110 Commits

Author SHA1 Message Date
skyace65
c6883d63a7 Clarify which track is being talked about
(cherry picked from commit b526390c20)
2024-07-24 20:30:28 +02:00
skyace65
03b56e0a9d Clarify instructions for creating rest pose
(cherry picked from commit 981cd6a83c)
2024-07-24 20:29:59 +02:00
skyace65
aafce43173 Document onion skinning, autoplay on load and
remove a reference to Godot 3

(cherry picked from commit a5e7c54f48)
2024-07-24 20:29:53 +02:00
Max Hilbrunner
ac928bdff3 Merge pull request #7725 from Ymanawat/chroma_key_shader
Added chroma key shader tutorial in Playing Videos
2023-11-11 02:35:34 +01:00
Aaron Franke
3407328860 Fix typos: "modelling" -> "modeling" 2023-10-01 12:52:25 -05:00
今井きなみ
acf453aa98 Document looping support
Since https://github.com/godotengine/godot/pull/77857 is merged and will be released in 4.2, it would be great to update the documentation.
2023-09-29 21:18:28 +02:00
Hugo Locurcio
ac3f9183e8 Document --quit-after command line argument in Creating movies
This can be useful to safely create a "stop recording" point that
is consistent across runs, without having to modify anything in the
project.
2023-09-21 00:56:00 +02:00
Lyxi
75134d7b12 mark 2d_skeletons.rst as outdated 2023-07-28 03:02:57 +01:00
Yogendra Manawat
5740aabc37 Added chroma key shader tutorial in Playing Videos 2023-07-26 10:33:19 +05:30
Max Hilbrunner
b9983afb01 Merge pull request #7661 from clay53/patch-1 2023-07-22 17:30:16 +02:00
Clayton Hickey
29919b81df Update playing_videos.rst 2023-07-14 13:56:03 -04:00
Hugo Locurcio
84af32c43d Fix some articles being incorrectly marked as outdated
These articles were updated for 4.0 and the API hasn't changed in 4.1.
2023-07-10 16:57:04 +02:00
Matthew
1bb987dc38 Merge pull request #7472 from R3volv360/patch-1
Mark cutout_animation as outdated
2023-06-18 15:21:07 -04:00
今井きなみ
d85a802f5d Remove note for looping videostreamplayer
As no workarounds are necessary to seamlessly loop videos since godotengine/godot#77856 got merged.
2023-06-06 22:01:26 +00:00
Graeme
d906c0b7f4 Mark cutout_animation as outdated
This tutorial no longer works in Godot 4.x after the Skeletons section.

https://github.com/godotengine/godot-docs/issues/7279
https://github.com/godotengine/godot-docs/issues/6388
2023-06-05 21:16:03 +02:00
Max Hilbrunner
485116d8a3 Character and typo fixes 2023-05-31 18:07:27 +02:00
John Doughty
c2b9aecf78 Update animation_tree.rst to reflect One Shot's C# enums not being li… (#7391) 2023-05-22 17:31:37 +02:00
Hugo Locurcio
f52305f9df Fix code literal syntax in Using AnimationTree
These paragraphs were copied over from the class reference, but
the formatting wasn't changed to match reStructuredText.
2023-05-18 09:52:49 +02:00
Dmitry Orlov
db6caacb58 Clarified TimeScale node parameter name 2023-04-28 15:30:32 +03:00
Yuri Sizov
0606a8ed38 Move tutorial ZIPs to a dedicated repository 2023-04-26 10:42:20 +02:00
Jan Thomä
09551bfa73 fix: link to animation tree tutorial
The link to the animation tree tutorial is wrong: 

```
SHOULD BE:
https://docs.godotengine.org/en/stable/tutorials/animation/animation_tree.html#for-better-blending

IS CURRENTLY:
https://docs.godotengine.org/en/stable/tutorials/tutorials/animation/animation_tree.html#for-better-blending
```
Note the duplicate "tutorials/tutorials" in the path.
2023-03-15 09:01:50 +01:00
Max Hilbrunner
e59b8dd70f Merge pull request #6941 from Calinou/remove-gles2-references
Remove references to removed GLES2 backend
2023-03-13 02:07:08 +01:00
Hugo Locurcio
9286f1b466 Remove references to removed GLES2 backend
- Update FAQ to remove issues resolved in 4.0, and add more advice
  on resolving VRR flicker issues.
2023-03-11 02:55:30 +01:00
Hugo Locurcio
3fc7c4c6e5 Update screenshots for Godot 4.0 in Creating movies 2023-03-11 02:52:49 +01:00
Jan Thomä
8371436d33 some minor enhancements 2023-03-07 07:25:48 +01:00
Rémi Verschelde
fe156d0aa6 Fix wrong link after #6764 2023-03-06 11:32:17 +01:00
Rémi Verschelde
2db1f830b1 Merge pull request #6764 from TokageItLab/fix-outdated-animation
Update outdated animation documents to synchronize them with latest version Godot
2023-03-06 10:26:03 +01:00
Yuri Sizov
978a13bb0a Mark potentially outdated pages with a WIP warning 2023-02-26 14:21:15 +01:00
Silc Renew
278e78030d Update outdated animation documents to synchronize them with latest 2023-02-13 14:19:36 +09:00
Hugo Locurcio
24a3e9cc4a Document recording at a higher resolution than the screen in Creating movies 2022-11-20 19:27:08 +01:00
Max Hilbrunner
4024e8f069 Merge pull request #6322 from TokageItLab/tuts-for-blend-and-retarget
Add tutorials for blend animation and retargeting
2022-10-21 18:07:28 +02:00
Silc Renew
046bcd4cb9 Add tutorials for blend animation and retargeting 2022-10-21 13:46:04 +09:00
Hugo Locurcio
a27cb50f5a Document recording with transparency in Creating movies (#6296) 2022-10-19 17:39:51 +02:00
Max Hilbrunner
198393eec7 More Godot 4 rename fixes (#6315)
* Spatial -> 3D, Transform, Quaternion

