Commit Graph

189 Commits

Author SHA1 Message Date
Chris Bradfield
2f904cd216 Updated "2D movement overview" (#6423)
* Update tutorials/2d/2d_movement.rst

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2022-11-25 17:38:59 -08:00
Rémi Verschelde
87c99fe379 Merge pull request #6267 from Calinou/add-antialiasing-docs
Add documentation pages on 2D and 3D antialiasing
2022-11-17 21:01:02 +01:00
LL3006
86d4a70de7 Replace update() with queue_redraw() in Custom drawing in 2D (#6350) 2022-10-31 03:17:00 +01:00
Hugo Locurcio
048f5e575b Add documentation pages on 2D and 3D antialiasing 2022-10-23 19:48:24 +02:00
Max Hilbrunner
b82cd0690d A bunch of renames for Godot 4.0 2022-10-15 18:19:12 +02:00
Max Hilbrunner
024fedb0f3 Kinematic -> Character 2022-10-15 17:55:24 +02:00
TheYellowArchitect
db84cc7068 [2D Light and Shadows Tutorial] Replaced Light2D with PointLight2D
It is impossible to instantiate a Light2D node, and a DirectionalLight2D node has no texture (so this tutorial doesn't work with it at all)

Feel free to deny this commit, because I am a newbie and don't know if it was possible to instantiate a Light2D node in 3.x either (if it was possible, the tutorial should stay as is, and this pull request should be closed)
2022-09-28 09:05:59 +00:00
Aaron Franke
da14b8000d Add C# code examples (salvage of VinnNo's PRs) 2022-04-29 08:08:09 -05:00
Hugo Locurcio
9fea836361 Mention antialiasing workaround in Custom drawing in 2D 2022-04-06 19:38:57 +02:00
Rémi Verschelde
5489a3e462 Merge pull request #5440 from timothyqiu/scene-dock 2021-12-21 15:45:29 +01:00
skyace65
c646baeb61 Remove broken link to opengameart 2021-12-15 21:14:12 -05:00
Haoyu Qiu
d1b4cdcbde Fix wrong description about warning icon
Warning icons appear in the scene dock, not inspector.
2021-12-09 19:29:54 +08:00
Rémi Verschelde
9a05eef561 4.0: Convert Sprite references to Sprite2D
Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Umut Seven
ad45ef9288 Add missing period in 2D lights and shadows (#5299) 2021-10-06 00:45:22 +02:00
MeSnek
137dec13b4 Fixed typo "bitmaks" -> "bitmask" in Using TileMaps (#5255) 2021-09-14 17:55:40 +02:00
Aaron Franke
5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 2021-09-14 17:50:17 +02:00
Maxime Lapointe
7cf7442435 Reword intro do custom_drawing_in_2d
The wording felt very off from the other tutorials.
This bring it more in line, using a simple 'Introduction' as first section.
2021-09-06 09:26:29 -04:00
Elephant34
5a702632d9 Update the pixel snap project setting name in Using tileMaps (#5149)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-04 17:20:32 +02:00
Kevin Sanders
8a85cac3f3 Grammar fix. 2021-08-03 00:50:25 -04:00
Paul Joannon
d0d8ad1879 Fix C# mistakes in Custom drawing in 2D
Fixes #5107
2021-07-29 12:43:20 +02:00
hpnrep6
bbb6fc9d48 Fix formatting of :ref: 2021-07-15 22:09:49 -04:00
Marcin Sędłak-Jakubowski
bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
* Various style edits

