mirror of
https://github.com/godotengine/godot-docs-project-starters.git
synced 2026-09-03 23:33:31 +03:00
update instancing example
This commit is contained in:
@@ -1,22 +1,19 @@
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||||
[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=4 format=3 uid="uid://dm5jrnxmxnuof"]
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||||
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||||
[ext_resource path="res://assets/ballBlue_10.png" type="Texture" id=1]
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[ext_resource type="Texture2D" uid="uid://dv6rx85s1gy3i" path="res://assets/ballBlue_10.png" id="1"]
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[sub_resource type="PhysicsMaterial" id=1]
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[sub_resource type="PhysicsMaterial" id="1"]
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[sub_resource type="CircleShape2D" id=2]
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[sub_resource type="CircleShape2D" id="2"]
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radius = 37.1452
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[node name="Ball" type="RigidBody2D"]
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physics_material_override = SubResource( 1 )
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physics_material_override = SubResource("1")
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gravity_scale = 4.0
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__meta__ = {
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"_edit_group_": true
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}
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[node name="Sprite" type="Sprite" parent="."]
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scale = Vector2( 0.5, 0.5 )
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texture = ExtResource( 1 )
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.5, 0.5)
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texture = ExtResource("1")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 2 )
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shape = SubResource("2")
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@@ -1,9 +1,9 @@
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extends Node
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export (PackedScene) var Ball
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@export var Ball: PackedScene
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func _input(event):
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if event.is_action_pressed("click"):
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var new_ball = Ball.instance()
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var new_ball = Ball.instantiate()
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new_ball.position = get_viewport().get_mouse_position()
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add_child(new_ball)
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add_child(new_ball)
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@@ -1,165 +1,133 @@
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[gd_scene load_steps=13 format=2]
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[gd_scene load_steps=13 format=3 uid="uid://bc04jgq832nvc"]
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[ext_resource path="res://Main.gd" type="Script" id=1]
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[ext_resource path="res://Ball.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/Bouncy Platform Long.png" type="Texture" id=3]
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[ext_resource type="Script" path="res://Main.gd" id="1"]
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[ext_resource type="PackedScene" uid="uid://dm5jrnxmxnuof" path="res://Ball.tscn" id="2"]
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[ext_resource type="Texture2D" uid="uid://dkq1swbmmxmbq" path="res://assets/Bouncy Platform Long.png" id="3"]
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[sub_resource type="PhysicsMaterial" id=1]
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[sub_resource type="PhysicsMaterial" id="1"]
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bounce = 0.5
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[sub_resource type="CapsuleShape2D" id=2]
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[sub_resource type="CapsuleShape2D" id="2"]
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radius = 28.7617
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height = 253.621
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height = 309.37
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[sub_resource type="PhysicsMaterial" id=3]
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[sub_resource type="PhysicsMaterial" id="3"]
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bounce = 0.5
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[sub_resource type="PhysicsMaterial" id=4]
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[sub_resource type="PhysicsMaterial" id="4"]
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bounce = 0.5
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[sub_resource type="PhysicsMaterial" id=5]
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[sub_resource type="PhysicsMaterial" id="5"]
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bounce = 0.5
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[sub_resource type="PhysicsMaterial" id=6]
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[sub_resource type="PhysicsMaterial" id="6"]
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bounce = 0.5
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[sub_resource type="PhysicsMaterial" id=7]
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[sub_resource type="PhysicsMaterial" id="7"]
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bounce = 0.5
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[sub_resource type="PhysicsMaterial" id=8]
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[sub_resource type="PhysicsMaterial" id="8"]
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bounce = 0.5
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[sub_resource type="PhysicsMaterial" id=9]
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[sub_resource type="PhysicsMaterial" id="9"]
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bounce = 0.5
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[node name="Main" type="Node"]
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script = ExtResource( 1 )
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Ball = ExtResource( 2 )
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script = ExtResource("1")
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Ball = ExtResource("2")
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[node name="WallContainer" type="Node" parent="."]
