Merge Sphinx translations with Weblate translations

This commit is contained in:
Rémi Verschelde
2024-05-10 15:40:39 +02:00
parent b36bf0ee1b
commit 9dc10ea752
6440 changed files with 24150 additions and 22237 deletions

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@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -54,7 +54,6 @@ msgid ""
"Double-check their license before using those assets in a project."
msgstr ""
#, fuzzy
msgid "Requirements"
msgstr "Nároky"
@@ -105,7 +104,7 @@ msgid ""
msgstr ""
msgid "Inclusion"
msgstr ""
msgstr "Inkluze"
msgid ""
"The license does not specify how it has to be included, so anything is valid "
@@ -235,7 +234,6 @@ msgid ""
"About** dialog and going to the **Third-party Licenses** tab."
msgstr ""
#, fuzzy
msgid "ENet"
msgstr "ENet"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -46,7 +46,7 @@ msgid "New pages since version 4.1"
msgstr "Nové tutorialy od verze 3.0"
msgid "C#"
msgstr ""
msgstr "C#"
#, fuzzy
msgid ":ref:`doc_c_sharp_diagnostics`"
@@ -59,9 +59,8 @@ msgstr "Vývoj"
msgid ":ref:`doc_2d_coordinate_systems`"
msgstr ":ref:`doc_what_are_godot_classes`"
#, fuzzy
msgid "Migrating"
msgstr "Osvětlení"
msgstr "Migrování"
#, fuzzy
msgid ":ref:`doc_upgrading_to_godot_4.2`"
@@ -267,7 +266,7 @@ msgid "New pages since version 3.3"
msgstr "Nové výukové programy od verze 3.1"
msgid "C++"
msgstr ""
msgstr "C++"
#, fuzzy
msgid ":ref:`doc_cpp_usage_guidelines`"

