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232 Commits

Author SHA1 Message Date
Rémi Verschelde
54136ee835 Add 4.2 branch to README 2023-11-30 10:02:53 +01:00
Rémi Verschelde
0f78fc45bd gdextension: Sync with upstream commit 46dc277917a93cbf601bbcf0d27d00f6feeec0d5 (4.2-stable) 2023-11-30 10:01:44 +01:00
Rémi Verschelde
11b2700b23 Merge pull request #1321 from dsnopek/postinitialize
Send NOTIFICATION_POSTINITIALIZE to extension classes
2023-11-30 09:55:30 +01:00
David Snopek
20c4e843b0 Send NOTIFICATION_POSTINITIALIZE to extension classes 2023-11-29 12:00:43 -06:00
Rémi Verschelde
f3143c7a9c Merge pull request #1320 from mihe/bit-field-size
Change bit field enums to use `uint64_t` as underlying type
2023-11-28 15:05:41 +01:00
Mikael Hermansson
943d1c8cdf Change bit field enums to use uint64_t as underlying type 2023-11-28 01:03:41 +01:00
David Snopek
588d869a3b Merge pull request #1313 from DmitriySalnikov/visibility_hidden
[Scons] Added the ability to change the visibility of symbols
2023-11-24 07:15:52 -06:00
Rémi Verschelde
5be275d73b gdextension: Sync with upstream commit d6a1db2b07595f80c0f19ab01c6b4d0b66002b18 (4.2-rc2) 2023-11-24 12:36:26 +01:00
Rémi Verschelde
4fed88afcf Merge pull request #1307 from LAK132/master
Fix file list issues when trying to build with meson via cmake
2023-11-24 12:35:29 +01:00
Rémi Verschelde
7fb8acaa53 Merge pull request #1288 from bytzo/cmake-fix-persistent-debug-symbols
Make CMake only include debug symbols when appropriate
2023-11-24 12:35:22 +01:00
Rémi Verschelde
2f16eddf15 Merge pull request #1316 from bruvzg/static_multiple_init
[iOS] Fix initialisation/termination of multiple statically linked extensions.
2023-11-24 09:23:42 +01:00
bruvzg
adc9def046 [iOS] Fix initialisation/termination of multiple statically linked extensions. 2023-11-23 13:38:20 +02:00
Rémi Verschelde
32409472b7 Merge pull request #1318 from DmitriySalnikov/android_api_version
[Scons] Set the minimum Android API level to 21
2023-11-22 22:56:44 +01:00
DmitriySalnikov
79d2a9c456 [Scons] Set the minimum Android API level to 21 2023-11-23 00:28:03 +03:00
Rémi Verschelde
d0fdc3adf3 Merge pull request #1317 from godotengine/dependabot/github_actions/mymindstorm/setup-emsdk-13
Bump mymindstorm/setup-emsdk from 12 to 13
2023-11-22 22:16:15 +01:00
dependabot[bot]
78bf5a42ed Bump mymindstorm/setup-emsdk from 12 to 13
Bumps [mymindstorm/setup-emsdk](https://github.com/mymindstorm/setup-emsdk) from 12 to 13.
- [Release notes](https://github.com/mymindstorm/setup-emsdk/releases)
- [Commits](https://github.com/mymindstorm/setup-emsdk/compare/v12...v13)

---
updated-dependencies:
- dependency-name: mymindstorm/setup-emsdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-11-22 19:10:15 +00:00
DmitriySalnikov
f5e4f95cde [Scons] Added the ability to change the visibility of symbols 2023-11-21 18:55:02 +03:00
Rémi Verschelde
6fd4e151b8 Merge pull request #1315 from bruvzg/ios_bump_version
[iOS] Bump default version to 12 to match engine.
2023-11-21 10:37:36 +01:00
bruvzg
e854e0b592 [iOS] Bump default version to 12 to match engine. 2023-11-21 09:39:53 +02:00
Rémi Verschelde
fa10d1a303 Merge pull request #1314 from akien-mga/ci-android-ndk-r23c
CI: Install Android NDK r23c explicitly
2023-11-21 00:00:26 +01:00
Rémi Verschelde
eea33b4133 CI: Install Android NDK r23c explicitly
It has just been removed from the Ubuntu 20.04 default install,
breaking our CI setup.

Also, sets Emscripten version to 3.1.39, as done upstream.
Newer versions actually break dynamic library support.
2023-11-20 23:43:58 +01:00
Rémi Verschelde
7cd79e4cc6 gdextension: Sync with upstream commit ad72de508363ca8d10c6b148be44a02cdf12be13 (4.2-rc1) 2023-11-20 14:42:29 +01:00
David Snopek
8d17966e81 Merge pull request #1294 from dsnopek/is-connected
Fix comparison of `Callable`s from `callable_mp()` of the same method
2023-11-17 13:18:19 -06:00
David Snopek
f426b12b5b Fix comparison of Callables from callable_mp() of the same method 2023-11-17 12:49:53 -06:00
David Snopek
4439a4a569 Merge pull request #1280 from dsnopek/callable-custom
Add `CallableCustom` that devs can use in their GDExtensions
2023-11-17 12:48:39 -06:00
David Snopek
c4b7b08c91 Merge pull request #1298 from Repiteo/int-to-variant-fix
Add missing int→Variant conversions
2023-11-15 09:07:48 -06:00
Rémi Verschelde
9d528c30ee gdextension: Sync with upstream commit 64150060f89677eaf11229813ae6c5cf8a873802 (4.2-beta6) 2023-11-13 20:32:11 +01:00
Rémi Verschelde
3d22ab88a3 gdextension: Sync with upstream commit 4c96e9676b66d0cc9a25022b019b78f4c20ddc60 (4.2-beta5) 2023-11-13 20:31:34 +01:00
Rémi Verschelde
5deb29b283 gdextension: Sync with upstream commit 93cdacbb0a30f12b2f3f5e8e06b90149deeb554b (4.2-beta4) 2023-11-13 20:30:59 +01:00
Rémi Verschelde
c51c5425ba Merge pull request #1308 from akien-mga/ci-tests-timeout-import
CI: Workaround upstream issue with .NET editor build not exiting
2023-11-13 19:13:54 +01:00
Rémi Verschelde
306774b5a4 CI: Workaround upstream issue with .NET editor build not exiting
We force closing the process after 10 s, which should be ample time to generate
the .godot folder.
2023-11-13 18:51:47 +01:00
LAK132
39c139c814 Fix file list issues when trying to build with meson via cmake 2023-11-11 23:29:33 +10:30
Rémi Verschelde
73757e3a9f Merge pull request #1304 from dsnopek/revert-fix-tests-hack
Revert "Hack adding `--quit-after 100` to ensure extension_list.cfg gets generated"
2023-11-10 11:38:44 +01:00
Rémi Verschelde
adb0cfc59c Merge pull request #1302 from bruvzg/ios_static
[iOS] Fix building as static library or xcframework, add iOS config and xcframework build script to the test project.
2023-11-10 11:38:21 +01:00
bruvzg
29b34d92bb [iOS] Fix building as static library or xcframework, add iOS config and xcframework build script to the test project. 2023-11-09 20:01:59 +02:00
Rémi Verschelde
cc89bd2132 Merge pull request #1301 from brno32/master
ignoring venv in .gitignore
2023-11-09 12:42:16 +01:00
Rémi Verschelde
4af46132c2 Merge pull request #1303 from Repiteo/is_msvc-and-use_hot_reload-fix
Fix `is_msvc` and `use_hot_reload` variables
2023-11-09 12:36:11 +01:00
Thaddeus Crews
bcac96c8c2 Add missing int→Variant conversions 2023-11-08 09:45:53 -06:00
David Snopek
d239312e7b Merge pull request #1292 from Repiteo/GDCLASS-style-sync
`GDCLASS` synced by ending with "private:"
2023-11-08 16:22:46 +01:00
David Snopek
59392bc1fa Revert "Hack adding --quit-after 100 to ensure extension_list.cfg gets generated"
This reverts commit 93260e1700.
2023-11-07 15:48:25 -06:00
Alex Drozd
92dd34ae96 ignoring venv in .gitignore 2023-11-06 22:32:52 +01:00
Thaddeus Crews
648b8c4489 fix is_msvc and use_hot_reload variables 2023-11-06 10:50:19 -06:00
David Snopek
d33bd47219 Add CallableCustom that devs can use in their GDExtensions 2023-11-06 00:09:06 -06:00
David Snopek
2dfe7929de Merge pull request #1299 from dsnopek/fix-tests
Hack adding `--quit-after 100` to ensure `extension_list.cfg` gets generated
2023-11-06 07:05:58 +01:00
David Snopek
93260e1700 Hack adding --quit-after 100 to ensure extension_list.cfg gets generated 2023-11-04 17:24:36 -05:00
David Snopek
e4eee8b12d Merge pull request #1291 from m4gr3d/update_android_logic_to_retrieve_ndk_toolchain
Update the environment variables used to access the Android NDK toolchain
2023-11-03 18:31:25 -05:00
Fredia Huya-Kouadio
86dbd5fa0d Update the environment variables used to access the Android NDK toolchain 2023-11-01 12:14:55 -07:00
Thaddeus Crews
6eb5d450bd GDCLASS synced by ending with "private:"
• Matches implementation used by modules and godot itself
• Apply same to GDEXTENSION_CLASS, setup with same diff-friendly spacers as GDCLASS
2023-11-01 12:44:14 -05:00
Bytzo
db884e9b1d Prevent CMake from always including debug symbols 2023-10-25 23:57:13 -07:00
David Snopek
c1196a1ab0 Merge pull request #1286 from dsnopek/callable-custom-object-id
Switch to using `ObjectID` in custom callables
2023-10-25 15:13:22 -05:00
David Snopek
4b76485a4e Switch to using ObjectID in custom callables 2023-10-25 13:05:32 -05:00
Rémi Verschelde
f79bd795d5 gdextension: Sync with upstream commit e8d57afaeccf0d9f9726746f49936eb93aa0039b (4.2-beta3) 2023-10-24 22:58:57 +02:00
Rémi Verschelde
1ab94699c5 Merge pull request #1277 from dsnopek/variant-iter-tests
Add an automated test using a Variant iterator
2023-10-24 22:30:42 +02:00
David Snopek
c82f2a3714 Merge pull request #1279 from dsnopek/gdclass-protections
Add protections against registering classes that didn't use `GDCLASS()`
2023-10-22 10:07:41 -05:00
David Snopek
edb52293d9 Merge pull request #1278 from dsnopek/gdextension-callable-bind-test
Add test for `Callable.bind()`
2023-10-22 10:07:09 -05:00
David Snopek
379ce2b5e5 Merge pull request #1216 from akien-mga/scons-disable-exception-handling
SCons: Disable C++ exception handling by default
2023-10-22 10:06:34 -05:00
David Snopek
a61cdc8860 Add protections against registering classes that didn't use GDCLASS() 2023-10-22 08:44:09 -05:00
Rémi Verschelde
bf1c03ab5f SCons: Disable C++ exception handling by default
Counterpart to https://github.com/godotengine/godot/pull/80612.
2023-10-22 12:45:46 +02:00
David Snopek
421c61e730 Add test for Callable.bind() 2023-10-21 17:42:10 -05:00
David Snopek
d733663e8b Add an automated test using a Variant iterator 2023-10-20 12:58:00 -05:00
David Snopek
0a6a19e33b Merge pull request #1253 from gilzoide/fix-variant-iteration-valid-flag
Fix return value and `r_valid` value in `Variant::iter_init` and `Variant::iter_next`
2023-10-20 10:39:05 -05:00
Rémi Verschelde
5182624141 gdextension: Sync with upstream commit f8818f85e6c43cdf1277e8ae85eba19ca0a003b0 (4.2-beta2) 2023-10-20 08:40:49 +02:00
David Snopek
7a260f5e93 Merge pull request #1230 from adamscott/compiledb-alias
Refactor compiledb implementation
2023-10-19 14:34:17 -05:00
Adam Scott
2d5024ac8e Refactor compiledb implementation
This comment enables the possibility to build the "compile_commands.json"
file by only using `scons -Q compiledb`. No need to use the argument
`compiledb=yes`.

And when using the `compiledb=yes`, it will create a
"compiled_commands.json" automatically.
2023-10-19 10:51:31 -04:00
David Snopek
7a3cfe8089 Merge pull request #1275 from capnm/fix-clang-virt_destructor-warning
clang: Add CallableCustomMethodPointerBase virtual destructor
2023-10-19 09:06:45 -05:00
David Snopek
5c4a7dc7b2 Merge pull request #1258 from Repiteo/standalone-gdextension_dir
Let `gdextension_dir` function as standalone argument
2023-10-19 09:06:12 -05:00
Martin Capitanio
a926b96103 clang: Add CallableCustomMethodPointerBase virtual destructor
Fixes #1272
+ clang++ (debian v16/v17) warning:
	destructor called on
	'godot::CallableCustomMethodPointerBase' that is abstract but has non-virtual destructor
	[-Wdelete-abstract-non-virtual-dtor]
2023-10-19 09:37:11 +02:00
Thaddeus Crews
7a5cbcac21 Let gdextension_dir function as only argument 2023-10-18 11:32:51 -05:00
David Snopek
64eac01d04 Merge pull request #1266 from dsnopek/automatic-engine-class-registration
Automatically register only engine classes whose header has been included
2023-10-16 10:47:06 -05:00
David Snopek
b507b3e591 Automatically register only engine classes whose header has been included 2023-10-16 10:19:11 -05:00
David Snopek
4320c62c76 Merge pull request #1270 from Faless/build/web_rename
[SCons] Rename javascript tool to web
2023-10-15 09:49:53 -05:00
Fabio Alessandrelli
18bfa133ab [SCons] Rename javascript tool to web
And clean it up a bit.
2023-10-15 13:12:49 +02:00
Rémi Verschelde
c4d3f019da gdextension: Sync with upstream commit b1371806ad3907c009458ea939bd4b810f9deb21 (4.2-beta1) 2023-10-12 18:10:11 +02:00
Rémi Verschelde
4f0eb2f520 Merge pull request #1263 from dsnopek/string-name-new
Use the new `string_name_new_with_latin1_chars` function to improve StringName construction performance
2023-10-12 18:08:09 +02:00
David Snopek
292a50dd08 Merge pull request #1265 from mihe/char-string-specializations
Declare explicit specializations for `CharStringT`
2023-10-12 10:47:06 -05:00
Mikael Hermansson
6e05b978b8 Declare explicit specializations for CharStringT 2023-10-12 16:00:48 +02:00
Rémi Verschelde
55618ebf58 Merge pull request #1264 from dsnopek/misc-gdextension-interface-changes
Miscellaneous updates to gdextension_interface.h
2023-10-12 09:19:23 +02:00
David Snopek
29248c31ae Miscellaneous updates to gdextension_interface.h 2023-10-11 21:42:05 -05:00
David Snopek
3d814f9e4a Use the new string_name_new_with_latin1_chars function to improve StringName construction performance 2023-10-09 16:59:29 -05:00
David Snopek
ef2f63a00c Merge pull request #1260 from Klaim/master
Fixes crash in ClassDB::deinitialize due to usage of invalid iterator.
2023-10-05 11:07:11 -05:00
Joël Lamotte (Klaim)
5134c82573 Fixes crash in ClassDB::deinitialize due to usage of invalid iterator.
After the removed call to `std::vector::erase` all iterators,
`i` included, are invalidated and therefore this code has undefined
behavior (which can or not lead to a crash).
This change delays the removal of class names from
`class_register_order` to after having gone through it's content,
removing the undefined behavior.
2023-10-05 16:58:49 +02:00
David Snopek
cd61a9bbe8 Merge pull request #1257 from dsnopek/script-class-category
Update for `get_class_category` added to `GDExtensionScriptInstanceInfo2`
2023-10-04 11:17:41 -05:00
David Snopek
96bec613a0 Merge pull request #1247 from nicholas-maltbie/nickmaltbie/javascript-wasm-fix
Javascript Web WASM Fix
2023-10-04 09:58:01 -05:00
David Snopek
6ad187cc7e Update for get_class_category added to GDExtensionScriptInstanceInfo2 2023-10-04 09:19:45 -05:00
Rémi Verschelde
98737b2678 Merge pull request #1259 from akien-mga/ci-fix-mingw-install-error
CI: Fix MinGW install error by pinning to earlier version
2023-10-04 15:20:37 +02:00
Rémi Verschelde
0369f6fea0 CI: Fix MinGW install error by pinning to earlier version
Works around https://github.com/egor-tensin/setup-mingw/issues/14.
2023-10-04 13:42:49 +02:00
Nick Maltbie
2b4bcbb0ce Added fix for javascript build for godot 4.x
Added changes to tools/javascript.py to add PFlags to fix SharedArrayBuffer memory error.
Corrected some small errors in tools/javascript.py to support new target names.
Also updated ci to include validation for web build.
2023-10-01 13:43:19 -07:00
David Snopek
bf2f9e2f55 Merge pull request #1200 from dsnopek/hot-reload
Changes necessary for hot reload to work
2023-09-26 08:38:12 -05:00
David Snopek
df849651d9 Changes necessary for hot reload to work 2023-09-25 22:13:33 -05:00
gilzoide
60dfa3445a Fix return value and r_valid value in Variant::iter_init and iter_next 2023-09-24 17:10:29 -03:00
David Snopek
c44c3d5ebf Merge pull request #1155 from dsnopek/callable-mp
Implement `callable_mp()` and `callable_mp_static()`
2023-09-21 16:20:21 -05:00
David Snopek
c18c1916c3 Implement callable_mp() and callable_mp_static() 2023-09-21 15:17:50 -05:00
David Snopek
4314f91b7d Merge pull request #1238 from dsnopek/variant-call-callp
Fix variant call compiler error (alternate)
2023-09-21 15:07:05 -05:00
David Snopek
db15731e4d Merge pull request #1165 from dsnopek/missing-classes
Handle missing instance binding callbacks by finding the closest parent
2023-09-21 15:06:51 -05:00
David Snopek
381df0081a Merge pull request #1220 from adamscott/add-local-custom-support-redux
Add support to import custom variables from parent SConstruct (redux)
2023-09-21 15:06:30 -05:00
David Snopek
a963b8b7c7 Merge pull request #1246 from dsnopek/virtual-call-data
Update for addition of `get_virtual_call_data_func` and `call_virtual_func` to `GDExtensionClassCreationInfo2`
2023-09-20 14:16:43 -05:00
David Snopek
3a02feddc3 Update for addition of get_virtual_call_data_func and call_virtual_func to GDExtensionClassCreationInfo2 2023-09-20 12:15:31 -05:00
David Snopek
a3dfbbde85 Merge pull request #1245 from AThousandShips/alloc_fix
Fix allocation size overflow check in `CowData`
2023-09-20 07:39:27 -05:00
David Snopek
b1fd1b65fd Merge pull request #1242 from AThousandShips/null_check
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-20 07:32:14 -05:00
David Snopek
52ca3ef547 Handle missing instance binding callbacks by finding the closest parent 2023-09-19 10:54:07 -05:00
David Snopek
0d6de7a80e Merge pull request #1164 from dsnopek/classdb-singleton-alternate
Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
2023-09-19 10:33:15 -05:00
A Thousand Ships
06ffc7e952 Fix allocation size overflow check in CowData 2023-09-19 16:14:00 +02:00
David Snopek
73500966ae Merge pull request #1243 from dsnopek/load-print-error-with-message
Load 'print_error_with_message' function
2023-09-15 15:29:33 -05:00
David Snopek
634ed09ec0 Load 'print_error_with_message' function 2023-09-15 14:08:27 -05:00
A Thousand Ships
1e5767693e Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-13 14:34:04 +02:00
Rémi Verschelde
6caf4909d4 Merge pull request #1239 from dsnopek/gdextension-validate-property-object
Support `_validate_property()`
2023-09-13 13:44:22 +02:00
David Snopek
aa6867e6c9 Support _validate_property() 2023-09-12 13:21:16 -05:00
David Snopek
16ffb2795a Merge pull request #970 from Daylily-Zeleen/daylily-zeleen/register_unexposed_class
Implement register unexposed classes
2023-09-11 09:35:32 -05:00
Matthew Murphy
ca3e25de04 Fix variant call compiler error
Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-09-09 11:30:29 -05:00
David Snopek
b488f009bd Merge pull request #1208 from dsnopek/check-godot-version
Check that GDExtension is opened by compatible Godot version
2023-09-09 09:30:36 -05:00
David Snopek
80f98de905 Merge pull request #1237 from DmitriySalnikov/fix-scons-crashes
[SCons] Fixed crashes in several scripts
2023-09-09 09:19:38 -05:00
DmitriySalnikov
0e5975dd26 [SCons] Fixed crashes in several scripts 2023-09-09 12:44:14 +03:00
David Snopek
5cdc2fc099 Merge pull request #1214 from dsnopek/ptrtoarg-native-struct
Ensure that PtrToArg specializations for native structs are used
2023-09-08 10:12:23 -05:00
David Snopek
adcc95534b Merge pull request #1231 from godotengine/dependabot/github_actions/actions/checkout-4
Bump actions/checkout from 3 to 4
2023-09-07 17:46:16 -05:00
David Snopek
82e960a810 Merge pull request #1233 from AThousandShips/wrapper_fix
Ensure `const` correctness for wrappers
2023-09-07 08:27:38 -05:00
A Thousand Ships
f651df5e7a Ensure const correctness for wrappers 2023-09-06 19:33:03 +02:00
dependabot[bot]
5d4ff63930 Bump actions/checkout from 3 to 4
Bumps [actions/checkout](https://github.com/actions/checkout) from 3 to 4.
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-09-04 19:13:12 +00:00
Adam Scott
982e01ec7f Add support to import custom variables from parent SConstruct (redux) 2023-09-04 15:05:52 -04:00
Daylily-Zeleen
2d1f852baf Implement register unexposed class. 2023-09-04 00:59:10 +08:00
David Snopek
0db95a92a6 Merge pull request #1228 from Bromeon/bugfix/yet-another-bool
GDExtension: fix `bool` unknown in C
2023-09-02 16:13:51 -05:00
David Snopek
8990d5a40e Merge pull request #1091 from Daylily-Zeleen/daylily-zeleen/implement_builtin_classes_vararg_methods
Implement vararg methods of builtin classes.
2023-09-02 08:04:29 -05:00
Jan Haller
54092861f1 GDExtension: fix bool unknown in C 2023-09-02 13:19:14 +02:00
David Snopek
9ada7065d6 Merge pull request #1226 from AThousandShips/version_str
Fix formatting of `compatibility_minimum` examples
2023-08-31 08:17:51 -05:00
A Thousand Ships
b3596a18e1 Fix formatting of compatibility_minimum examples
Without quotes the values is parsed as a float, breaking in various
cases.
2023-08-31 12:45:11 +02:00
David Snopek
9a6c741d5d Merge pull request #1151 from Sauermann/fix-notification-order
Fix `Object::notification` order (cpp-bindings)
2023-08-30 14:19:51 -05:00
Markus Sauermann
c2d99fd519 Fix Object::notification order
For the notification-order to work correctly, it is necessary to
allow the `p_reversed` argument to be used within cpp.
This PR changes the necessary bindings.
2023-08-30 00:07:28 +02:00
David Snopek
dd9586b841 Merge pull request #1190 from Faless/build/godotcpp_tool
[SCons] Move the GodotCPP build to its own tool.
2023-08-29 13:07:38 -05:00
Fabio Alessandrelli
f8b4f60cb9 [SCons] Move the GodotCPP build to its own tool. 2023-08-29 18:14:42 +02:00
David Snopek
6d9416eb17 Merge pull request #1225 from dsnopek/placeholder-script-instance
Add support for placeholder_script_instance_create/update
2023-08-29 09:39:05 -05:00
David Snopek
f0405f18a3 Add support for placeholder_script_instance_create/update 2023-08-28 17:02:13 -05:00
Rémi Verschelde
c370f0f24a Merge pull request #1221 from dsnopek/readme-improvements
Clarify versions and examples in the README
2023-08-17 17:14:07 +02:00
David Snopek
1588dc8437 Clarify versions and examples in the README 2023-08-17 09:39:13 -05:00
David Snopek
a7d3f00b26 Merge pull request #1218 from AThousandShips/readme_fix
Fix link to test project in readme
2023-08-17 06:27:11 -05:00
A Thousand Ships
e586e11637 Fix link to test project in readme
Also updated format for library paths
2023-08-17 10:51:12 +02:00
David Snopek
7ed7a84782 Merge pull request #1197 from AThousandShips/vec_elem
Add remaining component-wise `min/max` functions to `Vector*`
2023-08-16 16:45:33 -05:00
David Snopek
112e41bd8f Merge pull request #1204 from akien-mga/scons-targets-sync-with-godot
SCons: Sync `targets.py` fully with upstream Godot
2023-08-16 10:02:54 -05:00
A Thousand Ships
52eb77efd4 Add remaining component-wise min/max functions to Vector* 2023-08-16 13:52:51 +02:00
Rémi Verschelde
74b352e979 Merge pull request #1215 from adamscott/fix-deprecated-builtins-clang-2
Fix forgotten not operator
2023-08-16 12:29:56 +02:00
Adam Scott
f5c8e5190f Fix forgotten not operator 2023-08-16 05:30:40 -04:00
Rémi Verschelde
524bbd3ee9 Merge pull request #1211 from adamscott/fix-deprecated-builtins-clang
Fix Clang deprecated builtins
2023-08-16 09:12:41 +02:00
David Snopek
3cd3f24150 Ensure that PtrToArg specializations for native structs are used 2023-08-15 17:54:11 -05:00
Adam Scott
5c262844ad Fix Clang deprecated builtins
It seems that Clang and GCC have different interpretations of certain
builtins. So this PR uses std <type_traits> functions just as cowdata.h
does in the godot project.
2023-08-15 18:50:47 -04:00
Rémi Verschelde
df5500565a Merge pull request #1209 from dsnopek/missing-tests
Add automated tests to verify some previous fixes
2023-08-15 09:30:21 +02:00
David Snopek
d5fab0b9f8 Add automated tests to verify some previous fixes 2023-08-14 20:48:51 -05:00
David Snopek
fecb2959b4 Check that GDExtension is opened by compatible Godot version 2023-08-14 17:01:12 -05:00
David Snopek
5eebc6b20c Merge pull request #1193 from Zylann/version_header
Added generated version header
2023-08-11 10:33:49 -05:00
Rémi Verschelde
600e749d9b SCons: Sync targets.py fully with upstream Godot
- Reorders existing code to match Godot.
- Adds `NDEBUG` for non-dev builds.
- Adds `-gdwarf-4` for Clang debug symbols.
- Adds strip link flag for GCC/Clang builds without debug symbols.
2023-08-10 09:23:32 +02:00
David Snopek
c47bd60c73 Merge pull request #1203 from dsnopek/1082-update
Statically link mingw/msvc runtime libraries on Windows
2023-08-09 18:53:16 -05:00
Feiyun Wang
a745c2ac47 Statically link mingw/msvc runtime libraries on Windows
Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-08-09 13:38:38 -05:00
David Snopek
5834e16a22 Merge pull request #1166 from dsnopek/string-resize
Implement `String::resize()` in godot-cpp
2023-07-31 18:31:24 -05:00
David Snopek
6f913563d8 Add static methods to ClassDB for the methods bound to the ClassDB singleton 2023-07-31 16:04:27 -05:00
David Snopek
845226d66a Merge pull request #1191 from Faless/build/unify_osxcross
[SCons] Merge OSXCross tools into platform ones
2023-07-31 15:40:27 -05:00
David Snopek
d168dd021e Merge pull request #1189 from Faless/build/compiledb
[SCons] Add option to generate a compilation database.
2023-07-31 15:39:07 -05:00
David Snopek
494b51698d Merge pull request #1188 from adamscott/add-platform-macros
Add platform macros
2023-07-31 15:38:47 -05:00
David Snopek
8bc1c1dbeb Implement String::resize() 2023-07-31 15:14:10 -05:00
David Snopek
c5d8447861 Merge pull request #1181 from Zylann/fix_singleton_caching
Don't cache `null` forever if a singleton isn't available yet
2023-07-26 21:09:10 -05:00
Marc Gilleron
c6b2c82570 Added generated version header 2023-07-26 23:23:56 +01:00
David Snopek
1d49bef096 Merge pull request #1184 from Zylann/fix_get_property_list_calling_parent
Don't call parent _get_property_list when a class doesn't define it (for internal binding).
2023-07-26 15:31:15 -05:00
David Snopek
d15550fdee Merge pull request #1186 from mihe/indexed-properties
Add support for indexed properties
2023-07-26 14:22:34 -05:00
Marc Gilleron
baf0b9e0f7 Don't call parent _get_property_list when a class doesn't define it.
Godot is already supposed to call _get_property_list of parent classes,
so this binding function must really only return procedural properties of
the class it belongs to, and not parent or child classes.
2023-07-26 20:12:25 +01:00
Mikael Hermansson
7d8cb7c155 Add support for indexed properties 2023-07-26 00:31:53 +02:00
Adam Scott
9d9f4279ed Add platform macros 2023-07-23 19:23:01 -04:00
Fabio Alessandrelli
6d195137fe [SCons] Merge OSXCross tools into platofrm ones 2023-07-23 22:54:07 +02:00
Fabio Alessandrelli
2586ad016e [SCons] Add option to generate a compilation database. 2023-07-22 20:04:30 +02:00
Marc Gilleron
548c758677 Don't cache null forever if a singleton isn't available yet
# Conflicts:
#	binding_generator.py
2023-07-22 16:31:28 +01:00
David Snopek
3162be28e5 Merge pull request #1150 from dsnopek/charstring-full
Attempt to fully implement CharString
2023-07-22 09:04:27 -05:00
David Snopek
ef5a185dc4 Merge pull request #1176 from dsnopek/string-name-allocate-once
In generated methods, only allocate the method StringName the first time
2023-07-22 09:04:13 -05:00
Yuri Sizov
1009da4d7e gdextension: Sync with upstream commit bd6af8e0ea69167dd0627f3bd54f9105bda0f8b5 (4.1.1-stable) 2023-07-17 20:10:45 +02:00
David Snopek
749b0b9ae0 Merge pull request #1172 from adamscott/add-cache-dir-gitignore
Add lower-case "*.cache" in ".gitignore"
2023-07-14 11:41:03 -05:00
David Snopek
67bd2eac44 Merge pull request #1170 from adamscott/import-env-if-exists
Import `env` if possible
2023-07-14 11:40:52 -05:00
David Snopek
a9209ce881 Merge pull request #1175 from bruvzg/msvc_force_utf8
[MSVC] Force UTF-8 encoding.
2023-07-14 06:49:42 -05:00
David Snopek
efc16b49d9 In generated methods, only construct the method StringName the first time 2023-07-13 13:05:41 -05:00
bruvzg
d1aeba771a [MSVC] Force UTF-8 encoding. 2023-07-11 16:11:51 +03:00
Adam Scott
8155f35b29 Import env if possible
This PR make it possible to import `env` and use it instead of creating
one from scratch every time.

