Ricardo Buring
22309d6791
Update mentions of cylinder shape support for Godot 3.4 ( #5697 )
2022-03-21 00:33:02 +01:00
Max Hilbrunner
d94140e877
Merge pull request #5442 from Luk3M/patch-1
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Documents ARRAY_BONES and ARRAY_WEIGHTS
2022-03-21 00:16:01 +01:00
Max Hilbrunner
7d6fa156d2
Merge pull request #5522 from Aman-Pandey-afk/patch-1
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Update task.json creation instructions
2022-03-21 00:14:06 +01:00
Max Hilbrunner
f7637a6d8b
Merge pull request #5695 from Calinou/running-code-editor-node-owner
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Clarify purpose of `Node.owner` in Running code in the editor
2022-03-21 00:11:53 +01:00
Yuri Rubinsky
d92ccf9664
Merge pull request #5700 from Chaosus/recent_shader_renames
2022-03-19 22:30:05 +03:00
Yuri Roubinsky
e48d11394d
Rename several transform built-ins in shaders
2022-03-19 22:07:57 +03:00
David Jaquay
07947cf63d
Update theme overrides section for Godot 3.4 in Score and replay ( #5699 )
2022-03-19 16:33:59 +01:00
Hugo Locurcio
f6b4edcdae
Clarify purpose of Node.owner in Running code in the editor
2022-03-18 01:33:57 +01:00
Sander Vanhove
943b1bf4d7
Add link to Asset Library to submission guide ( #5678 )
2022-03-17 13:41:23 +01:00
Rémi Verschelde
86e1ba4fc9
Merge pull request #5691 from Calinou/theme-toctree-expand-fix-icon-colors
2022-03-16 13:13:48 +01:00
Hugo Locurcio
c9d554b3c7
Fix toctree expand icon colors and margins in the theme
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This also applies the color and margin changes to expanded top-level
sections.
2022-03-14 19:58:48 +01:00
Max Hilbrunner
67c4816443
Merge pull request #5682 from Calinou/list-of-features-fbx-partial-support
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Mention that FBX support is partial in List of features
2022-03-14 14:16:12 +01:00
Max Hilbrunner
a586b170b1
Merge pull request #5685 from Calinou/vscode-xml
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Document class reference XML linting with Visual Studio Code
2022-03-14 14:03:10 +01:00
Matthew
336c6747af
Change link on the first script page ( #5677 )
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* Change link on the first script page
2022-03-14 14:02:37 +01:00
Ricardo Buring
9c24fc4bd9
Your first 2D game: Remove old link ( #5687 )
2022-03-13 19:47:56 +01:00
Ricardo Buring
22fb8f103c
Your first 2D game: Set the physics parameters of the mob before adding it to the scene tree ( #5688 )
2022-03-13 19:47:20 +01:00
Hugo Locurcio
a48e140c27
Document class reference XML linting with Visual Studio Code
2022-03-13 01:57:29 +01:00
Zazucki
cfe1c2566e
Update link to Harvard CS50 and fix book author name ( #5680 )
2022-03-13 01:08:16 +01:00
Zazucki
2e33ad8930
Update Harvard CS50 link to latest version ( #5679 )
2022-03-13 01:08:06 +01:00
Zazucki
86a8d224c4
Clarify the name of the menu action to add a node in Signals ( #5684 )
2022-03-12 23:30:33 +01:00
Hugo Locurcio
6c3a8035c8
Mention that FBX support is partial in List of features
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Support for animated FBX scenes is techically present, but it's
usually too broken to be usable in production.
For reference, this partial support is already mentioned on the FAQ.
2022-03-12 18:15:06 +01:00
Rémi Verschelde
c80ee83362
classref: Sync with latest 4.0-alpha
2022-03-11 13:46:38 +01:00
dependabot[bot]
664f6a1cbd
Bump sphinx-tabs from 3.2.0 to 3.3.0 ( #5672 )
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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-03-10 16:54:46 +01:00
Leona 'leo' Gottfried
6a001297d9
Fix non-unique Sphinx name in Getting Started ( #5597 )
2022-03-10 16:52:26 +01:00
Rémi Verschelde
0faedd6b5d
Merge pull request #5669 from godotengine/dependabot/pip/sphinxext-opengraph-0.6.2
2022-03-09 11:36:49 +01:00
Rémi Verschelde
197187fcdb
Merge pull request #5660 from Calinou/release-policy-3.5-change-date
2022-03-09 11:36:29 +01:00
dependabot[bot]
3efce81adb
Bump sphinxext-opengraph from 0.6.1 to 0.6.2
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Bumps [sphinxext-opengraph](https://github.com/wpilibsuite/sphinxext-opengraph ) from 0.6.1 to 0.6.2.
- [Release notes](https://github.com/wpilibsuite/sphinxext-opengraph/releases )
- [Commits](https://github.com/wpilibsuite/sphinxext-opengraph/compare/v0.6.1...v0.6.2 )
---
updated-dependencies:
- dependency-name: sphinxext-opengraph
dependency-type: direct:production
update-type: version-update:semver-patch
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Signed-off-by: dependabot[bot] <support@github.com >
2022-03-09 09:07:15 +00:00
Hugo Locurcio
141b524cd5
Change estimated release date for Godot 3.5 to Q2 2022
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Q1 2022 ends on 2022-03-31, which is too soon considering that only
3.5beta1 was released so far. The RC stage wasn't reached yet.