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@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -41,20 +41,20 @@ msgid ""
"See :ref:`doc_system_requirements` for hardware and software version "
"requirements."
msgstr ""
"Informace o požadavcích na hardware a verzi softwaru naleznete v :ref:"
"`doc_system_requirements`."
msgid "**Can run both the editor and exported projects:**"
msgstr "**Dokáží spustit jak editor, tak exportované projekty:**"
#, fuzzy
msgid "Windows (x86, 64-bit and 32-bit)."
msgstr "Windows 7 a novější (64bitový a 32bitový)."
msgstr "Windows (x86, 64-bit a 32-bit)."
msgid "macOS (x86 and ARM, 64-bit only)."
msgstr ""
msgstr "macOS (x86 a ARM, pouze 64-bit)."
#, fuzzy
msgid "Linux (x86 and ARM, 64-bit and 32-bit)."
msgstr "Windows 7 a novější (64bitový a 32bitový)."
msgstr "Linux (x86 a ARM, 64-bit a 32-bit)."
msgid ""
"Binaries are statically linked and can run on any distribution if compiled "
@@ -68,10 +68,12 @@ msgid ""
"github.com/godotengine/buildroot>`__, allowing for binaries that work across "
"common Linux distributions (including LTS variants)."
msgstr ""
"Oficiální binární soubory jsou kompilovány pomocí `Godot Engine buildroot "
"<https://github.com/godotengine/buildroot>`__, což umožňuje, aby binární "
"soubory fungovaly v běžných distribucích Linuxu (včetně variant LTS)."
#, fuzzy
msgid "Android (editor support is experimental)."
msgstr "Android 6.0 nebo novější (podpora editoru je ve experimentální)."
msgstr "Android (podpora editoru je experimentální)."
msgid ""
":ref:`Web browsers <doc_using_the_web_editor>`. Experimental in 4.0, using "
@@ -83,8 +85,9 @@ msgstr ""
msgid "**Runs exported projects:**"
msgstr "**Spustí exportované projekty:**"
#, fuzzy
msgid "iOS."
msgstr ""
msgstr "iOS."
msgid ":ref:`Consoles <doc_consoles>`."
msgstr ":ref:`Konzole <doc_consoles>`."
@@ -130,9 +133,8 @@ msgstr ""
msgid "GDScript :ref:`debugger <doc_debugger_panel>`."
msgstr "GDSkript :ref:`debugger <doc_debugger_panel>`."
#, fuzzy
msgid "Support for debugging in threads is available since 4.2."
msgstr "Zatím neexistuje podpora pro ladění ve vláknech."
msgstr "Podpora ladění ve vláknech je k dispozici od verze 4.2."
msgid ""
"Visual profiler with CPU and GPU time indications for each step of the "
@@ -458,6 +460,8 @@ msgid ""
"When using the Forward+ backend, a depth prepass is used to improve "
"performance in complex scenes by reducing the cost of overdraw."
msgstr ""
"Při použití backendu Forward+ se ke zlepšení výkonu ve složitých scénách "
"používá hloubkový prepass, který snižuje náklady na překreslení."
msgid ""
":ref:`doc_variable_rate_shading` on supported GPUs in Forward+ and Forward "
@@ -474,9 +478,11 @@ msgid ""
"Supports Burley, Lambert, Lambert Wrap (half-Lambert) and Toon diffuse "
"shading modes."
msgstr ""
"Podporuje Burley, Lambert, Lambert Wrap (poloviční-Lambert) a Toon diffuse "
"stínovací model."
msgid "Supports Schlick-GGX, Toon and Disabled specular shading modes."
msgstr ""
msgstr "Podporuje Schlick-GGX, Toon a Disabled specular stínovací mód."
msgid "Uses a roughness-metallic workflow with support for ORM textures."
msgstr "Používá roughness-metallic postup s podporou ORM textury."
@@ -489,24 +495,23 @@ msgstr ""
msgid "Normal mapping."
msgstr "Normální mapování."
#, fuzzy
msgid ""
"Parallax/relief mapping with automatic level of detail based on distance."
msgstr ""
"*GLES3:* Parallax / reliéfní mapování s automatickou úrovní detailů na "
"základě vzdálenosti."
"Parallax / reliéfní mapování s automatickou úrovní detailů podle vzdálenosti."
msgid "Detail mapping for the albedo and normal maps."
msgstr ""
msgstr "Detailní mapování pro albedo a normal mapy."
#, fuzzy
msgid "Sub-surface scattering and transmittance."
msgstr "*GLES3:* Podpovrchový rozptyl a propustnost."
msgstr "Podpovrchový rozptyl a propustnost."
msgid ""
"Screen-space refraction with support for material roughness (resulting in "
"blurry refraction)."
msgstr ""
"Lom v prostoru obrazovky s podporou drsnosti materiálu (výsledkem je "
"rozmazaný lom)."
#, fuzzy
msgid "Proximity fade (soft particles) and distance fade."
@@ -537,21 +542,26 @@ msgstr "Všesměrová světla."
msgid "Spot lights with adjustable cone angle and attenuation."
msgstr "Bodová světla s nastavitelným úhlem kužele a útlumem."
#, fuzzy
msgid ""
"Specular, indirect light, and volumetric fog energy can be adjusted on a per-"
"light basis."
msgstr "Zrcadlovou energii lze nastavit pro každé světlo zvlášť."
msgstr ""
"Zrcadlové, nepřímé světlo a sílu objemové mlhy lze nastavit pro každé světlo "
"zvlášť."
msgid ""
"Adjustable light \"size\" for fake area lights (will also make shadows "
"blurrier)."
msgstr ""
"Nastavitelná \"velikost\" světla pro falešná plošná světla (díky tomu budou "
"stíny rozmazanější)."
msgid ""
"Optional distance fade system to fade distant lights and their shadows, "
"improving performance."
msgstr ""
"Volitelný systém ztlumení vzdálenosti pro ztlumení vzdálených světel a "
"jejich stínů, což zlepšuje výkon."
msgid ""
"When using the Forward+ backend (default on desktop), lights are rendered "
@@ -583,9 +593,8 @@ msgstr ""
"*OmniLight:* Duální parabolid (rychlý) nebo cubemap (pomalejší, ale "
"přesnější). Podporuje barevné textury projektorů ve formě panoramat."
#, fuzzy
msgid "*SpotLight:* Single texture. Supports colored projector textures."
msgstr "*SpotLight:* Jedna textura."
msgstr "*SpotLight:* Jedna textura. Podporuje barevné textury projektoru."
msgid ""
"Shadow normal offset bias and shadow pancaking to decrease the amount of "
@@ -723,11 +732,19 @@ msgid ""
"every frame."
msgstr ""
#, fuzzy
msgid ""
"Support for nearest, bilinear, trilinear or anisotropic texture filtering "
"(configured globally)."
msgstr "Nejbližší, bilineární, trilineární nebo anizotropní filtrování."
msgstr ""
"Podpora nejbližšího, bilineárního, trilineárního nebo anizotropního "
"filtrování textur (konfigurováno globálně)."
#, fuzzy
msgid ""
"Optional distance fade system to fade distant decals, improving performance."
msgstr ""
"Volitelný systém ztlumení vzdálenosti pro ztlumení vzdálených světel a "
"jejich stínů, což zlepšuje výkon."
msgid ""
"When using the Forward+ backend (default on desktop), decals are rendered "
@@ -771,26 +788,23 @@ msgstr ""
msgid "Exponential height fog."
msgstr ""
#, fuzzy
msgid ""
"Support for automatic fog color depending on the sky color (aerial "
"perspective)."
msgstr ""
"Podpora automatické hloubkové barvy mlhy v závislosti na směru kamery (podle "
"barvy slunce)."
"Podpora automatické barvy mlhy v závislosti na barvě nebe (letecká "
"perspektiva)."
#, fuzzy
msgid "Support for sun scattering in the fog."
msgstr "Podpora doplňků vizuálních shaderu."
msgstr "Podpora rozptylu slunce v mlze."
msgid ""
"Support for controlling how much fog rendering should affect the sky, with "
"separate controls for traditional and volumetric fog."
msgstr ""
#, fuzzy
msgid "Support for making specific materials ignore fog."
msgstr "Podpora doplňků vizuálních shaderu."
msgstr "Podpora pro ignorování mlhy u konkrétních materiálů."
msgid "**Volumetric fog:**"
msgstr ""
@@ -853,11 +867,12 @@ msgstr "**Následné zpracování:**"
msgid "Tonemapping (Linear, Reinhard, Filmic, ACES)."
msgstr "Tonemapování (lineární, Reinhard, filmový, ACES)."
#, fuzzy
msgid ""
"Automatic exposure adjustments based on viewport brightness (and manual "
"exposure override)."
msgstr "*GLES3:* Automatické úpravy expozice na základě jasu výřezu."
msgstr ""
"*GLES3:*Automatické nastavení expozice na základě jasu na obrazovce (a ruční "
"přenastavení expozice)."
msgid ""
"Near and far depth of field with adjustable bokeh simulation (box, hexagon, "
@@ -868,13 +883,12 @@ msgstr ""
msgid "Screen-space ambient occlusion (SSAO) at half or full resolution."
msgstr "*GLES3:* Okolní okluze obrazovky."
#, fuzzy
msgid ""
"Glow/bloom with optional bicubic upscaling and several blend modes "
"available: Screen, Soft Light, Add, Replace, Mix."
msgstr ""
"GLow/bloom s volitelným bikubickým upscalingem a několika dostupnými režimy "
"prolnutí: Obrazovka, Měkké světlo, Přidat, Nahradit."
