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Merge pull request #5653 from Mickeon/patch-1
Change remaining "export" to "@export" in GDScript Exports Documentation
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@@ -262,37 +262,37 @@ Default value must be a constant expression.
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::
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export var a = [1, 2, 3]
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@export var a = [1, 2, 3]
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Exported arrays can specify type (using the same hints as before).
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::
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export(Array, int) var ints = [1, 2, 3]
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export(Array, int, "Red", "Green", "Blue") var enums = [2, 1, 0]
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export(Array, Array, float) var two_dimensional = [[1.0, 2.0], [3.0, 4.0]]
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@export(Array, int) var ints = [1, 2, 3]
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@export(Array, int, "Red", "Green", "Blue") var enums = [2, 1, 0]
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@export(Array, Array, float) var two_dimensional = [[1.0, 2.0], [3.0, 4.0]]
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You can omit the default value, but then it would be null if not assigned.
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You can omit the default value, but it would then be ``null`` if not assigned.
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::
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export(Array) var b
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export(Array, PackedScene) var scenes
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@export(Array) var b
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@export(Array, PackedScene) var scenes
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Arrays with specified types which inherit from resource can be set by
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drag-and-dropping multiple files from the FileSystem dock.
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::
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export(Array, Texture) var textures
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export(Array, PackedScene) var scenes
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@export(Array, Texture) var textures
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@export(Array, PackedScene) var scenes
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Typed arrays also work, only initialized empty:
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Packed type arrays also work, but only initialized empty:
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::
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export var vector3s = PackedVector3Array()
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export var strings = PackedStringArray()
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@export var vector3s = PackedVector3Array()
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@export var strings = PackedStringArray()
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Default value can include run-time values, but can't
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be exported.
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