Commit Graph

10196 Commits

Author SHA1 Message Date
Raul Santos
662a055a66 C#: Document [ExportToolButton] diagnostics 2025-02-23 04:45:06 +01:00
Matthew
d80252eca9 Merge pull request #10699 from nickcernis/first-2d-game/clarify-mobpath-parenting
2D game: Help people create MobPath as a child of Main
2025-02-19 22:21:05 -05:00
Max Hilbrunner
237468c3b8 Merge pull request #10697 from skyace65/AnimationMarkers
Document animation markers
2025-02-19 20:52:51 +01:00
Max Hilbrunner
e2c795c03d Merge pull request #10680 from Calinou/ci-check-urls
GitHub Actions: Check URLs using lychee
2025-02-19 19:53:49 +01:00
Nick Cernis
f0664c7cd4 Help people create MobPath as a child of Main
Better steer people to create MobPath as a child of Main, so that they
don't accidentally create it as a child of StartPosition (the previously
selected item), which has a transform.

If they happen to re-parent to Main after creating the Path2D as a child
of StartPosition, they end up with a transform on the Path2D, which
breaks the expected spawn point of mobs.

See https://github.com/godotengine/godot-docs/pull/10698#issuecomment-2664002759.

Closes #6372, closes #10698.
2025-02-17 21:56:05 +01:00
skyace65
5a185cb0cf Document animation markers 2025-02-17 12:36:22 -05:00
Hugo Locurcio
51a597f7b6 GitHub Actions: Check URLs using lychee
This makes it possible to be aware of dead links and replace
them with other resources (such as archived versions) as
soon as possible.
2025-02-17 15:56:09 +01:00
Matthew
b884bfe10b Merge pull request #8620 from hugarty/patch-2
Change libpath in binding_to_external_libraries.rst
2025-02-16 19:03:54 -05:00
Matthew
d2171a9333 Merge pull request #10676 from tetrapod00/update-bisect
Update Bisecting regressions page
2025-02-16 17:42:07 -05:00
tetrapod00
8023cf87d6 Update Bisecting regressions page 2025-02-16 13:09:07 -08:00
Hugo Locurcio
8d9085ae7c Add guidelines on inline comments in GDScript style guide (#9433)
* Add guidelines on inline comments in GDScript style guide
2025-02-15 23:03:26 -05:00
Matthew
20ebf264eb Merge pull request #10695 from tetrapod00/reorder-output-category
Reorder Output panel message categories to match order in editor
2025-02-15 22:35:46 -05:00
Matthew
f41741919e Merge pull request #10629 from godotengine/dependabot/pip/sphinxcontrib-video-0.4.0
Bump sphinxcontrib-video from 0.3.2 to 0.4.0
2025-02-15 22:33:41 -05:00
tetrapod00
6902e58d09 Reorder Output panel message categories to match order in editor 2025-02-15 18:28:54 -08:00
Matthew
29e630b33f Merge pull request #10694 from harrykeightley/patch-1
Switch terms *error* and *warning* in output panel debug docs.
2025-02-15 21:23:53 -05:00
Harry Keightley
126dcf1b6d Switch ordering of *error* and *warning* in debug docs.
Error and Warning were incorrectly given each-other's descriptions. This change switches the sub-titles for each section.
2025-02-16 10:59:39 +09:00
Matthew
6d1d6f1f32 Merge pull request #10663 from tetrapod00/improve-first-script
Improve Creating your first script page
2025-02-15 18:21:45 -05:00
Matthew
3d1bd087e9 Merge pull request #10693 from GlitchCode24/master
Add `else if` to shading reference
2025-02-15 17:07:47 -05:00
tetrapod
3870586d32 Merge pull request #10640 from skyace65/GridmapsUpdate
Update Gridmaps page for 4.4
2025-02-15 13:05:28 -08:00
tetrapod
247213ac8b Merge pull request #10594 from skyace65/OpenXRAndroid
Update XR Deploying to android page for 4.4
2025-02-15 12:59:41 -08:00
GlitchCode24
619edd2cae Update tutorials/shaders/shader_reference/shading_language.rst
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2025-02-15 22:56:43 +02:00
GlitchCode24
99b4f2494c Add else if 2025-02-15 22:47:20 +02:00
Matthew
3bacda4459 Merge pull request #10667 from dapayne1/patch-1
Add Needed Signal Connection Steps for Timers
2025-02-15 15:28:03 -05:00
Thibault J.
70def630be Clarify the global registration of named_classes (#10679)
* Add a clarification about named class registry
2025-02-15 15:24:53 -05:00
Fillippe
40a5a09c00 Update compiling_for_windows.rst (#10562)
* Update compiling_for_windows.rst

