157 Commits

Author SHA1 Message Date
Kushal K S
032be9e338 Clarify Area2D warning behavior (#10173)
* Clarify Area2D warning behavior

* Apply suggestions from code review

---------

Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2024-11-30 07:50:42 +01:00
tetrapod00
57fb2ff093 Remove unneeded C# comment from First 2D Game 2024-11-30 07:14:38 +01:00
Hugo Locurcio
07557a97eb Link to Exporting projects in Finishing up page of Your first 2D game
After finishing your first game, you may want to share it for others
to try it out without needing to install Godot.
2024-10-04 03:54:04 +02:00
Hugo Locurcio
ecf8b582b5 Fix animation name in Your first 2D game 2024-10-04 03:53:06 +02:00
Hana - Piralein
1ccc058191 Update getting started 2D to 4.3 2024-10-04 03:49:15 +02:00
David Choi
c773f7b7ad Added screenshot to first_2d_game/player_scene for clarity 2024-10-04 03:47:01 +02:00
Kevin Bloch (@codingthat)
ea120f2b39 Remove already completed step from 06.heads_up_display.rst
This was done at the end of the previous page, i.e., in https://docs.godotengine.org/en/stable/getting_started/first_2d_game/05.the_main_game_scene.html#testing-the-scene

(Replaces #9676 )
2024-07-30 17:45:59 +02:00
skyace65
056dafa4b6 Update project manager screenshots in getting started 2024-06-06 21:19:23 -04:00
VitalyR
d5c54b9f47 Remove duplicate words in getting_started/first_2d_game 2024-06-02 16:41:38 +08:00
skyace65
9ec1210d33 Fix button description 2024-04-28 21:10:18 -04:00
skyace65
aa33e630f7 Make "TextureRect" a link 2024-04-08 22:14:47 -04:00
Jan
4be049f967 Explicitly mention to which node should connect the signals (#9153)
* Explicitly mention to which node should connect the signals

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-04-07 21:33:42 -04:00
Ido Savion
4f04a2726e Update first 2D game input mapping event configuration image (#9128)
* Update first 2D game input mapping event configuration image

The previous photo contained a typo which is no longer present in
Godot 4.2 ("Poistion" -> "Position").

---------

Signed-off-by: Ido Savion <idosavion@gmail.com>
2024-03-25 13:13:17 +01:00
skyace65
8916cbd4b2 Unify C# naming notes and comments 2024-03-10 12:08:45 -04:00
skyace65
79dfce6de3 Clarify how to open the SpriteFrames panel 2024-03-08 21:44:01 -05:00
Caleb Rogers
cd94343a54 Update tooltip note in 02.player_scene.rst
The tooltip appears to have been updated since the docs were written.
2024-02-29 21:30:28 +08:00
Matthew
af5d7d0223 Merge pull request #8832 from kylestarr/patch-2
Moving disclaimer comments inline
2024-02-28 18:08:48 -05:00
Kyle Starr
24fb0e2f0d Removing one comment hash for style
Co-authored-by: Matthew <matthewehr@hotmail.com>
2024-02-28 07:28:27 -08:00
Max Hilbrunner
ee9d206a15 Merge pull request #8946 from skyace65/First2D-Fixes
Minor dodge the creeps fixes
2024-02-20 02:16:49 +01:00
404 Not Found
00f1ec611a Improve clarity of 2d tutorial section 2024-02-14 13:01:53 -05:00
skyace65
9bdfd2518b Minor dodge the creeps fixes 2024-02-11 12:08:39 -05:00
Kyle Starr
af66da052f Update 03.coding_the_player.rst
Accepting feedback that inline comment expands the block unnecessarily. Perhaps the better edit here is to explicitly state that the comment is about the following boolean statement rather than the prior.
2024-01-26 21:01:09 -08:00
Kyle Starr
c5d931c3fb Moving disclaimer comments inline
Moving disclaimer comments inline to better specify which boolean statement is being referred to.
2024-01-25 21:03:17 -08:00
Max Hilbrunner
ae8ef84602 Merge pull request #8721 from FishingSimulator/patch-1
Update "The Main Game Scene" for clarity
2024-01-14 00:27:03 +01:00
Max Hilbrunner
01a7b2ff94 Merge pull request #7520 from Calinou/add-page-comments
Add support for user-provided comments with Giscus
2024-01-13 22:32:30 +01:00
Max Hilbrunner
e624ab525c Merge pull request #8705 from eztaah/master
Fix incorrect instruction to call node during 2D tutorial
2024-01-13 18:12:30 +01:00
Hugo Locurcio
95fb178429 Add support for user-provided comments with Giscus
This allows users to leave comments on pages that don't have
`:allow_comments: False` somewhere in the page's source.
Both manual and class reference pages can receive comments.
Index pages cannot have comments, as discussion should occur on "leaf" pages.

GitHub Discussions is used as a backend on the same repository. This means
that Discussions *must* be enabled on godotengine/godot-docs before this
commit is merged to `master`. Users can choose to use the "Custom" watch
mode if they don't want to get notifications for discussion updates,
but still get notifications for issue and pull request updates.

User comments are intended to be used for the following purposes:

- Add a clarification or correct something in the documentation,
  without having to open a pull request. Contributors are encouraged to
  take a look at discussions from time to time, and see if there's information
  worth incorporating in the pages themselves. Don't forget to reply to
  the comment when doing so :)
- Mention a workaround for a common issue.
- Link to useful third-party resources that are relevant to the current page,
  such as tutorials or add-ons.

