The host is no longer online, so we'll point to the archived version
instead.
This also removes a redundant note in the VR starter tutorial.
This closes#3343.
* Initial VR starter tutorial rewrite
* More refactoring work on the VR starter tutorial. Moved the VR starter tutorial into its own sub directory and broke the tutorial into two parts
* Finished the first draf on most of the first part of the VR starter tutorial
* First draft for the first half of the VR tutorial is done! Now all that is left is the second half, which should be a tad easier to do
* About a fourth of the way through the refactor of the VR Starter tutorial part 2
* Almost finished part 2 of the VR starter tutorial rewrite. Just a little bit left
* Finished the second part of the VR starter tutorial rewrite
* Made small changes to the VR starter tutorial based on feedback from BastiaanOlij. Fixed merge conflict in PR
Fix punctuation, spelling, grammar and GDScript style guide compliance in vr_starter_tutorial. Remove duplication.
"a" becomes "an" before vowel sound.
Do **NOT** use ["different" after "various"](https://www.thefreedictionary.com/various)!
Fix punctuation and grammar in vr_primer.
"then" < When?
"than" < Compared to what?
"acceptable" (adjective) = the nature of an object/thing;
"acceptably" (adverb) = the nature of an action/process.
Fixed formatting and corrected the example code to better reflect the intent of the tutorial text.
i.e. "...The last thing we are doing in button_pressed is checking to see if the button pressed is 1..."
* Added a starter VR tutorial.
The VR tutorial covers the basics of making a VR game, along with making a teleportation system,
a RigidBody pick-up/drop system, and a few different special RigidBody nodes.