"GLow/bloom s volitelným bikubickým zvětšením a několika dostupnými režimy "
"prolnutí: Screen, Soft Light, Add, Replace, Mix."
msgid "Glow can have a colored dirt map texture, acting as a lens dirt effect."
msgstr ""
@@ -884,9 +898,8 @@ msgid ""
"<doc_environment_and_post_processing_using_glow_to_blur_the_screen>`."
msgstr ""
#, fuzzy
msgid "Color correction using a one-dimensional ramp or a 3D LUT texture."
msgstr "Korekce barev pomocí jednorozměrné rampy."
msgstr "Korekce barev pomocí jednorozměrné rampy nebo 3D LUT textury."
msgid "Roughness limiter to reduce the impact of specular aliasing."
msgstr ""
@@ -900,12 +913,11 @@ msgstr "**Filtrování textur:**"
msgid "Nearest, bilinear, trilinear or anisotropic filtering."
msgstr "Nejbližší, bilineární, trilineární nebo anizotropní filtrování."
#, fuzzy
msgid ""
"Filtering options are defined on a per-use basis, not a per-texture basis."
msgstr ""
"Dithering lze určit na základě počtu pixelů nebo na základě jednotlivých "
"objektů."
"Možnosti filtrování jsou definovány pro jednotlivá použití, nikoli pro "
"jednotlivé textury."
msgid "**Texture compression:**"
msgstr "**Komprese textur:**"
@@ -913,19 +925,16 @@ msgstr "**Komprese textur:**"
msgid "Basis Universal (slow, but results in smaller files)."
msgstr ""
#, fuzzy
msgid "BPTC for high-quality compression (not supported on macOS)."
msgstr ""
"*GLES3:* BPTC pro vysoce kvalitní kompresi (není podporováno v systému "
"MacOS)."
"macOS)."
#, fuzzy
msgid "ETC2 (not supported on macOS)."
msgstr "*GLES3:* ETC2 (není podporováno v systému MacOS)."
msgstr "*GLES3:* ETC2 (není podporováno v systému macOS)."
#, fuzzy
msgid "S3TC (not supported on mobile/Web platforms)."
msgstr "S3TC (podporováno pouze na platformách pro stolní počítače)."
msgstr "S3TC (není podporováno na mobilních/webových platformách)."
msgid "**Anti-aliasing:**"
msgstr "**Anti aliasing:**"
@@ -957,9 +966,8 @@ msgid ""
"material basis."
msgstr ""
#, fuzzy
msgid "**Resolution scaling:**"
msgstr "**Odrazy:**"
msgstr "**zvyšování rozlišení**"
msgid ""
"Support for :ref:`rendering 3D at a lower resolution "
@@ -978,26 +986,24 @@ msgid ""
"lower resolution scales. It can also be modified with a manual offset."
msgstr ""
#, fuzzy
msgid ""
"Most effects listed above can be adjusted for better performance or to "
"further improve quality. This can be helpful when :ref:`using Godot for "
"offline rendering <doc_creating_movies>`."
msgstr ""
"Většina z těchto efektů může být upravena pro lepší výkon nebo pro další "
"zlepšení kvality. To může být užitečné při použití Godota pro offline "
"vykreslování."
"Většinu výše uvedených efektů lze upravit pro lepší výkon nebo další "
"zlepšení kvality. To může být užitečné při :ref:`používání Godota pro "
"offline renderování <doc_creating_movies>`."
msgid "3D tools"
msgstr "3D nástroje"
#, fuzzy
msgid ""
"Built-in meshes: cube, cylinder/cone, (hemi)sphere, prism, plane, quad, "
"torus, ribbon, tube."
msgstr ""
"Vestavěná oka: kostka, válec / kužel, (hemi) koule, hranol, rovina, "
"čtyřúhelník."
"Vestavěné sítě: krychle, válec/kužel, (polo)koule, hranol, rovina, "
"čtyřúhelník, torus, stuha, trubka."
msgid ":ref:`GridMaps <doc_using_gridmaps>` for 3D tile-based level design."
msgstr ""
@@ -1023,11 +1029,12 @@ msgstr "Uzel PathFollow3D, aby uzly sledovaly Path3D."
msgid ":ref:`3D geometry helper class <class_Geometry3D>`."
msgstr "Pomocná třída 3D geometrie."
#, fuzzy
msgid ""
"Support for exporting the current scene as a glTF 2.0 file, both from the "
"editor and at run-time from an exported project."
msgstr "Generování navigačních sítí z editoru."
msgstr ""
"Podpora exportu aktuální scény jako souboru glTF 2.0, a to jak z editoru, "
"tak za běhu z exportovaného projektu."
msgid "3D physics"
msgstr "3D fyzika"
@@ -1041,11 +1048,12 @@ msgstr "Měkká tělesa."
msgid "Ragdolls."
msgstr "Ragdoll."
#, fuzzy
msgid ""
"Built-in shapes: cuboid, sphere, capsule, cylinder, world boundary (infinite "
"plane)."
msgstr "Vestavěné tvary: kvádr, koule, kapsle, válec."
msgstr ""
"Vestavěné tvary: krychle, koule, kapsle, válec, hranice světa (nekonečná "
"rovina)."
msgid "Generate triangle collision shapes for any mesh from the editor."
msgstr ""
@@ -1097,11 +1105,10 @@ msgid ""
msgstr ""
"Podpora pro :ref:`cross-language scripting <doc_cross_language_scripting>`."
#, fuzzy
msgid ""
"Many 2D, 3D and 4D linear algebra data types such as vectors and transforms."
msgstr ""
"Mnoho typů pro 2D a 3D lineární algebru, jako jsou vektory a transformace."
"Mnoho 2D, 3D a 4D lineárních typů dat, jako jsou vektory a transformace."
msgid ":ref:`GDScript: <toc-learn-scripting-gdscript>`"
msgstr ":ref:`GDScript: <toc-learn-scripting-gdscript>`"
@@ -1140,7 +1147,7 @@ msgstr ""
#, fuzzy
msgid "Full support for the C# 10.0 syntax and features."
msgstr "Plná podpora syntaxe a funkcí C # 7.0."
msgstr "Kompletní podpora syntaxe C# 10.0 a funkcí."
msgid ""
"Supports Windows, Linux, and macOS. As of 4.2 experimental support for "
@@ -1166,9 +1173,8 @@ msgid ""
msgstr ""
"Doporučujeme používat externí editor, abyste mohli využívat funkce IDE."
#, fuzzy
msgid "**GDExtension (C, C++, Rust, D, ...):**"
msgstr "**GDNative (C, C ++, Rust, D, ...):**"
msgstr "**GDRozšíření (C, C++, Rust, D, ...):**"
msgid ""
"When you need it, link to native libraries for higher performance and third-"
@@ -1224,13 +1230,11 @@ msgid ""
"AudioStreamPlayer node)."
msgstr ""
#, fuzzy
msgid "Support for random volume and pitch."
msgstr "Podpora doplňků vizuálních shaderu."
msgstr "Podpora náhodné hlasitosti a výšky tónu."
#, fuzzy
msgid "Support for real-time pitch scaling."
msgstr "Podpora doplňků vizuálních shaderu."
msgstr "Podpora změny výšky tónu v reálném čase."
msgid ""
"Support for sequential/random sample selection, including repetition "
@@ -1243,10 +1247,10 @@ msgid ""
msgstr ""
"Uzel Listener2D (Listener3D) k poslechu z jiné polohy než kamera ve 2D (3D)."
#, fuzzy
msgid ""
"Support for :ref:`procedural audio generation <class_AudioStreamGenerator>`."
msgstr ":ref:`Proceduralní geometrie <toc-procedural_geometry>`."
msgstr ""
"Podpora pro :ref:`procedural audio generation <class_AudioStreamGenerator>`."
msgid "Audio input to record microphones."
msgstr ""
@@ -1278,9 +1282,8 @@ msgstr "Podpora pro :ref:`custom import plugins <doc_import_plugins>`."
msgid "**Formats:**"
msgstr "**Formáty:**"
#, fuzzy
msgid "*Images:* See :ref:`doc_importing_images`."
msgstr "*Obrázky:* Viz: odkaz: `doc_import_images`."
msgstr "*Obrázky:* Viz: ref: `doc_import_images`."
msgid "*Audio:*"
msgstr "*Zvuk:*"
@@ -1294,9 +1297,8 @@ msgstr "Ogg Vorbis."
msgid "MP3."
msgstr "MP3."
#, fuzzy
msgid "*3D scenes:* See :ref:`doc_importing_3d_scenes`."
msgstr "*Obrázky:* Viz: odkaz: `doc_import_images`."
msgstr "*3D scény:* viz :ref:`doc_importing_3d_scenes`."
msgid "glTF 2.0 *(recommended)*."
msgstr "glTF 2,0 *(doporučeno)*."
@@ -1319,11 +1321,11 @@ msgid ""
"imported as a 3D scene)."
msgstr "Wavefront OBJ (pouze statické scény, lze načíst přímo jako síť)."
#, fuzzy
msgid ""
"Support for loading glTF 2.0 scenes at run-time, including from an exported "
"project."
msgstr "Generování navigačních sítí z editoru."
msgstr ""
"Podpora načítání scén glTF 2.0 za běhu, a to i z exportovaného projektu."
msgid ""
"3D meshes use `Mikktspace <http://www.mikktspace.com/>`__ to generate "
@@ -1396,20 +1398,22 @@ msgid ""
"<doc_navigation_overview_2d>` and :ref:`3D <doc_navigation_overview_3d>`."
msgstr ""
#, fuzzy
msgid ""
"Generate navigation meshes from the editor or at run-time (including from an "
"exported project)."
msgstr "Generování navigačních sítí z editoru."
msgstr ""
"Vygenerovat navigační sítě z editoru nebo v době běhu (včetně z "
"exportovaného projektu)."
msgid "Networking"
msgstr "Sítě"
#, fuzzy
msgid ""
"Low-level TCP networking using :ref:`class_StreamPeer` and :ref:"
"`class_TCPServer`."
msgstr "Nízkoúrovňové sítě TCP pomocí StreamPeer a TCP_Server."
msgstr ""
"Nízkoúrovňové sítě TCP pomocí :ref:`class_StreamPeer` and :ref:"
"`class_TCPServer`."
#, fuzzy
msgid ""
@@ -1562,7 +1566,6 @@ msgid ""
"without a GPU or display server."
msgstr ""
#, fuzzy
msgid "Mobile"
msgstr "Mobilní"

