Douglas Leão
6939935aa8
Fix FFmpeg filter command in Creating movies and Playing videos ( #6151 )
2022-09-08 03:02:30 +02:00
Hugo Locurcio
2fa8f87bc7
Document using AnimationPlayer's Movie Quit On Finish in Creating movies
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This feature was added after the initial version of this page was merged.
2022-08-14 15:21:59 +02:00
Hugo Locurcio
51094d13fd
Fix incorrect indentation in code sample in Creating movies
2022-07-27 01:45:18 +02:00
Jaime Crespo
33caaf6535
Fix misc syntax/style errors/warnings on documentation head ( #5977 )
2022-07-23 18:29:56 +02:00
snailrhymer
d47389721a
Improve clarity in animation_tree.rst
2022-07-18 11:09:40 +01:00
Hugo Locurcio
845a41a10f
Add a page on playing videos using VideoStreamPlayer ( #5923 )
2022-07-17 18:33:25 +02:00
Hugo Locurcio
3b1e2f6be3
Add a page on creating movies with Godot using Movie Maker functionality ( #5889 )
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Co-authored-by: snailrhymer <61291296+snailrhymer@users.noreply.github.com >
2022-07-11 16:55:14 +02:00
Jesse van Herk
8643265c69
Add section about the RESET animation in Introduction to the animation features ( #5628 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-02-21 19:27:17 +01:00
zacryol
f2ac9f8ab8
Reverse parenting order of Sprite and AnimationPlayer in tutorial
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The docs had a sprite as the child of the player, then *immediately* after
says to not do that. Why mislead the reader at all and not just do it
the better way from the start? There nothing really gained from the
sprite being a child here, not even simplicity.
2022-01-22 12:36:21 -07:00
Matthew
095aaccd7d
Improve explenation for Trigger and Capture update modes ( #5476 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-12-27 17:24:47 +01:00
Hugo Locurcio
b62b4fcef9
Fix missing space after period in Using AnimationTree
2021-11-15 15:15:11 +01:00
maxnim1986
53e859915a
State Machine travel teleports in the absence of any transition between the states
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Added a line explaining that the State Machine travel function teleports to a destination node in absence of any transition between the current and destination node.
2021-11-14 00:30:04 +05:30
Rémi Verschelde
9a05eef561
4.0: Convert Sprite references to Sprite2D
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Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Aaron Franke
5c7f653347
Optimize PNG and SVG images using oxipng and svgcleaner ( #5254 )
2021-09-14 17:50:17 +02:00
Aaron Franke
4060179184
Remove trailing space characters ( #5251 )
2021-09-13 14:52:39 +02:00
Matthew
0f97a5fbf1
Add introduction for animation section ( #5207 )
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* Add introduction for animation section
2021-08-29 16:08:49 +02:00
Marcin Sędłak-Jakubowski
bd19917ea0
Draft: Remove "simple", "simply", "easy", and "just" from the docs ( #4496 )
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* Various style edits
* Edit out "simple" when possible
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: Clay John <claynjohn@gmail.com >
2021-07-11 14:38:53 +02:00
Hugo Locurcio
c542006d9c
Recommend not adding nodes as a child of AnimationPlayer
2021-06-22 09:19:39 +02:00
hpnrep6
d0ae2e2be5
Add missing C# example semicolon in Using AnimationTree ( #5029 )
2021-06-21 16:59:30 +02:00
Hugo Locurcio
6babc68649
Rename documentation pages that have the same name as classref pages
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This prevents confusion in search engine results.
2021-05-26 16:59:08 +02:00
smix8
274a98b410
doc AnimationNodeTimeSeek clarify usage and code example
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doc AnimationNodeTimeSeek clarify usage and code example
2021-04-17 21:41:08 +02:00
Naryosha
6369d028cb
2DSkeletons: Fix "copy polygon to uv" button name ( #4675 )
2021-03-04 13:26:08 +01:00
Charles
174e67722c
Add suggestion to start state machine in animation tree tutorial ( #4652 )
2021-02-16 17:20:52 +01:00
Nathan Lovato
bf5ee98c6d
Edit animation intro page
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Improving phrasing, addressing some typos, adding italics for references to the editor labels.
