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110 Commits

Author SHA1 Message Date
David Snopek
4bc6e67d51 Merge pull request #1694 from dsnopek/4.2-cherrypicks-9
Cherry-picks for the godot-cpp 4.2 branch - 9th batch
2025-01-28 11:28:25 -06:00
Brecht Kuppens
b889fc3ce8 Fix buffer overrun with enums pointers cast to int64_t* when enum is only 32-bit
(cherry picked from commit 7576dc5930)
2025-01-27 15:59:15 -06:00
Brecht Kuppens
ef4c38418e Update README.md with new pre-commit instructions
(cherry picked from commit bd3cf478c6)
2025-01-27 15:59:06 -06:00
Fabio Alessandrelli
9445595df2 [CI] Re-add generated files consistency check
(cherry picked from commit 0cfe01eff2)
2025-01-27 15:58:42 -06:00
Fabio Alessandrelli
71b5b84fb1 [Bindings] Build profile now strips methods and skip files
This allows removing dependencies that are not explicitly unused by the
gdextension being built and is implemented using an intermediate json
API file with the methods and classes stripped (i.e. without touching
the file generators).

(cherry picked from commit c4f1abe3f9)
2025-01-27 15:58:30 -06:00
Lukas Tenbrink
95a29550a7 Add a separate setup-godot-cpp github action.
(cherry picked from commit 9943675dcb)
2025-01-27 15:54:46 -06:00
A Thousand Ships
f5fa712138 [Web] Don't cache emsdk
Due to how caches are accessed this cache is almost useless, it only
matters if it is from the same branch or a base branch, and is identical
between branches, so caching it just clutters the build cache

(cherry picked from commit 1e3b24f658)
2025-01-27 15:54:35 -06:00
David Snopek
142e5d4302 Sync Quaternion with the version in Godot
(cherry picked from commit 2004af63a0)
2025-01-27 15:54:26 -06:00
ruffenman
c532b919df Remove unimplemented static variant functions 'blend' and 'interpolate'. If a user attempts to call either of these it will introduce a linker error and it may not be immediately clear to them why. Also, variant interpolation can already be accessed via 'UtilityFunctions::lerp', making at least the interpolate function unecessary here.
(cherry picked from commit 42a35a1852)
2025-01-27 15:54:17 -06:00
Thaddeus Crews
d42d913edd CI: Add runner workflow to call other workflows
(cherry picked from commit c1524f7c86)
2025-01-27 15:54:07 -06:00
Zhehang Ding
cb41b472f4 Use namespace in defs.hpp
A global alias of godot::real_t is defined for backward compatibility

(cherry picked from commit 450c3d65cd)
2025-01-27 15:53:56 -06:00
David Snopek
d8b46e3426 Don't print an error when decoding a null Ref<T>
(cherry picked from commit 7f02301a91)
2025-01-27 15:53:44 -06:00
Lukas Tenbrink
397669a3f6 Rename Vector4.components -> coords.
The use of .components is deprecated.

(cherry picked from commit 23c9d41d2a)
2025-01-27 15:53:00 -06:00
Lukas Tenbrink
17818534d9 Add lto scons option, defaulting to "none". 2025-01-27 15:51:38 -06:00
David Snopek
549f5d6550 Merge pull request #1631 from dsnopek/4.2-cherrypicks-8
Cherry-picks for the godot-cpp 4.2 branch - 8th batch
2024-10-30 09:38:23 -05:00
Florent Guiocheau
5f3a66a326 Add p_use_model_front to Basis::looking_at()
(cherry picked from commit 02fd535454)
2024-10-28 16:23:27 -05:00
Thaddeus Crews
810b0ce13e SCons: Don't cache librarys
(cherry picked from commit 83c0f15ab9)
2024-10-28 16:23:17 -05:00
Fabio Alessandrelli
a2a336546a [SCons] Remove use_clang_cl windows flag in favor of generic use_llvm
This is consistent with Godot upstream.

(cherry picked from commit 4717a78144)
2024-10-28 16:23:07 -05:00
Samuel Nicholas
5e7d2472dd VSProj Configure type on build command - to resolve #1582
Visual Studio projects are multi-config projects like Ninja-MultiConfig which means you can't set the configuration at configure time as there are multiple, it always chooses the first one by default when not specified in the build command.

Instead of this:
cmake -DCMAKE_BUILD_TYPE=Release -G"Visual Studio 17 2022" .
cmake --build . --verbose

It should be this
cmake -G"Visual Studio 17 2022" .
cmake --build . --verbose --config Release

Update ci.yml

Because the current build system doesnt use generator expressions for multi config builds, both the CMAKE_BUILD_TYPE and the build --config options need to be set

(cherry picked from commit 07704f8f48)
2024-10-28 16:22:56 -05:00
Samuel Nicholas
6cb5eb9bca update .gitignore to add .idea for the Jetbrains CLion IDE
and also the default cmake build directory when building in clion cmake-build-*

(cherry picked from commit 9f5daa2d90)
2024-10-28 16:22:37 -05:00
Samuel Nicholas
43c66817ea Re-Structure cmake solution to be closer to the scons solution.
This is just a single step, re-arranging the code without actually changing its functionality.

new docs/cmake.md
moved the block of comments from the start of the CMakeLists.txt into the cmake.md file and converted content to markdown.

new cmake/godotcpp.cmake
Moved all exposed options into a new function godotcpp_options()
Moved configuration and generation code into godotcpp_generate()

To get all the options into the godotcpp_options() I changed the logic of GODOT_USE_HOT_RELOAD which I believe is a closer match to scons, that if the options is not set, and the build type is not release, then it defaults to ON.

I msvc builds require the default flags to be modified or it will throw errors. I have added the links to articles in the commit, but its about removing the runtime error checks /RTC1 from the CMAKE_CXX_FLAGS_DEBUG variable. This needs to happen before the files are included.
https://stackoverflow.com/questions/74426638/how-to-remove-rtc1-from-specific-target-or-file-in-cmake
https://discourse.cmake.org/t/how-do-i-remove-compile-options-from-target/5965

Renamed GodotCompilerWarnings.cmake to common_compiler_flags.cmake to match scons

Included files explicitly by path, as we dont need to append to the CMAKE_MODULES_PATH which effects the whole build tree.

This prevents consumers of the library from clobbering the names of the cmake include files and breaking the build.

(cherry picked from commit 2402a044eb)
2024-10-28 16:22:23 -05:00
Samuel Nicholas
f8c258b3fe Updated all variable names to use GODOT_ prefix
changed cache type for api file and api dir to FILEPATH and PATH respectively.
Minor whitespace.
docstring parity

(cherry picked from commit 390a9a5590)
2024-10-28 16:17:36 -05:00
Samuel Nicholas
d06b0283c2 Add GODOT_SYMBOL_VISIBILITY cache variable to match scons interface.
(cherry picked from commit 02bdc6665a)
2024-10-28 16:17:27 -05:00
Andreas Pokorny
463a0feb28 Add visibility-hidden
This should make all symbols that are not marked otherwise have hidden
visibility. There still may be exposed symbols if marked with respective
attributes.

(cherry picked from commit d18fa929fb)
2024-10-28 16:17:16 -05:00
ytnuf
4109e14f1b Add hot reload support when building with GCC and CMake
(cherry picked from commit 05571971cc)
2024-10-28 16:17:09 -05:00
bruvzg
5d745add13 Add support for LLVM/MinGW and ARM64 Windows builds.
(cherry picked from commit f2353da5a3)
2024-10-28 16:16:38 -05:00
David Snopek
67e84c04f2 Merge pull request #1570 from dsnopek/4.2-cherrypicks-7
Cherry-picks for the godot-cpp 4.2 branch - 7th batch
2024-09-11 17:16:26 -05:00
Fabio Alessandrelli
5921734784 [Web] Force emcc to use "wasm" longjmp mode
SUPPORT_LONGJMP have changed since emscripten 3.1.32 to default to
"wasm" mode when exceptions are enabled, and "emscripten" mode when
disabled.

While we generally doesn't use exception in core, linked libraries may
need them, and emscripten don't plan to support WASM EH + Emscripten
SjLj in the long term.

(cherry picked from commit 1bb543b6f4)
2024-09-04 09:40:34 -05:00
David Snopek
fd31fabcfc Add a test to ensure that library path is absolute
(cherry picked from commit 92ace04989)
2024-09-03 17:17:08 -05:00
George L. Albany
9d26e3418c Fix GCC 14 -Wtemplate-id-cdtor warning
As was fixed with godotengine/godot#91208

(cherry picked from commit 7b31f39bea)
2024-09-03 17:16:17 -05:00
Fabio Alessandrelli
42d9ac3b08 [Web/SCons] Use CCFLAGS for SIDE_MODULE option
Was using CPPFLAGS, but should use the explicit scons CCFLAGS which
makes it clear they are applied to both the C and C++ compiler.

CPPFLAGS was also fine (they are preprocessor flags, also applied to
both C and C++), but we should try to stay consistent with what we do
in Godot.

(cherry picked from commit f36acd8e31)
2024-09-03 17:16:05 -05:00
Mikael Hermansson
f9095a5552 Fix incorrect generation of some C++ operators
(cherry picked from commit 9949d09f3e)
2024-09-03 17:14:57 -05:00
Raul Santos
63c67a9977 Avoid hardcoded type conversion for metadata
The engine uses the names `int` and `float` to refer to the 64-bit types, so in the bindings generator we have a hardcoded conversion for those types.

But this type conversion should not be used for metadata. Even though the underlying type should still be 64-bit for interop, metadata is meant to specify the correct type to expose. So if metadata says `float` it means the type is really meant to be a 32-bit `float` and not `double`. Other hardcoded type conversions (`int` and `Nil`) won't ever be metadata.

This change corrects the `float` type, to use the right type in the generated C++ code. Before we were always using `double` due to this type conversion.

(cherry picked from commit 4829199081)
2024-09-03 17:14:48 -05:00
A Thousand Ships
12f6eecf65 Make generated code mostly style compliant
(cherry picked from commit f131efb791)
2024-09-03 17:14:15 -05:00
Klaim (Joël Lamotte)
deaf37120f removes warnings generated by GDCLASS usage
This change removes the warnings (unused parameters) coming from code injected by the GDCLASS macro.
Contrary to warnings coming from the normal source code which can be suppressed with most compiles by specifying the include directories of this library as external or system,
when the code is injected through a macro it is considered in the context of the user, which is the source code of user of the library.
That forces the users to modify their code to hide the warnings coming from the mandatory `GDCLASS` here.
That's why it's important to remove these warning from that specific macro and ideally any other macro that the user must use.

(cherry picked from commit 738859f49b)
2024-09-03 17:11:52 -05:00
Chris Cranford
cc70884db3 Make sure _get and _set dispatch up the class hierarchy
(cherry picked from commit c77d44f3f6)
2024-09-03 17:11:10 -05:00
Joakim Stien
90e0c1515d PR comments — added doc, default 'ON' in Debug, 'OFF' in Release
(cherry picked from commit 0a078d9ec9)
2024-09-03 17:11:03 -05:00
Joakim Stien
13299e810b Added hot reload support to CMakeLists.txt
(cherry picked from commit 31179ee47c)
2024-09-03 17:10:55 -05:00
A Thousand Ships
18321318bb [CI] Upload build cache before running tests
(cherry picked from commit 76b38de01a)
2024-09-03 17:10:48 -05:00
Rémi Verschelde
806c38e189 SCons: Remove old Python 2 compat code
(cherry picked from commit 958776dfc3)
2024-09-03 17:10:40 -05:00
Fabio Alessandrelli
aeb8be98ed [SCons] Add option to build without threads
This is relevant for the Web platform, where builds with and without
threads are incompatible.

(cherry picked from commit b0296bb562)
2024-09-03 17:10:30 -05:00
David Snopek
1f9a0b7171 Merge pull request #1559 from aaronfranke/4.2-fix-typed-packed-array-bind
[4.2] Fix missing MAKE_TYPED_ARRAY_INFO for Packed*Arrays
2024-08-26 10:34:43 -05:00
Aaron Franke
a0d56336c3 [4.2] Fix missing MAKE_TYPED_ARRAY_INFO for Packed*Arrays 2024-08-22 21:04:51 -07:00
David Snopek
d6e5286cc1 Merge pull request #1527 from dsnopek/4.2-cherrypicks-6
Cherry-picks for the godot-cpp 4.2 branch - 6th batch
2024-07-17 12:28:18 -05:00
Yuri Sizov
80aec184df Fix argument metadata when binding methods
While there doesn't seem to be any runtime issues,
this triggers the address sanitizer in a few ways,
depending on what kind of method you're
binding.

(cherry picked from commit 2b34bd0d8b)
2024-07-17 09:19:30 -05:00
A Thousand Ships
18c31e3e31 Fix sharing of typed arrays from constructor
(cherry picked from commit 41aa71f8c3)
2024-07-17 09:18:11 -05:00
Thaddeus Crews
52ea8f9101 SCons: Add silence_msvc option
(cherry picked from commit 1989b1bf57)
2024-07-17 09:17:49 -05:00
Thaddeus Crews
c35e7545b7 Integrate .pre-commit-config.yaml
(cherry picked from commit e0d363aad8)
2024-07-17 09:17:36 -05:00
Thaddeus Crews
1a22e43075 Fix #include formatting
(cherry picked from commit 999018e7d1)
2024-07-17 09:14:04 -05:00
Thaddeus Crews
121ae8d116 Add .editorconfig, consolidate .gitattributes
(cherry picked from commit 7a96d0314e)
2024-07-17 09:13:49 -05:00
Fabio Alessandrelli
3bea67ce6c [CI] Update macOS workers to macos-latest
GitHub actions no longer allow `macos-11` runners

(cherry picked from commit 2dd8917508)
2024-07-17 09:13:32 -05:00
A Thousand Ships
19f56af1be Fix some style details in generation
(cherry picked from commit e7a13e3bf4)
2024-07-17 09:12:21 -05:00
A Thousand Ships
7f3e914c6d Enforce p_ prefixes for arguments in binds
(cherry picked from commit 9e2771f918)
2024-07-17 09:11:54 -05:00
Fabio Alessandrelli
528b7801d2 Add support for build profiles.
Allow enabling or disabling specific classes (which will not be built).

(cherry picked from commit 1186c488bd)
2024-07-17 09:06:07 -05:00
David Snopek
9da6ecd144 Merge pull request #1492 from dsnopek/4.2-cherrypicks-5
Cherry-picks for the godot-cpp 4.2 branch - 5th batch
2024-06-14 13:32:50 -05:00
A Thousand Ships
c5204a2e84 Add default argument processing for NodePath
(cherry picked from commit 37e7a6da05)
2024-06-14 12:44:10 -05:00
A Thousand Ships
a6e5caacf8 Fix generating default values for StringName
Cases other than `&""` were not processed correctly

(cherry picked from commit 6cd6c8923a)
2024-06-14 12:44:10 -05:00
David Snopek
246fd4718c Fix vararg methods forwarded to the ClassDB singleton
(cherry picked from commit e04a26b2bc)
2024-06-14 12:44:10 -05:00
Richard Hozák
b81b0599f9 Fix warnings emitted with -Wall
(cherry picked from commit 8c6cc1ec15)
2024-06-14 12:44:10 -05:00
David Snopek
07b6a03d77 Explicitly refer to godot namespace in GDREGISTER_*_CLASS() macros
(cherry picked from commit 246a803954)
2024-06-14 12:44:10 -05:00
David Snopek
7e72c8bf0a Merge pull request #1494 from dsnopek/4.2-ci-godot-test-version
[4.2] Allow selecting Godot version to run the tests with
2024-06-14 12:43:54 -05:00
David Snopek
f88b6a2f00 [4.2] Allow selecting Godot version to run the tests with 2024-06-14 11:24:24 -05:00
David Snopek
2b6eb6832e Merge pull request #1465 from dsnopek/4.2-cherrypicks-4
Cherry-picks for the godot-cpp 4.2 branch - 4th batch
2024-05-28 08:35:12 -05:00
David Snopek
a246aaaaf6 Fix NOTIFICATION_POSTINITIALIZE sent twice to native parent class
(cherry picked from commit 06373ce1cf)
2024-05-17 16:41:42 -05:00
Daylily-Zeleen
e8e424ade8 mark return value of get_class_static and get_parent_class_static as const
(cherry picked from commit 3db8549e19)
2024-05-17 16:40:30 -05:00
David Snopek
18354f9b9b Clean up instance bindings for engine singletons to prevent crash
(cherry picked from commit 88df025aa0)
2024-05-17 16:40:13 -05:00
David Snopek
acee69a3f6 Allow forwarding from ClassDB to ClassDBSingleton to support enumerations
(cherry picked from commit e1b3b32db5)
2024-05-17 16:35:22 -05:00
David Snopek
ddfcca62a8 Correctly handle Object * arguments that were encoded as nullptr
(cherry picked from commit 37542dc2ec)
2024-05-17 16:34:41 -05:00
David Snopek
8aef77a64d Give compile-time error if registering a class without its own _bind_methods() function
(cherry picked from commit ca46ef4d25)
2024-05-17 16:33:38 -05:00
pupil1337
897280444b Add static_assert() for register_class
(cherry picked from commit 1fa7a9cb19)
2024-05-17 16:32:54 -05:00
A Thousand Ships
3d814f6e87 [Math] Add is_finite methods
(cherry picked from commit d389171905)
2024-05-17 16:32:05 -05:00
Chris Cranford
8f8ea90088 Implement to/from dict helpers for PropertyInfo/MethodInfo
(cherry picked from commit 2a041b5240)
2024-05-17 16:30:54 -05:00
David Snopek
b28098e76b Merge pull request #1460 from dsnopek/misc-backports
[4.2] Backport miscellaneous changes that can't be cherry-picked
2024-05-09 07:35:56 -05:00
David Snopek
9afbdb9cf6 Backport miscellaneous changes that can't be cherry-picked 2024-05-08 16:49:18 -05:00
David Snopek
98c143a483 gdextension: Sync with upstream commit 15073afe3856abd2aa1622492fe50026c7d63dc1 (4.2.2-stable) 2024-04-17 13:06:07 -05:00
David Snopek
28d43fb99a Merge pull request #1442 from dsnopek/4.2-cherrypicks-3
Cherry-picks for the godot-cpp 4.2 branch - 3rd batch
2024-04-17 12:58:21 -05:00
Chris Cranford
77f1d228cd Fix PropertyInfo to use hint/usage default constants
(cherry picked from commit e160966163)
2024-04-17 11:09:24 -05:00
thimenesup
ab5b9f2ceb Fix Projection create_orthogonal being incorrect
Title

(cherry picked from commit e4ae69f607)
2024-04-17 11:09:00 -05:00
Thaddeus Crews
ef4d771444 Implement verbose toggle from godot repo
(cherry picked from commit b05c21bb1d)
2024-04-17 11:08:41 -05:00
dependabot[bot]
66ced64c1e Bump mymindstorm/setup-emsdk from 13 to 14
Bumps [mymindstorm/setup-emsdk](https://github.com/mymindstorm/setup-emsdk) from 13 to 14.
- [Release notes](https://github.com/mymindstorm/setup-emsdk/releases)
- [Commits](https://github.com/mymindstorm/setup-emsdk/compare/v13...v14)

---
updated-dependencies:
- dependency-name: mymindstorm/setup-emsdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit 32ca574f49)
2024-04-17 11:08:29 -05:00
Thaddeus Crews
fc5366c026 Use GDREGISTER defines in example
(cherry picked from commit a537b4af4d)
2024-04-17 11:08:14 -05:00
David Snopek
7e5fa8e7a9 Merge pull request #1410 from dsnopek/4.2-cherrypicks-2
Cherry-picks for the godot-cpp 4.2 branch - 2nd batch
2024-04-08 13:09:13 -05:00
A Thousand Ships
f8477fb9f2 Fix incorrect utility call signature
(cherry picked from commit d055b575fb)
2024-04-08 11:50:07 -05:00
ytnuf
ef723ca9ec Change cmake_minimum_required to match actual requirements
This is because target_link_options was added in v3.13
So this wouldn't build with cmake v3.12

Likewise in CMAKE_CXX_STANDARD only supports value of 17 starting with
cmake v3.9
So the test wouldn't build properly with cmake v3.6

(cherry picked from commit 5c12bd2287)
2024-04-08 11:49:53 -05:00
Thaddeus Crews
7473b984cb Enforce template syntax typename over class
(cherry picked from commit 87f5fb0691)
2024-04-08 11:49:37 -05:00
David Snopek
98ad839827 Avoid creating most objects that Godot is going to use placement new to initialize
(cherry picked from commit c4fde852e6)
2024-04-08 11:45:25 -05:00
bruvzg
a07b1f6e07 [Packed*Array] Add support for initializer lists.
(cherry picked from commit 8c98a90f32)
2024-04-08 11:44:28 -05:00
A Thousand Ships
f002ca18c7 Fix invalid void return in BitField
(cherry picked from commit 7ed8ef7221)
2024-03-11 12:51:07 -05:00
Marc Gilleron
3fe7c2e87b Fix explicit namespaces in macros
(cherry picked from commit e607790647)
2024-03-11 12:50:56 -05:00
David Snopek
7ddd278dea Fix _notification with parent and child classes
(cherry picked from commit 23c010900c)
2024-03-11 12:50:43 -05:00
bruvzg
cae4bf58ac [Core] Improve CowData and Memory metadata alignment.
(cherry picked from commit b173a4d935)
2024-03-11 12:47:09 -05:00
Fabio Alessandrelli
1517a24f72 [SCons] Split targets.py, apply flags from tools
Split `targets` tool logic, moving all the compiler-specific flags to a
new `common_compiler_flags.py` file, and everything else (CPPDEFINES,
optimize option logic, dev build logic, etc) to the `godotcpp` tool.

The default tools now apply the common compiler flags by importing the
file and explicitly calling `configure`.

(cherry picked from commit 16df4bff30)
2024-03-11 12:46:58 -05:00
Fabio Alessandrelli
1b8cfaab71 [SCons] Add support for custom build tools and platforms
Use with:

`scons platform=os2 custom_tools=/path/to/tools`

(assuming you have an `os2.py` inside `/path/to/tools/`)

(cherry picked from commit baaad7ada2)
2024-03-11 12:46:48 -05:00
DaylilyZeleen
dc19986497 Fix object return value of builtin types' methods.
(cherry picked from commit 6a3753c076)
2024-03-11 12:46:39 -05:00
bruvzg
c2d4ccd592 Switch to 64-bit ints.
(cherry picked from commit 59a5a8b104)
2024-03-11 12:46:27 -05:00
David Snopek
51c752c46b Merge pull request #1372 from dsnopek/4.2-cherrypicks-1
Cherry-picks for the godot-cpp 4.2 branch - 1st batch
2024-02-16 09:03:54 -06:00
MJacred
45dc04f2cf Update README: fix godot-cpp issue tracker url
(cherry picked from commit 8a535d0ecc)
2024-01-24 08:43:31 -06:00
Chris Cranford
dc76664cea Rework GDCLASS macro to allow pure virtual functions
(cherry picked from commit 5f350e2572)
2024-01-22 15:30:04 -06:00
A Thousand Ships
97214ecd7a Fix AABB.encloses failing on shared upper bound
(cherry picked from commit 3943e41d2f)
2024-01-22 15:29:53 -06:00
nightblade9
300e74364b Update README.md with basic pre-requisites
(cherry picked from commit ee169b201b)
2024-01-22 15:29:45 -06:00
Daylily-Zeleen
3129672a4f Remove "godot" namespace when binding global constants.
(cherry picked from commit bd40a94424)
2024-01-22 15:29:36 -06:00
A Thousand Ships
c0b2d85ffc Add missing OP_POWER operator to Variant
(cherry picked from commit f037a697eb)
2024-01-22 15:29:27 -06:00
A Thousand Ships
62eed50524 Fix expected argument count for call errors
(cherry picked from commit b77cb648c3)
2024-01-22 15:29:18 -06:00
ArchLinus
f9b66e3c72 Add an error message if android NDK is not installed
(cherry picked from commit 718d0baea3)
2024-01-22 15:29:08 -06:00
Aaron Franke
81a72ff06b Allow detecting when building as a GDExtension
(cherry picked from commit e17c7bf530)
2024-01-22 15:28:57 -06:00
Aaron Franke
0472b6bdd4 Add PackedRealArray as an alias for PackedFloat(32/64)Array
(cherry picked from commit 646c71c277)
2024-01-22 15:28:46 -06:00
David Snopek
aaffda23a5 Avoid error from -Werror=type-limits on GCC 11
(cherry picked from commit cad5be53b1)
2024-01-22 15:27:51 -06:00
Rémi Verschelde
78ffea5b13 gdextension: Sync with upstream commit b09f793f564a6c95dc76acc654b390e68441bd01 (4.2.1-stable) 2023-12-12 13:48:47 +01:00
dependabot[bot]
f93a6c5a5b Bump actions/setup-python from 4 to 5
Bumps [actions/setup-python](https://github.com/actions/setup-python) from 4 to 5.
- [Release notes](https://github.com/actions/setup-python/releases)
- [Commits](https://github.com/actions/setup-python/compare/v4...v5)

---
updated-dependencies:
- dependency-name: actions/setup-python
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit a7becb43e6)
2023-12-12 13:47:56 +01:00
Rémi Verschelde
b03e56922d CMake: Remove hardcoded warnings list and forcing -Werror on library builds
The CMake buildsystem should be completely reviewed to properly match
what is done by SCons, instead of making its own arbitrary decisions on
how godot-cpp should be compiled.

Currently the SCons setup doesn't include warning options, so CMake
shouldn't either. Options similar to upstream Godot's SCons setup could
be added, and then replicated for CMake.

(cherry picked from commit 41517eacb1)
2023-12-12 13:47:21 +01:00
130 changed files with 3370 additions and 2414 deletions

16
.editorconfig Normal file
View File

@@ -0,0 +1,16 @@
root = true
[*]
charset = utf-8
end_of_line = lf
indent_size = 4
indent_style = tab
insert_final_newline = true
trim_trailing_whitespace = true
[{*.py,SConstruct}]
indent_style = space
[*.{yml,yaml}]
indent_size = 2
indent_style = space

8
.gitattributes vendored
View File

@@ -1,6 +1,2 @@
*.c eol=lf
*.cpp eol=lf
*.gd eol=lf
*.tscn eol=lf
*.cfg eol=lf
*.godot eol=lf
# Normalize EOL for all files that Git considers text files
* text=auto eol=lf

View File

@@ -0,0 +1,24 @@
name: Restore Godot build cache
description: Restore Godot build cache.
inputs:
cache-name:
description: The cache base name (job name by default).
default: ${{ github.job }}
scons-cache:
description: The SCons cache path.
default: ${{ github.workspace }}/.scons-cache/
runs:
using: composite
steps:
- name: Restore SCons cache directory
uses: actions/cache/restore@v4
with:
path: ${{ inputs.scons-cache }}
key: ${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}
restore-keys: |
${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}
${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}
${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-refs/heads/${{ env.GODOT_BASE_BRANCH }}
${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}

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@@ -0,0 +1,18 @@
name: Save Godot build cache
description: Save Godot build cache.
inputs:
cache-name:
description: The cache base name (job name by default).
default: ${{ github.job }}
scons-cache:
description: The SCons cache path.
default: ${{ github.workspace }}/.scons-cache/
runs:
using: composite
steps:
- name: Save SCons cache directory
uses: actions/cache/save@v4
with:
path: ${{ inputs.scons-cache }}
key: ${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}

View File

@@ -1,22 +0,0 @@
name: Setup Godot build cache
description: Setup Godot build cache.
inputs:
cache-name:
description: The cache base name (job name by default).
default: "${{github.job}}"
scons-cache:
description: The scons cache path.
default: "${{github.workspace}}/.scons-cache/"
runs:
using: "composite"
steps:
# Upload cache on completion and check it out now
- name: Load .scons_cache directory
uses: actions/cache@v3
with:
path: ${{inputs.scons-cache}}
key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
restore-keys: |
${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}

View File

@@ -0,0 +1,62 @@
name: Setup godot-cpp
description: Setup build dependencies for godot-cpp.
inputs:
platform:
required: true
description: Target platform.
em-version:
default: 3.1.62
description: Emscripten version.
windows-compiler:
required: true
description: The compiler toolchain to use on Windows ('mingw' or 'msvc').
type: choice
options:
- mingw
- msvc
default: mingw
mingw-version:
default: 12.2.0
description: MinGW version.
ndk-version:
default: r23c
description: Android NDK version.
scons-version:
default: 4.4.0
description: SCons version.
runs:
using: composite
steps:
- name: Setup Python (for SCons)
uses: actions/setup-python@v5
with:
python-version: 3.x
- name: Setup Android dependencies
if: inputs.platform == 'android'
uses: nttld/setup-ndk@v1
with:
ndk-version: ${{ inputs.ndk-version }}
link-to-sdk: true
- name: Setup Web dependencies
if: inputs.platform == 'web'
uses: mymindstorm/setup-emsdk@v14
with:
version: ${{ inputs.em-version }}
no-cache: true
- name: Setup MinGW for Windows/MinGW build
if: inputs.platform == 'windows' && inputs.windows-compiler == 'mingw'
uses: egor-tensin/setup-mingw@v2
with:
version: ${{ inputs.mingw-version }}
- name: Setup SCons
shell: bash
run: |
python -c "import sys; print(sys.version)"
python -m pip install scons==${{ inputs.scons-version }}
scons --version