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@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -185,7 +185,7 @@ msgid "Godot 4.3 (`master`)"
msgstr ""
#, fuzzy
msgid "April 2024 (estimate)"
msgid "June 2024 (estimate)"
msgstr "Prosinec 2021"
#, fuzzy
@@ -438,8 +438,8 @@ msgstr ""
msgid ""
"In particular, after the very length release cycle for 4.0, we are pivoting "
"to a faster paced development workflow, with the 4.1 release expected within "
"late Q2 / early Q3 2023."
"to a faster paced development workflow, 4.1 released 4 months after 4.0, and "
"4.2 released 4 months after 4.1"
msgstr ""
msgid ""

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@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -43,7 +43,6 @@ msgid ""
"requirements, and also consider following the recommendations."
msgstr ""
#, fuzzy
msgid "Requirements"
msgstr "Nároky"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -196,7 +196,7 @@ msgid "The ability to submit new assets."
msgstr ""
msgid "|image6|"
msgstr ""
msgstr "|obrázek6|"
msgid "image6"
msgstr "image6"
@@ -232,13 +232,13 @@ msgid "You can also access the AssetLib directly from Godot:"
msgstr ""
msgid "|image7|"
msgstr ""
msgstr "|obrázek7|"
msgid "image7"
msgstr "image7"
msgid "|image14|"
msgstr ""
msgstr "|obrázek14|"
msgid "image14"
msgstr "image14"
@@ -250,7 +250,7 @@ msgid ""
msgstr ""
msgid "|image8|"
msgstr ""
msgstr "|obrázek8|"
msgid "image8"
msgstr "image8"
@@ -282,7 +282,7 @@ msgid "When you click on an asset, you will see more information about it."
msgstr ""
msgid "|image9|"
msgstr ""
msgstr "|obrázek9|"
msgid "image9"
msgstr "image9"
@@ -294,7 +294,7 @@ msgid ""
msgstr ""
msgid "|image10|"
msgstr ""
msgstr "|obrázek10|"
msgid "image10"
msgstr "image10"
@@ -305,7 +305,7 @@ msgid ""
msgstr ""
msgid "|image11|"
msgstr ""
msgstr "|obrázek11|"
msgid "image11"
msgstr "image11"
@@ -319,7 +319,7 @@ msgid ""
msgstr ""
msgid "|image12|"
msgstr ""
msgstr "|obrázek12|"
msgid "image12"
msgstr "image12"
@@ -332,7 +332,7 @@ msgid ""
msgstr ""
msgid "|image13|"
msgstr ""
msgstr "|obrázek13|"
msgid "image13"
msgstr "image13"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -252,7 +252,7 @@ msgid ""
msgstr ""
msgid "Example:"
msgstr ""
msgstr "Příklad:"
msgid "Java"
msgstr ""

