Fix a function name in GDNative C tutorial

This commit is contained in:
sheepandshepherd
2019-10-06 06:07:37 +02:00
parent b69317bb53
commit 71e14012e4

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@@ -429,7 +429,7 @@ globally will be accessible from any instance of your object you create. If
time a script accesses the library.
If *Singleton* is enabled, our library is automatically loaded and a function
called ``godot_singleton_init`` is called. We'll leave that for another
called ``godot_gdnative_singleton`` is called. We'll leave that for another
tutorial.
The *Symbol Prefix* is a prefix for our core functions, such as ``godot_`` in