Rémi Verschelde
465dd176b6
classref: Sync with current master branch (46a568e0a)
2022-08-31 15:18:54 +02:00
0xF812
b08b95d4f5
Fix missing quote in GDScript reference ( #6123 )
2022-08-30 16:39:44 +02:00
Max Hilbrunner
3218b85663
Document missing classref BBCode tags, formatting ( #6114 )
2022-08-29 15:14:17 +03:00
Jeferson 'Shin' Leite Borges
0ca949a46c
Update GDScript syntax in the First 3D game tutorial ( #6118 )
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Co-authored-by: Jeferson Leite Borges <jeferson.borges@ihsmarkit.com >
2022-08-29 14:46:59 +03:00
AndyAnon14
8bb2b02eda
Update compiling_for_android.rst ( #6115 )
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* Update compiling_for_android.rst
* Apply suggestions from code review
* Update compiling_for_android.rst
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-08-28 23:53:39 +02:00
Max Hilbrunner
c2f7474ec5
Merge pull request #6110 from raulsntos/dotnet/new-signals
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Update C# signal documentation
2022-08-26 18:22:46 +02:00
Raul Santos
3b36a94d35
Update C# signal documentation
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Updates C# signal documentation and code examples to the new API in 4.0
2022-08-26 15:59:43 +02:00
ego-edesse
3e9968b02f
missing @ hint on export (typo?) ( #5956 )
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* missing @ hint on export (typo?)
* yield -> await
2022-08-26 14:58:19 +02:00
Max Hilbrunner
19333e53f1
Merge pull request #6111 from skyace65/RemoveVS
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Remove visual scripting from the main documentation
2022-08-26 14:51:57 +02:00
skyace65
5fce24792d
Remove visual scripting from the documentation
2022-08-25 22:18:25 -04:00
Max Hilbrunner
68c507cf8c
Merge pull request #6107 from godotengine/revert-6105-compiling-web-editor-add-local-web-server
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Revert "Mention local web server for testing web editor in Compiling for the Web"
2022-08-25 23:21:16 +02:00
Max Hilbrunner
854fa452eb
Revert "Mention local web server for testing web editor in Compiling for the Web"
2022-08-25 23:17:46 +02:00
Max Hilbrunner
49ae37d91e
Merge pull request #6105 from Calinou/compiling-web-editor-add-local-web-server
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Mention local web server for testing web editor in Compiling for the Web
2022-08-25 23:01:55 +02:00
Max Hilbrunner
ea0c6318ff
Merge pull request #6104 from BruceMcRooster/patch-2
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Fixed spelling error in Running on MacOS docs
2022-08-25 21:32:12 +02:00
Hugo Locurcio
0f30c26e64
Mention local web server for testing web editor in Compiling for the Web
2022-08-25 17:56:22 +02:00
Evan
7c815422db
Fixed spelling error in Running on MacOS docs
2022-08-25 11:49:08 -04:00
Max Hilbrunner
9cc34c72de
Merge pull request #6103 from Calinou/making-plugins-register-autoload
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Document registering an autoload when an editor plugin is enabled
2022-08-24 19:58:20 +02:00
Hugo Locurcio
9baaf4dc42
Document registering an autoload when an editor plugin is enabled
2022-08-24 19:33:01 +02:00
Max Hilbrunner
557b8b07a2
Merge pull request #6102 from mhilbrunner/bannnnn
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Improve flow and remove banned words
2022-08-24 19:29:02 +02:00
Max Hilbrunner
2dd9212352
Improve flow and remove banned words
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Improves flow and removes banned words.
Co-authored-by: WakaJoekoe <48286673+WakaJoekoe@users.noreply.github.com >
Co-authored-by: Hugo Locurcio <Calinou@users.noreply.github.com >
Co-authored-by: skyace65 <trekie96@hotmail.com >
2022-08-24 19:24:00 +02:00
Max Hilbrunner
dad11cdaf5
Merge pull request #6088 from TuxTheAstronaut/patch-2
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Add missing dependencies like Alsa and Pulseaudio to Alpine linux one-liner
2022-08-24 19:09:02 +02:00
TuxTheAstronaut
76b6c83ff5
Add missing dependincies like Alsa and Pulseaudio to Alpine linux one-liner
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adds "eudev-dev", "alsa-lib-dev", and "pulseaudio-dev" to the list of dependency's to install for alpine Linux to get the editor to compile and audio to work on both godot 4 and 3.x
2022-08-24 18:55:19 +02:00
Max Hilbrunner
ece7e495d5
Merge pull request #6085 from wouldntsavezion/patch-1
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Small edit to quit requests handling
2022-08-24 18:54:08 +02:00
Nicola Baribeau
74b79a439b
Small edit to quit requests handling
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Hey first edit here,
Here's a quick edit for something I just stumbled upon learning Godot 4, basically the notification MainLoop.NOTIFICATION_WM_QUIT_REQUEST changed to NOTIFICATION_WM_CLOSE_REQUEST.