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -41,7 +41,6 @@ msgid ""
"export template."
msgstr ""
#, fuzzy
msgid "Requirements"
msgstr "Nároky"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -26,7 +26,6 @@ msgid ""
"`doc_exporting_for_ios`."
msgstr ""
#, fuzzy
msgid "Requirements"
msgstr "Nároky"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -27,7 +27,6 @@ msgid ""
"read :ref:`doc_exporting_for_linux`."
msgstr ""
#, fuzzy
msgid "Requirements"
msgstr "Nároky"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -26,7 +26,6 @@ msgid ""
"read :ref:`doc_exporting_for_macos`."
msgstr ""
#, fuzzy
msgid "Requirements"
msgstr "Nároky"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -26,14 +26,13 @@ msgid ""
"read :ref:`doc_exporting_for_web`."
msgstr ""
#, fuzzy
msgid "Requirements"
msgstr "Nároky"
msgid "To compile export templates for the Web, the following is required:"
msgstr ""
msgid "`Emscripten 1.39.9+ <https://emscripten.org>`__."
msgid "`Emscripten 3.1.39+ <https://emscripten.org>`__."
msgstr ""
msgid "`Python 3.6+ <https://www.python.org/>`__."
@@ -51,6 +50,14 @@ msgid ""
"`doc_introduction_to_the_buildsystem`."
msgstr ""
msgid ""
"Emscripten 3.1.39+ is recommended, but older 3.x versions are known to work."
msgstr ""
msgid ""
"Please note that the minimum requirement for GDExtension support is 3.1.14."
msgstr ""
msgid "Building export templates"
msgstr ""

