skyace65
156f02fc55
Fix typo in background loading
2018-02-07 12:22:49 -05:00
Max Hilbrunner
1b7edf4f8e
Merge pull request #1112 from mhilbrunner/docs-warnings
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Fix broken links in docs
2018-02-07 19:20:03 +01:00
Max Hilbrunner
6c6811b32a
Small fix in Custom drawing for 2D
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Change Vector2Array to PoolVector2Array
2018-02-07 15:05:50 +01:00
Unknown
66c073e899
Fix broken links in docs
2018-02-07 14:55:12 +01:00
Max Hilbrunner
b3eadbc154
Merge pull request #1108 from YeldhamDev/data_paths_fix
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Fixed wrong userdata path for unix-like systems in "Data Paths"
2018-02-06 10:03:25 +01:00
Michael Alexsander Silva Dias
ac5dba177b
Fixed wrong userdata path for unix-like systems in "Data Paths".
2018-02-06 00:20:25 -02:00
Michael Alexsander Silva Dias
23cb08ce0a
Fixes for the GDScript styling in various pages.
2018-02-05 20:12:52 -02:00
Andrew Conrad
daaadab935
Merge pull request #1099 from skyace65/fix-kinematic
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Fix Broken Tab
2018-02-04 15:03:43 -06:00
skyace65
9b37ec50e8
Fix Broken Tab
2018-02-04 15:37:01 -05:00
Max Hilbrunner
73e9a7d26d
Merge pull request #1088 from skyace65/update-kinematic-page
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Update Kinematic Character(2D) Page
2018-02-04 15:30:22 +01:00
skyace65
60fbc594ba
Update Kinematic Character(2D) Page
2018-02-04 09:27:47 -05:00
Michael Alexsander Silva Dias
a58d1f9d73
Fixed indentation warning for the "Using Tilemaps" page.
2018-02-02 20:28:31 -02:00
skyace65
78a4ec0c1e
Update Tilemap Page
2018-02-01 12:03:37 -05:00
mhilbrunner
97fa2606fb
High-level networking: Add docs on get_rpc_sender_id()
2018-02-01 02:32:42 +01:00
Nathan Lovato
43f07e08ba
Merge pull request #1062 from skyace65/update_cutout_images
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Update Cutout Animation Page
2018-01-31 11:17:35 +01:00
Rémi Verschelde
9a2ba04718
Merge pull request #1059 from Calinou/spatial-material-default-burley
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Update the default spatial material diffuse mode to Burley
2018-01-31 09:02:41 +01:00
Hugo Locurcio
b46ba38c86
Update the default spatial material diffuse mode to Burley
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Lambert is no longer the default in 3.0 stable.
2018-01-31 09:01:03 +01:00
Joe Sweeney
09fa52e5ac
Fix spelling errors
2018-01-31 08:35:22 +01:00
skyace65
b688223137
Update Cutout Animation Page
2018-01-30 22:15:06 -05:00
Michael Alexsander Silva Dias
8f3cb902e8
Various small fixes for the docs.
2018-01-29 21:00:02 -02:00
Antonio Torres Moríñigo
a53f5ad2e0
Add Interpolation qualifiers info to Shading Language reference
2018-01-28 01:16:22 +01:00
Chris Bradfield
7f56f32752
Merge pull request #1035 from Omicron666/patch-2
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Fix typo and wrong Basis class reference
2018-01-27 09:50:52 -08:00
Omicron
c12ab57157
Fix typo and wrong Basis class reference
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Closing opened parenthesis, replacing non-existent Matrix3 class reference.
