Hugo Locurcio
338c19ca9d
Document converting CSG nodes to MeshInstance3D and related lightmapping workflow ( #10229 )
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* Document converting CSG nodes to MeshInstance3D and related lightmapping workflow
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
2024-11-17 11:15:16 +01:00
Max Hilbrunner
dfb8a1890c
Merge pull request #10169 from tetrapod00/manual-style-guide
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Add section on manual style to Writing Guidelines
2024-11-17 11:13:43 +01:00
Max Hilbrunner
f87ae31e93
Merge pull request #10275 from mhilbrunner/fix-csharp-semicolon
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C# exports: Fix semicolon syntax error
2024-11-17 11:07:18 +01:00
FlooferLand!
d7ba911c0c
Add note about LightmapGI only baking nodes under its parent ( #10247 )
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* Add note about LightmapGI only baking nodes under its parent
`LightmapGI`'s documentation currently doesn't mention the fact it only bakes nodes under its parent.
This can make the user think there is something wrong with their scene setup or 3D models, as it refuses to bake when the user's models / world isn't under the same parent as the `LightmapGI`.
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2024-11-17 11:05:26 +01:00
Max Hilbrunner
8095573f87
C# exports: Fix semicolon syntax error
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Co-authored-by: Loregret <31369647+Loregret@users.noreply.github.com >
2024-11-17 11:01:41 +01:00
Max Hilbrunner
94aadc9a52
Merge pull request #10267 from Repiteo/ci/pre-commit
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CI: Integrate `pre-commit` for style checks
2024-11-17 10:49:44 +01:00
Max Hilbrunner
99a88c67a2
Merge pull request #10270 from godotengine/classref/sync-6c05ec3
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classref: Sync with current master branch (6c05ec3)
2024-11-16 12:46:44 +01:00
Godot Organization
e0dc2b106a
classref: Sync with current master branch (6c05ec3)
2024-11-16 03:22:28 +00:00
Hugo Locurcio
703d0cdba2
Improve grammar and writing in Pipeline compilations page ( #10257 )
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* Improve grammar and writing in Pipeline compilations page
- Mention example of off-screen rendering using ColorRect to hide
the root viewport's 3D rendering or a SubViewport node.
- Split into more paragraphs to improve readability.
- Link to class reference pages when relevant.
- Wrap source file to 80 characters like other pages.
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
2024-11-15 16:05:02 +01:00
Max Hilbrunner
316f05f8ba
Merge pull request #10252 from tetrapod00/warn
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Change warning boxes to danger boxes if data loss can occur
2024-11-15 15:57:25 +01:00
Thaddeus Crews
f70686cdbe
CI: Integrate pre-commit for style checks
2024-11-14 14:08:49 -06:00
Max Hilbrunner
5338ea5539
Merge pull request #10266 from Repiteo/bump-scons-python-versions
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Bump minimum SCons/Python for builds
2024-11-14 17:13:54 +01:00
Thaddeus Crews
a12dfff799
Bump minimum SCons/Python for builds
2024-11-14 10:01:37 -06:00
Max Hilbrunner
ef96f93c0e
Merge pull request #10232 from Calinou/exporting-for-web-progressive-web-app
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Document exporting as progressive web app in Exporting for the web
2024-11-14 13:32:41 +01:00
Max Hilbrunner
8c291253b8
Merge pull request #10235 from tetrapod00/builtin-built-in
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Use "built-in" and "built into", avoid "builtin", "built in", and "built-in to"
2024-11-14 13:32:14 +01:00
Max Hilbrunner
19804cc7b8
Merge pull request #10256 from skyace65/XR-Renderer
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Update recommended renderer for XR
2024-11-14 13:31:48 +01:00
Max Hilbrunner
dee3e6d300
Merge pull request #10263 from tetrapod00/3-4-link
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Update link in Upgrading from Godot 3 to Godot 4
2024-11-14 13:30:42 +01:00
Max Hilbrunner
f84e9127ac
Merge pull request #10264 from godotengine/dependabot/pip/sphinx-rtd-theme-3.0.2
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Bump sphinx-rtd-theme from 3.0.1 to 3.0.2
2024-11-14 13:29:01 +01:00
Max Hilbrunner
09153ccd95
Merge pull request #10262 from tetrapod00/emoji-table
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Add comments about non-monospaced tables
2024-11-14 10:20:29 +01:00
dependabot[bot]
436b6e1793
Bump sphinx-rtd-theme from 3.0.1 to 3.0.2
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Bumps [sphinx-rtd-theme](https://github.com/readthedocs/sphinx_rtd_theme ) from 3.0.1 to 3.0.2.
- [Changelog](https://github.com/readthedocs/sphinx_rtd_theme/blob/master/docs/changelog.rst )
- [Commits](https://github.com/readthedocs/sphinx_rtd_theme/compare/3.0.1...3.0.2 )
---
updated-dependencies:
- dependency-name: sphinx-rtd-theme
dependency-type: direct:production
update-type: version-update:semver-patch
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Signed-off-by: dependabot[bot] <support@github.com >
2024-11-14 09:05:48 +00:00
tetrapod00
dcbb136b58
Update link in Upgrading from Godot 3 to Godot 4
2024-11-13 19:39:45 -08:00
tetrapod00
9c52320183
Add comments about non-monospaced tables
2024-11-13 17:43:51 -08:00
skyace65
36088f33a0
Update recommended renderer for XR
2024-11-13 18:34:25 -05:00
Hugo Locurcio
2d9aeb9740
Update Random number generation for Godot 4.2+ ( #9822 )
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- Document `Array.pick_random()` as a shorthand.