View File

@@ -1,12 +1,15 @@
name: Continuous integration
on: [push, pull_request]
on:
workflow_call:
env:
# Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: master
# Used to select the version of Godot to run the tests with.
GODOT_TEST_VERSION: 4.2.2-stable
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}
group: ci-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}
cancel-in-progress: true
jobs:
@@ -52,7 +55,7 @@ jobs:
cache-name: windows-x86_64-mingw
- name: 🍎 macOS (universal)
os: macos-11
os: macos-latest
platform: macos
artifact-name: godot-cpp-macos-universal-release
artifact-path: bin/libgodot-cpp.macos.template_release.universal.a
@@ -70,7 +73,7 @@ jobs:
cache-name: android-arm64
- name: 🍏 iOS (arm64)
os: macos-11
os: macos-latest
platform: ios
artifact-name: godot-cpp-ios-arm64-release
artifact-path: bin/libgodot-cpp.ios.template_release.arm64.a
@@ -89,7 +92,6 @@ jobs:
env:
SCONS_CACHE: ${{ github.workspace }}/.scons-cache/
EM_VERSION: 3.1.39
EM_CACHE_FOLDER: "emsdk-cache"
steps:
- name: Checkout
@@ -97,63 +99,46 @@ jobs:
with:
submodules: recursive
- name: Setup Godot build cache
uses: ./.github/actions/godot-cache
- name: Restore Godot build cache
uses: ./.github/actions/godot-cache-restore
with:
cache-name: ${{ matrix.cache-name }}
continue-on-error: true
- name: Set up Python (for SCons)
uses: actions/setup-python@v4
- name: Setup godot-cpp
uses: ./.github/actions/setup-godot-cpp
with:
python-version: '3.x'
- name: Android dependencies
if: ${{ matrix.platform == 'android' }}
uses: nttld/setup-ndk@v1
with:
ndk-version: r23c
link-to-sdk: true
- name: Web dependencies
if: ${{ matrix.platform == 'web' }}
uses: mymindstorm/setup-emsdk@v13
with:
version: ${{env.EM_VERSION}}
actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
- name: Setup MinGW for Windows/MinGW build
if: ${{ matrix.platform == 'windows' && matrix.flags == 'use_mingw=yes' }}
uses: egor-tensin/setup-mingw@v2
with:
version: 12.2.0
- name: Install scons
run: |
python -m pip install scons==4.0.0
platform: ${{ matrix.platform }}
windows-compiler: ${{ contains(matrix.flags, 'use_mingw=yes') && 'mingw' || 'msvc' }}
- name: Generate godot-cpp sources only
run: |
scons platform=${{ matrix.platform }} build_library=no ${{ matrix.flags }}
scons platform=${{ matrix.platform }} verbose=yes build_library=no ${{ matrix.flags }}
scons -c
- name: Build godot-cpp (debug)
run: |
scons platform=${{ matrix.platform }} target=template_debug ${{ matrix.flags }}
scons platform=${{ matrix.platform }} verbose=yes target=template_debug ${{ matrix.flags }}
- name: Build test without rebuilding godot-cpp (debug)
run: |
cd test
scons platform=${{ matrix.platform }} target=template_debug ${{ matrix.flags }} build_library=no
scons platform=${{ matrix.platform }} verbose=yes target=template_debug ${{ matrix.flags }} build_library=no
- name: Build test and godot-cpp (release)
run: |
cd test
scons platform=${{ matrix.platform }} target=template_release ${{ matrix.flags }}
scons platform=${{ matrix.platform }} verbose=yes target=template_release ${{ matrix.flags }}
- name: Save Godot build cache
uses: ./.github/actions/godot-cache-save
with:
cache-name: ${{ matrix.cache-name }}
continue-on-error: true
- name: Download latest Godot artifacts
uses: dsnopek/action-download-artifact@1322f74e2dac9feed2ee76a32d9ae1ca3b4cf4e9
if: ${{ matrix.run-tests }}
if: matrix.run-tests && env.GODOT_TEST_VERSION == 'master'
with:
repo: godotengine/godot
branch: master
@@ -166,15 +151,28 @@ jobs:
ensure_latest: true
path: godot-artifacts
- name: Run tests
if: ${{ matrix.run-tests }}
- name: Prepare Godot artifacts for testing
if: matrix.run-tests && env.GODOT_TEST_VERSION == 'master'
run: |
chmod +x ./godot-artifacts/godot.linuxbsd.editor.x86_64.mono
./godot-artifacts/godot.linuxbsd.editor.x86_64.mono --headless --version
echo "GODOT=$(pwd)/godot-artifacts/godot.linuxbsd.editor.x86_64.mono" >> $GITHUB_ENV
- name: Download requested Godot version for testing
if: matrix.run-tests && env.GODOT_TEST_VERSION != 'master'
run: |
wget "https://github.com/godotengine/godot-builds/releases/download/${GODOT_TEST_VERSION}/Godot_v${GODOT_TEST_VERSION}_linux.x86_64.zip" -O Godot.zip
unzip -a Godot.zip
chmod +x "Godot_v${GODOT_TEST_VERSION}_linux.x86_64"
echo "GODOT=$(pwd)/Godot_v${GODOT_TEST_VERSION}_linux.x86_64" >> $GITHUB_ENV
- name: Run tests
if: matrix.run-tests
run: |
$GODOT --headless --version
cd test
# Need to run the editor so .godot is generated... but it crashes! Ignore that :-)
(cd project && (timeout 10 ../../godot-artifacts/godot.linuxbsd.editor.x86_64.mono --editor --headless --quit >/dev/null 2>&1 || true))
GODOT=../godot-artifacts/godot.linuxbsd.editor.x86_64.mono ./run-tests.sh
(cd project && (timeout 30 $GODOT --editor --headless --quit >/dev/null 2>&1 || true))
./run-tests.sh
- name: Upload artifact
uses: actions/upload-artifact@v3
@@ -243,9 +241,9 @@ jobs:
- name: Build godot-cpp
run: |
cmake -DCMAKE_BUILD_TYPE=Release -G"Visual Studio 16 2019" .
cmake --build . --verbose
cmake --build . --verbose --config Release
- name: Build test GDExtension library
run: |
cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -G"Visual Studio 16 2019" .
cmake --build . --verbose
cmake --build . --verbose --config Release

21
.github/workflows/runner.yml vendored Normal file
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@@ -0,0 +1,21 @@
name: 🔗 GHA
on: [push, pull_request, merge_group]
concurrency:
group: ci-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}-runner
cancel-in-progress: true
jobs:
# First stage: Only static checks, fast and prevent expensive builds from running.
static-checks:
if: '!vars.DISABLE_GODOT_CI'
name: 📊 Static Checks
uses: ./.github/workflows/static_checks.yml
# Second stage: Run all the builds and some of the tests.
ci:
name: 🛠️ Continuous Integration
needs: static-checks
uses: ./.github/workflows/ci.yml

View File

@@ -1,54 +1,38 @@
name: 📊 Static Checks
on: [push, pull_request]
on:
workflow_call:
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-static
group: ci-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}-static
cancel-in-progress: true
jobs:
static-checks:
name: Format (clang-format, black format, file format)
runs-on: ubuntu-20.04
name: Format (clang-format, ruff format, file format)
runs-on: ubuntu-22.04
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 2
# Azure repositories are not reliable, we need to prevent Azure giving us packages.
- name: Make apt sources.list use the default Ubuntu repositories
- name: Get changed files
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
sudo rm -f /etc/apt/sources.list.d/*
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
sudo apt-add-repository "deb http://apt.llvm.org/focal/ llvm-toolchain-focal-15 main"
sudo apt-get update
if [ "${{ github.event_name }}" == "pull_request" ]; then
files=$(git diff-tree --no-commit-id --name-only -r HEAD^1..HEAD 2> /dev/null || true)
elif [ "${{ github.event_name }}" == "push" -a "${{ github.event.forced }}" == "false" -a "${{ github.event.created }}" == "false" ]; then
files=$(git diff-tree --no-commit-id --name-only -r ${{ github.event.before }}..${{ github.event.after }} 2> /dev/null || true)
fi
files=$(echo "$files" | grep -v 'thirdparty' | xargs -I {} sh -c 'echo "\"./{}\""' | tr '\n' ' ')
echo "CHANGED_FILES=$files" >> $GITHUB_ENV
- name: Install dependencies
run: |
sudo apt-get install -qq dos2unix recode clang-format-15 libxml2-utils python3-pip moreutils
sudo update-alternatives --remove-all clang-format || true
sudo update-alternatives --install /usr/bin/clang-format clang-format /usr/bin/clang-format-15 100
sudo pip3 install black==22.3.0 pygments pytest==7.1.2 mypy==0.971
- name: Style checks via pre-commit
uses: pre-commit/action@v3.0.1
with:
extra_args: --verbose --hook-stage manual --files ${{ env.CHANGED_FILES }}
- name: File formatting checks (file_format.sh)
run: |
bash ./misc/scripts/file_format.sh
- name: Header guards formatting checks (header_guards.sh)
run: |
bash ./misc/scripts/header_guards.sh
- name: Python style checks via black (black_format.sh)
run: |
bash ./misc/scripts/black_format.sh
- name: Python scripts static analysis (mypy_check.sh)
run: |
bash ./misc/scripts/mypy_check.sh
- name: Bindings generation checks (ensures get_file_list returns all generated files)
run: |
python ./misc/scripts/check_get_file_list.py
- name: Style checks via clang-format (clang_format.sh)
run: |
bash ./misc/scripts/clang_format.sh
- name: Check generated files consistency
run:
python misc/scripts/check_get_file_list.py

6
.gitignore vendored
View File

@@ -8,7 +8,7 @@
include/gen
src/gen
# Build configuarion.
# Build configuration.
/custom.py
# Misc
@@ -195,3 +195,7 @@ compile_commands.json
# Python development
.venv
venv
# Clion Configuration
.idea/
cmake-build-*

64
.pre-commit-config.yaml Normal file
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@@ -0,0 +1,64 @@
default_language_version:
python: python3
exclude: |
(?x)^(
gdextension/extension_api\.json|
gdextension/gdextension_interface\.h
)$
repos:
- repo: https://github.com/pre-commit/mirrors-clang-format
rev: v17.0.6
hooks:
- id: clang-format
- repo: https://github.com/astral-sh/ruff-pre-commit
rev: v0.4.4
hooks:
- id: ruff
args: [--fix]
- id: ruff-format
- repo: https://github.com/pre-commit/mirrors-mypy
rev: v0.971
hooks:
- id: mypy
files: \.py$
types_or: [text]
- repo: https://github.com/codespell-project/codespell
rev: v2.3.0
hooks:
- id: codespell
additional_dependencies: [tomli]
- repo: local
hooks:
- id: copyright-headers
name: copyright-headers
language: python
entry: python misc/scripts/copyright_headers.py
files: \.(c|h)pp$
exclude: ^test/
- id: header-guards
name: header-guards
language: python
entry: python misc/scripts/header_guards.py
files: \.hpp$
exclude: ^test/
- id: file-format
name: file-format
language: python
entry: python misc/scripts/file_format.py
types_or: [text]
- id: check-get-file-list
name: check-get-file-list
language: python
entry: python misc/scripts/check_get_file_list.py
pass_filenames: false
always_run: true
stages: [manual]

View File

@@ -1,227 +1,24 @@
# cmake arguments
# CMAKE_BUILD_TYPE: Compilation target (Debug or Release defaults to Debug)
#
# godot-cpp cmake arguments
# GODOT_GDEXTENSION_DIR: Path to the directory containing GDExtension interface header and API JSON file
# GODOT_CPP_SYSTEM_HEADERS Mark the header files as SYSTEM. This may be useful to supress warnings in projects including this one.
# GODOT_CPP_WARNING_AS_ERROR Treat any warnings as errors
# GODOT_CUSTOM_API_FILE: Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)
# FLOAT_PRECISION: Floating-point precision level ("single", "double")
#
# Android cmake arguments
# CMAKE_TOOLCHAIN_FILE: The path to the android cmake toolchain ($ANDROID_NDK/build/cmake/android.toolchain.cmake)
# ANDROID_NDK: The path to the android ndk root folder
# ANDROID_TOOLCHAIN_NAME: The android toolchain (arm-linux-androideabi-4.9 or aarch64-linux-android-4.9 or x86-4.9 or x86_64-4.9)
# ANDROID_PLATFORM: The android platform version (android-23)
# More info here: https://godot.readthedocs.io/en/latest/development/compiling/compiling_for_android.html
#
# Examples
#
# Builds a debug version:
# cmake .
# cmake --build .
#
# Builds a release version with clang
# CC=/usr/bin/clang CXX=/usr/bin/clang++ cmake -DCMAKE_BUILD_TYPE=Release -G "Unix Makefiles" .
# cmake --build .
#
# Builds an android armeabi-v7a debug version:
# cmake -DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK/build/cmake/android.toolchain.cmake -DANDROID_NDK=$ANDROID_NDK \
# -DANDROID_TOOLCHAIN_NAME=arm-linux-androideabi-4.9 -DANDROID_PLATFORM=android-23 -DCMAKE_BUILD_TYPE=Debug .
# cmake --build .
#
# Protip
# Generate the buildfiles in a sub directory to not clutter the root directory with build files:
# mkdir build && cd build && cmake -G "Unix Makefiles" .. && cmake --build .
#
# Todo
# Test build for Windows, Mac and mingw.
cmake_minimum_required(VERSION 3.12)
cmake_minimum_required(VERSION 3.13)
project(godot-cpp LANGUAGES CXX)
option(GENERATE_TEMPLATE_GET_NODE "Generate a template version of the Node class's get_node." ON)
option(GODOT_CPP_SYSTEM_HEADERS "Expose headers as SYSTEM." ON)
option(GODOT_CPP_WARNING_AS_ERROR "Treat warnings as errors" OFF)
# Add path to modules
list( APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/" )
# Check if we are building ourself or being included
if(${PROJECT_NAME} STREQUAL ${CMAKE_PROJECT_NAME})
set(GODOT_CPP_BUILDING_SELF ON)
endif()
# Set some helper variables for readability
set( compiler_is_clang "$<OR:$<CXX_COMPILER_ID:AppleClang>,$<CXX_COMPILER_ID:Clang>>" )
set( compiler_is_gnu "$<CXX_COMPILER_ID:GNU>" )
set( compiler_is_msvc "$<CXX_COMPILER_ID:MSVC>" )
# Default build type is Debug in the SConstruct
if("${CMAKE_BUILD_TYPE}" STREQUAL "")
set(CMAKE_BUILD_TYPE Debug)
endif()
if(NOT DEFINED BITS)
set(BITS 32)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(BITS 64)
endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
endif()
# Input from user for GDExtension interface header and the API JSON file
set(GODOT_GDEXTENSION_DIR "gdextension" CACHE STRING "")
set(GODOT_CUSTOM_API_FILE "" CACHE STRING "")
set(GODOT_GDEXTENSION_API_FILE "${GODOT_GDEXTENSION_DIR}/extension_api.json")
if (NOT "${GODOT_CUSTOM_API_FILE}" STREQUAL "") # User-defined override.
set(GODOT_GDEXTENSION_API_FILE "${GODOT_CUSTOM_API_FILE}")
endif()
set(FLOAT_PRECISION "single" CACHE STRING "")
if ("${FLOAT_PRECISION}" STREQUAL "double")
add_definitions(-DREAL_T_IS_DOUBLE)
endif()
set(GODOT_COMPILE_FLAGS )
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
# using Visual Studio C++
set(GODOT_COMPILE_FLAGS "/utf-8") # /GF /MP
if(CMAKE_BUILD_TYPE MATCHES Debug)
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /MDd") # /Od /RTC1 /Zi
else()
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /MD /O2") # /Oy /GL /Gy
STRING(REGEX REPLACE "/RTC(su|[1su])" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE "/RTC1" "" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
endif(CMAKE_BUILD_TYPE MATCHES Debug)
add_definitions(-DNOMINMAX)
else() # GCC/Clang
if(CMAKE_BUILD_TYPE MATCHES Debug)
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0 -g")
else()
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -O3")
endif(CMAKE_BUILD_TYPE MATCHES Debug)
endif()
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
# saves around 20% of binary size and very significant build time (GH-80513).
option(GODOT_DISABLE_EXCEPTIONS ON "Force disabling exception handling code")
if (GODOT_DISABLE_EXCEPTIONS)
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D_HAS_EXCEPTIONS=0")
else()
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-exceptions")
endif()
else()
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /EHsc")
endif()
endif()
# Generate source from the bindings file
find_package(Python3 3.4 REQUIRED) # pathlib should be present
if(GENERATE_TEMPLATE_GET_NODE)
set(GENERATE_BINDING_PARAMETERS "True")
else()
set(GENERATE_BINDING_PARAMETERS "False")
endif()
execute_process(COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.print_file_list(\"${GODOT_GDEXTENSION_API_FILE}\", \"${CMAKE_CURRENT_BINARY_DIR}\", headers=True, sources=True)"
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
OUTPUT_VARIABLE GENERATED_FILES_LIST
OUTPUT_STRIP_TRAILING_WHITESPACE
)
add_custom_command(OUTPUT ${GENERATED_FILES_LIST}
COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.generate_bindings(\"${GODOT_GDEXTENSION_API_FILE}\", \"${GENERATE_BINDING_PARAMETERS}\", \"${BITS}\", \"${FLOAT_PRECISION}\", \"${CMAKE_CURRENT_BINARY_DIR}\")"
VERBATIM
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
MAIN_DEPENDENCY ${GODOT_GDEXTENSION_API_FILE}
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/binding_generator.py
COMMENT "Generating bindings"
)
# Get Sources
file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS src/*.c**)
file(GLOB_RECURSE HEADERS CONFIGURE_DEPENDS include/*.h**)
# Define our godot-cpp library
add_library(${PROJECT_NAME} STATIC
${SOURCES}
${HEADERS}
${GENERATED_FILES_LIST}
)
add_library(godot::cpp ALIAS ${PROJECT_NAME})
include(GodotCompilerWarnings)
# Treat warnings as errors if we are building ourself
if(GODOT_CPP_BUILDING_SELF)
unset( GODOT_CPP_WARNING_AS_ERROR CACHE )
set_warning_as_error()
endif()
target_compile_features(${PROJECT_NAME}
PRIVATE
cxx_std_17
)
target_compile_definitions(${PROJECT_NAME} PUBLIC
$<$<CONFIG:Debug>:
DEBUG_ENABLED
DEBUG_METHODS_ENABLED
>
$<${compiler_is_msvc}:
TYPED_METHOD_BIND
>
)
target_link_options(${PROJECT_NAME} PRIVATE
$<$<NOT:${compiler_is_msvc}>:
-static-libgcc
-static-libstdc++
-Wl,-R,'$$ORIGIN'
>
)
# Optionally mark headers as SYSTEM
set(GODOT_CPP_SYSTEM_HEADERS_ATTRIBUTE "")
if (GODOT_CPP_SYSTEM_HEADERS)
set(GODOT_CPP_SYSTEM_HEADERS_ATTRIBUTE SYSTEM)
# Configure CMake
# https://discourse.cmake.org/t/how-do-i-remove-compile-options-from-target/5965
# https://stackoverflow.com/questions/74426638/how-to-remove-rtc1-from-specific-target-or-file-in-cmake
if(${CMAKE_CXX_COMPILER_ID} STREQUAL MSVC)
if(NOT CMAKE_BUILD_TYPE MATCHES Debug)
STRING(REGEX REPLACE "/RTC(su|[1su])" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE "/RTC1" "" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
endif ()
endif ()
target_include_directories(${PROJECT_NAME} ${GODOT_CPP_SYSTEM_HEADERS_ATTRIBUTE} PUBLIC
include
${CMAKE_CURRENT_BINARY_DIR}/gen/include
${GODOT_GDEXTENSION_DIR}
)
include( ${PROJECT_SOURCE_DIR}/cmake/godotcpp.cmake )
# Add the compile flags
set_property(TARGET ${PROJECT_NAME} APPEND_STRING PROPERTY COMPILE_FLAGS ${GODOT_COMPILE_FLAGS})
# I know this doesn't look like a typical CMakeLists.txt, but as we are
# attempting mostly feature parity with SCons, and easy maintenance, the closer
# the two build systems look the easier they will be to keep in lockstep.
# Create the correct name (godot.os.build_type.system_bits)
string(TOLOWER "${CMAKE_SYSTEM_NAME}" SYSTEM_NAME)
string(TOLOWER "${CMAKE_BUILD_TYPE}" BUILD_TYPE)
# The typical target definitions are in ${PROJECT_SOURCE_DIR}/cmake/godotcpp.cmake
if(ANDROID)
# Added the android abi after system name
set(SYSTEM_NAME ${SYSTEM_NAME}.${ANDROID_ABI})
godotcpp_options()
# Android does not have the bits at the end if you look at the main godot repo build
set(OUTPUT_NAME "godot-cpp.${SYSTEM_NAME}.${BUILD_TYPE}")
else()
set(OUTPUT_NAME "godot-cpp.${SYSTEM_NAME}.${BUILD_TYPE}.${BITS}")
endif()
set_target_properties(${PROJECT_NAME}
PROPERTIES
CXX_EXTENSIONS OFF
POSITION_INDEPENDENT_CODE ON
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
OUTPUT_NAME "${OUTPUT_NAME}"
)
godotcpp_generate()

