Hugo Locurcio
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b513bd4386
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Merge pull request #11 from russellsanborn/jetbrains-gitignore
Add JetBrains IDE files to .gitignore
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2025-04-15 18:29:16 +02:00 |
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Russell Sanborn
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4819ea056f
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Add JetBrains IDE files to .gitignore
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2025-04-13 22:34:04 -05:00 |
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Matthew
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34d2aaf974
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Merge pull request #9 from russellsanborn/3d-squash-the-creeps-starter
Add a Godot 4.x starter project for Squash The Creeps 3D
latest-4.x
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2025-04-11 11:51:26 -04:00 |
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Russell Sanborn
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75d61a9b2c
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Revert "Add missing default bus and environment files from previous starter"
This reverts commit ed25679dcd.
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2025-02-21 09:04:24 -06:00 |
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Russell Sanborn
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ed25679dcd
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Add missing default bus and environment files from previous starter
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2025-01-17 10:30:21 -06:00 |
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Russell Sanborn
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23418d6846
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Add a Godot 4.x starter project for Squash The Creeps 3D
The docs currently referencing downloading an asset pack wrapped in a
3.x project. That is now part of an archived repository. The demo
project was migrated as a 4.x project to, but it is the finished project
instead of the assets and a minimum project like the getting started
tutorial asks for.
The files added were copied from the current 4.x finished demo project.
I followed the entire 3d tutorial, and I am making a PR to the docs
repository to update a links to this starter projects and a few changes
based on 4.x updates. I will link the two PRs as a reference.
Current Docs:
* https://docs.godotengine.org/en/stable/getting_started/first_3d_game/index.html
Old starter repository:
https://github.com/godotengine/godot-3d-dodge-the-creeps
Current demo project:
https://github.com/godotengine/godot-demo-projects/tree/master/3d/squash_the_creeps
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2024-08-02 08:37:42 -05:00 |
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Kevin Bloch (@codingthat)
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d0682b9a3c
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Update project.godot to prevent project upgrade warnings on 4.2 (#8)
Result of opening and re-saving (minus .godot folder).
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2024-07-30 07:27:01 +02:00 |
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Max Hilbrunner
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0160b4e627
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Merge pull request #7 from Piralein/autoload
Update autoload-starter for 4.x
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2023-10-23 17:17:29 +02:00 |
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Hana - Piralein
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44e73f7226
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update autoload starter for 4.x
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2023-10-17 20:21:31 +02:00 |
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Yuri Sizov
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e9c093873f
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Merge pull request #5 from Piralein/area_2d
Update area_2d starter to 4.x
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2023-09-25 14:03:45 +02:00 |
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Yuri Sizov
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0d255fd229
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Merge pull request #6 from Piralein/character2d
Update character_body_2d starter to 4.x
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2023-09-25 14:03:28 +02:00 |
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Hana - Piralein
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c209a33b0d
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update character_body_2d example
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2023-08-28 21:41:12 +02:00 |
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Hana - Piralein
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6aab80446b
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update area_2d starter to 4.x
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2023-08-23 20:05:24 +02:00 |
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Matthew
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67e1ec4055
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Merge pull request #3 from Piralein/instancing
Update instancing example for Godot 4
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2023-06-16 21:12:56 -04:00 |
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Yuri Sizov
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839d8e4d42
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Merge pull request #4 from skyace65/KinematicCharacterUpdate
Update Kinematic Character assets for 4.0
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2023-06-12 12:34:09 +02:00 |
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skyace65
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f195eb5f90
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Update Kinematic Character assets for 4.0
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2023-06-11 16:10:16 -04:00 |
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Max Hilbrunner
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9d277860a5
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Remove whitespace
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2023-05-04 13:45:49 +02:00 |
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Max Hilbrunner
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a3f86f82f1
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Add link guide to README, link to docs repo
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2023-05-04 13:45:21 +02:00 |
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Hana - Piralein
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8c60d32aea
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update instancing example
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2023-04-28 11:41:49 +02:00 |
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Yuri Sizov
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a5c5c2707c
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Use a unique name for concurrency checks
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2023-04-25 15:48:46 +03:00 |
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Yuri Sizov
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ba06cc4dbe
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Use a correct name for the release
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2023-04-25 14:44:30 +02:00 |
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Yuri Sizov
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788c4d879b
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Fix typo in the build folder path
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2023-04-25 14:39:18 +02:00 |
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Yuri Sizov
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0eae65c97b
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Ensure concurrency and authorization
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2023-04-25 14:38:16 +02:00 |
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Yuri Sizov
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e200edbd90
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Add CI workflow to build releases
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2023-04-25 14:36:30 +02:00 |
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Yuri Sizov
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fb9b1d5f5c
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Add starter project sources and assets
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2023-04-25 13:27:42 +02:00 |
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Yuri Sizov
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4c54bad662
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Initial commit
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2023-04-25 12:47:39 +02:00 |
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