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Merge pull request #10233 from tetrapod00/debug-tools-outdated
Update list of debugging settings
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@@ -232,8 +232,8 @@ broke on.
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Debug project settings
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----------------------
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In the project settings, there is a **Debug** category with three subcategories
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which control different things.
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In the project settings, there is a **Debug** category with subcategories which
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control different things. Enable **Advanced Settings** to change these settings.
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Settings
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++++++++
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@@ -242,12 +242,29 @@ These are some general settings such as printing the current FPS
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to the **Output** panel, the maximum amount of functions when profiling
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and others.
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File Logging
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++++++++++++
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These settings allow you to log console output and error messages to files.
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GDScript
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++++++++
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These settings allow you to toggle specific GDScript warnings, such as for
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unused variables. You can also turn off warnings completely. See
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:ref:`doc_gdscript_warning_system` for more information.
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Shader Language
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+++++++++++++++
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These settings allow you to toggle specific shader warnings, such as for
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unused variables. You can also turn off warnings completely.
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Canvas Items
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++++++++++++
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These settings are for canvas item redraw debugging.
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Shapes
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++++++
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