Clarify the name of the menu action to add a node in Signals (#5684)

This commit is contained in:
Zazucki
2022-03-12 14:30:33 -08:00
committed by GitHub
parent c80ee83362
commit 86a8d224c4

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@@ -192,7 +192,7 @@ that's useful to implement skill cooldown times, weapon reloading, and more.
Head back to the 2D workspace. You can either click the "2D" text at the top of
the window or press :kbd:`Ctrl + F1` (:kbd:`Alt + 1` on macOS).
In the Scene dock, right-click on the Sprite2D node and add a new node. Search for
In the Scene dock, right-click on the Sprite2D node and add a new child node. Search for
Timer and add the corresponding node. Your scene should now look like this.
.. image:: img/signals_15_scene_tree.png