Chris Bradfield
2f904cd216
Updated "2D movement overview" ( #6423 )
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* Update tutorials/2d/2d_movement.rst
Co-authored-by: Raul Santos <raulsntos@gmail.com >
2022-11-25 17:38:59 -08:00
Rémi Verschelde
87c99fe379
Merge pull request #6267 from Calinou/add-antialiasing-docs
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Add documentation pages on 2D and 3D antialiasing
2022-11-17 21:01:02 +01:00
LL3006
86d4a70de7
Replace update() with queue_redraw() in Custom drawing in 2D ( #6350 )
2022-10-31 03:17:00 +01:00
Hugo Locurcio
048f5e575b
Add documentation pages on 2D and 3D antialiasing
2022-10-23 19:48:24 +02:00
Max Hilbrunner
b82cd0690d
A bunch of renames for Godot 4.0
2022-10-15 18:19:12 +02:00
Max Hilbrunner
024fedb0f3
Kinematic -> Character
2022-10-15 17:55:24 +02:00
TheYellowArchitect
db84cc7068
[2D Light and Shadows Tutorial] Replaced Light2D with PointLight2D
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It is impossible to instantiate a Light2D node, and a DirectionalLight2D node has no texture (so this tutorial doesn't work with it at all)
Feel free to deny this commit, because I am a newbie and don't know if it was possible to instantiate a Light2D node in 3.x either (if it was possible, the tutorial should stay as is, and this pull request should be closed)
2022-09-28 09:05:59 +00:00
Aaron Franke
da14b8000d
Add C# code examples (salvage of VinnNo's PRs)
2022-04-29 08:08:09 -05:00
Hugo Locurcio
9fea836361
Mention antialiasing workaround in Custom drawing in 2D
2022-04-06 19:38:57 +02:00
Rémi Verschelde
5489a3e462
Merge pull request #5440 from timothyqiu/scene-dock
2021-12-21 15:45:29 +01:00
skyace65
c646baeb61
Remove broken link to opengameart
2021-12-15 21:14:12 -05:00
Haoyu Qiu
d1b4cdcbde
Fix wrong description about warning icon
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Warning icons appear in the scene dock, not inspector.
2021-12-09 19:29:54 +08:00
Rémi Verschelde
9a05eef561
4.0: Convert Sprite references to Sprite2D
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Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Umut Seven
ad45ef9288
Add missing period in 2D lights and shadows ( #5299 )
2021-10-06 00:45:22 +02:00
MeSnek
137dec13b4
Fixed typo "bitmaks" -> "bitmask" in Using TileMaps ( #5255 )
2021-09-14 17:55:40 +02:00
Aaron Franke
5c7f653347
Optimize PNG and SVG images using oxipng and svgcleaner ( #5254 )
2021-09-14 17:50:17 +02:00
Maxime Lapointe
7cf7442435
Reword intro do custom_drawing_in_2d
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The wording felt very off from the other tutorials.
This bring it more in line, using a simple 'Introduction' as first section.
2021-09-06 09:26:29 -04:00
Elephant34
5a702632d9
Update the pixel snap project setting name in Using tileMaps ( #5149 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-08-04 17:20:32 +02:00
Kevin Sanders
8a85cac3f3
Grammar fix.
2021-08-03 00:50:25 -04:00
Paul Joannon
d0d8ad1879
Fix C# mistakes in Custom drawing in 2D
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Fixes #5107
2021-07-29 12:43:20 +02:00
hpnrep6
bbb6fc9d48
Fix formatting of :ref:
2021-07-15 22:09:49 -04:00
Marcin Sędłak-Jakubowski
bd19917ea0
Draft: Remove "simple", "simply", "easy", and "just" from the docs ( #4496 )
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* Various style edits
* Edit out "simple" when possible
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: Clay John <claynjohn@gmail.com >
2021-07-11 14:38:53 +02:00
Rémi Verschelde
044b6a74f8
Cleanup uses of double spaces between words or after punctuation
2021-06-07 10:44:02 +02:00
Hugo Locurcio
6babc68649
Rename documentation pages that have the same name as classref pages
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This prevents confusion in search engine results.