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[node name="Wall2" type="StaticBody2D" parent="WallContainer"]
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editor/display_folded = true
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position = Vector2( 880.952, 495.157 )
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position = Vector2(880.952, 495.157)
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rotation = -0.264907
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physics_material_override = SubResource( 1 )
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__meta__ = {
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"_edit_group_": true
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}
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physics_material_override = SubResource("1")
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[node name="Sprite" type="Sprite" parent="WallContainer/Wall2"]
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texture = ExtResource( 3 )
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[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall2"]
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texture = ExtResource("3")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall2"]
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rotation = 1.5708
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shape = SubResource( 2 )
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shape = SubResource("2")
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[node name="Wall7" type="StaticBody2D" parent="WallContainer"]
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editor/display_folded = true
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position = Vector2( 462.444, 216.865 )
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position = Vector2(462.444, 216.865)
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rotation = -1.02983
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physics_material_override = SubResource( 3 )
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__meta__ = {
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"_edit_group_": true
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}
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physics_material_override = SubResource("3")
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[node name="Sprite" type="Sprite" parent="WallContainer/Wall7"]
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texture = ExtResource( 3 )
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[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall7"]
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texture = ExtResource("3")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall7"]
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rotation = 1.5708
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shape = SubResource( 2 )
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shape = SubResource("2")
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[node name="Wall8" type="StaticBody2D" parent="WallContainer"]
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editor/display_folded = true
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position = Vector2( 585.534, 221.147 )
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position = Vector2(585.534, 221.147)
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rotation = 1.07416
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physics_material_override = SubResource( 4 )
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__meta__ = {
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"_edit_group_": true
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}
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physics_material_override = SubResource("4")
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[node name="Sprite" type="Sprite" parent="WallContainer/Wall8"]
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texture = ExtResource( 3 )
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[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall8"]
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texture = ExtResource("3")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall8"]
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rotation = 1.5708
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shape = SubResource( 2 )
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shape = SubResource("2")
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[node name="Wall4" type="StaticBody2D" parent="WallContainer"]
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editor/display_folded = true
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position = Vector2( 996.874, 342.897 )
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position = Vector2(996.874, 342.897)
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rotation = -1.5708
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physics_material_override = SubResource( 5 )
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__meta__ = {
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"_edit_group_": true
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}
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physics_material_override = SubResource("5")
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||||
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||||
[node name="Sprite" type="Sprite" parent="WallContainer/Wall4"]
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texture = ExtResource( 3 )
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[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall4"]
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texture = ExtResource("3")
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||||
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||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall4"]
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rotation = 1.5708
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shape = SubResource( 2 )
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shape = SubResource("2")
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||||
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[node name="Wall1" type="StaticBody2D" parent="WallContainer"]
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editor/display_folded = true
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position = Vector2( 148.047, 491.522 )
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position = Vector2(148.047, 491.522)
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rotation = 0.315662
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physics_material_override = SubResource( 6 )
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__meta__ = {
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"_edit_group_": true
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}
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physics_material_override = SubResource("6")
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[node name="Sprite" type="Sprite" parent="WallContainer/Wall1"]
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texture = ExtResource( 3 )
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[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall1"]
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texture = ExtResource("3")
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||||
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||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall1"]
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rotation = 1.5708
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shape = SubResource( 2 )
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shape = SubResource("2")
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||||
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||||
[node name="Wall5" type="StaticBody2D" parent="WallContainer"]
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editor/display_folded = true
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position = Vector2( 30.2087, 337.685 )
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position = Vector2(30.2087, 337.685)
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rotation = 1.5708
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||||
physics_material_override = SubResource( 7 )
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||||
__meta__ = {
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||||
"_edit_group_": true
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}
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physics_material_override = SubResource("7")
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||||
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||||
[node name="Sprite" type="Sprite" parent="WallContainer/Wall5"]
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texture = ExtResource( 3 )
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[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall5"]
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texture = ExtResource("3")
