Commit Graph

6050 Commits

Author SHA1 Message Date
Rémi Verschelde
465dd176b6 classref: Sync with current master branch (46a568e0a) 2022-08-31 15:18:54 +02:00
0xF812
b08b95d4f5 Fix missing quote in GDScript reference (#6123) 2022-08-30 16:39:44 +02:00
Max Hilbrunner
3218b85663 Document missing classref BBCode tags, formatting (#6114) 2022-08-29 15:14:17 +03:00
Jeferson 'Shin' Leite Borges
0ca949a46c Update GDScript syntax in the First 3D game tutorial (#6118)
Co-authored-by: Jeferson Leite Borges <jeferson.borges@ihsmarkit.com>
2022-08-29 14:46:59 +03:00
AndyAnon14
8bb2b02eda Update compiling_for_android.rst (#6115)
* Update compiling_for_android.rst

* Apply suggestions from code review

* Update compiling_for_android.rst

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-08-28 23:53:39 +02:00
Max Hilbrunner
c2f7474ec5 Merge pull request #6110 from raulsntos/dotnet/new-signals
Update C# signal documentation
2022-08-26 18:22:46 +02:00
Raul Santos
3b36a94d35 Update C# signal documentation
Updates C# signal documentation and code examples to the new API in 4.0
2022-08-26 15:59:43 +02:00
ego-edesse
3e9968b02f missing @ hint on export (typo?) (#5956)
* missing @ hint on export (typo?)
* yield -> await
2022-08-26 14:58:19 +02:00
Max Hilbrunner
19333e53f1 Merge pull request #6111 from skyace65/RemoveVS
Remove visual scripting from the main documentation
2022-08-26 14:51:57 +02:00
skyace65
5fce24792d Remove visual scripting from the documentation 2022-08-25 22:18:25 -04:00
Max Hilbrunner
68c507cf8c Merge pull request #6107 from godotengine/revert-6105-compiling-web-editor-add-local-web-server
Revert "Mention local web server for testing web editor in Compiling for the Web"
2022-08-25 23:21:16 +02:00
Max Hilbrunner
854fa452eb Revert "Mention local web server for testing web editor in Compiling for the Web" 2022-08-25 23:17:46 +02:00
Max Hilbrunner
49ae37d91e Merge pull request #6105 from Calinou/compiling-web-editor-add-local-web-server
Mention local web server for testing web editor in Compiling for the Web
2022-08-25 23:01:55 +02:00
Max Hilbrunner
ea0c6318ff Merge pull request #6104 from BruceMcRooster/patch-2
Fixed spelling error in Running on MacOS docs
2022-08-25 21:32:12 +02:00
Hugo Locurcio
0f30c26e64 Mention local web server for testing web editor in Compiling for the Web 2022-08-25 17:56:22 +02:00
Evan
7c815422db Fixed spelling error in Running on MacOS docs 2022-08-25 11:49:08 -04:00
Max Hilbrunner
9cc34c72de Merge pull request #6103 from Calinou/making-plugins-register-autoload
Document registering an autoload when an editor plugin is enabled
2022-08-24 19:58:20 +02:00
Hugo Locurcio
9baaf4dc42 Document registering an autoload when an editor plugin is enabled 2022-08-24 19:33:01 +02:00
Max Hilbrunner
557b8b07a2 Merge pull request #6102 from mhilbrunner/bannnnn
Improve flow and remove banned words
2022-08-24 19:29:02 +02:00
Max Hilbrunner
2dd9212352 Improve flow and remove banned words
Improves flow and removes banned words.

Co-authored-by: WakaJoekoe <48286673+WakaJoekoe@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <Calinou@users.noreply.github.com>
Co-authored-by: skyace65 <trekie96@hotmail.com>
2022-08-24 19:24:00 +02:00
Max Hilbrunner
dad11cdaf5 Merge pull request #6088 from TuxTheAstronaut/patch-2
Add missing dependencies like Alsa and Pulseaudio to Alpine linux one-liner
2022-08-24 19:09:02 +02:00
TuxTheAstronaut
76b6c83ff5 Add missing dependincies like Alsa and Pulseaudio to Alpine linux one-liner
adds "eudev-dev", "alsa-lib-dev", and "pulseaudio-dev" to the list of dependency's to install for alpine Linux to get the editor to compile and audio to work on both godot 4 and 3.x
2022-08-24 18:55:19 +02:00
Max Hilbrunner
ece7e495d5 Merge pull request #6085 from wouldntsavezion/patch-1
Small edit to quit requests handling
2022-08-24 18:54:08 +02:00
Nicola Baribeau
74b79a439b Small edit to quit requests handling
Hey first edit here,

Here's a quick edit for something I just stumbled upon learning Godot 4, basically the notification MainLoop.NOTIFICATION_WM_QUIT_REQUEST changed to NOTIFICATION_WM_CLOSE_REQUEST. 