* Edit out "simple" when possible

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2021-07-11 14:38:53 +02:00
Rémi Verschelde
044b6a74f8 Cleanup uses of double spaces between words or after punctuation 2021-06-07 10:44:02 +02:00
Hugo Locurcio
6babc68649 Rename documentation pages that have the same name as classref pages
This prevents confusion in search engine results.
2021-05-26 16:59:08 +02:00
skyace65
871422f576 Remove reference to 3.0 from 2D lights and shows 2021-05-15 08:45:46 -04:00
Emily
d85b9bf5dc Replace single quotes with double in 2D movement 2021-04-06 13:36:38 -07:00
Rémi Verschelde
ab9fd8f3cb Merge pull request #4424 from paulloz/csharp-2d-sprite-animation
add c# code to 2d-sprite-animation page
2021-03-19 13:49:28 +01:00
Emily
4a987385df Add a 16-tile template to the 3x3 minimal section of the Using tilemaps page (#4746) 2021-03-19 12:56:57 +01:00
follower
e7d98c7af2 Fix typo "turn of" -> "turn off" in Using tilemaps (#4728) 2021-03-08 00:20:55 +01:00
Paul Joannon
ba38d9dbc5 add c# code to 2d-sprite-animation page
also, do not teach people to `get_node` every frame
2021-01-31 18:53:51 +01:00
Samuel Laferriere
cdd8f0af1e Fixed typo: multiples -> multiplies 2021-01-17 00:08:05 -05:00
bggd
71547a7c24 Fix missing ":ref:" in canvas_layers.rst (#4353) 2020-11-10 14:52:51 +01:00
Nathan Lovato
ae51070767 Edit 2d/canvas_layers.rst
Minor tweaks
2020-11-04 12:57:45 -06:00
Pierre Caye
efc2d19eb0 proofreading : change passive voice to direct voice 2020-10-30 21:52:03 +01:00
Nathan Lovato
b556b4a4e9 Edit animation_track_types, rename reference to page 2020-10-09 13:07:07 -06:00
Hugo Locurcio
93679aa6c9 Add 2x2 and 3x3 Minimal autotile templates to Using tilemaps
Thanks to @golddotasksquestions for providing these autotile templates :)

This closes #3316.
2020-09-09 14:13:59 +02:00
Matthew
87f90b8d89 Document direction and flatness properties in Particle systems (2D) (#3932)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-08-25 17:59:50 +02:00
Max Hilbrunner
ff18013d94 Merge pull request #3630 from PeterJSFChaplin/autotile-tutorial
Add autotile tutorial
2020-06-11 14:16:17 +02:00
Peter Chaplin
762ad4dc94 Add autotile tutorial
Modify tutorials > 2D > using tilemaps to include section on
autotiles, covering different bitmask modes and scripted binding
2020-06-06 23:04:02 +01:00
skyace65
0918317eee Fix open TileSet instructions 2020-06-05 13:35:15 -04:00
Rémi Verschelde
ce7a9a6eab Images: Remove unused images (no 'image::' or 'figure::' reference) 2020-06-05 14:43:20 +02:00
Hugo Locurcio
e4c47ccd91 Add a note to remind the user to set up input actions in 2D movement 2020-05-30 16:52:25 +02:00
Secret Panda
9815ce2d40 Fix ending quote in Using tilemaps (#3563) 2020-05-19 11:19:33 +02:00
Hugo Locurcio
4f6fdbc710 Fix various spacing and capitalization issues 2020-05-18 09:54:32 +02:00
Hugo Locurcio
d494d19dac Remove trailing whitespace and irregular whitespace 2020-05-17 00:26:19 +02:00
Rémi Verschelde
e6b00ca97a Misc formatting fixes 2020-04-27 12:17:47 +02:00
Yuri Sizov
135b33b768 Replace British spelling and fix various typos 2020-04-27 12:18:52 +03:00
Hugo Locurcio
046215542d Fix some typos and grammar mistakes found using LanguageTool 2020-04-16 23:07:05 +02:00
Hugo Locurcio
8e0caddac3 Fix typos found using codespell -wi3 ^classes/**/*.rst 2020-04-16 21:01:09 +02:00
Aaron Franke
35feb8268b Commit files changed by the formatting script 2020-03-25 03:44:59 -04:00