Handy because we encourage users to use the godot-cpp SConstruct file as
a base to their projects (see the test project). So, if a project want
to override specific settings, (eg. make a path local to their SConstruct
file, not local to the godot-cpp/SConstruct file), it can do so.
2023-07-11 04:41:55 -04:00
Adam Scott
67501f1ee2 Add lower-case "*.cache" in ".gitignore" 2023-07-09 12:13:34 -04:00
Rémi Verschelde
d627942b64 gdextension: Sync with upstream commit 970459615f6b2b4151742ec6d7ef8559f87fd5c5 (4.1-stable) 2023-07-05 16:31:31 +02:00
Rémi Verschelde
d2b8ff4e9c gdextension: Sync with upstream commit cdd2313ba27d0a2600a18e849b4c5d1fd6a6e351 (4.1-rc3) 2023-07-04 13:42:41 +02:00
Daylily-Zeleen
3536803e9e Implement vararg methods of builtin classes. 2023-07-03 17:30:42 +08:00
Rémi Verschelde
ff6f5792d2 Merge pull request #1159 from mihe/unused-exports
Remove unused free-standing `initialize_level` and `deinitialize_level`
2023-07-01 00:33:09 +02:00
Mikael Hermansson
4b1072e4da Remove unused free-standing initialize_level and deinitialize_level 2023-06-30 19:36:46 +02:00
Rémi Verschelde
3e44ad1867 Merge pull request #1157 from Faless/feat/rpc_test
Add RPC tests.
2023-06-30 15:50:03 +02:00
Fabio Alessandrelli
155f2e2a62 Add RPC tests. 2023-06-30 15:07:42 +02:00
Rémi Verschelde
80986f8497 gdextension: Sync with upstream commit 46424488edc341b65467ee7fd3ac423e4d49ad34 (4.1-rc2) 2023-06-30 10:02:54 +02:00
Rémi Verschelde
a4784e12b9 gdextension: Sync with upstream commit ada712e06a471da2a2f4646237830bbd7980c114 (4.1-rc1) 2023-06-29 09:51:49 +02:00
David Snopek
4df112cd95 Attempt to fully implement CharString 2023-06-22 21:03:30 -05:00
Rémi Verschelde
bfc9e0bd93 gdextension: Sync with upstream commit ada712e06a471da2a2f4646237830bbd7980c114 (4.1-beta3) 2023-06-21 15:58:41 +02:00
David Snopek
2377f7ec75 Merge pull request #1047 from Kehom/master
Unregister custom classes in reverse registration order
2023-06-20 08:24:56 -05:00
Kehom
20be441026 Unregister custom classes in reverse registration order 2023-06-19 11:04:11 -03:00
Rémi Verschelde
82edc89cfa Merge pull request #1148 from Bromeon/bugfix/uninit-ptr-signature
GDExtension: `Uninitialized*Ptr` for constructors/converters using placement new
2023-06-19 10:43:58 +02:00
Rémi Verschelde
130644c061 Merge pull request #1138 from dsnopek/editor-plugins-deinitialize
Automatically remove editor plugins when deinitializing GDExtension
2023-06-19 10:43:34 +02:00
Rémi Verschelde
ca78bcf558 Merge pull request #1086 from lucasrafael98/fixes/missing-include-audio-frame
Fix: Include method_ptrcall.hpp on simple structs.
2023-06-19 10:43:10 +02:00
Jan Haller
2d4ec829a0 GDExtension: Uninitialized*Ptr for constructors/converters using placement new
These methods construct their destination in-place, but the parameters are not declared using the `Uninitialized*Ptr` pointer types.
2023-06-18 23:11:12 +02:00
Rémi Verschelde
f56f45156b Merge pull request #1143 from bruvzg/py_utf8
Force UTF-8 encoding in the binding generator script.
2023-06-16 10:30:08 +02:00
Rémi Verschelde
f0065bd801 Merge pull request #1048 from asmaloney/reserved_identifiers
Identifiers containing double underscore are reserved according to the C++ standard
2023-06-16 10:29:45 +02:00
bruvzg
f1ad719ffc Force UTF-8 encoding in the binding generator script. 2023-06-16 10:41:23 +03:00
Andy Maloney
db2394dbe7 Identifiers containing double underscore are reserved according to the C++ standard
Rename __* to _gde_*

https://timsong-cpp.github.io/cppwp/n3337/global.names

https://en.cppreference.com/w/cpp/language/identifiers

Identifiers appearing as a token or preprocessing token (i.e., not in user-defined-string-literal like operator ""id) (since C++11) of one of the following forms are reserved:
 - identifiers with a double underscore anywhere;
 - identifiers that begin with an underscore followed by an uppercase letter;
 - in the global namespace, identifiers that begin with an underscore.
2023-06-15 20:45:01 -04:00
Rémi Verschelde
1bc9ca7b57 Merge pull request #1139 from Trey2k/master
Prepend PATH to scons env to allow use of buildroot
2023-06-15 10:58:13 +02:00
Trey Moller
6f7e80bbb6 Prepend PATH to scons env 2023-06-14 10:30:24 -05:00
Rémi Verschelde
be25a50617 gdextension: Sync with upstream commit a2575cba48121a9e31c3a550ebd29398a7facf3f (4.1-beta2) 2023-06-14 10:05:18 +02:00
David Snopek
d28a3cbbd5 Automatically remove editor plugins when deinitializing GDExtension 2023-06-13 14:24:33 -05:00
Rémi Verschelde
d12cf071bb Merge pull request #1128 from Mathis-Z/master
Fixing #1127 by making return types of auto-generated functions dynamic
2023-06-08 22:31:51 +02:00
Mathis-Z
ac98dd2752 Fixing #1127 by making return types of auto-generated functions dynamic 2023-06-08 20:35:29 +02:00
David Snopek
ee5cf3a11d Merge pull request #1137 from dsnopek/no-more-legacy-mode
Clarify error message because there isn't a legacy Godot 4.0 mode anymore
2023-06-08 10:11:29 -05:00
David Snopek
3074d22815 Clarify error message because there isn't a legacy Godot 4.0 mode anymore 2023-06-08 09:42:03 -05:00
Rémi Verschelde
92a139d31e Merge pull request #1129 from dsnopek/interface-print-error
Correctly load gdextension_interface_print_error
2023-06-08 16:01:40 +02:00
Rémi Verschelde
b5a3aeb8ee Merge pull request #1123 from dsnopek/revert-pr-1044-1045
Revert the changes from PR #1044 and #1045 and standardize on `Object **` encoding in ptrcall
2023-06-07 17:30:44 +02:00
David Snopek
ad726015e7 Revert the changes from PR #1044 and #1045 and standardize on Object ** encoding in ptrcall 2023-06-07 08:30:33 -05:00
Rémi Verschelde
c669f0b78a gdextension: Sync with upstream commit 828ec2c5d005b6499c7c4c88beaf81767d05614b (4.1-beta1) 2023-06-07 13:23:12 +02:00
David Snopek
59bffc94a8 Correctly load gdextension_interface_print_error 2023-05-31 01:32:44 -05:00
David Snopek
aef9ea7387 Merge pull request #1113 from Calinou/add-issue-template
Add issue template based on the main Godot repository
2023-05-26 17:00:25 -05:00
David Snopek
0c466ddb67 Merge pull request #1117 from dsnopek/sync-gdextension-interface
Synchronize gdextension_interface.h with Godot
2023-05-26 17:00:13 -05:00
David Snopek
6347ce2550 Synchronize gdextension_interface.h with Godot 2023-05-26 15:43:50 -05:00
Rémi Verschelde
2078c00bab Merge pull request #1114 from dsnopek/editor-plugins
Add support for adding/removing editor plugins
2023-05-26 11:04:35 +02:00
Hugo Locurcio
e7c57a39db Add issue template based on the main Godot repository 2023-05-25 15:59:33 +02:00
David Snopek
2e45bd8373 Merge pull request #1101 from dsnopek/better-tests
Add automated tests that run a GDExtension (rather than just building it)
2023-05-24 21:18:12 -05:00
David Snopek
0d0d5a670b Merge pull request #1116 from saki7/Ref-allow-non-const-access
Change Ref<T> to allow non const access to ptr
2023-05-24 21:17:25 -05:00
David Snopek
8052f818b4 Merge pull request #1050 from dsnopek/object-correct-class
Ensure GDExtension class is the correct type for the Godot engine class
2023-05-24 21:17:12 -05:00
David Snopek
08bc2ef680 Merge pull request #1115 from dgcole/master
Update Getting Started section of README.md
2023-05-24 21:16:28 -05:00
dgcole
6f0649a86d Update getting started section of README.md 2023-05-24 21:49:55 -04:00
David Snopek
1fd3f82d3a Add automated tests that run a GDExtension (rather than just building it) 2023-05-17 14:08:12 -05:00
Nana Sakisaka
48635729b9 Change Ref<T> to allow non const access to ptr 2023-05-17 19:24:09 +09:00
David Snopek
e75ebffb70 Add support for adding/removing editor plugins 2023-05-16 22:02:35 -05:00
David Snopek
431e30bc32 Ensure GDExtension class is the correct type for the Godot engine class 2023-05-16 15:18:48 -05:00
Rémi Verschelde
1c18413de0 Merge pull request #1095 from dsnopek/gdextension-interface
Update to load function pointers for GDExtension interface
2023-05-16 17:26:31 +02:00
Hugo Locurcio
813827c26a Merge pull request #1108 from sasichkamega/master 2023-05-12 19:58:34 +02:00
David Snopek
a5c6ca5920 Update to load function pointers for GDExtension interface 2023-05-09 21:45:48 -05:00
Alex
7f94f90b01 Update CMakeLists.txt 2023-05-06 09:55:41 +03:00
Lucas Rafael
cb0b105402 Fix: Include method_ptrcall.hpp on simple structs. 2023-04-07 18:53:07 +01:00
Rémi Verschelde
feaba551b5 Merge pull request #1045 from zhehangd/fix_ref_crash
Fix crash using Ref<T> as parameter
2023-04-04 11:30:08 +02:00
Rémi Verschelde
e9942db502 Merge pull request #1044 from zhehangd/fix_obj_ptr_crash
Fix crash using Object* as parameter
2023-04-01 11:36:17 +02:00
Zhehang Ding
093f0673f5 Fix PtrToArg<Object*> crash 2023-03-30 19:38:12 -07:00
Zhehang Ding
517db6686a Fix PtrToArg<Ref<T>> crash 2023-02-15 22:36:29 -08:00
80 changed files with 25773 additions and 4350 deletions

71
.github/ISSUE_TEMPLATE/bug_report.yml vendored Normal file
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@@ -0,0 +1,71 @@
name: Bug report
description: Report a bug in the godot-cpp GDExtension/GDNative integration
body:
- type: markdown
attributes:
value: |
- When reporting bugs, you'll make our life simpler (and the fix will come sooner) if you follow the guidelines in this template.
- Write a descriptive issue title above.
- The golden rule is to **always open *one* issue for *one* bug**. If you notice several bugs and want to report them, make sure to create one new issue for each of them.
- Search [open](https://github.com/godotengine/godot-cpp/issues) and [closed](https://github.com/godotengine/godot-cpp/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported. If you don't find a relevant match or if you're unsure, don't hesitate to **open a new issue**. The bugsquad will handle it from there if it's a duplicate.
- Verify that you are using a [supported Godot version](https://docs.godotengine.org/en/stable/about/release_policy.html).
- type: input
attributes:
label: Godot version
description: >
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: 3.3.stable, 4.0.dev (3041becc6)
validations:
required: true
- type: input
attributes:
label: godot-cpp version
description: >
Specify the Git commit hash if using a development build.
placeholder: 3.3.stable, 4.0.dev (3041becc6)
validations:
required: true
- type: input
attributes:
label: System information
description: |
- Specify the OS version, and when relevant hardware information.
- For issues that are likely OS-specific and/or graphics-related, please specify the CPU model and architecture.
- **Bug reports not including the required information may be closed at the maintainers' discretion.** If in doubt, always include all the requested information; it's better to include too much information than not enough information.
placeholder: Windows 10, Intel Core i5-7200U
validations:
required: true
- type: textarea
attributes:
label: Issue description
description: |
Describe your issue briefly. What doesn't work, and how do you expect it to work instead?
You can include images or videos with drag and drop, and format code blocks or logs with <code>```</code> tags.
validations:
required: true
- type: textarea
attributes:
label: Steps to reproduce
description: |
List of steps or sample code that reproduces the issue. Having reproducible issues is a prerequisite for contributors to be able to solve them.
If you include a minimal reproduction project below, you can detail how to use it here.
validations:
required: true
- type: textarea
attributes:
label: Minimal reproduction project
description: |
- A small Godot project which reproduces the issue, with no unnecessary files included. Be sure to not include the `.godot` folder in the archive (but keep `project.godot`).
- Required, unless the reproduction steps are trivial and don't require any project files to be followed. In this case, write "N/A" in the field.
- Drag and drop a ZIP archive to upload it. **Do not select another field until the project is done uploading.**
- **If you've been asked by a maintainer to upload a minimal reproduction project, you *must* do so within 7 days.** Otherwise, your bug report will be closed as it'll be considered too difficult to diagnose.
validations:
required: true

14
.github/ISSUE_TEMPLATE/config.yml vendored Normal file
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@@ -0,0 +1,14 @@
blank_issues_enabled: false
contact_links:
- name: Godot proposals
url: https://github.com/godotengine/godot-proposals
about: Please submit feature proposals on the Godot proposals repository, not here.
- name: Godot documentation repository
url: https://github.com/godotengine/godot-docs
about: Please report issues with documentation on the Godot documentation repository, not here.
- name: Godot community channels
url: https://godotengine.org/community
about: Please ask for technical support on one of the other community channels, not here.

View File

@@ -22,6 +22,7 @@ jobs:
platform: linux
artifact-name: godot-cpp-linux-glibc2.27-x86_64-release
artifact-path: bin/libgodot-cpp.linux.template_release.x86_64.a
run-tests: true
cache-name: linux-x86_64
- name: 🐧 Linux (GCC, Double Precision)
@@ -30,6 +31,7 @@ jobs:
artifact-name: godot-cpp-linux-glibc2.27-x86_64-double-release
artifact-path: bin/libgodot-cpp.linux.template_release.double.x86_64.a
flags: precision=double
run-tests: false
cache-name: linux-x86_64-f64
- name: 🏁 Windows (x86_64, MSVC)
@@ -37,6 +39,7 @@ jobs:
platform: windows
artifact-name: godot-cpp-windows-msvc2019-x86_64-release
artifact-path: bin/libgodot-cpp.windows.template_release.x86_64.lib
run-tests: false
cache-name: windows-x86_64-msvc
- name: 🏁 Windows (x86_64, MinGW)
@@ -45,6 +48,7 @@ jobs:
artifact-name: godot-cpp-linux-mingw-x86_64-release
artifact-path: bin/libgodot-cpp.windows.template_release.x86_64.a
flags: use_mingw=yes
run-tests: false
cache-name: windows-x86_64-mingw
- name: 🍎 macOS (universal)
@@ -53,6 +57,7 @@ jobs:
artifact-name: godot-cpp-macos-universal-release
artifact-path: bin/libgodot-cpp.macos.template_release.universal.a
flags: arch=universal
run-tests: false
cache-name: macos-universal
- name: 🤖 Android (arm64)
@@ -60,7 +65,8 @@ jobs:
platform: android
artifact-name: godot-cpp-android-arm64-release
artifact-path: bin/libgodot-cpp.android.template_release.arm64.a
flags: ANDROID_NDK_ROOT=$ANDROID_NDK_LATEST_HOME arch=arm64
flags: arch=arm64
run-tests: false
cache-name: android-arm64
- name: 🍏 iOS (arm64)
@@ -69,14 +75,25 @@ jobs:
artifact-name: godot-cpp-ios-arm64-release
artifact-path: bin/libgodot-cpp.ios.template_release.arm64.a
flags: arch=arm64
run-tests: false
cache-name: ios-arm64
- name: 🌐 Web (wasm32)
os: ubuntu-20.04
platform: web
artifact-name: godot-cpp-web-wasm32-release
artifact-path: bin/libgodot-cpp.web.template_release.wasm32.a
run-tests: false
cache-name: web-wasm32
env:
SCONS_CACHE: ${{ github.workspace }}/.scons-cache/
EM_VERSION: 3.1.39
EM_CACHE_FOLDER: "emsdk-cache"
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
submodules: recursive
@@ -91,19 +108,29 @@ jobs:
with:
python-version: '3.x'
- name: Linux dependencies
if: ${{ matrix.platform == 'linux' }}
run: |
sudo apt-get update -qq
sudo apt-get install -qqq build-essential pkg-config
- name: Android dependencies
if: ${{ matrix.platform == 'android' }}
uses: nttld/setup-ndk@v1
with:
ndk-version: r23c
link-to-sdk: true
- name: Install scons
run: |
python -m pip install scons==4.0.0
- name: Web dependencies
if: ${{ matrix.platform == 'web' }}
uses: mymindstorm/setup-emsdk@v13
with:
version: ${{env.EM_VERSION}}
actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
- name: Setup MinGW for Windows/MinGW build
if: ${{ matrix.platform == 'windows' && matrix.flags == 'use_mingw=yes' }}
uses: egor-tensin/setup-mingw@v2
with:
version: 12.2.0
- name: Install scons
run: |
python -m pip install scons==4.0.0
- name: Generate godot-cpp sources only
run: |
@@ -124,6 +151,31 @@ jobs:
cd test
scons platform=${{ matrix.platform }} target=template_release ${{ matrix.flags }}
- name: Download latest Godot artifacts
uses: dsnopek/action-download-artifact@1322f74e2dac9feed2ee76a32d9ae1ca3b4cf4e9
if: ${{ matrix.run-tests }}
with:
repo: godotengine/godot
branch: master
event: push
workflow: linux_builds.yml
workflow_conclusion: success
name: linux-editor-mono
search_artifacts: true
check_artifacts: true
ensure_latest: true
path: godot-artifacts
- name: Run tests
if: ${{ matrix.run-tests }}
run: |
chmod +x ./godot-artifacts/godot.linuxbsd.editor.x86_64.mono
./godot-artifacts/godot.linuxbsd.editor.x86_64.mono --headless --version
cd test
# Need to run the editor so .godot is generated... but it crashes! Ignore that :-)
(cd project && (timeout 10 ../../godot-artifacts/godot.linuxbsd.editor.x86_64.mono --editor --headless --quit >/dev/null 2>&1 || true))
GODOT=../godot-artifacts/godot.linuxbsd.editor.x86_64.mono ./run-tests.sh
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
@@ -136,7 +188,7 @@ jobs:
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
submodules: recursive
@@ -160,7 +212,7 @@ jobs:
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
submodules: recursive
@@ -184,7 +236,7 @@ jobs:
runs-on: windows-2019
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
submodules: recursive

View File

@@ -11,7 +11,7 @@ jobs:
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
# Azure repositories are not reliable, we need to prevent Azure giving us packages.
- name: Make apt sources.list use the default Ubuntu repositories

6
.gitignore vendored
View File

@@ -100,7 +100,7 @@ AppPackages/
# Others
sql/
*.Cache
*.[Cc]ache
ClientBin/
[Ss]tyle[Cc]op.*
~$*
@@ -191,3 +191,7 @@ godot.creator.*
# compile commands (https://clang.llvm.org/docs/JSONCompilationDatabase.html)
compile_commands.json
# Python development
.venv
venv

View File

@@ -37,8 +37,8 @@
# Todo
# Test build for Windows, Mac and mingw.
project(godot-cpp LANGUAGES CXX)
cmake_minimum_required(VERSION 3.12)
project(godot-cpp LANGUAGES CXX)
option(GENERATE_TEMPLATE_GET_NODE "Generate a template version of the Node class's get_node." ON)
option(GODOT_CPP_SYSTEM_HEADERS "Expose headers as SYSTEM." ON)
@@ -72,21 +72,22 @@ endif()
# Input from user for GDExtension interface header and the API JSON file
set(GODOT_GDEXTENSION_DIR "gdextension" CACHE STRING "")
set(GODOT_CUSTOM_API_FILE "" CACHE STRING "")
set(FLOAT_PRECISION "single" CACHE STRING "")
if ("${FLOAT_PRECISION}" STREQUAL "double")
add_definitions(-DREAL_T_IS_DOUBLE)
endif()
set(GODOT_GDEXTENSION_API_FILE "${GODOT_GDEXTENSION_DIR}/extension_api.json")
if (NOT "${GODOT_CUSTOM_API_FILE}" STREQUAL "") # User-defined override.
set(GODOT_GDEXTENSION_API_FILE "${GODOT_CUSTOM_API_FILE}")
endif()
set(FLOAT_PRECISION "single" CACHE STRING "")
if ("${FLOAT_PRECISION}" STREQUAL "double")
add_definitions(-DREAL_T_IS_DOUBLE)
endif()
set(GODOT_COMPILE_FLAGS )
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
# using Visual Studio C++
set(GODOT_COMPILE_FLAGS "/EHsc") # /GF /MP
set(GODOT_COMPILE_FLAGS "/utf-8") # /GF /MP
if(CMAKE_BUILD_TYPE MATCHES Debug)
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /MDd") # /Od /RTC1 /Zi
@@ -98,15 +99,28 @@ if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
add_definitions(-DNOMINMAX)
else() # GCC/Clang
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -g")
if(CMAKE_BUILD_TYPE MATCHES Debug)
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0 -g")
else()
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -O3")
endif(CMAKE_BUILD_TYPE MATCHES Debug)
endif()
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
# saves around 20% of binary size and very significant build time (GH-80513).
option(GODOT_DISABLE_EXCEPTIONS ON "Force disabling exception handling code")
if (GODOT_DISABLE_EXCEPTIONS)
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D_HAS_EXCEPTIONS=0")
else()
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-exceptions")
endif()
else()
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /EHsc")
endif()
endif()
# Generate source from the bindings file
find_package(Python3 3.4 REQUIRED) # pathlib should be present
if(GENERATE_TEMPLATE_GET_NODE)
@@ -118,6 +132,7 @@ endif()
execute_process(COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.print_file_list(\"${GODOT_GDEXTENSION_API_FILE}\", \"${CMAKE_CURRENT_BINARY_DIR}\", headers=True, sources=True)"
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
OUTPUT_VARIABLE GENERATED_FILES_LIST
OUTPUT_STRIP_TRAILING_WHITESPACE
)
add_custom_command(OUTPUT ${GENERATED_FILES_LIST}