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||||
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[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall5"]
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rotation = 1.5708
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shape = SubResource( 2 )
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shape = SubResource("2")
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||||
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[node name="Wall3" type="StaticBody2D" parent="WallContainer"]
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editor/display_folded = true
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position = Vector2( 397.133, 570.384 )
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||||
physics_material_override = SubResource( 8 )
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||||
__meta__ = {
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||||
"_edit_group_": true
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||||
}
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||||
position = Vector2(397.133, 570.384)
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||||
physics_material_override = SubResource("8")
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||||
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||||
[node name="Sprite" type="Sprite" parent="WallContainer/Wall3"]
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||||
texture = ExtResource( 3 )
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||||
[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall3"]
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||||
texture = ExtResource("3")
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||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall3"]
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||||
rotation = 1.5708
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||||
shape = SubResource( 2 )
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||||
shape = SubResource("2")
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||||
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||||
[node name="Wall6" type="StaticBody2D" parent="WallContainer"]
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||||
editor/display_folded = true
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position = Vector2( 699.667, 571.226 )
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physics_material_override = SubResource( 9 )
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||||
__meta__ = {
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||||
"_edit_group_": true
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||||
}
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||||
position = Vector2(699.667, 571.226)
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physics_material_override = SubResource("9")
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||||
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||||
[node name="Sprite" type="Sprite" parent="WallContainer/Wall6"]
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||||
texture = ExtResource( 3 )
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||||
[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall6"]
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||||
texture = ExtResource("3")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall6"]
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||||
rotation = 1.5708
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||||
shape = SubResource( 2 )
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shape = SubResource("2")
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@@ -1,8 +1,9 @@
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[remap]
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||||
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||||
importer="texture"
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||||
type="StreamTexture"
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||||
path="res://.import/Bouncy Platform Long.png-9b2628c180785c5ec622adb5c4ee7b17.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dkq1swbmmxmbq"
|
||||
path="res://.godot/imported/Bouncy Platform Long.png-9b2628c180785c5ec622adb5c4ee7b17.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
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||||
}
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||||
@@ -10,25 +11,24 @@ metadata={
|
||||
[deps]
|
||||
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||||
source_file="res://assets/Bouncy Platform Long.png"
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||||
dest_files=[ "res://.import/Bouncy Platform Long.png-9b2628c180785c5ec622adb5c4ee7b17.stex" ]
|
||||
dest_files=["res://.godot/imported/Bouncy Platform Long.png-9b2628c180785c5ec622adb5c4ee7b17.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -1,8 +1,9 @@
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||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Bouncy Platform Medium.png-7896338a5f44da1e83084c154a3c4a9e.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://blqm0e7gm75u3"
|
||||
path="res://.godot/imported/Bouncy Platform Medium.png-7896338a5f44da1e83084c154a3c4a9e.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
@@ -10,25 +11,24 @@ metadata={
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Bouncy Platform Medium.png"
|
||||
dest_files=[ "res://.import/Bouncy Platform Medium.png-7896338a5f44da1e83084c154a3c4a9e.stex" ]
|
||||
dest_files=["res://.godot/imported/Bouncy Platform Medium.png-7896338a5f44da1e83084c154a3c4a9e.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/ballBlue_10.png-a6ac20f1eeff46860499a0f8c7bba4ff.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dv6rx85s1gy3i"
|
||||
path="res://.godot/imported/ballBlue_10.png-a6ac20f1eeff46860499a0f8c7bba4ff.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
@@ -10,25 +11,24 @@ metadata={
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/ballBlue_10.png"
|
||||
dest_files=[ "res://.import/ballBlue_10.png-a6ac20f1eeff46860499a0f8c7bba4ff.stex" ]
|
||||
dest_files=["res://.godot/imported/ballBlue_10.png-a6ac20f1eeff46860499a0f8c7bba4ff.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
[gd_resource type="Environment" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="ProceduralSky" id=1]
|
||||
sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
|
||||
sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
|
||||
sky_curve = 0.25
|
||||
ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
|
||||
ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
|
||||
ground_curve = 0.01
|
||||
sun_energy = 16.0
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 1 )
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.png"
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dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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1
src/instancing_starter/icon.svg
Normal file
1
src/instancing_starter/icon.svg
Normal file
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After Width: | Height: | Size: 4.1 KiB |
37
src/instancing_starter/icon.svg.import
Normal file
37
src/instancing_starter/icon.svg.import
Normal file
@@ -0,0 +1,37 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dlj0lug17ph0p"
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path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.svg"
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dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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@@ -6,18 +6,14 @@
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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config_version=5
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|
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[application]
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|
||||
config/name="instancing"
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run/main_scene="res://Main.tscn"
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config/icon="res://icon.png"
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config/features=PackedStringArray("4.0")
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config/icon="res://icon.svg"
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[importer_defaults]
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@@ -44,10 +40,6 @@ texture={
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click={
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"deadzone": 0.5,
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]
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null)
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]
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}
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|
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[rendering]
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|
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environment/default_environment="res://default_env.tres"
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|
||||
Reference in New Issue
Block a user