27 Commits

Author SHA1 Message Date
Max Hilbrunner
50d1bad093 Merge pull request #8272 from clayjohn/ImmediateMesh
Update references to the ImmediateMesh in the Procedural Geometry tutorial
2023-11-11 05:23:18 +01:00
Clay John
c898244642 Document more array formats that can be used in vertex arrays 2023-10-09 00:25:09 +02:00
Max Hilbrunner
485116d8a3 Character and typo fixes 2023-05-31 18:07:27 +02:00
Mateus Elias
8e7ed802b0 fix(tutorials/3d/procedural_geometry): ImmediateMesh tutorial adjusted 2023-04-08 09:34:53 -03:00
Derek Enlow
642282bcb8 Update rename changes to SurfaceTool
Updated tutorial to reflect the rename from add_* to set_*
2023-03-11 22:07:30 -07:00
RedstoneMedia
acd5f92b88 Fixed generating a sphere example 2023-03-05 23:02:46 +01:00
markawilson
b7c5dfdfcc Add C# Examples for ArrayMesh Tutorial (#6778)
* Create C# Examples for ArrayMesh Tutorial

Shows array types for generating meshes. Provides equivalent C# to existing GDScript examples.

Removes locals that don't need to be locals, and better matches GDScript example.
2023-02-22 22:25:01 +01:00
Hugo Locurcio
81908bf0f4 Document tangents being required for normal maps in Using the SurfaceTool 2022-11-30 16:33:06 +01:00
Max Hilbrunner
6c13f5ba58 More Godot 4 renames and fixes (#6317)
* Move ImmediateGeometry -> ImmediateMesh

* More Godot 3 -> Godot 4 renames
2022-10-15 23:12:48 +02:00
Max Hilbrunner
198393eec7 More Godot 4 rename fixes (#6315)
* Spatial -> 3D, Transform, Quaternion

* File -> FileAccess

* Camera -> Camera3D

* Update references to MeshInstance and MultiMeshInstance

* ImmediateGeometry -> ImmediateMesh, misc renames
2022-10-15 20:54:47 +02:00
Evanaellio
bc35550dc5 Swap arguments of ResourceSaver.save() 2022-09-21 22:30:25 +02:00
snailrhymer
819aac60d7 Fix typo in Using the ArrayMesh (#6005) 2022-07-29 21:39:30 +02:00
SnailRhymer
4ed027c4a5 Update and improve clarity in procedural geometry tutorials
Update arraymesh.rst, index.rst and meshdatatool.rst to 4.0 class names.
Make some changes to improve the flow and clarity of the tutorials.
2022-07-24 10:42:04 +01:00
Max Hilbrunner
d94140e877 Merge pull request #5442 from Luk3M/patch-1
Documents ARRAY_BONES and ARRAY_WEIGHTS
2022-03-21 00:16:01 +01:00
Denis NICOLAS
481fdb3a46 Fix another typo in Using the SurfaceTool (#5612) 2022-02-15 19:39:46 +01:00
Denis NICOLAS
95b2fafb71 Fix a typo in Using the MeshDataTool (#5611) 2022-02-15 19:39:32 +01:00
Denis NICOLAS
47d3ee2a16 Fix typo in Procedural geometry (#5608) 2022-02-14 16:47:37 +01:00
Markus Sauermann
1e6a033a8f Update tutorials: VisualServer to RenderingServer 2022-02-09 20:20:13 +01:00
Luk3
bee0264fae Documents ARRAY_BONES and ARRAY_WEIGHTS
This PR gives a little more details on how ARRAY_BONES and ARRAY_WEIGHTS are used on an ArrayMesh. This is based on @pycbouh 's explanation in #5434, and fixes that issue.
2021-12-11 22:51:30 -03:00
Attila Oláh
c21af8c94b Fix a typo. 2021-11-11 12:45:06 +01:00
Max Hilbrunner
a32aa64120 Merge pull request #5136 from Dathide/patch-2
Add extra info from SurfaceTool class page
2021-08-01 20:30:29 +02:00
Dathide
54ddd6b506 Fix 3 typos in index.rst (#5135)
* Fix typos in index.rst
2021-08-01 20:27:39 +02:00
Dathide
42d2ae5e7e Add extra info from SurfaceTool class page
Added a few sentences about generate_normals() and generate_tangents() taken from the SurfaceTool class page in the docs.
2021-07-30 14:51:33 -07:00
Marcin Sędłak-Jakubowski
bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
* Various style edits

* Edit out "simple" when possible

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2021-07-11 14:38:53 +02:00
Rémi Verschelde
044b6a74f8 Cleanup uses of double spaces between words or after punctuation 2021-06-07 10:44:02 +02:00
Hugo Locurcio
f5c656f43f Fix "SurfaceTool" link pointing to itself in Using the SurfaceTool (#4832) 2021-04-11 22:18:49 +02:00
Nathan Lovato
f19083670a Move pages out of the tutorials/content section
Remove the section
2020-10-10 22:20:46 -06:00