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1.3 KiB
Change Log
0.2.1
- Fix debugging not working on Windows due to wrong path separators (PR: #35)
- Update README with documentation for 0.2.0 features (PR: #33)
0.2.0
- Add
executableArgumentslaunch option (PR: #21) - Assets and configuration providers (PR: #22)
- Generate
tasks.jsonandpreLaunchTaskforlaunch.json - Attempt to find Godot executable path for configuring
tasks.jsonandlaunch.json - Add snippets for
launch.jsonconfigurations - Fix launch and debug configurations not working due to
package.jsonusing a deprecated property
- Generate
- Add debug configuration to launch a specified scene (PR: #24)
- Add support for different Godot project locations in workspace (PR: #28)
- Bump minimum required version of VS Code to v1.62
Many thanks to @raulsntos and @olestourko
0.1.3
- Fix communication with the Godot editor not working on Windows
0.1.2
- Fix missing dependencies
0.1.1
- Add extension icon
0.1.0
- Initial release