valentinas
cdffdc025f
Remake art assets of the 2D Isometric Game demo
2023-05-10 02:51:20 +02:00
pseidemann
1849640ff8
opensimplexnoise: Fix persistence, tweak documentation URL and layout ( #791 )
2023-02-22 19:31:51 +01:00
M o t H
9e68af38d9
Update projects to Godot 3.5 ( #827 )
2023-01-23 18:24:56 +01:00
ScorpionInc
db01a216fd
Add axis label highlighting to the Joypads demo ( #684 )
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Co-authored-by: Aaron Franke <arnfranke@yahoo.com >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-03-23 19:50:43 +01:00
ScorpionInc
07d6c311d7
Added alpha effect to joypad axis indicators
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Added alpha effect to joypad demo's axis and analog trigger indicators via the CanvasItem's self modulate property.
2022-02-23 15:02:41 +01:00
Aaron Franke
b7e0a470c7
Update demos to Godot 3.4
2021-11-05 11:48:47 -05:00
Nathan Franke
c3c4fdf4fa
Simplify and improve OpenSimplexNoise viewer
2021-08-17 23:02:55 -05:00
Aaron Franke
7d64830cfe
Ensure most demos have descriptions and screenshots
2021-08-16 21:13:06 -05:00
Aaron Franke
7e129db12e
Use "not" instead of the exclamation mark in GDScript files
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Also add String casts
2021-07-04 03:46:21 -04:00
Aaron Franke
2ce76ff4e5
Update web deploy CI to use Godot 3.3
2021-04-24 04:20:39 -04:00
Aaron Franke
31bb09233b
Update the OS test demo for Godot 3.3
2021-04-21 19:30:53 -04:00
Aaron Franke
814909538f
Update projects to Godot 3.3
2021-04-21 19:17:12 -04:00
waimus
d7e1052205
Fix MIDI devices scanning
2021-04-06 03:10:33 +07:00
Aaron Franke
2ee9b47f6c
Use ETC instead of ETC2 for all GLES2 demos
2021-03-29 18:30:14 -04:00
Aaron Franke
d989bf6209
Use fewer ternary operators and decrease volume of Platformer 2D
2021-03-28 22:03:03 -04:00
Aaron Franke
21e829416f
Handle up to 24 joypad buttons in the Joypads demo
2021-03-13 23:28:22 -04:00
Aaron Franke
4913cd868a
Misc fixes and tweaks
2021-03-03 02:59:17 -05:00
Fabio Alessandrelli
2a13307276
[Joypads] Add SDL config re-mapping tool.
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Most of the code is in the remap folder, but it depends on the gamepad
diagram scene.
It allows remapping of pads to values that godot can understand.
It also comes with some default mapping for the HTML5 platform.
2021-02-07 13:19:18 +01:00
Aaron Franke
e73af12f49
Script updates and simplification
2021-01-06 01:32:12 -05:00
Aaron Franke
fc54dd9c23
Fix README files, especially in Android IAP demos
2020-11-28 22:05:39 -05:00
Aaron Franke
ebc79dec04
Update C# project files in C# demos for Godot 3.2.3
2020-10-11 03:20:03 -04:00
Aaron Franke
918a289ee2
Format files using updated file_format.sh
2020-10-01 14:23:54 -04:00
Aaron Franke
2979f85185
Update C# demos for Godot 3.2.3
2020-10-01 02:45:18 -04:00
Hugo Locurcio
fe6103256a
Allow hiDPI in all demos that support multiple resolutions
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This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
Aaron Franke
d4bf89d364
Link to the asset library from the README of each demo
2020-09-10 15:37:10 -04:00
Aaron Franke
fcc7d5c723
Optimize PNG images using oxipng
2020-08-16 17:48:38 -05:00
Aaron Franke
50fb2071a0
Improve icon.png for projects using default icon
2020-08-15 17:25:12 -05:00
Aaron Franke
8dff86d370
Add README files to categories
2020-07-03 20:45:51 -04:00
Aaron Franke
6b11ca7302
Move around 2D and GUI demos
2020-07-03 20:04:59 -04:00
Aaron Franke
cee39035e3
Move mobile demos to their own folder
2020-07-03 19:45:04 -04:00
Aaron Franke
5215bc00f8
Remove useless "_find_free_pointer_id" method in Multitouch View
2020-07-02 13:58:34 -04:00
Aaron Franke
006309bd6f
Many tweaks thanks to IAmActuallyCthulhu
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Also change apostrophes to double quotes and update C# projects
2020-06-28 13:19:13 -04:00
Aaron Franke
189d6ac9b4
Misc fixes and tweaks to many demos
2020-06-27 21:07:49 -04:00
Aaron Franke
c13e56662f
Clean up unused and outdated environment files
2020-06-27 20:58:19 -04:00
Aaron Franke
eac96a9148
Add a README and screenshots to the OS test demo
2020-06-24 02:17:46 -04:00
Aaron Franke
f0a07c43a8
Add Mono C# preprocessor testing to OS test demo
2020-06-24 02:17:46 -04:00
Hugo Locurcio
4bafb96fcb
Add an operating system testing demo
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This demo showcases various OS-specific features in Godot.
It can be used to test Godot while porting it to a new platform
or to check for regressions.
This closes #8 .
2020-06-23 09:39:22 +02:00
Rémi Verschelde
d4a2a57834
Merge pull request #482 from timoschwarzer/android-iap-3.2.2-godotgoogleplaybilling
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Update Android IAP demo to reflect recent changes
2020-06-22 11:28:55 +02:00
Aaron Franke
35d44b5d85
Remove trailing space characters in the formatting script
2020-06-21 23:00:13 -04:00
Timo Schwarzer
9a3a831a34
Update Android IAP demo to reflect recent changes
2020-06-20 00:26:45 +02:00
Timo Schwarzer
ea01309d56
Fix small mistakes with new Android IAP API
2020-06-15 07:27:18 +02:00
Timo Schwarzer
74924dd073
Update Android IAP demo for 3.2.2
2020-06-14 20:04:23 +02:00
Aaron Franke
5f1905e0d6
Replace _input with _unhandled_input
2020-06-08 22:43:19 -04:00
Aaron Franke
f9e7456b70
Add descriptions to all projects with README files
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These show up in the project manager when hovering over projects.
2020-03-16 20:50:53 -04:00
Aaron Franke
bc949bd47e
Multitouch View tweaks
2020-03-14 03:07:16 -04:00
Aaron Franke
9b4cac5782
Add README files to most of the misc demos
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The Android ones can wait for later
2020-03-09 05:39:32 -04:00
Aaron Franke
2eaedf8064
Add README files to demos with multiple versions
2020-03-09 03:54:32 -04:00
Aaron Franke
a24ac796b6
Add README files to 2D demos
2020-03-09 03:54:32 -04:00
Aaron Franke
5322be1a54
Refactor the Joypads demo
2020-03-05 20:50:16 -05:00
Aaron Franke
aea4010bc8
Convert most demos to GLES 2
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Also fix Viewport error in 3D scaling demo, add an icon to Multiplayer Bomber, and rename BPM sync files.
2020-03-04 20:59:12 -05:00