Would spare some people quite a bit of confusion I basically had to search through the source's commits since it not only moved but changed name.
It *is* already correctly listed in the Node page though.
I'm not really sure about the C# code examples though but I doubt it would be more complicated than this.
2022-08-24 18:43:18 +02:00
Max Hilbrunner
7573ea2d84
Merge pull request #6096 from mhilbrunner/codespell
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Codespell I18N locale fixes
2022-08-22 09:58:02 +02:00
Max Hilbrunner
2be4e9b938
Codespell I18N locale fixes
2022-08-22 09:52:35 +02:00
Max Hilbrunner
e882dafab4
Merge pull request #6082 from Saarg/noise-update
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Update references to OpenSimplexNoise to use FastNoiseLite
2022-08-17 14:17:56 +02:00
Saarg
5f53d1d03d
Update references to OpenSimplexNoise to use FastNoiseLite
2022-08-16 17:50:48 -04:00
Max Hilbrunner
8ba4dfc582
Merge pull request #6058 from Oktosha/patch-1
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iOS export: update required options
2022-08-15 21:59:58 +02:00
Max Hilbrunner
d71a550915
Merge pull request #6076 from Calinou/creating-movies-animationplayer-quit-on-finish
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Document using AnimationPlayer's Movie Quit On Finish in Creating movies
2022-08-15 21:58:32 +02:00
Max Hilbrunner
e623c39d7b
Merge pull request #6077 from Calinou/richtexteffect-warn-register
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Warn about the importance of registering the RichTextEffect
2022-08-15 21:57:16 +02:00
Max Hilbrunner
6cbd71efbe
Merge pull request #6078 from Calinou/editor-custom-feature-tags-not-used
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Document custom feature tags not being used when running from editor
2022-08-15 21:56:37 +02:00
Hugo Locurcio
a849a3b6a5
Document custom feature tags not being used when running from editor
2022-08-15 11:28:28 +02:00
Hugo Locurcio
23dd5d21ae
Warn about the importance of registering the RichTextEffect
2022-08-15 11:17:59 +02:00
Hugo Locurcio
2fa8f87bc7
Document using AnimationPlayer's Movie Quit On Finish in Creating movies
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This feature was added after the initial version of this page was merged.
2022-08-14 15:21:59 +02:00
Yuri Rubinsky
7a789744a2
Merge pull request #6075 from Chaosus/shader_cubearray
2022-08-14 09:29:07 +03:00
Yuri Rubinsky
f1c0ab12eb
Add samplerCubeArray type to the list of supported shader types.
2022-08-14 09:25:07 +03:00
bitsawer
6fe98c2852
Add missing vertex normal array in TSCN file format ( #6068 )
2022-08-13 18:49:16 +02:00
Yuri Rubinsky
f274642f60
Merge pull request #6073 from Chaosus/shader_fixes
2022-08-13 18:49:55 +03:00
Yuri Rubinsky
0258f554ae
Few fixes in shading_language
2022-08-13 18:36:49 +03:00
Yuri Rubinsky
d759b08134
Merge pull request #6072 from Chaosus/shader_uniforms
2022-08-13 16:06:57 +03:00
Yuri Rubinsky
b578978c8e
Fix incorrect example in shader language (uniforms section)
2022-08-13 16:00:22 +03:00
Yuri Rubinsky
1fb6983e97
Merge pull request #6071 from Chaosus/shader_uniforms
2022-08-13 09:52:46 +03:00
Yuri Rubinsky
a45b66ed2a
Add group_uniforms to the description of shader uniforms
2022-08-13 09:48:35 +03:00
Yuri Rubinsky
3fc34ed2e3
Merge pull request #6070 from Chaosus/shader_new_builtins
2022-08-13 09:06:01 +03:00
Yuri Rubinsky
9077d3c717
Add docs for new shader built-in functions
2022-08-13 09:02:54 +03:00
Max Hilbrunner
2a00ca1a68
Merge pull request #6066 from Calinou/consoles-remove-flynnsarcades
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Remove Flynn's Arcades from list of console porting companies
2022-08-12 17:27:03 +02:00
Yuri Rubinsky
c85cf57113
Merge pull request #6067 from Chaosus/shader_pp_fix
2022-08-12 14:27:00 +03:00
Yuri Rubinsky
a961efbc75
Remove incorrect sentence from shader preprocessor.
2022-08-12 14:23:09 +03:00
Hugo Locurcio
0419d1020e
Remove Flynn's Arcades from list of console porting companies
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Flynn's Arcades actually only does publishing, with porting being
done by RAWRLAB games.
The list should only contain companies that have actually developed
ports, rather than companies who are just publishing games to consoles
using third-party ports.
2022-08-12 00:31:35 +02:00