2018-01-27 18:46:06 +01:00
Omicron
dda2641fce
Fixing missing Sphinx math tag
2018-01-27 18:34:56 +01:00
Leon Krause
f166e75390
Fix link to Lone Wolf Technology
2018-01-26 19:13:26 +01:00
Nathan Lovato
96ee7418e9
Merge pull request #1028 from mhilbrunner/docs-structure
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Restructuring update
2018-01-26 18:09:44 +01:00
Unknown
882b31d361
Restructuring
2018-01-26 16:28:20 +01:00
letheed
599b3390ea
Fix and improve dB explanations
2018-01-26 14:18:35 +01:00
Nathan
18f889b6a4
Improve docs structure
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Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00
Julian Murgia
b408bdb918
Revamping of the docs organisation for a more coherent TOC
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Only the pages were moved so far and some empty ones created,
the up-to-date toctrees come in the next commit.
2017-04-03 23:23:31 +02:00
Rémi Verschelde
c65ebe5e68
Merge pull request #358 from ombre5733/improve-physics-doc
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Improve physics doc
2017-03-23 08:40:40 +01:00
Manuel Freiberger
776d58d051
Fixed typos and link.
2017-03-22 19:29:24 +01:00
Manuel Freiberger
8dd9c1b941
Improve the documentation on physics.
2017-03-20 13:24:02 +01:00
Manuel Freiberger
4ab77cf6ae
Improve lighting doc.
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Fixed some minor issues and tried to improve the description of directional and omni light.
2017-03-20 13:15:20 +01:00
Manuel Freiberger
94c51664f7
Improve the doc about materials a bit.
2017-03-19 15:40:26 +01:00
Rémi Verschelde
74a186d398
Merge pull request #348 from eska014/webbuild
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Add to and update web docs
2017-03-09 14:55:57 +01:00
Kevin Van Kessel
29680c8e67
Fixed a few typos and grammatical errors
2017-03-03 14:28:05 -08:00
eska
5e3d5ff14a
Add to and update web docs
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- Update build instructions
- Document security restrictions
- Document locale lookup
- Document JavaScript.eval return type inference
- Various hints and fixes
2017-02-22 16:18:27 +01:00
Andrii Doroshenko (Xrayez)
f8c85ff9a7
Fix typo 'the can' to 'they can' in physics_introduction.rst
2017-02-13 11:53:55 +02:00
Andrii Doroshenko (Xrayez)
06d0142bcf
Fix grammar error in 'become' to 'becomes'
2017-02-04 15:18:18 +02:00
Chris Bradfield
a75a30d897
Fix wrong usage of "it's" for "its" ( #336 )
2017-01-30 07:42:13 +01:00
KiwiColoredHorror
d5448a13bd
Fixed typos in matrices tutorial ( #332 )
2017-01-24 15:20:12 +01:00
Rémi Verschelde
6e390c2b54
Merge pull request #327 from eska014/web-export-update
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Update web export docs
2017-01-12 22:37:39 +01:00
eska
78b5b22e79
Update web export docs
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- Update build instructions
- Document exporting and deploying
- Document JavaScript singleton
2017-01-12 22:30:32 +01:00
AkimboEG
7fd1592f82
Fix typo in project_organization.rst
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(cherry picked from commit 4b23b8f78a )
2017-01-08 12:42:32 +01:00
MugenHachi
716f48c6ee
Updated vector turning math
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The code example for how to turn a vector 90 degrees in either direction was wrong. The coordinates of the left vector were set to the "v_right" vector and vice-versa.
(cherry picked from commit 86efdae7de )
2017-01-08 12:42:12 +01:00
Rémi Verschelde
90aac64ea8
Merge pull request #314 from Kjili/tutorial-steps-update
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Update step-by-step tutorial
2017-01-02 15:31:27 +01:00
Rafal Stapinski
fd034fa754
Small grammar mistake
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Few words were capitalized that should not have been.
2016-12-31 14:17:58 -05:00
Juho
3db3a20b3c
New Image showing groups for godot 2.1.1 ( #318 )
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* new image for groups in godot 2.1.1
* changed image and adjust wording in Scripting continued tutorial
2016-12-30 10:28:49 -06:00
Aidan Mueller
dccd2ac732
Fixed cross product formula
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Components should be multiplied when calculating the cross product, not added.
2016-12-21 20:53:36 -06:00