View File

@@ -58,7 +58,7 @@ first-party `godot-cpp` extension.
Some compatibility breakage is to be expected as GDExtension and `godot-cpp`
get more used, documented, and critical issues get resolved. See the
[Godot issue tracker](https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+label%3Atopic%3Agdextension)
and the [godot-cpp issue tracker](https://github.com/godotengine/godot/issues)
and the [godot-cpp issue tracker](https://github.com/godotengine/godot-cpp/issues)
for a list of known issues, and be sure to provide feedback on issues and PRs
which affect your use of this extension.
@@ -69,12 +69,14 @@ wish to help out, ensure you have an account on GitHub and create a "fork" of
this repository. See [Pull request workflow](https://docs.godotengine.org/en/stable/community/contributing/pr_workflow.html)
for instructions.
Please install clang-format and copy the files in `misc/hooks` into `.git/hooks`
so formatting is done before your changes are submitted.
Please install clang-format and the [pre-commit](https://pre-commit.com/) Python framework so formatting is done before your changes are submitted. See the [code style guidelines](https://docs.godotengine.org/en/latest/contributing/development/code_style_guidelines.html#pre-commit-hook) for instructions.
## Getting started
It's a bit similar to what it was for 3.x but also a bit different.
You need the same C++ pre-requisites installed that are required for the `godot` repository. Follow the [official build instructions for your target platform](https://docs.godotengine.org/en/latest/contributing/development/compiling/index.html#building-for-target-platforms).
Getting started with GDExtensions is a bit similar to what it was for 3.x but also a bit different.
This new approach is much more akin to how core Godot modules are structured.
Compiling this repository generates a static library to be linked with your shared lib,
@@ -129,7 +131,7 @@ void initialize_example_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
ClassDB::register_class<Example>();
GDREGISTER_CLASS(Example);
}
```

View File

@@ -1,18 +1,13 @@
#!/usr/bin/env python
import os
import platform
import sys
import subprocess
from binding_generator import scons_generate_bindings, scons_emit_files
EnsureSConsVersion(4, 0)
try:
Import("env")
except:
except Exception:
# Default tools with no platform defaults to gnu toolchain.
# We apply platform specific toolchains via our custom tools.
env = Environment(tools=["default"], PLATFORM="")
@@ -23,7 +18,7 @@ env.PrependENVPath("PATH", os.getenv("PATH"))
customs = ["custom.py"]
try:
customs += Import("customs")
except:
except Exception:
pass
profile = ARGUMENTS.get("profile", "")
if profile:

File diff suppressed because it is too large Load Diff

183
build_profile.py Normal file
View File

@@ -0,0 +1,183 @@
import json
import sys
def parse_build_profile(profile_filepath, api):
if profile_filepath == "":
return {}
with open(profile_filepath, encoding="utf-8") as profile_file:
profile = json.load(profile_file)
api_dict = {}
parents = {}
children = {}
for engine_class in api["classes"]:
api_dict[engine_class["name"]] = engine_class
parent = engine_class.get("inherits", "")
child = engine_class["name"]
parents[child] = parent
if parent == "":
continue
children[parent] = children.get(parent, [])
children[parent].append(child)
included = []
front = list(profile.get("enabled_classes", []))
if front:
# These must always be included
front.append("WorkerThreadPool")
front.append("ClassDB")
front.append("ClassDBSingleton")
# In src/classes/low_level.cpp
front.append("FileAccess")
front.append("Image")
front.append("XMLParser")
# In include/godot_cpp/templates/thread_work_pool.hpp
front.append("Semaphore")
while front:
cls = front.pop()
if cls in included:
continue
included.append(cls)
parent = parents.get(cls, "")
if parent:
front.append(parent)
excluded = []
front = list(profile.get("disabled_classes", []))
while front:
cls = front.pop()
if cls in excluded:
continue
excluded.append(cls)
front += children.get(cls, [])
if included and excluded:
print(
"WARNING: Cannot specify both 'enabled_classes' and 'disabled_classes' in build profile. 'disabled_classes' will be ignored."
)
return {
"enabled_classes": included,
"disabled_classes": excluded,
}
def generate_trimmed_api(source_api_filepath, profile_filepath):
with open(source_api_filepath, encoding="utf-8") as api_file:
api = json.load(api_file)
if profile_filepath == "":
return api
build_profile = parse_build_profile(profile_filepath, api)
engine_classes = {}
for class_api in api["classes"]:
engine_classes[class_api["name"]] = class_api["is_refcounted"]
for native_struct in api["native_structures"]:
if native_struct["name"] == "ObjectID":
continue
engine_classes[native_struct["name"]] = False
classes = []
for class_api in api["classes"]:
if not is_class_included(class_api["name"], build_profile):
continue
if "methods" in class_api:
methods = []
for method in class_api["methods"]:
if not is_method_included(method, build_profile, engine_classes):
continue
methods.append(method)
class_api["methods"] = methods
classes.append(class_api)
api["classes"] = classes
return api
def is_class_included(class_name, build_profile):
"""
Check if an engine class should be included.
This removes classes according to a build profile of enabled or disabled classes.
"""
included = build_profile.get("enabled_classes", [])
excluded = build_profile.get("disabled_classes", [])
if included:
return class_name in included
if excluded:
return class_name not in excluded
return True
def is_method_included(method, build_profile, engine_classes):
"""
Check if an engine class method should be included.
This removes methods according to a build profile of enabled or disabled classes.
"""
included = build_profile.get("enabled_classes", [])
excluded = build_profile.get("disabled_classes", [])
ref_cls = set()
rtype = get_base_type(method.get("return_value", {}).get("type", ""))
args = [get_base_type(a["type"]) for a in method.get("arguments", [])]
if rtype in engine_classes:
ref_cls.add(rtype)
elif is_enum(rtype) and get_enum_class(rtype) in engine_classes:
ref_cls.add(get_enum_class(rtype))
for arg in args:
if arg in engine_classes:
ref_cls.add(arg)
elif is_enum(arg) and get_enum_class(arg) in engine_classes:
ref_cls.add(get_enum_class(arg))
for acls in ref_cls:
if len(included) > 0 and acls not in included:
return False
elif len(excluded) > 0 and acls in excluded:
return False
return True
def is_enum(type_name):
return type_name.startswith("enum::") or type_name.startswith("bitfield::")
def get_enum_class(enum_name: str):
if "." in enum_name:
if is_bitfield(enum_name):
return enum_name.replace("bitfield::", "").split(".")[0]
else:
return enum_name.replace("enum::", "").split(".")[0]
else:
return "GlobalConstants"
def get_base_type(type_name):
if type_name.startswith("const "):
type_name = type_name[6:]
if type_name.endswith("*"):
type_name = type_name[:-1]
if type_name.startswith("typedarray::"):
type_name = type_name.replace("typedarray::", "")
return type_name
def is_bitfield(type_name):
return type_name.startswith("bitfield::")
if __name__ == "__main__":
if len(sys.argv) < 3 or len(sys.argv) > 4:
print("Usage: %s BUILD_PROFILE INPUT_JSON [OUTPUT_JSON]" % (sys.argv[0]))
sys.exit(1)
profile = sys.argv[1]
infile = sys.argv[2]
outfile = sys.argv[3] if len(sys.argv) > 3 else ""
api = generate_trimmed_api(infile, profile)
if outfile:
with open(outfile, "w", encoding="utf-8") as f:
json.dump(api, f)
else:
json.dump(api, sys.stdout)

View File

@@ -89,6 +89,6 @@ function( set_warning_as_error )
endif()
endfunction()
if ( GODOT_CPP_WARNING_AS_ERROR )
if ( GODOT_WARNING_AS_ERROR )
set_warning_as_error()
endif()

240
cmake/godotcpp.cmake Normal file
View File

@@ -0,0 +1,240 @@
function( godotcpp_options )
#TODO platform
#TODO target
# Input from user for GDExtension interface header and the API JSON file
set(GODOT_GDEXTENSION_DIR "gdextension" CACHE PATH
"Path to a custom directory containing GDExtension interface header and API JSON file ( /path/to/gdextension_dir )" )
set(GODOT_CUSTOM_API_FILE "" CACHE FILEPATH
"Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`) ( /path/to/custom_api_file )")
#TODO generate_bindings
option(GODOT_GENERATE_TEMPLATE_GET_NODE
"Generate a template version of the Node class's get_node. (ON|OFF)" ON)
#TODO build_library
set(GODOT_PRECISION "single" CACHE STRING
"Set the floating-point precision level (single|double)")
#TODO arch
#TODO threads
#TODO compiledb
#TODO compiledb_file
#TODO build_profile aka cmake preset
set(GODOT_USE_HOT_RELOAD "" CACHE BOOL
"Enable the extra accounting required to support hot reload. (ON|OFF)")
option(GODOT_DISABLE_EXCEPTIONS "Force disabling exception handling code (ON|OFF)" ON )
set( GODOT_SYMBOL_VISIBILITY "hidden" CACHE STRING
"Symbols visibility on GNU platforms. Use 'auto' to apply the default value. (auto|visible|hidden)")
set_property( CACHE GODOT_SYMBOL_VISIBILITY PROPERTY STRINGS "auto;visible;hidden" )
#TODO optimize
#TODO debug_symbols
#TODO dev_build
# FIXME These options are not present in SCons, and perhaps should be added there.
option(GODOT_SYSTEM_HEADERS "Expose headers as SYSTEM." ON)
option(GODOT_WARNING_AS_ERROR "Treat warnings as errors" OFF)
# Run options commands on the following to populate cache for all platforms.
# This type of thing is typically done conditionally
# But as scons shows all options so shall we.
#TODO ios_options()
#TODO linux_options()
#TODO macos_options()
#TODO web_options()
#TODO windows_options()
endfunction()
function( godotcpp_generate )
# Set some helper variables for readability
set( compiler_is_clang "$<OR:$<CXX_COMPILER_ID:AppleClang>,$<CXX_COMPILER_ID:Clang>>" )
set( compiler_is_gnu "$<CXX_COMPILER_ID:GNU>" )
set( compiler_is_msvc "$<CXX_COMPILER_ID:MSVC>" )
# CXX_VISIBILITY_PRESET supported values are: default, hidden, protected, and internal
# which is inline with the gcc -fvisibility=
# https://gcc.gnu.org/onlinedocs/gcc/Code-Gen-Options.html
# To match the scons options we need to change the text to match the -fvisibility flag
# it is probably worth another PR which changes both to use the flag options
if( ${GODOT_SYMBOL_VISIBILITY} STREQUAL "auto" OR ${GODOT_SYMBOL_VISIBILITY} STREQUAL "visible" )
set( GODOT_SYMBOL_VISIBILITY "default" )
endif ()
# Default build type is Debug in the SConstruct
if("${CMAKE_BUILD_TYPE}" STREQUAL "")
set(CMAKE_BUILD_TYPE Debug)
endif()
# Hot reload is enabled by default in Debug-builds
if( GODOT_USE_HOT_RELOAD STREQUAL "" AND NOT CMAKE_BUILD_TYPE STREQUAL "Release")
set(GODOT_USE_HOT_RELOAD ON)
endif()
if(NOT DEFINED BITS)
set(BITS 32)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(BITS 64)
endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
endif()
set(GODOT_GDEXTENSION_API_FILE "${GODOT_GDEXTENSION_DIR}/extension_api.json")
if (NOT "${GODOT_CUSTOM_API_FILE}" STREQUAL "") # User-defined override.
set(GODOT_GDEXTENSION_API_FILE "${GODOT_CUSTOM_API_FILE}")
endif()
if ("${GODOT_PRECISION}" STREQUAL "double")
add_definitions(-DREAL_T_IS_DOUBLE)
endif()
set( GODOT_COMPILE_FLAGS )
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
# using Visual Studio C++
set(GODOT_COMPILE_FLAGS "/utf-8") # /GF /MP
if(CMAKE_BUILD_TYPE MATCHES Debug)
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /MDd") # /Od /RTC1 /Zi
else()
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /MD /O2") # /Oy /GL /Gy
endif(CMAKE_BUILD_TYPE MATCHES Debug)
add_definitions(-DNOMINMAX)
else() # GCC/Clang
if(CMAKE_BUILD_TYPE MATCHES Debug)
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0 -g")
else()
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -O3")
endif(CMAKE_BUILD_TYPE MATCHES Debug)
endif()
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
# saves around 20% of binary size and very significant build time (GH-80513).
if (GODOT_DISABLE_EXCEPTIONS)
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D_HAS_EXCEPTIONS=0")
else()
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-exceptions")
endif()
else()
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /EHsc")
endif()
endif()
# Generate source from the bindings file
find_package(Python3 3.4 REQUIRED) # pathlib should be present
if(GODOT_GENERATE_TEMPLATE_GET_NODE)
set(GENERATE_BINDING_PARAMETERS "True")
else()
set(GENERATE_BINDING_PARAMETERS "False")
endif()
execute_process(COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.print_file_list(\"${GODOT_GDEXTENSION_API_FILE}\", \"${CMAKE_CURRENT_BINARY_DIR}\", headers=True, sources=True)"
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
OUTPUT_VARIABLE GENERATED_FILES_LIST
OUTPUT_STRIP_TRAILING_WHITESPACE
)
add_custom_command(OUTPUT ${GENERATED_FILES_LIST}
COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.generate_bindings(\"${GODOT_GDEXTENSION_API_FILE}\", \"${GENERATE_BINDING_PARAMETERS}\", \"${BITS}\", \"${GODOT_PRECISION}\", \"${CMAKE_CURRENT_BINARY_DIR}\")"
VERBATIM
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
MAIN_DEPENDENCY ${GODOT_GDEXTENSION_API_FILE}
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/binding_generator.py
COMMENT "Generating bindings"
)
# Get Sources
# As this cmake file was added using 'include(godotcpp)' from the root CMakeLists.txt,
# the ${CMAKE_CURRENT_SOURCE_DIR} is still the root dir.
file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS src/*.c**)
file(GLOB_RECURSE HEADERS CONFIGURE_DEPENDS include/*.h**)
# Define our godot-cpp library
add_library(${PROJECT_NAME} STATIC
${SOURCES}
${HEADERS}
${GENERATED_FILES_LIST}
)
add_library(godot::cpp ALIAS ${PROJECT_NAME})
include(${PROJECT_SOURCE_DIR}/cmake/common_compiler_flags.cmake)
target_compile_features(${PROJECT_NAME}
PRIVATE
cxx_std_17
)
if(GODOT_USE_HOT_RELOAD)
target_compile_definitions(${PROJECT_NAME} PUBLIC HOT_RELOAD_ENABLED)
target_compile_options(${PROJECT_NAME} PUBLIC $<${compiler_is_gnu}:-fno-gnu-unique>)
endif()
target_compile_definitions(${PROJECT_NAME} PUBLIC
$<$<CONFIG:Debug>:
DEBUG_ENABLED
DEBUG_METHODS_ENABLED
>
$<${compiler_is_msvc}:
TYPED_METHOD_BIND
>
)
target_link_options(${PROJECT_NAME} PRIVATE
$<$<NOT:${compiler_is_msvc}>:
-static-libgcc
-static-libstdc++
-Wl,-R,'$$ORIGIN'
>
)
# Optionally mark headers as SYSTEM
set(GODOT_SYSTEM_HEADERS_ATTRIBUTE "")
if (GODOT_SYSTEM_HEADERS)
set(GODOT_SYSTEM_HEADERS_ATTRIBUTE SYSTEM)
endif ()
target_include_directories(${PROJECT_NAME} ${GODOT_SYSTEM_HEADERS_ATTRIBUTE} PUBLIC
include
${CMAKE_CURRENT_BINARY_DIR}/gen/include
${GODOT_GDEXTENSION_DIR}
)
# Add the compile flags
set_property(TARGET ${PROJECT_NAME} APPEND_STRING PROPERTY COMPILE_FLAGS ${GODOT_COMPILE_FLAGS})
# Create the correct name (godot.os.build_type.system_bits)
string(TOLOWER "${CMAKE_SYSTEM_NAME}" SYSTEM_NAME)
string(TOLOWER "${CMAKE_BUILD_TYPE}" BUILD_TYPE)
if(ANDROID)
# Added the android abi after system name
set(SYSTEM_NAME ${SYSTEM_NAME}.${ANDROID_ABI})
# Android does not have the bits at the end if you look at the main godot repo build
set(OUTPUT_NAME "godot-cpp.${SYSTEM_NAME}.${BUILD_TYPE}")
else()
set(OUTPUT_NAME "godot-cpp.${SYSTEM_NAME}.${BUILD_TYPE}.${BITS}")
endif()
set_target_properties(${PROJECT_NAME}
PROPERTIES
CXX_EXTENSIONS OFF
POSITION_INDEPENDENT_CODE ON
CXX_VISIBILITY_PRESET ${GODOT_SYMBOL_VISIBILITY}
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
OUTPUT_NAME "${OUTPUT_NAME}"
)
endfunction()

57
doc/cmake.md Normal file
View File

@@ -0,0 +1,57 @@
## CMake
### cmake arguments
`CMAKE_BUILD_TYPE`: Compilation target (Debug or Release defaults to Debug)
### godot-cpp cmake arguments
- `GODOT_GDEXTENSION_DIR`: Path to the directory containing GDExtension interface header and API JSON file
- `GODOT_SYSTEM_HEADERS`: Mark the header files as SYSTEM. This may be useful to suppress warnings in projects including this one.
- `GODOT_WARNING_AS_ERROR`: Treat any warnings as errors
- `GODOT_USE_HOT_RELOAD`: Build with hot reload support. Defaults to YES for Debug-builds and NO for Release-builds.
- `GODOT_CUSTOM_API_FILE`: Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)
- `GODOT_PRECISION`: Floating-point precision level ("single", "double")
### Android cmake arguments
- `CMAKE_TOOLCHAIN_FILE`: The path to the android cmake toolchain ($ANDROID_NDK/build/cmake/android.toolchain.cmake)
- `ANDROID_NDK`: The path to the android ndk root folder
- `ANDROID_TOOLCHAIN_NAME`: The android toolchain (arm-linux-androideabi-4.9 or aarch64-linux-android-4.9 or x86-4.9 or x86_64-4.9)
- `ANDROID_PLATFORM`: The android platform version (android-23)
- More info [here](https://godot.readthedocs.io/en/latest/development/compiling/compiling_for_android.html)
## Examples
```shell
Builds a debug version:
cmake .
cmake --build .
```
Builds a release version with clang
```shell
CC=/usr/bin/clang CXX=/usr/bin/clang++ cmake -DCMAKE_BUILD_TYPE=Release -G "Unix Makefiles" .
cmake --build .
```
Builds an android armeabi-v7a debug version:
``` shell
cmake -DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK/build/cmake/android.toolchain.cmake -DANDROID_NDK=$ANDROID_NDK \
-DANDROID_TOOLCHAIN_NAME=arm-linux-androideabi-4.9 -DANDROID_PLATFORM=android-23 -DCMAKE_BUILD_TYPE=Debug .
cmake --build .
```
## Protip
Generate the buildfiles in a sub directory to not clutter the root directory with build files:
```shell
mkdir build && cd build && cmake -G "Unix Makefiles" .. && cmake --build .
```
Ensure that you avoid exposing godot-cpp symbols - this might lead to hard to debug errors if you ever load multiple
plugins using difference godot-cpp versions. Use visibility hidden whenever possible:
```cmake
set_target_properties(<all-my-plugin-related-targets> PROPERTIES CXX_VISIBILITY_PRESET hidden)
```
## Todo
Test build for Windows, Mac and mingw.

View File

@@ -2,10 +2,10 @@
"header": {
"version_major": 4,
"version_minor": 2,
"version_patch": 0,
"version_patch": 2,
"version_status": "stable",
"version_build": "official",
"version_full_name": "Godot Engine v4.2.stable.official"
"version_full_name": "Godot Engine v4.2.2.stable.official"
},
"builtin_class_sizes": [
{
@@ -82143,6 +82143,24 @@
}
]
},
{
"name": "_begin_handle_action",
"is_const": false,
"is_static": false,
"is_vararg": false,
"is_virtual": true,
"arguments": [
{
"name": "id",
"type": "int",
"meta": "int32"
},
{
"name": "secondary",
"type": "bool"
}
]
},
{
"name": "_set_handle",
"is_const": false,
@@ -82700,6 +82718,28 @@
}
]
},
{
"name": "_begin_handle_action",
"is_const": false,
"is_static": false,
"is_vararg": false,
"is_virtual": true,
"arguments": [
{
"name": "gizmo",
"type": "EditorNode3DGizmo"
},
{
"name": "handle_id",
"type": "int",
"meta": "int32"
},
{
"name": "secondary",
"type": "bool"
}
]
},
{
"name": "_set_handle",
"is_const": false,
@@ -136403,6 +136443,17 @@
"inherits": "Node2D",
"api_type": "core",
"methods": [
{
"name": "get_rid",
"is_const": true,
"is_vararg": false,
"is_static": false,
"is_virtual": false,
"hash": 2944877500,
"return_value": {
"type": "RID"
}
},
{
"name": "set_enabled",
"is_const": false,
@@ -136724,6 +136775,17 @@
"inherits": "Node3D",
"api_type": "core",
"methods": [
{
"name": "get_rid",
"is_const": true,
"is_vararg": false,
"is_static": false,
"is_virtual": false,
"hash": 2944877500,
"return_value": {
"type": "RID"
}
},
{
"name": "set_enabled",
"is_const": false,
@@ -140321,6 +140383,17 @@
"inherits": "Node2D",
"api_type": "core",
"methods": [
{
"name": "get_rid",
"is_const": true,
"is_vararg": false,
"is_static": false,
"is_virtual": false,
"hash": 2944877500,
"return_value": {
"type": "RID"
}
},
{
"name": "set_navigation_polygon",
"is_const": false,
@@ -140721,6 +140794,17 @@
"inherits": "Node3D",
"api_type": "core",
"methods": [
{
"name": "get_rid",
"is_const": true,
"is_vararg": false,
"is_static": false,
"is_virtual": false,
"hash": 2944877500,
"return_value": {
"type": "RID"
}
},
{
"name": "set_navigation_mesh",
"is_const": false,
@@ -150997,6 +151081,10 @@
{
"name": "NOTIFICATION_PREDELETE",
"value": 1
},
{
"name": "NOTIFICATION_EXTENSION_RELOADED",
"value": 2
}
],
"enums": [
@@ -205939,6 +206027,23 @@
}
]
},
{
"name": "debug_canvas_item_get_rect",
"is_const": false,
"is_vararg": false,
"is_static": false,
"is_virtual": false,
"hash": 624227424,
"return_value": {
"type": "Rect2"
},
"arguments": [
{
"name": "item",
"type": "RID"
}
]
},
{
"name": "canvas_light_create",
"is_const": false,
@@ -207596,7 +207701,7 @@
"is_refcounted": true,
"is_instantiable": true,
"inherits": "ResourceImporter",
"api_type": "core"
"api_type": "editor"
},
{
"name": "ResourceImporterOBJ",
@@ -207610,7 +207715,7 @@
"is_refcounted": true,
"is_instantiable": true,
"inherits": "ResourceImporter",
"api_type": "core",
"api_type": "editor",
"methods": [
{
"name": "load_from_buffer",

View File

@@ -47,11 +47,11 @@ public:
static void remove_plugin_class(const StringName &p_class_name);
static void deinitialize(GDExtensionInitializationLevel p_level);
template <class T>
template <typename T>
static void add_by_type() {
add_plugin_class(T::get_class_static());
}
template <class T>
template <typename T>
static void remove_by_type() {
remove_plugin_class(T::get_class_static());
}

View File

@@ -45,7 +45,7 @@ namespace godot {
class RefCounted;
template <class T>
template <typename T>
class Ref {
T *reference = nullptr;
@@ -108,7 +108,7 @@ public:
ref(p_from);
}
template <class T_Other>
template <typename T_Other>
void operator=(const Ref<T_Other> &p_from) {
RefCounted *refb = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_from.ptr()));
if (!refb) {
@@ -144,7 +144,7 @@ public:
}
}
template <class T_Other>
template <typename T_Other>
void reference_ptr(T_Other *p_ptr) {
if (reference == p_ptr) {
return;
@@ -161,7 +161,7 @@ public:
ref(p_from);
}
template <class T_Other>
template <typename T_Other>
Ref(const Ref<T_Other> &p_from) {
RefCounted *refb = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_from.ptr()));
if (!refb) {
@@ -226,11 +226,13 @@ public:
}
};
template <class T>
template <typename T>
struct PtrToArg<Ref<T>> {
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
GDExtensionRefPtr ref = (GDExtensionRefPtr)p_ptr;
ERR_FAIL_NULL_V(p_ptr, Ref<T>());
if (unlikely(!p_ptr)) {
return Ref<T>();
}
return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(godot::internal::gdextension_interface_ref_get_object(ref))));
}
@@ -248,18 +250,20 @@ struct PtrToArg<Ref<T>> {
}
};
template <class T>
template <typename T>
struct PtrToArg<const Ref<T> &> {
typedef Ref<T> EncodeT;
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
GDExtensionRefPtr ref = const_cast<GDExtensionRefPtr>(p_ptr);
ERR_FAIL_NULL_V(p_ptr, Ref<T>());
if (unlikely(!p_ptr)) {
return Ref<T>();
}
return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(godot::internal::gdextension_interface_ref_get_object(ref))));
}
};
template <class T>
template <typename T>
struct GetTypeInfo<Ref<T>, typename EnableIf<TypeInherits<RefCounted, T>::value>::type> {
static const GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
@@ -269,7 +273,7 @@ struct GetTypeInfo<Ref<T>, typename EnableIf<TypeInherits<RefCounted, T>::value>
}
};
template <class T>
template <typename T>
struct GetTypeInfo<const Ref<T> &, typename EnableIf<TypeInherits<RefCounted, T>::value>::type> {
static const GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;

View File

@@ -48,6 +48,7 @@ typedef void GodotObject;
// Base for all engine classes, to contain the pointer to the engine instance.
class Wrapped {
friend class GDExtensionBinding;
friend class ClassDB;
friend void postinitialize_handler(Wrapped *);
protected:
@@ -87,14 +88,15 @@ protected:
::godot::List<::godot::PropertyInfo> plist_owned;
void _postinitialize();
virtual void _notificationv(int32_t p_what, bool p_reversed = false) {}
Wrapped(const StringName p_godot_class);
Wrapped(GodotObject *p_godot_object);
virtual ~Wrapped() {}
public:
static StringName &get_class_static() {
static StringName string_name = StringName("Wrapped");
static const StringName &get_class_static() {
static const StringName string_name = StringName("Wrapped");
return string_name;
}
@@ -116,7 +118,7 @@ void add_engine_class_registration_callback(EngineClassRegistrationCallback p_ca
void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks);
void register_engine_classes();
template <class T>
template <typename T>
struct EngineClassRegistration {
EngineClassRegistration() {
add_engine_class_registration_callback(&EngineClassRegistration<T>::callback);
@@ -131,23 +133,12 @@ struct EngineClassRegistration {
} // namespace godot
#ifdef HOT_RELOAD_ENABLED
#define _GDCLASS_RECREATE(m_class, m_inherits) \
m_class *new_instance = (m_class *)memalloc(sizeof(m_class)); \
Wrapped::RecreateInstance recreate_data = { new_instance, obj, Wrapped::recreate_instance }; \
Wrapped::recreate_instance = &recreate_data; \
memnew_placement(new_instance, m_class); \
return new_instance;
#else
#define _GDCLASS_RECREATE(m_class, m_inherits) return nullptr;
#endif
// Use this on top of your own classes.
// Note: the trail of `***` is to keep sane diffs in PRs, because clang-format otherwise moves every `\` which makes
// every line of the macro different
#define GDCLASS(m_class, m_inherits) /***********************************************************************************************************************************************/ \
private: \
void operator=(const m_class &p_rval) {} \
void operator=(const m_class & /*p_rval*/) {} \
friend class ::godot::ClassDB; \
\
protected: \
@@ -196,13 +187,14 @@ protected:
return (::godot::String(::godot::Wrapped::*)() const) & m_class::_to_string; \
} \
\
template <class T, class B> \
template <typename T, typename B> \
static void register_virtuals() { \
m_inherits::register_virtuals<T, B>(); \
} \
\
public: \
typedef m_class self_type; \
typedef m_inherits parent_type; \
\
static void initialize_class() { \
static bool initialized = false; \
@@ -217,52 +209,52 @@ public:
initialized = true; \
} \
\
static ::godot::StringName &get_class_static() { \
static ::godot::StringName string_name = ::godot::StringName(#m_class); \
static const ::godot::StringName &get_class_static() { \
static const ::godot::StringName string_name = ::godot::StringName(#m_class); \
return string_name; \
} \
\
static ::godot::StringName &get_parent_class_static() { \
static const ::godot::StringName &get_parent_class_static() { \
return m_inherits::get_class_static(); \
} \
\
static GDExtensionObjectPtr create(void *data) { \
m_class *new_object = memnew(m_class); \
return new_object->_owner; \
} \
\
static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \
_GDCLASS_RECREATE(m_class, m_inherits); \
} \
\
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) { \
if (p_instance && m_class::_get_notification()) { \
if (!p_reversed) { \
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
} \
if (m_class::_get_notification() != m_inherits::_get_notification()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
return cls->_notification(p_what); \
cls->_notification(p_what); \
} \
if (p_reversed) { \
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
} \
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
} \
} \
\
static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { \
if (p_instance && m_class::_get_set()) { \
if (p_instance) { \
if (m_inherits::set_bind(p_instance, p_name, p_value)) { \
return true; \
} \
if (m_class::_get_set() != m_inherits::_get_set()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
return cls->_set(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<const ::godot::Variant *>(p_value)); \
} \
return m_inherits::set_bind(p_instance, p_name, p_value); \
} \
return false; \
} \
\
static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { \
if (p_instance && m_class::_get_get()) { \
if (p_instance) { \
if (m_inherits::get_bind(p_instance, p_name, r_ret)) { \
return true; \
} \
if (m_class::_get_get() != m_inherits::_get_get()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
return cls->_get(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<::godot::Variant *>(r_ret)); \
} \
return m_inherits::get_bind(p_instance, p_name, r_ret); \
} \
return false; \
} \
@@ -288,7 +280,6 @@ public:
if (p_instance) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
cls->plist_owned.clear(); \
/* TODO `GDExtensionClassFreePropertyList` is ill-defined, we need a non-const pointer to free this. */ \
::godot::internal::free_c_property_list(const_cast<GDExtensionPropertyInfo *>(p_list)); \
} \
} \
@@ -342,7 +333,7 @@ public:
} \
} \
\
static void free(void *data, GDExtensionClassInstancePtr ptr) { \
static void free(void * /*data*/, GDExtensionClassInstancePtr ptr) { \
if (ptr) { \
m_class *cls = reinterpret_cast<m_class *>(ptr); \
cls->~m_class(); \
@@ -350,14 +341,14 @@ public:
} \
} \
\
static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
static void *_gde_binding_create_callback(void * /*p_token*/, void * /*p_instance*/) { \
return nullptr; \
} \
\
static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
static void _gde_binding_free_callback(void * /*p_token*/, void * /*p_instance*/, void * /*p_binding*/) { \
} \
\
static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
static GDExtensionBool _gde_binding_reference_callback(void * /*p_token*/, void * /*p_instance*/, GDExtensionBool /*p_reference*/) { \
return true; \
} \
\
@@ -367,6 +358,11 @@ public:
_gde_binding_reference_callback, \
}; \
\
protected: \
virtual void _notificationv(int32_t p_what, bool p_reversed = false) override { \
m_class::notification_bind(this, p_what, p_reversed); \
} \
\
private:
// Don't use this for your classes, use GDCLASS() instead.
@@ -374,6 +370,7 @@ private:
private: \
inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \
void operator=(const m_class &p_rval) {} \
friend class ::godot::ClassDB; \
\
protected: \
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
@@ -383,6 +380,8 @@ protected:
m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
\
static void _bind_methods() {} \
\
static void (*_get_bind_methods())() { \
return nullptr; \
} \
@@ -425,26 +424,19 @@ protected:
\
public: \
typedef m_class self_type; \
typedef m_inherits parent_type; \
\
static void initialize_class() {} \
\
static ::godot::StringName &get_class_static() { \
static ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \
static const ::godot::StringName &get_class_static() { \
static const ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \
return string_name; \
} \
\
static ::godot::StringName &get_parent_class_static() { \
static const ::godot::StringName &get_parent_class_static() { \
return m_inherits::get_class_static(); \
} \
\
static GDExtensionObjectPtr create(void *data) { \
