mirror of
https://github.com/godotengine/godot-docs-l10n.git
synced 2025-12-31 09:49:22 +03:00
Merge Sphinx translations with Weblate translations, sync classref
This commit is contained in:
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@@ -117,8 +117,8 @@ GDScript 专用的实用函数及注解列表,可在任何脚本中访问。
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----
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Annotations
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-----------
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注解
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----
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.. _class_@GDScript_annotation_@export:
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@@ -372,7 +372,7 @@ AABB
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:ref:`int<class_int>` **get_shortest_axis_index** **(** **)** |const|
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返回该 **AABB** 最短轴的索引(根据 :ref:`Vector3<class_Vector3>` 的 ``AXIS_*`` 常量)。
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返回该 **AABB** 最短轴的索引(根据 :ref:`Vector3<class_Vector3>`::AXIS\* 常量)。
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.. rst-class:: classref-item-separator
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||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
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|
||||
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||||
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|
||||
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|
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|
||||
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||||
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|
||||
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|
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
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|
||||
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|
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|
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.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
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||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
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|
||||
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||||
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|
||||
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|
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.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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||||
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||||
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|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
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|
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||||
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|
||||
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||||
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|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
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|
||||
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||||
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|
||||
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||||
|
||||
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|
||||
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||||
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||||
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||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
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|
||||
|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectHighPassFilter.xml.
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectHighShelfFilter.xml.
|
||||
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|
||||
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||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectInstance.xml.
|
||||
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|
||||
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|
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|
||||
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||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectLimiter.xml.
|
||||
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|
||||
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|
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||||
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|
||||
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||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectLowPassFilter.xml.
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectLowShelfFilter.xml.
|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioEffectLowShelfFilter.xml.
|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectNotchFilter.xml.
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectPanner.xml.
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectPhaser.xml.
|
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|
||||
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||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectPitchShift.xml.
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||||
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|
||||
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||||
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||||
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||||
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.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectRecord.xml.
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioEffectRecord.xml.
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||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectReverb.xml.
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||||
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|
||||
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|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectSpectrumAnalyzer.xml.
|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioEffectSpectrumAnalyzer.xml.
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||||
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|
||||
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||||
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|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioEffectSpectrumAnalyzerInstance.xml.
|
||||
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|
||||
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||||
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||||
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||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectStereoEnhance.xml.
|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioEffectStereoEnhance.xml.
|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioListener2D.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioListener2D.xml.
|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioListener3D.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioListener3D.xml.
|
||||
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||||
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|
||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioServer.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioServer.xml.
|
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|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStream.xml.
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||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStream.xml.
|
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|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamGenerator.xml.
|
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.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStreamGenerator.xml.
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||||
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|
||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamGeneratorPlayback.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStreamGeneratorPlayback.xml.
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|
||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamMicrophone.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStreamMicrophone.xml.
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||||
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|
||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/minimp3/doc_classes/AudioStreamMP3.xml.
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/modules/minimp3/doc_classes/AudioStreamMP3.xml.
|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/vorbis/doc_classes/AudioStreamOggVorbis.xml.
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||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/modules/vorbis/doc_classes/AudioStreamOggVorbis.xml.
|
||||
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||||
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|
||||
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||||
|
||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamPlayback.xml.
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||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStreamPlayback.xml.
|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/vorbis/doc_classes/AudioStreamPlaybackOggVorbis.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/modules/vorbis/doc_classes/AudioStreamPlaybackOggVorbis.xml.
|
||||
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamPlaybackPolyphonic.xml.
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStreamPlaybackPolyphonic.xml.
|
||||
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||||
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|
||||
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||||
|
||||
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||||
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||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamPlaybackResampled.xml.