* File -> FileAccess

* Camera -> Camera3D

* Update references to MeshInstance and MultiMeshInstance

* ImmediateGeometry -> ImmediateMesh, misc renames
2022-10-15 20:54:47 +02:00
Max Hilbrunner
024fedb0f3 Kinematic -> Character 2022-10-15 17:55:24 +02:00
Max Hilbrunner
a807708bf8 Revert "Document recording with transparency in Creating movies" (#6294) 2022-10-11 02:10:49 +02:00
Hugo Locurcio
0d6af3011e Document recording with transparency in Creating movies
- Add more FFmpeg tips such as `-preset veryslow`.
- Fix `-r` usage in FFmpeg commands.
- Remove leftover `-preset veryfast` (it wasn't meant to be here).
2022-10-09 00:42:01 +02:00
Brandon
3580038439 update "Apply Reset" option location
Under USING RESET tracks, it said the "Apply Reset" option was in the "Animation" dropdown menu.  It's actually located in the "Edit" dropdown menu.
2022-09-19 05:15:00 -05:00
Douglas Leão
6939935aa8 Fix FFmpeg filter command in Creating movies and Playing videos (#6151) 2022-09-08 03:02:30 +02:00
Hugo Locurcio
2fa8f87bc7 Document using AnimationPlayer's Movie Quit On Finish in Creating movies
This feature was added after the initial version of this page was merged.
2022-08-14 15:21:59 +02:00
Hugo Locurcio
51094d13fd Fix incorrect indentation in code sample in Creating movies 2022-07-27 01:45:18 +02:00
Jaime Crespo
33caaf6535 Fix misc syntax/style errors/warnings on documentation head (#5977) 2022-07-23 18:29:56 +02:00
snailrhymer
d47389721a Improve clarity in animation_tree.rst 2022-07-18 11:09:40 +01:00
Hugo Locurcio
845a41a10f Add a page on playing videos using VideoStreamPlayer (#5923) 2022-07-17 18:33:25 +02:00
Hugo Locurcio
3b1e2f6be3 Add a page on creating movies with Godot using Movie Maker functionality (#5889)
Co-authored-by: snailrhymer <61291296+snailrhymer@users.noreply.github.com>
2022-07-11 16:55:14 +02:00
Jesse van Herk
8643265c69 Add section about the RESET animation in Introduction to the animation features (#5628)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-02-21 19:27:17 +01:00
zacryol
f2ac9f8ab8 Reverse parenting order of Sprite and AnimationPlayer in tutorial
The docs had a sprite as the child of the player, then *immediately* after
says to not do that. Why mislead the reader at all and not just do it
the better way from the start? There nothing really gained from the
sprite being a child here, not even simplicity.
2022-01-22 12:36:21 -07:00
Matthew
095aaccd7d Improve explenation for Trigger and Capture update modes (#5476)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-12-27 17:24:47 +01:00
Hugo Locurcio
b62b4fcef9 Fix missing space after period in Using AnimationTree 2021-11-15 15:15:11 +01:00
maxnim1986
53e859915a State Machine travel teleports in the absence of any transition between the states
Added a line explaining that the State Machine travel function teleports to a destination node in absence of any transition between the current and destination node.
2021-11-14 00:30:04 +05:30