2022-03-04 09:21:00 +01:00
Bruno Garcia
1381983226
fix 'making_plugin' tutorial code snippet ( #5585 )
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* Fix making plugin tutorial
2022-03-03 12:52:27 +01:00
Max Hilbrunner
50101158b8
Merge pull request #5631 from Tyler-Heald/patch-1
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Clarify relative position on Curve2D.add_point
2022-03-03 12:48:40 +01:00
Max Hilbrunner
ebf8608274
Merge pull request #5653 from Mickeon/patch-1
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Change remaining "export" to "@export" in GDScript Exports Documentation
2022-03-03 12:42:24 +01:00
Max Hilbrunner
f62fdfb9fb
Merge pull request #5657 from Calinou/cpp-usage-guidelines-avoid-list
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Recommend avoiding the List datatype in C++ usage guidelines
2022-03-03 12:40:57 +01:00
Max Hilbrunner
520c4b413f
Merge pull request #5655 from godotengine/dependabot/github_actions/actions/checkout-3
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Bump actions/checkout from 2 to 3
2022-03-03 12:40:14 +01:00
Hugo Locurcio
e82b433b6d
Recommend avoiding the List datatype in C++ usage guidelines
2022-03-02 22:31:02 +01:00
dependabot[bot]
6fa4b975cc
Bump actions/checkout from 2 to 3
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Bumps [actions/checkout](https://github.com/actions/checkout ) from 2 to 3.
- [Release notes](https://github.com/actions/checkout/releases )
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md )
- [Commits](https://github.com/actions/checkout/compare/v2...v3 )
---
updated-dependencies:
- dependency-name: actions/checkout
dependency-type: direct:production
update-type: version-update:semver-major
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Signed-off-by: dependabot[bot] <support@github.com >
2022-03-02 09:07:07 +00:00
Arpit Srivastava
bee17514c9
Fix missing word in Beziers, curves and paths ( #5654 )
2022-02-27 19:18:53 +01:00
Micky
1d6c90a434
Change remaining "export" to "@export"
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This PR changes the "export"s in the Array section of the GDScript Exports documentation to the "@export" annotation to be in line with 4.0.
Also slightly touches up the wording when referring to default null assignment and Packed*Arrays.
2022-02-27 14:30:15 +01:00
Max Hilbrunner
37b4b1430a
Merge pull request #5604 from Calinou/gdnative-cpp-example-remove-nativescript-1.0
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Remove references to NativeScript 1.0 in GDNative C++ example
2022-02-25 05:03:30 +01:00
Rémi Verschelde
83e4f05662
Merge pull request #5643 from akien-mga/requirements-sphinx-4.4
2022-02-24 14:54:29 +01:00
Zshandi Krahn
66305cf83b
Fixed grammar in "Awaiting for signals" end note ( #5586 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-02-24 14:54:09 +01:00
Rémi Verschelde
0123b98f1c
requirements: Update to Sphinx 4.4.0, RTD theme 1.0.0, notfound 0.8
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Needed to support Python 3.10.
2022-02-24 14:47:16 +01:00
Rémi Verschelde
9621bed314
Merge pull request #5579 from Sauermann/fix-onready-annotations
2022-02-24 14:13:07 +01:00
Rémi Verschelde
a20d9322fd
Merge pull request #5642 from godotengine/dependabot/pip/sphinxext-opengraph-0.6.1
2022-02-24 14:11:45 +01:00
dependabot[bot]
f990d624fb
Bump sphinxext-opengraph from 0.5.1 to 0.6.1
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Bumps [sphinxext-opengraph](https://github.com/wpilibsuite/sphinxext-opengraph ) from 0.5.1 to 0.6.1.
- [Release notes](https://github.com/wpilibsuite/sphinxext-opengraph/releases )
- [Commits](https://github.com/wpilibsuite/sphinxext-opengraph/compare/v0.5.1...v0.6.1 )
---
updated-dependencies:
- dependency-name: sphinxext-opengraph
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com >
2022-02-24 09:04:39 +00:00
Max Hilbrunner
b926752a22
Merge pull request #5639 from skyace65/LineContinuation2
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Document line continuation in GDScript
2022-02-23 23:17:47 +01:00
skyace65
0b4017d519
Document line continuation in GDScript
2022-02-22 20:34:32 -05:00
SylvanSign
06989b6fdc
add legacy ImageMagick command for ICO convert ( #5638 )
2022-02-23 01:46:53 +01:00
Max Hilbrunner
778d83ce28
Merge pull request #5605 from Calinou/gdscript-lexer-update-for-4.0
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Update GDScript syntax highlighting for Godot 4.0
2022-02-22 19:17:24 +01:00
Max Hilbrunner
a7e3c1e9b3
Merge pull request #5636 from ARez2/patch-1
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Updated the Lincense to match the current year
2022-02-22 19:14:59 +01:00
ARez
a0af6b9df1
Updated the Lincense to match the current year
2022-02-22 13:09:55 +01:00