Commit Graph

465 Commits

Author SHA1 Message Date
Max Hilbrunner
ff8419a095 Merge pull request #10969 from Calinou/code-block-avoid-shorthand-syntax
Replace uses of shorthand codeblock syntax to avoid issues with localization
2025-05-31 02:57:35 +02:00
Matthew
0027821302 Merge pull request #10971 from Ivorforce/remove-vmap-cpp
Remove `VMap` from c++ data types.
2025-05-30 14:14:24 -04:00
Hugo Locurcio
8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization
Previously, many paragraphs in the documentation used `::` at the end of a line
as a replacement for a single colon (and `::` on the following line).
Due to this, the `::` was part of the extracted string for localization.
Weblate also showed a warning about the trailing `::`, as it's not
normally expected to be there.

This change requires translators to revalidate all modified strings.
However, considering many of those have broken code blocks due to translators
replacing `::` with `:`, it can be a good idea.

This also adds documentation writing guidelines for code blocks and admonitions.
This commit does not modify existing admonitions in any way (as this would
lead to a much larger diff, and require more localizable text to be revalidated
by translators).
2025-05-30 02:02:30 +02:00
Lukas Tenbrink
a42067fa95 Remove VMap from c++ data types. 2025-05-28 12:22:28 +02:00
Holly
13d907143c Remove suggestion to do a partial upgrade 2025-05-23 09:25:20 +01:00
Maxim Banaev
86a96d060e Update clion.rst 2025-05-19 22:37:30 +02:00
Max Hilbrunner
f86a5dca87 Merge pull request #10914 from Ivorforce/stl-fixes
Add notes to `Dictionary`, `HashMap` and `Array`.
2025-05-12 00:18:57 +02:00
Lukas Tenbrink
ab7f0455b3 Add new FixedVector type to the types table. 2025-05-01 20:59:22 +02:00
Lukas Tenbrink
9fb7efde19 Add notes to Dictionary, HashMap and Array.
Add a link to Godot's container types to relevant FAQ entry.
2025-05-01 14:29:03 +02:00
Matthew
530614ae0d Merge pull request #10886 from m4gr3d/update_generate_apk_docs
Update the Android build documentation
2025-04-30 21:15:30 -04:00
Fredia Huya-Kouadio
ddbc8e827d Update the Android build documentation
- Replace `generate_apk` with `generate_android_binaries` in the Android documentation
- Update the ndk version to 27.2.12479018
2025-04-28 19:19:59 -07:00
Max Hilbrunner
bf0fb5af0d Merge pull request #10812 from Calinou/data-paths-file-logging
Document file logging in Data paths
2025-04-29 01:47:27 +02:00
Hugo Locurcio
c82da08457 Add a table listing STL datatypes and their Godot equivalents in C++ usage guidelines
This is more comprehensive than the previous advice.
2025-04-28 22:10:41 +02:00
Ivan Šachov
d73c629ed5 Update Rider instructions for doctest in Configuring an IDE (#10885) 2025-04-22 14:48:56 +02:00
Egor Nikulin
0030b27c2f Fix code block format 2025-04-20 23:05:14 +04:00
Kaleb Reid
a962fb740d Update #include path for Time usage 2025-04-18 23:31:09 -07:00
Matthew
28958a702c Merge pull request #10756 from Repiteo/style/pragma-once
Style: Integrate new `#pragma once` syntax
2025-04-15 19:09:39 -04:00
Matthew
3cfe5e45b2 Merge pull request #10866 from bruvzg/no_sim
Remove iOS simulator mentions.
2025-04-15 19:03:57 -04:00
Pāvels Nadtočajevs
593264ca8e Clarify auto usage. 2025-04-15 08:51:16 +03:00
Pāvels Nadtočajevs
0d85d2e5a6 Remove iOS simulator mentions. 2025-04-15 08:40:22 +03:00
Max Hilbrunner
309c3c08ed Merge pull request #10754 from van800/shakhov/macosx
Reflect the changes to Rider setup after the fix of the project generation logic to support any OS with and without MSVC toolchain
2025-04-14 23:47:42 +02:00
Max Hilbrunner
f66ca150f5 Merge pull request #10821 from AThousandShips/nav_size_update
[Navigation] Update contributing docs to reflect 2D navigation changes
2025-04-14 23:46:32 +02:00
ProgrammerOnCoffee
ed79f7b7fd Document optimize=size_extra SCons option (#10845)
* Document `optimize=size_extra` SCons option