View File

@@ -2,8 +2,16 @@
> **Warning**
>
> This repository's `master` branch is only usable with Godot's ([GDExtension](https://godotengine.org/article/introducing-gd-extensions))
> API (Godot 4.0 and later).
> This repository's `master` branch is only usable with
> [GDExtension](https://godotengine.org/article/introducing-gd-extensions)
> from Godot's `master` branch.
>
> For users of stable branches, switch to the branch matching your target Godot version:
> - [`4.2`](https://github.com/godotengine/godot-cpp/tree/4.2)
> - [`4.1`](https://github.com/godotengine/godot-cpp/tree/4.1)
> - [`4.0`](https://github.com/godotengine/godot-cpp/tree/4.0)
>
> Or check out the Git tag matching your Godot version (e.g. `godot-4.1.1-stable`).
>
> For GDNative users (Godot 3.x), switch to the [`3.x`](https://github.com/godotengine/godot-cpp/tree/3.x)
> or the [`3.5`](https://github.com/godotengine/godot-cpp/tree/3.5) branch.
@@ -49,9 +57,10 @@ first-party `godot-cpp` extension.
Some compatibility breakage is to be expected as GDExtension and `godot-cpp`
get more used, documented, and critical issues get resolved. See the
[issue tracker](https://github.com/godotengine/godot/issues) for a list of known
issues, and be sure to provide feedback on issues and PRs which affect your use
of this extension.
[Godot issue tracker](https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+label%3Atopic%3Agdextension)
and the [godot-cpp issue tracker](https://github.com/godotengine/godot/issues)
for a list of known issues, and be sure to provide feedback on issues and PRs
which affect your use of this extension.
## Contributing
@@ -73,21 +82,22 @@ just like before.
To use the shared lib in your Godot project you'll need a `.gdextension`
file, which replaces what was the `.gdnlib` before.
Follow [the example](test/demo/example.gdextension):
See [example.gdextension](test/project/example.gdextension) used in the test project:
```ini
[configuration]
entry_symbol = "example_library_init"
compatibility_minimum = "4.1"
[libraries]
macos.debug = "bin/libgdexample.macos.debug.framework"
macos.release = "bin/libgdexample.macos.release.framework"
windows.debug.x86_64 = "bin/libgdexample.windows.debug.x86_64.dll"
windows.release.x86_64 = "bin/libgdexample.windows.release.x86_64.dll"
linux.debug.x86_64 = "bin/libgdexample.linux.debug.x86_64.so"
linux.release.x86_64 = "bin/libgdexample.linux.release.x86_64.so"
macos.debug = "res://bin/libgdexample.macos.debug.framework"
macos.release = "res://bin/libgdexample.macos.release.framework"
windows.debug.x86_64 = "res://bin/libgdexample.windows.debug.x86_64.dll"
windows.release.x86_64 = "res://bin/libgdexample.windows.release.x86_64.dll"
linux.debug.x86_64 = "res://bin/libgdexample.linux.debug.x86_64.so"
linux.release.x86_64 = "res://bin/libgdexample.linux.release.x86_64.so"
# Repeat for other architectures to support arm64, rv64, etc.
```
@@ -99,8 +109,8 @@ extern "C" {
// Initialization.
GDExtensionBool GDE_EXPORT example_library_init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
godot::GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
GDExtensionBool GDE_EXPORT example_library_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
godot::GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, r_initialization);
init_obj.register_initializer(initialize_example_module);
init_obj.register_terminator(uninitialize_example_module);
@@ -125,6 +135,10 @@ void initialize_example_module(ModuleInitializationLevel p_level) {
Any node and resource you register will be available in the corresponding `Create...` dialog. Any class will be available to scripting as well.
## Included example
## Examples and templates
Check the project in the `test` folder for an example on how to use and register different things.
See the [godot-cpp-template](https://github.com/godotengine/godot-cpp-template) project for a
generic reusable template.
Or checkout the code for the [Summator example](https://github.com/paddy-exe/GDExtensionSummator)
as shown in the [official documentation](https://docs.godotengine.org/en/latest/tutorials/scripting/gdextension/gdextension_cpp_example.html).

View File

@@ -5,76 +5,26 @@ import platform
import sys
import subprocess
from binding_generator import scons_generate_bindings, scons_emit_files
from SCons.Errors import UserError
EnsureSConsVersion(4, 0)
def add_sources(sources, dir, extension):
for f in os.listdir(dir):
if f.endswith("." + extension):
sources.append(dir + "/" + f)
try:
Import("env")
except:
# Default tools with no platform defaults to gnu toolchain.
# We apply platform specific toolchains via our custom tools.
env = Environment(tools=["default"], PLATFORM="")
def normalize_path(val):
return val if os.path.isabs(val) else os.path.join(env.Dir("#").abspath, val)
def validate_api_file(key, val, env):
if not os.path.isfile(normalize_path(val)):
raise UserError("GDExtension API file ('%s') does not exist: %s" % (key, val))
def validate_gdextension_dir(key, val, env):
if not os.path.isdir(normalize_path(val)):
raise UserError("GDExtension directory ('%s') does not exist: %s" % (key, val))
def get_gdextension_dir(env):
return normalize_path(env.get("gdextension_dir", env.Dir("gdextension").abspath))
def get_api_file(env):
return normalize_path(env.get("custom_api_file", os.path.join(get_gdextension_dir(env), "extension_api.json")))
# Try to detect the host platform automatically.
# This is used if no `platform` argument is passed
if sys.platform.startswith("linux"):
default_platform = "linux"
elif sys.platform == "darwin":
default_platform = "macos"
elif sys.platform == "win32" or sys.platform == "msys":
default_platform = "windows"
elif ARGUMENTS.get("platform", ""):
default_platform = ARGUMENTS.get("platform")
else:
raise ValueError("Could not detect platform automatically, please specify with platform=<platform>")
# Default tools with no platform defaults to gnu toolchain.
# We apply platform specific toolchains via our custom tools.
env = Environment(tools=["default"], PLATFORM="")
# Default num_jobs to local cpu count if not user specified.
# SCons has a peculiarity where user-specified options won't be overridden
# by SetOption, so we can rely on this to know if we should use our default.
initial_num_jobs = env.GetOption("num_jobs")
altered_num_jobs = initial_num_jobs + 1
env.SetOption("num_jobs", altered_num_jobs)
if env.GetOption("num_jobs") == altered_num_jobs:
cpu_count = os.cpu_count()
if cpu_count is None:
print("Couldn't auto-detect CPU count to configure build parallelism. Specify it with the -j argument.")
else:
safer_cpu_count = cpu_count if cpu_count <= 4 else cpu_count - 1
print(
"Auto-detected %d CPU cores available for build parallelism. Using %d cores by default. You can override it with the -j argument."
% (cpu_count, safer_cpu_count)
)
env.SetOption("num_jobs", safer_cpu_count)
env.PrependENVPath("PATH", os.getenv("PATH"))
# Custom options and profile flags.
customs = ["custom.py"]
try:
customs += Import("customs")
except:
pass
profile = ARGUMENTS.get("profile", "")
if profile:
if os.path.isfile(profile):
@@ -82,113 +32,12 @@ if profile:
elif os.path.isfile(profile + ".py"):
customs.append(profile + ".py")
opts = Variables(customs, ARGUMENTS)
platforms = ("linux", "macos", "windows", "android", "ios", "javascript")
opts.Add(
EnumVariable(
"platform",
"Target platform",
default_platform,
allowed_values=platforms,
ignorecase=2,
)
)
# Editor and template_debug are compatible (i.e. you can use the same binary for Godot editor builds and Godot debug templates).
# Godot release templates are only compatible with "template_release" builds.
# For this reason, we default to template_debug builds, unlike Godot which defaults to editor builds.
opts.Add(
EnumVariable("target", "Compilation target", "template_debug", ("editor", "template_release", "template_debug"))
)
opts.Add(
PathVariable(
"gdextension_dir",
"Path to a custom directory containing GDExtension interface header and API JSON file",
None,
validate_gdextension_dir,
)
)
opts.Add(
PathVariable(
"custom_api_file",
"Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)",
None,
validate_api_file,
)
)
opts.Add(
BoolVariable("generate_bindings", "Force GDExtension API bindings generation. Auto-detected by default.", False)
)
opts.Add(BoolVariable("generate_template_get_node", "Generate a template version of the Node class's get_node.", True))
opts.Add(BoolVariable("build_library", "Build the godot-cpp library.", True))
opts.Add(EnumVariable("precision", "Set the floating-point precision level", "single", ("single", "double")))
# Add platform options
tools = {}
for pl in platforms:
tool = Tool(pl, toolpath=["tools"])
if hasattr(tool, "options"):
tool.options(opts)
tools[pl] = tool
# CPU architecture options.
architecture_array = ["", "universal", "x86_32", "x86_64", "arm32", "arm64", "rv64", "ppc32", "ppc64", "wasm32"]
architecture_aliases = {
"x64": "x86_64",
"amd64": "x86_64",
"armv7": "arm32",
"armv8": "arm64",
"arm64v8": "arm64",
"aarch64": "arm64",
"rv": "rv64",
"riscv": "rv64",
"riscv64": "rv64",
"ppcle": "ppc32",
"ppc": "ppc32",
"ppc64le": "ppc64",
}
opts.Add(EnumVariable("arch", "CPU architecture", "", architecture_array, architecture_aliases))
# Targets flags tool (optimizations, debug symbols)
target_tool = Tool("targets", toolpath=["tools"])
target_tool.options(opts)
cpp_tool = Tool("godotcpp", toolpath=["tools"])
cpp_tool.options(opts, env)
opts.Update(env)
Help(opts.GenerateHelpText(env))
# Process CPU architecture argument.
if env["arch"] == "":
# No architecture specified. Default to arm64 if building for Android,
# universal if building for macOS or iOS, wasm32 if building for web,
# otherwise default to the host architecture.
if env["platform"] in ["macos", "ios"]:
env["arch"] = "universal"
elif env["platform"] == "android":
env["arch"] = "arm64"
elif env["platform"] == "javascript":
env["arch"] = "wasm32"
else:
host_machine = platform.machine().lower()
if host_machine in architecture_array:
env["arch"] = host_machine
elif host_machine in architecture_aliases.keys():
env["arch"] = architecture_aliases[host_machine]
elif "86" in host_machine:
# Catches x86, i386, i486, i586, i686, etc.
env["arch"] = "x86_32"
else:
print("Unsupported CPU architecture: " + host_machine)
Exit()
tool = Tool(env["platform"], toolpath=["tools"])
if tool is None or not tool.exists(env):
raise ValueError("Required toolchain not found for platform " + env["platform"])
tool.generate(env)
target_tool.generate(env)
# Detect and print a warning listing unknown SCons variables to ease troubleshooting.
unknown = opts.UnknownVariables()
if unknown:
@@ -196,66 +45,12 @@ if unknown:
for item in unknown.items():
print(" " + item[0] + "=" + item[1])
print("Building for architecture " + env["arch"] + " on platform " + env["platform"])
# Require C++17
if env.get("is_msvc", False):
env.Append(CXXFLAGS=["/std:c++17"])
else:
env.Append(CXXFLAGS=["-std=c++17"])
if env["precision"] == "double":
env.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"])
# Generate bindings
env.Append(BUILDERS={"GenerateBindings": Builder(action=scons_generate_bindings, emitter=scons_emit_files)})
bindings = env.GenerateBindings(
env.Dir("."),
[get_api_file(env), os.path.join(get_gdextension_dir(env), "gdextension_interface.h"), "binding_generator.py"],
)
scons_cache_path = os.environ.get("SCONS_CACHE")
if scons_cache_path is not None:
CacheDir(scons_cache_path)
Decider("MD5")
# Forces bindings regeneration.
if env["generate_bindings"]:
AlwaysBuild(bindings)
NoCache(bindings)
cpp_tool.generate(env)
library = env.GodotCPP()
# Includes
env.Append(CPPPATH=[[env.Dir(d) for d in [get_gdextension_dir(env), "include", os.path.join("gen", "include")]]])
# Sources to compile
sources = []
add_sources(sources, "src", "cpp")
add_sources(sources, "src/classes", "cpp")
add_sources(sources, "src/core", "cpp")
add_sources(sources, "src/variant", "cpp")
sources.extend([f for f in bindings if str(f).endswith(".cpp")])
suffix = ".{}.{}".format(env["platform"], env["target"])
if env.dev_build:
suffix += ".dev"
if env["precision"] == "double":
suffix += ".double"
suffix += "." + env["arch"]
if env["ios_simulator"]:
suffix += ".simulator"
# Expose it when included from another project
env["suffix"] = suffix
library = None
env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
library_name = "libgodot-cpp{}{}".format(suffix, env["LIBSUFFIX"])
if env["build_library"]:
library = env.StaticLibrary(target=env.File("bin/%s" % library_name), source=sources)
Default(library)
env.Append(LIBPATH=[env.Dir("bin")])
env.Append(LIBS=library_name)
Return("env")

