Commit Graph

1056 Commits

Author SHA1 Message Date
Matthew Ehrenhofler
246f87f1da update bbcode in RichTextLabel page for Godot 3.2 (#2846)
* update bbcode in RichTextLabel page for Godot 3.2

* Reorder content, improve language and fix invalid code

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2019-10-29 09:59:02 +01:00
Rémi Verschelde
fcc5134fde Merge pull request #2843 from nekomatata/tutorial-saving-games
Improvements in "Saving Games" tutorial
2019-10-29 09:13:09 +01:00
Rémi Verschelde
8d949c45d3 Merge pull request #2835 from Calinou/improve-handling-quit-requests
Improve the Handling quit requests page
2019-10-29 09:03:53 +01:00
Jérôme GULLY
c3c2a8819b add doc workaround textureSize() with gles2 (#2811) 2019-10-29 08:56:35 +01:00
Rémi Verschelde
8eff390ddd Merge pull request #2823 from taner1es/missingline-fix
Missing line explanation added
2019-10-29 08:53:47 +01:00
Rémi Verschelde
a8d89dd92f Merge pull request #2817 from Nutriz/cutout_tuto_bad_screenshot
fix bad screeshot for tuto_cutout9
2019-10-29 08:31:10 +01:00
Rémi Verschelde
8a9829d813 Merge pull request #2797 from skyace65/AssetLib
Update a paragraph in the AssetLib page for clarity
2019-10-29 08:03:30 +01:00
PouleyKetchoupp
ca886ca062 Improvements in "Saving Games" tutorial
- Check for common errors and display error messages (node not instanced, missing save function)
- Proper logic for checking there's a line left when iterating through the save file
- Extra comments and different variable names to make the code more clear
2019-10-28 19:40:30 +01:00
Nathan Lovato
917190f517 Merge pull request #2880 from 20kdc/animations-typo-fix
Typo with the Animation introduction referring to the wrong target node class
2019-10-27 08:17:02 +01:00
Hugo Locurcio
fa77e6c0fc Add a note about ConfigFile in the Saving games tutorial
This closes #2879.

Co-authored-by: nikhilCad <47214394+nikhilCad@users.noreply.github.com>
2019-10-26 18:05:48 +02:00
20kdc
db21d67fe1 Fix a slight typo with the Animation introduction referring to the wrong target node class. 2019-10-25 18:44:46 +01:00
Hugo Locurcio
bd8b0b66f2 Merge pull request #2851 from remram44/gettext-pybabel
Gettext pybabel
2019-10-13 23:07:30 +02:00
Remi Rampin
45c004cde3 Add babel-godot, Python tool to i18n strings 2019-10-13 11:35:54 -04:00
Remi Rampin
78b1f6e3ba Mention friendly alternatives to msginit 2019-10-12 18:44:12 -04:00
Taner Esmeroğlu
546175baee Spatial shader part2 wave effect redundant parameter usage 2019-10-12 12:16:19 +03:00
frido
6a6464aea1 Fix various typos and grammar issues in tutorial articles 2019-10-09 23:56:08 +02:00
Nathan Lovato
e895ca68ee Merge pull request #2827 from anoadragon453/anoa/caps
Capitalize beginning of note
2019-10-09 12:49:29 +02:00
Hugo Locurcio
fdac2a6db5 Improve the Handling quit requests page 2019-10-08 19:14:22 +02:00
Chris Bradfield
ddd0587e8e Merge pull request #2806 from anoadragon453/anoa/vector_math_titles
Fix titles in Vector Math page
2019-10-06 13:47:27 -07:00
Guilherme Felipe de C. G. da Silva
37e9a07069 Update mouse_and_input_coordinates.rst
Fix https://github.com/godotengine/godot/issues/32578
2019-10-06 12:26:12 -03:00
sheepandshepherd
71e14012e4 Fix a function name in GDNative C tutorial 2019-10-06 06:07:37 +02:00
Andrew Morgan
40745f3fd3 Capitalize beginning of note 2019-10-05 20:08:05 +01:00
Hugo Locurcio
b69317bb53 Merge pull request #2807 from taner1es/patch-1
Fix: FPS TUT. PART 5 - Problematic Null Control
2019-10-04 18:14:50 +02:00
Taner Esmeroğlu
ebfbb33609 Missing line explanation
Missing a line of code explanation added to godot-doc
2019-10-04 14:49:42 +03:00
Taner Esmeroğlu
90458bcd82 Fix: FPS TUT. PART 5 - Problematic Null Control
intersect_ray method returns empty dictionary instead of null.