User comments should *not* be used for technical support. Other community
platforms should be used for that.

Page-to-discussion matching is done using the `pagename` Sphinx variable,
which is independent of the Godot version and documentation language.
Being independent of the Godot version allows keeping old comments
when the Godot version changes, while also allowing users from `/stable`
and `/4.1` to "see" each other in discussions.

See https://giscus.app for more information.
2024-01-11 17:51:53 +01:00
FishingSimulator
1f1f3674ab Update "The Main Game Scene" for clarity
Many people have reported having issues connecting HUD's start_game and the main node's new_game() in the next step of this tutorial. This occurred for me because the documentation states that "new_game()" should be removed from the _ready() function, but does not include instructions to add "pass" back (and pass is not left in the example code when "new_game()" is added to the function, so the initial one will not remain). Having the function declaration without "pass" breaks all the following functions, preventing new_game() (or any Main functions) from being connected.
2024-01-05 14:58:44 +11:00
eztaah
5e94876c4f Reorder instructions in 06.heads_up_display.rst 2024-01-03 11:15:41 +01:00
eztaah
10ffe56d43 Fix incorrect instruction to call node during 2D tutorial 2024-01-02 13:51:00 +01:00
Vlad Rakhmanin
59336ef39a Fixes grammatical error in 'Creating the Enemy'
The existing text reads "Select the Mob node and set it's Gravity Scale..."

It is instead grammatically correct to say "and set its" without an apostrophe.
2023-12-10 10:12:16 +00:00
Max Hilbrunner
d06f0a0e83 Merge pull request #8557 from Piralein/input-mapping
Your first 2D game - Finishing up: Add image for input map setup clarification
2023-12-04 15:11:48 +01:00
Stevoisiak
c674d43c2b First 2D Game - Link directly to Creeps source code
Changes a hyperlink In the tutorial for Your First 2D game, Dodge the Creeps, to link directly to the Dodge the Creeps folder of the Godot demo projects page instead of the main repository page that contains multiple games.
2023-12-03 11:38:20 +01:00
Hana - Piralein
8234345608 Add image for clarification 2023-12-02 12:49:17 +01:00
Guerric Haché
217bd3c066 Updating the 2D tutorial in light of an editor bug (#7915)
* Update to the 2D tutorial

Issue #41283 is currently disrupting the flow of the official 2D tutorial for folks with external script editors.

This change is to update the tutorial to acknowledge this bug and provide newcomers with clearer guidelines on how to complete the tutorial despite the bug.

It also clarifies a potential point of confusion about how the editor communicates connection between signals and script functions.

Co-authored-by: Matthew <matthewehr@hotmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-11-24 16:29:50 -05:00
Matthew
7606b7c781 Merge pull request #8113 from mediacloner/mediacloner-patch-1
Update 04.creating_the_enemy.rst
2023-11-24 15:16:32 -05:00
Matthew
ee1fe1caea Merge pull request #8462 from theDrake/patch-2
Adjust comma placement in 01.project_setup.rst
2023-11-20 19:07:37 -05:00
David C. Drake
f84168db6a Adjust comma placement in 01.project_setup.rst
Changed "window and in the left column," to "window, in the left column".
2023-11-19 11:54:19 -07:00
CHM
e2f9034f8d Remove outdated C++ tutorial in "Your first 2D game" 2023-11-14 23:00:33 +08:00
Hana - Piralein
a24b42c366 Add the reminder as warning 2023-11-09 19:34:53 +01:00
FelixBurkhard
d99a88235c Fix minor issues in Your first 2D game (#8129)
- The `Dodge the Creeps!` string was not consistent through the page.
- The `\n` was removed from the Label Text because the Label should do the wrapping.
- There were two reminders to remove the `new_game()` call with only a few lines in between.
2023-11-09 13:42:32 +01:00
Gustav
a151aa0db2 Use Node2D instead of PhysicsBody2D 2023-10-24 22:40:36 +02:00
Max Hilbrunner
52e93accff Merge pull request #8119 from skyace65/SoundClarification
Clarify where sound files are
2023-10-21 22:37:13 +02:00
Hana - Piralein
625c4a67c4 update project manager images 2023-10-17 21:47:47 +02:00
Saif Kandil
8c7824ccd3 update creating_the_enemy.rst file
Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com>
2023-10-13 10:40:59 +03:00
Max Hilbrunner
19d82e1c09 Merge pull request #7762 from pssoor/patch-3
Update 06.heads_up_display.rst
2023-10-09 02:00:19 +02:00
Max Hilbrunner
2b2be918db Merge pull request #8085 from Piralein/almostdeletedmygamesavefilesbydeletingtheeditorsettings
Update images in "Your first 2D game - Coding the player" with wrong settings
2023-10-08 23:17:31 +02:00
Hana - Piralein
52a0133d95 update outdated images and add clarification 2023-10-08 12:58:27 +02:00
Max Hilbrunner
455ca26878 Merge pull request #8180 from raulsntos/dotnet/build-button-4.2
C#: Update images of the Build button
2023-10-07 18:29:04 +02:00
Max Hilbrunner
b4fdcc6376 Merge pull request #8017 from jynus/dodge-the-creeps
Add code examples for sound playing in the "first 2d game" tutorial
2023-10-06 12:58:46 +02:00