View File

@@ -66,14 +66,14 @@ def generate_wrappers(target):
txt += "\n#endif\n"
with open(target, "w") as f:
with open(target, "w", encoding="utf-8") as f:
f.write(txt)
def get_file_list(api_filepath, output_dir, headers=False, sources=False):
api = {}
files = []
with open(api_filepath) as api_file:
with open(api_filepath, encoding="utf-8") as api_file:
api = json.load(api_file)
core_gen_folder = Path(output_dir) / "gen" / "include" / "godot_cpp" / "core"
@@ -97,9 +97,10 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
files.append(str(source_filename.as_posix()))
for engine_class in api["classes"]:
# TODO: Properly setup this singleton since it conflicts with ClassDB in the bindings.
# Generate code for the ClassDB singleton under a different name.
if engine_class["name"] == "ClassDB":
continue
engine_class["name"] = "ClassDBSingleton"
engine_class["alias_for"] = "ClassDB"
header_filename = include_gen_folder / "classes" / (camel_to_snake(engine_class["name"]) + ".hpp")
source_filename = source_gen_folder / "classes" / (camel_to_snake(engine_class["name"]) + ".cpp")
if headers:
@@ -109,6 +110,8 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
for native_struct in api["native_structures"]:
struct_name = native_struct["name"]
if struct_name == "ObjectID":
continue
snake_struct_name = camel_to_snake(struct_name)
header_filename = include_gen_folder / "classes" / (snake_struct_name + ".hpp")
@@ -121,8 +124,10 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
include_gen_folder / "variant" / "builtin_binds.hpp",
include_gen_folder / "variant" / "utility_functions.hpp",
include_gen_folder / "variant" / "variant_size.hpp",
include_gen_folder / "variant" / "builtin_vararg_methods.hpp",
include_gen_folder / "classes" / "global_constants.hpp",
include_gen_folder / "classes" / "global_constants_binds.hpp",
include_gen_folder / "core" / "version.hpp",
]:
files.append(str(path.as_posix()))
if sources:
@@ -133,9 +138,7 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
def print_file_list(api_filepath, output_dir, headers=False, sources=False):
end = ";"
for f in get_file_list(api_filepath, output_dir, headers, sources):
print(f, end=end)
print(*get_file_list(api_filepath, output_dir, headers, sources), sep=";", end=None)
def scons_emit_files(target, source, env):
@@ -161,7 +164,7 @@ def generate_bindings(api_filepath, use_template_get_node, bits="64", precision=
target_dir = Path(output_dir) / "gen"
with open(api_filepath) as api_file:
with open(api_filepath, encoding="utf-8") as api_file:
api = json.load(api_file)
shutil.rmtree(target_dir, ignore_errors=True)
@@ -171,6 +174,7 @@ def generate_bindings(api_filepath, use_template_get_node, bits="64", precision=
print("Built-in type config: " + real_t + "_" + bits)
generate_global_constants(api, target_dir)
generate_version_header(api, target_dir)
generate_global_constant_binds(api, target_dir)
generate_builtin_bindings(api, target_dir, real_t + "_" + bits)
generate_engine_classes_bindings(api, target_dir, use_template_get_node)
@@ -217,7 +221,7 @@ def generate_builtin_bindings(api, output_dir, build_config):
# Create a file for Variant size, since that class isn't generated.
variant_size_filename = include_gen_folder / "variant_size.hpp"
with variant_size_filename.open("+w") as variant_size_file:
with variant_size_filename.open("+w", encoding="utf-8") as variant_size_file:
variant_size_source = []
add_header("variant_size.hpp", variant_size_source)
@@ -293,15 +297,15 @@ def generate_builtin_bindings(api, output_dir, build_config):
fully_used_classes = list(fully_used_classes)
fully_used_classes.sort()
with header_filename.open("w+") as header_file:
with header_filename.open("w+", encoding="utf-8") as header_file:
header_file.write(generate_builtin_class_header(builtin_api, size, used_classes, fully_used_classes))
with source_filename.open("w+") as source_file:
with source_filename.open("w+", encoding="utf-8") as source_file:
source_file.write(generate_builtin_class_source(builtin_api, size, used_classes, fully_used_classes))
# Create a header with all builtin types for convenience.
builtin_header_filename = include_gen_folder / "builtin_types.hpp"
with builtin_header_filename.open("w+") as builtin_header_file:
with builtin_header_filename.open("w+", encoding="utf-8") as builtin_header_file:
builtin_header = []
add_header("builtin_types.hpp", builtin_header)
@@ -321,7 +325,7 @@ def generate_builtin_bindings(api, output_dir, build_config):
# Create a header with bindings for builtin types.
builtin_binds_filename = include_gen_folder / "builtin_binds.hpp"
with builtin_binds_filename.open("w+") as builtin_binds_file:
with builtin_binds_filename.open("w+", encoding="utf-8") as builtin_binds_file:
builtin_binds = []
add_header("builtin_binds.hpp", builtin_binds)
@@ -342,6 +346,40 @@ def generate_builtin_bindings(api, output_dir, build_config):
builtin_binds_file.write("\n".join(builtin_binds))
# Create a header to implement all builtin class vararg methods and be included in "variant.hpp".
builtin_vararg_methods_header = include_gen_folder / "builtin_vararg_methods.hpp"
builtin_vararg_methods_header.open("w+").write(
generate_builtin_class_vararg_method_implements_header(api["builtin_classes"])
)
def generate_builtin_class_vararg_method_implements_header(builtin_classes):
result = []
add_header("builtin_vararg_methods.hpp", result)
header_guard = "GODOT_CPP_BUILTIN_VARARG_METHODS_HPP"
result.append(f"#ifndef {header_guard}")
result.append(f"#define {header_guard}")
result.append("")
for builtin_api in builtin_classes:
if not "methods" in builtin_api:
continue
class_name = builtin_api["name"]
for method in builtin_api["methods"]:
if not method["is_vararg"]:
continue
result += make_varargs_template(
method, "is_static" in method and method["is_static"], class_name, False, False, True
)
result.append("")
result.append("")
result.append(f"#endif // ! {header_guard}")
return "\n".join(result)
def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_classes):
result = []
@@ -364,6 +402,7 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
if class_name == "String":
result.append("#include <godot_cpp/variant/char_string.hpp>")
result.append("#include <godot_cpp/variant/char_utils.hpp>")
result.append("#include <godot_cpp/classes/global_constants.hpp>")
if class_name == "PackedStringArray":
result.append("#include <godot_cpp/variant/string.hpp>")
@@ -377,6 +416,9 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
if class_name == "Array":
result.append("#include <godot_cpp/variant/array_helpers.hpp>")
if class_name == "Callable":
result.append("#include <godot_cpp/variant/callable_custom.hpp>")
for include in fully_used_classes:
if include == "TypedArray":
result.append("#include <godot_cpp/variant/typed_array.hpp>")
@@ -479,10 +521,16 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
# Special cases.
if class_name == "String" or class_name == "StringName" or class_name == "NodePath":
result.append(f"\t{class_name}(const char *from);")
if class_name == "StringName":
result.append(f"\t{class_name}(const char *from, bool p_static = false);")
else:
result.append(f"\t{class_name}(const char *from);")
result.append(f"\t{class_name}(const wchar_t *from);")
result.append(f"\t{class_name}(const char16_t *from);")
result.append(f"\t{class_name}(const char32_t *from);")
if class_name == "Callable":
result.append("\tCallable(CallableCustom *p_custom);")
result.append("\tCallableCustom *get_custom() const;")
if "constants" in builtin_api:
axis_constants_count = 0
@@ -550,6 +598,7 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
result.append("\tChar32String utf32() const;")
result.append("\tCharWideString wide_string() const;")
result.append("\tstatic String num_real(double p_num, bool p_trailing = true);")
result.append("\tError resize(int p_size);")
if "members" in builtin_api:
for member in builtin_api["members"]:
@@ -772,12 +821,12 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
if "constructors" in builtin_api:
for constructor in builtin_api["constructors"]:
result.append(
f'\t_method_bindings.constructor_{constructor["index"]} = internal::gde_interface->variant_get_ptr_constructor({enum_type_name}, {constructor["index"]});'
f'\t_method_bindings.constructor_{constructor["index"]} = internal::gdextension_interface_variant_get_ptr_constructor({enum_type_name}, {constructor["index"]});'
)
if builtin_api["has_destructor"]:
result.append(
f"\t_method_bindings.destructor = internal::gde_interface->variant_get_ptr_destructor({enum_type_name});"
f"\t_method_bindings.destructor = internal::gdextension_interface_variant_get_ptr_destructor({enum_type_name});"
)
result.append("}")
@@ -789,43 +838,43 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
result.append("\tString::_init_bindings_constructors_destructor();")
result.append(f"\t{class_name}::_init_bindings_constructors_destructor();")
result.append("\tStringName __name;")
result.append("\tStringName _gde_name;")
if "methods" in builtin_api:
for method in builtin_api["methods"]:
# TODO: Add error check for hash mismatch.
result.append(f'\t__name = StringName("{method["name"]}");')
result.append(f'\t_gde_name = StringName("{method["name"]}");')
result.append(
f'\t_method_bindings.method_{method["name"]} = internal::gde_interface->variant_get_ptr_builtin_method({enum_type_name}, __name._native_ptr(), {method["hash"]});'
f'\t_method_bindings.method_{method["name"]} = internal::gdextension_interface_variant_get_ptr_builtin_method({enum_type_name}, _gde_name._native_ptr(), {method["hash"]});'
)
if "members" in builtin_api:
for member in builtin_api["members"]:
result.append(f'\t__name = StringName("{member["name"]}");')
result.append(f'\t_gde_name = StringName("{member["name"]}");')
result.append(
f'\t_method_bindings.member_{member["name"]}_setter = internal::gde_interface->variant_get_ptr_setter({enum_type_name}, __name._native_ptr());'
f'\t_method_bindings.member_{member["name"]}_setter = internal::gdextension_interface_variant_get_ptr_setter({enum_type_name}, _gde_name._native_ptr());'
)
result.append(
f'\t_method_bindings.member_{member["name"]}_getter = internal::gde_interface->variant_get_ptr_getter({enum_type_name}, __name._native_ptr());'
f'\t_method_bindings.member_{member["name"]}_getter = internal::gdextension_interface_variant_get_ptr_getter({enum_type_name}, _gde_name._native_ptr());'
)
if "indexing_return_type" in builtin_api:
result.append(
f"\t_method_bindings.indexed_setter = internal::gde_interface->variant_get_ptr_indexed_setter({enum_type_name});"
f"\t_method_bindings.indexed_setter = internal::gdextension_interface_variant_get_ptr_indexed_setter({enum_type_name});"
)
result.append(
f"\t_method_bindings.indexed_getter = internal::gde_interface->variant_get_ptr_indexed_getter({enum_type_name});"
f"\t_method_bindings.indexed_getter = internal::gdextension_interface_variant_get_ptr_indexed_getter({enum_type_name});"
)
if "is_keyed" in builtin_api and builtin_api["is_keyed"]:
result.append(
f"\t_method_bindings.keyed_setter = internal::gde_interface->variant_get_ptr_keyed_setter({enum_type_name});"
f"\t_method_bindings.keyed_setter = internal::gdextension_interface_variant_get_ptr_keyed_setter({enum_type_name});"
)
result.append(
f"\t_method_bindings.keyed_getter = internal::gde_interface->variant_get_ptr_keyed_getter({enum_type_name});"
f"\t_method_bindings.keyed_getter = internal::gdextension_interface_variant_get_ptr_keyed_getter({enum_type_name});"
)
result.append(
f"\t_method_bindings.keyed_checker = internal::gde_interface->variant_get_ptr_keyed_checker({enum_type_name});"
f"\t_method_bindings.keyed_checker = internal::gdextension_interface_variant_get_ptr_keyed_checker({enum_type_name});"
)
if "operators" in builtin_api:
@@ -838,11 +887,11 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
f"GDEXTENSION_VARIANT_TYPE_{camel_to_snake(operator['right_type']).upper()}"
)
result.append(
f'\t_method_bindings.operator_{get_operator_id_name(operator["name"])}_{operator["right_type"]} = internal::gde_interface->variant_get_ptr_operator_evaluator(GDEXTENSION_VARIANT_OP_{get_operator_id_name(operator["name"]).upper()}, {enum_type_name}, {right_type_variant_type});'
f'\t_method_bindings.operator_{get_operator_id_name(operator["name"])}_{operator["right_type"]} = internal::gdextension_interface_variant_get_ptr_operator_evaluator(GDEXTENSION_VARIANT_OP_{get_operator_id_name(operator["name"]).upper()}, {enum_type_name}, {right_type_variant_type});'
)
else:
result.append(
f'\t_method_bindings.operator_{get_operator_id_name(operator["name"])} = internal::gde_interface->variant_get_ptr_operator_evaluator(GDEXTENSION_VARIANT_OP_{get_operator_id_name(operator["name"]).upper()}, {enum_type_name}, GDEXTENSION_VARIANT_TYPE_NIL);'
f'\t_method_bindings.operator_{get_operator_id_name(operator["name"])} = internal::gdextension_interface_variant_get_ptr_operator_evaluator(GDEXTENSION_VARIANT_OP_{get_operator_id_name(operator["name"]).upper()}, {enum_type_name}, GDEXTENSION_VARIANT_TYPE_NIL);'
)
result.append("}")
@@ -1034,21 +1083,25 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
# First create map of classes and singletons.
for class_api in api["classes"]:
# TODO: Properly setup this singleton since it conflicts with ClassDB in the bindings.
# Generate code for the ClassDB singleton under a different name.
if class_api["name"] == "ClassDB":
continue
class_api["name"] = "ClassDBSingleton"
class_api["alias_for"] = "ClassDB"
engine_classes[class_api["name"]] = class_api["is_refcounted"]
for native_struct in api["native_structures"]:
if native_struct["name"] == "ObjectID":
continue
engine_classes[native_struct["name"]] = False
native_structures.append(native_struct["name"])
for singleton in api["singletons"]:
# Generate code for the ClassDB singleton under a different name.
if singleton["name"] == "ClassDB":
singleton["name"] = "ClassDBSingleton"
singleton["alias_for"] = "ClassDB"
singletons.append(singleton["name"])
for class_api in api["classes"]:
# TODO: Properly setup this singleton since it conflicts with ClassDB in the bindings.
if class_api["name"] == "ClassDB":
continue
# Check used classes for header include.
used_classes = set()
fully_used_classes = set()
@@ -1138,6 +1191,12 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
else:
fully_used_classes.add("Wrapped")
# In order to ensure that PtrToArg specializations for native structs are
# always used, let's move any of them into 'fully_used_classes'.
for type_name in used_classes:
if is_struct_type(type_name) and not is_included_struct_type(type_name):
fully_used_classes.add(type_name)
for type_name in fully_used_classes:
if type_name in used_classes:
used_classes.remove(type_name)
@@ -1147,18 +1206,20 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
fully_used_classes = list(fully_used_classes)
fully_used_classes.sort()
with header_filename.open("w+") as header_file:
with header_filename.open("w+", encoding="utf-8") as header_file:
header_file.write(
generate_engine_class_header(class_api, used_classes, fully_used_classes, use_template_get_node)
)
with source_filename.open("w+") as source_file:
with source_filename.open("w+", encoding="utf-8") as source_file:
source_file.write(
generate_engine_class_source(class_api, used_classes, fully_used_classes, use_template_get_node)
)
for native_struct in api["native_structures"]:
struct_name = native_struct["name"]
if struct_name == "ObjectID":
continue
snake_struct_name = camel_to_snake(struct_name)
header_filename = include_gen_folder / (snake_struct_name + ".hpp")
@@ -1183,8 +1244,9 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
for included in used_classes:
result.append(f"#include <godot_cpp/{get_include_path(included)}>")
if len(used_classes) > 0:
result.append("")
if len(used_classes) == 0:
result.append("#include <godot_cpp/core/method_ptrcall.hpp>")
result.append("")
result.append("namespace godot {")
result.append("")
@@ -1202,7 +1264,7 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
result.append("")
result.append(f"#endif // ! {header_guard}")
with header_filename.open("w+") as header_file:
with header_filename.open("w+", encoding="utf-8") as header_file:
header_file.write("\n".join(result))
@@ -1229,10 +1291,13 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
else:
result.append(f"#include <godot_cpp/{get_include_path(included)}>")
if class_name == "EditorPlugin":
result.append("#include <godot_cpp/classes/editor_plugin_registration.hpp>")
if len(fully_used_classes) > 0:
result.append("")
if class_name != "Object":
if class_name != "Object" and class_name != "ClassDBSingleton":
result.append("#include <godot_cpp/core/class_db.hpp>")
result.append("")
result.append("#include <type_traits>")
@@ -1253,7 +1318,10 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
inherits = class_api["inherits"] if "inherits" in class_api else "Wrapped"
result.append(f"class {class_name} : public {inherits} {{")
result.append(f"\tGDEXTENSION_CLASS({class_name}, {inherits})")
if "alias_for" in class_api:
result.append(f"\tGDEXTENSION_CLASS_ALIAS({class_name}, {class_api['alias_for']}, {inherits})")
else:
result.append(f"\tGDEXTENSION_CLASS({class_name}, {inherits})")
result.append("")
result.append("public:")
@@ -1261,7 +1329,11 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
if "enums" in class_api:
for enum_api in class_api["enums"]:
result.append(f'\tenum {enum_api["name"]} {{')
if enum_api["is_bitfield"]:
result.append(f'\tenum {enum_api["name"]} : uint64_t {{')
else:
result.append(f'\tenum {enum_api["name"]} {{')
for value in enum_api["values"]:
result.append(f'\t\t{value["name"]} = {value["value"]},')
result.append("\t};")
@@ -1387,6 +1459,51 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append(f'VARIANT_ENUM_CAST({class_name}::{enum_api["name"]});')
result.append("")
if class_name == "ClassDBSingleton":
result.append("#define CLASSDB_SINGLETON_FORWARD_METHODS \\")
for method in class_api["methods"]:
# ClassDBSingleton shouldn't have any static or vararg methods, but if some appear later, lets skip them.
if vararg:
continue
if "is_static" in method and method["is_static"]:
continue
method_signature = "\tstatic "
if "return_type" in method:
method_signature += f'{correct_type(method["return_type"])} '
elif "return_value" in method:
method_signature += (
correct_type(method["return_value"]["type"], method["return_value"].get("meta", None)) + " "
)
else:
method_signature += "void "
method_signature += f'{method["name"]}('
method_arguments = []
if "arguments" in method:
method_arguments = method["arguments"]
method_signature += make_function_parameters(
method_arguments, include_default=True, for_builtin=True, is_vararg=False
)
method_signature += ") { \\"
result.append(method_signature)
method_body = "\t\t"
if "return_type" in method or "return_value" in method:
method_body += "return "
method_body += f'ClassDBSingleton::get_singleton()->{method["name"]}('
method_body += ", ".join(map(lambda x: escape_identifier(x["name"]), method_arguments))
method_body += "); \\"
result.append(method_body)
result.append("\t} \\")
result.append("\t;")
result.append("")
result.append(f"#endif // ! {header_guard}")
return "\n".join(result)
@@ -1419,16 +1536,22 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
if is_singleton:
result.append(f"{class_name} *{class_name}::get_singleton() {{")
result.append(f"\tconst StringName __class_name = {class_name}::get_class_static();")
# We assume multi-threaded access is OK because each assignment will assign the same value every time
result.append(f"\tstatic {class_name} *singleton = nullptr;")
result.append("\tif (unlikely(singleton == nullptr)) {")
result.append(
"\tstatic GDExtensionObjectPtr singleton_obj = internal::gde_interface->global_get_singleton(__class_name._native_ptr());"
f"\t\tGDExtensionObjectPtr singleton_obj = internal::gdextension_interface_global_get_singleton({class_name}::get_class_static()._native_ptr());"
)
result.append("#ifdef DEBUG_ENABLED")
result.append("\tERR_FAIL_COND_V(singleton_obj == nullptr, nullptr);")
result.append("\t\tERR_FAIL_NULL_V(singleton_obj, nullptr);")
result.append("#endif // DEBUG_ENABLED")
result.append(
f"\tstatic {class_name} *singleton = reinterpret_cast<{class_name} *>(internal::gde_interface->object_get_instance_binding(singleton_obj, internal::token, &{class_name}::___binding_callbacks));"
f"\t\tsingleton = reinterpret_cast<{class_name} *>(internal::gdextension_interface_object_get_instance_binding(singleton_obj, internal::token, &{class_name}::_gde_binding_callbacks));"
)
result.append("#ifdef DEBUG_ENABLED")
result.append("\t\tERR_FAIL_NULL_V(singleton, nullptr);")
result.append("#endif // DEBUG_ENABLED")
result.append("\t}")
result.append("\treturn singleton;")
result.append("}")
result.append("")
@@ -1446,20 +1569,18 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
result.append(method_signature + " {")
# Method body.
result.append(f"\tconst StringName __class_name = {class_name}::get_class_static();")
result.append(f'\tconst StringName __method_name = "{method["name"]}";')
result.append(
f'\tstatic GDExtensionMethodBindPtr ___method_bind = internal::gde_interface->classdb_get_method_bind(__class_name._native_ptr(), __method_name._native_ptr(), {method["hash"]});'
f'\tstatic GDExtensionMethodBindPtr _gde_method_bind = internal::gdextension_interface_classdb_get_method_bind({class_name}::get_class_static()._native_ptr(), StringName("{method["name"]}")._native_ptr(), {method["hash"]});'
)
method_call = "\t"
has_return = "return_value" in method and method["return_value"]["type"] != "void"
if has_return:
result.append(
f'\tCHECK_METHOD_BIND_RET(___method_bind, {get_default_value_for_type(method["return_value"]["type"])});'
f'\tCHECK_METHOD_BIND_RET(_gde_method_bind, {get_default_value_for_type(method["return_value"]["type"])});'
)
else:
result.append("\tCHECK_METHOD_BIND(___method_bind);")
result.append("\tCHECK_METHOD_BIND(_gde_method_bind);")
is_ref = False
if not vararg:
@@ -1468,34 +1589,34 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
meta_type = method["return_value"]["meta"] if "meta" in method["return_value"] else None
if is_enum(return_type):
if method["is_static"]:
method_call += f"return ({get_gdextension_type(correct_type(return_type, meta_type))})internal::_call_native_mb_ret<int64_t>(___method_bind, nullptr"
method_call += f"return ({get_gdextension_type(correct_type(return_type, meta_type))})internal::_call_native_mb_ret<int64_t>(_gde_method_bind, nullptr"
else:
method_call += f"return ({get_gdextension_type(correct_type(return_type, meta_type))})internal::_call_native_mb_ret<int64_t>(___method_bind, _owner"
method_call += f"return ({get_gdextension_type(correct_type(return_type, meta_type))})internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner"
elif is_pod_type(return_type) or is_variant(return_type):
if method["is_static"]:
method_call += f"return internal::_call_native_mb_ret<{get_gdextension_type(correct_type(return_type, meta_type))}>(___method_bind, nullptr"
method_call += f"return internal::_call_native_mb_ret<{get_gdextension_type(correct_type(return_type, meta_type))}>(_gde_method_bind, nullptr"
else:
method_call += f"return internal::_call_native_mb_ret<{get_gdextension_type(correct_type(return_type, meta_type))}>(___method_bind, _owner"
method_call += f"return internal::_call_native_mb_ret<{get_gdextension_type(correct_type(return_type, meta_type))}>(_gde_method_bind, _owner"
elif is_refcounted(return_type):
if method["is_static"]:
method_call += f"return Ref<{return_type}>::___internal_constructor(internal::_call_native_mb_ret_obj<{return_type}>(___method_bind, nullptr"
method_call += f"return Ref<{return_type}>::_gde_internal_constructor(internal::_call_native_mb_ret_obj<{return_type}>(_gde_method_bind, nullptr"
else:
method_call += f"return Ref<{return_type}>::___internal_constructor(internal::_call_native_mb_ret_obj<{return_type}>(___method_bind, _owner"
method_call += f"return Ref<{return_type}>::_gde_internal_constructor(internal::_call_native_mb_ret_obj<{return_type}>(_gde_method_bind, _owner"
is_ref = True
else:
if method["is_static"]:
method_call += (
f"return internal::_call_native_mb_ret_obj<{return_type}>(___method_bind, nullptr"
f"return internal::_call_native_mb_ret_obj<{return_type}>(_gde_method_bind, nullptr"
)
else:
method_call += (
f"return internal::_call_native_mb_ret_obj<{return_type}>(___method_bind, _owner"
f"return internal::_call_native_mb_ret_obj<{return_type}>(_gde_method_bind, _owner"
)
else:
if method["is_static"]:
method_call += "internal::_call_native_mb_no_ret(___method_bind, nullptr"
method_call += "internal::_call_native_mb_no_ret(_gde_method_bind, nullptr"
else:
method_call += "internal::_call_native_mb_no_ret(___method_bind, _owner"
method_call += "internal::_call_native_mb_no_ret(_gde_method_bind, _owner"
if "arguments" in method:
method_call += ", "
@@ -1512,7 +1633,7 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
else: # vararg.
result.append("\tGDExtensionCallError error;")
result.append("\tVariant ret;")
method_call += "internal::gde_interface->object_method_bind_call(___method_bind, _owner, reinterpret_cast<GDExtensionConstVariantPtr *>(args), arg_count, &ret, &error"
method_call += "internal::gdextension_interface_object_method_bind_call(_gde_method_bind, _owner, reinterpret_cast<GDExtensionConstVariantPtr *>(args), arg_count, &ret, &error"
if is_ref:
method_call += ")" # Close Ref<> constructor.
@@ -1569,6 +1690,8 @@ def generate_global_constants(api, output_dir):
header.append(f"#ifndef {header_guard}")
header.append(f"#define {header_guard}")
header.append("")
header.append("#include <cstdint>")
header.append("")
header.append("namespace godot {")
header.append("")
@@ -1581,7 +1704,11 @@ def generate_global_constants(api, output_dir):
if enum_def["name"].startswith("Variant."):
continue
header.append(f'\tenum {enum_def["name"]} {{')
if enum_def["is_bitfield"]:
header.append(f'\tenum {enum_def["name"]} : uint64_t {{')
else:
header.append(f'\tenum {enum_def["name"]} {{')
for value in enum_def["values"]:
header.append(f'\t\t{value["name"]} = {value["value"]},')
header.append("\t};")
@@ -1592,7 +1719,36 @@ def generate_global_constants(api, output_dir):
header.append("")
header.append(f"#endif // ! {header_guard}")
with header_filename.open("w+") as header_file:
with header_filename.open("w+", encoding="utf-8") as header_file:
header_file.write("\n".join(header))
def generate_version_header(api, output_dir):
header = []
header_filename = "version.hpp"
add_header(header_filename, header)
include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "core"
include_gen_folder.mkdir(parents=True, exist_ok=True)
header_file_path = include_gen_folder / header_filename
header_guard = "GODOT_CPP_VERSION_HPP"
header.append(f"#ifndef {header_guard}")
header.append(f"#define {header_guard}")
header.append("")
header.append(f"#define GODOT_VERSION_MAJOR {api['header']['version_major']}")
header.append(f"#define GODOT_VERSION_MINOR {api['header']['version_minor']}")
header.append(f"#define GODOT_VERSION_PATCH {api['header']['version_patch']}")
header.append(f"#define GODOT_VERSION_STATUS \"{api['header']['version_status']}\"")
header.append(f"#define GODOT_VERSION_BUILD \"{api['header']['version_build']}\"")
header.append("")
header.append(f"#endif // {header_guard}")
header.append("")
with header_file_path.open("w+", encoding="utf-8") as header_file:
header_file.write("\n".join(header))
@@ -1633,7 +1789,7 @@ def generate_global_constant_binds(api, output_dir):
header.append(f"#endif // ! {header_guard}")
with header_filename.open("w+") as header_file:
with header_filename.open("w+", encoding="utf-8") as header_file:
header_file.write("\n".join(header))
@@ -1682,7 +1838,7 @@ def generate_utility_functions(api, output_dir):
header.append("")
header.append(f"#endif // ! {header_guard}")
with header_filename.open("w+") as header_file:
with header_filename.open("w+", encoding="utf-8") as header_file:
header_file.write("\n".join(header))
# Generate source.
@@ -1707,28 +1863,27 @@ def generate_utility_functions(api, output_dir):
# Function body.
source.append(f'\tconst StringName __function_name = "{function["name"]}";')
source.append(
f'\tstatic GDExtensionPtrUtilityFunction ___function = internal::gde_interface->variant_get_ptr_utility_function(__function_name._native_ptr(), {function["hash"]});'
f'\tstatic GDExtensionPtrUtilityFunction _gde_function = internal::gdextension_interface_variant_get_ptr_utility_function(StringName("{function["name"]}")._native_ptr(), {function["hash"]});'
)
has_return = "return_type" in function and function["return_type"] != "void"
if has_return:
source.append(
f'\tCHECK_METHOD_BIND_RET(___function, {get_default_value_for_type(function["return_type"])});'
f'\tCHECK_METHOD_BIND_RET(_gde_function, {get_default_value_for_type(function["return_type"])});'
)
else:
source.append("\tCHECK_METHOD_BIND(___function);")
source.append("\tCHECK_METHOD_BIND(_gde_function);")
function_call = "\t"
if not vararg:
if has_return:
function_call += "return "
if function["return_type"] == "Object":
function_call += "internal::_call_utility_ret_obj(___function"
function_call += "internal::_call_utility_ret_obj(_gde_function"
else:
function_call += f'internal::_call_utility_ret<{get_gdextension_type(correct_type(function["return_type"]))}>(___function'
function_call += f'internal::_call_utility_ret<{get_gdextension_type(correct_type(function["return_type"]))}>(_gde_function'
else:
function_call += "internal::_call_utility_no_ret(___function"
function_call += "internal::_call_utility_no_ret(_gde_function"
if "arguments" in function:
function_call += ", "
@@ -1743,8 +1898,11 @@ def generate_utility_functions(api, output_dir):
arguments.append(arg_name)
function_call += ", ".join(arguments)
else:
source.append("\tVariant ret;")
function_call += "___function(&ret, reinterpret_cast<GDExtensionConstVariantPtr *>(args), arg_count"
if has_return:
source.append(f'\t{get_gdextension_type(correct_type(function["return_type"]))} ret;')
else:
source.append("\tVariant ret;")
function_call += "_gde_function(&ret, reinterpret_cast<GDExtensionConstVariantPtr *>(args), arg_count"
function_call += ");"
source.append(function_call)
@@ -1757,7 +1915,7 @@ def generate_utility_functions(api, output_dir):
source.append("} // namespace godot")
with source_filename.open("w+") as source_file:
with source_filename.open("w+", encoding="utf-8") as source_file:
source_file.write("\n".join(source))
@@ -1831,7 +1989,7 @@ def get_encoded_arg(arg_name, type_name, type_meta):
elif is_engine_class(type_name):
# `{name}` is a C++ wrapper, it contains a field which is the object's pointer Godot expects.
# We have to check `nullptr` because when the caller sends `nullptr`, the wrapper itself will be null.
name = f"({name} != nullptr ? {name}->_owner : nullptr)"
name = f"({name} != nullptr ? &{name}->_owner : nullptr)"
else:
name = f"&{name}"
@@ -1900,10 +2058,22 @@ def make_signature(
return function_signature
def make_varargs_template(function_data, static=False):
def make_varargs_template(
function_data,
static=False,
class_befor_signature="",
with_public_declare=True,
with_indent=True,
for_builtin_classes=False,
):
result = []
function_signature = "\tpublic: template<class... Args> "
function_signature = ""
if with_public_declare:
function_signature = "public: "
function_signature += "template<class... Args> "
if static:
function_signature += "static "
@@ -1924,6 +2094,8 @@ def make_varargs_template(function_data, static=False):
if not function_signature.endswith("*"):
function_signature += " "
if len(class_befor_signature) > 0:
function_signature += class_befor_signature + "::"
function_signature += f'{escape_identifier(function_data["name"])}'
method_arguments = []
@@ -1944,7 +2116,7 @@ def make_varargs_template(function_data, static=False):
function_signature += " {"
result.append(function_signature)
args_array = f"\t\tstd::array<Variant, {len(method_arguments)} + sizeof...(Args)> variant_args {{ "
args_array = f"\tstd::array<Variant, {len(method_arguments)} + sizeof...(Args)> variant_args {{ "
for argument in method_arguments:
if argument["type"] == "Variant":
args_array += argument["name"]
@@ -1954,20 +2126,43 @@ def make_varargs_template(function_data, static=False):
args_array += "Variant(args)... };"
result.append(args_array)
result.append(f"\t\tstd::array<const Variant *, {len(method_arguments)} + sizeof...(Args)> call_args;")
result.append("\t\tfor(size_t i = 0; i < variant_args.size(); i++) {")
result.append("\t\t\tcall_args[i] = &variant_args[i];")
result.append("\t\t}")
call_line = "\t\t"
if return_type != "void":
call_line += "return "
call_line += f'{escape_identifier(function_data["name"])}_internal(call_args.data(), variant_args.size());'
result.append(call_line)
result.append(f"\tstd::array<const Variant *, {len(method_arguments)} + sizeof...(Args)> call_args;")
result.append("\tfor(size_t i = 0; i < variant_args.size(); i++) {")
result.append("\t\tcall_args[i] = &variant_args[i];")
result.append("\t}")
call_line = "\t"
if not for_builtin_classes:
if return_type != "void":
call_line += "return "
call_line += f'{escape_identifier(function_data["name"])}_internal(call_args.data(), variant_args.size());'
result.append(call_line)
else:
base = "(GDExtensionTypePtr)&opaque"
if static:
base = "nullptr"
ret = "nullptr"
if return_type != "void":
ret = "&ret"
result.append(f'\t{correct_type(function_data["return_type"])} ret;')
function_name = function_data["name"]
result.append(
f"\t_method_bindings.method_{function_name}({base}, reinterpret_cast<GDExtensionConstTypePtr *>(call_args.data()), {ret}, {len(method_arguments)} + sizeof...(Args));"
)
if return_type != "void":
result.append("\treturn ret;")
result.append("}")
if with_indent:
for i in range(len(result)):
result[i] = "\t" + result[i]
return result
@@ -2216,6 +2411,7 @@ def escape_identifier(id):
"operator": "_operator",
"typeof": "type_of",
"typename": "type_name",
"enum": "_enum",
}
if id in cpp_keywords_map:
return cpp_keywords_map[id]

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,62 @@
/**************************************************************************/
/* editor_plugin_registration.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_EDITOR_PLUGIN_REGISTRATION_HPP
#define GODOT_EDITOR_PLUGIN_REGISTRATION_HPP
#include <godot_cpp/templates/vector.hpp>
namespace godot {
class EditorPlugin;
class StringName;
class EditorPlugins {
private:
static Vector<StringName> plugin_classes;
public:
static void add_plugin_class(const StringName &p_class_name);
static void remove_plugin_class(const StringName &p_class_name);
static void deinitialize(GDExtensionInitializationLevel p_level);
template <class T>
static void add_by_type() {
add_plugin_class(T::get_class_static());
}
template <class T>
static void remove_by_type() {
remove_plugin_class(T::get_class_static());
}
};
} // namespace godot
#endif // GODOT_EDITOR_PLUGIN_REGISTRATION_HPP

View File

@@ -63,7 +63,7 @@ class Ref {
}
void ref_pointer(T *p_ref) {
ERR_FAIL_COND(!p_ref);
ERR_FAIL_NULL(p_ref);
if (p_ref->init_ref()) {
reference = p_ref;
@@ -88,26 +88,15 @@ public:
return reference != p_r.reference;
}
_FORCE_INLINE_ T *operator->() {
_FORCE_INLINE_ T *operator*() const {
return reference;
}
_FORCE_INLINE_ T *operator*() {
_FORCE_INLINE_ T *operator->() const {
return reference;
}
_FORCE_INLINE_ const T *operator->() const {
return reference;
}
_FORCE_INLINE_ const T *ptr() const {
return reference;
}
_FORCE_INLINE_ T *ptr() {
return reference;
}
_FORCE_INLINE_ const T *operator*() const {
_FORCE_INLINE_ T *ptr() const {
return reference;
}
@@ -230,7 +219,7 @@ public:
// Used exclusively in the bindings to recreate the Ref Godot encapsulates in return values,
// without adding to the refcount.
inline static Ref<T> ___internal_constructor(Object *obj) {
inline static Ref<T> _gde_internal_constructor(Object *obj) {
Ref<T> r;
r.reference = (T *)obj;
return r;
@@ -241,10 +230,8 @@ template <class T>
struct PtrToArg<Ref<T>> {
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
GDExtensionRefPtr ref = (GDExtensionRefPtr)p_ptr;
ERR_FAIL_NULL_V(ref, Ref<T>());
T *obj = reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(godot::internal::gde_interface->ref_get_object(ref), godot::internal::token, &T::___binding_callbacks));
return Ref<T>(obj);
ERR_FAIL_NULL_V(p_ptr, Ref<T>());
return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(godot::internal::gdextension_interface_ref_get_object(ref))));
}
typedef Ref<T> EncodeT;
@@ -256,7 +243,7 @@ struct PtrToArg<Ref<T>> {
// This code assumes that p_ptr points to an unset Ref<T> variable on the Godot side
// so we only set it if we have an object to set.
if (p_val.is_valid()) {
godot::internal::gde_interface->ref_set_object(ref, p_val->_owner);
godot::internal::gdextension_interface_ref_set_object(ref, p_val->_owner);
}
}
};
@@ -266,7 +253,9 @@ struct PtrToArg<const Ref<T> &> {
typedef Ref<T> EncodeT;
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
return Ref<T>(reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)), godot::internal::token, &T::___binding_callbacks)));
GDExtensionRefPtr ref = const_cast<GDExtensionRefPtr>(p_ptr);
ERR_FAIL_NULL_V(p_ptr, Ref<T>());
return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(godot::internal::gdextension_interface_ref_get_object(ref))));
}
};