return nullptr; \
} \
\
static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \
return nullptr; \
} \
\
static void free(void *data, GDExtensionClassInstancePtr ptr) { \
} \
\

View File

@@ -83,7 +83,7 @@ namespace godot {
}; \
}
template <class T>
template <typename T>
struct VariantCaster {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
using TStripped = std::remove_pointer_t<T>;
@@ -95,7 +95,7 @@ struct VariantCaster {
}
};
template <class T>
template <typename T>
struct VariantCaster<T &> {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
using TStripped = std::remove_pointer_t<T>;
@@ -107,7 +107,7 @@ struct VariantCaster<T &> {
}
};
template <class T>
template <typename T>
struct VariantCaster<const T &> {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
using TStripped = std::remove_pointer_t<T>;
@@ -144,7 +144,7 @@ struct VariantObjectClassChecker<const Ref<T> &> {
}
};
template <class T>
template <typename T>
struct VariantCasterAndValidate {
static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, GDExtensionCallError &r_error) {
GDExtensionVariantType argtype = GDExtensionVariantType(GetTypeInfo<T>::VARIANT_TYPE);
@@ -159,7 +159,7 @@ struct VariantCasterAndValidate {
}
};
template <class T>
template <typename T>
struct VariantCasterAndValidate<T &> {
static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, GDExtensionCallError &r_error) {
GDExtensionVariantType argtype = GDExtensionVariantType(GetTypeInfo<T>::VARIANT_TYPE);
@@ -174,7 +174,7 @@ struct VariantCasterAndValidate<T &> {
}
};
template <class T>
template <typename T>
struct VariantCasterAndValidate<const T &> {
static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, GDExtensionCallError &r_error) {
GDExtensionVariantType argtype = GDExtensionVariantType(GetTypeInfo<T>::VARIANT_TYPE);
@@ -189,47 +189,47 @@ struct VariantCasterAndValidate<const T &> {
}
};
template <class T, class... P, size_t... Is>
template <typename T, typename... P, size_t... Is>
void call_with_ptr_args_helper(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstTypePtr *p_args, IndexSequence<Is...>) {
(p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...);
}
template <class T, class... P, size_t... Is>
template <typename T, typename... P, size_t... Is>
void call_with_ptr_argsc_helper(T *p_instance, void (T::*p_method)(P...) const, const GDExtensionConstTypePtr *p_args, IndexSequence<Is...>) {
(p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...);
}
template <class T, class R, class... P, size_t... Is>
template <typename T, typename R, typename... P, size_t... Is>
void call_with_ptr_args_ret_helper(T *p_instance, R (T::*p_method)(P...), const GDExtensionConstTypePtr *p_args, void *r_ret, IndexSequence<Is...>) {
PtrToArg<R>::encode((p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...), r_ret);
}
template <class T, class R, class... P, size_t... Is>
template <typename T, typename R, typename... P, size_t... Is>
void call_with_ptr_args_retc_helper(T *p_instance, R (T::*p_method)(P...) const, const GDExtensionConstTypePtr *p_args, void *r_ret, IndexSequence<Is...>) {
PtrToArg<R>::encode((p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...), r_ret);
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_ptr_args(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstTypePtr *p_args, void * /*ret*/) {
call_with_ptr_args_helper<T, P...>(p_instance, p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_ptr_args(T *p_instance, void (T::*p_method)(P...) const, const GDExtensionConstTypePtr *p_args, void * /*ret*/) {
call_with_ptr_argsc_helper<T, P...>(p_instance, p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_ptr_args(T *p_instance, R (T::*p_method)(P...), const GDExtensionConstTypePtr *p_args, void *r_ret) {
call_with_ptr_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_ptr_args(T *p_instance, R (T::*p_method)(P...) const, const GDExtensionConstTypePtr *p_args, void *r_ret) {
call_with_ptr_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class... P, size_t... Is>
template <typename T, typename... P, size_t... Is>
void call_with_variant_args_helper(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -241,7 +241,7 @@ void call_with_variant_args_helper(T *p_instance, void (T::*p_method)(P...), con
(void)(p_args); // Avoid warning.
}
template <class T, class... P, size_t... Is>
template <typename T, typename... P, size_t... Is>
void call_with_variant_argsc_helper(T *p_instance, void (T::*p_method)(P...) const, const Variant **p_args, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -253,7 +253,7 @@ void call_with_variant_argsc_helper(T *p_instance, void (T::*p_method)(P...) con
(void)(p_args); // Avoid warning.
}
template <class T, class R, class... P, size_t... Is>
template <typename T, typename R, typename... P, size_t... Is>
void call_with_variant_args_ret_helper(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -264,7 +264,7 @@ void call_with_variant_args_ret_helper(T *p_instance, R (T::*p_method)(P...), co
#endif
}
template <class T, class R, class... P, size_t... Is>
template <typename T, typename R, typename... P, size_t... Is>
void call_with_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -276,66 +276,66 @@ void call_with_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) co
(void)p_args;
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, int p_argcount, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_helper<T, P...>(p_instance, p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_variant_args_retc(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -346,7 +346,7 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -365,12 +365,12 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
call_with_variant_args_helper(p_instance, p_method, argsp.data(), r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const, const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -381,7 +381,7 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -400,12 +400,12 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
call_with_variant_argsc_helper(p_instance, p_method, argsp.data(), r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -416,7 +416,7 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -435,12 +435,12 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
call_with_variant_args_ret_helper(p_instance, p_method, argsp.data(), r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const, const GDExtensionConstVariantPtr *p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -451,7 +451,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -477,7 +477,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
#pragma GCC diagnostic ignored "-Wunused-but-set-parameter"
#endif
template <class Q>
template <typename Q>
void call_get_argument_type_helper(int p_arg, int &index, GDExtensionVariantType &type) {
if (p_arg == index) {
type = GDExtensionVariantType(GetTypeInfo<Q>::VARIANT_TYPE);
@@ -485,7 +485,7 @@ void call_get_argument_type_helper(int p_arg, int &index, GDExtensionVariantType
index++;
}
template <class... P>
template <typename... P>
GDExtensionVariantType call_get_argument_type(int p_arg) {
GDExtensionVariantType type = GDEXTENSION_VARIANT_TYPE_NIL;
int index = 0;
@@ -497,7 +497,7 @@ GDExtensionVariantType call_get_argument_type(int p_arg) {
return type;
}
template <class Q>
template <typename Q>
void call_get_argument_type_info_helper(int p_arg, int &index, PropertyInfo &info) {
if (p_arg == index) {
info = GetTypeInfo<Q>::get_class_info();
@@ -505,7 +505,7 @@ void call_get_argument_type_info_helper(int p_arg, int &index, PropertyInfo &inf
index++;
}
template <class... P>
template <typename... P>
void call_get_argument_type_info(int p_arg, PropertyInfo &info) {
int index = 0;
// I think rocket science is simpler than modern C++.
@@ -515,7 +515,7 @@ void call_get_argument_type_info(int p_arg, PropertyInfo &info) {
(void)index; // Suppress GCC warning.
}
template <class Q>
template <typename Q>
void call_get_argument_metadata_helper(int p_arg, int &index, GDExtensionClassMethodArgumentMetadata &md) {
if (p_arg == index) {
md = GetTypeInfo<Q>::METADATA;
@@ -523,7 +523,7 @@ void call_get_argument_metadata_helper(int p_arg, int &index, GDExtensionClassMe
index++;
}
template <class... P>
template <typename... P>
GDExtensionClassMethodArgumentMetadata call_get_argument_metadata(int p_arg) {
GDExtensionClassMethodArgumentMetadata md = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
@@ -536,7 +536,7 @@ GDExtensionClassMethodArgumentMetadata call_get_argument_metadata(int p_arg) {
return md;
}
template <class... P, size_t... Is>
template <typename... P, size_t... Is>
void call_with_variant_args_static(void (*p_method)(P...), const Variant **p_args, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -547,12 +547,12 @@ void call_with_variant_args_static(void (*p_method)(P...), const Variant **p_arg
#endif
}
template <class... P>
template <typename... P>
void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@@ -563,7 +563,7 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@@ -582,53 +582,53 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
call_with_variant_args_static(p_method, argsp.data(), r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class... P, size_t... Is>
template <typename... P, size_t... Is>
void call_with_ptr_args_static_method_helper(void (*p_method)(P...), const GDExtensionConstTypePtr *p_args, IndexSequence<Is...>) {
p_method(PtrToArg<P>::convert(p_args[Is])...);
}
template <class... P>
template <typename... P>
void call_with_ptr_args_static_method(void (*p_method)(P...), const GDExtensionConstTypePtr *p_args) {
call_with_ptr_args_static_method_helper<P...>(p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
}
template <class R, class... P>
template <typename R, typename... P>
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_static_ret<R, P...>(p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class... P>
template <typename... P>
void call_with_variant_args_static_ret(void (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_static<P...>(p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class R, class... P, size_t... Is>
template <typename R, typename... P, size_t... Is>
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -639,12 +639,12 @@ void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_ar
#endif
}
template <class R, class... P>
template <typename R, typename... P>
void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@@ -655,7 +655,7 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@@ -674,12 +674,12 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
call_with_variant_args_static_ret(p_method, argsp.data(), r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class R, class... P, size_t... Is>
template <typename R, typename... P, size_t... Is>
void call_with_ptr_args_static_method_ret_helper(R (*p_method)(P...), const GDExtensionConstTypePtr *p_args, void *r_ret, IndexSequence<Is...>) {
PtrToArg<R>::encode(p_method(PtrToArg<P>::convert(p_args[Is])...), r_ret);
}
template <class R, class... P>
template <typename R, typename... P>
void call_with_ptr_args_static_method_ret(R (*p_method)(P...), const GDExtensionConstTypePtr *p_args, void *r_ret) {
call_with_ptr_args_static_method_ret_helper<R, P...>(p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}

View File

@@ -32,6 +32,7 @@
#define GODOT_BUILTIN_PTRCALL_HPP
#include <gdextension_interface.h>
#include <godot_cpp/core/object.hpp>
#include <array>
@@ -39,13 +40,24 @@ namespace godot {
namespace internal {
template <class... Args>
template <typename O, typename... Args>
O *_call_builtin_method_ptr_ret_obj(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, const Args &...args) {
GodotObject *ret = nullptr;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
method(base, call_args.data(), &ret, sizeof...(Args));
if (ret == nullptr) {
return nullptr;
}
return reinterpret_cast<O *>(internal::get_object_instance_binding(ret));
}
template <typename... Args>
void _call_builtin_constructor(const GDExtensionPtrConstructor constructor, GDExtensionTypePtr base, Args... args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
constructor(base, call_args.data());
}
template <class T, class... Args>
template <typename T, typename... Args>
T _call_builtin_method_ptr_ret(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, Args... args) {
T ret;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
@@ -53,20 +65,20 @@ T _call_builtin_method_ptr_ret(const GDExtensionPtrBuiltInMethod method, GDExten
return ret;
}
template <class... Args>
template <typename... Args>
void _call_builtin_method_ptr_no_ret(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, Args... args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
method(base, call_args.data(), nullptr, sizeof...(Args));
}
template <class T>
template <typename T>
T _call_builtin_operator_ptr(const GDExtensionPtrOperatorEvaluator op, GDExtensionConstTypePtr left, GDExtensionConstTypePtr right) {
T ret;
op(left, right, &ret);
return ret;
}
template <class T>
template <typename T>
T _call_builtin_ptr_getter(const GDExtensionPtrGetter getter, GDExtensionConstTypePtr base) {
T ret;
getter(base, &ret);

View File

@@ -45,6 +45,7 @@
#include <godot_cpp/variant/callable_method_pointer.hpp>
#include <list>
#include <mutex>
#include <set>
#include <string>
#include <unordered_map>
@@ -104,33 +105,77 @@ private:
static std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> instance_binding_callbacks;
// Used to remember the custom class registration order.
static std::vector<StringName> class_register_order;
static std::unordered_map<StringName, Object *> engine_singletons;
static std::mutex engine_singletons_mutex;
static MethodBind *bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const void **p_defs, int p_defcount);
static void initialize_class(const ClassInfo &cl);
static void bind_method_godot(const StringName &p_class_name, MethodBind *p_method);
template <class T, bool is_abstract>
template <typename T, bool is_abstract>
static void _register_class(bool p_virtual = false, bool p_exposed = true);
template <typename T>
static GDExtensionObjectPtr _create_instance_func(void *data) {
if constexpr (!std::is_abstract_v<T>) {
T *new_object = memnew(T);
return new_object->_owner;
} else {
return nullptr;
}
}
template <typename T>
static GDExtensionClassInstancePtr _recreate_instance_func(void *data, GDExtensionObjectPtr obj) {
if constexpr (!std::is_abstract_v<T>) {
#ifdef HOT_RELOAD_ENABLED
T *new_instance = (T *)memalloc(sizeof(T));
Wrapped::RecreateInstance recreate_data = { new_instance, obj, Wrapped::recreate_instance };
Wrapped::recreate_instance = &recreate_data;
memnew_placement(new_instance, T);
return new_instance;
#else
return nullptr;
#endif
} else {
return nullptr;
}
}
public:
template <class T>
template <typename T>
static void register_class(bool p_virtual = false);
template <class T>
template <typename T>
static void register_abstract_class();
template <class T>
template <typename T>
static void register_internal_class();
_FORCE_INLINE_ static void _register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
instance_binding_callbacks[p_name] = p_callbacks;
}
template <class N, class M, typename... VarArgs>
static void _register_engine_singleton(const StringName &p_class_name, Object *p_singleton) {
std::lock_guard<std::mutex> lock(engine_singletons_mutex);
std::unordered_map<StringName, Object *>::const_iterator i = engine_singletons.find(p_class_name);
if (i != engine_singletons.end()) {
ERR_FAIL_COND((*i).second != p_singleton);
return;
}
engine_singletons[p_class_name] = p_singleton;
}
static void _unregister_engine_singleton(const StringName &p_class_name) {
std::lock_guard<std::mutex> lock(engine_singletons_mutex);
engine_singletons.erase(p_class_name);
}
template <typename N, typename M, typename... VarArgs>
static MethodBind *bind_method(N p_method_name, M p_method, VarArgs... p_args);
template <class N, class M, typename... VarArgs>
template <typename N, typename M, typename... VarArgs>
static MethodBind *bind_static_method(StringName p_class, N p_method_name, M p_method, VarArgs... p_args);
template <class M>
template <typename M>
static MethodBind *bind_vararg_method(uint32_t p_flags, StringName p_name, M p_method, const MethodInfo &p_info = MethodInfo(), const std::vector<Variant> &p_default_args = std::vector<Variant>{}, bool p_return_nil_is_variant = true);
static void add_property_group(const StringName &p_class, const String &p_name, const String &p_prefix);
@@ -152,25 +197,27 @@ public:
};
#define BIND_CONSTANT(m_constant) \
godot::ClassDB::bind_integer_constant(get_class_static(), "", #m_constant, m_constant);
::godot::ClassDB::bind_integer_constant(get_class_static(), "", #m_constant, m_constant);
#define BIND_ENUM_CONSTANT(m_constant) \
godot::ClassDB::bind_integer_constant(get_class_static(), godot::_gde_constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
::godot::ClassDB::bind_integer_constant(get_class_static(), ::godot::_gde_constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
#define BIND_BITFIELD_FLAG(m_constant) \
godot::ClassDB::bind_integer_constant(get_class_static(), godot::_gde_constant_get_bitfield_name(m_constant, #m_constant), #m_constant, m_constant, true);
::godot::ClassDB::bind_integer_constant(get_class_static(), ::godot::_gde_constant_get_bitfield_name(m_constant, #m_constant), #m_constant, m_constant, true);
#define BIND_VIRTUAL_METHOD(m_class, m_method) \
{ \
auto _call##m_method = [](GDExtensionObjectPtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr p_ret) -> void { \
call_with_ptr_args(reinterpret_cast<m_class *>(p_instance), &m_class::m_method, p_args, p_ret); \
}; \
godot::ClassDB::bind_virtual_method(m_class::get_class_static(), #m_method, _call##m_method); \
::godot::ClassDB::bind_virtual_method(m_class::get_class_static(), #m_method, _call##m_method); \
}
template <class T, bool is_abstract>
template <typename T, bool is_abstract>
void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
static_assert(TypesAreSame<typename T::self_type, T>::value, "Class not declared properly, please use GDCLASS.");
static_assert(!FunctionsAreSame<T::self_type::_bind_methods, T::parent_type::_bind_methods>::value, "Class must declare 'static void _bind_methods'.");
static_assert(!std::is_abstract_v<T> || is_abstract, "Class is abstract, please use GDREGISTER_ABSTRACT_CLASS.");
instance_binding_callbacks[T::get_class_static()] = &T::_gde_binding_callbacks;
// Register this class within our plugin
@@ -202,9 +249,9 @@ void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
T::to_string_bind, // GDExtensionClassToString to_string_func;
nullptr, // GDExtensionClassReference reference_func;
nullptr, // GDExtensionClassUnreference unreference_func;
T::create, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
&_create_instance_func<T>, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
T::free, // GDExtensionClassFreeInstance free_instance_func; /* this one is mandatory */
T::recreate, // GDExtensionClassRecreateInstance recreate_instance_func;
&_recreate_instance_func<T>, // GDExtensionClassRecreateInstance recreate_instance_func;
&ClassDB::get_virtual_func, // GDExtensionClassGetVirtual get_virtual_func;
nullptr, // GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
nullptr, // GDExtensionClassCallVirtualWithData call_virtual_func;
@@ -221,22 +268,22 @@ void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
initialize_class(classes[cl.name]);
}
template <class T>
template <typename T>
void ClassDB::register_class(bool p_virtual) {
ClassDB::_register_class<T, false>(p_virtual);
}
template <class T>
template <typename T>
void ClassDB::register_abstract_class() {
ClassDB::_register_class<T, true>();
}
template <class T>
template <typename T>
void ClassDB::register_internal_class() {
ClassDB::_register_class<T, false>(false, false);
}
template <class N, class M, typename... VarArgs>
template <typename N, typename M, typename... VarArgs>
MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
const Variant *argptrs[sizeof...(p_args) + 1];
@@ -247,7 +294,7 @@ MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args)
return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, sizeof...(p_args) == 0 ? nullptr : (const void **)argptrs, sizeof...(p_args));
}
template <class N, class M, typename... VarArgs>
template <typename N, typename M, typename... VarArgs>
MethodBind *ClassDB::bind_static_method(StringName p_class, N p_method_name, M p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
const Variant *argptrs[sizeof...(p_args) + 1];
@@ -259,7 +306,7 @@ MethodBind *ClassDB::bind_static_method(StringName p_class, N p_method_name, M p
return bind_methodfi(0, bind, p_method_name, sizeof...(p_args) == 0 ? nullptr : (const void **)argptrs, sizeof...(p_args));
}
template <class M>
template <typename M>
MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p_method, const MethodInfo &p_info, const std::vector<Variant> &p_default_args, bool p_return_nil_is_variant) {
MethodBind *bind = create_vararg_method_bind(p_method, p_info, p_return_nil_is_variant);
ERR_FAIL_NULL_V(bind, nullptr);
@@ -291,11 +338,13 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p
return bind;
}
#define GDREGISTER_CLASS(m_class) ClassDB::register_class<m_class>();
#define GDREGISTER_VIRTUAL_CLASS(m_class) ClassDB::register_class<m_class>(true);
#define GDREGISTER_ABSTRACT_CLASS(m_class) ClassDB::register_abstract_class<m_class>();
#define GDREGISTER_INTERNAL_CLASS(m_class) ClassDB::register_internal_class<m_class>();
#define GDREGISTER_CLASS(m_class) ::godot::ClassDB::register_class<m_class>();
#define GDREGISTER_VIRTUAL_CLASS(m_class) ::godot::ClassDB::register_class<m_class>(true);
#define GDREGISTER_ABSTRACT_CLASS(m_class) ::godot::ClassDB::register_abstract_class<m_class>();
#define GDREGISTER_INTERNAL_CLASS(m_class) ::godot::ClassDB::register_internal_class<m_class>();
} // namespace godot
CLASSDB_SINGLETON_VARIANT_CAST;
#endif // GODOT_CLASS_DB_HPP

View File

@@ -35,6 +35,8 @@
#include <cstdint>
#include <cstring>
namespace godot {
#if !defined(GDE_EXPORT)
#if defined(_WIN32)
#define GDE_EXPORT __declspec(dllexport)
@@ -108,7 +110,7 @@ typedef float real_t;
// Generic swap template.
#ifndef SWAP
#define SWAP(m_x, m_y) __swap_tmpl((m_x), (m_y))
template <class T>
template <typename T>
inline void __swap_tmpl(T &x, T &y) {
T aux = x;
x = y;
@@ -127,4 +129,10 @@ struct BuildIndexSequence : BuildIndexSequence<N - 1, N - 1, Is...> {};
template <size_t... Is>
struct BuildIndexSequence<0, Is...> : IndexSequence<Is...> {};
} //namespace godot
// To maintain compatibility an alias is defined outside the namespace.
// Consider it deprecated.
using real_t = godot::real_t;
#endif // GODOT_DEFS_HPP

View File

@@ -43,7 +43,7 @@ namespace godot {
namespace internal {
template <class O, class... Args>
template <typename O, typename... Args>
O *_call_native_mb_ret_obj(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
GodotObject *ret = nullptr;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
@@ -54,7 +54,7 @@ O *_call_native_mb_ret_obj(const GDExtensionMethodBindPtr mb, void *instance, co
return reinterpret_cast<O *>(internal::get_object_instance_binding(ret));
}
template <class R, class... Args>
template <typename R, typename... Args>
R _call_native_mb_ret(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
R ret;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
@@ -62,13 +62,13 @@ R _call_native_mb_ret(const GDExtensionMethodBindPtr mb, void *instance, const A
return ret;
}
template <class... Args>
template <typename... Args>
void _call_native_mb_no_ret(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
internal::gdextension_interface_object_method_bind_ptrcall(mb, instance, mb_args.data(), nullptr);
}
template <class R, class... Args>
template <typename R, typename... Args>
R _call_utility_ret(GDExtensionPtrUtilityFunction func, const Args &...args) {
R ret;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
@@ -76,15 +76,15 @@ R _call_utility_ret(GDExtensionPtrUtilityFunction func, const Args &...args) {
return ret;
}
template <class... Args>
Object *_call_utility_ret_obj(const GDExtensionPtrUtilityFunction func, void *instance, const Args &...args) {
template <typename... Args>
Object *_call_utility_ret_obj(const GDExtensionPtrUtilityFunction func, const Args &...args) {
GodotObject *ret = nullptr;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
func(&ret, mb_args.data(), mb_args.size());
return (Object *)internal::get_object_instance_binding(ret);
}
template <class... Args>
template <typename... Args>
void _call_utility_no_ret(const GDExtensionPtrUtilityFunction func, const Args &...args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
func(nullptr, mb_args.data(), mb_args.size());

View File

@@ -84,7 +84,7 @@ constexpr auto CLAMP(const T m_a, const T2 m_min, const T3 m_max) {
// Generic swap template.
#ifndef SWAP
#define SWAP(m_x, m_y) __swap_tmpl((m_x), (m_y))
template <class T>
template <typename T>
inline void __swap_tmpl(T &x, T &y) {
T aux = x;
x = y;
@@ -138,7 +138,7 @@ static inline int get_shift_from_power_of_2(unsigned int p_bits) {
return -1;
}
template <class T>
template <typename T>
static _FORCE_INLINE_ T nearest_power_of_2_templated(T x) {
--x;
@@ -613,6 +613,14 @@ inline bool is_inf(double p_val) {
return std::isinf(p_val);
}
inline bool is_finite(float p_val) {
return std::isfinite(p_val);
}
inline bool is_finite(double p_val) {
return std::isfinite(p_val);
}
inline bool is_equal_approx(float a, float b) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {

View File

@@ -40,10 +40,6 @@
#include <type_traits>
#ifndef PAD_ALIGN
#define PAD_ALIGN 16 //must always be greater than this at much
#endif
// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
void *operator new(size_t p_size, const char *p_dummy, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
@@ -69,6 +65,18 @@ class Memory {
Memory();
public:
// Alignment: ↓ max_align_t ↓ uint64_t ↓ max_align_t
// ┌─────────────────┬──┬────────────────┬──┬───────────...
// │ uint64_t │░░│ uint64_t │░░│ T[]
// │ alloc size │░░│ element count │░░│ data
// └─────────────────┴──┴────────────────┴──┴───────────...
// Offset: ↑ SIZE_OFFSET ↑ ELEMENT_OFFSET ↑ DATA_OFFSET
// Note: "alloc size" is used and set by the engine and is never accessed or changed for the extension.
static constexpr size_t SIZE_OFFSET = 0;
static constexpr size_t ELEMENT_OFFSET = ((SIZE_OFFSET + sizeof(uint64_t)) % alignof(uint64_t) == 0) ? (SIZE_OFFSET + sizeof(uint64_t)) : ((SIZE_OFFSET + sizeof(uint64_t)) + alignof(uint64_t) - ((SIZE_OFFSET + sizeof(uint64_t)) % alignof(uint64_t)));
static constexpr size_t DATA_OFFSET = ((ELEMENT_OFFSET + sizeof(uint64_t)) % alignof(max_align_t) == 0) ? (ELEMENT_OFFSET + sizeof(uint64_t)) : ((ELEMENT_OFFSET + sizeof(uint64_t)) + alignof(max_align_t) - ((ELEMENT_OFFSET + sizeof(uint64_t)) % alignof(max_align_t)));
static void *alloc_static(size_t p_bytes, bool p_pad_align = false);
static void *realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align = false);
static void free_static(void *p_ptr, bool p_pad_align = false);
@@ -76,7 +84,7 @@ public:
_ALWAYS_INLINE_ void postinitialize_handler(void *) {}
template <class T>
template <typename T>
_ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
postinitialize_handler(p_obj);
return p_obj;
@@ -92,28 +100,28 @@ _ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new ("", m_placement, sizeof(m_class), "") m_class)
// Generic comparator used in Map, List, etc.
template <class T>
template <typename T>
struct Comparator {
_ALWAYS_INLINE_ bool operator()(const T &p_a, const T &p_b) const { return (p_a < p_b); }
};
template <class T>
template <typename T>
void memdelete(T *p_class, typename std::enable_if<!std::is_base_of_v<godot::Wrapped, T>>::type * = nullptr) {
if (!std::is_trivially_destructible<T>::value) {
if constexpr (!std::is_trivially_destructible_v<T>) {
p_class->~T();
}
Memory::free_static(p_class);
}
template <class T, std::enable_if_t<std::is_base_of_v<godot::Wrapped, T>, bool> = true>
template <typename T, std::enable_if_t<std::is_base_of_v<godot::Wrapped, T>, bool> = true>
void memdelete(T *p_class) {
godot::internal::gdextension_interface_object_destroy(p_class->_owner);
}
template <class T, class A>
template <typename T, typename A>
void memdelete_allocator(T *p_class) {
if (!std::is_trivially_destructible<T>::value) {
if constexpr (!std::is_trivially_destructible_v<T>) {
p_class->~T();
}
@@ -126,16 +134,20 @@ public:
_ALWAYS_INLINE_ static void free(void *p_ptr) { Memory::free_static(p_ptr); }
};
template <class T>
template <typename T>
class DefaultTypedAllocator {
public:
template <class... Args>
template <typename... Args>
_ALWAYS_INLINE_ T *new_allocation(const Args &&...p_args) { return memnew(T(p_args...)); }
_ALWAYS_INLINE_ void delete_allocation(T *p_allocation) { memdelete(p_allocation); }
};
#define memnew_arr(m_class, m_count) memnew_arr_template<m_class>(m_count)
_FORCE_INLINE_ uint64_t *_get_element_count_ptr(uint8_t *p_ptr) {
return (uint64_t *)(p_ptr - Memory::DATA_OFFSET + Memory::ELEMENT_OFFSET);
}
template <typename T>
T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
if (p_elements == 0) {
@@ -145,12 +157,14 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
same strategy used by std::vector, and the Vector class, so it should be safe.*/
size_t len = sizeof(T) * p_elements;
uint64_t *mem = (uint64_t *)Memory::alloc_static(len, true);
uint8_t *mem = (uint8_t *)Memory::alloc_static(len, true);
T *failptr = nullptr; // Get rid of a warning.
ERR_FAIL_NULL_V(mem, failptr);
*(mem - 1) = p_elements;
if (!std::is_trivially_destructible<T>::value) {
uint64_t *_elem_count_ptr = _get_element_count_ptr(mem);
*(_elem_count_ptr) = p_elements;
if constexpr (!std::is_trivially_destructible_v<T>) {
T *elems = (T *)mem;
/* call operator new */
@@ -163,11 +177,19 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
}
template <typename T>
void memdelete_arr(T *p_class) {
uint64_t *ptr = (uint64_t *)p_class;
size_t memarr_len(const T *p_class) {
uint8_t *ptr = (uint8_t *)p_class;
uint64_t *_elem_count_ptr = _get_element_count_ptr(ptr);
return *(_elem_count_ptr);
}
if (!std::is_trivially_destructible<T>::value) {
uint64_t elem_count = *(ptr - 1);
template <typename T>
void memdelete_arr(T *p_class) {
uint8_t *ptr = (uint8_t *)p_class;
if constexpr (!std::is_trivially_destructible_v<T>) {
uint64_t *_elem_count_ptr = _get_element_count_ptr(ptr);
uint64_t elem_count = *(_elem_count_ptr);