mingw already includes make and gcc

this was causing a build error on windows since it was using an older version of GCC
The scoop scons version is also outdated so its needed to be installed from python directly
2025-02-15 15:17:19 -05:00
Matthew
ec8d3dbd55 Merge pull request #10685 from Calinou/compiling-for-linuxbsd-tweak-fedora-deps
Remove unneeded dependencies from Fedora installation in Compiling for Linux/*BSD
2025-02-15 11:17:52 -05:00
Max Hilbrunner
7c5189bd81 Merge pull request #10686 from skyace65/First2DImages
Update first 2D game images for 4.4
2025-02-15 16:58:53 +01:00
Matthew
3cbd9d7498 Merge pull request #10689 from ARtsiomachka/patch-1
Add missing InputEvent.is_echo()
2025-02-15 08:42:10 -05:00
Matthew
caac118e2f Merge pull request #10688 from godotengine/classref/sync-96cdbbe
classref: Sync with current master branch (96cdbbe)
2025-02-15 08:36:42 -05:00
Artsiom Babukh
bbb720ec7f Add missing InputEvent.is_echo()
Seems that it was accidentally removed in 4b8ffe3600
2025-02-15 10:10:11 +01:00
Godot Organization
b55955c3ce classref: Sync with current master branch (96cdbbe) 2025-02-15 03:21:09 +00:00
skyace65
e8f66f0653 Update first 2D game images for 4.4 2025-02-14 14:51:32 -05:00
Hugo Locurcio
35fce7fcf6 Remove unneeded dependencies from Fedora installation in Compiling for Linux/*BSD
Only a few packages are actually needed, as most libraries used by Godot
are either embedded or `dlopen()`'d at runtime.
2025-02-14 19:20:24 +01:00
Sven Slootweg
4f3c3fc101 scripting_player_input.rst: fix small inaccuracy about conditionals (#10573)
* scripting_player_input.rst: fix small inaccuracy about conditionals
2025-02-14 07:49:52 -05:00
Matthew
0c74e787f8 Merge pull request #10684 from cosmiccrossway/patch-1
Updated GPUParticles3D typo on the 2d particle systems page
2025-02-13 22:21:01 -05:00
cosmiccrossway
ed0e60302b Updated GPUParticles3D typo on the 2d particle systems page
This sentence is about preferring GPUParticles2D instead of CPUParticles2D. The mention of GPUParticles3D doesn't make sense in the context of the sentence or the page. As such I assumed this to be a type and am submitting a fix to it.
2025-02-13 14:48:45 -07:00
David Payne
beb9e8af1e [trivial] Fix flow with 'we' 2025-02-12 20:22:30 -05:00
Rinevard
78d2ddb14c Update screenshots and descriptions in Asset Library docs (#10665)
* doc: update support level and screenshots in Asset Library docs
2025-02-12 19:40:53 -05:00
David Payne
ebc1bf3b1a Update getting_started/first_2d_game/05.the_main_game_scene.rst
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2025-02-12 19:20:17 -05:00
David Payne
e9c2533d05 Update getting_started/first_2d_game/05.the_main_game_scene.rst
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2025-02-12 19:20:11 -05:00
Matthew
9d5712ec5b Merge pull request #10677 from tetrapod00/no-profiler-macos
Document limitation of Visual Profiler on macOS in Compatibility
2025-02-12 06:56:59 -05:00
tetrapod00
6311520290 Document limitation of Visual Profiler on macOS 2025-02-12 00:31:40 -08:00
Matthew
167335705f Merge pull request #10671 from tetrapod00/remove-disadvantage
Remove outdated disadvantages to upgrading to Godot 4
2025-02-11 18:58:58 -05:00
Matthew
f845160a05 Merge pull request #10672 from tetrapod00/add-i18n-bug
Add i18n (internationalization) label to Bug triage guidelines
2025-02-11 18:58:03 -05:00
tetrapod00
0eb095eaef Add i18n label to Bug triage guidelines 2025-02-11 13:04:55 -08:00
tetrapod00
6476bd6be4 Remove outdated disadvantages to upgrading to Godot 4 2025-02-11 12:39:50 -08:00
David Payne
5ed94a696c [trivial] Add a word 2025-02-11 14:16:23 -05:00
David Payne
b68b06802d Add needed signal connection steps for timers 2025-02-10 19:38:11 -05:00
tetrapod00
45ba52453e Improve Creating your first script page
- Add godot.svg icon according to comment.
- Update link to intro section based on comment.
- Update some styling to match current guidelines.
2025-02-09 18:38:40 -08:00
Matthew
058f0f65ba Merge pull request #10649 from Muller-Castro/shape-keys-warning
Change path to "Export Deformation Bones Only"
2025-02-09 18:59:30 -05:00