* Remove `optimize=size_extra` version note

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

---------

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-04-14 23:45:24 +02:00
Matthew
56e5456be1 Update contributing/development/configuring_an_ide/rider.rst 2025-04-11 11:20:03 -04:00
Ivan Shakhov
566e24e04b Reflect the changes to Rider setup after the fix of the project generation logic to support any OS without MSVC toolchain 2025-04-09 13:45:22 +02:00
Matthew
e44bbb69c4 Merge pull request #10762 from Calinou/mesh-automatic-instancing
Clarify the behavior of MeshInstance3D automatic instancing
2025-04-04 12:10:49 -04:00
A Thousand Ships
9aecfc7545 [Navigation] Update contributing docs to reflect 2D navigation changes 2025-03-31 13:25:44 +02:00
Hugo Locurcio
d43055095c Document file logging in Data paths 2025-03-28 19:48:52 +01:00
Matthew
da75dd1b98 Merge pull request #10763 from Calinou/internal-rendering-architecture-2d-batching
Update 2D batching notice in Internal rendering architecture for Godot 4.4
2025-03-27 20:38:07 -04:00
Nicholas La Roux
02311e55c7 Update doctest links from onqtam/doctest to doctest/doctest 2025-03-24 13:27:41 +09:00
Zoey Lome
6b576a79bb Merge pull request #10766 from Kuraiou/patch-1
chore: Update the link to predefined color mappings for Icons.
2025-03-17 19:11:23 -04:00
tetrapod00
04f85c2a62 Update Bug triage guidelines 2025-03-15 11:25:04 -07:00
Hugo Locurcio
2c08d1aec8 Update 2D batching notice in Internal rendering architecture for Godot 4.4 2025-03-13 22:42:42 +01:00
Hugo Locurcio
146182c1f2 Clarify the behavior of MeshInstance3D automatic instancing 2025-03-13 22:39:38 +01:00
Hugo Locurcio
7419a4eb48 Link to C# external editor documentation in Visual Studio and VS Code Configuring an IDE 2025-03-12 23:11:59 +01:00
Thaddeus Crews
da33f97e63 Style: Integrate new #pragma once syntax 2025-03-10 09:56:48 -05:00
Matthew
da17e45e02 Merge pull request #10170 from tetrapod00/contribution-checklist
Add docs contribution checklist page
2025-03-03 19:08:41 -05:00
Rémi Verschelde
99eed1043f Update Getting Source to use 4.4-stable in example 2025-03-03 16:29:24 +01:00
Matthew
b884bfe10b Merge pull request #8620 from hugarty/patch-2
Change libpath in binding_to_external_libraries.rst
2025-02-16 19:03:54 -05:00
tetrapod00
8023cf87d6 Update Bisecting regressions page 2025-02-16 13:09:07 -08:00
Fillippe
40a5a09c00 Update compiling_for_windows.rst (#10562)
* Update compiling_for_windows.rst

mingw already includes make and gcc

this was causing a build error on windows since it was using an older version of GCC
The scoop scons version is also outdated so its needed to be installed from python directly
2025-02-15 15:17:19 -05:00
Hugo Locurcio
35fce7fcf6 Remove unneeded dependencies from Fedora installation in Compiling for Linux/*BSD
Only a few packages are actually needed, as most libraries used by Godot
are either embedded or `dlopen()`'d at runtime.
2025-02-14 19:20:24 +01:00
tetrapod00
0eb095eaef Add i18n label to Bug triage guidelines 2025-02-11 13:04:55 -08:00
tetrapod00
239c16c494 Update links to Q&A site to forum 2025-02-08 22:04:46 -08:00
Max Hilbrunner
1d9c4a4ae1 Merge pull request #10621 from Calinou/compiling-macos-ios-xcode-troubleshooting
Add a troubleshooting section to Compiling for macOS/iOS
2025-02-08 20:01:38 +01:00
Hugo Locurcio
8ee0e4fc22 Fix meaning of target=template_debug in Introduction to the buildsystem
This also mentions that available CLI arguments differ depending on
the build target.
2025-02-08 18:46:41 +01:00
Hugo Locurcio
039f8d7a19 Add a troubleshooting section to Compiling for macOS/iOS 2025-02-08 16:56:24 +01:00
Bernat
990fe8334f Fix library/binary confusion in compiling_for_linuxbsd.rst 2025-02-06 13:15:56 +01:00
tetrapod00
39bbba660d Fix video alignment after dependency update without CSS 2025-02-03 11:52:04 -08:00
tetrapod00
049b42989e Revert "Fix video alignment after dependency update"
This reverts commit 0e87849415.
2025-02-03 10:22:46 -08:00