Commit Graph

9809 Commits

Author SHA1 Message Date
tetrapod
314d341fe7 Update documentation changelog for new Output Panel page 2024-12-08 17:38:34 -08:00
Max Hilbrunner
b7b215dfb7 Merge pull request #10333 from Calinou/bbcode-in-richtextlabel-print-rich
Add a page on the Output bottom panel
2024-12-08 08:34:17 +01:00
Max Hilbrunner
eb34d1fb8d Merge pull request #10385 from tetrapod00/2d-intro
Add an introduction to the 2D index page
2024-12-08 08:32:37 +01:00
tetrapod00
d70fb53f2a Add introduction to 2D index page 2024-12-07 16:51:14 -08:00
Max Hilbrunner
469176a4ab Merge pull request #10379 from godotengine/classref/sync-aa8d9b8
classref: Sync with current master branch (aa8d9b8)
2024-12-07 09:15:30 +01:00
Max Hilbrunner
1ed0e56d40 Merge pull request #10380 from godotengine/tetrapod00-contributing-idiom
Use more idiomatic English in How to Contribute
2024-12-07 09:15:02 +01:00
Max Hilbrunner
c6d996968e Merge pull request #10381 from Calinou/docs-image-guidelines-no-gifs
Mention that GIFs should be avoided in Docs image guidelines
2024-12-07 09:14:30 +01:00
Hugo Locurcio
806a4fccfd Add a page on the Output bottom panel 2024-12-07 08:40:44 +01:00
Hugo Locurcio
0d8944df0b Mention that GIFs should be avoided in Docs image guidelines 2024-12-07 08:35:09 +01:00
tetrapod
fbf6cc140d Use more idiomatic English in How to Contribute 2024-12-06 20:24:51 -08:00
Godot Organization
406e44b289 classref: Sync with current master branch (aa8d9b8) 2024-12-07 03:24:27 +00:00
Max Hilbrunner
d2ae3e5ee6 Merge pull request #10366 from xix-xeaon/patch-1
Add Nim GDExtension
2024-12-06 17:22:32 +01:00
Max Hilbrunner
e624658efc Merge pull request #10371 from AturAseman/patch-1
Clarify sentence in Overview of Godot's key concepts
2024-12-06 09:25:57 +01:00
Max Hilbrunner
a8de34b99f Merge pull request #10373 from tetrapod00/shader-func-improve
Improve Shader functions page
2024-12-06 09:25:17 +01:00
Max Hilbrunner
883aa9ca10 Merge pull request #10377 from tetrapod00/rtd-dead-link
Update broken link to RTD docs in comment
2024-12-06 09:23:40 +01:00
tetrapod00
2cbe8488d4 Update broken link to RTD docs in comment 2024-12-06 00:01:46 -08:00
tetrapod00
55cd8723fc Improve Shader functions page 2024-12-05 13:09:40 -08:00
tholan2
de9b5a92ce Add AstarGrid2D headline to 2D Navigation Overview (#10135)
* Add AstarGrid2D headline to 2D Navigation Overview

Resolves #9668 by adding in the request description.

This PR adds a short description for AStarGrid2D of its function and use case that was previously missing in the 2D navigation overview page.
2024-12-05 12:46:16 +01:00
Max Hilbrunner
d8be4704ad Merge pull request #10368 from Takapapatapaka/patch-1
Fix outdated function names in GUI skinning example code
2024-12-05 12:44:55 +01:00
آتور
9b0d9b213d Made a minor change to make this string more fluid to read and faster to understand 2024-12-05 12:09:51 +03:30
tetrapod
5589314bbf Merge pull request #10329 from esainane/pool-closed
Remove references to PoolVector
2024-12-04 18:06:40 -08:00
Takapapatapaka
de6879b237 Update functions names in example code to match 4.x nomenclature
Changed the function to override theme font color from "add_color_override" to "add_theme_color_override", as the previous version is not recognized by my 4.3 Godot Editor. 

Judging by the documentation archives, it seems that "add_color_override" was the version used in Godot 3.

From Control's 4.3 documentation, it seems C# functions have also been updated to include Theme in their name. It would make sense, so I updated it too, but I'm not 100% sure it actually works this way.
2024-12-04 16:43:28 +01:00
xix xeaon
609cbcaa94 Add Nim GDExtension 2024-12-04 08:28:11 +01:00
Max Hilbrunner
160b937e81 Merge pull request #10359 from skyace65/PhysicsInterpolation
Port physics interpolation docs from 3.6
2024-12-04 08:09:22 +01:00
esainane
732c6ea1cf Mark Haxe GDExtension bindings as archived (#10330)
* Completely remove reference to Haxe bindings

