Document more array formats that can be used in vertex arrays

This commit is contained in:
Clay John
2023-08-11 11:45:18 +02:00
committed by Max Hilbrunner
parent 1dc8c702a7
commit c898244642

View File

@@ -40,7 +40,7 @@ See :ref:`Mesh.ArrayType <enum_Mesh_ArrayType>` for a full list.
* - 2
- ``ARRAY_TANGENT``
- :ref:`PackedFloat32Array <class_PackedFloat32Array>` of groups of 4 floats. The first 3 floats determine the tangent, and the last float the binormal
- :ref:`PackedFloat32Array <class_PackedFloat32Array>` or :ref:`PackedFloat64Array <class_PackedFloat64Array>` of groups of 4 floats. The first 3 floats determine the tangent, and the last float the binormal
direction as -1 or 1.
* - 3
@@ -61,7 +61,7 @@ See :ref:`Mesh.ArrayType <enum_Mesh_ArrayType>` for a full list.
* - 11
- ``ARRAY_WEIGHTS``
- :ref:`PackedFloat32Array <class_PackedFloat32Array>` of groups of 4 floats. Each float lists the amount of weight the corresponding bone in ``ARRAY_BONES`` has on a given vertex.
- :ref:`PackedFloat32Array <class_PackedFloat32Array>` or :ref:`PackedFloat64Array <class_PackedFloat64Array>` of groups of 4 floats. Each float lists the amount of weight the corresponding bone in ``ARRAY_BONES`` has on a given vertex.
* - 12
- ``ARRAY_INDEX``