View File

@@ -51,6 +51,15 @@ class Wrapped {
friend void postinitialize_handler(Wrapped *);
protected:
#ifdef HOT_RELOAD_ENABLED
struct RecreateInstance {
GDExtensionClassInstancePtr wrapper;
GDExtensionObjectPtr owner;
RecreateInstance *next;
};
inline static RecreateInstance *recreate_instance = nullptr;
#endif
virtual const StringName *_get_extension_class_name() const; // This is needed to retrieve the class name before the godot object has its _extension and _extension_instance members assigned.
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const = 0;
@@ -60,20 +69,22 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const {}
bool _property_can_revert(const StringName &p_name) const { return false; }
bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }
void _validate_property(PropertyInfo &p_property) const {}
String _to_string() const { return "[" + String(get_class_static()) + ":" + itos(get_instance_id()) + "]"; }
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) {}
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) {}
static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { return false; }
static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { return nullptr; }
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) {}
static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { return false; }
static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { return false; }
static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {}
// The only reason this has to be held here, is when we return results of `_get_property_list` to Godot, we pass
// pointers to strings in this list. They have to remain valid to pass the bridge, until the list is freed by Godot...
::godot::List<::godot::PropertyInfo> plist_owned;
GDExtensionPropertyInfo *plist = nullptr;
uint32_t plist_size = 0;
void _postinitialize();
@@ -95,9 +106,46 @@ public:
GodotObject *_owner = nullptr;
};
namespace internal {
GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size);
void free_c_property_list(GDExtensionPropertyInfo *plist);
typedef void (*EngineClassRegistrationCallback)();
void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback);
void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks);
void register_engine_classes();
template <class T>
struct EngineClassRegistration {
EngineClassRegistration() {
add_engine_class_registration_callback(&EngineClassRegistration<T>::callback);
}
static void callback() {
register_engine_class(T::get_class_static(), &T::_gde_binding_callbacks);
}
};
} // namespace internal
} // namespace godot
#define GDCLASS(m_class, m_inherits) \
#ifdef HOT_RELOAD_ENABLED
#define _GDCLASS_RECREATE(m_class, m_inherits) \
m_class *new_instance = (m_class *)memalloc(sizeof(m_class)); \
Wrapped::RecreateInstance recreate_data = { new_instance, obj, Wrapped::recreate_instance }; \
Wrapped::recreate_instance = &recreate_data; \
memnew_placement(new_instance, m_class); \
return new_instance;
#else
#define _GDCLASS_RECREATE(m_class, m_inherits) return nullptr;
#endif
// Use this on top of your own classes.
// Note: the trail of `***` is to keep sane diffs in PRs, because clang-format otherwise moves every `\` which makes
// every line of the macro different
#define GDCLASS(m_class, m_inherits) /***********************************************************************************************************************************************/ \
private: \
void operator=(const m_class &p_rval) {} \
friend class ::godot::ClassDB; \
@@ -109,7 +157,7 @@ protected:
} \
\
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
return &___binding_callbacks; \
return &_gde_binding_callbacks; \
} \
\
static void (*_get_bind_methods())() { \
@@ -132,16 +180,20 @@ protected:
return (void(::godot::Wrapped::*)(::godot::List<::godot::PropertyInfo> * p_list) const) & m_class::_get_property_list; \
} \
\
static bool (::godot::Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) { \
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name)) & m_class::_property_can_revert; \
static bool (::godot::Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) const { \
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name) const) & m_class::_property_can_revert; \
} \
\
static bool (::godot::Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, ::godot::Variant &) { \
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &)) & m_class::_property_get_revert; \
static bool (::godot::Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, ::godot::Variant &) const { \
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &) const) & m_class::_property_get_revert; \
} \
\
static ::godot::String (::godot::Wrapped::*_get_to_string())() { \
return (::godot::String(::godot::Wrapped::*)()) & m_class::_to_string; \
static void (::godot::Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
return (void(::godot::Wrapped::*)(::godot::PropertyInfo & p_property) const) & m_class::_validate_property; \
} \
\
static ::godot::String (::godot::Wrapped::*_get_to_string())() const { \
return (::godot::String(::godot::Wrapped::*)() const) & m_class::_to_string; \
} \
\
template <class T, class B> \
@@ -150,6 +202,8 @@ protected:
} \
\
public: \
typedef m_class self_type; \
\
static void initialize_class() { \
static bool initialized = false; \
if (initialized) { \
@@ -177,13 +231,17 @@ public:
return new_object->_owner; \
} \
\
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) { \
static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \
_GDCLASS_RECREATE(m_class, m_inherits); \
} \
\
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) { \
if (p_instance && m_class::_get_notification()) { \
if (m_class::_get_notification() != m_inherits::_get_notification()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
return cls->_notification(p_what); \
} \
m_inherits::notification_bind(p_instance, p_what); \
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
} \
} \
\
@@ -209,40 +267,29 @@ public:
return false; \
} \
\
static inline bool has_get_property_list() { \
return m_class::_get_get_property_list() && m_class::_get_get_property_list() != m_inherits::_get_get_property_list(); \
} \
\
static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { \
if (p_instance && m_class::_get_get_property_list()) { \
if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
ERR_FAIL_COND_V_MSG(!cls->plist_owned.is_empty() || cls->plist != nullptr || cls->plist_size != 0, nullptr, "Internal error, property list was not freed by engine!"); \
cls->_get_property_list(&cls->plist_owned); \
cls->plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * cls->plist_owned.size())); \
cls->plist_size = 0; \
for (const ::godot::PropertyInfo &E : cls->plist_owned) { \
cls->plist[cls->plist_size].type = static_cast<GDExtensionVariantType>(E.type); \
cls->plist[cls->plist_size].name = E.name._native_ptr(); \
cls->plist[cls->plist_size].hint = E.hint; \
cls->plist[cls->plist_size].hint_string = E.hint_string._native_ptr(); \
cls->plist[cls->plist_size].class_name = E.class_name._native_ptr(); \
cls->plist[cls->plist_size].usage = E.usage; \
cls->plist_size++; \
} \
if (r_count) \
*r_count = cls->plist_size; \
return cls->plist; \
} \
return m_inherits::get_property_list_bind(p_instance, r_count); \
if (!p_instance) { \
if (r_count) \
*r_count = 0; \
return nullptr; \
} \
return nullptr; \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
::godot::List<::godot::PropertyInfo> &plist_cpp = cls->plist_owned; \
ERR_FAIL_COND_V_MSG(!plist_cpp.is_empty(), nullptr, "Internal error, property list was not freed by engine!"); \
cls->_get_property_list(&plist_cpp); \
return ::godot::internal::create_c_property_list(plist_cpp, r_count); \
} \
\
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) { \
if (p_instance) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
ERR_FAIL_COND_MSG(cls->plist == nullptr, "Internal error, property list double free!"); \
memfree(cls->plist); \
cls->plist = nullptr; \
cls->plist_size = 0; \
cls->plist_owned.clear(); \
/* TODO `GDExtensionClassFreePropertyList` is ill-defined, we need a non-const pointer to free this. */ \
::godot::internal::free_c_property_list(const_cast<GDExtensionPropertyInfo *>(p_list)); \
} \
} \
\
@@ -268,6 +315,21 @@ public:
return false; \
} \
\
static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { \
bool ret = false; \
if (p_instance && m_class::_get_validate_property()) { \
ret = m_inherits::validate_property_bind(p_instance, p_property); \
if (m_class::_get_validate_property() != m_inherits::_get_validate_property()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
::godot::PropertyInfo info(p_property); \
cls->_validate_property(info); \
info._update(p_property); \
return true; \
} \
} \
return ret; \
} \
\
static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) { \
if (p_instance && m_class::_get_to_string()) { \
if (m_class::_get_to_string() != m_inherits::_get_to_string()) { \
@@ -288,97 +350,126 @@ public:
} \
} \
\
static void *___binding_create_callback(void *p_token, void *p_instance) { \
static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
return nullptr; \
} \
\
static void ___binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
} \
\
static GDExtensionBool ___binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
return true; \
} \
\
static constexpr GDExtensionInstanceBindingCallbacks ___binding_callbacks = { \
___binding_create_callback, \
___binding_free_callback, \
___binding_reference_callback, \
};
static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \
_gde_binding_create_callback, \
_gde_binding_free_callback, \
_gde_binding_reference_callback, \
}; \
\
private:
// Don't use this for your classes, use GDCLASS() instead.
#define GDEXTENSION_CLASS(m_class, m_inherits) \
private: \
void operator=(const m_class &p_rval) {} \
\
protected: \
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
return &___binding_callbacks; \
} \
\
m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
\
static void (*_get_bind_methods())() { \
return nullptr; \
} \
\
static void (Wrapped::*_get_notification())(int) { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \
return nullptr; \
} \
\
static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) { \
return nullptr; \
} \
\
static String (Wrapped::*_get_to_string())() { \
return nullptr; \
} \
\
public: \
static void initialize_class() {} \
\
static ::godot::StringName &get_class_static() { \
static ::godot::StringName string_name = ::godot::StringName(#m_class); \
return string_name; \
} \
\
static ::godot::StringName &get_parent_class_static() { \
return m_inherits::get_class_static(); \
} \
\
static void *___binding_create_callback(void *p_token, void *p_instance) { \
/* Do not call memnew here, we don't want the postinitializer to be called */ \
return new ("") m_class((GodotObject *)p_instance); \
} \
static void ___binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
/* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
reinterpret_cast<m_class *>(p_binding)->~m_class(); \
Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \
} \
static GDExtensionBool ___binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
return true; \
} \
static constexpr GDExtensionInstanceBindingCallbacks ___binding_callbacks = { \
___binding_create_callback, \
___binding_free_callback, \
___binding_reference_callback, \
}; \
m_class() : m_class(#m_class) {}
#define GDEXTENSION_CLASS_ALIAS(m_class, m_alias_for, m_inherits) /******************************************************************************************************************/ \
private: \
inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \
void operator=(const m_class &p_rval) {} \
\
protected: \
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
return &_gde_binding_callbacks; \
} \
\
m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
\
static void (*_get_bind_methods())() { \
return nullptr; \
} \
\
static void (Wrapped::*_get_notification())(int) { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \
return nullptr; \
} \
\
static inline bool has_get_property_list() { \
return false; \
} \
\
static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) const { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) const { \
return nullptr; \
} \
\
static void (Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
return nullptr; \
} \
\
static String (Wrapped::*_get_to_string())() const { \
return nullptr; \
} \
\
public: \
typedef m_class self_type; \
\
static void initialize_class() {} \
\
static ::godot::StringName &get_class_static() { \
static ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \
return string_name; \
} \
\
static ::godot::StringName &get_parent_class_static() { \
return m_inherits::get_class_static(); \
} \
\
static GDExtensionObjectPtr create(void *data) { \
return nullptr; \
} \
\
static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \
return nullptr; \
} \
\
static void free(void *data, GDExtensionClassInstancePtr ptr) { \
} \
\
static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
/* Do not call memnew here, we don't want the post-initializer to be called */ \
return new ("", "") m_class((GodotObject *)p_instance); \
} \
static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
/* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
reinterpret_cast<m_class *>(p_binding)->~m_class(); \
Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \
} \
static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
return true; \
} \
static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \
_gde_binding_create_callback, \
_gde_binding_free_callback, \
_gde_binding_reference_callback, \
}; \
m_class() : m_class(#m_alias_for) {} \
\
private:
// Don't use this for your classes, use GDCLASS() instead.
#define GDEXTENSION_CLASS(m_class, m_inherits) GDEXTENSION_CLASS_ALIAS(m_class, m_class, m_inherits)
#endif // GODOT_WRAPPED_HPP

View File

@@ -148,7 +148,7 @@ template <class T>
struct VariantCasterAndValidate {
static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, GDExtensionCallError &r_error) {
GDExtensionVariantType argtype = GDExtensionVariantType(GetTypeInfo<T>::VARIANT_TYPE);
if (!internal::gde_interface->variant_can_convert_strict(static_cast<GDExtensionVariantType>(p_args[p_arg_idx]->get_type()), argtype) ||
if (!internal::gdextension_interface_variant_can_convert_strict(static_cast<GDExtensionVariantType>(p_args[p_arg_idx]->get_type()), argtype) ||
!VariantObjectClassChecker<T>::check(p_args[p_arg_idx])) {
r_error.error = GDEXTENSION_CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = p_arg_idx;
@@ -163,7 +163,7 @@ template <class T>
struct VariantCasterAndValidate<T &> {
static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, GDExtensionCallError &r_error) {
GDExtensionVariantType argtype = GDExtensionVariantType(GetTypeInfo<T>::VARIANT_TYPE);
if (!internal::gde_interface->variant_can_convert_strict(static_cast<GDExtensionVariantType>(p_args[p_arg_idx]->get_type()), argtype) ||
if (!internal::gdextension_interface_variant_can_convert_strict(static_cast<GDExtensionVariantType>(p_args[p_arg_idx]->get_type()), argtype) ||
!VariantObjectClassChecker<T>::check(p_args[p_arg_idx])) {
r_error.error = GDEXTENSION_CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = p_arg_idx;
@@ -178,7 +178,7 @@ template <class T>
struct VariantCasterAndValidate<const T &> {
static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, GDExtensionCallError &r_error) {
GDExtensionVariantType argtype = GDExtensionVariantType(GetTypeInfo<T>::VARIANT_TYPE);
if (!internal::gde_interface->variant_can_convert_strict(static_cast<GDExtensionVariantType>(p_args[p_arg_idx]->get_type()), argtype) ||
if (!internal::gdextension_interface_variant_can_convert_strict(static_cast<GDExtensionVariantType>(p_args[p_arg_idx]->get_type()), argtype) ||
!VariantObjectClassChecker<T>::check(p_args[p_arg_idx])) {
r_error.error = GDEXTENSION_CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = p_arg_idx;
@@ -276,6 +276,60 @@ void call_with_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) co
(void)p_args;
}
template <class T, class... P>
void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, int p_argcount, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_helper<T, P...>(p_instance, p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
void call_with_variant_args_retc(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class... P>
void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
@@ -538,6 +592,42 @@ void call_with_ptr_args_static_method(void (*p_method)(P...), const GDExtensionC
call_with_ptr_args_static_method_helper<P...>(p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
}
template <class R, class... P>
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_static_ret<R, P...>(p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class... P>
void call_with_variant_args_static_ret(void (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_static<P...>(p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class R, class... P, size_t... Is>
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;

View File

@@ -38,6 +38,12 @@
#include <godot_cpp/core/method_bind.hpp>
#include <godot_cpp/core/object.hpp>
#include <godot_cpp/classes/class_db_singleton.hpp>
// Makes callable_mp readily available in all classes connecting signals.
// Needs to come after method_bind and object have been included.
#include <godot_cpp/variant/callable_method_pointer.hpp>
#include <list>
#include <set>
#include <string>
@@ -79,15 +85,6 @@ class ClassDB {
friend class godot::GDExtensionBinding;
public:
struct PropertySetGet {
int index;
StringName setter;
StringName getter;
MethodBind *_setptr;
MethodBind *_getptr;
Variant::Type type;
};
struct ClassInfo {
StringName name;
StringName parent_name;
@@ -104,19 +101,28 @@ public:
private:
// This may only contain custom classes, not Godot classes
static std::unordered_map<StringName, ClassInfo> classes;
static std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> instance_binding_callbacks;
// Used to remember the custom class registration order.
static std::vector<StringName> class_register_order;
static MethodBind *bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const void **p_defs, int p_defcount);
static void initialize_class(const ClassInfo &cl);
static void bind_method_godot(const StringName &p_class_name, MethodBind *p_method);
template <class T, bool is_abstract>
static void _register_class(bool p_virtual = false);
static void _register_class(bool p_virtual = false, bool p_exposed = true);
public:
template <class T>
static void register_class(bool p_virtual = false);
template <class T>
static void register_abstract_class();
template <class T>
static void register_internal_class();
_FORCE_INLINE_ static void _register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
instance_binding_callbacks[p_name] = p_callbacks;
}
template <class N, class M, typename... VarArgs>
static MethodBind *bind_method(N p_method_name, M p_method, VarArgs... p_args);
@@ -137,30 +143,36 @@ public:
static MethodBind *get_method(const StringName &p_class, const StringName &p_method);
static GDExtensionClassCallVirtual get_virtual_func(void *p_userdata, GDExtensionConstStringNamePtr p_name);
static const GDExtensionInstanceBindingCallbacks *get_instance_binding_callbacks(const StringName &p_class);
static void initialize(GDExtensionInitializationLevel p_level);
static void deinitialize(GDExtensionInitializationLevel p_level);
CLASSDB_SINGLETON_FORWARD_METHODS;
};
#define BIND_CONSTANT(m_constant) \
godot::ClassDB::bind_integer_constant(get_class_static(), "", #m_constant, m_constant);
#define BIND_ENUM_CONSTANT(m_constant) \
godot::ClassDB::bind_integer_constant(get_class_static(), godot::__constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
godot::ClassDB::bind_integer_constant(get_class_static(), godot::_gde_constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
#define BIND_BITFIELD_FLAG(m_constant) \
godot::ClassDB::bind_integer_constant(get_class_static(), godot::__constant_get_bitfield_name(m_constant, #m_constant), #m_constant, m_constant, true);
godot::ClassDB::bind_integer_constant(get_class_static(), godot::_gde_constant_get_bitfield_name(m_constant, #m_constant), #m_constant, m_constant, true);
#define BIND_VIRTUAL_METHOD(m_class, m_method) \
{ \
auto ___call##m_method = [](GDExtensionObjectPtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr p_ret) -> void { \
call_with_ptr_args(reinterpret_cast<m_class *>(p_instance), &m_class::m_method, p_args, p_ret); \
}; \
godot::ClassDB::bind_virtual_method(m_class::get_class_static(), #m_method, ___call##m_method); \
#define BIND_VIRTUAL_METHOD(m_class, m_method) \
{ \
auto _call##m_method = [](GDExtensionObjectPtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr p_ret) -> void { \
call_with_ptr_args(reinterpret_cast<m_class *>(p_instance), &m_class::m_method, p_args, p_ret); \
}; \
godot::ClassDB::bind_virtual_method(m_class::get_class_static(), #m_method, _call##m_method); \
}
template <class T, bool is_abstract>
void ClassDB::_register_class(bool p_virtual) {
void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
static_assert(TypesAreSame<typename T::self_type, T>::value, "Class not declared properly, please use GDCLASS.");
instance_binding_callbacks[T::get_class_static()] = &T::_gde_binding_callbacks;
// Register this class within our plugin
ClassInfo cl;
cl.name = T::get_class_static();
@@ -172,29 +184,35 @@ void ClassDB::_register_class(bool p_virtual) {
cl.parent_ptr = &parent_it->second;
}
classes[cl.name] = cl;
class_register_order.push_back(cl.name);
// Register this class with Godot
GDExtensionClassCreationInfo class_info = {
GDExtensionClassCreationInfo2 class_info = {
p_virtual, // GDExtensionBool is_virtual;
is_abstract, // GDExtensionBool is_abstract;
p_exposed, // GDExtensionBool is_exposed;
T::set_bind, // GDExtensionClassSet set_func;
T::get_bind, // GDExtensionClassGet get_func;
T::get_property_list_bind, // GDExtensionClassGetPropertyList get_property_list_func;
T::has_get_property_list() ? T::get_property_list_bind : nullptr, // GDExtensionClassGetPropertyList get_property_list_func;
T::free_property_list_bind, // GDExtensionClassFreePropertyList free_property_list_func;
T::property_can_revert_bind, // GDExtensionClassPropertyCanRevert property_can_revert_func;
T::property_get_revert_bind, // GDExtensionClassPropertyGetRevert property_get_revert_func;
T::notification_bind, // GDExtensionClassNotification notification_func;
T::validate_property_bind, // GDExtensionClassValidateProperty validate_property_func;
T::notification_bind, // GDExtensionClassNotification2 notification_func;
T::to_string_bind, // GDExtensionClassToString to_string_func;
nullptr, // GDExtensionClassReference reference_func;
nullptr, // GDExtensionClassUnreference unreference_func;
T::create, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
T::free, // GDExtensionClassFreeInstance free_instance_func; /* this one is mandatory */
T::recreate, // GDExtensionClassRecreateInstance recreate_instance_func;
&ClassDB::get_virtual_func, // GDExtensionClassGetVirtual get_virtual_func;
nullptr, // GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
nullptr, // GDExtensionClassCallVirtualWithData call_virtual_func;
nullptr, // GDExtensionClassGetRID get_rid;
(void *)&T::get_class_static(), // void *class_userdata;
};
internal::gde_interface->classdb_register_extension_class(internal::library, cl.name._native_ptr(), cl.parent_name._native_ptr(), &class_info);
internal::gdextension_interface_classdb_register_extension_class2(internal::library, cl.name._native_ptr(), cl.parent_name._native_ptr(), &class_info);
// call bind_methods etc. to register all members of the class
T::initialize_class();
@@ -213,6 +231,11 @@ void ClassDB::register_abstract_class() {
ClassDB::_register_class<T, true>();
}
template <class T>
void ClassDB::register_internal_class() {
ClassDB::_register_class<T, false>(false, false);
}
template <class N, class M, typename... VarArgs>
MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
@@ -239,7 +262,7 @@ MethodBind *ClassDB::bind_static_method(StringName p_class, N p_method_name, M p
template <class M>
MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p_method, const MethodInfo &p_info, const std::vector<Variant> &p_default_args, bool p_return_nil_is_variant) {
MethodBind *bind = create_vararg_method_bind(p_method, p_info, p_return_nil_is_variant);
ERR_FAIL_COND_V(!bind, nullptr);
ERR_FAIL_NULL_V(bind, nullptr);
bind->set_name(p_name);
bind->set_default_arguments(p_default_args);
@@ -271,6 +294,7 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p
#define GDREGISTER_CLASS(m_class) ClassDB::register_class<m_class>();
#define GDREGISTER_VIRTUAL_CLASS(m_class) ClassDB::register_class<m_class>(true);
#define GDREGISTER_ABSTRACT_CLASS(m_class) ClassDB::register_abstract_class<m_class>();
#define GDREGISTER_INTERNAL_CLASS(m_class) ClassDB::register_internal_class<m_class>();
} // namespace godot

View File

@@ -47,25 +47,25 @@ template <class O, class... Args>
O *_call_native_mb_ret_obj(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
GodotObject *ret = nullptr;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
internal::gde_interface->object_method_bind_ptrcall(mb, instance, mb_args.data(), &ret);
internal::gdextension_interface_object_method_bind_ptrcall(mb, instance, mb_args.data(), &ret);
if (ret == nullptr) {
return nullptr;
}
return reinterpret_cast<O *>(internal::gde_interface->object_get_instance_binding(ret, internal::token, &O::___binding_callbacks));
return reinterpret_cast<O *>(internal::get_object_instance_binding(ret));
}
template <class R, class... Args>
R _call_native_mb_ret(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
R ret;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
internal::gde_interface->object_method_bind_ptrcall(mb, instance, mb_args.data(), &ret);
internal::gdextension_interface_object_method_bind_ptrcall(mb, instance, mb_args.data(), &ret);
return ret;
}
template <class... Args>
void _call_native_mb_no_ret(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
internal::gde_interface->object_method_bind_ptrcall(mb, instance, mb_args.data(), nullptr);
internal::gdextension_interface_object_method_bind_ptrcall(mb, instance, mb_args.data(), nullptr);
}
template <class R, class... Args>
@@ -81,7 +81,7 @@ Object *_call_utility_ret_obj(const GDExtensionPtrUtilityFunction func, void *in
GodotObject *ret = nullptr;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
func(&ret, mb_args.data(), mb_args.size());
return (Object *)internal::gde_interface->object_get_instance_binding(ret, internal::token, &Object::___binding_callbacks);
return (Object *)internal::get_object_instance_binding(ret);
}
template <class... Args>

View File

@@ -44,20 +44,21 @@
#define PAD_ALIGN 16 //must always be greater than this at much
#endif
void *operator new(size_t p_size, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory
// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
void *operator new(size_t p_size, const char *p_dummy, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory
_ALWAYS_INLINE_ void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description) {
_ALWAYS_INLINE_ void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) {
return p_pointer;
}
#ifdef _MSC_VER
// When compiling with VC++ 2017, the above declarations of placement new generate many irrelevant warnings (C4291).
// The purpose of the following definitions is to muffle these warnings, not to provide a usable implementation of placement delete.
void operator delete(void *p_mem, const char *p_description);
void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size));
void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description);
void operator delete(void *p_mem, const char *p_dummy, const char *p_description);
void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size));
void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description);
#endif
namespace godot {
@@ -85,10 +86,10 @@ _ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
#define memrealloc(m_mem, m_size) ::godot::Memory::realloc_static(m_mem, m_size)
#define memfree(m_mem) ::godot::Memory::free_static(m_mem)
#define memnew(m_class) ::godot::_post_initialize(new ("") m_class)
#define memnew(m_class) ::godot::_post_initialize(new ("", "") m_class)
#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new (m_allocator::alloc) m_class)
#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new (m_placement, sizeof(m_class), "") m_class)
#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new ("", m_allocator::alloc) m_class)
#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new ("", m_placement, sizeof(m_class), "") m_class)
// Generic comparator used in Map, List, etc.
template <class T>
@@ -107,7 +108,7 @@ void memdelete(T *p_class, typename std::enable_if<!std::is_base_of_v<godot::Wra
template <class T, std::enable_if_t<std::is_base_of_v<godot::Wrapped, T>, bool> = true>
void memdelete(T *p_class) {
godot::internal::gde_interface->object_destroy(p_class->_owner);
godot::internal::gdextension_interface_object_destroy(p_class->_owner);
}
template <class T, class A>
@@ -146,7 +147,7 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
size_t len = sizeof(T) * p_elements;
uint64_t *mem = (uint64_t *)Memory::alloc_static(len, true);
T *failptr = nullptr; // Get rid of a warning.
ERR_FAIL_COND_V(!mem, failptr);
ERR_FAIL_NULL_V(mem, failptr);
*(mem - 1) = p_elements;
if (!std::is_trivially_destructible<T>::value) {
@@ -154,7 +155,7 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
/* call operator new */
for (size_t i = 0; i < p_elements; i++) {
new (&elems[i], sizeof(T), p_descr) T;
new ("", &elems[i], sizeof(T), p_descr) T;
}
}

View File

@@ -268,8 +268,8 @@ MethodBind *create_vararg_method_bind(R (T::*p_method)(const Variant **, GDExten
}
#ifndef TYPED_METHOD_BIND
class ___UnexistingClass;
#define MB_T ___UnexistingClass
class _gde_UnexistingClass;
#define MB_T _gde_UnexistingClass
#else
#define MB_T T
#endif

View File

@@ -33,6 +33,7 @@
#include <godot_cpp/core/defs.hpp>
#include <godot_cpp/core/object.hpp>
#include <godot_cpp/godot.hpp>
#include <godot_cpp/variant/variant.hpp>
@@ -167,8 +168,9 @@ MAKE_PTRARG_BY_REFERENCE(Variant);
template <class T>
struct PtrToArg<T *> {
static_assert(std::is_base_of<Object, T>::value, "Cannot encode non-Object value as an Object");
_FORCE_INLINE_ static T *convert(const void *p_ptr) {
return reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)), godot::internal::token, &T::___binding_callbacks));
return reinterpret_cast<T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr))));
}
typedef Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
@@ -178,8 +180,9 @@ struct PtrToArg<T *> {
template <class T>
struct PtrToArg<const T *> {
static_assert(std::is_base_of<Object, T>::value, "Cannot encode non-Object value as an Object");
_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
return reinterpret_cast<const T *>(godot::internal::gde_interface->object_get_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)), godot::internal::token, &T::___binding_callbacks));
return reinterpret_cast<const T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr))));
}
typedef const Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {

