Update C# project files in C# demos for Godot 3.2.3

This commit is contained in:
Aaron Franke
2020-10-10 18:14:30 -04:00
parent 1a19c5c4e1
commit ebc79dec04
8 changed files with 8 additions and 192 deletions

View File

@@ -1,23 +1,6 @@
<Project Sdk="Godot.NET.Sdk/3.2.3">
<Project Sdk="Godot.NET.Sdk/3.2.3">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Tools</Configuration>
<ProjectGuid>{780B9CDA-51E7-446A-816F-0E2CF667C96C}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>OperatingSystemTesting</RootNamespace>
<AssemblyName>Operating System Testing</AssemblyName>
<GodotProjectGeneratorVersion>1.0.7374.17554</GodotProjectGeneratorVersion>
<TargetFramework>net472</TargetFramework>
<!--The following properties were overriden during migration to prevent errors.
Enabling them may require other manual changes to the project and its files.-->
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Deterministic>false</Deterministic>
<RootNamespace>OperatingSystemTesting</RootNamespace>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="MonoTest.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
</Project>

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@@ -1,25 +0,0 @@
using System.Reflection;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle("Operating System Testing")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("1.0.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]