Fredia Huya-Kouadio
66ee5cb491
Update the Android documentation for Godot 4.2
2023-10-10 09:31:52 -07:00
Max Hilbrunner
0be715a949
Merge pull request #7840 from godotengine/classref/sync-6da4ad1
2023-08-26 07:24:35 +02:00
Godot Organization
55d4bd8010
classref: Sync with current master branch (6da4ad1)
2023-08-26 03:18:38 +00:00
Max Hilbrunner
0ea575930c
Merge pull request #7330 from Sauermann/fix-inputevent-tutorial
2023-08-22 03:21:06 +02:00
Max Hilbrunner
0d72d5ab21
Merge pull request #7824 from Piralein/area2d
2023-08-22 03:18:51 +02:00
Max Hilbrunner
8ce770eb31
Merge pull request #7826 from Jordyfel/lobby-example-patch
2023-08-21 22:56:27 +02:00
Max Hilbrunner
38f963530c
Merge pull request #7823 from Piralein/export
2023-08-21 22:54:41 +02:00
Max Hilbrunner
c6f6b48c98
Merge pull request #7828 from Calinou/static-typing-for-loop
2023-08-21 22:53:23 +02:00
Hugo Locurcio
8e4f72f3f4
Mention typing of for loop variable in Static typing in GDScript
2023-08-21 19:44:52 +02:00
Jordyfel
49a6228d6e
Patch lobby example implementation.
2023-08-21 13:10:32 +03:00
Markus Sauermann
512a675e10
Update input event tutorial
...
Update input event flow graphic based on recent changes.
Made some descriptions more precise.
Input Event table:
- Added missing InputEvents Gesture, MIDI and Shortcut
- Removed unused Type Index column
2023-08-20 16:17:48 +02:00
Hana - Piralein
6a6ef0731d
update images and related information
2023-08-20 16:13:18 +02:00
Hana - Piralein
e598653d4a
add missing annotation prefix
2023-08-20 14:52:35 +02:00
Max Hilbrunner
746e02b264
Merge pull request #7806 from VictorDev200/VictorDev200-patch-1-1
2023-08-20 12:57:19 +02:00
Max Hilbrunner
91147695c3
Merge pull request #7818 from godotengine/classref/sync-b51ee8b
2023-08-19 05:59:57 +02:00
Godot Organization
8028db9f2e
classref: Sync with current master branch (b51ee8b)
2023-08-19 03:18:29 +00:00
Max Hilbrunner
e0dca52b2a
Merge pull request #7807 from mehul-sinha/a1
2023-08-18 19:06:41 +02:00
mehul-sinha
ccdce162ad
fixed Localization using gettext wrong word #7749
2023-08-14 22:50:15 +05:30
VictorDev200
402fe1266f
Update key_concepts_overview.rst
...
Changing 'Character' to 'Player'
2023-08-14 08:11:30 -05:00
Max Hilbrunner
05fe756d9d
Merge pull request #7793 from Calinou/upgrading-to-godot-4-lifecycle-functions-super
2023-08-13 04:12:44 +02:00
Max Hilbrunner
e5c7e6385d
Merge pull request #7781 from raulsntos/dotnet/diagnostics
2023-08-13 04:09:45 +02:00
Max Hilbrunner
730ed46497
Merge pull request #7759 from dalexeev/update-gdscript-doc-comments-page
2023-08-13 04:08:45 +02:00
Max Hilbrunner
7e9e3c8839
Merge pull request #7776 from godotengine/classref/sync-16a9356
2023-08-13 04:05:35 +02:00
Max Hilbrunner
8e218f2f72
Merge pull request #7798 from clayjohn/vertex-array-formats
2023-08-13 04:03:58 +02:00
Max Hilbrunner
40af2a68a3
Merge pull request #7802 from godotengine/classref/sync-4714e95
2023-08-12 23:29:46 +02:00
Godot Organization
f593c47588
classref: Sync with current master branch (4714e95)
2023-08-12 03:18:27 +00:00
Clay John
0ee95aa57d
Document more array formats that can be used in vertex arrays
2023-08-11 11:45:18 +02:00
Matthew
4e78e11393
Merge pull request #7794 from Najo-z/master-1
...
typo "rasterizd"
2023-08-10 21:53:30 -04:00
Raul Santos
44029d167d
Document C# diagnostics
2023-08-10 16:37:42 +02:00
Najo
a5fbd7f0e9
typo "rasterizd"
...
Fixed a typo by changing "rasterizd" to "rasterized"
2023-08-10 16:30:12 +02:00
Hugo Locurcio
470cf6b4ee
Document removal of implicit multi-level calls in Upgrading to Godot 4
2023-08-10 15:51:09 +02:00
Max Hilbrunner
478af48918
Merge pull request #7732 from Calinou/gdscript-highlight-control-flow-color
2023-08-09 08:40:08 +02:00
Matthew
f101a18092
Merge pull request #7783 from bdan-codes/master-1
...
fix typo in bbcode_in_richtextlabel.rst
2023-08-06 21:52:55 -04:00
bdan-codes
1e96a4c8dd
fix typo in bbcode_in_richtextlabel.rst
...
fixes the "tornao" typo in bbcode_in_richtextlabel.rst (its supposed to be tornado)
2023-08-06 19:53:45 -04:00
Godot Organization
3006f76a95
classref: Sync with current master branch (16a9356)
2023-08-05 03:18:27 +00:00
Max Hilbrunner
dac6f82d3e
Merge pull request #7768 from Calinou/troubleshooting-macos-dock-icon
2023-08-04 14:08:49 +02:00
Hugo Locurcio
1eeb046644
Document macOS editor dock icon duplicating itself in Troubleshooting
2023-08-03 03:54:32 +02:00
Matthew
09c0b2060f
Merge pull request #7744 from graydwarf/patch-1
...
Update upgrading_to_godot_4.rst - Adding conversion example for change_scene()
2023-08-01 20:58:58 -04:00
Danil Alexeev
60e3f14d98
Update "GDScript documentation comments" page
2023-08-01 11:52:42 +03:00
Max Hilbrunner
3604a907ce
Merge pull request #7747 from godotengine/classref/sync-031aa99
2023-07-30 04:52:10 +02:00
Max Hilbrunner
0bf5bfee77
Merge pull request #7675 from Jordyfel/patch-1
2023-07-30 04:48:10 +02:00
Godot Organization
0e78a34e3d
classref: Sync with current master branch (031aa99)
2023-07-29 03:18:36 +00:00
Jordyfel
2bdba37ec9
Update high level multiplayer manual for Godot 4.
2023-07-28 22:52:44 +03:00
graydwarf
fc4253878a
Update upgrading_to_godot_4.rst
2023-07-28 07:49:37 -07:00
Matthew
1af64c6617
Merge pull request #7740 from Lyxilytical/patch-1
...
Marked 2D skeletons as outdated
2023-07-27 22:20:36 -04:00
Matthew
35bb069685
Merge pull request #7739 from wlsnmrk/window-size-override
...
Update 3.x project setting names for test window size to 4.x names
2023-07-27 22:16:08 -04:00
Lyxi
75134d7b12
mark 2d_skeletons.rst as outdated
2023-07-28 03:02:57 +01:00
Mark Wilson
544d228aa6
Updated 3.x project settings for test window size to 4.x names
2023-07-27 21:14:08 -04:00
Max Hilbrunner
ebd0fc77fc
Merge pull request #7733 from YuriSizov/about-type-in-releases
2023-07-28 02:22:36 +02:00
Yuri Sizov
7f20fec3c3
Fix formatting for a link on the Release Policy page
2023-07-27 15:56:13 +02:00