View File

@@ -33,6 +33,8 @@
#include <godot_cpp/core/defs.hpp>
#include <godot_cpp/core/object_id.hpp>
#include <godot_cpp/core/property_info.hpp>
#include <godot_cpp/variant/variant.hpp>
@@ -49,9 +51,16 @@
#define ADD_GROUP(m_name, m_prefix) godot::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
#define ADD_SUBGROUP(m_name, m_prefix) godot::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
#define ADD_PROPERTY(m_property, m_setter, m_getter) godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter)
#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter, m_index)
namespace godot {
namespace internal {
Object *get_object_instance_binding(GodotObject *);
} // namespace internal
struct MethodInfo {
StringName name;
PropertyInfo return_val;
@@ -99,36 +108,14 @@ MethodInfo::MethodInfo(const PropertyInfo &p_ret, StringName p_name, const Args
arguments = { args... };
}
class ObjectID {
uint64_t id = 0;
public:
_FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
_FORCE_INLINE_ bool is_valid() const { return id != 0; }
_FORCE_INLINE_ bool is_null() const { return id == 0; }
_FORCE_INLINE_ operator uint64_t() const { return id; }
_FORCE_INLINE_ operator int64_t() const { return id; }
_FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; }
_FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; }
_FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; }
_FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; }
_FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; }
_FORCE_INLINE_ ObjectID() {}
_FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; }
_FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; }
};
class ObjectDB {
public:
static Object *get_instance(uint64_t p_object_id) {
GDExtensionObjectPtr obj = internal::gde_interface->object_get_instance_from_id(p_object_id);
GDExtensionObjectPtr obj = internal::gdextension_interface_object_get_instance_from_id(p_object_id);
if (obj == nullptr) {
return nullptr;
}
return reinterpret_cast<Object *>(internal::gde_interface->object_get_instance_binding(obj, internal::token, &Object::___binding_callbacks));
return internal::get_object_instance_binding(obj);
}
};
@@ -138,11 +125,11 @@ T *Object::cast_to(Object *p_object) {
return nullptr;
}
StringName class_name = T::get_class_static();
GDExtensionObjectPtr casted = internal::gde_interface->object_cast_to(p_object->_owner, internal::gde_interface->classdb_get_class_tag(class_name._native_ptr()));
GDExtensionObjectPtr casted = internal::gdextension_interface_object_cast_to(p_object->_owner, internal::gdextension_interface_classdb_get_class_tag(class_name._native_ptr()));
if (casted == nullptr) {
return nullptr;
}
return reinterpret_cast<T *>(internal::gde_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
return dynamic_cast<T *>(internal::get_object_instance_binding(casted));
}
template <class T>
@@ -151,11 +138,11 @@ const T *Object::cast_to(const Object *p_object) {
return nullptr;
}
StringName class_name = T::get_class_static();
GDExtensionObjectPtr casted = internal::gde_interface->object_cast_to(p_object->_owner, internal::gde_interface->classdb_get_class_tag(class_name._native_ptr()));
GDExtensionObjectPtr casted = internal::gdextension_interface_object_cast_to(p_object->_owner, internal::gdextension_interface_classdb_get_class_tag(class_name._native_ptr()));
if (casted == nullptr) {
return nullptr;
}
return reinterpret_cast<const T *>(internal::gde_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
return dynamic_cast<const T *>(internal::get_object_instance_binding(casted));
}
} // namespace godot

View File

@@ -0,0 +1,62 @@
/**************************************************************************/
/* object_id.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_OBJECT_ID_HPP
#define GODOT_OBJECT_ID_HPP
#include <godot_cpp/core/defs.hpp>
namespace godot {
class ObjectID {
uint64_t id = 0;
public:
_FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
_FORCE_INLINE_ bool is_valid() const { return id != 0; }
_FORCE_INLINE_ bool is_null() const { return id == 0; }
_FORCE_INLINE_ operator uint64_t() const { return id; }
_FORCE_INLINE_ operator int64_t() const { return id; }
_FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; }
_FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; }
_FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; }
_FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; }
_FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; }
_FORCE_INLINE_ ObjectID() {}
_FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; }
_FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; }
};
} // namespace godot
#endif // GODOT_OBJECT_ID_HPP

View File

@@ -68,6 +68,18 @@ struct PropertyInfo {
PropertyInfo(GDExtensionVariantType p_type, const StringName &p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = "") :
PropertyInfo((Variant::Type)p_type, p_name, p_hint, p_hint_string, p_usage, p_class_name) {}
PropertyInfo(const GDExtensionPropertyInfo *p_info) :
PropertyInfo(p_info->type, *reinterpret_cast<StringName *>(p_info->name), (PropertyHint)p_info->hint, *reinterpret_cast<String *>(p_info->hint_string), p_info->usage, *reinterpret_cast<StringName *>(p_info->class_name)) {}
void _update(GDExtensionPropertyInfo *p_info) {
p_info->type = (GDExtensionVariantType)type;
*(reinterpret_cast<StringName *>(p_info->name)) = name;
p_info->hint = hint;
*(reinterpret_cast<String *>(p_info->hint_string)) = hint_string;
p_info->usage = usage;
*(reinterpret_cast<StringName *>(p_info->class_name)) = class_name;
}
};
} // namespace godot

View File

@@ -241,7 +241,7 @@ inline String enum_qualified_name_to_class_info_name(const String &p_qualified_n
TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, const m_enum &)
template <typename T>
inline StringName __constant_get_enum_name(T param, StringName p_constant) {
inline StringName _gde_constant_get_enum_name(T param, StringName p_constant) {
if (GetTypeInfo<T>::VARIANT_TYPE == Variant::NIL) {
ERR_PRINT(("Missing VARIANT_ENUM_CAST for constant's enum: " + String(p_constant)).utf8().get_data());
}
@@ -288,7 +288,7 @@ public:
TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, const m_enum &)
template <typename T>
inline StringName __constant_get_bitfield_name(T param, StringName p_constant) {
inline StringName _gde_constant_get_bitfield_name(T param, StringName p_constant) {
if (GetTypeInfo<T>::VARIANT_TYPE == Variant::NIL) {
ERR_PRINT(("Missing VARIANT_ENUM_CAST for constant's bitfield: " + String(p_constant)).utf8().get_data());
}

View File

@@ -37,42 +37,204 @@ namespace godot {
namespace internal {
extern "C" const GDExtensionInterface *gde_interface;
extern "C" GDExtensionInterfaceGetProcAddress gdextension_interface_get_proc_address;
extern "C" GDExtensionClassLibraryPtr library;
extern "C" void *token;
extern "C" GDExtensionGodotVersion godot_version;
// All of the GDExtension interface functions.
extern "C" GDExtensionInterfaceGetGodotVersion gdextension_interface_get_godot_version;
extern "C" GDExtensionInterfaceMemAlloc gdextension_interface_mem_alloc;
extern "C" GDExtensionInterfaceMemRealloc gdextension_interface_mem_realloc;
extern "C" GDExtensionInterfaceMemFree gdextension_interface_mem_free;
extern "C" GDExtensionInterfacePrintError gdextension_interface_print_error;
extern "C" GDExtensionInterfacePrintErrorWithMessage gdextension_interface_print_error_with_message;
extern "C" GDExtensionInterfacePrintWarning gdextension_interface_print_warning;
extern "C" GDExtensionInterfacePrintWarningWithMessage gdextension_interface_print_warning_with_message;
extern "C" GDExtensionInterfacePrintScriptError gdextension_interface_print_script_error;
extern "C" GDExtensionInterfacePrintScriptErrorWithMessage gdextension_interface_print_script_error_with_message;
extern "C" GDExtensionInterfaceGetNativeStructSize gdextension_interface_get_native_struct_size;
extern "C" GDExtensionInterfaceVariantNewCopy gdextension_interface_variant_new_copy;
extern "C" GDExtensionInterfaceVariantNewNil gdextension_interface_variant_new_nil;
extern "C" GDExtensionInterfaceVariantDestroy gdextension_interface_variant_destroy;
extern "C" GDExtensionInterfaceVariantCall gdextension_interface_variant_call;
extern "C" GDExtensionInterfaceVariantCallStatic gdextension_interface_variant_call_static;
extern "C" GDExtensionInterfaceVariantEvaluate gdextension_interface_variant_evaluate;
extern "C" GDExtensionInterfaceVariantSet gdextension_interface_variant_set;
extern "C" GDExtensionInterfaceVariantSetNamed gdextension_interface_variant_set_named;
extern "C" GDExtensionInterfaceVariantSetKeyed gdextension_interface_variant_set_keyed;
extern "C" GDExtensionInterfaceVariantSetIndexed gdextension_interface_variant_set_indexed;
extern "C" GDExtensionInterfaceVariantGet gdextension_interface_variant_get;
extern "C" GDExtensionInterfaceVariantGetNamed gdextension_interface_variant_get_named;
extern "C" GDExtensionInterfaceVariantGetKeyed gdextension_interface_variant_get_keyed;
extern "C" GDExtensionInterfaceVariantGetIndexed gdextension_interface_variant_get_indexed;
extern "C" GDExtensionInterfaceVariantIterInit gdextension_interface_variant_iter_init;
extern "C" GDExtensionInterfaceVariantIterNext gdextension_interface_variant_iter_next;
extern "C" GDExtensionInterfaceVariantIterGet gdextension_interface_variant_iter_get;
extern "C" GDExtensionInterfaceVariantHash gdextension_interface_variant_hash;
extern "C" GDExtensionInterfaceVariantRecursiveHash gdextension_interface_variant_recursive_hash;
extern "C" GDExtensionInterfaceVariantHashCompare gdextension_interface_variant_hash_compare;
extern "C" GDExtensionInterfaceVariantBooleanize gdextension_interface_variant_booleanize;
extern "C" GDExtensionInterfaceVariantDuplicate gdextension_interface_variant_duplicate;
extern "C" GDExtensionInterfaceVariantStringify gdextension_interface_variant_stringify;
extern "C" GDExtensionInterfaceVariantGetType gdextension_interface_variant_get_type;
extern "C" GDExtensionInterfaceVariantHasMethod gdextension_interface_variant_has_method;
extern "C" GDExtensionInterfaceVariantHasMember gdextension_interface_variant_has_member;
extern "C" GDExtensionInterfaceVariantHasKey gdextension_interface_variant_has_key;
extern "C" GDExtensionInterfaceVariantGetTypeName gdextension_interface_variant_get_type_name;
extern "C" GDExtensionInterfaceVariantCanConvert gdextension_interface_variant_can_convert;
extern "C" GDExtensionInterfaceVariantCanConvertStrict gdextension_interface_variant_can_convert_strict;
extern "C" GDExtensionInterfaceGetVariantFromTypeConstructor gdextension_interface_get_variant_from_type_constructor;
extern "C" GDExtensionInterfaceGetVariantToTypeConstructor gdextension_interface_get_variant_to_type_constructor;
extern "C" GDExtensionInterfaceVariantGetPtrOperatorEvaluator gdextension_interface_variant_get_ptr_operator_evaluator;
extern "C" GDExtensionInterfaceVariantGetPtrBuiltinMethod gdextension_interface_variant_get_ptr_builtin_method;
extern "C" GDExtensionInterfaceVariantGetPtrConstructor gdextension_interface_variant_get_ptr_constructor;
extern "C" GDExtensionInterfaceVariantGetPtrDestructor gdextension_interface_variant_get_ptr_destructor;
extern "C" GDExtensionInterfaceVariantConstruct gdextension_interface_variant_construct;
extern "C" GDExtensionInterfaceVariantGetPtrSetter gdextension_interface_variant_get_ptr_setter;
extern "C" GDExtensionInterfaceVariantGetPtrGetter gdextension_interface_variant_get_ptr_getter;
extern "C" GDExtensionInterfaceVariantGetPtrIndexedSetter gdextension_interface_variant_get_ptr_indexed_setter;
extern "C" GDExtensionInterfaceVariantGetPtrIndexedGetter gdextension_interface_variant_get_ptr_indexed_getter;
extern "C" GDExtensionInterfaceVariantGetPtrKeyedSetter gdextension_interface_variant_get_ptr_keyed_setter;
extern "C" GDExtensionInterfaceVariantGetPtrKeyedGetter gdextension_interface_variant_get_ptr_keyed_getter;
extern "C" GDExtensionInterfaceVariantGetPtrKeyedChecker gdextension_interface_variant_get_ptr_keyed_checker;
extern "C" GDExtensionInterfaceVariantGetConstantValue gdextension_interface_variant_get_constant_value;
extern "C" GDExtensionInterfaceVariantGetPtrUtilityFunction gdextension_interface_variant_get_ptr_utility_function;
extern "C" GDExtensionInterfaceStringNewWithLatin1Chars gdextension_interface_string_new_with_latin1_chars;
extern "C" GDExtensionInterfaceStringNewWithUtf8Chars gdextension_interface_string_new_with_utf8_chars;
extern "C" GDExtensionInterfaceStringNewWithUtf16Chars gdextension_interface_string_new_with_utf16_chars;
extern "C" GDExtensionInterfaceStringNewWithUtf32Chars gdextension_interface_string_new_with_utf32_chars;
extern "C" GDExtensionInterfaceStringNewWithWideChars gdextension_interface_string_new_with_wide_chars;
extern "C" GDExtensionInterfaceStringNewWithLatin1CharsAndLen gdextension_interface_string_new_with_latin1_chars_and_len;
extern "C" GDExtensionInterfaceStringNewWithUtf8CharsAndLen gdextension_interface_string_new_with_utf8_chars_and_len;
extern "C" GDExtensionInterfaceStringNewWithUtf16CharsAndLen gdextension_interface_string_new_with_utf16_chars_and_len;
extern "C" GDExtensionInterfaceStringNewWithUtf32CharsAndLen gdextension_interface_string_new_with_utf32_chars_and_len;
extern "C" GDExtensionInterfaceStringNewWithWideCharsAndLen gdextension_interface_string_new_with_wide_chars_and_len;
extern "C" GDExtensionInterfaceStringToLatin1Chars gdextension_interface_string_to_latin1_chars;
extern "C" GDExtensionInterfaceStringToUtf8Chars gdextension_interface_string_to_utf8_chars;
extern "C" GDExtensionInterfaceStringToUtf16Chars gdextension_interface_string_to_utf16_chars;
extern "C" GDExtensionInterfaceStringToUtf32Chars gdextension_interface_string_to_utf32_chars;
extern "C" GDExtensionInterfaceStringToWideChars gdextension_interface_string_to_wide_chars;
extern "C" GDExtensionInterfaceStringOperatorIndex gdextension_interface_string_operator_index;
extern "C" GDExtensionInterfaceStringOperatorIndexConst gdextension_interface_string_operator_index_const;
extern "C" GDExtensionInterfaceStringOperatorPlusEqString gdextension_interface_string_operator_plus_eq_string;
extern "C" GDExtensionInterfaceStringOperatorPlusEqChar gdextension_interface_string_operator_plus_eq_char;
extern "C" GDExtensionInterfaceStringOperatorPlusEqCstr gdextension_interface_string_operator_plus_eq_cstr;
extern "C" GDExtensionInterfaceStringOperatorPlusEqWcstr gdextension_interface_string_operator_plus_eq_wcstr;
extern "C" GDExtensionInterfaceStringOperatorPlusEqC32str gdextension_interface_string_operator_plus_eq_c32str;
extern "C" GDExtensionInterfaceStringResize gdextension_interface_string_resize;
extern "C" GDExtensionInterfaceStringNameNewWithLatin1Chars gdextension_interface_string_name_new_with_latin1_chars;
extern "C" GDExtensionInterfaceXmlParserOpenBuffer gdextension_interface_xml_parser_open_buffer;
extern "C" GDExtensionInterfaceFileAccessStoreBuffer gdextension_interface_file_access_store_buffer;
extern "C" GDExtensionInterfaceFileAccessGetBuffer gdextension_interface_file_access_get_buffer;
extern "C" GDExtensionInterfaceWorkerThreadPoolAddNativeGroupTask gdextension_interface_worker_thread_pool_add_native_group_task;
extern "C" GDExtensionInterfaceWorkerThreadPoolAddNativeTask gdextension_interface_worker_thread_pool_add_native_task;
extern "C" GDExtensionInterfacePackedByteArrayOperatorIndex gdextension_interface_packed_byte_array_operator_index;
extern "C" GDExtensionInterfacePackedByteArrayOperatorIndexConst gdextension_interface_packed_byte_array_operator_index_const;
extern "C" GDExtensionInterfacePackedColorArrayOperatorIndex gdextension_interface_packed_color_array_operator_index;
extern "C" GDExtensionInterfacePackedColorArrayOperatorIndexConst gdextension_interface_packed_color_array_operator_index_const;
extern "C" GDExtensionInterfacePackedFloat32ArrayOperatorIndex gdextension_interface_packed_float32_array_operator_index;
extern "C" GDExtensionInterfacePackedFloat32ArrayOperatorIndexConst gdextension_interface_packed_float32_array_operator_index_const;
extern "C" GDExtensionInterfacePackedFloat64ArrayOperatorIndex gdextension_interface_packed_float64_array_operator_index;
extern "C" GDExtensionInterfacePackedFloat64ArrayOperatorIndexConst gdextension_interface_packed_float64_array_operator_index_const;
extern "C" GDExtensionInterfacePackedInt32ArrayOperatorIndex gdextension_interface_packed_int32_array_operator_index;
extern "C" GDExtensionInterfacePackedInt32ArrayOperatorIndexConst gdextension_interface_packed_int32_array_operator_index_const;
extern "C" GDExtensionInterfacePackedInt64ArrayOperatorIndex gdextension_interface_packed_int64_array_operator_index;
extern "C" GDExtensionInterfacePackedInt64ArrayOperatorIndexConst gdextension_interface_packed_int64_array_operator_index_const;
extern "C" GDExtensionInterfacePackedStringArrayOperatorIndex gdextension_interface_packed_string_array_operator_index;
extern "C" GDExtensionInterfacePackedStringArrayOperatorIndexConst gdextension_interface_packed_string_array_operator_index_const;
extern "C" GDExtensionInterfacePackedVector2ArrayOperatorIndex gdextension_interface_packed_vector2_array_operator_index;
extern "C" GDExtensionInterfacePackedVector2ArrayOperatorIndexConst gdextension_interface_packed_vector2_array_operator_index_const;
extern "C" GDExtensionInterfacePackedVector3ArrayOperatorIndex gdextension_interface_packed_vector3_array_operator_index;
extern "C" GDExtensionInterfacePackedVector3ArrayOperatorIndexConst gdextension_interface_packed_vector3_array_operator_index_const;
extern "C" GDExtensionInterfaceArrayOperatorIndex gdextension_interface_array_operator_index;
extern "C" GDExtensionInterfaceArrayOperatorIndexConst gdextension_interface_array_operator_index_const;
extern "C" GDExtensionInterfaceArrayRef gdextension_interface_array_ref;
extern "C" GDExtensionInterfaceArraySetTyped gdextension_interface_array_set_typed;
extern "C" GDExtensionInterfaceDictionaryOperatorIndex gdextension_interface_dictionary_operator_index;
extern "C" GDExtensionInterfaceDictionaryOperatorIndexConst gdextension_interface_dictionary_operator_index_const;
extern "C" GDExtensionInterfaceObjectMethodBindCall gdextension_interface_object_method_bind_call;
extern "C" GDExtensionInterfaceObjectMethodBindPtrcall gdextension_interface_object_method_bind_ptrcall;
extern "C" GDExtensionInterfaceObjectDestroy gdextension_interface_object_destroy;
extern "C" GDExtensionInterfaceGlobalGetSingleton gdextension_interface_global_get_singleton;
extern "C" GDExtensionInterfaceObjectGetInstanceBinding gdextension_interface_object_get_instance_binding;
extern "C" GDExtensionInterfaceObjectSetInstanceBinding gdextension_interface_object_set_instance_binding;
extern "C" GDExtensionInterfaceObjectSetInstance gdextension_interface_object_set_instance;
extern "C" GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_name;
extern "C" GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to;
extern "C" GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id;
extern "C" GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id;
extern "C" GDExtensionInterfaceCallableCustomCreate gdextension_interface_callable_custom_create;
extern "C" GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata;
extern "C" GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object;
extern "C" GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object;
extern "C" GDExtensionInterfaceScriptInstanceCreate2 gdextension_interface_script_instance_create2;
extern "C" GDExtensionInterfacePlaceHolderScriptInstanceCreate gdextension_interface_placeholder_script_instance_create;
extern "C" GDExtensionInterfacePlaceHolderScriptInstanceUpdate gdextension_interface_placeholder_script_instance_update;
extern "C" GDExtensionInterfaceClassdbConstructObject gdextension_interface_classdb_construct_object;
extern "C" GDExtensionInterfaceClassdbGetMethodBind gdextension_interface_classdb_get_method_bind;
extern "C" GDExtensionInterfaceClassdbGetClassTag gdextension_interface_classdb_get_class_tag;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClass2 gdextension_interface_classdb_register_extension_class2;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassMethod gdextension_interface_classdb_register_extension_class_method;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant gdextension_interface_classdb_register_extension_class_integer_constant;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassProperty gdextension_interface_classdb_register_extension_class_property;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed gdextension_interface_classdb_register_extension_class_property_indexed;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup gdextension_interface_classdb_register_extension_class_property_group;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup gdextension_interface_classdb_register_extension_class_property_subgroup;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassSignal gdextension_interface_classdb_register_extension_class_signal;
extern "C" GDExtensionInterfaceClassdbUnregisterExtensionClass gdextension_interface_classdb_unregister_extension_class;
extern "C" GDExtensionInterfaceGetLibraryPath gdextension_interface_get_library_path;
extern "C" GDExtensionInterfaceEditorAddPlugin gdextension_interface_editor_add_plugin;
extern "C" GDExtensionInterfaceEditorRemovePlugin gdextension_interface_editor_remove_plugin;
} // namespace internal
enum ModuleInitializationLevel {
MODULE_INITIALIZATION_LEVEL_CORE = GDEXTENSION_INITIALIZATION_CORE,
MODULE_INITIALIZATION_LEVEL_SERVERS = GDEXTENSION_INITIALIZATION_SERVERS,
MODULE_INITIALIZATION_LEVEL_SCENE = GDEXTENSION_INITIALIZATION_SCENE,
MODULE_INITIALIZATION_LEVEL_EDITOR = GDEXTENSION_INITIALIZATION_EDITOR
MODULE_INITIALIZATION_LEVEL_EDITOR = GDEXTENSION_INITIALIZATION_EDITOR,
MODULE_INITIALIZATION_LEVEL_MAX
};
class GDExtensionBinding {
public:
using Callback = void (*)(ModuleInitializationLevel p_level);
static Callback init_callback;
static Callback terminate_callback;
static GDExtensionInitializationLevel minimum_initialization_level;
static GDExtensionBool init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization);
struct InitData {
GDExtensionInitializationLevel minimum_initialization_level = GDEXTENSION_INITIALIZATION_CORE;
Callback init_callback = nullptr;
Callback terminate_callback = nullptr;
};
public:
static void initialize_level(void *userdata, GDExtensionInitializationLevel p_level);
static void deinitialize_level(void *userdata, GDExtensionInitializationLevel p_level);
class InitObject {
const GDExtensionInterface *gde_interface;
GDExtensionClassLibraryPtr library;
GDExtensionInitialization *initialization;
class InitDataList {
int data_count = 0;
int data_capacity = 0;
InitData **data = nullptr;
public:
InitObject(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) :
gde_interface(p_interface),
library(p_library),
initialization(r_initialization) {}
void add(InitData *p_cb);
~InitDataList();
};
static bool api_initialized;
static int level_initialized[MODULE_INITIALIZATION_LEVEL_MAX];
static InitDataList initdata;
static GDExtensionBool init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, InitData *p_init_data, GDExtensionInitialization *r_initialization);
public:
static void initialize_level(void *p_userdata, GDExtensionInitializationLevel p_level);
static void deinitialize_level(void *p_userdata, GDExtensionInitializationLevel p_level);
class InitObject {
GDExtensionInterfaceGetProcAddress get_proc_address;
GDExtensionClassLibraryPtr library;
GDExtensionInitialization *initialization;
mutable InitData *init_data = nullptr;
public:
InitObject(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization);
void register_initializer(Callback p_init) const;
void register_terminator(Callback p_init) const;

View File

@@ -32,13 +32,14 @@
#define GODOT_COWDATA_HPP
#include <godot_cpp/classes/global_constants.hpp>
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/math.hpp>
#include <godot_cpp/core/memory.hpp>
#include <godot_cpp/templates/safe_refcount.hpp>
#include <cstring>
#include <new>
#include <type_traits>
namespace godot {
@@ -48,6 +49,9 @@ class Vector;
template <class T, class V>
class VMap;
template <class T>
class CharStringT;
// Silence a false positive warning (see GH-52119).
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic push
@@ -62,6 +66,9 @@ class CowData {
template <class TV, class VV>
friend class VMap;
template <class TS>
friend class CharStringT;
private:
mutable T *_ptr = nullptr;
@@ -95,6 +102,10 @@ private:
}
_FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const {
if (unlikely(p_elements == 0)) {
*out = 0;
return true;
}
#if defined(__GNUC__)
size_t o;
size_t p;
@@ -106,13 +117,12 @@ private:
if (__builtin_add_overflow(o, static_cast<size_t>(32), &p)) {
return false; // No longer allocated here.
}
return true;
#else
// Speed is more important than correctness here, do the operations unchecked
// and hope for the best.
*out = _get_alloc_size(p_elements);
return true;
#endif
return *out;
}
void _unref(void *p_data);
@@ -204,9 +214,9 @@ void CowData<T>::_unref(void *p_data) {
if (refc->decrement() > 0) {
return; // still in use
}
// clean up
if (!__has_trivial_destructor(T)) {
// clean up
if (!std::is_trivially_destructible<T>::value) {
uint32_t *count = _get_size();
T *data = (T *)(count + 1);
@@ -241,7 +251,7 @@ uint32_t CowData<T>::_copy_on_write() {
T *_data = (T *)(mem_new);
// initialize new elements
if (__has_trivial_copy(T)) {
if (std::is_trivially_copyable<T>::value) {
memcpy(mem_new, _ptr, current_size * sizeof(T));
} else {
@@ -287,7 +297,7 @@ Error CowData<T>::resize(int p_size) {
if (current_size == 0) {
// alloc from scratch
uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true);
ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY);
ERR_FAIL_NULL_V(ptr, ERR_OUT_OF_MEMORY);
*(ptr - 1) = 0; // size, currently none
new (ptr - 2) SafeNumeric<uint32_t>(1); // refcount
@@ -295,7 +305,7 @@ Error CowData<T>::resize(int p_size) {
} else {
uint32_t *_ptrnew = (uint32_t *)Memory::realloc_static(_ptr, alloc_size, true);
ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY);
ERR_FAIL_NULL_V(_ptrnew, ERR_OUT_OF_MEMORY);
new (_ptrnew - 2) SafeNumeric<uint32_t>(rc); // refcount
_ptr = (T *)(_ptrnew);
@@ -304,7 +314,7 @@ Error CowData<T>::resize(int p_size) {
// construct the newly created elements
if (!__has_trivial_constructor(T)) {
if (!std::is_trivially_constructible<T>::value) {
T *elems = _get_data();
for (int i = *_get_size(); i < p_size; i++) {
@@ -315,7 +325,7 @@ Error CowData<T>::resize(int p_size) {
*_get_size() = p_size;
} else if (p_size < current_size) {
if (!__has_trivial_destructor(T)) {
if (!std::is_trivially_destructible<T>::value) {
// deinitialize no longer needed elements
for (uint32_t i = p_size; i < *_get_size(); i++) {
T *t = &_get_data()[i];
@@ -325,7 +335,7 @@ Error CowData<T>::resize(int p_size) {
if (alloc_size != current_alloc_size) {
uint32_t *_ptrnew = (uint32_t *)Memory::realloc_static(_ptr, alloc_size, true);
ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY);
ERR_FAIL_NULL_V(_ptrnew, ERR_OUT_OF_MEMORY);
new (_ptrnew - 2) SafeNumeric<uint32_t>(rc); // refcount
_ptr = (T *)(_ptrnew);