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStreamPlaybackResampled.xml.
|
||||
|
||||
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|
||||
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||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamPlayer.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStreamPlayer.xml.
|
||||
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||||
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|
||||
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||||
|
||||
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|
||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamPlayer2D.xml.
|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStreamPlayer2D.xml.
|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamPlayer3D.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStreamPlayer3D.xml.
|
||||
|
||||
.. _class_AudioStreamPlayer3D:
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamPolyphonic.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStreamPolyphonic.xml.
|
||||
|
||||
.. _class_AudioStreamPolyphonic:
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamRandomizer.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStreamRandomizer.xml.
|
||||
|
||||
.. _class_AudioStreamRandomizer:
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamWAV.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioStreamWAV.xml.
|
||||
|
||||
.. _class_AudioStreamWAV:
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/BackBufferCopy.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/BackBufferCopy.xml.
|
||||
|
||||
.. _class_BackBufferCopy:
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/BaseButton.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/BaseButton.xml.
|
||||
|
||||
.. _class_BaseButton:
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/BaseMaterial3D.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/BaseMaterial3D.xml.
|
||||
|
||||
.. _class_BaseMaterial3D:
|
||||
|
||||
@@ -479,7 +479,7 @@ enum **TextureFilter**:
|
||||
|
||||
:ref:`TextureFilter<enum_BaseMaterial3D_TextureFilter>` **TEXTURE_FILTER_NEAREST** = ``0``
|
||||
|
||||
纹理过滤器仅读取最邻近的像素。最简单快速的过滤方法,但纹理看起来会像素化。
|
||||
纹理过滤仅从最近的像素读取。这使得纹理从近距离看是像素化的,从远处看是颗粒状的(由于多级渐远纹理没有被采样)。
|
||||
|
||||
.. _class_BaseMaterial3D_constant_TEXTURE_FILTER_LINEAR:
|
||||
|
||||
@@ -487,7 +487,7 @@ enum **TextureFilter**:
|
||||
|
||||
:ref:`TextureFilter<enum_BaseMaterial3D_TextureFilter>` **TEXTURE_FILTER_LINEAR** = ``1``
|
||||
|
||||
纹理过滤器在最邻近的 4 个像素之间混合。如果你想要避免像素化风格,但又不想使用 mipmap,那么请使用这个选项。
|
||||
纹理过滤在最近的 4 个像素之间进行混合。这使得纹理从近处看起来很平滑,从远处看起来却有颗粒感(由于多级渐远纹理没有被采样)。
|
||||
|
||||
.. _class_BaseMaterial3D_constant_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS:
|
||||
|
||||
@@ -495,7 +495,7 @@ enum **TextureFilter**:
|
||||
|
||||
:ref:`TextureFilter<enum_BaseMaterial3D_TextureFilter>` **TEXTURE_FILTER_NEAREST_WITH_MIPMAPS** = ``2``
|
||||
|
||||
纹理过滤器读取最邻近的 mipmap 中的最邻近的像素。带有 mipmap 的纹理的最快读取方法。
|
||||
纹理过滤从最近的像素读取并在最近的 2 个多级渐远纹理之间进行混合(或者如果 :ref:`ProjectSettings.rendering/textures/default_filters/use_nearest_mipmap_filter<class_ProjectSettings_property_rendering/textures/default_filters/use_nearest_mipmap_filter>` 为 ``true``\ ,则使用最近的多级渐远纹理)。这使得纹理从近处看起来像素化,从远处看起来平滑。
|
||||
|
||||
.. _class_BaseMaterial3D_constant_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS:
