Rémi Verschelde
e0d593b926
Exporting for Web: Update info about WebGL
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(cherry picked from commit 1e375578c1 )
2021-07-22 21:03:19 +02:00
Matthew
1815344f96
Update images on the Feature tags page ( #4888 )
2021-05-03 15:09:05 +02:00
Hugo Locurcio
3f3483d1e4
Mention ICO size caveats in Changing application icon for Windows
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(cherry picked from commit 7d84733c36 )
2021-04-21 15:07:26 +02:00
Hugo Locurcio
1ee3f6938b
Document how override.cfg works in relation with feature tags
2021-04-13 00:27:14 +02:00
Matthew
4398a3fb48
Remove extra "v" option from exporting for android (3.3) ( #4812 )
2021-04-05 01:08:54 +02:00
Hugo Locurcio
e01a520e78
Document workaround for running a project with a ZIP data pack
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This closes #4768 .
(cherry picked from commit f3ae44e358 )
2021-03-23 13:55:43 +01:00
Rémi Verschelde
e0e14e9435
Remove documentation specific to 3.2.4 (now 3.3, in its own branch)
2021-03-19 14:22:36 +01:00
Hugo Locurcio
fb7276b3bb
Improve documentation around exporting projects
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- Add a warning about Godot not supporting PCK files larger than 2 GB.
- Improve formatting and grammar.
(cherry picked from commit a1e010c03f )
2021-03-19 13:59:11 +01:00
Hugo Locurcio
0d4d85fc54
Document false positives when using Embed Pck on Windows ( #4600 )
2021-03-03 22:25:46 +01:00
Fredia Huya-Kouadio
3239b4b5fc
Update link to the new Android export instructions page for Godot 3.2.4 ( #4660 )
2021-02-18 15:43:18 +01:00
Hugo Locurcio
df80e201b6
Discourage using Linux distribution packages for Android SDKs ( #4636 )
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See https://github.com/godotengine/godot/issues/45844 .
2021-02-13 02:12:42 +01:00
Hugo Locurcio
1778f47c8f
Document Firefox WebGL being slow on Linux and workaround ( #4628 )
2021-02-13 02:11:46 +01:00
Hugo Locurcio
adfb6b5d6f
Add a notice about changes coming to 3.2.4 to Exporting for Android ( #4596 )
2021-01-29 12:58:55 +01:00
Fredia Huya-Kouadio
9c66c9f077
Revert "[3.2] Update instructions to setup Exporting for Android" ( #4582 )
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The instructions given on that page are incompatible with 3.2.3.
We'll revert this revert (!) once Godot 3.2.4 is released.
This reverts commit df1a214b84 .
2021-01-25 23:38:55 +01:00
Fredia Huya-Kouadio
df1a214b84
Update instructions to setup Exporting for Android ( #4520 )
2021-01-05 11:25:04 +01:00
Rémi Verschelde
a16e10538f
Merge branch 'master' into 3.2
2020-09-28 15:43:06 +02:00
Hugo Locurcio
c1b00dfafe
Add a Troubleshooting page with common problems and solutions
2020-09-26 20:06:29 +02:00
Rémi Verschelde
973cf89f94
Merge branch 'master' into 3.2
2020-09-22 08:59:08 +02:00
Roman Rokon
a700b0f3f7
Add MDN reference for Local server setup
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It's going to help some people.
I don't know if the placement or format is right, please edit as needed.
2020-09-22 00:50:18 +06:00
Hugo Locurcio
2738f4fe1f
Clarify that the JavaScript singleton is available in official templates
2020-09-20 15:55:40 +02:00
Rémi Verschelde
36659945b9
Merge branch 'master' into 3.2
2020-09-18 14:50:35 +02:00
Marco
8a61d83dde
Update and simplify android custom build instructions ( #4001 )
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* fix instructions for .gdignore file in android folder
* add instructiond for JAVA_HOME variable on Windows
* simplify sdk installation and add warning for windows zip extraction
* fix command to navigate to andorid_sdk path
* update android editor settings screenshot for new Jarsigner path
* remove obsolete instructions for .gdignore file
2020-09-18 14:36:35 +02:00
Rémi Verschelde
58335901ab
Merge branch 'master' into 3.2
2020-09-15 10:44:12 +02:00
Rémi Verschelde
47cda4b528
Merge pull request #4006 from Calinou/exporting-pck-vs-zip
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Document the upsides and downsides of PCK and ZIP pack formats
2020-09-15 09:57:09 +02:00
Hugo Locurcio
b677d7d8de
Document the upsides and downsides of PCK and ZIP pack formats
2020-09-13 15:29:58 +02:00
Hugo Locurcio
53aa9829bc
Document a fallback method to change the application icon on Windows
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This method isn't as convenient as using rcedit, but it should be much
more reliable.