for (uint64_t i = 0; i < elem_count; i++) {
p_class[i].~T();

View File

@@ -132,7 +132,7 @@ public:
std::vector<GDExtensionClassMethodArgumentMetadata> vec;
// First element is return value
vec.reserve(argument_count + 1);
for (int i = 0; i < argument_count; i++) {
for (int i = 0; i < argument_count + 1; i++) {
vec.push_back(get_argument_metadata(i - 1));
}
return vec;
@@ -147,7 +147,7 @@ public:
virtual ~MethodBind();
};
template <class Derived, class T, class R, bool should_returns>
template <typename Derived, typename T, typename R, bool should_returns>
class MethodBindVarArgBase : public MethodBind {
protected:
R(T::*method)
@@ -208,7 +208,7 @@ private:
}
};
template <class T>
template <typename T>
class MethodBindVarArgT : public MethodBindVarArgBase<MethodBindVarArgT<T>, T, void, false> {
friend class MethodBindVarArgBase<MethodBindVarArgT<T>, T, void, false>;
@@ -231,14 +231,14 @@ private:
}
};
template <class T>
template <typename T>
MethodBind *create_vararg_method_bind(void (T::*p_method)(const Variant **, GDExtensionInt, GDExtensionCallError &), const MethodInfo &p_info, bool p_return_nil_is_variant) {
MethodBind *a = memnew((MethodBindVarArgT<T>)(p_method, p_info, p_return_nil_is_variant));
a->set_instance_class(T::get_class_static());
return a;
}
template <class T, class R>
template <typename T, typename R>
class MethodBindVarArgTR : public MethodBindVarArgBase<MethodBindVarArgTR<T, R>, T, R, true> {
friend class MethodBindVarArgBase<MethodBindVarArgTR<T, R>, T, R, true>;
@@ -260,7 +260,7 @@ private:
}
};
template <class T, class R>
template <typename T, typename R>
MethodBind *create_vararg_method_bind(R (T::*p_method)(const Variant **, GDExtensionInt, GDExtensionCallError &), const MethodInfo &p_info, bool p_return_nil_is_variant) {
MethodBind *a = memnew((MethodBindVarArgTR<T, R>)(p_method, p_info, p_return_nil_is_variant));
a->set_instance_class(T::get_class_static());
@@ -277,9 +277,9 @@ class _gde_UnexistingClass;
// No return, not const.
#ifdef TYPED_METHOD_BIND
template <class T, class... P>
template <typename T, typename... P>
#else
template <class... P>
template <typename... P>
#endif // TYPED_METHOD_BIND
class MethodBindT : public MethodBind {
void (MB_T::*method)(P...);
@@ -339,7 +339,7 @@ public:
}
};
template <class T, class... P>
template <typename T, typename... P>
MethodBind *create_method_bind(void (T::*p_method)(P...)) {
#ifdef TYPED_METHOD_BIND
MethodBind *a = memnew((MethodBindT<T, P...>)(p_method));
@@ -353,9 +353,9 @@ MethodBind *create_method_bind(void (T::*p_method)(P...)) {
// No return, const.
#ifdef TYPED_METHOD_BIND
template <class T, class... P>
template <typename T, typename... P>
#else
template <class... P>
template <typename... P>
#endif // TYPED_METHOD_BIND
class MethodBindTC : public MethodBind {
void (MB_T::*method)(P...) const;
@@ -412,10 +412,11 @@ public:
method = p_method;
generate_argument_types(sizeof...(P));
set_argument_count(sizeof...(P));
set_const(true);
}
};
template <class T, class... P>
template <typename T, typename... P>
MethodBind *create_method_bind(void (T::*p_method)(P...) const) {
#ifdef TYPED_METHOD_BIND
MethodBind *a = memnew((MethodBindTC<T, P...>)(p_method));
@@ -429,9 +430,9 @@ MethodBind *create_method_bind(void (T::*p_method)(P...) const) {
// Return, not const.
#ifdef TYPED_METHOD_BIND
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
#else
template <class R, class... P>
template <typename R, typename... P>
#endif // TYPED_METHOD_BIND
class MethodBindTR : public MethodBind {
R(MB_T::*method)
@@ -498,7 +499,7 @@ public:
}
};
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
MethodBind *create_method_bind(R (T::*p_method)(P...)) {
#ifdef TYPED_METHOD_BIND
MethodBind *a = memnew((MethodBindTR<T, R, P...>)(p_method));
@@ -512,9 +513,9 @@ MethodBind *create_method_bind(R (T::*p_method)(P...)) {
// Return, const.
#ifdef TYPED_METHOD_BIND
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
#else
template <class R, class... P>
template <typename R, typename... P>
#endif // TYPED_METHOD_BIND
class MethodBindTRC : public MethodBind {
R(MB_T::*method)
@@ -578,10 +579,11 @@ public:
generate_argument_types(sizeof...(P));
set_argument_count(sizeof...(P));
set_return(true);
set_const(true);
}
};
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
MethodBind *create_method_bind(R (T::*p_method)(P...) const) {
#ifdef TYPED_METHOD_BIND
MethodBind *a = memnew((MethodBindTRC<T, R, P...>)(p_method));
@@ -596,7 +598,7 @@ MethodBind *create_method_bind(R (T::*p_method)(P...) const) {
// no return
template <class... P>
template <typename... P>
class MethodBindTS : public MethodBind {
void (*function)(P...);
@@ -652,7 +654,7 @@ public:
}
};
template <class... P>
template <typename... P>
MethodBind *create_static_method_bind(void (*p_method)(P...)) {
MethodBind *a = memnew((MethodBindTS<P...>)(p_method));
return a;
@@ -660,7 +662,7 @@ MethodBind *create_static_method_bind(void (*p_method)(P...)) {
// return
template <class R, class... P>
template <typename R, typename... P>
class MethodBindTRS : public MethodBind {
R(*function)
(P...);
@@ -722,7 +724,7 @@ public:
}
};
template <class R, class... P>
template <typename R, typename... P>
MethodBind *create_static_method_bind(R (*p_method)(P...)) {
MethodBind *a = memnew((MethodBindTRS<R, P...>)(p_method));
return a;

View File

@@ -39,7 +39,7 @@
namespace godot {
template <class T>
template <typename T>
struct PtrToArg {};
#define MAKE_PTRARG(m_type) \
@@ -166,27 +166,27 @@ MAKE_PTRARG_BY_REFERENCE(Variant);
// This is for Object.
template <class T>
template <typename T>
struct PtrToArg<T *> {
static_assert(std::is_base_of<Object, T>::value, "Cannot encode non-Object value as an Object");
_FORCE_INLINE_ static T *convert(const void *p_ptr) {
return reinterpret_cast<T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr))));
return likely(p_ptr) ? reinterpret_cast<T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)))) : nullptr;
}
typedef Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
*reinterpret_cast<const void **>(p_ptr) = p_var ? p_var->_owner : nullptr;
*reinterpret_cast<const void **>(p_ptr) = likely(p_var) ? p_var->_owner : nullptr;
}
};
template <class T>
template <typename T>
struct PtrToArg<const T *> {
static_assert(std::is_base_of<Object, T>::value, "Cannot encode non-Object value as an Object");
_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
return reinterpret_cast<const T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr))));
return likely(p_ptr) ? reinterpret_cast<const T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)))) : nullptr;
}
typedef const Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
*reinterpret_cast<const void **>(p_ptr) = p_var ? p_var->_owner : nullptr;
*reinterpret_cast<const void **>(p_ptr) = likely(p_var) ? p_var->_owner : nullptr;
}
};

View File

@@ -47,11 +47,11 @@
#include <vector>
#define ADD_SIGNAL(m_signal) godot::ClassDB::add_signal(get_class_static(), m_signal)
#define ADD_GROUP(m_name, m_prefix) godot::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
#define ADD_SUBGROUP(m_name, m_prefix) godot::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
#define ADD_PROPERTY(m_property, m_setter, m_getter) godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter)
#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter, m_index)
#define ADD_SIGNAL(m_signal) ::godot::ClassDB::add_signal(get_class_static(), m_signal)
#define ADD_GROUP(m_name, m_prefix) ::godot::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
#define ADD_SUBGROUP(m_name, m_prefix) ::godot::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
#define ADD_PROPERTY(m_property, m_setter, m_getter) ::godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter)
#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ::godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter, m_index)
namespace godot {
@@ -78,31 +78,31 @@ struct MethodInfo {
MethodInfo();
MethodInfo(StringName p_name);
template <class... Args>
template <typename... Args>
MethodInfo(StringName p_name, const Args &...args);
MethodInfo(Variant::Type ret);
MethodInfo(Variant::Type ret, StringName p_name);
template <class... Args>
template <typename... Args>
MethodInfo(Variant::Type ret, StringName p_name, const Args &...args);
MethodInfo(const PropertyInfo &p_ret, StringName p_name);
template <class... Args>
template <typename... Args>
MethodInfo(const PropertyInfo &p_ret, StringName p_name, const Args &...);
};
template <class... Args>
template <typename... Args>
MethodInfo::MethodInfo(StringName p_name, const Args &...args) :
name(p_name), flags(GDEXTENSION_METHOD_FLAG_NORMAL) {
arguments = { args... };
}
template <class... Args>
template <typename... Args>
MethodInfo::MethodInfo(Variant::Type ret, StringName p_name, const Args &...args) :
name(p_name), flags(GDEXTENSION_METHOD_FLAG_NORMAL) {
return_val.type = ret;
arguments = { args... };
}
template <class... Args>
template <typename... Args>
MethodInfo::MethodInfo(const PropertyInfo &p_ret, StringName p_name, const Args &...args) :
name(p_name), return_val(p_ret), flags(GDEXTENSION_METHOD_FLAG_NORMAL) {
arguments = { args... };
@@ -119,7 +119,7 @@ public:
}
};
template <class T>
template <typename T>
T *Object::cast_to(Object *p_object) {
if (p_object == nullptr) {
return nullptr;
@@ -132,7 +132,7 @@ T *Object::cast_to(Object *p_object) {
return dynamic_cast<T *>(internal::get_object_instance_binding(casted));
}
template <class T>
template <typename T>
const T *Object::cast_to(const Object *p_object) {
if (p_object == nullptr) {
return nullptr;

View File

@@ -47,9 +47,9 @@ struct PropertyInfo {
Variant::Type type = Variant::NIL;
StringName name;
StringName class_name;
uint32_t hint = 0;
uint32_t hint = PROPERTY_HINT_NONE;
String hint_string;
uint32_t usage = 7;
uint32_t usage = PROPERTY_USAGE_DEFAULT;
PropertyInfo() = default;
@@ -72,6 +72,40 @@ struct PropertyInfo {
PropertyInfo(const GDExtensionPropertyInfo *p_info) :
PropertyInfo(p_info->type, *reinterpret_cast<StringName *>(p_info->name), (PropertyHint)p_info->hint, *reinterpret_cast<String *>(p_info->hint_string), p_info->usage, *reinterpret_cast<StringName *>(p_info->class_name)) {}
operator Dictionary() const {
Dictionary dict;
dict["name"] = name;
dict["class_name"] = class_name;
dict["type"] = type;
dict["hint"] = hint;
dict["hint_string"] = hint_string;
dict["usage"] = usage;
return dict;
}
static PropertyInfo from_dict(const Dictionary &p_dict) {
PropertyInfo pi;
if (p_dict.has("type")) {
pi.type = Variant::Type(int(p_dict["type"]));
}
if (p_dict.has("name")) {
pi.name = p_dict["name"];
}
if (p_dict.has("class_name")) {
pi.class_name = p_dict["class_name"];
}
if (p_dict.has("hint")) {
pi.hint = PropertyHint(int(p_dict["hint"]));
}
if (p_dict.has("hint_string")) {
pi.hint_string = p_dict["hint_string"];
}
if (p_dict.has("usage")) {
pi.usage = p_dict["usage"];
}
return pi;
}
void _update(GDExtensionPropertyInfo *p_info) {
p_info->type = (GDExtensionVariantType)type;
*(reinterpret_cast<StringName *>(p_info->name)) = name;

View File

@@ -58,6 +58,16 @@ struct TypesAreSame<A, A> {
static bool const value = true;
};
template <auto A, auto B>
struct FunctionsAreSame {
static bool const value = false;
};
template <auto A>
struct FunctionsAreSame<A, A> {
static bool const value = true;
};
template <typename B, typename D>
struct TypeInherits {
static D *get_d();
@@ -90,7 +100,7 @@ static PropertyInfo make_property_info(Variant::Type p_type, const StringName &p
// instead of a forward declaration. You can always forward declare 'T' in a header file, and then
// include the actual declaration of 'T' in the source file where 'GetTypeInfo<T>' is instantiated.
template <class T, typename = void>
template <typename T, typename = void>
struct GetTypeInfo;
#define MAKE_TYPE_INFO(m_type, m_var_type) \
@@ -248,14 +258,14 @@ inline StringName _gde_constant_get_enum_name(T param, StringName p_constant) {
return GetTypeInfo<T>::get_class_info().class_name;
}
template <class T>
template <typename T>
class BitField {
int64_t value = 0;
public:
_FORCE_INLINE_ void set_flag(T p_flag) { value |= p_flag; }
_FORCE_INLINE_ bool has_flag(T p_flag) const { return value & p_flag; }
_FORCE_INLINE_ void clear_flag(T p_flag) { return value &= ~p_flag; }
_FORCE_INLINE_ void clear_flag(T p_flag) { value &= ~p_flag; }
_FORCE_INLINE_ BitField(int64_t p_value) { value = p_value; }
_FORCE_INLINE_ operator int64_t() const { return value; }
_FORCE_INLINE_ operator Variant() const { return value; }
@@ -295,7 +305,7 @@ inline StringName _gde_constant_get_bitfield_name(T param, StringName p_constant
return GetTypeInfo<BitField<T>>::get_class_info().class_name;
}
template <class T>
template <typename T>
struct PtrToArg<TypedArray<T>> {
_FORCE_INLINE_ static TypedArray<T> convert(const void *p_ptr) {
return TypedArray<T>(*reinterpret_cast<const Array *>(p_ptr));
@@ -306,7 +316,7 @@ struct PtrToArg<TypedArray<T>> {
}
};
template <class T>
template <typename T>
struct PtrToArg<const TypedArray<T> &> {
typedef Array EncodeT;
_FORCE_INLINE_ static TypedArray<T>
@@ -383,17 +393,15 @@ MAKE_TYPED_ARRAY_INFO(Callable, Variant::CALLABLE)
MAKE_TYPED_ARRAY_INFO(Signal, Variant::SIGNAL)
MAKE_TYPED_ARRAY_INFO(Dictionary, Variant::DICTIONARY)
MAKE_TYPED_ARRAY_INFO(Array, Variant::ARRAY)
/*
MAKE_TYPED_ARRAY_INFO(Vector<uint8_t>, Variant::PACKED_BYTE_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<int32_t>, Variant::PACKED_INT32_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<int64_t>, Variant::PACKED_INT64_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<float>, Variant::PACKED_FLOAT32_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<double>, Variant::PACKED_FLOAT64_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<String>, Variant::PACKED_STRING_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<Vector2>, Variant::PACKED_VECTOR2_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<Vector3>, Variant::PACKED_VECTOR3_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<Color>, Variant::PACKED_COLOR_ARRAY)
*/
MAKE_TYPED_ARRAY_INFO(PackedByteArray, Variant::PACKED_BYTE_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedInt32Array, Variant::PACKED_INT32_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedInt64Array, Variant::PACKED_INT64_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedFloat32Array, Variant::PACKED_FLOAT32_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedFloat64Array, Variant::PACKED_FLOAT64_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedStringArray, Variant::PACKED_STRING_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedVector2Array, Variant::PACKED_VECTOR2_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedVector3Array, Variant::PACKED_VECTOR3_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
#define CLASS_INFO(m_type) (GetTypeInfo<m_type *>::get_class_info())

View File

@@ -160,6 +160,7 @@ extern "C" GDExtensionInterfaceObjectDestroy gdextension_interface_object_destro
extern "C" GDExtensionInterfaceGlobalGetSingleton gdextension_interface_global_get_singleton;
extern "C" GDExtensionInterfaceObjectGetInstanceBinding gdextension_interface_object_get_instance_binding;
extern "C" GDExtensionInterfaceObjectSetInstanceBinding gdextension_interface_object_set_instance_binding;
extern "C" GDExtensionInterfaceObjectFreeInstanceBinding gdextension_interface_object_free_instance_binding;
extern "C" GDExtensionInterfaceObjectSetInstance gdextension_interface_object_set_instance;
extern "C" GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_name;
extern "C" GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to;

View File

@@ -43,78 +43,120 @@
namespace godot {
template <class T>
template <typename T>
class Vector;
template <class T, class V>
template <typename T, typename V>
class VMap;
template <class T>
template <typename T>
class CharStringT;
static_assert(std::is_trivially_destructible_v<std::atomic<uint64_t>>);
// Silence a false positive warning (see GH-52119).
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wplacement-new"
#endif
template <class T>
template <typename T>
class CowData {
template <class TV>
template <typename TV>
friend class Vector;
template <class TV, class VV>
template <typename TV, typename VV>
friend class VMap;
template <class TS>
template <typename TS>
friend class CharStringT;
public:
typedef int64_t Size;
typedef uint64_t USize;
static constexpr USize MAX_INT = INT64_MAX;
private:
// Function to find the next power of 2 to an integer.
static _FORCE_INLINE_ USize next_po2(USize x) {
if (x == 0) {
return 0;
}
--x;
x |= x >> 1;
x |= x >> 2;
x |= x >> 4;
x |= x >> 8;
x |= x >> 16;
if (sizeof(USize) == 8) {
x |= x >> 32;
}
return ++x;
}
// Alignment: ↓ max_align_t ↓ USize ↓ max_align_t
// ┌────────────────────┬──┬─────────────┬──┬───────────...
// │ SafeNumeric<USize> │░░│ USize │░░│ T[]
// │ ref. count │░░│ data size │░░│ data
// └────────────────────┴──┴─────────────┴──┴───────────...
// Offset: ↑ REF_COUNT_OFFSET ↑ SIZE_OFFSET ↑ DATA_OFFSET
static constexpr size_t REF_COUNT_OFFSET = 0;
static constexpr size_t SIZE_OFFSET = ((REF_COUNT_OFFSET + sizeof(SafeNumeric<USize>)) % alignof(USize) == 0) ? (REF_COUNT_OFFSET + sizeof(SafeNumeric<USize>)) : ((REF_COUNT_OFFSET + sizeof(SafeNumeric<USize>)) + alignof(USize) - ((REF_COUNT_OFFSET + sizeof(SafeNumeric<USize>)) % alignof(USize)));
static constexpr size_t DATA_OFFSET = ((SIZE_OFFSET + sizeof(USize)) % alignof(max_align_t) == 0) ? (SIZE_OFFSET + sizeof(USize)) : ((SIZE_OFFSET + sizeof(USize)) + alignof(max_align_t) - ((SIZE_OFFSET + sizeof(USize)) % alignof(max_align_t)));
mutable T *_ptr = nullptr;
// internal helpers
_FORCE_INLINE_ SafeNumeric<uint32_t> *_get_refcount() const {
static _FORCE_INLINE_ SafeNumeric<USize> *_get_refcount_ptr(uint8_t *p_ptr) {
return (SafeNumeric<USize> *)(p_ptr + REF_COUNT_OFFSET);
}
static _FORCE_INLINE_ USize *_get_size_ptr(uint8_t *p_ptr) {
return (USize *)(p_ptr + SIZE_OFFSET);
}
static _FORCE_INLINE_ T *_get_data_ptr(uint8_t *p_ptr) {
return (T *)(p_ptr + DATA_OFFSET);
}
_FORCE_INLINE_ SafeNumeric<USize> *_get_refcount() const {
if (!_ptr) {
return nullptr;
}
return reinterpret_cast<SafeNumeric<uint32_t> *>(_ptr) - 2;
return (SafeNumeric<USize> *)((uint8_t *)_ptr - DATA_OFFSET + REF_COUNT_OFFSET);
}
_FORCE_INLINE_ uint32_t *_get_size() const {
_FORCE_INLINE_ USize *_get_size() const {
if (!_ptr) {
return nullptr;
}
return reinterpret_cast<uint32_t *>(_ptr) - 1;
return (USize *)((uint8_t *)_ptr - DATA_OFFSET + SIZE_OFFSET);
}
_FORCE_INLINE_ T *_get_data() const {
if (!_ptr) {
return nullptr;
}
return reinterpret_cast<T *>(_ptr);
_FORCE_INLINE_ USize _get_alloc_size(USize p_elements) const {
return next_po2(p_elements * sizeof(T));
}
_FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const {
return next_power_of_2(p_elements * sizeof(T));
}
_FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const {
_FORCE_INLINE_ bool _get_alloc_size_checked(USize p_elements, USize *out) const {
if (unlikely(p_elements == 0)) {
*out = 0;
return true;
}
#if defined(__GNUC__)
size_t o;
size_t p;
#if defined(__GNUC__) && defined(IS_32_BIT)
USize o;
USize p;
if (__builtin_mul_overflow(p_elements, sizeof(T), &o)) {
*out = 0;
return false;
}
*out = next_power_of_2(o);
if (__builtin_add_overflow(o, static_cast<size_t>(32), &p)) {
*out = next_po2(o);
if (__builtin_add_overflow(o, static_cast<USize>(32), &p)) {
return false; // No longer allocated here.
}
#else
@@ -128,22 +170,22 @@ private:
void _unref(void *p_data);
void _ref(const CowData *p_from);
void _ref(const CowData &p_from);
uint32_t _copy_on_write();
USize _copy_on_write();
public:
void operator=(const CowData<T> &p_from) { _ref(p_from); }
_FORCE_INLINE_ T *ptrw() {
_copy_on_write();
return (T *)_get_data();
return _ptr;
}
_FORCE_INLINE_ const T *ptr() const {
return _get_data();
return _ptr;
}
_FORCE_INLINE_ int size() const {
uint32_t *size = (uint32_t *)_get_size();
_FORCE_INLINE_ Size size() const {
USize *size = (USize *)_get_size();
if (size) {
return *size;
} else {
@@ -154,41 +196,42 @@ public:
_FORCE_INLINE_ void clear() { resize(0); }
_FORCE_INLINE_ bool is_empty() const { return _ptr == nullptr; }
_FORCE_INLINE_ void set(int p_index, const T &p_elem) {
_FORCE_INLINE_ void set(Size p_index, const T &p_elem) {
ERR_FAIL_INDEX(p_index, size());
_copy_on_write();
_get_data()[p_index] = p_elem;
_ptr[p_index] = p_elem;
}
_FORCE_INLINE_ T &get_m(int p_index) {
_FORCE_INLINE_ T &get_m(Size p_index) {
CRASH_BAD_INDEX(p_index, size());
_copy_on_write();
return _get_data()[p_index];
return _ptr[p_index];
}
_FORCE_INLINE_ const T &get(int p_index) const {
_FORCE_INLINE_ const T &get(Size p_index) const {
CRASH_BAD_INDEX(p_index, size());
return _get_data()[p_index];
return _ptr[p_index];
}
Error resize(int p_size);
template <bool p_ensure_zero = false>
Error resize(Size p_size);
_FORCE_INLINE_ void remove_at(int p_index) {
_FORCE_INLINE_ void remove_at(Size p_index) {
ERR_FAIL_INDEX(p_index, size());
T *p = ptrw();
int len = size();
for (int i = p_index; i < len - 1; i++) {
Size len = size();
for (Size i = p_index; i < len - 1; i++) {
p[i] = p[i + 1];
}
resize(len - 1);
}
Error insert(int p_pos, const T &p_val) {
Error insert(Size p_pos, const T &p_val) {
ERR_FAIL_INDEX_V(p_pos, size() + 1, ERR_INVALID_PARAMETER);
resize(size() + 1);
for (int i = (size() - 1); i > p_pos; i--) {
for (Size i = (size() - 1); i > p_pos; i--) {
set(i, get(i - 1));
}
set(p_pos, p_val);
@@ -196,83 +239,88 @@ public:
return OK;
}
int find(const T &p_val, int p_from = 0) const;
Size find(const T &p_val, Size p_from = 0) const;
Size rfind(const T &p_val, Size p_from = -1) const;
Size count(const T &p_val) const;
_FORCE_INLINE_ CowData() {}
_FORCE_INLINE_ ~CowData();
_FORCE_INLINE_ CowData(CowData<T> &p_from) { _ref(p_from); }
_FORCE_INLINE_ CowData(CowData<T> &p_from) { _ref(p_from); };
};
template <class T>
template <typename T>
void CowData<T>::_unref(void *p_data) {
if (!p_data) {
return;
}
SafeNumeric<uint32_t> *refc = _get_refcount();
SafeNumeric<USize> *refc = _get_refcount();
if (refc->decrement() > 0) {
return; // still in use
}
// clean up
if (!std::is_trivially_destructible<T>::value) {
uint32_t *count = _get_size();
if constexpr (!std::is_trivially_destructible_v<T>) {
USize *count = _get_size();
T *data = (T *)(count + 1);
for (uint32_t i = 0; i < *count; ++i) {
for (USize i = 0; i < *count; ++i) {
// call destructors
data[i].~T();
}
}
// free mem
Memory::free_static((uint8_t *)p_data, true);
Memory::free_static(((uint8_t *)p_data) - DATA_OFFSET, false);
}
template <class T>
uint32_t CowData<T>::_copy_on_write() {
template <typename T>
typename CowData<T>::USize CowData<T>::_copy_on_write() {
if (!_ptr) {
return 0;
}
SafeNumeric<uint32_t> *refc = _get_refcount();
SafeNumeric<USize> *refc = _get_refcount();
uint32_t rc = refc->get();
USize rc = refc->get();
if (unlikely(rc > 1)) {
/* in use by more than me */
uint32_t current_size = *_get_size();
USize current_size = *_get_size();
uint32_t *mem_new = (uint32_t *)Memory::alloc_static(_get_alloc_size(current_size), true);
uint8_t *mem_new = (uint8_t *)Memory::alloc_static(_get_alloc_size(current_size) + DATA_OFFSET, false);
ERR_FAIL_NULL_V(mem_new, 0);
new (mem_new - 2) SafeNumeric<uint32_t>(1); // refcount
*(mem_new - 1) = current_size; // size
SafeNumeric<USize> *_refc_ptr = _get_refcount_ptr(mem_new);
USize *_size_ptr = _get_size_ptr(mem_new);
T *_data_ptr = _get_data_ptr(mem_new);
T *_data = (T *)(mem_new);
new (_refc_ptr) SafeNumeric<USize>(1); //refcount
*(_size_ptr) = current_size; //size
// initialize new elements
if (std::is_trivially_copyable<T>::value) {
memcpy(mem_new, _ptr, current_size * sizeof(T));
if constexpr (std::is_trivially_copyable_v<T>) {
memcpy((uint8_t *)_data_ptr, _ptr, current_size * sizeof(T));
} else {
for (uint32_t i = 0; i < current_size; i++) {
memnew_placement(&_data[i], T(_get_data()[i]));
for (USize i = 0; i < current_size; i++) {
memnew_placement(&_data_ptr[i], T(_ptr[i]));
}
}
_unref(_ptr);
_ptr = _data;
_ptr = _data_ptr;
rc = 1;
}
return rc;
}
template <class T>
Error CowData<T>::resize(int p_size) {
template <typename T>
template <bool p_ensure_zero>
Error CowData<T>::resize(Size p_size) {
ERR_FAIL_COND_V(p_size < 0, ERR_INVALID_PARAMETER);
int current_size = size();
Size current_size = size();
if (p_size == current_size) {
return OK;
@@ -286,59 +334,71 @@ Error CowData<T>::resize(int p_size) {
}
// possibly changing size, copy on write
uint32_t rc = _copy_on_write();
USize rc = _copy_on_write();
size_t current_alloc_size = _get_alloc_size(current_size);
size_t alloc_size;
USize current_alloc_size = _get_alloc_size(current_size);
USize alloc_size;
ERR_FAIL_COND_V(!_get_alloc_size_checked(p_size, &alloc_size), ERR_OUT_OF_MEMORY);
if (p_size > current_size) {
if (alloc_size != current_alloc_size) {
if (current_size == 0) {
// alloc from scratch
uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true);
ERR_FAIL_NULL_V(ptr, ERR_OUT_OF_MEMORY);
*(ptr - 1) = 0; // size, currently none
new (ptr - 2) SafeNumeric<uint32_t>(1); // refcount
uint8_t *mem_new = (uint8_t *)Memory::alloc_static(alloc_size + DATA_OFFSET, false);
ERR_FAIL_NULL_V(mem_new, ERR_OUT_OF_MEMORY);
_ptr = (T *)ptr;
SafeNumeric<USize> *_refc_ptr = _get_refcount_ptr(mem_new);
USize *_size_ptr = _get_size_ptr(mem_new);
T *_data_ptr = _get_data_ptr(mem_new);
new (_refc_ptr) SafeNumeric<USize>(1); //refcount
*(_size_ptr) = 0; //size, currently none
_ptr = _data_ptr;
} else {
uint32_t *_ptrnew = (uint32_t *)Memory::realloc_static(_ptr, alloc_size, true);
ERR_FAIL_NULL_V(_ptrnew, ERR_OUT_OF_MEMORY);
new (_ptrnew - 2) SafeNumeric<uint32_t>(rc); // refcount
uint8_t *mem_new = (uint8_t *)Memory::realloc_static(((uint8_t *)_ptr) - DATA_OFFSET, alloc_size + DATA_OFFSET, false);
ERR_FAIL_NULL_V(mem_new, ERR_OUT_OF_MEMORY);
_ptr = (T *)(_ptrnew);
SafeNumeric<USize> *_refc_ptr = _get_refcount_ptr(mem_new);
T *_data_ptr = _get_data_ptr(mem_new);
new (_refc_ptr) SafeNumeric<USize>(rc); //refcount
_ptr = _data_ptr;
}
}
// construct the newly created elements
if (!std::is_trivially_constructible<T>::value) {
T *elems = _get_data();
for (int i = *_get_size(); i < p_size; i++) {
memnew_placement(&elems[i], T);
if constexpr (!std::is_trivially_constructible_v<T>) {
for (Size i = *_get_size(); i < p_size; i++) {
memnew_placement(&_ptr[i], T);
}
} else if (p_ensure_zero) {
memset((void *)(_ptr + current_size), 0, (p_size - current_size) * sizeof(T));
}
*_get_size() = p_size;
} else if (p_size < current_size) {
if (!std::is_trivially_destructible<T>::value) {
if constexpr (!std::is_trivially_destructible_v<T>) {
// deinitialize no longer needed elements
for (uint32_t i = p_size; i < *_get_size(); i++) {
T *t = &_get_data()[i];
for (USize i = p_size; i < *_get_size(); i++) {
T *t = &_ptr[i];
t->~T();
}
}
if (alloc_size != current_alloc_size) {
uint32_t *_ptrnew = (uint32_t *)Memory::realloc_static(_ptr, alloc_size, true);
ERR_FAIL_NULL_V(_ptrnew, ERR_OUT_OF_MEMORY);
new (_ptrnew - 2) SafeNumeric<uint32_t>(rc); // refcount
uint8_t *mem_new = (uint8_t *)Memory::realloc_static(((uint8_t *)_ptr) - DATA_OFFSET, alloc_size + DATA_OFFSET, false);
ERR_FAIL_NULL_V(mem_new, ERR_OUT_OF_MEMORY);
_ptr = (T *)(_ptrnew);
SafeNumeric<USize> *_refc_ptr = _get_refcount_ptr(mem_new);
T *_data_ptr = _get_data_ptr(mem_new);
new (_refc_ptr) SafeNumeric<USize>(rc); //refcount
_ptr = _data_ptr;
}
*_get_size() = p_size;
@@ -347,15 +407,15 @@ Error CowData<T>::resize(int p_size) {
return OK;
}
template <class T>
int CowData<T>::find(const T &p_val, int p_from) const {
int ret = -1;
template <typename T>
typename CowData<T>::Size CowData<T>::find(const T &p_val, Size p_from) const {
Size ret = -1;
if (p_from < 0 || size() == 0) {
return ret;
}
for (int i = p_from; i < size(); i++) {
for (Size i = p_from; i < size(); i++) {
if (get(i) == p_val) {
ret = i;
break;
@@ -365,12 +425,42 @@ int CowData<T>::find(const T &p_val, int p_from) const {
return ret;
}
template <class T>
template <typename T>
typename CowData<T>::Size CowData<T>::rfind(const T &p_val, Size p_from) const {
const Size s = size();
if (p_from < 0) {
p_from = s + p_from;
}
if (p_from < 0 || p_from >= s) {
p_from = s - 1;
}
for (Size i = p_from; i >= 0; i--) {
if (get(i) == p_val) {
return i;
}
}
return -1;
}
template <typename T>
typename CowData<T>::Size CowData<T>::count(const T &p_val) const {
Size amount = 0;
for (Size i = 0; i < size(); i++) {
if (get(i) == p_val) {
amount++;
}
}
return amount;
}
template <typename T>
void CowData<T>::_ref(const CowData *p_from) {
_ref(*p_from);
}
template <class T>
template <typename T>
void CowData<T>::_ref(const CowData &p_from) {
if (_ptr == p_from._ptr) {
return; // self assign, do nothing.
@@ -388,7 +478,7 @@ void CowData<T>::_ref(const CowData &p_from) {
}
}
template <class T>
template <typename T>
CowData<T>::~CowData() {
_unref(_ptr);
}

View File

@@ -52,7 +52,7 @@ namespace godot {
* The assignment operator copy the pairs from one map to the other.
*/
template <class TKey, class TValue>
template <typename TKey, typename TValue>
struct HashMapElement {
HashMapElement *next = nullptr;
HashMapElement *prev = nullptr;
@@ -62,10 +62,10 @@ struct HashMapElement {
data(p_key, p_value) {}
};
template <class TKey, class TValue,
class Hasher = HashMapHasherDefault,
class Comparator = HashMapComparatorDefault<TKey>,
class Allocator = DefaultTypedAllocator<HashMapElement<TKey, TValue>>>
template <typename TKey, typename TValue,
typename Hasher = HashMapHasherDefault,
typename Comparator = HashMapComparatorDefault<TKey>,
typename Allocator = DefaultTypedAllocator<HashMapElement<TKey, TValue>>>
class HashMap {
public:
const uint32_t MIN_CAPACITY_INDEX = 2; // Use a prime.

View File

@@ -48,9 +48,9 @@ namespace godot {
*
*/
template <class TKey,
class Hasher = HashMapHasherDefault,
class Comparator = HashMapComparatorDefault<TKey>>
template <typename TKey,
typename Hasher = HashMapHasherDefault,
typename Comparator = HashMapComparatorDefault<TKey>>
class HashSet {
public:
static constexpr uint32_t MIN_CAPACITY_INDEX = 2; // Use a prime.

View File

@@ -253,7 +253,7 @@ static _FORCE_INLINE_ uint32_t hash_djb2_one_float(double p_in, uint32_t p_prev
return ((p_prev << 5) + p_prev) + hash_one_uint64(u.i);
}
template <class T>
template <typename T>
static _FORCE_INLINE_ uint32_t hash_make_uint32_t(T p_in) {
union {
T t;
@@ -286,7 +286,7 @@ static _FORCE_INLINE_ uint64_t hash_djb2_one_64(uint64_t p_in, uint64_t p_prev =
return ((p_prev << 5) + p_prev) ^ p_in;
}
template <class T>
template <typename T>
static _FORCE_INLINE_ uint64_t hash_make_uint64_t(T p_in) {
union {
T t;