|
||||
|
||||
@@ -503,7 +503,7 @@ enum **TextureFilter**:
|
||||
|
||||
:ref:`TextureFilter<enum_BaseMaterial3D_TextureFilter>` **TEXTURE_FILTER_LINEAR_WITH_MIPMAPS** = ``3``
|
||||
|
||||
纹理过滤器在最邻近的 4 个像素和最邻近的 2 个 mipmap 之间混合。请在大多数情况下使用,因为 mipmap 对于平滑远离相机的像素很重要。
|
||||
纹理过滤在最近的 4 个像素和最近的 2 个多级渐远纹理之间进行混合(或者如果 :ref:`ProjectSettings.rendering/textures/default_filters/use_nearest_mipmap_filter<class_ProjectSettings_property_rendering/textures/default_filters/use_nearest_mipmap_filter>` 为 ``true``\ ,则使用最近的多级渐远纹理)。这使得纹理从近处看起来平滑,从远处看起来也平滑。
|
||||
|
||||
.. _class_BaseMaterial3D_constant_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC:
|
||||
|
||||
@@ -511,7 +511,7 @@ enum **TextureFilter**:
|
||||
|
||||
:ref:`TextureFilter<enum_BaseMaterial3D_TextureFilter>` **TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC** = ``4``
|
||||
|
||||
纹理过滤器读取最邻近的像素,但会根据表面和相机视图之间的夹角选择 mipmap。可以减少几乎与相机成一直线的表面的不自然情况。各向异性过滤级别可以通过调整 :ref:`ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level<class_ProjectSettings_property_rendering/textures/default_filters/anisotropic_filtering_level>` 来改变。
|
||||
纹理过滤从最近的像素读取并根据表面和相机视图之间的角度在 2 个多级渐远纹理之间进行混合(或者如果 :ref:`ProjectSettings.rendering/textures/default_filters/use_nearest_mipmap_filter<class_ProjectSettings_property_rendering/textures/default_filters/use_nearest_mipmap_filter>` 为 ``true``\ ,则使用最近的多级渐远纹理)。这使得纹理从近处看起来像素化,从远处看起来平滑。各向异性过滤提高了几乎与相机位于一条线上的表面上的纹理质量,但速度稍慢。各向异性过滤级别可以通过调整 :ref:`ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level<class_ProjectSettings_property_rendering/textures/default_filters/anisotropic_filtering_level>` 来改变。
|
||||
|
||||
.. _class_BaseMaterial3D_constant_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC:
|
||||
|
||||
@@ -519,7 +519,7 @@ enum **TextureFilter**:
|
||||
|
||||
:ref:`TextureFilter<enum_BaseMaterial3D_TextureFilter>` **TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC** = ``5``
|
||||
|
||||
纹理过滤器在最邻近的 4 个像素之间进行混合,并会根据表面和相机视图之间的夹角选择 mipmap。可以减少几乎与相机成一直线的表面的不自然情况。这是过滤选项中最慢的一个,但可以得到最高质量的纹理。各向异性过滤级别可以通过调整 :ref:`ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level<class_ProjectSettings_property_rendering/textures/default_filters/anisotropic_filtering_level>` 来改变。
|
||||
纹理过滤在最近的 4 个像素之间进行混合,并基于表面与相机视图之间的角度在 2 个多级渐远纹理之间进行混合 (或者如果 :ref:`ProjectSettings.rendering/textures/default_filters/use_nearest_mipmap_filter<class_ProjectSettings_property_rendering/textures/default_filters/use_nearest_mipmap_filter>` 为 ``true``\ ,则使用最近的多级渐远纹理)。这使得纹理从近处看起来平滑,从远处看起来也平滑。各向异性过滤提高了几乎与相机位于一条线的表面上的纹理质量,但速度稍慢。各向异性过滤级别可以通过调整 :ref:`ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level<class_ProjectSettings_property_rendering/textures/default_filters/anisotropic_filtering_level>` 来改变。
|
||||
|
||||
.. _class_BaseMaterial3D_constant_TEXTURE_FILTER_MAX:
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Basis.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/Basis.xml.
|
||||
|
||||
.. _class_Basis:
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/BitMap.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/BitMap.xml.
|
||||
|
||||
.. _class_BitMap:
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Bone2D.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/Bone2D.xml.
|
||||
|
||||
.. _class_Bone2D:
|
||||
|
||||
|
||||
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Reference in New Issue
Block a user