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godot-docs-l10n/sphinx/po/cs/LC_MESSAGES/contributing/development/debugging/index.po
2024-05-10 15:40:39 +02:00

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0)
# This file is distributed under the same license as the Godot Engine package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-05-10 15:20+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: cs\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
msgid "Debugging and profiling"
msgstr "Ladění a profilování"
msgid ""
"This section contains pages that provide guidance if you're looking at the "
"engine code trying to find an underlying issue or an optimization "
"possibility."
msgstr ""
#, fuzzy
msgid "Debugging the editor"
msgstr "Ladění editoru Godot"
msgid ""
"When working on the Godot editor keep in mind that by default the executable "
"will start in the Project Manager mode. Opening a project from the Project "
"Manager spawns a new process, which stops the debugging session. To avoid "
"that you should launch directly into the project using ``-e`` and ``--path`` "
"launch options."
msgstr ""
msgid "For example, using ``gdb`` directly, you may do this:"
msgstr ""
msgid ""
"You can also run the editor directly from your project's folder. In that "
"case, only the ``-e`` option is required."
msgstr ""
msgid ""
"You can learn more about these launch options and other command line "
"arguments in the :ref:`command line tutorial <doc_command_line_tutorial>`."
msgstr ""
msgid ""
"If you're using a code editor or an IDE to debug Godot, check out our :ref:"
"`configuration guides <doc_configuring_an_ide>`, which cover the setup "
"process for building and debugging with your particular editor."
msgstr ""
msgid "Translation status"
msgstr "Stav překladu"