@@ -298,15 +298,15 @@ static _FORCE_INLINE_ uint64_t hash_make_uint64_t(T p_in) {
return _u._u64;
}
template <class T>
template <typename T>
class Ref;
struct HashMapHasherDefault {
// Generic hash function for any type.
template <class T>
template <typename T>
static _FORCE_INLINE_ uint32_t hash(const T *p_pointer) { return hash_one_uint64((uint64_t)p_pointer); }
template <class T>
template <typename T>
static _FORCE_INLINE_ uint32_t hash(const Ref<T> &p_ref) { return hash_one_uint64((uint64_t)p_ref.operator->()); }
static _FORCE_INLINE_ uint32_t hash(const String &p_string) { return p_string.hash(); }

View File

@@ -45,7 +45,7 @@
namespace godot {
template <class T, class A = DefaultAllocator>
template <typename T, typename A = DefaultAllocator>
class List {
struct _Data;
@@ -410,7 +410,7 @@ public:
/**
* find an element in the list,
*/
template <class T_v>
template <typename T_v>
Element *find(const T_v &p_val) {
Element *it = front();
while (it) {
@@ -646,7 +646,7 @@ public:
sort_custom<Comparator<T>>();
}
template <class C>
template <typename C>
void sort_custom_inplace() {
if (size() < 2) {
return;
@@ -693,7 +693,7 @@ public:
_data->last = to;
}
template <class C>
template <typename C>
struct AuxiliaryComparator {
C compare;
_FORCE_INLINE_ bool operator()(const Element *a, const Element *b) const {
@@ -701,7 +701,7 @@ public:
}
};
template <class C>
template <typename C>
void sort_custom() {
// this version uses auxiliary memory for speed.
// if you don't want to use auxiliary memory, use the in_place version

View File

@@ -31,10 +31,10 @@
#ifndef GODOT_LOCAL_VECTOR_HPP
#define GODOT_LOCAL_VECTOR_HPP
#include "godot_cpp/core/error_macros.hpp"
#include "godot_cpp/core/memory.hpp"
#include "godot_cpp/templates/sort_array.hpp"
#include "godot_cpp/templates/vector.hpp"
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/memory.hpp>
#include <godot_cpp/templates/sort_array.hpp>
#include <godot_cpp/templates/vector.hpp>
#include <initializer_list>
#include <type_traits>
@@ -43,7 +43,7 @@ namespace godot {
// If tight, it grows strictly as much as needed.
// Otherwise, it grows exponentially (the default and what you want in most cases).
template <class T, class U = uint32_t, bool force_trivial = false, bool tight = false>
template <typename T, typename U = uint32_t, bool force_trivial = false, bool tight = false>
class LocalVector {
private:
U count = 0;
@@ -257,7 +257,7 @@ public:
return -1;
}
template <class C>
template <typename C>
void sort_custom() {
U len = count;
if (len == 0) {
@@ -331,7 +331,7 @@ public:
}
};
template <class T, class U = uint32_t, bool force_trivial = false>
template <typename T, typename U = uint32_t, bool force_trivial = false>
using TightLocalVector = LocalVector<T, U, force_trivial, true>;
} // namespace godot

View File

@@ -33,7 +33,7 @@
namespace godot {
template <class F, class S>
template <typename F, typename S>
struct Pair {
F first;
S second;
@@ -49,17 +49,17 @@ struct Pair {
}
};
template <class F, class S>
template <typename F, typename S>
bool operator==(const Pair<F, S> &pair, const Pair<F, S> &other) {
return (pair.first == other.first) && (pair.second == other.second);
}
template <class F, class S>
template <typename F, typename S>
bool operator!=(const Pair<F, S> &pair, const Pair<F, S> &other) {
return (pair.first != other.first) || (pair.second != other.second);
}
template <class F, class S>
template <typename F, typename S>
struct PairSort {
bool operator()(const Pair<F, S> &A, const Pair<F, S> &B) const {
if (A.first != B.first) {
@@ -69,7 +69,7 @@ struct PairSort {
}
};
template <class K, class V>
template <typename K, typename V>
struct KeyValue {
const K key;
V value;
@@ -85,17 +85,17 @@ struct KeyValue {
}
};
template <class K, class V>
template <typename K, typename V>
bool operator==(const KeyValue<K, V> &pair, const KeyValue<K, V> &other) {
return (pair.key == other.key) && (pair.value == other.value);
}
template <class K, class V>
template <typename K, typename V>
bool operator!=(const KeyValue<K, V> &pair, const KeyValue<K, V> &other) {
return (pair.key != other.key) || (pair.value != other.value);
}
template <class K, class V>
template <typename K, typename V>
struct KeyValueSort {
bool operator()(const KeyValue<K, V> &A, const KeyValue<K, V> &B) const {
return A.key < B.key;

View File

@@ -40,7 +40,7 @@ namespace godot {
// based on the very nice implementation of rb-trees by:
// https://web.archive.org/web/20120507164830/https://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
template <class K, class V, class C = Comparator<K>, class A = DefaultAllocator>
template <typename K, typename V, typename C = Comparator<K>, typename A = DefaultAllocator>
class RBMap {
enum Color {
RED,

View File

@@ -38,7 +38,7 @@
namespace godot {
template <class T, class C = Comparator<T>, class A = DefaultAllocator>
template <typename T, typename C = Comparator<T>, typename A = DefaultAllocator>
class RBSet {
enum Color {
RED,

View File

@@ -42,7 +42,7 @@
namespace godot {
template <class T, bool THREAD_SAFE = false>
template <typename T, bool THREAD_SAFE = false>
class RID_Alloc {
T **chunks = nullptr;
uint32_t **free_list_chunks = nullptr;
@@ -347,7 +347,7 @@ public:
}
};
template <class T, bool THREAD_SAFE = false>
template <typename T, bool THREAD_SAFE = false>
class RID_PtrOwner {
RID_Alloc<T *, THREAD_SAFE> alloc;
@@ -406,7 +406,7 @@ public:
alloc(p_target_chunk_byte_size) {}
};
template <class T, bool THREAD_SAFE = false>
template <typename T, bool THREAD_SAFE = false>
class RID_Owner {
RID_Alloc<T, THREAD_SAFE> alloc;

View File

@@ -48,7 +48,16 @@ namespace godot {
// value and, as an important benefit, you can be sure the value is properly synchronized
// even with threads that are already running.
template <class T>
// These are used in very specific areas of the engine where it's critical that these guarantees are held
#define SAFE_NUMERIC_TYPE_PUN_GUARANTEES(m_type) \
static_assert(sizeof(SafeNumeric<m_type>) == sizeof(m_type)); \
static_assert(alignof(SafeNumeric<m_type>) == alignof(m_type)); \
static_assert(std::is_trivially_destructible<std::atomic<m_type>>::value);
#define SAFE_FLAG_TYPE_PUN_GUARANTEES \
static_assert(sizeof(SafeFlag) == sizeof(bool)); \
static_assert(alignof(SafeFlag) == alignof(bool));
template <typename T>
class SafeNumeric {
std::atomic<T> value;
@@ -123,7 +132,7 @@ public:
}
}
_ALWAYS_INLINE_ explicit SafeNumeric<T>(T p_value = static_cast<T>(0)) {
_ALWAYS_INLINE_ explicit SafeNumeric(T p_value = static_cast<T>(0)) {
set(p_value);
}
};
@@ -186,7 +195,7 @@ public:
#else
template <class T>
template <typename T>
class SafeNumeric {
protected:
T value;

View File

@@ -35,7 +35,7 @@
namespace godot {
template <class T, class Comparator = _DefaultComparator<T>>
template <typename T, typename Comparator = _DefaultComparator<T>>
class SearchArray {
public:
Comparator compare;

View File

@@ -36,7 +36,7 @@
namespace godot {
template <class T>
template <typename T>
class SelfList {
public:
class List {

View File

@@ -41,7 +41,7 @@ namespace godot {
break; \
}
template <class T>
template <typename T>
struct _DefaultComparator {
_FORCE_INLINE_ bool operator()(const T &a, const T &b) const { return (a < b); }
};
@@ -52,7 +52,7 @@ struct _DefaultComparator {
#define SORT_ARRAY_VALIDATE_ENABLED false
#endif
template <class T, class Comparator = _DefaultComparator<T>, bool Validate = SORT_ARRAY_VALIDATE_ENABLED>
template <typename T, typename Comparator = _DefaultComparator<T>, bool Validate = SORT_ARRAY_VALIDATE_ENABLED>
class SortArray {
enum {
INTROSORT_THRESHOLD = 16

View File

@@ -52,7 +52,7 @@ class ThreadWorkPool {
virtual ~BaseWork() = default;
};
template <class C, class M, class U>
template <typename C, typename M, typename U>
struct Work : public BaseWork {
C *instance;
M method;
@@ -94,7 +94,7 @@ class ThreadWorkPool {
}
public:
template <class C, class M, class U>
template <typename C, typename M, typename U>
void begin_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) {
ERR_FAIL_NULL(threads); // Never initialized.
ERR_FAIL_COND(current_work != nullptr);
@@ -145,7 +145,7 @@ public:
current_work = nullptr;
}
template <class C, class M, class U>
template <typename C, typename M, typename U>
void do_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) {
switch (p_elements) {
case 0:

View File

@@ -47,38 +47,42 @@
namespace godot {
template <class T>
template <typename T>
class VectorWriteProxy {
public:
_FORCE_INLINE_ T &operator[](int p_index) {
_FORCE_INLINE_ T &operator[](typename CowData<T>::Size p_index) {
CRASH_BAD_INDEX(p_index, ((Vector<T> *)(this))->_cowdata.size());
return ((Vector<T> *)(this))->_cowdata.ptrw()[p_index];
}
};
template <class T>
template <typename T>
class Vector {
friend class VectorWriteProxy<T>;
public:
VectorWriteProxy<T> write;
typedef typename CowData<T>::Size Size;
private:
CowData<T> _cowdata;
public:
bool push_back(T p_elem);
_FORCE_INLINE_ bool append(const T &p_elem) { return push_back(p_elem); } // alias
_FORCE_INLINE_ bool append(const T &p_elem) { return push_back(p_elem); } //alias
void fill(T p_elem);
void remove_at(int p_index) { _cowdata.remove_at(p_index); }
void erase(const T &p_val) {
int idx = find(p_val);
void remove_at(Size p_index) { _cowdata.remove_at(p_index); }
_FORCE_INLINE_ bool erase(const T &p_val) {
Size idx = find(p_val);
if (idx >= 0) {
remove_at(idx);
return true;
}
return false;
}
void reverse();
_FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
@@ -86,37 +90,45 @@ public:
_FORCE_INLINE_ void clear() { resize(0); }
_FORCE_INLINE_ bool is_empty() const { return _cowdata.is_empty(); }
_FORCE_INLINE_ T get(int p_index) { return _cowdata.get(p_index); }
_FORCE_INLINE_ const T &get(int p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
Error resize(int p_size) { return _cowdata.resize(p_size); }
_FORCE_INLINE_ const T &operator[](int p_index) const { return _cowdata.get(p_index); }
Error insert(int p_pos, T p_val) { return _cowdata.insert(p_pos, p_val); }
int find(const T &p_val, int p_from = 0) const { return _cowdata.find(p_val, p_from); }
_FORCE_INLINE_ T get(Size p_index) { return _cowdata.get(p_index); }
_FORCE_INLINE_ const T &get(Size p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(Size p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ Size size() const { return _cowdata.size(); }
Error resize(Size p_size) { return _cowdata.resize(p_size); }
Error resize_zeroed(Size p_size) { return _cowdata.template resize<true>(p_size); }
_FORCE_INLINE_ const T &operator[](Size p_index) const { return _cowdata.get(p_index); }
Error insert(Size p_pos, T p_val) { return _cowdata.insert(p_pos, p_val); }
Size find(const T &p_val, Size p_from = 0) const { return _cowdata.find(p_val, p_from); }
Size rfind(const T &p_val, Size p_from = -1) const { return _cowdata.rfind(p_val, p_from); }
Size count(const T &p_val) const { return _cowdata.count(p_val); }
void append_array(Vector<T> p_other);
_FORCE_INLINE_ bool has(const T &p_val) const { return find(p_val) != -1; }
template <class C>
void sort_custom() {
int len = _cowdata.size();
void sort() {
sort_custom<_DefaultComparator<T>>();
}
template <typename Comparator, bool Validate = SORT_ARRAY_VALIDATE_ENABLED, typename... Args>
void sort_custom(Args &&...args) {
Size len = _cowdata.size();
if (len == 0) {
return;
}
T *data = ptrw();
SortArray<T, C> sorter;
SortArray<T, Comparator, Validate> sorter{ args... };
sorter.sort(data, len);
}
void sort() {
sort_custom<_DefaultComparator<T>>();
Size bsearch(const T &p_value, bool p_before) {
return bsearch_custom<_DefaultComparator<T>>(p_value, p_before);
}
int bsearch(const T &p_value, bool p_before) {
SearchArray<T> search;
template <typename Comparator, typename Value, typename... Args>
Size bsearch_custom(const Value &p_value, bool p_before, Args &&...args) {
SearchArray<T, Comparator> search{ args... };
return search.bisect(ptrw(), size(), p_value, p_before);
}
@@ -125,7 +137,7 @@ public:
}
void ordered_insert(const T &p_val) {
int i;
Size i;
for (i = 0; i < _cowdata.size(); i++) {
if (p_val < operator[](i)) {
break;
@@ -140,33 +152,36 @@ public:
Vector<uint8_t> to_byte_array() const {
Vector<uint8_t> ret;
if (is_empty()) {
return ret;
}
ret.resize(size() * sizeof(T));
memcpy(ret.ptrw(), ptr(), sizeof(T) * size());
return ret;
}
Vector<T> slice(int p_begin, int p_end = INT_MAX) const {
Vector<T> slice(Size p_begin, Size p_end = CowData<T>::MAX_INT) const {
Vector<T> result;
const int s = size();
const Size s = size();
int begin = Math::clamp(p_begin, -s, s);
Size begin = CLAMP(p_begin, -s, s);
if (begin < 0) {
begin += s;
}
int end = Math::clamp(p_end, -s, s);
Size end = CLAMP(p_end, -s, s);
if (end < 0) {
end += s;
}
ERR_FAIL_COND_V(begin > end, result);
int result_size = end - begin;
Size result_size = end - begin;
result.resize(result_size);
const T *const r = ptr();
T *const w = result.ptrw();
for (int i = 0; i < result_size; ++i) {
for (Size i = 0; i < result_size; ++i) {
w[i] = r[begin + i];
}
@@ -174,11 +189,11 @@ public:
}
bool operator==(const Vector<T> &p_arr) const {
int s = size();
Size s = size();
if (s != p_arr.size()) {
return false;
}
for (int i = 0; i < s; i++) {
for (Size i = 0; i < s; i++) {
if (operator[](i) != p_arr[i]) {
return false;
}
@@ -187,11 +202,11 @@ public:
}
bool operator!=(const Vector<T> &p_arr) const {
int s = size();
Size s = size();
if (s != p_arr.size()) {
return true;
}
for (int i = 0; i < s; i++) {
for (Size i = 0; i < s; i++) {
if (operator[](i) != p_arr[i]) {
return true;
}
@@ -268,7 +283,7 @@ public:
Error err = _cowdata.resize(p_init.size());
ERR_FAIL_COND(err);
int i = 0;
Size i = 0;
for (const T &element : p_init) {
_cowdata.set(i++, element);
}
@@ -278,28 +293,28 @@ public:
_FORCE_INLINE_ ~Vector() {}
};
template <class T>
template <typename T>
void Vector<T>::reverse() {
for (int i = 0; i < size() / 2; i++) {
for (Size i = 0; i < size() / 2; i++) {
T *p = ptrw();
SWAP(p[i], p[size() - i - 1]);
}
}
template <class T>
template <typename T>
void Vector<T>::append_array(Vector<T> p_other) {
const int ds = p_other.size();
const Size ds = p_other.size();
if (ds == 0) {
return;
}
const int bs = size();
const Size bs = size();
resize(bs + ds);
for (int i = 0; i < ds; ++i) {
for (Size i = 0; i < ds; ++i) {
ptrw()[bs + i] = p_other[i];
}
}
template <class T>
template <typename T>
bool Vector<T>::push_back(T p_elem) {
Error err = resize(size() + 1);
ERR_FAIL_COND_V(err, true);
@@ -308,10 +323,10 @@ bool Vector<T>::push_back(T p_elem) {
return false;
}
template <class T>
template <typename T>
void Vector<T>::fill(T p_elem) {
T *p = ptrw();
for (int i = 0; i < size(); i++) {
for (Size i = 0; i < size(); i++) {
p[i] = p_elem;
}
}

View File

@@ -35,7 +35,7 @@
namespace godot {
template <class T, class V>
template <typename T, typename V>
class VMap {
public:
struct Pair {

View File

@@ -35,7 +35,7 @@
namespace godot {
template <class T>
template <typename T>
class VSet {
Vector<T> _data;

View File

@@ -65,6 +65,7 @@ struct _NO_DISCARD_ AABB {
bool operator!=(const AABB &p_rval) const;
bool is_equal_approx(const AABB &p_aabb) const;
bool is_finite() const;
_FORCE_INLINE_ bool intersects(const AABB &p_aabb) const; /// Both AABBs overlap
_FORCE_INLINE_ bool intersects_inclusive(const AABB &p_aabb) const; /// Both AABBs (or their faces) overlap
_FORCE_INLINE_ bool encloses(const AABB &p_aabb) const; /// p_aabb is completely inside this
@@ -201,11 +202,11 @@ inline bool AABB::encloses(const AABB &p_aabb) const {
return (
(src_min.x <= dst_min.x) &&
(src_max.x > dst_max.x) &&
(src_max.x >= dst_max.x) &&
(src_min.y <= dst_min.y) &&
(src_max.y > dst_max.y) &&
(src_max.y >= dst_max.y) &&
(src_min.z <= dst_min.z) &&
(src_max.z > dst_max.z));
(src_max.z >= dst_max.z));
}
Vector3 AABB::get_support(const Vector3 &p_normal) const {

View File

@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_ARRAY_HELPERS_HPP
#define GODOT_ARRAY_HELPERS_HPP
namespace godot {
namespace helpers {
template <typename T, typename ValueT>
@@ -48,3 +51,5 @@ T append_all(T appendable) {
}
} // namespace helpers
} // namespace godot
#endif // GODOT_ARRAY_HELPERS_HPP

View File

@@ -128,6 +128,7 @@ struct _NO_DISCARD_ Basis {
}
bool is_equal_approx(const Basis &p_basis) const;
bool is_finite() const;
bool operator==(const Basis &p_matrix) const;
bool operator!=(const Basis &p_matrix) const;
@@ -223,7 +224,7 @@ struct _NO_DISCARD_ Basis {
operator Quaternion() const { return get_quaternion(); }
static Basis looking_at(const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0));
static Basis looking_at(const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0), bool p_use_model_front = false);
Basis(const Quaternion &p_quaternion) { set_quaternion(p_quaternion); }
Basis(const Quaternion &p_quaternion, const Vector3 &p_scale) { set_quaternion_scale(p_quaternion, p_scale); }

View File

@@ -60,7 +60,7 @@ Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_m
// No return value.
//
template <class T, class... P>
template <typename T, typename... P>
class CallableCustomMethodPointer : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
@@ -85,7 +85,7 @@ public:
}
};
template <class T, class... P>
template <typename T, typename... P>
Callable create_custom_callable_function_pointer(T *p_instance, void (T::*p_method)(P...)) {
typedef CallableCustomMethodPointer<T, P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
@@ -96,7 +96,7 @@ Callable create_custom_callable_function_pointer(T *p_instance, void (T::*p_meth
// With return value.
//
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
class CallableCustomMethodPointerRet : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
@@ -122,7 +122,7 @@ public:
}
};
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
Callable create_custom_callable_function_pointer(T *p_instance, R (T::*p_method)(P...)) {
typedef CallableCustomMethodPointerRet<T, R, P...> CCMP; // Messes with memnew otherwise.
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
@@ -133,7 +133,7 @@ Callable create_custom_callable_function_pointer(T *p_instance, R (T::*p_method)
// Const with return value.
//
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
class CallableCustomMethodPointerRetC : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
@@ -159,7 +159,7 @@ public:
}
};
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
Callable create_custom_callable_function_pointer(const T *p_instance, R (T::*p_method)(P...) const) {
typedef CallableCustomMethodPointerRetC<T, R, P...> CCMP; // Messes with memnew otherwise.
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
@@ -170,7 +170,7 @@ Callable create_custom_callable_function_pointer(const T *p_instance, R (T::*p_m
// Static method with no return value.
//
template <class... P>
template <typename... P>
class CallableCustomStaticMethodPointer : public CallableCustomMethodPointerBase {
struct Data {
void (*method)(P...);
@@ -194,7 +194,7 @@ public:
}
};
template <class... P>
template <typename... P>
Callable create_custom_callable_static_function_pointer(void (*p_method)(P...)) {
typedef CallableCustomStaticMethodPointer<P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_method));
@@ -205,7 +205,7 @@ Callable create_custom_callable_static_function_pointer(void (*p_method)(P...))
// Static method with return value.
//
template <class R, class... P>
template <typename R, typename... P>
class CallableCustomStaticMethodPointerRet : public CallableCustomMethodPointerBase {
struct Data {
R(*method)
@@ -229,7 +229,7 @@ public:
}
};
template <class R, class... P>
template <typename R, typename... P>
Callable create_custom_callable_static_function_pointer(R (*p_method)(P...)) {
typedef CallableCustomStaticMethodPointerRet<R, P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_method));

View File

@@ -38,19 +38,19 @@
namespace godot {
template <class T>
template <typename T>
class CharStringT;
template <class T>
template <typename T>
class CharProxy {
template <class TS>
template <typename TS>
friend class CharStringT;
const int _index;
const int64_t _index;
CowData<T> &_cowdata;
static inline const T _null = 0;
_FORCE_INLINE_ CharProxy(const int &p_index, CowData<T> &p_cowdata) :
_FORCE_INLINE_ CharProxy(const int64_t &p_index, CowData<T> &p_cowdata) :
_index(p_index),
_cowdata(p_cowdata) {}
@@ -80,7 +80,7 @@ public:
}
};
template <class T>
template <typename T>
class CharStringT {
friend class String;
@@ -90,19 +90,19 @@ class CharStringT {
public:
_FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
_FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); }
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
Error resize(int p_size) { return _cowdata.resize(p_size); }
_FORCE_INLINE_ int64_t size() const { return _cowdata.size(); }
Error resize(int64_t p_size) { return _cowdata.resize(p_size); }
_FORCE_INLINE_ T get(int p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ const T &operator[](int p_index) const {
_FORCE_INLINE_ T get(int64_t p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(int64_t p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ const T &operator[](int64_t p_index) const {
if (unlikely(p_index == _cowdata.size())) {
return _null;
}
return _cowdata.get(p_index);
}
_FORCE_INLINE_ CharProxy<T> operator[](int p_index) { return CharProxy<T>(p_index, _cowdata); }
_FORCE_INLINE_ CharProxy<T> operator[](int64_t p_index) { return CharProxy<T>(p_index, _cowdata); }
_FORCE_INLINE_ CharStringT() {}
_FORCE_INLINE_ CharStringT(const CharStringT<T> &p_str) { _cowdata._ref(p_str._cowdata); }
@@ -112,7 +112,7 @@ public:
void operator=(const T *p_cstr);
bool operator<(const CharStringT<T> &p_right) const;
CharStringT<T> &operator+=(T p_char);
int length() const { return size() ? size() - 1 : 0; }
int64_t length() const { return size() ? size() - 1 : 0; }
const T *get_data() const;
operator const T *() const { return get_data(); };

View File

@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_COLOR_NAMES_INC_HPP
#define GODOT_COLOR_NAMES_INC_HPP
namespace godot {
// Names from https://en.wikipedia.org/wiki/X11_color_names
@@ -189,3 +192,5 @@ static NamedColor named_colors[] = {
};
} // namespace godot
#endif // GODOT_COLOR_NAMES_INC_HPP

View File

@@ -77,6 +77,7 @@ struct _NO_DISCARD_ Plane {
Plane operator-() const { return Plane(-normal, -d); }
bool is_equal_approx(const Plane &p_plane) const;
bool is_equal_approx_any_side(const Plane &p_plane) const;
bool is_finite() const;
_FORCE_INLINE_ bool operator==(const Plane &p_plane) const;
_FORCE_INLINE_ bool operator!=(const Plane &p_plane) const;

View File

@@ -31,6 +31,7 @@
#ifndef GODOT_QUATERNION_HPP
#define GODOT_QUATERNION_HPP
#include <godot_cpp/classes/global_constants.hpp>
#include <godot_cpp/core/math.hpp>
#include <godot_cpp/variant/vector3.hpp>
@@ -47,14 +48,15 @@ struct _NO_DISCARD_ Quaternion {
real_t components[4] = { 0, 0, 0, 1.0 };
};
_FORCE_INLINE_ real_t &operator[](int idx) {
return components[idx];
_FORCE_INLINE_ real_t &operator[](int p_idx) {
return components[p_idx];
}
_FORCE_INLINE_ const real_t &operator[](int idx) const {
return components[idx];
_FORCE_INLINE_ const real_t &operator[](int p_idx) const {
return components[p_idx];
}
_FORCE_INLINE_ real_t length_squared() const;
bool is_equal_approx(const Quaternion &p_quaternion) const;
bool is_finite() const;
real_t length() const;
void normalize();
Quaternion normalized() const;
@@ -65,14 +67,13 @@ struct _NO_DISCARD_ Quaternion {
_FORCE_INLINE_ real_t dot(const Quaternion &p_q) const;
real_t angle_to(const Quaternion &p_to) const;
Vector3 get_euler_xyz() const;
Vector3 get_euler_yxz() const;
Vector3 get_euler() const { return get_euler_yxz(); }
Vector3 get_euler(EulerOrder p_order = EulerOrder::EULER_ORDER_YXZ) const;
static Quaternion from_euler(const Vector3 &p_euler);
Quaternion slerp(const Quaternion &p_to, const real_t &p_weight) const;
Quaternion slerpni(const Quaternion &p_to, const real_t &p_weight) const;
Quaternion spherical_cubic_interpolate(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight) const;
Quaternion spherical_cubic_interpolate_in_time(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight, const real_t &p_b_t, const real_t &p_pre_a_t, const real_t &p_post_b_t) const;
Quaternion slerp(const Quaternion &p_to, real_t p_weight) const;
Quaternion slerpni(const Quaternion &p_to, real_t p_weight) const;
Quaternion spherical_cubic_interpolate(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, real_t p_weight) const;
Quaternion spherical_cubic_interpolate_in_time(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, real_t p_weight, real_t p_b_t, real_t p_pre_a_t, real_t p_post_b_t) const;
Vector3 get_axis() const;
real_t get_angle() const;
@@ -88,28 +89,28 @@ struct _NO_DISCARD_ Quaternion {
void operator*=(const Quaternion &p_q);
Quaternion operator*(const Quaternion &p_q) const;
_FORCE_INLINE_ Vector3 xform(const Vector3 &v) const {
_FORCE_INLINE_ Vector3 xform(const Vector3 &p_v) const {
#ifdef MATH_CHECKS
ERR_FAIL_COND_V_MSG(!is_normalized(), v, "The quaternion must be normalized.");
ERR_FAIL_COND_V_MSG(!is_normalized(), p_v, "The quaternion " + operator String() + " must be normalized.");
#endif
Vector3 u(x, y, z);
Vector3 uv = u.cross(v);
return v + ((uv * w) + u.cross(uv)) * ((real_t)2);
Vector3 uv = u.cross(p_v);
return p_v + ((uv * w) + u.cross(uv)) * ((real_t)2);
}
_FORCE_INLINE_ Vector3 xform_inv(const Vector3 &v) const {
return inverse().xform(v);
_FORCE_INLINE_ Vector3 xform_inv(const Vector3 &p_v) const {
return inverse().xform(p_v);
}
_FORCE_INLINE_ void operator+=(const Quaternion &p_q);
_FORCE_INLINE_ void operator-=(const Quaternion &p_q);
_FORCE_INLINE_ void operator*=(const real_t &s);
_FORCE_INLINE_ void operator/=(const real_t &s);
_FORCE_INLINE_ Quaternion operator+(const Quaternion &q2) const;
_FORCE_INLINE_ Quaternion operator-(const Quaternion &q2) const;
_FORCE_INLINE_ void operator*=(real_t p_s);
_FORCE_INLINE_ void operator/=(real_t p_s);
_FORCE_INLINE_ Quaternion operator+(const Quaternion &p_q2) const;
_FORCE_INLINE_ Quaternion operator-(const Quaternion &p_q2) const;
_FORCE_INLINE_ Quaternion operator-() const;
_FORCE_INLINE_ Quaternion operator*(const real_t &s) const;
_FORCE_INLINE_ Quaternion operator/(const real_t &s) const;
_FORCE_INLINE_ Quaternion operator*(real_t p_s) const;
_FORCE_INLINE_ Quaternion operator/(real_t p_s) const;
_FORCE_INLINE_ bool operator==(const Quaternion &p_quaternion) const;
_FORCE_INLINE_ bool operator!=(const Quaternion &p_quaternion) const;
@@ -127,8 +128,6 @@ struct _NO_DISCARD_ Quaternion {
Quaternion(const Vector3 &p_axis, real_t p_angle);
Quaternion(const Vector3 &p_euler);
Quaternion(const Quaternion &p_q) :
x(p_q.x),
y(p_q.y),
@@ -143,9 +142,9 @@ struct _NO_DISCARD_ Quaternion {
w = p_q.w;
}
Quaternion(const Vector3 &v0, const Vector3 &v1) { // Shortest arc.
Vector3 c = v0.cross(v1);
real_t d = v0.dot(v1);
Quaternion(const Vector3 &p_v0, const Vector3 &p_v1) { // Shortest arc.
Vector3 c = p_v0.cross(p_v1);
real_t d = p_v0.dot(p_v1);
if (d < -1.0f + (real_t)CMP_EPSILON) {
x = 0;
@@ -186,25 +185,25 @@ void Quaternion::operator-=(const Quaternion &p_q) {
w -= p_q.w;
}
void Quaternion::operator*=(const real_t &s) {
x *= s;
y *= s;
z *= s;
w *= s;
void Quaternion::operator*=(real_t p_s) {
x *= p_s;
y *= p_s;
z *= p_s;
w *= p_s;
}
void Quaternion::operator/=(const real_t &s) {
*this *= 1.0f / s;
void Quaternion::operator/=(real_t p_s) {
*this *= 1.0f / p_s;
}
Quaternion Quaternion::operator+(const Quaternion &q2) const {
Quaternion Quaternion::operator+(const Quaternion &p_q2) const {
const Quaternion &q1 = *this;
return Quaternion(q1.x + q2.x, q1.y + q2.y, q1.z + q2.z, q1.w + q2.w);
return Quaternion(q1.x + p_q2.x, q1.y + p_q2.y, q1.z + p_q2.z, q1.w + p_q2.w);
}
Quaternion Quaternion::operator-(const Quaternion &q2) const {
Quaternion Quaternion::operator-(const Quaternion &p_q2) const {
const Quaternion &q1 = *this;
return Quaternion(q1.x - q2.x, q1.y - q2.y, q1.z - q2.z, q1.w - q2.w);
return Quaternion(q1.x - p_q2.x, q1.y - p_q2.y, q1.z - p_q2.z, q1.w - p_q2.w);
}
Quaternion Quaternion::operator-() const {
@@ -212,12 +211,12 @@ Quaternion Quaternion::operator-() const {
return Quaternion(-q2.x, -q2.y, -q2.z, -q2.w);
}
Quaternion Quaternion::operator*(const real_t &s) const {
return Quaternion(x * s, y * s, z * s, w * s);
Quaternion Quaternion::operator*(real_t p_s) const {
return Quaternion(x * p_s, y * p_s, z * p_s, w * p_s);
}
Quaternion Quaternion::operator/(const real_t &s) const {
return *this * (1.0f / s);
Quaternion Quaternion::operator/(real_t p_s) const {
return *this * (1.0f / p_s);
}
bool Quaternion::operator==(const Quaternion &p_quaternion) const {
@@ -228,7 +227,7 @@ bool Quaternion::operator!=(const Quaternion &p_quaternion) const {
return x != p_quaternion.x || y != p_quaternion.y || z != p_quaternion.z || w != p_quaternion.w;
}
_FORCE_INLINE_ Quaternion operator*(const real_t &p_real, const Quaternion &p_quaternion) {
_FORCE_INLINE_ Quaternion operator*(real_t p_real, const Quaternion &p_quaternion) {
return p_quaternion * p_real;
}

View File

@@ -146,7 +146,7 @@ struct _NO_DISCARD_ Rect2 {
return size.x > 0.0f && size.y > 0.0f;
}
// Returns the instersection between two Rect2s or an empty Rect2 if there is no intersection
// Returns the intersection between two Rect2s or an empty Rect2 if there is no intersection
inline Rect2 intersection(const Rect2 &p_rect) const {
Rect2 new_rect = p_rect;
@@ -209,6 +209,7 @@ struct _NO_DISCARD_ Rect2 {
}
bool is_equal_approx(const Rect2 &p_rect) const;
bool is_finite() const;
bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; }
bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; }

View File

@@ -89,7 +89,7 @@ struct _NO_DISCARD_ Rect2i {
return size.x > 0 && size.y > 0;
}
// Returns the instersection between two Rect2is or an empty Rect2i if there is no intersection
// Returns the intersection between two Rect2is or an empty Rect2i if there is no intersection
inline Rect2i intersection(const Rect2i &p_rect) const {
Rect2i new_rect = p_rect;

View File

@@ -99,6 +99,7 @@ struct _NO_DISCARD_ Transform2D {
void orthonormalize();
Transform2D orthonormalized() const;
bool is_equal_approx(const Transform2D &p_transform) const;
bool is_finite() const;
Transform2D looking_at(const Vector2 &p_target) const;

View File

@@ -78,6 +78,7 @@ struct _NO_DISCARD_ Transform3D {
void orthogonalize();
Transform3D orthogonalized() const;
bool is_equal_approx(const Transform3D &p_transform) const;
bool is_finite() const;
bool operator==(const Transform3D &p_transform) const;
bool operator!=(const Transform3D &p_transform) const;

View File

@@ -36,7 +36,7 @@
namespace godot {