2020-09-13 14:26:51 +02:00
Rémi Verschelde
e337af304f
Merge branch 'master' into 3.2
2020-09-09 13:02:26 +02:00
Rémi Verschelde
a74a93a6c4
Merge pull request #3944 from Calinou/start-dedicated-server
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Document how to start a server in Exporting for dedicated servers
2020-09-09 11:57:59 +02:00
Nathan Lovato
2e3cc7a928
Apply suggestions from code review
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Try to improve the phrasing, split a sentence, and add some missing commas.
2020-09-03 10:43:44 -06:00
skyace65
b2fe936881
Fix and improve changing application icon for Windows page
2020-09-02 16:41:40 -04:00
Nathan Lovato
5b635d94b8
Merge pull request #3931 from skyace65/PCKWarning
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Add warnings on embedded pck files
2020-09-01 16:32:57 -06:00
Hugo Locurcio
334357ebc5
Document how to start a server in Exporting for dedicated servers
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This mainly applies to projects where both the client and server
are implemented as part of the same project.
2020-08-29 18:23:34 +02:00
skyace65
002b976255
Add warnings on embedded pck files
2020-08-24 20:11:00 -04:00
Hugo Locurcio
9bbed16be7
Document known bugs with rcedit in executables that embed a PCK file
2020-08-24 21:42:13 +02:00
Matthew
394c72a4da
Reorder exporting articles to be more logically ordered ( #3929 )
2020-08-24 21:25:55 +02:00
Rémi Verschelde
2c4db3ba10
Merge branch 'master' into 3.2
2020-08-11 13:30:27 +02:00
Hugo Locurcio
57e98914a2
Mention the OpenGL requirement when using the --no-window CLI argument
2020-08-07 15:42:13 +02:00
Tania R. Zúñiga
f7ebb1b5c0
Specify more options to python -m http.server to avoid errors ( #3855 )
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better use python -m http.server 8000 --bind 127.0.0.1 to avoid UnicodeDecodeError
2020-08-02 12:25:18 +02:00
Rémi Verschelde
76cf11c890
Merge branch 'master' into 3.2
2020-07-30 17:14:54 +02:00
Jonas
d8a0848634
Add notice for signing issues when exporting to iOS with same name ( #3810 )
2020-07-20 09:43:53 +02:00
Marco
9b6dfa766a
fix: update jarsigner default location on windows ( #3802 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-07-16 10:32:14 +02:00
Hugo Locurcio
b64894efe3
Clarify instructions in Exporting for dedicated servers
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This also mentions how to export only a PCK file from a headless editor.
2020-07-13 11:33:10 +02:00
Rémi Verschelde
d48ff2b0a1
Merge branch 'master' into 3.2
2020-07-06 14:30:28 +02:00
Cyril Bos
cfb4867bc0
Update exporting_for_android.rst
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I ran the original command and keytool printed: Warning: The JKS keystore uses a proprietary format. It is recommended to migrate to PKCS12 which is an industry standard format using "keytool -importkeystore -srckeystore debug.keystore -destkeystore debug.keystore -deststoretype pkcs12".
So I added the `-deststoretype pkcs12` to the command used for the generation. Maybe we should also add a note for old projects to migrate using that command printed by keytool.
Also, there is a default directory Android/keystores when you install the SDK (tested only on Windows 10 but I think it is the same on Mac & Linux), so maybe we should propose that as the default location for the debug.keystore
2020-06-27 21:57:52 +02:00
Rémi Verschelde
80957b8581
Merge branch 'master' into 3.2
2020-06-22 13:05:41 +02:00
Matthew
8d7e85a26a
Update JDK installation instructions in Exporting for Android ( #3653 )
2020-06-11 14:51:58 +02:00
Matthew
9bf6080991
Update Exporting Projects page for Godot 3.2 ( #3654 )
2020-06-09 14:42:40 +02:00
Hugo Locurcio
251b86949c
Document the lack of dynamic loops in WebGL 1.0
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I documented it in both places where it could be relevant to ensure
people don't miss it.
This closes #2980 .
2020-06-08 11:22:55 +02:00
Rémi Verschelde
f3d374ebf1
Merge branch 'master' into 3.2
2020-06-05 17:15:28 +02:00
Rémi Verschelde
ce7a9a6eab
Images: Remove unused images (no 'image::' or 'figure::' reference)
2020-06-05 14:43:20 +02:00