2020-12-22 07:00:09 -06:00
Paul Sobolik
76fbc3aeef
Fixed spelling error
2020-12-21 16:19:03 -05:00
Paul Sobolik
215c3b35f6
Edit animation intro page for clarity and grammar
2020-12-21 15:58:20 -05:00
textrivers
de131f75cc
Add paragraph to specify that IK chains are editor-only ( #4356 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-11-11 17:51:13 +01:00
Nathan Lovato
b556b4a4e9
Edit animation_track_types, rename reference to page
2020-10-09 13:07:07 -06:00
skyace65
64496774fd
Add a page on the different animation track types
2020-10-09 12:21:40 -06:00
Nathan Lovato
f9b547e1ef
Rename animation_2d page to animation
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Closes #4136
2020-10-07 11:28:24 -06:00
Nathan Lovato
98f2916fa1
Remove outdated tutorials in the 4.0 documentation
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- Step-by-step -> UI tutorials
- Step-by-step -> splash screen tutorial
- 3D -> FPS tutorial
Closes #1412
Closes #1599
Closes #1601
Closes #1620
Closes #1667
Closes #1670
Closes #2346
Closes #2574
Closes #2875
Closes #3151
Closes #3217
Closes #3348
Closes #3751
Closes #4011
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2020-09-28 15:53:26 +02:00
Nathan Lovato
a84012e4e2
Rephrase note about known skeleton issue with GLES2
2020-09-26 11:48:18 -06:00
Sam
2056817404
Add an 'unsupported on android' warning to 2d skeleton documentation
2020-09-10 15:39:17 +01:00
Nicholas Loomans
85f96530cf
Fix incorrect state machine parameter in example ( #3926 )
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Co-authored-by: Nicholas Loomans <beaverusiv@gmail.com >
2020-08-24 14:49:37 +02:00
Rémi Verschelde
ce7a9a6eab
Images: Remove unused images (no 'image::' or 'figure::' reference)
2020-06-05 14:43:20 +02:00
Justin Calleja
784b1140dc
Update cutout_animation.rst
2020-05-29 17:19:27 +02:00
Hugo Locurcio
d494d19dac
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
Yuri Sizov
135b33b768
Replace British spelling and fix various typos
2020-04-27 12:18:52 +03:00
Hugo Locurcio
046215542d
Fix some typos and grammar mistakes found using LanguageTool
2020-04-16 23:07:05 +02:00
Yuri Sizov
37604be65f
Improved keystroke formatting for shortcuts and key press menti… ( #3257 )
2020-03-09 23:50:53 +01:00
PouleyKetchoupp
3796daa53c
Fixed typos in 2D Skeletons tutorial
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- Name of the Edit entry is "Polygon -> UV"
- A space at a new line in a note about weight painting causes a split
2020-01-22 21:00:28 +01:00
Nathan Lovato
81dff876dd
Edit the latest contribution to 2d_skeletons.rst and format the document
2020-01-08 14:46:24 +01:00
Sousio
665ab26c1c
Update 2d_skeletons.rst
2020-01-08 16:57:55 +03:30
Sousio
0a0a9e1b19
Update 2d_skeletons.rst
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Just one clarification about Move Polygon operation, and some Punctuation correction.
2020-01-06 00:14:58 +03:30
skyace65
1e93828fff
Remove outdated info from intro to animation editor page
2020-01-02 16:04:27 -05:00
Rémi Verschelde
a8d89dd92f
Merge pull request #2817 from Nutriz/cutout_tuto_bad_screenshot
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fix bad screeshot for tuto_cutout9
2019-10-29 08:31:10 +01:00
20kdc
db21d67fe1
Fix a slight typo with the Animation introduction referring to the wrong target node class.
2019-10-25 18:44:46 +01:00
frido
6a6464aea1
Fix various typos and grammar issues in tutorial articles
2019-10-09 23:56:08 +02:00
Nutriz
dff79abf00
fix bad screeshot for tuto_cutout9
2019-10-02 21:52:30 +02:00
Michael Alexsander Silva Dias
6458d85eaf
Fix mistakes in some recent tutorials changes
2019-09-02 10:34:33 -03:00