2021-05-26 16:59:08 +02:00
skyace65
871422f576
Remove reference to 3.0 from 2D lights and shows
2021-05-15 08:45:46 -04:00
Emily
d85b9bf5dc
Replace single quotes with double in 2D movement
2021-04-06 13:36:38 -07:00
Rémi Verschelde
ab9fd8f3cb
Merge pull request #4424 from paulloz/csharp-2d-sprite-animation
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add c# code to 2d-sprite-animation page
2021-03-19 13:49:28 +01:00
Emily
4a987385df
Add a 16-tile template to the 3x3 minimal section of the Using tilemaps page ( #4746 )
2021-03-19 12:56:57 +01:00
follower
e7d98c7af2
Fix typo "turn of" -> "turn off" in Using tilemaps ( #4728 )
2021-03-08 00:20:55 +01:00
Paul Joannon
ba38d9dbc5
add c# code to 2d-sprite-animation page
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also, do not teach people to `get_node` every frame
2021-01-31 18:53:51 +01:00
Samuel Laferriere
cdd8f0af1e
Fixed typo: multiples -> multiplies
2021-01-17 00:08:05 -05:00
bggd
71547a7c24
Fix missing ":ref:" in canvas_layers.rst ( #4353 )
2020-11-10 14:52:51 +01:00
Nathan Lovato
ae51070767
Edit 2d/canvas_layers.rst
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Minor tweaks
2020-11-04 12:57:45 -06:00
Pierre Caye
efc2d19eb0
proofreading : change passive voice to direct voice
2020-10-30 21:52:03 +01:00
Nathan Lovato
b556b4a4e9
Edit animation_track_types, rename reference to page
2020-10-09 13:07:07 -06:00
Hugo Locurcio
93679aa6c9
Add 2x2 and 3x3 Minimal autotile templates to Using tilemaps
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Thanks to @golddotasksquestions for providing these autotile templates :)
This closes #3316 .
2020-09-09 14:13:59 +02:00
Matthew
87f90b8d89
Document direction and flatness properties in Particle systems (2D) ( #3932 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-08-25 17:59:50 +02:00
Max Hilbrunner
ff18013d94
Merge pull request #3630 from PeterJSFChaplin/autotile-tutorial
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Add autotile tutorial
2020-06-11 14:16:17 +02:00
Peter Chaplin
762ad4dc94
Add autotile tutorial
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Modify tutorials > 2D > using tilemaps to include section on
autotiles, covering different bitmask modes and scripted binding
2020-06-06 23:04:02 +01:00
skyace65
0918317eee
Fix open TileSet instructions
2020-06-05 13:35:15 -04:00
Rémi Verschelde
ce7a9a6eab
Images: Remove unused images (no 'image::' or 'figure::' reference)
2020-06-05 14:43:20 +02:00
Hugo Locurcio
e4c47ccd91
Add a note to remind the user to set up input actions in 2D movement
2020-05-30 16:52:25 +02:00
Secret Panda
9815ce2d40
Fix ending quote in Using tilemaps ( #3563 )
2020-05-19 11:19:33 +02:00
Hugo Locurcio
4f6fdbc710
Fix various spacing and capitalization issues
2020-05-18 09:54:32 +02:00
Hugo Locurcio
d494d19dac
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
Rémi Verschelde
e6b00ca97a
Misc formatting fixes
2020-04-27 12:17:47 +02:00
Yuri Sizov
135b33b768
Replace British spelling and fix various typos
2020-04-27 12:18:52 +03:00
Hugo Locurcio
046215542d
Fix some typos and grammar mistakes found using LanguageTool
2020-04-16 23:07:05 +02:00
Hugo Locurcio
8e0caddac3
Fix typos found using codespell -wi3 ^classes/**/*.rst
2020-04-16 21:01:09 +02:00
Aaron Franke
35feb8268b
Commit files changed by the formatting script
2020-03-25 03:44:59 -04:00