View File

@@ -221,7 +221,7 @@ private:
int size_cache = 0;
bool erase(const Element *p_I) {
ERR_FAIL_COND_V(!p_I, false);
ERR_FAIL_NULL_V(p_I, false);
ERR_FAIL_COND_V(p_I->data != this, false);
if (first == p_I) {

View File

@@ -186,12 +186,12 @@ public:
}
void initialize_rid(RID p_rid) {
T *mem = get_or_null(p_rid, true);
ERR_FAIL_COND(!mem);
ERR_FAIL_NULL(mem);
memnew_placement(mem, T);
}
void initialize_rid(RID p_rid, const T &p_value) {
T *mem = get_or_null(p_rid, true);
ERR_FAIL_COND(!mem);
ERR_FAIL_NULL(mem);
memnew_placement(mem, T(p_value));
}
@@ -374,7 +374,7 @@ public:
_FORCE_INLINE_ void replace(const RID &p_rid, T *p_new_ptr) {
T **ptr = alloc.get_or_null(p_rid);
ERR_FAIL_COND(!ptr);
ERR_FAIL_NULL(ptr);
*ptr = p_new_ptr;
}

View File

@@ -96,7 +96,7 @@ class ThreadWorkPool {
public:
template <class C, class M, class U>
void begin_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) {
ERR_FAIL_COND(!threads); // never initialized
ERR_FAIL_NULL(threads); // Never initialized.
ERR_FAIL_COND(current_work != nullptr);
index.store(0, std::memory_order_release);
@@ -123,18 +123,18 @@ public:
}
bool is_done_dispatching() const {
ERR_FAIL_COND_V(current_work == nullptr, true);
ERR_FAIL_NULL_V(current_work, true);
return index.load(std::memory_order_acquire) >= current_work->max_elements;
}
uint32_t get_work_index() const {
ERR_FAIL_COND_V(current_work == nullptr, 0);
ERR_FAIL_NULL_V(current_work, 0);
uint32_t idx = index.load(std::memory_order_acquire);
return Math::min(idx, current_work->max_elements);
}
void end_work() {
ERR_FAIL_COND(current_work == nullptr);
ERR_FAIL_NULL(current_work);
for (uint32_t i = 0; i < threads_working; i++) {
threads[i].completed.wait();
threads[i].work = nullptr;

View File

@@ -0,0 +1,64 @@
/**************************************************************************/
/* callable_custom.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_CALLABLE_CUSTOM_HPP
#define GODOT_CALLABLE_CUSTOM_HPP
#include <godot_cpp/core/object_id.hpp>
#include <godot_cpp/variant/string_name.hpp>
namespace godot {
class Object;
class CallableCustomBase {
public:
virtual ObjectID get_object() const = 0;
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
virtual ~CallableCustomBase() {}
};
class CallableCustom : public CallableCustomBase {
public:
typedef bool (*CompareEqualFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
typedef bool (*CompareLessFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
virtual uint32_t hash() const = 0;
virtual String get_as_text() const = 0;
virtual CompareEqualFunc get_compare_equal_func() const = 0;
virtual CompareLessFunc get_compare_less_func() const = 0;
virtual bool is_valid() const;
virtual ObjectID get_object() const = 0;
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
};
} // namespace godot
#endif // GODOT_CALLABLE_CUSTOM_HPP

View File

@@ -0,0 +1,248 @@
/**************************************************************************/
/* callable_method_pointer.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_CALLABLE_METHOD_POINTER_HPP
#define GODOT_CALLABLE_METHOD_POINTER_HPP
#include <godot_cpp/core/binder_common.hpp>
#include <godot_cpp/variant/variant.hpp>
namespace godot {
class CallableCustomMethodPointerBase : public CallableCustomBase {
uint32_t *comp_ptr = nullptr;
uint32_t comp_size;
uint32_t h;
protected:
void _setup(uint32_t *p_base_ptr, uint32_t p_ptr_size);
public:
_FORCE_INLINE_ const uint32_t *get_comp_ptr() const { return comp_ptr; }
_FORCE_INLINE_ uint32_t get_comp_size() const { return comp_size; }
_FORCE_INLINE_ uint32_t get_hash() const { return h; }
};
namespace internal {
Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_method_pointer);
} // namespace internal
//
// No return value.
//
template <class T, class... P>
class CallableCustomMethodPointer : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
void (T::*method)(P...);
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID(data.instance->get_instance_id());
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args(data.instance, data.method, p_arguments, p_argcount, r_call_error);
}
CallableCustomMethodPointer(T *p_instance, void (T::*p_method)(P...)) {
memset(&data, 0, sizeof(Data));
data.instance = p_instance;
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <class T, class... P>
Callable create_custom_callable_function_pointer(T *p_instance, void (T::*p_method)(P...)) {
typedef CallableCustomMethodPointer<T, P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// With return value.
//
template <class T, class R, class... P>
class CallableCustomMethodPointerRet : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
R(T::*method)
(P...);
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID(data.instance->get_instance_id());
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_ret(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}
CallableCustomMethodPointerRet(T *p_instance, R (T::*p_method)(P...)) {
memset(&data, 0, sizeof(Data));
data.instance = p_instance;
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <class T, class R, class... P>
Callable create_custom_callable_function_pointer(T *p_instance, R (T::*p_method)(P...)) {
typedef CallableCustomMethodPointerRet<T, R, P...> CCMP; // Messes with memnew otherwise.
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// Const with return value.
//
template <class T, class R, class... P>
class CallableCustomMethodPointerRetC : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
R(T::*method)
(P...) const;
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID(data.instance->get_instance_id());
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_retc(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}
CallableCustomMethodPointerRetC(const T *p_instance, R (T::*p_method)(P...) const) {
memset(&data, 0, sizeof(Data));
data.instance = const_cast<T *>(p_instance);
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <class T, class R, class... P>
Callable create_custom_callable_function_pointer(const T *p_instance, R (T::*p_method)(P...) const) {
typedef CallableCustomMethodPointerRetC<T, R, P...> CCMP; // Messes with memnew otherwise.
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// Static method with no return value.
//
template <class... P>
class CallableCustomStaticMethodPointer : public CallableCustomMethodPointerBase {
struct Data {
void (*method)(P...);
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID();
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_static_ret(data.method, p_arguments, p_argcount, r_return_value, r_call_error);
r_return_value = Variant();
}
CallableCustomStaticMethodPointer(void (*p_method)(P...)) {
memset(&data, 0, sizeof(Data));
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <class... P>
Callable create_custom_callable_static_function_pointer(void (*p_method)(P...)) {
typedef CallableCustomStaticMethodPointer<P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// Static method with return value.
//
template <class R, class... P>
class CallableCustomStaticMethodPointerRet : public CallableCustomMethodPointerBase {
struct Data {
R(*method)
(P...);
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID();
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_static_ret(data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}
CallableCustomStaticMethodPointerRet(R (*p_method)(P...)) {
memset(&data, 0, sizeof(Data));
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <class R, class... P>
Callable create_custom_callable_static_function_pointer(R (*p_method)(P...)) {
typedef CallableCustomStaticMethodPointerRet<R, P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// The API:
//
#define callable_mp(I, M) ::godot::create_custom_callable_function_pointer(I, M)
#define callable_mp_static(M) ::godot::create_custom_callable_static_function_pointer(M)
} // namespace godot
#endif // GODOT_CALLABLE_METHOD_POINTER_HPP

View File

@@ -31,82 +31,111 @@
#ifndef GODOT_CHAR_STRING_HPP
#define GODOT_CHAR_STRING_HPP
#include <godot_cpp/templates/cowdata.hpp>
#include <cstddef>
#include <cstdint>
namespace godot {
class CharString {
friend class String;
template <class T>
class CharStringT;
const char *_data = nullptr;
int _length = 0;
template <class T>
class CharProxy {
template <class TS>
friend class CharStringT;
CharString(const char *str, int length);
const int _index;
CowData<T> &_cowdata;
static inline const T _null = 0;
_FORCE_INLINE_ CharProxy(const int &p_index, CowData<T> &p_cowdata) :
_index(p_index),
_cowdata(p_cowdata) {}
public:
int length() const;
const char *get_data() const;
_FORCE_INLINE_ CharProxy(const CharProxy<T> &p_other) :
_index(p_other._index),
_cowdata(p_other._cowdata) {}
CharString(CharString &&p_str);
void operator=(CharString &&p_str);
CharString() {}
~CharString();
_FORCE_INLINE_ operator T() const {
if (unlikely(_index == _cowdata.size())) {
return _null;
}
return _cowdata.get(_index);
}
_FORCE_INLINE_ const T *operator&() const {
return _cowdata.ptr() + _index;
}
_FORCE_INLINE_ void operator=(const T &p_other) const {
_cowdata.set(_index, p_other);
}
_FORCE_INLINE_ void operator=(const CharProxy<T> &p_other) const {
_cowdata.set(_index, p_other.operator T());
}
};
class Char16String {
template <class T>
class CharStringT {
friend class String;
const char16_t *_data = nullptr;
int _length = 0;
Char16String(const char16_t *str, int length);
CowData<T> _cowdata;
static inline const T _null = 0;
public:
int length() const;
const char16_t *get_data() const;
_FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
_FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); }
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
Error resize(int p_size) { return _cowdata.resize(p_size); }
Char16String(Char16String &&p_str);
void operator=(Char16String &&p_str);
Char16String() {}
~Char16String();
_FORCE_INLINE_ T get(int p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ const T &operator[](int p_index) const {
if (unlikely(p_index == _cowdata.size())) {
return _null;
}
return _cowdata.get(p_index);
}
_FORCE_INLINE_ CharProxy<T> operator[](int p_index) { return CharProxy<T>(p_index, _cowdata); }
_FORCE_INLINE_ CharStringT() {}
_FORCE_INLINE_ CharStringT(const CharStringT<T> &p_str) { _cowdata._ref(p_str._cowdata); }
_FORCE_INLINE_ void operator=(const CharStringT<T> &p_str) { _cowdata._ref(p_str._cowdata); }
_FORCE_INLINE_ CharStringT(const T *p_cstr) { copy_from(p_cstr); }
void operator=(const T *p_cstr);
bool operator<(const CharStringT<T> &p_right) const;
CharStringT<T> &operator+=(T p_char);
int length() const { return size() ? size() - 1 : 0; }
const T *get_data() const;
operator const T *() const { return get_data(); };
protected:
void copy_from(const T *p_cstr);
};
class Char32String {
friend class String;
template <>
const char *CharStringT<char>::get_data() const;
const char32_t *_data = nullptr;
int _length = 0;
template <>
const char16_t *CharStringT<char16_t>::get_data() const;
Char32String(const char32_t *str, int length);
template <>
const char32_t *CharStringT<char32_t>::get_data() const;
public:
int length() const;
const char32_t *get_data() const;
template <>
const wchar_t *CharStringT<wchar_t>::get_data() const;
Char32String(Char32String &&p_str);
void operator=(Char32String &&p_str);
Char32String() {}
~Char32String();
};
class CharWideString {
friend class String;
const wchar_t *_data = nullptr;
int _length = 0;
CharWideString(const wchar_t *str, int length);
public:
int length() const;
const wchar_t *get_data() const;
CharWideString(CharWideString &&p_str);
void operator=(CharWideString &&p_str);
CharWideString() {}
~CharWideString();
};
typedef CharStringT<char> CharString;
typedef CharStringT<char16_t> Char16String;
typedef CharStringT<char32_t> Char32String;
typedef CharStringT<wchar_t> CharWideString;
} // namespace godot

View File

@@ -154,10 +154,18 @@ public:
Variant(int64_t v);
Variant(int32_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(uint32_t v) :
Variant(int16_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(int8_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(uint64_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(uint32_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(uint16_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(uint8_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(double v);
Variant(float v) :
Variant((double)v) {}
@@ -209,8 +217,12 @@ public:
operator bool() const;
operator int64_t() const;
operator int32_t() const;
operator int16_t() const;
operator int8_t() const;
operator uint64_t() const;
operator uint32_t() const;
operator uint16_t() const;
operator uint8_t() const;
operator double() const;
operator float() const;
operator String() const;
@@ -255,25 +267,33 @@ public:
bool operator!=(const Variant &other) const;
bool operator<(const Variant &other) const;
void call(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
void callp(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
template <class... Args>
Variant call(const StringName &method, Args... args) {
std::array<Variant, sizeof...(args)> vargs = { args... };
std::array<const Variant *, sizeof...(args)> argptrs;
for (size_t i = 0; i < vargs.size(); i++) {
argptrs[i] = &vargs[i];
}
Variant result;
GDExtensionCallError error;
std::array<GDExtensionConstVariantPtr, sizeof...(Args)> call_args = { Variant(args)... };
call(method, call_args.data(), call_args.size(), result, error);
callp(method, argptrs.data(), argptrs.size(), result, error);
return result;
}
static void call_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
static void callp_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
template <class... Args>
static Variant call_static(Variant::Type type, const StringName &method, Args... args) {
std::array<Variant, sizeof...(args)> vargs = { args... };
std::array<const Variant *, sizeof...(args)> argptrs;
for (size_t i = 0; i < vargs.size(); i++) {
argptrs[i] = &vargs[i];
}
Variant result;
GDExtensionCallError error;
std::array<GDExtensionConstVariantPtr, sizeof...(Args)> call_args = { Variant(args)... };
call_static(type, method, call_args.data(), call_args.size(), result, error);
callp_static(type, method, argptrs.data(), argptrs.size(), sizeof...(args), result, error);
return result;
}
@@ -334,6 +354,8 @@ String vformat(const String &p_text, const VarArgs... p_args) {
return p_text % args_array;
}
#include <godot_cpp/variant/builtin_vararg_methods.hpp>
} // namespace godot
#endif // GODOT_VARIANT_HPP

View File

@@ -78,6 +78,14 @@ struct _NO_DISCARD_ Vector3 {
return x < y ? (y < z ? Vector3::AXIS_Z : Vector3::AXIS_Y) : (x < z ? Vector3::AXIS_Z : Vector3::AXIS_X);
}
Vector3 min(const Vector3 &p_vector3) const {
return Vector3(MIN(x, p_vector3.x), MIN(y, p_vector3.y), MIN(z, p_vector3.z));
}
Vector3 max(const Vector3 &p_vector3) const {
return Vector3(MAX(x, p_vector3.x), MAX(y, p_vector3.y), MAX(z, p_vector3.z));
}
_FORCE_INLINE_ real_t length() const;
_FORCE_INLINE_ real_t length_squared() const;

View File

@@ -71,6 +71,14 @@ struct _NO_DISCARD_ Vector3i {
Vector3i::Axis min_axis_index() const;
Vector3i::Axis max_axis_index() const;
Vector3i min(const Vector3i &p_vector3i) const {
return Vector3i(MIN(x, p_vector3i.x), MIN(y, p_vector3i.y), MIN(z, p_vector3i.z));
}
Vector3i max(const Vector3i &p_vector3i) const {
return Vector3i(MAX(x, p_vector3i.x), MAX(y, p_vector3i.y), MAX(z, p_vector3i.z));
}
_FORCE_INLINE_ int64_t length_squared() const;
_FORCE_INLINE_ double length() const;

View File

@@ -70,6 +70,14 @@ struct _NO_DISCARD_ Vector4 {
Vector4::Axis min_axis_index() const;
Vector4::Axis max_axis_index() const;
Vector4 min(const Vector4 &p_vector4) const {
return Vector4(MIN(x, p_vector4.x), MIN(y, p_vector4.y), MIN(z, p_vector4.z), MIN(w, p_vector4.w));
}
Vector4 max(const Vector4 &p_vector4) const {
return Vector4(MAX(x, p_vector4.x), MAX(y, p_vector4.y), MAX(z, p_vector4.z), MAX(w, p_vector4.w));
}
_FORCE_INLINE_ real_t length_squared() const;
bool is_equal_approx(const Vector4 &p_vec4) const;
bool is_zero_approx() const;

View File

@@ -73,6 +73,14 @@ struct _NO_DISCARD_ Vector4i {
Vector4i::Axis min_axis_index() const;
Vector4i::Axis max_axis_index() const;
Vector4i min(const Vector4i &p_vector4i) const {
return Vector4i(MIN(x, p_vector4i.x), MIN(y, p_vector4i.y), MIN(z, p_vector4i.z), MIN(w, p_vector4i.w));
}
Vector4i max(const Vector4i &p_vector4i) const {
return Vector4i(MAX(x, p_vector4i.x), MAX(y, p_vector4i.y), MAX(z, p_vector4i.z), MAX(w, p_vector4i.w));
}
_FORCE_INLINE_ int64_t length_squared() const;
_FORCE_INLINE_ double length() const;

View File

@@ -0,0 +1,61 @@
/**************************************************************************/
/* editor_plugin_registration.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include <godot_cpp/classes/editor_plugin_registration.hpp>
#include <godot_cpp/variant/variant.hpp>
namespace godot {
Vector<StringName> EditorPlugins::plugin_classes;
void EditorPlugins::add_plugin_class(const StringName &p_class_name) {
ERR_FAIL_COND_MSG(plugin_classes.find(p_class_name) != -1, vformat("Editor plugin already registered: %s", p_class_name));
plugin_classes.push_back(p_class_name);
internal::gdextension_interface_editor_add_plugin(p_class_name._native_ptr());
}
void EditorPlugins::remove_plugin_class(const StringName &p_class_name) {
int index = plugin_classes.find(p_class_name);
ERR_FAIL_COND_MSG(index == -1, vformat("Editor plugin is not registered: %s", p_class_name));
plugin_classes.remove_at(index);
internal::gdextension_interface_editor_remove_plugin(p_class_name._native_ptr());
}
void EditorPlugins::deinitialize(GDExtensionInitializationLevel p_level) {
if (p_level == GDEXTENSION_INITIALIZATION_EDITOR) {
for (const StringName &class_name : plugin_classes) {
internal::gdextension_interface_editor_remove_plugin(class_name._native_ptr());
}
plugin_classes.clear();
}
}
} // namespace godot

View File

@@ -36,23 +36,23 @@
namespace godot {
Error XMLParser::_open_buffer(const uint8_t *p_buffer, size_t p_size) {
return (Error)internal::gde_interface->xml_parser_open_buffer(_owner, p_buffer, p_size);
return (Error)internal::gdextension_interface_xml_parser_open_buffer(_owner, p_buffer, p_size);
}
uint64_t FileAccess::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
return internal::gde_interface->file_access_get_buffer(_owner, p_dst, p_length);
return internal::gdextension_interface_file_access_get_buffer(_owner, p_dst, p_length);
}
void FileAccess::store_buffer(const uint8_t *p_src, uint64_t p_length) {
internal::gde_interface->file_access_store_buffer(_owner, p_src, p_length);
internal::gdextension_interface_file_access_store_buffer(_owner, p_src, p_length);
}
WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority, const String &p_description) {
return (TaskID)internal::gde_interface->worker_thread_pool_add_native_task(_owner, p_func, p_userdata, p_high_priority, (GDExtensionConstStringPtr)&p_description);
return (TaskID)internal::gdextension_interface_worker_thread_pool_add_native_task(_owner, p_func, p_userdata, p_high_priority, (GDExtensionConstStringPtr)&p_description);
}
WorkerThreadPool::GroupID WorkerThreadPool::add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
return (GroupID)internal::gde_interface->worker_thread_pool_add_native_group_task(_owner, p_func, p_userdata, p_elements, p_tasks, p_high_priority, (GDExtensionConstStringPtr)&p_description);
return (GroupID)internal::gdextension_interface_worker_thread_pool_add_native_group_task(_owner, p_func, p_userdata, p_elements, p_tasks, p_high_priority, (GDExtensionConstStringPtr)&p_description);
}
} // namespace godot

View File

@@ -28,12 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include <vector>
#include <godot_cpp/classes/wrapped.hpp>
#include <godot_cpp/variant/builtin_types.hpp>
#include <godot_cpp/classes/object.hpp>
#include <godot_cpp/core/class_db.hpp>
namespace godot {
const StringName *Wrapped::_get_extension_class_name() const {
@@ -43,13 +47,38 @@ const StringName *Wrapped::_get_extension_class_name() const {
void Wrapped::_postinitialize() {
const StringName *extension_class = _get_extension_class_name();
if (extension_class) {
godot::internal::gde_interface->object_set_instance(_owner, reinterpret_cast<GDExtensionConstStringNamePtr>(extension_class), this);
godot::internal::gdextension_interface_object_set_instance(_owner, reinterpret_cast<GDExtensionConstStringNamePtr>(extension_class), this);
}
godot::internal::gdextension_interface_object_set_instance_binding(_owner, godot::internal::token, this, _get_bindings_callbacks());
if (extension_class) {
Object *obj = dynamic_cast<Object *>(this);
if (obj) {
obj->notification(Object::NOTIFICATION_POSTINITIALIZE);
}
}
godot::internal::gde_interface->object_set_instance_binding(_owner, godot::internal::token, this, _get_bindings_callbacks());
}
Wrapped::Wrapped(const StringName p_godot_class) {
_owner = godot::internal::gde_interface->classdb_construct_object(reinterpret_cast<GDExtensionConstStringNamePtr>(p_godot_class._native_ptr()));
#ifdef HOT_RELOAD_ENABLED
if (unlikely(Wrapped::recreate_instance)) {
RecreateInstance *recreate_data = Wrapped::recreate_instance;
RecreateInstance *previous = nullptr;
while (recreate_data) {
if (recreate_data->wrapper == this) {
_owner = recreate_data->owner;
if (previous) {
previous->next = recreate_data->next;
} else {
Wrapped::recreate_instance = recreate_data->next;
}
return;
}
previous = recreate_data;
recreate_data = recreate_data->next;
}
}
#endif
_owner = godot::internal::gdextension_interface_classdb_construct_object(reinterpret_cast<GDExtensionConstStringNamePtr>(p_godot_class._native_ptr()));
}
Wrapped::Wrapped(GodotObject *p_godot_object) {
@@ -60,4 +89,54 @@ void postinitialize_handler(Wrapped *p_wrapped) {
p_wrapped->_postinitialize();
}
namespace internal {
std::vector<EngineClassRegistrationCallback> &get_engine_class_registration_callbacks() {
static std::vector<EngineClassRegistrationCallback> engine_class_registration_callbacks;
return engine_class_registration_callbacks;
}
GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size) {
GDExtensionPropertyInfo *plist = nullptr;
// Linked list size can be expensive to get so we cache it
const uint32_t plist_size = plist_cpp.size();
if (r_size != nullptr) {
*r_size = plist_size;
}
plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * plist_size));
unsigned int i = 0;
for (const ::godot::PropertyInfo &E : plist_cpp) {
plist[i].type = static_cast<GDExtensionVariantType>(E.type);
plist[i].name = E.name._native_ptr();
plist[i].hint = E.hint;
plist[i].hint_string = E.hint_string._native_ptr();
plist[i].class_name = E.class_name._native_ptr();
plist[i].usage = E.usage;
++i;
}
return plist;
}
void free_c_property_list(GDExtensionPropertyInfo *plist) {
memfree(plist);
}
void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback) {
get_engine_class_registration_callbacks().push_back(p_callback);
}
void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
ClassDB::_register_engine_class(p_name, p_callbacks);
}
void register_engine_classes() {
std::vector<EngineClassRegistrationCallback> &engine_class_registration_callbacks = get_engine_class_registration_callbacks();
for (EngineClassRegistrationCallback cb : engine_class_registration_callbacks) {
cb();
}
engine_class_registration_callbacks.clear();
}
} // namespace internal
} // namespace godot

