mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-03 05:48:42 +03:00
Merge pull request #10237 from tetrapod00/remove-c#-comment
Remove unneeded C# comment from First 2D Game
This commit is contained in:
@@ -224,10 +224,6 @@ Note that a new instance must be added to the scene using ``add_child()``.
|
||||
// We also specified this function name in PascalCase in the editor's connection window.
|
||||
private void OnMobTimerTimeout()
|
||||
{
|
||||
// Note: Normally it is best to use explicit types rather than the `var`
|
||||
// keyword. However, var is acceptable to use here because the types are
|
||||
// obviously Mob and PathFollow2D, since they appear later on the line.
|
||||
|
||||
// Create a new instance of the Mob scene.
|
||||
Mob mob = MobScene.Instantiate<Mob>();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user