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -26,7 +26,6 @@ msgid ""
"instead, read :ref:`doc_exporting_for_windows`."
msgstr ""
#, fuzzy
msgid "Requirements"
msgstr "Nároky"
@@ -188,7 +187,7 @@ msgstr ""
msgid ""
"After opening a command prompt, change to the root directory of the engine "
"source code (using ``cd``) and type::"
"source code (using ``cd``) and type:"
msgstr ""
msgid ""
@@ -335,13 +334,13 @@ msgstr ""
msgid ""
"Windows export templates are created by compiling Godot without the editor, "
"with the following flags::"
"with the following flags:"
msgstr ""
msgid ""
"If you plan on replacing the standard export templates, copy these to the "
"following location, replacing ``<version>`` with the version identifier "
"(such as ``3.1.1.stable`` or ``3.2.dev``)::"
"(such as ``3.1.1.stable`` or ``3.2.dev``):"
msgstr ""
msgid "With the following names::"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -21,7 +21,6 @@ msgstr ""
msgid "Compiling with .NET"
msgstr "Dodržování licencí"
#, fuzzy
msgid "Requirements"
msgstr "Nároky"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -40,7 +40,6 @@ msgid ""
"procedure described here and cross-compiling the binary."
msgstr ""
#, fuzzy
msgid "Requirements"
msgstr "Nároky"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -124,8 +124,9 @@ msgid ""
"generally with this naming convention::"
msgstr ""
msgid "For the previous build attempt, the result would look like this::"
msgstr ""
#, fuzzy
msgid "For the previous build attempt, the result would look like this:"
msgstr "Vaše scéna by měla vypadat takto:"
msgid ""
"This means that the binary is for Linux *or* \\*BSD (*not* both), is not "

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -68,7 +68,6 @@ msgid ""
"the following settings:"
msgstr ""
#, fuzzy
msgid "Command"
msgstr "Příkaz"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -124,7 +124,7 @@ msgstr ""
msgid ""
"The name under ``program`` depends on your build configuration, e.g. ``godot."
"linuxbsd.editor.dev.x86_64`` for 64-bit LinuxBSD platform with "
"``platform=editor`` and ``dev_build=yes``."
"``target=editor`` and ``dev_build=yes``."
msgstr ""
msgid ""

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -269,7 +269,7 @@ msgstr ""
msgid ""
":ref:`stretch <class_SubViewportContainer_property_stretch>` together with :"
"ref:`stretch_shrink <class_SubViewportContainer_property_stretch_shrink>` "
"declare for a *SubViewportContaner* if and by what integer factor the "
"declare for a *SubViewportContainer* if and by what integer factor the "
"contained *SubViewport* should be scaled in comparison to the container's "
"size."
msgstr ""

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -415,9 +415,8 @@ msgstr ""
#, fuzzy
msgid ""
"`drivers/vulkan/rendering_device_driver_vulkan.cpp <https://github.com/"
"godotengine/godot/blob/4.2/drivers/vulkan/rendering_device_driver_vulkan."
"cpp>`__"
"`drivers/vulkan/rendering_device_vulkan.cpp <https://github.com/godotengine/"
"godot/blob/4.2/drivers/vulkan/rendering_device_vulkan.cpp>`__"
msgstr ""
"`core/variant.h <https://github.com/godotengine/godot/blob/3.x/core/variant."
"h>`__"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -147,7 +147,7 @@ msgid "Tag and Description"
msgstr "Popis"
msgid "Example"
msgstr ""
msgstr "Příklad"
msgid "Result"
msgstr ""

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -210,7 +210,7 @@ msgid "**Bad:** Understanding Signals In Godot"
msgstr ""
msgid ""
"Only propers nouns, projects, people, and node class names should have their "
"Only proper nouns, projects, people, and node class names should have their "
"first letter capitalized."
msgstr ""

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -75,7 +75,7 @@ msgid ""
"used. `Squoosh <https://squoosh.app/>`_ is a converter developed by Google, "
"is open source, and doesn't give Google any image rights by using it. When "
"choosing compression if you can get an image that's under 300KB in size use "
"lossless compression. If it's over 300KB use just enough lossy compression "
"lossless compression. If it's over 300KB, use just enough lossy compression "
"to get it under that size. If this results in noticable compression "
"artifacts using less compression is fine, even if the file size is bigger."
msgstr ""
@@ -159,7 +159,7 @@ msgid ""
"If the image is over 300KB in size try compressing it losslessly using "
"`Squoosh <https://squoosh.app/>`_. If it's still over 300KB change to lossy "
"compression and slowly increase the compression until it's under 300KB. If "
"this results in noticable compression artifacts using less compression is "
"this results in noticeable compression artifacts using less compression is "
"fine, even if the file size is bigger."
msgstr ""

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -337,7 +337,7 @@ msgstr ""
msgid "*Dependencies*: describes pull requests that update a dependency file."
msgstr ""
msgid "*Enhancememnt*: new information to be added in an existing page."
msgid "*Enhancement*: new information to be added in an existing page."
msgstr ""
msgid "*Python*: Pull requests that update Python code."