https://docs.godotengine.org/en/latest/classes/class_physicsdirectspacestate.html#class-physicsdirectspacestate-method-intersect-ray
"If the ray did not intersect anything, then an empty dictionary is returned instead."
2019-10-04 04:01:08 +03:00
Nutriz
dff79abf00 fix bad screeshot for tuto_cutout9 2019-10-02 21:52:30 +02:00
Michael Alexsander
04773e57fc Merge pull request #2738 from YeldhamDev/more_corrections
Fix mistakes in some recent tutorials changes
2019-10-02 13:30:37 -03:00
Hugo Locurcio
96269f259a Merge pull request #2810 from anoadragon453/anoa/remove_redundancy
Remove redundant phrase
2019-10-02 09:28:26 +02:00
Andrew Morgan
87e859e71f Bold the entirety of the accented phrase 2019-10-01 22:28:26 +01:00
Andrew Morgan
c6ced03837 Remove redundant phrase 2019-10-01 21:43:09 +01:00
Andrew Morgan
d7fab7ccd5 Fix titles in Vector Math page 2019-09-30 23:28:20 +01:00
skyace65
20359182da Update a paragraph in the AssetLib page for clarity 2019-09-28 23:22:55 -04:00
Cregg Hancock
2fed8ce305 Fixing a typo from the PR to add Pineapple Works
There was a small typo that messed up the rst formatting from my last PR. Accidentally put in an underscore before the first `.
2019-09-26 09:50:22 -05:00
Cregg Hancock
702a4949bc Added Pineapple Works as another provider
Added Pineapple Works as another provider for both porting and publishing of Switch and Xbox One Godot games.
2019-09-26 08:40:39 -05:00
Coleim
31e448e4f9 Correct android plugin java code and add information on how to use it from GDScript (#2786)
Correct android plugin java code and add information on how to use it from GDScript
2019-09-26 09:57:03 +02:00
Rémi Verschelde
a673fe60c1 Merge pull request #2784 from jaggygames/patch-1
Added null check for GDScript to mirror C# Code
2019-09-26 09:35:16 +02:00
Rémi Verschelde
7a6be6703c Merge pull request #2781 from wandomPewlin/patch-1
Adds underscore before on_Button_pressed()
2019-09-26 09:33:30 +02:00
Rémi Verschelde
4680a8570b Merge pull request #2777 from azagaya/patch-1
Fix LIGHT_VEC description, and add SHADOW_VEC.
2019-09-26 09:30:51 +02:00
Rémi Verschelde
36623ef0b2 Merge pull request #2776 from Calinou/surfacetool-fix-typo
Fix missing parenthesis in Using the SurfaceTool
2019-09-26 09:27:05 +02:00
Johnny
f732bd4bf1 Added null check for GDScript to mirror C# Code
I also re-worded a few sentences to make the intent a bit clearer.
2019-09-24 14:44:13 +01:00
wandomPewlin
2b4921b791 Adds underscore before on_Button_pressed()
so it matches the default name generated by the editor.
2019-09-23 14:31:21 +08:00
azagaya
e5ad91e603 Fix LIGHT_VEC description, and add SHADOW_VEC. 2019-09-21 17:32:25 -03:00
Hugo Locurcio
05f941be10 Fix missing parenthesis in Using the SurfaceTool
This closes #2775.
2019-09-21 00:41:37 +02:00
clayjohn
8d1e9783d2 Updated Viewports with cull_mask info and post_frame signal 2019-09-18 08:24:40 -07:00
Chaosus89
de8cdefce7 Adds break to default case in switch flow operator (shaders). 2019-09-12 15:48:00 +03:00
Michael Alexsander Silva Dias
6458d85eaf Fix mistakes in some recent tutorials changes 2019-09-02 10:34:33 -03:00
Rémi Verschelde
aaca561488 Code style fixes in Procedural geometry docs 2019-09-02 11:12:44 +02:00
Rémi Verschelde
ccd60374de Merge pull request #2678 from skyace65/AnimationUpdate
Update intro to 2D animation for Godot 3.1
2019-09-02 10:43:49 +02:00
Rémi Verschelde
93e6b405fa Merge pull request #2719 from Calinou/improve-audio-pages
Improve "Audio buses", "Audio streams" and "Importing audio samples"
2019-09-01 17:36:16 +02:00
Hugo Locurcio
733a3a0e2f Improve "Audio buses", "Audio streams" and "Importing audio samples"
This improves writing style and formatting, and adds more links
to refer to other pages.
2019-09-01 17:00:50 +02:00