template <class T>
template <typename T>
class TypedArray : public Array {
public:
_FORCE_INLINE_ void operator=(const Array &p_array) {
@@ -44,10 +44,15 @@ public:
_ref(p_array);
}
_FORCE_INLINE_ TypedArray(const Variant &p_variant) :
Array(p_variant.operator Array(), Variant::OBJECT, T::get_class_static(), Variant()) {
TypedArray(Array(p_variant)) {
}
_FORCE_INLINE_ TypedArray(const Array &p_array) :
Array(p_array, Variant::OBJECT, T::get_class_static(), Variant()) {
_FORCE_INLINE_ TypedArray(const Array &p_array) {
set_typed(Variant::OBJECT, T::get_class_static(), Variant());
if (is_same_typed(p_array)) {
_ref(p_array);
} else {
assign(p_array);
}
}
_FORCE_INLINE_ TypedArray() {
set_typed(Variant::OBJECT, T::get_class_static(), Variant());
@@ -65,10 +70,15 @@ public:
_ref(p_array); \
} \
_FORCE_INLINE_ TypedArray(const Variant &p_variant) : \
Array(p_variant.operator Array(), m_variant_type, StringName(), Variant()) { \
TypedArray(Array(p_variant)) { \
} \
_FORCE_INLINE_ TypedArray(const Array &p_array) : \
Array(p_array, m_variant_type, StringName(), Variant()) { \
_FORCE_INLINE_ TypedArray(const Array &p_array) { \
set_typed(m_variant_type, StringName(), Variant()); \
if (is_same_typed(p_array)) { \
_ref(p_array); \
} else { \
assign(p_array); \
} \
} \
_FORCE_INLINE_ TypedArray() { \
set_typed(m_variant_type, StringName(), Variant()); \

View File

@@ -47,8 +47,6 @@ class ObjectID;
class Variant {
uint8_t opaque[GODOT_CPP_VARIANT_SIZE]{ 0 };
_FORCE_INLINE_ GDExtensionVariantPtr _native_ptr() const { return const_cast<uint8_t(*)[GODOT_CPP_VARIANT_SIZE]>(&opaque); }
friend class GDExtensionBinding;
friend class MethodBind;
@@ -122,6 +120,7 @@ public:
OP_NEGATE,
OP_POSITIVE,
OP_MODULE,
OP_POWER,
// bitwise
OP_SHIFT_LEFT,
OP_SHIFT_RIGHT,
@@ -144,6 +143,7 @@ private:
static GDExtensionTypeFromVariantConstructorFunc to_type_constructor[VARIANT_MAX];
public:
_FORCE_INLINE_ GDExtensionVariantPtr _native_ptr() const { return const_cast<uint8_t(*)[GODOT_CPP_VARIANT_SIZE]>(&opaque); }
Variant();
Variant(std::nullptr_t n) :
Variant() {}
@@ -269,7 +269,7 @@ public:
void callp(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
template <class... Args>
template <typename... Args>
Variant call(const StringName &method, Args... args) {
std::array<Variant, sizeof...(args)> vargs = { args... };
std::array<const Variant *, sizeof...(args)> argptrs;
@@ -284,7 +284,7 @@ public:
static void callp_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
template <class... Args>
template <typename... Args>
static Variant call_static(Variant::Type type, const StringName &method, Args... args) {
std::array<Variant, sizeof...(args)> vargs = { args... };
std::array<const Variant *, sizeof...(args)> argptrs;
@@ -324,8 +324,6 @@ public:
bool booleanize() const;
String stringify() const;
Variant duplicate(bool deep = false) const;
static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst);
static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst);
static String get_type_name(Variant::Type type);
static bool can_convert(Variant::Type from, Variant::Type to);
@@ -356,6 +354,12 @@ String vformat(const String &p_text, const VarArgs... p_args) {
#include <godot_cpp/variant/builtin_vararg_methods.hpp>
#ifdef REAL_T_IS_DOUBLE
using PackedRealArray = PackedFloat64Array;
#else
using PackedRealArray = PackedFloat32Array;
#endif // REAL_T_IS_DOUBLE
} // namespace godot
#endif // GODOT_VARIANT_HPP

View File

@@ -123,6 +123,7 @@ struct _NO_DISCARD_ Vector2 {
bool is_equal_approx(const Vector2 &p_v) const;
bool is_zero_approx() const;
bool is_finite() const;
Vector2 operator+(const Vector2 &p_v) const;
void operator+=(const Vector2 &p_v);

View File

@@ -146,6 +146,7 @@ struct _NO_DISCARD_ Vector3 {
bool is_equal_approx(const Vector3 &p_v) const;
bool is_zero_approx() const;
bool is_finite() const;
/* Operators */

View File

@@ -55,16 +55,17 @@ struct _NO_DISCARD_ Vector4 {
real_t z;
real_t w;
};
real_t components[4] = { 0, 0, 0, 0 };
[[deprecated("Use coord instead")]] real_t components[4];
real_t coord[4] = { 0, 0, 0, 0 };
};
_FORCE_INLINE_ real_t &operator[](const int p_axis) {
DEV_ASSERT((unsigned int)p_axis < 4);
return components[p_axis];
return coord[p_axis];
}
_FORCE_INLINE_ const real_t &operator[](const int p_axis) const {
DEV_ASSERT((unsigned int)p_axis < 4);
return components[p_axis];
return coord[p_axis];
}
Vector4::Axis min_axis_index() const;
@@ -81,6 +82,7 @@ struct _NO_DISCARD_ Vector4 {
_FORCE_INLINE_ real_t length_squared() const;
bool is_equal_approx(const Vector4 &p_vec4) const;
bool is_zero_approx() const;
bool is_finite() const;
real_t length() const;
void normalize();
Vector4 normalized() const;

View File

@@ -1,37 +0,0 @@
# Git hooks for Godot Engine
This folder contains Git hooks meant to be installed locally by Godot Engine
contributors to make sure they comply with our requirements.
## List of hooks
- Pre-commit hook for `clang-format`: Applies `clang-format` to the staged
files before accepting a commit; blocks the commit and generates a patch if
the style is not respected.
You may need to edit the file if your `clang-format` binary is not in the
`PATH`, or if you want to enable colored output with `pygmentize`.
- Pre-commit hook for `black`: Applies `black` to the staged Python files
before accepting a commit.
- Pre-commit hook for `make_rst`: Checks the class reference syntax using
`make_rst.py`.
## Installation
Copy all the files from this folder into your `.git/hooks` folder, and make
sure the hooks and helper scripts are executable.
#### Linux/MacOS
The hooks rely on bash scripts and tools which should be in the system `PATH`,
so they should work out of the box on Linux/macOS.
#### Windows
##### clang-format
- Download LLVM for Windows (version 13 or later) from
<https://releases.llvm.org/download.html>
- Make sure LLVM is added to the `PATH` during installation
##### black
- Python installation: make sure Python is added to the `PATH`
- Install `black` - in any console: `pip3 install black`

View File

@@ -1,48 +0,0 @@
#!/bin/sh
# Provide the canonicalize filename (physical filename with out any symlinks)
# like the GNU version readlink with the -f option regardless of the version of
# readlink (GNU or BSD).
# This file is part of a set of unofficial pre-commit hooks available
# at github.
# Link: https://github.com/githubbrowser/Pre-commit-hooks
# Contact: David Martin, david.martin.mailbox@googlemail.com
###########################################################
# There should be no need to change anything below this line.
# Canonicalize by recursively following every symlink in every component of the
# specified filename. This should reproduce the results of the GNU version of
# readlink with the -f option.
#
# Reference: https://stackoverflow.com/questions/1055671/how-can-i-get-the-behavior-of-gnus-readlink-f-on-a-mac
canonicalize_filename () {
local target_file="$1"
local physical_directory=""
local result=""
# Need to restore the working directory after work.
local working_dir="`pwd`"
cd -- "$(dirname -- "$target_file")"
target_file="$(basename -- "$target_file")"
# Iterate down a (possible) chain of symlinks
while [ -L "$target_file" ]
do
target_file="$(readlink -- "$target_file")"
cd -- "$(dirname -- "$target_file")"
target_file="$(basename -- "$target_file")"
done
# Compute the canonicalized name by finding the physical path
# for the directory we're in and appending the target file.
physical_directory="`pwd -P`"
result="$physical_directory/$target_file"
# restore the working directory after work.
cd -- "$working_dir"
echo "$result"
}

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@@ -1,50 +0,0 @@
#!/bin/sh
# Git pre-commit hook that runs multiple hooks specified in $HOOKS.
# Make sure this script is executable. Bypass hooks with git commit --no-verify.
# This file is part of a set of unofficial pre-commit hooks available
# at github.
# Link: https://github.com/githubbrowser/Pre-commit-hooks
# Contact: David Martin, david.martin.mailbox@googlemail.com
###########################################################
# CONFIGURATION:
# pre-commit hooks to be executed. They should be in the same .git/hooks/ folder
# as this script. Hooks should return 0 if successful and nonzero to cancel the
# commit. They are executed in the order in which they are listed.
#HOOKS="pre-commit-compile pre-commit-uncrustify"
HOOKS="pre-commit-clang-format pre-commit-black"
###########################################################
# There should be no need to change anything below this line.
. "$(dirname -- "$0")/canonicalize_filename.sh"
# exit on error
set -e
# Absolute path to this script, e.g. /home/user/bin/foo.sh
SCRIPT="$(canonicalize_filename "$0")"
# Absolute path this script is in, thus /home/user/bin
SCRIPTPATH="$(dirname -- "$SCRIPT")"
for hook in $HOOKS
do
echo "Running hook: $hook"
# run hook if it exists
# if it returns with nonzero exit with 1 and thus abort the commit
if [ -f "$SCRIPTPATH/$hook" ]; then
"$SCRIPTPATH/$hook"
if [ $? != 0 ]; then
exit 1
fi
else
echo "Error: file $hook not found."
echo "Aborting commit. Make sure the hook is in $SCRIPTPATH and executable."
echo "You can disable it by removing it from the list in $SCRIPT."
echo "You can skip all pre-commit hooks with --no-verify (not recommended)."
exit 1
fi
done

View File

@@ -1,202 +0,0 @@
#!/usr/bin/env bash
# git pre-commit hook that runs a black stylecheck.
# Based on pre-commit-clang-format.
##################################################################
# SETTINGS
# Set path to black binary.
BLACK=`which black 2>/dev/null`
BLACK_OPTIONS="-l 120"
# Remove any older patches from previous commits. Set to true or false.
DELETE_OLD_PATCHES=false
# File types to parse.
FILE_NAMES="SConstruct SCsub"
FILE_EXTS=".py"
# Use pygmentize instead of cat to parse diff with highlighting.
# Install it with `pip install pygments` (Linux) or `easy_install Pygments` (Mac)
PYGMENTIZE=`which pygmentize 2>/dev/null`
if [ ! -z "$PYGMENTIZE" ]; then
READER="pygmentize -l diff"
else
READER=cat
fi
# Path to zenity
ZENITY=`which zenity 2>/dev/null`
# Path to xmessage
XMSG=`which xmessage 2>/dev/null`
# Path to powershell (Windows only)
PWSH=`which powershell 2>/dev/null`
##################################################################
# There should be no need to change anything below this line.
. "$(dirname -- "$0")/canonicalize_filename.sh"
# exit on error
set -e
# check whether the given file matches any of the set extensions
matches_name_or_extension() {
local filename=$(basename "$1")
local extension=".${filename##*.}"
for name in $FILE_NAMES; do [[ "$name" == "$filename" ]] && return 0; done
for ext in $FILE_EXTS; do [[ "$ext" == "$extension" ]] && return 0; done
return 1
}
# necessary check for initial commit
if git rev-parse --verify HEAD >/dev/null 2>&1 ; then
against=HEAD
else
# Initial commit: diff against an empty tree object
against=4b825dc642cb6eb9a060e54bf8d69288fbee4904
fi
if [ ! -x "$BLACK" ] ; then
if [ ! -t 1 ] ; then
if [ -x "$ZENITY" ] ; then
$ZENITY --error --title="Error" --text="Error: black executable not found."
exit 1
elif [ -x "$XMSG" ] ; then
$XMSG -center -title "Error" "Error: black executable not found."
exit 1
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -center -title "Error" --text "Error: black executable not found."
exit 1
fi
fi
printf "Error: black executable not found.\n"
printf "Set the correct path in $(canonicalize_filename "$0").\n"
exit 1
fi
# create a random filename to store our generated patch
prefix="pre-commit-black"
suffix="$(date +%s)"
patch="/tmp/$prefix-$suffix.patch"
# clean up any older black patches
$DELETE_OLD_PATCHES && rm -f /tmp/$prefix*.patch
# create one patch containing all changes to the files
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do
# ignore thirdparty files
if grep -q "thirdparty" <<< $file; then
continue;
fi
# ignore file if not one of the names or extensions we handle
if ! matches_name_or_extension "$file"; then
continue;
fi
# format our file with black, create a patch with diff and append it to our $patch
# The sed call is necessary to transform the patch from
# --- $file timestamp
# +++ $file timestamp
# to both lines working on the same file and having a/ and b/ prefix.
# Else it can not be applied with 'git apply'.
"$BLACK" "$BLACK_OPTIONS" --diff "$file" | \
sed -e "1s|--- |--- a/|" -e "2s|+++ |+++ b/|" >> "$patch"
done
# if no patch has been generated all is ok, clean up the file stub and exit
if [ ! -s "$patch" ] ; then
printf "Files in this commit comply with the black formatter rules.\n"
rm -f "$patch"
exit 0
fi
# a patch has been created, notify the user and exit
printf "\nThe following differences were found between the code to commit "
printf "and the black formatter rules:\n\n"
if [ -t 1 ] ; then
$READER "$patch"
printf "\n"
# Allows us to read user input below, assigns stdin to keyboard
exec < /dev/tty
terminal="1"
else
cat "$patch"
printf "\n"
# Allows non zero zenity/powershell output
set +e
terminal="0"
fi
while true; do
if [ $terminal = "0" ] ; then
if [ -x "$ZENITY" ] ; then
choice=$($ZENITY --text-info --filename="$patch" --width=800 --height=600 --title="Do you want to apply that patch?" --ok-label="Apply" --cancel-label="Do not apply" --extra-button="Apply and stage")
if [ "$?" = "0" ] ; then
yn="Y"
else
if [ "$choice" = "Apply and stage" ] ; then
yn="S"
else
yn="N"
fi
fi
elif [ -x "$XMSG" ] ; then
$XMSG -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
fi
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
fi
else
printf "Error: zenity, xmessage, or powershell executable not found.\n"
exit 1
fi
else
read -p "Do you want to apply that patch (Y - Apply, N - Do not apply, S - Apply and stage files)? [Y/N/S] " yn
fi
case $yn in
[Yy] ) git apply $patch;
printf "The patch was applied. You can now stage the changes and commit again.\n\n";
break
;;
[Nn] ) printf "\nYou can apply these changes with:\n git apply $patch\n";
printf "(may need to be called from the root directory of your repository)\n";
printf "Aborting commit. Apply changes and commit again or skip checking with";
printf " --no-verify (not recommended).\n\n";
break
;;
[Ss] ) git apply $patch;
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do git add $file;
done
printf "The patch was applied and the changed files staged. You can now commit.\n\n";
break
;;
* ) echo "Please answer yes or no."
;;
esac
done
exit 1 # we don't commit in any case

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@@ -1,242 +0,0 @@
#!/usr/bin/env bash
# git pre-commit hook that runs a clang-format stylecheck.
# Features:
# - abort commit when commit does not comply with the style guidelines
# - create a patch of the proposed style changes
# Modifications for clang-format by rene.milk@wwu.de
# This file is part of a set of unofficial pre-commit hooks available
# at github.
# Link: https://github.com/githubbrowser/Pre-commit-hooks
# Contact: David Martin, david.martin.mailbox@googlemail.com
# Some quality of life modifications made for Godot Engine.
##################################################################
# SETTINGS
# Set path to clang-format binary.
CLANG_FORMAT=`which clang-format 2>/dev/null`
# Remove any older patches from previous commits. Set to true or false.
DELETE_OLD_PATCHES=false
# Only parse files with the extensions in FILE_EXTS. Set to true or false.
# If false every changed file in the commit will be parsed with clang-format.
# If true only files matching one of the extensions are parsed with clang-format.
PARSE_EXTS=true
# File types to parse. Only effective when PARSE_EXTS is true.
FILE_EXTS=".c .h .cpp .hpp .cc .hh .cxx .m .mm .inc .java .glsl"
# Use pygmentize instead of cat to parse diff with highlighting.
# Install it with `pip install pygments` (Linux) or `easy_install Pygments` (Mac)
PYGMENTIZE=`which pygmentize 2>/dev/null`
if [ ! -z "$PYGMENTIZE" ]; then
READER="pygmentize -l diff"
else
READER=cat
fi
# Path to zenity
ZENITY=`which zenity 2>/dev/null`
# Path to xmessage
XMSG=`which xmessage 2>/dev/null`
# Path to powershell (Windows only)
PWSH=`which powershell 2>/dev/null`
##################################################################
# There should be no need to change anything below this line.
. "$(dirname -- "$0")/canonicalize_filename.sh"
# exit on error
set -e
# check whether the given file matches any of the set extensions
matches_extension() {
local filename=$(basename "$1")
local extension=".${filename##*.}"
local ext
for ext in $FILE_EXTS; do [[ "$ext" == "$extension" ]] && return 0; done
return 1
}
# necessary check for initial commit
if git rev-parse --verify HEAD >/dev/null 2>&1 ; then
against=HEAD
else
# Initial commit: diff against an empty tree object
against=4b825dc642cb6eb9a060e54bf8d69288fbee4904
fi
# To get consistent formatting, we recommend contributors to use the same
# clang-format version as CI.
RECOMMENDED_CLANG_FORMAT_MAJOR_MIN="12"
RECOMMENDED_CLANG_FORMAT_MAJOR_MAX="13"
if [ ! -x "$CLANG_FORMAT" ] ; then
message="Error: clang-format executable not found. Please install clang-format $RECOMMENDED_CLANG_FORMAT_MAJOR_MAX."
if [ ! -t 1 ] ; then
if [ -x "$ZENITY" ] ; then
$ZENITY --error --title="Error" --text="$message"
exit 1
elif [ -x "$XMSG" ] ; then
$XMSG -center -title "Error" "$message"
exit 1
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -center -title "Error" --text "$message"
exit 1
fi
fi
printf "$message\n"
printf "Set the correct path in $(canonicalize_filename "$0").\n"
exit 1
fi
# The returned string can be inconsistent depending on where clang-format comes from.
# Example output strings reported by `clang-format --version`:
# - Ubuntu: "Ubuntu clang-format version 11.0.0-2"
# - Fedora: "clang-format version 11.0.0 (Fedora 11.0.0-2.fc33)"
CLANG_FORMAT_VERSION="$(clang-format --version | sed "s/[^0-9\.]*\([0-9\.]*\).*/\1/")"
CLANG_FORMAT_MAJOR="$(echo "$CLANG_FORMAT_VERSION" | cut -d. -f1)"
if [[ "$CLANG_FORMAT_MAJOR" -lt "$RECOMMENDED_CLANG_FORMAT_MAJOR_MIN" || "$CLANG_FORMAT_MAJOR" -gt "$RECOMMENDED_CLANG_FORMAT_MAJOR_MAX" ]]; then
echo "Warning: Your clang-format binary is the wrong version ($CLANG_FORMAT_VERSION, expected between $RECOMMENDED_CLANG_FORMAT_MAJOR_MIN and $RECOMMENDED_CLANG_FORMAT_MAJOR_MAX)."
echo " Consider upgrading or downgrading clang-format as formatting may not be applied correctly."
fi
# create a random filename to store our generated patch
prefix="pre-commit-clang-format"
suffix="$(date +%s)"
patch="/tmp/$prefix-$suffix.patch"
# clean up any older clang-format patches
$DELETE_OLD_PATCHES && rm -f /tmp/$prefix*.patch
# create one patch containing all changes to the files
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do
# ignore thirdparty files
if grep -q "thirdparty" <<< $file; then
continue;
fi
if grep -q "platform/android/java/lib/src/com" <<< $file; then
continue;
fi
if grep -q "\-so_wrap." <<< $file; then
continue;
fi
# ignore file if we do check for file extensions and the file
# does not match any of the extensions specified in $FILE_EXTS
if $PARSE_EXTS && ! matches_extension "$file"; then
continue;
fi
# clang-format our sourcefile, create a patch with diff and append it to our $patch
# The sed call is necessary to transform the patch from
# --- $file timestamp
# +++ - timestamp
# to both lines working on the same file and having a/ and b/ prefix.
# Else it can not be applied with 'git apply'.
"$CLANG_FORMAT" -style=file "$file" --Wno-error=unknown | \
diff -u "$file" - | \
sed -e "1s|--- |--- a/|" -e "2s|+++ -|+++ b/$file|" >> "$patch"
done
# if no patch has been generated all is ok, clean up the file stub and exit
if [ ! -s "$patch" ] ; then
printf "Files in this commit comply with the clang-format rules.\n"
rm -f "$patch"
exit 0
fi
# a patch has been created, notify the user and exit
printf "\nThe following differences were found between the code to commit "
printf "and the clang-format rules:\n\n"
if [ -t 1 ] ; then
$READER "$patch"
printf "\n"
# Allows us to read user input below, assigns stdin to keyboard
exec < /dev/tty
terminal="1"
else
cat "$patch"
printf "\n"
# Allows non zero zenity/powershell output
set +e
terminal="0"
fi
while true; do
if [ $terminal = "0" ] ; then
if [ -x "$ZENITY" ] ; then
choice=$($ZENITY --text-info --filename="$patch" --width=800 --height=600 --title="Do you want to apply that patch?" --ok-label="Apply" --cancel-label="Do not apply" --extra-button="Apply and stage")
if [ "$?" = "0" ] ; then
yn="Y"
else
if [ "$choice" = "Apply and stage" ] ; then
yn="S"
else
yn="N"
fi
fi
elif [ -x "$XMSG" ] ; then
$XMSG -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
fi
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
fi
else
printf "Error: zenity, xmessage, or powershell executable not found.\n"
exit 1
fi
else
read -p "Do you want to apply that patch (Y - Apply, N - Do not apply, S - Apply and stage files)? [Y/N/S] " yn
fi
case $yn in
[Yy] ) git apply $patch;
printf "The patch was applied. You can now stage the changes and commit again.\n\n";
break
;;
[Nn] ) printf "\nYou can apply these changes with:\n git apply $patch\n";
printf "(may need to be called from the root directory of your repository)\n";
printf "Aborting commit. Apply changes and commit again or skip checking with";
printf " --no-verify (not recommended).\n\n";
break
;;
[Ss] ) git apply $patch;
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do git add $file;
done
printf "The patch was applied and the changed files staged. You can now commit.\n\n";
break
;;
* ) echo "Please answer yes or no."
;;
esac
done
exit 1 # we don't commit in any case

View File

@@ -1,103 +0,0 @@
Param (
[string]$file = "",
[string]$text = "",
[string]$buttons = "OK:0",
[string]$default = "",
[switch]$nearmouse = $false,
[switch]$center = $false,
[string]$geometry = "",
[int32]$timeout = 0,
[string]$title = "Message"
)
Add-Type -assembly System.Windows.Forms
$global:Result = 0
$main_form = New-Object System.Windows.Forms.Form
$main_form.Text = $title
$geometry_data = $geometry.Split("+")
if ($geometry_data.Length -ge 1) {
$size_data = $geometry_data[0].Split("x")
if ($size_data.Length -eq 2) {
$main_form.Width = $size_data[0]
$main_form.Height = $size_data[1]
}
}
if ($geometry_data.Length -eq 3) {
$main_form.StartPosition = [System.Windows.Forms.FormStartPosition]::Manual
$main_form.Location = New-Object System.Drawing.Point($geometry_data[1], $geometry_data[2])
}
if ($nearmouse) {
$main_form.StartPosition = [System.Windows.Forms.FormStartPosition]::Manual
$main_form.Location = System.Windows.Forms.Cursor.Position
}
if ($center) {
$main_form.StartPosition = [System.Windows.Forms.FormStartPosition]::CenterScreen
}
$main_form.SuspendLayout()
$button_panel = New-Object System.Windows.Forms.FlowLayoutPanel
$button_panel.SuspendLayout()
$button_panel.FlowDirection = [System.Windows.Forms.FlowDirection]::RightToLeft
$button_panel.Dock = [System.Windows.Forms.DockStyle]::Bottom
$button_panel.Autosize = $true
if ($file -ne "") {
$text = [IO.File]::ReadAllText($file).replace("`n", "`r`n")
}
if ($text -ne "") {
$text_box = New-Object System.Windows.Forms.TextBox
$text_box.Multiline = $true
$text_box.ReadOnly = $true
$text_box.Autosize = $true
$text_box.Text = $text
$text_box.Select(0,0)
$text_box.Dock = [System.Windows.Forms.DockStyle]::Fill
$main_form.Controls.Add($text_box)
}
$buttons_array = $buttons.Split(",")
foreach ($button in $buttons_array) {
$button_data = $button.Split(":")
$button_ctl = New-Object System.Windows.Forms.Button
if ($button_data.Length -eq 2) {
$button_ctl.Tag = $button_data[1]
} else {
$button_ctl.Tag = 100 + $buttons_array.IndexOf($button)
}
if ($default -eq $button_data[0]) {
$main_form.AcceptButton = $button_ctl
}
$button_ctl.Autosize = $true
$button_ctl.Text = $button_data[0]
$button_ctl.Add_Click(
{
Param($sender)
$global:Result = $sender.Tag
$main_form.Close()
}
)
$button_panel.Controls.Add($button_ctl)
}
$main_form.Controls.Add($button_panel)
$button_panel.ResumeLayout($false)
$main_form.ResumeLayout($false)
if ($timeout -gt 0) {
$timer = New-Object System.Windows.Forms.Timer
$timer.Add_Tick(
{
$global:Result = 0
$main_form.Close()
}
)
$timer.Interval = $timeout
$timer.Start()
}
$dlg_res = $main_form.ShowDialog()
[Environment]::Exit($global:Result)

View File

@@ -1,25 +0,0 @@
#!/usr/bin/env bash
# This script runs black on all Python files in the repo.
set -uo pipefail
# Apply black.
echo -e "Formatting Python files..."
PY_FILES=$(git ls-files -- '*SConstruct' '*SCsub' '*.py' ':!:.git/*' ':!:thirdparty/*')
black -l 120 $PY_FILES
diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the black style rules.\n"
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
echo "$diff"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View File

@@ -9,8 +9,8 @@ if len(sys.argv) < 2:
fname = sys.argv[1]
fileread = open(fname.strip(), "r")
file_contents = fileread.read()
with open(fname.strip(), "r", encoding="utf-8") as fileread:
file_contents = fileread.read()
# If find "ERROR: AddressSanitizer:", then happens invalid read or write
# This is critical bug, so we need to fix this as fast as possible
@@ -25,6 +25,8 @@ if (
file_contents.find("Program crashed with signal") != -1
or file_contents.find("Dumping the backtrace") != -1
or file_contents.find("Segmentation fault (core dumped)") != -1
or file_contents.find("Aborted (core dumped)") != -1
or file_contents.find("terminate called without an active exception") != -1
):
print("FATAL ERROR: Godot has been crashed.")
sys.exit(52)

View File

@@ -1,31 +1,45 @@
#!/usr/bin/env python
import os, sys
import os
import sys
from pathlib import Path
sys.path.insert(1, os.path.join(os.path.dirname(__file__), "..", ".."))
from binding_generator import get_file_list, generate_bindings
from binding_generator import _generate_bindings, _get_file_list
from build_profile import generate_trimmed_api
api_filepath = "gdextension/extension_api.json"
bits = "64"
precision = "single"
output_dir = "self_test"
generate_bindings(api_filepath, use_template_get_node=False, bits=bits, precision=precision, output_dir=output_dir)
flist = get_file_list(api_filepath, output_dir, headers=True, sources=True)
p = Path(output_dir) / "gen"
allfiles = [str(f.as_posix()) for f in p.glob("**/*.*")]
missing = list(filter((lambda f: f not in flist), allfiles))
extras = list(filter((lambda f: f not in allfiles), flist))
if len(missing) > 0 or len(extras) > 0:
print("Error!")
for f in missing:
print("MISSING: " + str(f))
for f in extras:
print("EXTRA: " + str(f))
sys.exit(1)
else:
print("OK!")
def test(profile_filepath=""):
api = generate_trimmed_api(api_filepath, profile_filepath)
_generate_bindings(
api,
use_template_get_node=False,
bits=bits,
precision=precision,
output_dir=output_dir,
)
flist = _get_file_list(api, output_dir, headers=True, sources=True)
p = Path(output_dir) / "gen"
allfiles = [str(f.as_posix()) for f in p.glob("**/*.*")]
missing = list(filter((lambda f: f not in flist), allfiles))
extras = list(filter((lambda f: f not in allfiles), flist))
if len(missing) > 0 or len(extras) > 0:
print("Error!")
for f in missing:
print("MISSING: " + str(f))
for f in extras:
print("EXTRA: " + str(f))
sys.exit(1)
else:
print("OK!")
test()
test("test/build_profile.json")

View File

@@ -1,38 +0,0 @@
#!/usr/bin/env bash
# This script runs clang-format and fixes copyright headers on all relevant files in the repo.
# This is the primary script responsible for fixing style violations.
set -uo pipefail
# Loops through all code files tracked by Git.
git ls-files -- '*.c' '*.h' '*.cpp' '*.hpp' '*.cc' '*.hh' '*.cxx' '*.m' '*.mm' '*.inc' |
while read -r f; do
# Run clang-format.
clang-format --Wno-error=unknown -i "$f"
# Fix copyright headers, but not all files get them.
if [[ "$f" == *"inc" ]]; then
continue
elif [[ "$f" == *"glsl" ]]; then
continue
elif [[ "$f" == "test/"* ]]; then
continue
fi
python misc/scripts/copyright_headers.py "$f"
done
diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the clang-tidy style rules.\n"
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following changes have been made to comply with the formatting rules:\n\n"
echo "$diff"
printf "\n*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View File

@@ -1,5 +0,0 @@
#!/bin/sh
SKIP_LIST="./thirdparty,*.gen.*,*.po,*.pot,package-lock.json,./core/string/locales.h,./DONORS.md,./misc/scripts/codespell.sh"
IGNORE_LIST="ba,childs,curvelinear,expct,fave,findn,gird,inout,lod,nd,numer,ois,ro,statics,te,varn"
codespell -w -q 3 -S "${SKIP_LIST}" -L "${IGNORE_LIST}"

View File

@@ -1,6 +1,7 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import os
import sys
header = """\
@@ -35,61 +36,61 @@ header = """\
/**************************************************************************/
"""
fname = sys.argv[1]
if len(sys.argv) < 2:
print("Invalid usage of copyright_headers.py, it should be called with a path to one or multiple files.")
sys.exit(1)
# Handle replacing $filename with actual filename and keep alignment
fsingle = fname.strip()
if fsingle.find("/") != -1:
fsingle = fsingle[fsingle.rfind("/") + 1 :]
rep_fl = "$filename"
rep_fi = fsingle
len_fl = len(rep_fl)
len_fi = len(rep_fi)
# Pad with spaces to keep alignment
if len_fi < len_fl:
for x in range(len_fl - len_fi):
rep_fi += " "
elif len_fl < len_fi:
for x in range(len_fi - len_fl):
rep_fl += " "
if header.find(rep_fl) != -1:
text = header.replace(rep_fl, rep_fi)
else:
text = header.replace("$filename", fsingle)
text += "\n"
for f in sys.argv[1:]:
fname = f
# We now have the proper header, so we want to ignore the one in the original file
# and potentially empty lines and badly formatted lines, while keeping comments that
# come after the header, and then keep everything non-header unchanged.
# To do so, we skip empty lines that may be at the top in a first pass.
# In a second pass, we skip all consecutive comment lines starting with "/*",
# then we can append the rest (step 2).
# Handle replacing $filename with actual filename and keep alignment
fsingle = os.path.basename(fname.strip())
rep_fl = "$filename"
rep_fi = fsingle
len_fl = len(rep_fl)
len_fi = len(rep_fi)
# Pad with spaces to keep alignment
if len_fi < len_fl:
for x in range(len_fl - len_fi):
rep_fi += " "
elif len_fl < len_fi:
for x in range(len_fi - len_fl):
rep_fl += " "
if header.find(rep_fl) != -1:
text = header.replace(rep_fl, rep_fi)
else:
text = header.replace("$filename", fsingle)
text += "\n"
fileread = open(fname.strip(), "r")
line = fileread.readline()
header_done = False
