Merge pull request #10233 from tetrapod00/debug-tools-outdated

Update list of debugging settings
This commit is contained in:
Matthew
2024-11-08 20:53:35 -05:00
committed by GitHub

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@@ -232,8 +232,8 @@ broke on.
Debug project settings
----------------------
In the project settings, there is a **Debug** category with three subcategories
which control different things.
In the project settings, there is a **Debug** category with subcategories which
control different things. Enable **Advanced Settings** to change these settings.
Settings
++++++++
@@ -242,12 +242,29 @@ These are some general settings such as printing the current FPS
to the **Output** panel, the maximum amount of functions when profiling
and others.
File Logging
++++++++++++
These settings allow you to log console output and error messages to files.
GDScript
++++++++
These settings allow you to toggle specific GDScript warnings, such as for
unused variables. You can also turn off warnings completely. See
:ref:`doc_gdscript_warning_system` for more information.
Shader Language
+++++++++++++++
These settings allow you to toggle specific shader warnings, such as for
unused variables. You can also turn off warnings completely.
Canvas Items
++++++++++++
These settings are for canvas item redraw debugging.
Shapes
++++++