- Use global scope random methods as they are all available in global scope now.
- Remove calls to `randomize()` that are not needed for code samples
to be functional, as the engine now calls `randomize()` on startup
once automatically.
2024-11-13 13:59:04 +01:00
tetrapod00
f2717085dc
Change warnings to dangers if data loss can occur
2024-11-12 01:15:51 -08:00
Max Hilbrunner
905b1f4f08
Merge pull request #10221 from tetrapod00/codespell-custom
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Enforce style guidelines with custom codespell dictionary
2024-11-12 07:51:53 +01:00
Max Hilbrunner
7f6da4887f
Merge pull request #10231 from tetrapod00/renderer-state-define
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Document CURRENT_RENDERER built-in shader define
2024-11-12 07:51:22 +01:00
Max Hilbrunner
df5976ae09
Merge pull request #10194 from Piralein/layoutfix
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Remove the new "switch-menu" in sidebartitle
2024-11-12 07:50:31 +01:00
Max Hilbrunner
96fe4d15df
Merge pull request #10244 from tetrapod00/advanced-postprocess-ndc
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Add multiple renderer support to Advanced Postprocessing
2024-11-12 07:41:45 +01:00
Max Hilbrunner
4556ff1135
Merge pull request #10236 from godotengine/classref/sync-e65a237
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classref: Sync with current master branch (e65a237)
2024-11-12 07:25:30 +01:00
Max Hilbrunner
94f9088774
Merge pull request #10249 from tetrapod00/web-rendering
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Mention web support in Choosing a renderer section
2024-11-12 07:24:51 +01:00
Hana - Piralein
fd830a99c3
Restore old menu
2024-11-11 20:40:47 +01:00
tetrapod00
b7b3c5909d
Mention web support in Choosing a renderer section
2024-11-11 09:45:25 -08:00
Max Hilbrunner
26421fa7c4
Merge pull request #9993 from Calinou/gdscript-exports-export-custom
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Document `@export_custom` and additional range hints in GDScript exports
2024-11-11 18:44:15 +01:00
Hugo Locurcio
4c3020b775
Document @export_custom and additional range hints in GDScript exports
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This also adds a hint suffix example to C# exports.
Co-authored-by: Shawn Hardern <126725649+ShawnHardern@users.noreply.github.com >
2024-11-11 17:22:44 +01:00
Nikita
e06a814148
Fix typo in Using signals ( #10246 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2024-11-11 17:15:52 +01:00
Max Hilbrunner
15908c206a
Merge pull request #10245 from godotengine/dependabot/pip/sphinxcontrib-video-0.3.1
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Bump sphinxcontrib-video from 0.2.1 to 0.3.1
2024-11-11 12:45:45 +01:00
dependabot[bot]
49de9cf63c
Bump sphinxcontrib-video from 0.2.1 to 0.3.1
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Bumps [sphinxcontrib-video](https://github.com/sphinx-contrib/video ) from 0.2.1 to 0.3.1.
- [Release notes](https://github.com/sphinx-contrib/video/releases )
- [Commits](https://github.com/sphinx-contrib/video/compare/v0.2.1...v0.3.1 )
---
updated-dependencies:
- dependency-name: sphinxcontrib-video
dependency-type: direct:production
update-type: version-update:semver-minor
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Signed-off-by: dependabot[bot] <support@github.com >
2024-11-11 09:29:03 +00:00
tetrapod00
389891b9bc
Add multiple renderer support to Advanced Postprocessing
2024-11-10 20:02:55 -08:00
Matthew
feb1db071a
Merge pull request #10237 from tetrapod00/remove-c#-comment
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Remove unneeded C# comment from First 2D Game
2024-11-09 12:06:11 -05:00
tetrapod00
8a7d0e991c
Remove unneeded C# comment from First 2D Game
2024-11-08 20:04:28 -08:00
Godot Organization
bc67ddf32b
classref: Sync with current master branch (e65a237)
2024-11-09 03:21:03 +00:00
Matthew
8daa3af406
Merge pull request #10233 from tetrapod00/debug-tools-outdated
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Update list of debugging settings
2024-11-08 20:53:35 -05:00
tetrapod00
76bcb140d4
Consistently use "built-in" and "built into", avoid "builtin" and "built-in to"
2024-11-08 17:28:29 -08:00
tetrapod00
6a11d113e7
Update list of debugging settings
2024-11-08 16:15:27 -08:00
Mikael
a362a0a7f2
Update "Size and anchors" to reflect Godot 4.3 terminology ( #10216 )
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Changed relevant occurences of margin with "anchor offset" or "offset".
Also reworded paragraph about aspect ratios, as it included information that may not necessarily be correct.
Also replaced images with newer versions.
2024-11-09 00:08:04 +01:00
Hugo Locurcio
40d16134a5
Document exporting as progressive web app in Exporting for the web
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- Document no-threads web export and its limitations.
- Document sample-based audio playback and its limitations.
- Mention that threading issues can be worked around by exporting
as a progressive web app.
2024-11-08 23:30:41 +01:00
tetrapod00
6afebce86f
Document CURRENT_RENDERER built-in shader define
2024-11-08 12:40:19 -08:00
Max Hilbrunner
b1861e0c3d
Merge pull request #10219 from tetrapod00/improve-bug-triage
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Improve Bug triage guidelines
2024-11-08 00:58:05 +01:00
tetrapod00
9fe093108c
Improve Bug triage guidelines
2024-11-07 15:47:17 -08:00