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Remove redundant phrase
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@@ -23,8 +23,6 @@ And often simplified to:
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interpolation = A + (B - A) * t
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which is exactly the same.
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The name of this type of interpolation, which transforms a value into another at *constant speed* is *"linear"*. So, when you hear about *Linear Interpolation*, you know they are referring to this simple formula.
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There are other types of interpolations, which will not be covered here. A recommended read afterwards is the :ref:`Bezier <doc_beziers_and_curves>` page.
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