diff --git a/getting_started/first_2d_game/05.the_main_game_scene.rst b/getting_started/first_2d_game/05.the_main_game_scene.rst index 24ea40784..763cf7fcc 100644 --- a/getting_started/first_2d_game/05.the_main_game_scene.rst +++ b/getting_started/first_2d_game/05.the_main_game_scene.rst @@ -152,7 +152,7 @@ everything up for a new game: GetNode("StartTimer").Start(); } -Now to connect the ``timeout()`` signal of each Timer node (``StartTimer``, +Now we'll connect the ``timeout()`` signal of each Timer node (``StartTimer``, ``ScoreTimer``, and ``MobTimer``) to the main script. For each of the three timers, select the timer in the Scene dock, open the Signals tab of the Node dock, then double-click the ``timeout()`` signal in the list. This will open a new