Would spare some people quite a bit of confusion I basically had to search through the source's commits since it not only moved but changed name.

It *is* already correctly listed in the Node page though.

I'm not really sure about the C# code examples though but I doubt it would be more complicated than this.
2022-08-24 18:43:18 +02:00
Max Hilbrunner
7573ea2d84 Merge pull request #6096 from mhilbrunner/codespell
Codespell I18N locale fixes
2022-08-22 09:58:02 +02:00
Max Hilbrunner
2be4e9b938 Codespell I18N locale fixes 2022-08-22 09:52:35 +02:00
Max Hilbrunner
e882dafab4 Merge pull request #6082 from Saarg/noise-update
Update references to OpenSimplexNoise to use FastNoiseLite
2022-08-17 14:17:56 +02:00
Saarg
5f53d1d03d Update references to OpenSimplexNoise to use FastNoiseLite 2022-08-16 17:50:48 -04:00
Max Hilbrunner
8ba4dfc582 Merge pull request #6058 from Oktosha/patch-1
iOS export: update required options
2022-08-15 21:59:58 +02:00
Max Hilbrunner
d71a550915 Merge pull request #6076 from Calinou/creating-movies-animationplayer-quit-on-finish
Document using AnimationPlayer's Movie Quit On Finish in Creating movies
2022-08-15 21:58:32 +02:00
Max Hilbrunner
e623c39d7b Merge pull request #6077 from Calinou/richtexteffect-warn-register
Warn about the importance of registering the RichTextEffect
2022-08-15 21:57:16 +02:00
Max Hilbrunner
6cbd71efbe Merge pull request #6078 from Calinou/editor-custom-feature-tags-not-used
Document custom feature tags not being used when running from editor
2022-08-15 21:56:37 +02:00
Hugo Locurcio
a849a3b6a5 Document custom feature tags not being used when running from editor 2022-08-15 11:28:28 +02:00
Hugo Locurcio
23dd5d21ae Warn about the importance of registering the RichTextEffect 2022-08-15 11:17:59 +02:00
Hugo Locurcio
2fa8f87bc7 Document using AnimationPlayer's Movie Quit On Finish in Creating movies
This feature was added after the initial version of this page was merged.
2022-08-14 15:21:59 +02:00
Yuri Rubinsky
7a789744a2 Merge pull request #6075 from Chaosus/shader_cubearray 2022-08-14 09:29:07 +03:00
Yuri Rubinsky
f1c0ab12eb Add samplerCubeArray type to the list of supported shader types. 2022-08-14 09:25:07 +03:00
bitsawer
6fe98c2852 Add missing vertex normal array in TSCN file format (#6068) 2022-08-13 18:49:16 +02:00
Yuri Rubinsky
f274642f60 Merge pull request #6073 from Chaosus/shader_fixes 2022-08-13 18:49:55 +03:00
Yuri Rubinsky
0258f554ae Few fixes in shading_language 2022-08-13 18:36:49 +03:00
Yuri Rubinsky
d759b08134 Merge pull request #6072 from Chaosus/shader_uniforms 2022-08-13 16:06:57 +03:00
Yuri Rubinsky
b578978c8e Fix incorrect example in shader language (uniforms section) 2022-08-13 16:00:22 +03:00
Yuri Rubinsky
1fb6983e97 Merge pull request #6071 from Chaosus/shader_uniforms 2022-08-13 09:52:46 +03:00
Yuri Rubinsky
a45b66ed2a Add group_uniforms to the description of shader uniforms 2022-08-13 09:48:35 +03:00
Yuri Rubinsky
3fc34ed2e3 Merge pull request #6070 from Chaosus/shader_new_builtins 2022-08-13 09:06:01 +03:00
Yuri Rubinsky
9077d3c717 Add docs for new shader built-in functions 2022-08-13 09:02:54 +03:00
Max Hilbrunner
2a00ca1a68 Merge pull request #6066 from Calinou/consoles-remove-flynnsarcades
Remove Flynn's Arcades from list of console porting companies
2022-08-12 17:27:03 +02:00
Yuri Rubinsky
c85cf57113 Merge pull request #6067 from Chaosus/shader_pp_fix 2022-08-12 14:27:00 +03:00
Yuri Rubinsky
a961efbc75 Remove incorrect sentence from shader preprocessor. 2022-08-12 14:23:09 +03:00
Hugo Locurcio
0419d1020e Remove Flynn's Arcades from list of console porting companies
Flynn's Arcades actually only does publishing, with porting being
done by RAWRLAB games.

The list should only contain companies that have actually developed
ports, rather than companies who are just publishing games to consoles
using third-party ports.
2022-08-12 00:31:35 +02:00