# We now have the proper header, so we want to ignore the one in the original file
# and potentially empty lines and badly formatted lines, while keeping comments that
# come after the header, and then keep everything non-header unchanged.
# To do so, we skip empty lines that may be at the top in a first pass.
# In a second pass, we skip all consecutive comment lines starting with "/*",
# then we can append the rest (step 2).
while line.strip() == "": # Skip empty lines at the top
line = fileread.readline()
with open(fname.strip(), "r", encoding="utf-8") as fileread:
line = fileread.readline()
header_done = False
if line.find("/**********") == -1: # Godot header starts this way
# Maybe starting with a non-Godot comment, abort header magic
header_done = True
while line.strip() == "" and line != "": # Skip empty lines at the top
line = fileread.readline()
while not header_done: # Handle header now
if line.find("/*") != 0: # No more starting with a comment
header_done = True
if line.strip() != "":
if line.find("/**********") == -1: # Godot header starts this way
# Maybe starting with a non-Godot comment, abort header magic
header_done = True
while not header_done: # Handle header now
if line.find("/*") != 0: # No more starting with a comment
header_done = True
if line.strip() != "":
text += line
line = fileread.readline()
while line != "": # Dump everything until EOF
text += line
line = fileread.readline()
line = fileread.readline()
while line != "": # Dump everything until EOF
text += line
line = fileread.readline()
fileread.close()
# Write
filewrite = open(fname.strip(), "w")
filewrite.write(text)
filewrite.close()
# Write
with open(fname.strip(), "w", encoding="utf-8", newline="\n") as filewrite:
filewrite.write(text)

View File

@@ -0,0 +1,46 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import sys
if len(sys.argv) < 2:
print("Invalid usage of file_format.py, it should be called with a path to one or multiple files.")
sys.exit(1)
BOM = b"\xef\xbb\xbf"
changed = []
invalid = []
for file in sys.argv[1:]:
try:
with open(file, "rt", encoding="utf-8") as f:
original = f.read()
except UnicodeDecodeError:
invalid.append(file)
continue
if original == "":
continue
revamp = "\n".join([line.rstrip("\n\r\t ") for line in original.splitlines(True)]).rstrip("\n") + "\n"
new_raw = revamp.encode(encoding="utf-8")
if new_raw.startswith(BOM):
new_raw = new_raw[len(BOM) :]
with open(file, "rb") as f:
old_raw = f.read()
if old_raw != new_raw:
changed.append(file)
with open(file, "wb") as f:
f.write(new_raw)
if changed:
for file in changed:
print(f"FIXED: {file}")
if invalid:
for file in invalid:
print(f"REQUIRES MANUAL CHANGES: {file}")
sys.exit(1)

View File

@@ -1,41 +0,0 @@
#!/usr/bin/env bash
# This script ensures proper POSIX text file formatting and a few other things.
# This is supplementary to clang_format.sh and black_format.sh, but should be
# run before them.
# We need dos2unix and recode.
if [ ! -x "$(command -v dos2unix)" -o ! -x "$(command -v recode)" ]; then
printf "Install 'dos2unix' and 'recode' to use this script.\n"
fi
set -uo pipefail
IFS=$'\n\t'
# Loops through all text files tracked by Git.
git grep -zIl '' |
while IFS= read -rd '' f; do
# Ensure that files are UTF-8 formatted.
recode UTF-8 "$f" 2> /dev/null
# Ensure that files have LF line endings and do not contain a BOM.
dos2unix "$f" 2> /dev/null
# Remove trailing space characters and ensures that files end
# with newline characters. -l option handles newlines conveniently.
perl -i -ple 's/\s*$//g' "$f"
done
diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the formatting rules.\n"
rm -f patch.patch
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
echo "$diff"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View File

@@ -0,0 +1,127 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import sys
from pathlib import Path
if len(sys.argv) < 2:
print("Invalid usage of header_guards.py, it should be called with a path to one or multiple files.")
sys.exit(1)
HEADER_CHECK_OFFSET = 30
HEADER_BEGIN_OFFSET = 31
HEADER_END_OFFSET = -1
changed = []
invalid = []
for file in sys.argv[1:]:
with open(file, "rt", encoding="utf-8", newline="\n") as f:
lines = f.readlines()
if len(lines) <= HEADER_BEGIN_OFFSET:
continue # Most likely a dummy file.
if lines[HEADER_CHECK_OFFSET].startswith("#import"):
continue # Early catch obj-c file.
name = f"GODOT_{Path(file).name}".upper().replace(".", "_").replace("-", "_").replace(" ", "_")
HEADER_CHECK = f"#ifndef {name}\n"
HEADER_BEGIN = f"#define {name}\n"
HEADER_END = f"#endif // {name}\n"
if (
lines[HEADER_CHECK_OFFSET] == HEADER_CHECK
and lines[HEADER_BEGIN_OFFSET] == HEADER_BEGIN
and lines[HEADER_END_OFFSET] == HEADER_END
):
continue
# Guards might exist but with the wrong names.
if (
lines[HEADER_CHECK_OFFSET].startswith("#ifndef")
and lines[HEADER_BEGIN_OFFSET].startswith("#define")
and lines[HEADER_END_OFFSET].startswith("#endif")
):
lines[HEADER_CHECK_OFFSET] = HEADER_CHECK
lines[HEADER_BEGIN_OFFSET] = HEADER_BEGIN
lines[HEADER_END_OFFSET] = HEADER_END
with open(file, "wt", encoding="utf-8", newline="\n") as f:
f.writelines(lines)
changed.append(file)
continue
header_check = -1
header_begin = -1
header_end = -1
pragma_once = -1
objc = False
for idx, line in enumerate(lines):
if not line.startswith("#"):
continue
elif line.startswith("#ifndef") and header_check == -1:
header_check = idx
elif line.startswith("#define") and header_begin == -1:
header_begin = idx
elif line.startswith("#endif") and header_end == -1:
header_end = idx
elif line.startswith("#pragma once"):
pragma_once = idx
break
elif line.startswith("#import"):
objc = True
break
if objc:
continue
if pragma_once != -1:
lines.pop(pragma_once)
lines.insert(HEADER_CHECK_OFFSET, HEADER_CHECK)
lines.insert(HEADER_BEGIN_OFFSET, HEADER_BEGIN)
lines.append("\n")
lines.append(HEADER_END)
with open(file, "wt", encoding="utf-8", newline="\n") as f:
f.writelines(lines)
changed.append(file)
continue
if header_check == -1 and header_begin == -1 and header_end == -1:
# Guards simply didn't exist
lines.insert(HEADER_CHECK_OFFSET, HEADER_CHECK)
lines.insert(HEADER_BEGIN_OFFSET, HEADER_BEGIN)
lines.append("\n")
lines.append(HEADER_END)
with open(file, "wt", encoding="utf-8", newline="\n") as f:
f.writelines(lines)
changed.append(file)
continue
if header_check != -1 and header_begin != -1 and header_end != -1:
# All prepends "found", see if we can salvage this.
if header_check == header_begin - 1 and header_begin < header_end:
lines.pop(header_check)
lines.pop(header_begin - 1)
lines.pop(header_end - 2)
if lines[header_end - 3] == "\n":
lines.pop(header_end - 3)
lines.insert(HEADER_CHECK_OFFSET, HEADER_CHECK)
lines.insert(HEADER_BEGIN_OFFSET, HEADER_BEGIN)
lines.append("\n")
lines.append(HEADER_END)
with open(file, "wt", encoding="utf-8", newline="\n") as f:
f.writelines(lines)
changed.append(file)
continue
invalid.append(file)
if changed:
for file in changed:
print(f"FIXED: {file}")
if invalid:
for file in invalid:
print(f"REQUIRES MANUAL CHANGES: {file}")
sys.exit(1)

View File

@@ -1,60 +0,0 @@
#!/bin/bash
if [ ! -f "SConstruct" ]; then
echo "Warning: This script is intended to be run from the root of the Godot repository."
echo "Some of the paths checks may not work as intended from a different folder."
fi
files_invalid_guard=""
for file in $(find . -name "*.hpp" -print); do
# Skip generated files.
if [[ "$file" == "./gen/"* || "$file" == "./include/gen/"* ]]; then continue; fi
# Skip the test project.
if [[ "$file" == "./test/"* ]]; then continue; fi
bname=$(basename $file .hpp)
# NOTE: The "GODOT_CPP_" prefix is already used by the generated
# bindings, so we can't use that. We'll use "GODOT_" instead.
prefix="GODOT_"
# ^^ is bash builtin for UPPERCASE.
guard="${prefix}${bname^^}_HPP"
# Replaces guards to use computed name.
# We also add some \n to make sure there's a proper separation.
sed -i $file -e "0,/ifndef/s/#ifndef.*/\n#ifndef $guard/"
sed -i $file -e "0,/define/s/#define.*/#define $guard\n/"
sed -i $file -e "$ s/#endif.*/\n#endif \/\/ $guard/"
# Removes redundant \n added before, if they weren't needed.
sed -i $file -e "/^$/N;/^\n$/D"
# Check that first ifndef (should be header guard) is at the expected position.
# If not it can mean we have some code before the guard that should be after.
# "31" is the expected line with the copyright header.
first_ifndef=$(grep -n -m 1 "ifndef" $file | sed 's/\([0-9]*\).*/\1/')
if [[ "$first_ifndef" != "31" ]]; then
files_invalid_guard+="$file\n"
fi
done
if [[ ! -z "$files_invalid_guard" ]]; then
echo -e "The following files were found to have potentially invalid header guard:\n"
echo -e "$files_invalid_guard"
fi
diff=$(git diff --color)
# If no diff has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the header guards formatting rules.\n"
exit 0
fi
# A diff has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the header guards formatting rules:\n\n"
echo "$diff"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View File

@@ -1,11 +0,0 @@
[mypy]
ignore_missing_imports = true
disallow_any_generics = True
pretty = True
show_column_numbers = True
warn_redundant_casts = True
warn_return_any = True
warn_unreachable = True
namespace_packages = True
explicit_package_bases = True

View File

@@ -1,6 +0,0 @@
#!/usr/bin/env bash
set -uo pipefail
echo -e "Python: mypy static analysis..."
mypy --config-file=./misc/scripts/mypy.ini .

58
pyproject.toml Normal file
View File

@@ -0,0 +1,58 @@
[tool.mypy]
disallow_any_generics = true
explicit_package_bases = true
ignore_missing_imports = true
namespace_packages = true
no_implicit_optional = true
pretty = true
scripts_are_modules = true
show_column_numbers = true
warn_redundant_casts = true
warn_return_any = true
warn_unreachable = true
[tool.ruff]
extend-include = ["SConstruct"]
line-length = 120
target-version = "py37"
[tool.ruff.lint]
extend-select = [
"I", # isort
]
[tool.ruff.lint.per-file-ignores]
"SConstruct" = [
"F821", # Undefined name
]
[tool.codespell]
enable-colors = ""
write-changes = ""
check-hidden = ""
quiet-level = 3
builtin = "clear,rare,en-GB_to_en-US"
ignore-words-list = """\
breaked,
cancelled,
checkin,
curvelinear,
doubleclick,
expct,
findn,
gird,
hel,
inout,
labelin,
lod,
mis,
nd,
numer,
ot,
outin,
requestor,
te,
textin,
thirdparty,
vai
"""

View File

@@ -51,10 +51,7 @@ void Wrapped::_postinitialize() {
}
godot::internal::gdextension_interface_object_set_instance_binding(_owner, godot::internal::token, this, _get_bindings_callbacks());
if (extension_class) {
Object *obj = dynamic_cast<Object *>(this);
if (obj) {
obj->notification(Object::NOTIFICATION_POSTINITIALIZE);
}
_notificationv(Object::NOTIFICATION_POSTINITIALIZE);
}
}

View File

@@ -42,6 +42,8 @@ namespace godot {
std::unordered_map<StringName, ClassDB::ClassInfo> ClassDB::classes;
std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> ClassDB::instance_binding_callbacks;
std::vector<StringName> ClassDB::class_register_order;
std::unordered_map<StringName, Object *> ClassDB::engine_singletons;
std::mutex ClassDB::engine_singletons_mutex;
GDExtensionInitializationLevel ClassDB::current_level = GDEXTENSION_INITIALIZATION_CORE;
MethodDefinition D_METHOD(StringName p_name) {
@@ -378,6 +380,22 @@ void ClassDB::deinitialize(GDExtensionInitializationLevel p_level) {
});
class_register_order.erase(it, class_register_order.end());
}
if (p_level == GDEXTENSION_INITIALIZATION_CORE) {
// Make a new list of the singleton objects, since freeing the instance bindings will lead to
// elements getting removed from engine_singletons.
std::vector<Object *> singleton_objects;
{
std::lock_guard<std::mutex> lock(engine_singletons_mutex);
singleton_objects.reserve(engine_singletons.size());
for (const std::pair<const StringName, Object *> &pair : engine_singletons) {
singleton_objects.push_back(pair.second);
}
}
for (std::vector<Object *>::iterator i = singleton_objects.begin(); i != singleton_objects.end(); i++) {
internal::gdextension_interface_object_free_instance_binding((*i)->_owner, internal::token);
}
}
}
} // namespace godot

View File

@@ -36,17 +36,17 @@ namespace godot {
void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) {
#ifdef DEBUG_ENABLED
bool prepad = false; // Alredy pre paded in the engine.
bool prepad = false; // Already pre paded in the engine.
#else
bool prepad = p_pad_align;
#endif
void *mem = internal::gdextension_interface_mem_alloc(p_bytes + (prepad ? PAD_ALIGN : 0));
void *mem = internal::gdextension_interface_mem_alloc(p_bytes + (prepad ? DATA_OFFSET : 0));
ERR_FAIL_NULL_V(mem, nullptr);
if (prepad) {
uint8_t *s8 = (uint8_t *)mem;
return s8 + PAD_ALIGN;
return s8 + DATA_OFFSET;
} else {
return mem;
}
@@ -63,16 +63,16 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) {
uint8_t *mem = (uint8_t *)p_memory;
#ifdef DEBUG_ENABLED
bool prepad = false; // Alredy pre paded in the engine.
bool prepad = false; // Already pre paded in the engine.
#else
bool prepad = p_pad_align;
#endif
if (prepad) {
mem -= PAD_ALIGN;
mem = (uint8_t *)internal::gdextension_interface_mem_realloc(mem, p_bytes + PAD_ALIGN);
mem -= DATA_OFFSET;
mem = (uint8_t *)internal::gdextension_interface_mem_realloc(mem, p_bytes + DATA_OFFSET);
ERR_FAIL_NULL_V(mem, nullptr);
return mem + PAD_ALIGN;
return mem + DATA_OFFSET;
} else {
return (uint8_t *)internal::gdextension_interface_mem_realloc(mem, p_bytes);
}
@@ -82,13 +82,13 @@ void Memory::free_static(void *p_ptr, bool p_pad_align) {
uint8_t *mem = (uint8_t *)p_ptr;
#ifdef DEBUG_ENABLED
bool prepad = false; // Alredy pre paded in the engine.
bool prepad = false; // Already pre paded in the engine.
#else
bool prepad = p_pad_align;
#endif
if (prepad) {
mem -= PAD_ALIGN;
mem -= DATA_OFFSET;
}
internal::gdextension_interface_mem_free(mem);
}

View File

@@ -60,8 +60,66 @@ Object *get_object_instance_binding(GodotObject *p_engine_object) {
return reinterpret_cast<Object *>(gdextension_interface_object_get_instance_binding(p_engine_object, token, binding_callbacks));
}
TypedArray<Dictionary> convert_property_list(const std::vector<PropertyInfo> &p_list) {
TypedArray<Dictionary> va;
for (const PropertyInfo &pi : p_list) {
va.push_back(Dictionary(pi));
}
return va;
}
} // namespace internal
MethodInfo::operator Dictionary() const {
Dictionary dict;
dict["name"] = name;
dict["args"] = internal::convert_property_list(arguments);
Array da;
for (size_t i = 0; i < default_arguments.size(); i++) {
da.push_back(default_arguments[i]);
}
dict["default_args"] = da;
dict["flags"] = flags;
dict["id"] = id;
Dictionary r = return_val;
dict["return"] = r;
return dict;
}
MethodInfo MethodInfo::from_dict(const Dictionary &p_dict) {
MethodInfo mi;
if (p_dict.has("name")) {
mi.name = p_dict["name"];
}
Array args;
if (p_dict.has("args")) {
args = p_dict["args"];
}
for (int i = 0; i < args.size(); i++) {
Dictionary d = args[i];
mi.arguments.push_back(PropertyInfo::from_dict(d));
}
Array defargs;
if (p_dict.has("default_args")) {
defargs = p_dict["default_args"];
}
for (int i = 0; i < defargs.size(); i++) {
mi.default_arguments.push_back(defargs[i]);
}
if (p_dict.has("return")) {
mi.return_val = PropertyInfo::from_dict(p_dict["return"]);
}
if (p_dict.has("flags")) {
mi.flags = p_dict["flags"];
}
return mi;
}
MethodInfo::MethodInfo() :
flags(GDEXTENSION_METHOD_FLAG_NORMAL) {}

View File

@@ -166,6 +166,7 @@ GDExtensionInterfaceObjectDestroy gdextension_interface_object_destroy = nullptr
GDExtensionInterfaceGlobalGetSingleton gdextension_interface_global_get_singleton = nullptr;
GDExtensionInterfaceObjectGetInstanceBinding gdextension_interface_object_get_instance_binding = nullptr;
GDExtensionInterfaceObjectSetInstanceBinding gdextension_interface_object_set_instance_binding = nullptr;
GDExtensionInterfaceObjectFreeInstanceBinding gdextension_interface_object_free_instance_binding = nullptr;
GDExtensionInterfaceObjectSetInstance gdextension_interface_object_set_instance = nullptr;
GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_name = nullptr;
GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to = nullptr;
@@ -271,7 +272,12 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
} else if (internal::godot_version.minor != GODOT_VERSION_MINOR) {
compatible = internal::godot_version.minor > GODOT_VERSION_MINOR;
} else {
#if GODOT_VERSION_PATCH > 0
compatible = internal::godot_version.patch >= GODOT_VERSION_PATCH;
#else
// Prevent -Wtype-limits warning due to unsigned comparison.
compatible = true;
#endif
}
if (!compatible) {
// We need to use snprintf() here because vformat() uses Variant, and we haven't loaded
@@ -398,6 +404,7 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
LOAD_PROC_ADDRESS(global_get_singleton, GDExtensionInterfaceGlobalGetSingleton);
LOAD_PROC_ADDRESS(object_get_instance_binding, GDExtensionInterfaceObjectGetInstanceBinding);
LOAD_PROC_ADDRESS(object_set_instance_binding, GDExtensionInterfaceObjectSetInstanceBinding);
LOAD_PROC_ADDRESS(object_free_instance_binding, GDExtensionInterfaceObjectFreeInstanceBinding);
LOAD_PROC_ADDRESS(object_set_instance, GDExtensionInterfaceObjectSetInstance);
LOAD_PROC_ADDRESS(object_get_class_name, GDExtensionInterfaceObjectGetClassName);
LOAD_PROC_ADDRESS(object_cast_to, GDExtensionInterfaceObjectCastTo);

View File

@@ -78,6 +78,10 @@ bool AABB::is_equal_approx(const AABB &p_aabb) const {
return position.is_equal_approx(p_aabb.position) && size.is_equal_approx(p_aabb.size);
}
bool AABB::is_finite() const {
return position.is_finite() && size.is_finite();
}
AABB AABB::intersection(const AABB &p_aabb) const {
#ifdef MATH_CHECKS
if (unlikely(size.x < 0 || size.y < 0 || size.z < 0 || p_aabb.size.x < 0 || p_aabb.size.y < 0 || p_aabb.size.z < 0)) {

View File

@@ -692,6 +692,10 @@ bool Basis::is_equal_approx(const Basis &p_basis) const {
return rows[0].is_equal_approx(p_basis.rows[0]) && rows[1].is_equal_approx(p_basis.rows[1]) && rows[2].is_equal_approx(p_basis.rows[2]);
}
bool Basis::is_finite() const {
return rows[0].is_finite() && rows[1].is_finite() && rows[2].is_finite();
}
bool Basis::operator==(const Basis &p_matrix) const {
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
@@ -812,7 +816,7 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
return;
}
// As we have reached here there are no singularities so we can handle normally.
double s = Math::sqrt((rows[2][1] - rows[1][2]) * (rows[2][1] - rows[1][2]) + (rows[0][2] - rows[2][0]) * (rows[0][2] - rows[2][0]) + (rows[1][0] - rows[0][1]) * (rows[1][0] - rows[0][1])); // Used to normalise.
double s = Math::sqrt((rows[2][1] - rows[1][2]) * (rows[2][1] - rows[1][2]) + (rows[0][2] - rows[2][0]) * (rows[0][2] - rows[2][0]) + (rows[1][0] - rows[0][1]) * (rows[1][0] - rows[0][1])); // Used to normalize.
if (Math::abs(s) < CMP_EPSILON) {
// Prevent divide by zero, should not happen if matrix is orthogonal and should be caught by singularity test above.
@@ -1033,12 +1037,15 @@ void Basis::rotate_sh(real_t *p_values) {
p_values[8] = d4 * s_scale_dst4;
}
Basis Basis::looking_at(const Vector3 &p_target, const Vector3 &p_up) {
Basis Basis::looking_at(const Vector3 &p_target, const Vector3 &p_up, bool p_use_model_front) {
#ifdef MATH_CHECKS
ERR_FAIL_COND_V_MSG(p_target.is_zero_approx(), Basis(), "The target vector can't be zero.");
ERR_FAIL_COND_V_MSG(p_up.is_zero_approx(), Basis(), "The up vector can't be zero.");
#endif
Vector3 v_z = -p_target.normalized();
Vector3 v_z = p_target.normalized();
if (!p_use_model_front) {
v_z = -v_z;
}
Vector3 v_x = p_up.cross(v_z);
#ifdef MATH_CHECKS
ERR_FAIL_COND_V_MSG(v_x.is_zero_approx(), Basis(), "The target vector and up vector can't be parallel to each other.");

View File

@@ -65,7 +65,7 @@ _FORCE_INLINE_ bool is_str_less(const L *l_ptr, const R *r_ptr) {
}
}
template <class T>
template <typename T>
bool CharStringT<T>::operator<(const CharStringT<T> &p_right) const {
if (length() == 0) {
return p_right.length() != 0;
@@ -74,9 +74,9 @@ bool CharStringT<T>::operator<(const CharStringT<T> &p_right) const {
return is_str_less(get_data(), p_right.get_data());
}
template <class T>
template <typename T>
CharStringT<T> &CharStringT<T>::operator+=(T p_char) {
const int lhs_len = length();
const int64_t lhs_len = length();
resize(lhs_len + 2);
T *dst = ptrw();
@@ -86,7 +86,7 @@ CharStringT<T> &CharStringT<T>::operator+=(T p_char) {
return *this;
}
template <class T>
template <typename T>
void CharStringT<T>::operator=(const T *p_cstr) {
copy_from(p_cstr);
}
@@ -127,7 +127,7 @@ const wchar_t *CharStringT<wchar_t>::get_data() const {
}
}
template <class T>
template <typename T>
void CharStringT<T>::copy_from(const T *p_cstr) {
if (!p_cstr) {
resize(0);
@@ -172,23 +172,23 @@ String::String(const char32_t *from) {
internal::gdextension_interface_string_new_with_utf32_chars(_native_ptr(), from);
}
String String::utf8(const char *from, int len) {
String String::utf8(const char *from, int64_t len) {
String ret;
ret.parse_utf8(from, len);
return ret;
}
void String::parse_utf8(const char *from, int len) {
void String::parse_utf8(const char *from, int64_t len) {
internal::gdextension_interface_string_new_with_utf8_chars_and_len(_native_ptr(), from, len);
}
String String::utf16(const char16_t *from, int len) {
String String::utf16(const char16_t *from, int64_t len) {
String ret;
ret.parse_utf16(from, len);
return ret;
}
void String::parse_utf16(const char16_t *from, int len) {
void String::parse_utf16(const char16_t *from, int64_t len) {
internal::gdextension_interface_string_new_with_utf16_chars_and_len(_native_ptr(), from, len);
}
@@ -230,8 +230,8 @@ String rtoss(double p_val) {
}
CharString String::utf8() const {
int length = internal::gdextension_interface_string_to_utf8_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
int64_t length = internal::gdextension_interface_string_to_utf8_chars(_native_ptr(), nullptr, 0);
int64_t size = length + 1;
CharString str;
str.resize(size);
internal::gdextension_interface_string_to_utf8_chars(_native_ptr(), str.ptrw(), length);
@@ -242,8 +242,8 @@ CharString String::utf8() const {
}
CharString String::ascii() const {
int length = internal::gdextension_interface_string_to_latin1_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
int64_t length = internal::gdextension_interface_string_to_latin1_chars(_native_ptr(), nullptr, 0);
int64_t size = length + 1;
CharString str;
str.resize(size);
internal::gdextension_interface_string_to_latin1_chars(_native_ptr(), str.ptrw(), length);
@@ -254,8 +254,8 @@ CharString String::ascii() const {
}
Char16String String::utf16() const {
int length = internal::gdextension_interface_string_to_utf16_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
int64_t length = internal::gdextension_interface_string_to_utf16_chars(_native_ptr(), nullptr, 0);
int64_t size = length + 1;
Char16String str;
str.resize(size);
internal::gdextension_interface_string_to_utf16_chars(_native_ptr(), str.ptrw(), length);
@@ -266,8 +266,8 @@ Char16String String::utf16() const {
}
Char32String String::utf32() const {
int length = internal::gdextension_interface_string_to_utf32_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
int64_t length = internal::gdextension_interface_string_to_utf32_chars(_native_ptr(), nullptr, 0);
int64_t size = length + 1;
Char32String str;
str.resize(size);
internal::gdextension_interface_string_to_utf32_chars(_native_ptr(), str.ptrw(), length);
@@ -278,8 +278,8 @@ Char32String String::utf32() const {
}
CharWideString String::wide_string() const {
int length = internal::gdextension_interface_string_to_wide_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
int64_t length = internal::gdextension_interface_string_to_wide_chars(_native_ptr(), nullptr, 0);
int64_t size = length + 1;
CharWideString str;
str.resize(size);
internal::gdextension_interface_string_to_wide_chars(_native_ptr(), str.ptrw(), length);
@@ -289,7 +289,7 @@ CharWideString String::wide_string() const {
return str;
}
Error String::resize(int p_size) {
Error String::resize(int64_t p_size) {
return (Error)internal::gdextension_interface_string_resize(_native_ptr(), p_size);
}
@@ -390,11 +390,11 @@ String &String::operator+=(const char32_t *p_str) {
return *this;
}
const char32_t &String::operator[](int p_index) const {
const char32_t &String::operator[](int64_t p_index) const {
return *internal::gdextension_interface_string_operator_index_const((GDExtensionStringPtr)this, p_index);
}
char32_t &String::operator[](int p_index) {
char32_t &String::operator[](int64_t p_index) {
return *internal::gdextension_interface_string_operator_index((GDExtensionStringPtr)this, p_index);
}

View File

@@ -192,7 +192,7 @@ void Color::set_hsv(float p_h, float p_s, float p_v, float p_alpha) {
a = p_alpha;
if (p_s == 0.0f) {
// Achromatic (grey)
// Achromatic (gray)
r = g = b = p_v;
return;
}

View File

@@ -46,11 +46,11 @@
namespace godot {
const uint8_t &PackedByteArray::operator[](int p_index) const {
const uint8_t &PackedByteArray::operator[](int64_t p_index) const {
return *internal::gdextension_interface_packed_byte_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
uint8_t &PackedByteArray::operator[](int p_index) {
uint8_t &PackedByteArray::operator[](int64_t p_index) {
return *internal::gdextension_interface_packed_byte_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
@@ -62,12 +62,12 @@ uint8_t *PackedByteArray::ptrw() {
return internal::gdextension_interface_packed_byte_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Color &PackedColorArray::operator[](int p_index) const {
const Color &PackedColorArray::operator[](int64_t p_index) const {
const Color *color = (const Color *)internal::gdextension_interface_packed_color_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *color;
}
Color &PackedColorArray::operator[](int p_index) {
Color &PackedColorArray::operator[](int64_t p_index) {
Color *color = (Color *)internal::gdextension_interface_packed_color_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *color;
}
@@ -80,11 +80,11 @@ Color *PackedColorArray::ptrw() {
return (Color *)internal::gdextension_interface_packed_color_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const float &PackedFloat32Array::operator[](int p_index) const {
const float &PackedFloat32Array::operator[](int64_t p_index) const {
return *internal::gdextension_interface_packed_float32_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
float &PackedFloat32Array::operator[](int p_index) {
float &PackedFloat32Array::operator[](int64_t p_index) {
return *internal::gdextension_interface_packed_float32_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
@@ -96,11 +96,11 @@ float *PackedFloat32Array::ptrw() {
return internal::gdextension_interface_packed_float32_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const double &PackedFloat64Array::operator[](int p_index) const {
const double &PackedFloat64Array::operator[](int64_t p_index) const {
return *internal::gdextension_interface_packed_float64_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
double &PackedFloat64Array::operator[](int p_index) {
double &PackedFloat64Array::operator[](int64_t p_index) {
return *internal::gdextension_interface_packed_float64_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
@@ -112,11 +112,11 @@ double *PackedFloat64Array::ptrw() {
return internal::gdextension_interface_packed_float64_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const int32_t &PackedInt32Array::operator[](int p_index) const {
const int32_t &PackedInt32Array::operator[](int64_t p_index) const {
return *internal::gdextension_interface_packed_int32_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
int32_t &PackedInt32Array::operator[](int p_index) {
int32_t &PackedInt32Array::operator[](int64_t p_index) {
return *internal::gdextension_interface_packed_int32_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
@@ -128,11 +128,11 @@ int32_t *PackedInt32Array::ptrw() {
return internal::gdextension_interface_packed_int32_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const int64_t &PackedInt64Array::operator[](int p_index) const {
const int64_t &PackedInt64Array::operator[](int64_t p_index) const {
return *internal::gdextension_interface_packed_int64_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
int64_t &PackedInt64Array::operator[](int p_index) {
int64_t &PackedInt64Array::operator[](int64_t p_index) {
return *internal::gdextension_interface_packed_int64_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
@@ -144,12 +144,12 @@ int64_t *PackedInt64Array::ptrw() {
return internal::gdextension_interface_packed_int64_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const String &PackedStringArray::operator[](int p_index) const {
const String &PackedStringArray::operator[](int64_t p_index) const {
const String *string = (const String *)internal::gdextension_interface_packed_string_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *string;
}
String &PackedStringArray::operator[](int p_index) {
String &PackedStringArray::operator[](int64_t p_index) {
String *string = (String *)internal::gdextension_interface_packed_string_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *string;
}
@@ -162,12 +162,12 @@ String *PackedStringArray::ptrw() {
return (String *)internal::gdextension_interface_packed_string_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Vector2 &PackedVector2Array::operator[](int p_index) const {
const Vector2 &PackedVector2Array::operator[](int64_t p_index) const {
const Vector2 *vec = (const Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *vec;
}
Vector2 &PackedVector2Array::operator[](int p_index) {
Vector2 &PackedVector2Array::operator[](int64_t p_index) {
Vector2 *vec = (Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *vec;
}
@@ -180,12 +180,12 @@ Vector2 *PackedVector2Array::ptrw() {
return (Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Vector3 &PackedVector3Array::operator[](int p_index) const {
const Vector3 &PackedVector3Array::operator[](int64_t p_index) const {
const Vector3 *vec = (const Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *vec;
}
Vector3 &PackedVector3Array::operator[](int p_index) {
Vector3 &PackedVector3Array::operator[](int64_t p_index) {
Vector3 *vec = (Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *vec;
}
@@ -198,12 +198,12 @@ Vector3 *PackedVector3Array::ptrw() {
return (Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Variant &Array::operator[](int p_index) const {
const Variant &Array::operator[](int64_t p_index) const {
const Variant *var = (const Variant *)internal::gdextension_interface_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *var;
}
Variant &Array::operator[](int p_index) {
Variant &Array::operator[](int64_t p_index) {
Variant *var = (Variant *)internal::gdextension_interface_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *var;
}

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