Merge pull request #7744 from graydwarf/patch-1

Update upgrading_to_godot_4.rst - Adding conversion example for change_scene()
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Matthew
2023-08-01 20:58:58 -04:00
committed by GitHub

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@@ -432,6 +432,7 @@ table to find its new name.
- ParticleProcessMaterial's ``set_flag()`` is now ``set_particle_flag()``.
- ResourceFormatLoader's ``get_dependencies()`` is now ``_get_dependencies()``
(note the leading underscore, which denotes a virtual method).
- SceneTree's ``change_scene()`` is now ``change_scene_to_file()``.
- Shortcut's ``is_valid()`` is now ``has_valid_event()``.
- TileMap's ``world_to_map()`` is now ``local_to_map()``.
- TileMap's ``map_to_world()`` is now ``map_to_local()``.