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -89,7 +89,7 @@ msgstr ""
msgid ""
"Now that you are on the fork's branch page, click the ``.github`` folder at "
"the top of the file list. Then, click on the ``workflows`` folder (whicb is "
"the top of the file list. Then, click on the ``workflows`` folder (which is "
"inside the ``.github`` folder). Click the workflow file for the platform you "
"wish to download artifacts for. *After* clicking on the file (which opens "
"the file view), copy the page URL from your browser's address bar."

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -47,7 +47,7 @@ msgstr ""
"tyto soubory ve složce projektu."
msgid "C#"
msgstr ""
msgstr "C#"
msgid ""
"Ensure that you have the required dependencies to use C# in Godot. You need "
@@ -56,7 +56,7 @@ msgid ""
msgstr ""
msgid "C++"
msgstr ""
msgstr "C++"
msgid ""
"The C++ part of this tutorial wasn't rewritten for the new GDExtension "

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -58,12 +58,13 @@ msgstr ""
"Začněte deklarováním členských proměnných, které bude tento objekt "
"potřebovat:"
#, fuzzy
msgid ""
"Using the ``export`` keyword on the first variable ``speed`` allows us to "
"set its value in the Inspector. This can be handy for values that you want "
"to be able to adjust just like a node's built-in properties. Click on the "
"``Player`` node and you'll see the property now appears in the \"Script "
"Variables\" section of the Inspector. Remember, if you change the value "
"``Player`` node and you'll see the property now appears in the Inspector in "
"a new section with the name of the script. Remember, if you change the value "
"here, it will override the value written in the script."
msgstr ""
"Pomocí klíčového slova „export“ pro první proměnnou „speed“ nám umožní "
@@ -267,9 +268,10 @@ msgstr ""
"kterou předchozí snímek potřeboval k dokončení. Použitím této hodnoty "
"zajistíte, že pohyb zůstane konzistentní, i když se změní snímková frekvence."
#, fuzzy
msgid ""
"Click \"Play Scene\" (:kbd:`F6`, :kbd:`Cmd + R` on macOS) and confirm you "
"can move the player around the screen in all directions."
"Click \"Run Current Scene\" (:kbd:`F6`, :kbd:`Cmd + R` on macOS) and confirm "
"you can move the player around the screen in all directions."
msgstr ""
"Klikněte na \"Přehrát scénu\" (:kbd:`F6`, :kbd:`Cmd + R` v systému MacOS) a "
"ujistěte se, že můžete hráčem posunovat po obrazovce ve všech směrech."

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -167,9 +167,10 @@ msgstr ""
"(PackedScene)``, abychom nám mohli vybrat scénu Mob, pro kterou chceme "
"vytvořit instanci."
#, fuzzy
msgid ""
"Click the ``Main`` node and you will see the ``Mob Scene`` property in the "
"Inspector under \"Script Variables\"."
"Inspector under \"Main.gd\"."
msgstr ""
"Klikněte na uzel ``Main`` a uvidíte vlastnost ``MobScene`` v Inspektoru pod "
"\"Proměnné skriptu\"."

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -105,7 +105,7 @@ msgid ""
msgstr "https://github.com/godotengine/godot-demo-projects"
msgid "Prerequisites"
msgstr ""
msgstr "Prerekvizity"
msgid ""
"This step-by-step tutorial is intended for beginners who followed the "