Consensus is that this link should be removed, not just moved to an
archived section.
2024-12-02 18:37:21 -05:00
skyace65
6b4a2c9801 Port physics interpolation docs from 3.6 2024-12-02 18:31:18 -05:00
ntlblpm
23765f9b90 Fix grammar in Using tilesets (#10360)
* Update using_tilesets.rst
2024-12-01 23:23:33 +01:00
Max Hilbrunner
53ce972738 Merge pull request #10358 from tetrapod00/intro-2d-changelog
Update documentation changelog for Introduction to 2D
2024-12-01 03:17:56 +01:00
tetrapod00
0647ee7576 Update changelog for Introduction to 2D 2024-11-30 17:50:49 -08:00
tetrapod
518db5f6f2 Merge pull request #9621 from vgezer/intro2d
Add new Introduction to 2D page
2024-11-30 17:46:59 -08:00
Volkan Gezer
9a6baf54d9 a new intro to 2d content, similar to 3d 2024-11-30 22:01:39 +01:00
Max Hilbrunner
7f2c19c1f3 Merge pull request #10345 from godotengine/classref/sync-893bbdf
classref: Sync with current master branch (893bbdf)
2024-11-30 05:40:37 +01:00
Godot Organization
85833112dc classref: Sync with current master branch (893bbdf) 2024-11-30 03:22:43 +00:00
Max Hilbrunner
bac98a0aa2 Merge pull request #10344 from tetrapod00/shader-function-modified
Note that shader function descriptions are modified from OpenGL docs
2024-11-30 01:55:01 +01:00
Max Hilbrunner
51c4208189 Merge pull request #10342 from dalexeev/pot-gen-doc-gdscript-comments
POT Generator: Document `TRANSLATORS:` and `NO_TRANSLATE` comments
2024-11-30 01:54:44 +01:00
tetrapod00
f40128b9ba Note that shader function descriptions are modified from OpenGL docs 2024-11-29 15:53:13 -08:00
Matthew
e26f77c2f7 Merge pull request #10308 from elpozewaunig/web_splash_color
Add information on web export splash color in custom HTML shells
2024-11-29 18:32:58 -05:00
Matthew
01f118e3fc Merge pull request #10328 from esainane/access-denied
Update file_access.h location
2024-11-29 18:27:49 -05:00
Matthew
7c8f6d9782 Merge pull request #10183 from tetrapod00/rendering-method-driver-backend
Standardize renderer names and terms
2024-11-29 17:46:18 -05:00
tetrapod00
f2ce3eee91 Standardize renderer names and terms 2024-11-29 13:26:48 -08:00
Danil Alexeev
17c8c2287a POT Generator: Document TRANSLATORS: and NO_TRANSLATE comments 2024-11-29 23:21:01 +03:00
52SW
e05cebecdb Document GDScript @export_tool_button (#10338)
* Add @export_tool_button to the documention
2024-11-29 15:18:08 -05:00
Matthew
94d266a8ba Merge pull request #10340 from quinnyo/replace-reference-references-refcounted
Replace mentions of Reference with RefCounted
2024-11-29 15:14:57 -05:00
Quinn
6292c86298 Replace mentions of Reference with RefCounted 2024-11-29 22:13:27 +10:00
Max Hilbrunner
40bce845f5 Merge pull request #10339 from ntlblpm/patch-7
Fix typos in Saving games
2024-11-29 09:43:43 +01:00
ntlblpm
fd9c88a424 Update saving_games.rst 2024-11-29 01:46:08 -05:00
Max Hilbrunner
613415cac9 Merge pull request #10334 from Calinou/compiling-for-web-rename-tools
Fix outdated reference to `godot.tools.html` in Compiling for the Web
2024-11-29 03:10:32 +01:00
Max Hilbrunner
8263f94898 Merge pull request #10335 from Calinou/compiling-remove-pyston
Remove instructions on setting up Pyston for faster development
2024-11-29 03:10:09 +01:00
Hugo Locurcio
59d97a7331 Remove instructions on setting up Pyston for faster development
This is done for several reasons:

- Recent CPython versions such as 3.13 have mostly caught up
  with Pyston in terms of performance. If the trend continues,
  CPython may supersede Pyston's performance in the long term.
  This is especially the case if the experimental JIT is
  eventually able to run Godot's SCons setup.
- Pyston is not maintained anymore (its last release was in 2022),
  and the last Python version it can run is 3.8. Python 3.8 is now
  end-of-life. Godot's SCons setup (as well as SCons itself) will
  eventually require Python versions newer than 3.8.
2024-11-29 02:05:45 +01:00
Hugo Locurcio
a23d9145c1 Fix outdated reference to godot.tools.html in Compiling for the Web
It's `godot.editor.html` since Godot 4.0.
2024-11-29 02:03:36 +01:00