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -165,7 +165,7 @@ msgid ""
msgstr ""
msgid "|image6|"
msgstr ""
msgstr "|obrázek6|"
msgid "image6"
msgstr "image6"
@@ -177,7 +177,7 @@ msgid ""
msgstr ""
msgid "|image7|"
msgstr ""
msgstr "|obrázek7|"
msgid "image7"
msgstr "image7"
@@ -197,7 +197,7 @@ msgid "To add an action, write its name in the bar at the top and press Enter."
msgstr ""
msgid "|image8|"
msgstr ""
msgstr "|obrázek8|"
msgid "image8"
msgstr "image8"
@@ -207,7 +207,7 @@ msgid "Create the following five actions:"
msgstr "Existují následující omezení:"
msgid "|image9|"
msgstr ""
msgstr "|obrázek9|"
msgid "image9"
msgstr "image9"
@@ -221,7 +221,7 @@ msgid "Bind also the :kbd:`A` key, onto the action ``move_left``."
msgstr ""
msgid "|image12|"
msgstr ""
msgstr "|obrázek12|"
msgid "image12"
msgstr "image12"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -224,7 +224,7 @@ msgid ""
msgstr ""
msgid "|image11|"
msgstr ""
msgstr "|obrázek11|"
msgid "image11"
msgstr "image11"
@@ -241,7 +241,7 @@ msgid ""
msgstr ""
msgid "|image6|"
msgstr ""
msgstr "|obrázek6|"
msgid "image6"
msgstr "image6"
@@ -252,7 +252,7 @@ msgid ""
msgstr ""
msgid "|image7|"
msgstr ""
msgstr "|obrázek7|"
msgid "image7"
msgstr "image7"
@@ -264,7 +264,7 @@ msgid ""
msgstr ""
msgid "|image8|"
msgstr ""
msgstr "|obrázek8|"
msgid "image8"
msgstr "image8"
@@ -275,7 +275,7 @@ msgid ""
msgstr ""
msgid "|image9|"
msgstr ""
msgstr "|obrázek9|"
msgid "image9"
msgstr "image9"
@@ -309,7 +309,7 @@ msgid ""
msgstr ""
msgid "|image10|"
msgstr ""
msgstr "|obrázek10|"
msgid "image10"
msgstr "image10"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -144,7 +144,7 @@ msgid "Resize it using the orange dots until it covers the entire 3D model."
msgstr ""
msgid "|image6|"
msgstr ""
msgstr "|obrázek6|"
msgid "image6"
msgstr "image6"
@@ -163,7 +163,7 @@ msgid "Attach a script to the ``Mob``."
msgstr "Ke scéně ``Mob`` přidejte skript."
msgid "|image7|"
msgstr ""
msgstr "|obrázek7|"
msgid "image7"
msgstr "image7"
@@ -223,7 +223,7 @@ msgid ""
msgstr ""
msgid "|image8|"
msgstr ""
msgstr "|obrázek8|"
msgid "image8"
msgstr "image8"
@@ -236,7 +236,7 @@ msgid ""
msgstr ""
msgid "|image9|"
msgstr ""
msgstr "|obrázek9|"
msgid "image9"
msgstr "image9"
@@ -246,7 +246,7 @@ msgid "Connect the signal to the ``Mob``"
msgstr "Připojení signálu v editoru"
msgid "|image10|"
msgstr ""
msgstr "|obrázek10|"
msgid "image10"
msgstr "image10"
@@ -254,7 +254,7 @@ msgstr "image10"
msgid ""
"This will take you back to the script editor and add a new function for you, "
"``_on_visible_on_screen_notifier_3d_screen_exited()``. From it, call the "
"``queue_free()`` method. This function destroy the instance it's called on."
"``queue_free()`` method. This function destroys the instance it's called on."
msgstr ""
msgid ""

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -122,7 +122,7 @@ msgid ""
msgstr ""
msgid "|image6|"
msgstr ""
msgstr "|obrázek6|"
msgid "image6"
msgstr "image6"
@@ -133,7 +133,7 @@ msgid ""
msgstr ""
msgid "|image7|"
msgstr ""
msgstr "|obrázek7|"
msgid "image7"
msgstr "image7"
@@ -145,7 +145,7 @@ msgid ""
msgstr ""
msgid "|image8|"
msgstr ""
msgstr "|obrázek8|"
msgid "image8"
msgstr "image8"
@@ -156,7 +156,7 @@ msgid ""
msgstr ""
msgid "|image9|"
msgstr ""
msgstr "|obrázek9|"
msgid "image9"
msgstr "image9"
@@ -175,7 +175,7 @@ msgid ""
msgstr ""
msgid "|image10|"
msgstr ""
msgstr "|obrázek10|"
msgid "image10"
msgstr "image10"
@@ -184,7 +184,7 @@ msgid "Move them to the right by dragging the red X axis."
msgstr ""
msgid "|image11|"
msgstr ""
msgstr "|obrázek11|"
msgid "image11"
msgstr "image11"
@@ -206,7 +206,7 @@ msgid ""
msgstr ""
msgid "|image12|"
msgstr ""
msgstr "|obrázek12|"
msgid "image12"
msgstr "image12"
@@ -217,7 +217,7 @@ msgid ""
msgstr ""
msgid "|image13|"
msgstr ""
msgstr "|obrázek13|"
msgid "image13"
msgstr "image13"
@@ -237,7 +237,7 @@ msgid ""
msgstr ""
msgid "|image14|"
msgstr ""
msgstr "|obrázek14|"
msgid "image14"
msgstr "image14"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -170,7 +170,7 @@ msgid ""
msgstr ""
msgid "|image6|"
msgstr ""
msgstr "|obrázek6|"
msgid "image6"
msgstr "image6"
@@ -187,7 +187,7 @@ msgid ""
msgstr ""
msgid "Jumping"
msgstr ""
msgstr "Skákání"
msgid ""
"The jumping mechanic itself requires only two lines of code. Open the "
@@ -254,7 +254,7 @@ msgid ""
msgstr ""
msgid "|image7|"
msgstr ""
msgstr "|obrázek7|"
msgid "image7"
msgstr "image7"
@@ -265,7 +265,7 @@ msgid ""
msgstr ""
msgid "|image8|"
msgstr ""
msgstr "|obrázek8|"
msgid "image8"
msgstr "image8"

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-02-27 19:04+0100\n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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