View File

@@ -40,6 +40,8 @@
namespace godot {
std::unordered_map<StringName, ClassDB::ClassInfo> ClassDB::classes;
std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> ClassDB::instance_binding_callbacks;
std::vector<StringName> ClassDB::class_register_order;
GDExtensionInitializationLevel ClassDB::current_level = GDEXTENSION_INITIALIZATION_CORE;
MethodDefinition D_METHOD(StringName p_name) {
@@ -55,13 +57,13 @@ MethodDefinition D_METHOD(StringName p_name, StringName p_arg1) {
void ClassDB::add_property_group(const StringName &p_class, const String &p_name, const String &p_prefix) {
ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}{1}' to non-existing class '{2}'.").format(Array::make(p_prefix, p_name, p_class)));
internal::gde_interface->classdb_register_extension_class_property_group(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
internal::gdextension_interface_classdb_register_extension_class_property_group(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
}
void ClassDB::add_property_subgroup(const StringName &p_class, const String &p_name, const String &p_prefix) {
ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}{1}' to non-existing class '{2}'.").format(Array::make(p_prefix, p_name, p_class)));
internal::gde_interface->classdb_register_extension_class_property_subgroup(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
internal::gdextension_interface_classdb_register_extension_class_property_subgroup(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
}
void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) {
@@ -75,7 +77,7 @@ void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinf
if (p_setter != String("")) {
setter = get_method(p_class, p_setter);
ERR_FAIL_COND_MSG(!setter, String("Setter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_setter, p_class, p_pinfo.name)));
ERR_FAIL_NULL_MSG(setter, String("Setter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_setter, p_class, p_pinfo.name)));
size_t exp_args = 1 + (p_index >= 0 ? 1 : 0);
ERR_FAIL_COND_MSG((int)exp_args != setter->get_argument_count(), String("Setter method '{0}::{1}()' must take a single argument.").format(Array::make(p_class, p_setter)));
@@ -84,7 +86,7 @@ void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinf
ERR_FAIL_COND_MSG(p_getter == String(""), String("Getter method must be specified for '{0}::{1}'.").format(Array::make(p_class, p_pinfo.name)));
MethodBind *getter = get_method(p_class, p_getter);
ERR_FAIL_COND_MSG(!getter, String("Getter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_getter, p_class, p_pinfo.name)));
ERR_FAIL_NULL_MSG(getter, String("Getter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_getter, p_class, p_pinfo.name)));
{
size_t exp_args = 0 + (p_index >= 0 ? 1 : 0);
ERR_FAIL_COND_MSG((int)exp_args != getter->get_argument_count(), String("Getter method '{0}::{1}()' must not take any argument.").format(Array::make(p_class, p_getter)));
@@ -103,15 +105,7 @@ void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinf
p_pinfo.usage, // DEFAULT //uint32_t usage;
};
PropertySetGet setget;
setget.setter = p_setter;
setget.getter = p_getter;
setget._setptr = setter;
setget._getptr = getter;
setget.index = p_index;
setget.type = p_pinfo.type;
internal::gde_interface->classdb_register_extension_class_property(internal::library, info.name._native_ptr(), &prop_info, setget.setter._native_ptr(), setget.getter._native_ptr());
internal::gdextension_interface_classdb_register_extension_class_property_indexed(internal::library, info.name._native_ptr(), &prop_info, p_setter._native_ptr(), p_getter._native_ptr(), p_index);
}
MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_method) {
@@ -234,7 +228,7 @@ void ClassDB::bind_method_godot(const StringName &p_class_name, MethodBind *p_me
(uint32_t)p_method->get_default_argument_count(), // uint32_t default_argument_count;
def_args.data(), // GDExtensionVariantPtr *default_arguments;
};
internal::gde_interface->classdb_register_extension_class_method(internal::library, p_class_name._native_ptr(), &method_info);
internal::gdextension_interface_classdb_register_extension_class_method(internal::library, p_class_name._native_ptr(), &method_info);
}
void ClassDB::add_signal(const StringName &p_class, const MethodInfo &p_signal) {
@@ -269,7 +263,7 @@ void ClassDB::add_signal(const StringName &p_class, const MethodInfo &p_signal)
});
}
internal::gde_interface->classdb_register_extension_class_signal(internal::library, cl.name._native_ptr(), p_signal.name._native_ptr(), parameters.data(), parameters.size());
internal::gdextension_interface_classdb_register_extension_class_signal(internal::library, cl.name._native_ptr(), p_signal.name._native_ptr(), parameters.data(), parameters.size());
}
void ClassDB::bind_integer_constant(const StringName &p_class_name, const StringName &p_enum_name, const StringName &p_constant_name, GDExtensionInt p_constant_value, bool p_is_bitfield) {
@@ -286,7 +280,7 @@ void ClassDB::bind_integer_constant(const StringName &p_class_name, const String
type.constant_names.insert(p_constant_name);
// Register it with Godot
internal::gde_interface->classdb_register_extension_class_integer_constant(internal::library, p_class_name._native_ptr(), p_enum_name._native_ptr(), p_constant_name._native_ptr(), p_constant_value, p_is_bitfield);
internal::gdextension_interface_classdb_register_extension_class_integer_constant(internal::library, p_class_name._native_ptr(), p_enum_name._native_ptr(), p_constant_name._native_ptr(), p_constant_value, p_is_bitfield);
}
GDExtensionClassCallVirtual ClassDB::get_virtual_func(void *p_userdata, GDExtensionConstStringNamePtr p_name) {
// This is called by Godot the first time it calls a virtual function, and it caches the result, per object instance.
@@ -314,6 +308,23 @@ GDExtensionClassCallVirtual ClassDB::get_virtual_func(void *p_userdata, GDExtens
return nullptr;
}
const GDExtensionInstanceBindingCallbacks *ClassDB::get_instance_binding_callbacks(const StringName &p_class) {
std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *>::iterator callbacks_it = instance_binding_callbacks.find(p_class);
if (likely(callbacks_it != instance_binding_callbacks.end())) {
return callbacks_it->second;
}
// If we don't have an instance binding callback for the given class, find the closest parent where we do.
StringName class_name = p_class;
do {
class_name = get_parent_class(class_name);
ERR_FAIL_COND_V_MSG(class_name == StringName(), nullptr, String("Cannot find instance binding callbacks for class '{0}'.").format(Array::make(p_class)));
callbacks_it = instance_binding_callbacks.find(class_name);
} while (callbacks_it == instance_binding_callbacks.end());
return callbacks_it->second;
}
void ClassDB::bind_virtual_method(const StringName &p_class, const StringName &p_method, GDExtensionClassCallVirtual p_call) {
std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class);
ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class)));
@@ -341,17 +352,31 @@ void ClassDB::initialize(GDExtensionInitializationLevel p_level) {
}
void ClassDB::deinitialize(GDExtensionInitializationLevel p_level) {
for (const std::pair<StringName, ClassInfo> pair : classes) {
const ClassInfo &cl = pair.second;
std::set<StringName> to_erase;
for (std::vector<StringName>::reverse_iterator i = class_register_order.rbegin(); i != class_register_order.rend(); ++i) {
const StringName &name = *i;
const ClassInfo &cl = classes[name];
if (cl.level != p_level) {
continue;
}
internal::gde_interface->classdb_unregister_extension_class(internal::library, cl.name._native_ptr());
internal::gdextension_interface_classdb_unregister_extension_class(internal::library, name._native_ptr());
for (auto method : cl.method_map) {
for (const std::pair<const StringName, MethodBind *> &method : cl.method_map) {
memdelete(method.second);
}
classes.erase(name);
to_erase.insert(name);
}
{
// The following is equivalent to c++20 `std::erase_if(class_register_order, [&](const StringName& name){ return to_erase.contains(name); });`
std::vector<StringName>::iterator it = std::remove_if(class_register_order.begin(), class_register_order.end(), [&](const StringName &p_name) {
return to_erase.count(p_name) > 0;
});
class_register_order.erase(it, class_register_order.end());
}
}

View File

@@ -39,9 +39,9 @@ namespace godot {
void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, bool p_editor_notify, bool p_is_warning) {
if (p_is_warning) {
internal::gde_interface->print_warning(p_error, p_function, p_file, p_line, p_editor_notify);
internal::gdextension_interface_print_warning(p_error, p_function, p_file, p_line, p_editor_notify);
} else {
internal::gde_interface->print_error(p_error, p_function, p_file, p_line, p_editor_notify);
internal::gdextension_interface_print_error(p_error, p_function, p_file, p_line, p_editor_notify);
}
}
@@ -51,9 +51,9 @@ void _err_print_error(const char *p_function, const char *p_file, int p_line, co
void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_message, bool p_editor_notify, bool p_is_warning) {
if (p_is_warning) {
internal::gde_interface->print_warning_with_message(p_error, p_message, p_function, p_file, p_line, p_editor_notify);
internal::gdextension_interface_print_warning_with_message(p_error, p_message, p_function, p_file, p_line, p_editor_notify);
} else {
internal::gde_interface->print_error_with_message(p_error, p_message, p_function, p_file, p_line, p_editor_notify);
internal::gdextension_interface_print_error_with_message(p_error, p_message, p_function, p_file, p_line, p_editor_notify);
}
}

View File

@@ -41,8 +41,8 @@ void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) {
bool prepad = p_pad_align;
#endif
void *mem = internal::gde_interface->mem_alloc(p_bytes + (prepad ? PAD_ALIGN : 0));
ERR_FAIL_COND_V(!mem, nullptr);
void *mem = internal::gdextension_interface_mem_alloc(p_bytes + (prepad ? PAD_ALIGN : 0));
ERR_FAIL_NULL_V(mem, nullptr);
if (prepad) {
uint8_t *s8 = (uint8_t *)mem;
@@ -70,11 +70,11 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) {
if (prepad) {
mem -= PAD_ALIGN;
mem = (uint8_t *)internal::gde_interface->mem_realloc(mem, p_bytes + PAD_ALIGN);
ERR_FAIL_COND_V(!mem, nullptr);
mem = (uint8_t *)internal::gdextension_interface_mem_realloc(mem, p_bytes + PAD_ALIGN);
ERR_FAIL_NULL_V(mem, nullptr);
return mem + PAD_ALIGN;
} else {
return (uint8_t *)internal::gde_interface->mem_realloc(mem, p_bytes);
return (uint8_t *)internal::gdextension_interface_mem_realloc(mem, p_bytes);
}
}
@@ -90,7 +90,7 @@ void Memory::free_static(void *p_ptr, bool p_pad_align) {
if (prepad) {
mem -= PAD_ALIGN;
}
internal::gde_interface->mem_free(mem);
internal::gdextension_interface_mem_free(mem);
}
_GlobalNil::_GlobalNil() {
@@ -103,28 +103,29 @@ _GlobalNil _GlobalNilClass::_nil;
} // namespace godot
void *operator new(size_t p_size, const char *p_description) {
// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
void *operator new(size_t p_size, const char *p_dummy, const char *p_description) {
return godot::Memory::alloc_static(p_size);
}
void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)) {
void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)) {
return p_allocfunc(p_size);
}
using namespace godot;
#ifdef _MSC_VER
void operator delete(void *p_mem, const char *p_description) {
void operator delete(void *p_mem, const char *p_dummy, const char *p_description) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}
void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size)) {
void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}
void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description) {
void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}

View File

@@ -96,7 +96,7 @@ void MethodBind::bind_call(void *p_method_userdata, GDExtensionClassInstancePtr
Variant ret = bind->call(p_instance, p_args, p_argument_count, *r_error);
// This assumes the return value is an empty Variant, so it doesn't need to call the destructor first.
// Since only GDExtensionMethodBind calls this from the Godot side, it should always be the case.
internal::gde_interface->variant_new_copy(r_return, ret._native_ptr());
internal::gdextension_interface_variant_new_copy(r_return, ret._native_ptr());
}
void MethodBind::bind_ptrcall(void *p_method_userdata, GDExtensionClassInstancePtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr r_return) {

View File

@@ -30,8 +30,38 @@
#include <godot_cpp/core/object.hpp>
#include <godot_cpp/core/class_db.hpp>
namespace godot {
namespace internal {
Object *get_object_instance_binding(GodotObject *p_engine_object) {
if (p_engine_object == nullptr) {
return nullptr;
}
// Get existing instance binding, if one already exists.
GDExtensionObjectPtr instance = gdextension_interface_object_get_instance_binding(p_engine_object, token, nullptr);
if (instance != nullptr) {
return reinterpret_cast<Object *>(instance);
}
// Otherwise, try to look up the correct binding callbacks.
const GDExtensionInstanceBindingCallbacks *binding_callbacks = nullptr;
StringName class_name;
if (gdextension_interface_object_get_class_name(p_engine_object, library, reinterpret_cast<GDExtensionStringNamePtr>(class_name._native_ptr()))) {
binding_callbacks = ClassDB::get_instance_binding_callbacks(class_name);
}
if (binding_callbacks == nullptr) {
binding_callbacks = &Object::_gde_binding_callbacks;
}
return reinterpret_cast<Object *>(gdextension_interface_object_get_instance_binding(p_engine_object, token, binding_callbacks));
}
} // namespace internal
MethodInfo::MethodInfo() :
flags(GDEXTENSION_METHOD_FLAG_NORMAL) {}

View File

@@ -30,9 +30,11 @@
#include <godot_cpp/godot.hpp>
#include <godot_cpp/classes/editor_plugin_registration.hpp>
#include <godot_cpp/classes/wrapped.hpp>
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/memory.hpp>
#include <godot_cpp/core/version.hpp>
#include <godot_cpp/variant/variant.hpp>
#include <godot_cpp/core/error_macros.hpp>
@@ -41,77 +43,481 @@ namespace godot {
namespace internal {
const GDExtensionInterface *gde_interface = nullptr;
GDExtensionInterfaceGetProcAddress gdextension_interface_get_proc_address = nullptr;
GDExtensionClassLibraryPtr library = nullptr;
void *token = nullptr;
GDExtensionGodotVersion godot_version = { 0, 0, 0, nullptr };
// All of the GDExtension interface functions.
GDExtensionInterfaceGetGodotVersion gdextension_interface_get_godot_version = nullptr;
GDExtensionInterfaceMemAlloc gdextension_interface_mem_alloc = nullptr;
GDExtensionInterfaceMemRealloc gdextension_interface_mem_realloc = nullptr;
GDExtensionInterfaceMemFree gdextension_interface_mem_free = nullptr;
GDExtensionInterfacePrintError gdextension_interface_print_error = nullptr;
GDExtensionInterfacePrintErrorWithMessage gdextension_interface_print_error_with_message = nullptr;
GDExtensionInterfacePrintWarning gdextension_interface_print_warning = nullptr;
GDExtensionInterfacePrintWarningWithMessage gdextension_interface_print_warning_with_message = nullptr;
GDExtensionInterfacePrintScriptError gdextension_interface_print_script_error = nullptr;
GDExtensionInterfacePrintScriptErrorWithMessage gdextension_interface_print_script_error_with_message = nullptr;
GDExtensionInterfaceGetNativeStructSize gdextension_interface_get_native_struct_size = nullptr;
GDExtensionInterfaceVariantNewCopy gdextension_interface_variant_new_copy = nullptr;
GDExtensionInterfaceVariantNewNil gdextension_interface_variant_new_nil = nullptr;
GDExtensionInterfaceVariantDestroy gdextension_interface_variant_destroy = nullptr;
GDExtensionInterfaceVariantCall gdextension_interface_variant_call = nullptr;
GDExtensionInterfaceVariantCallStatic gdextension_interface_variant_call_static = nullptr;
GDExtensionInterfaceVariantEvaluate gdextension_interface_variant_evaluate = nullptr;
GDExtensionInterfaceVariantSet gdextension_interface_variant_set = nullptr;
GDExtensionInterfaceVariantSetNamed gdextension_interface_variant_set_named = nullptr;
GDExtensionInterfaceVariantSetKeyed gdextension_interface_variant_set_keyed = nullptr;
GDExtensionInterfaceVariantSetIndexed gdextension_interface_variant_set_indexed = nullptr;
GDExtensionInterfaceVariantGet gdextension_interface_variant_get = nullptr;
GDExtensionInterfaceVariantGetNamed gdextension_interface_variant_get_named = nullptr;
GDExtensionInterfaceVariantGetKeyed gdextension_interface_variant_get_keyed = nullptr;
GDExtensionInterfaceVariantGetIndexed gdextension_interface_variant_get_indexed = nullptr;
GDExtensionInterfaceVariantIterInit gdextension_interface_variant_iter_init = nullptr;
GDExtensionInterfaceVariantIterNext gdextension_interface_variant_iter_next = nullptr;
GDExtensionInterfaceVariantIterGet gdextension_interface_variant_iter_get = nullptr;
GDExtensionInterfaceVariantHash gdextension_interface_variant_hash = nullptr;
GDExtensionInterfaceVariantRecursiveHash gdextension_interface_variant_recursive_hash = nullptr;
GDExtensionInterfaceVariantHashCompare gdextension_interface_variant_hash_compare = nullptr;
GDExtensionInterfaceVariantBooleanize gdextension_interface_variant_booleanize = nullptr;
GDExtensionInterfaceVariantDuplicate gdextension_interface_variant_duplicate = nullptr;
GDExtensionInterfaceVariantStringify gdextension_interface_variant_stringify = nullptr;
GDExtensionInterfaceVariantGetType gdextension_interface_variant_get_type = nullptr;
GDExtensionInterfaceVariantHasMethod gdextension_interface_variant_has_method = nullptr;
GDExtensionInterfaceVariantHasMember gdextension_interface_variant_has_member = nullptr;
GDExtensionInterfaceVariantHasKey gdextension_interface_variant_has_key = nullptr;
GDExtensionInterfaceVariantGetTypeName gdextension_interface_variant_get_type_name = nullptr;
GDExtensionInterfaceVariantCanConvert gdextension_interface_variant_can_convert = nullptr;
GDExtensionInterfaceVariantCanConvertStrict gdextension_interface_variant_can_convert_strict = nullptr;
GDExtensionInterfaceGetVariantFromTypeConstructor gdextension_interface_get_variant_from_type_constructor = nullptr;
GDExtensionInterfaceGetVariantToTypeConstructor gdextension_interface_get_variant_to_type_constructor = nullptr;
GDExtensionInterfaceVariantGetPtrOperatorEvaluator gdextension_interface_variant_get_ptr_operator_evaluator = nullptr;
GDExtensionInterfaceVariantGetPtrBuiltinMethod gdextension_interface_variant_get_ptr_builtin_method = nullptr;
GDExtensionInterfaceVariantGetPtrConstructor gdextension_interface_variant_get_ptr_constructor = nullptr;
GDExtensionInterfaceVariantGetPtrDestructor gdextension_interface_variant_get_ptr_destructor = nullptr;
GDExtensionInterfaceVariantConstruct gdextension_interface_variant_construct = nullptr;
GDExtensionInterfaceVariantGetPtrSetter gdextension_interface_variant_get_ptr_setter = nullptr;
GDExtensionInterfaceVariantGetPtrGetter gdextension_interface_variant_get_ptr_getter = nullptr;
GDExtensionInterfaceVariantGetPtrIndexedSetter gdextension_interface_variant_get_ptr_indexed_setter = nullptr;
GDExtensionInterfaceVariantGetPtrIndexedGetter gdextension_interface_variant_get_ptr_indexed_getter = nullptr;
GDExtensionInterfaceVariantGetPtrKeyedSetter gdextension_interface_variant_get_ptr_keyed_setter = nullptr;
GDExtensionInterfaceVariantGetPtrKeyedGetter gdextension_interface_variant_get_ptr_keyed_getter = nullptr;
GDExtensionInterfaceVariantGetPtrKeyedChecker gdextension_interface_variant_get_ptr_keyed_checker = nullptr;
GDExtensionInterfaceVariantGetConstantValue gdextension_interface_variant_get_constant_value = nullptr;
GDExtensionInterfaceVariantGetPtrUtilityFunction gdextension_interface_variant_get_ptr_utility_function = nullptr;
GDExtensionInterfaceStringNewWithLatin1Chars gdextension_interface_string_new_with_latin1_chars = nullptr;
GDExtensionInterfaceStringNewWithUtf8Chars gdextension_interface_string_new_with_utf8_chars = nullptr;
GDExtensionInterfaceStringNewWithUtf16Chars gdextension_interface_string_new_with_utf16_chars = nullptr;
GDExtensionInterfaceStringNewWithUtf32Chars gdextension_interface_string_new_with_utf32_chars = nullptr;
GDExtensionInterfaceStringNewWithWideChars gdextension_interface_string_new_with_wide_chars = nullptr;
GDExtensionInterfaceStringNewWithLatin1CharsAndLen gdextension_interface_string_new_with_latin1_chars_and_len = nullptr;
GDExtensionInterfaceStringNewWithUtf8CharsAndLen gdextension_interface_string_new_with_utf8_chars_and_len = nullptr;
GDExtensionInterfaceStringNewWithUtf16CharsAndLen gdextension_interface_string_new_with_utf16_chars_and_len = nullptr;
GDExtensionInterfaceStringNewWithUtf32CharsAndLen gdextension_interface_string_new_with_utf32_chars_and_len = nullptr;
GDExtensionInterfaceStringNewWithWideCharsAndLen gdextension_interface_string_new_with_wide_chars_and_len = nullptr;
GDExtensionInterfaceStringToLatin1Chars gdextension_interface_string_to_latin1_chars = nullptr;
GDExtensionInterfaceStringToUtf8Chars gdextension_interface_string_to_utf8_chars = nullptr;
GDExtensionInterfaceStringToUtf16Chars gdextension_interface_string_to_utf16_chars = nullptr;
GDExtensionInterfaceStringToUtf32Chars gdextension_interface_string_to_utf32_chars = nullptr;
GDExtensionInterfaceStringToWideChars gdextension_interface_string_to_wide_chars = nullptr;
GDExtensionInterfaceStringOperatorIndex gdextension_interface_string_operator_index = nullptr;
GDExtensionInterfaceStringOperatorIndexConst gdextension_interface_string_operator_index_const = nullptr;
GDExtensionInterfaceStringOperatorPlusEqString gdextension_interface_string_operator_plus_eq_string = nullptr;
GDExtensionInterfaceStringOperatorPlusEqChar gdextension_interface_string_operator_plus_eq_char = nullptr;
GDExtensionInterfaceStringOperatorPlusEqCstr gdextension_interface_string_operator_plus_eq_cstr = nullptr;
GDExtensionInterfaceStringOperatorPlusEqWcstr gdextension_interface_string_operator_plus_eq_wcstr = nullptr;
GDExtensionInterfaceStringOperatorPlusEqC32str gdextension_interface_string_operator_plus_eq_c32str = nullptr;
GDExtensionInterfaceStringResize gdextension_interface_string_resize = nullptr;
GDExtensionInterfaceStringNameNewWithLatin1Chars gdextension_interface_string_name_new_with_latin1_chars = nullptr;
GDExtensionInterfaceXmlParserOpenBuffer gdextension_interface_xml_parser_open_buffer = nullptr;
GDExtensionInterfaceFileAccessStoreBuffer gdextension_interface_file_access_store_buffer = nullptr;
GDExtensionInterfaceFileAccessGetBuffer gdextension_interface_file_access_get_buffer = nullptr;
GDExtensionInterfaceWorkerThreadPoolAddNativeGroupTask gdextension_interface_worker_thread_pool_add_native_group_task = nullptr;
GDExtensionInterfaceWorkerThreadPoolAddNativeTask gdextension_interface_worker_thread_pool_add_native_task = nullptr;
GDExtensionInterfacePackedByteArrayOperatorIndex gdextension_interface_packed_byte_array_operator_index = nullptr;
GDExtensionInterfacePackedByteArrayOperatorIndexConst gdextension_interface_packed_byte_array_operator_index_const = nullptr;
GDExtensionInterfacePackedColorArrayOperatorIndex gdextension_interface_packed_color_array_operator_index = nullptr;
GDExtensionInterfacePackedColorArrayOperatorIndexConst gdextension_interface_packed_color_array_operator_index_const = nullptr;
GDExtensionInterfacePackedFloat32ArrayOperatorIndex gdextension_interface_packed_float32_array_operator_index = nullptr;
GDExtensionInterfacePackedFloat32ArrayOperatorIndexConst gdextension_interface_packed_float32_array_operator_index_const = nullptr;
GDExtensionInterfacePackedFloat64ArrayOperatorIndex gdextension_interface_packed_float64_array_operator_index = nullptr;
GDExtensionInterfacePackedFloat64ArrayOperatorIndexConst gdextension_interface_packed_float64_array_operator_index_const = nullptr;
GDExtensionInterfacePackedInt32ArrayOperatorIndex gdextension_interface_packed_int32_array_operator_index = nullptr;
GDExtensionInterfacePackedInt32ArrayOperatorIndexConst gdextension_interface_packed_int32_array_operator_index_const = nullptr;
GDExtensionInterfacePackedInt64ArrayOperatorIndex gdextension_interface_packed_int64_array_operator_index = nullptr;
GDExtensionInterfacePackedInt64ArrayOperatorIndexConst gdextension_interface_packed_int64_array_operator_index_const = nullptr;
GDExtensionInterfacePackedStringArrayOperatorIndex gdextension_interface_packed_string_array_operator_index = nullptr;
GDExtensionInterfacePackedStringArrayOperatorIndexConst gdextension_interface_packed_string_array_operator_index_const = nullptr;
GDExtensionInterfacePackedVector2ArrayOperatorIndex gdextension_interface_packed_vector2_array_operator_index = nullptr;
GDExtensionInterfacePackedVector2ArrayOperatorIndexConst gdextension_interface_packed_vector2_array_operator_index_const = nullptr;
GDExtensionInterfacePackedVector3ArrayOperatorIndex gdextension_interface_packed_vector3_array_operator_index = nullptr;
GDExtensionInterfacePackedVector3ArrayOperatorIndexConst gdextension_interface_packed_vector3_array_operator_index_const = nullptr;
GDExtensionInterfaceArrayOperatorIndex gdextension_interface_array_operator_index = nullptr;
GDExtensionInterfaceArrayOperatorIndexConst gdextension_interface_array_operator_index_const = nullptr;
GDExtensionInterfaceArrayRef gdextension_interface_array_ref = nullptr;
GDExtensionInterfaceArraySetTyped gdextension_interface_array_set_typed = nullptr;
GDExtensionInterfaceDictionaryOperatorIndex gdextension_interface_dictionary_operator_index = nullptr;
GDExtensionInterfaceDictionaryOperatorIndexConst gdextension_interface_dictionary_operator_index_const = nullptr;
GDExtensionInterfaceObjectMethodBindCall gdextension_interface_object_method_bind_call = nullptr;
GDExtensionInterfaceObjectMethodBindPtrcall gdextension_interface_object_method_bind_ptrcall = nullptr;
GDExtensionInterfaceObjectDestroy gdextension_interface_object_destroy = nullptr;
GDExtensionInterfaceGlobalGetSingleton gdextension_interface_global_get_singleton = nullptr;
GDExtensionInterfaceObjectGetInstanceBinding gdextension_interface_object_get_instance_binding = nullptr;
GDExtensionInterfaceObjectSetInstanceBinding gdextension_interface_object_set_instance_binding = nullptr;
GDExtensionInterfaceObjectSetInstance gdextension_interface_object_set_instance = nullptr;
GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_name = nullptr;
GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to = nullptr;
GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id = nullptr;
GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id = nullptr;
GDExtensionInterfaceCallableCustomCreate gdextension_interface_callable_custom_create = nullptr;
GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata = nullptr;
GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object = nullptr;
GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object = nullptr;
GDExtensionInterfaceScriptInstanceCreate2 gdextension_interface_script_instance_create2 = nullptr;
GDExtensionInterfacePlaceHolderScriptInstanceCreate gdextension_interface_placeholder_script_instance_create = nullptr;
GDExtensionInterfacePlaceHolderScriptInstanceUpdate gdextension_interface_placeholder_script_instance_update = nullptr;
GDExtensionInterfaceClassdbConstructObject gdextension_interface_classdb_construct_object = nullptr;
GDExtensionInterfaceClassdbGetMethodBind gdextension_interface_classdb_get_method_bind = nullptr;
GDExtensionInterfaceClassdbGetClassTag gdextension_interface_classdb_get_class_tag = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClass2 gdextension_interface_classdb_register_extension_class2 = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassMethod gdextension_interface_classdb_register_extension_class_method = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant gdextension_interface_classdb_register_extension_class_integer_constant = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassProperty gdextension_interface_classdb_register_extension_class_property = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed gdextension_interface_classdb_register_extension_class_property_indexed = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup gdextension_interface_classdb_register_extension_class_property_group = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup gdextension_interface_classdb_register_extension_class_property_subgroup = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassSignal gdextension_interface_classdb_register_extension_class_signal = nullptr;
GDExtensionInterfaceClassdbUnregisterExtensionClass gdextension_interface_classdb_unregister_extension_class = nullptr;
GDExtensionInterfaceGetLibraryPath gdextension_interface_get_library_path = nullptr;
GDExtensionInterfaceEditorAddPlugin gdextension_interface_editor_add_plugin = nullptr;
GDExtensionInterfaceEditorRemovePlugin gdextension_interface_editor_remove_plugin = nullptr;
} // namespace internal
GDExtensionBinding::Callback GDExtensionBinding::init_callback = nullptr;
GDExtensionBinding::Callback GDExtensionBinding::terminate_callback = nullptr;
GDExtensionInitializationLevel GDExtensionBinding::minimum_initialization_level = GDEXTENSION_INITIALIZATION_CORE;
bool GDExtensionBinding::api_initialized = false;
int GDExtensionBinding::level_initialized[MODULE_INITIALIZATION_LEVEL_MAX] = { 0 };
GDExtensionBinding::InitDataList GDExtensionBinding::initdata;
GDExtensionBool GDExtensionBinding::init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
internal::gde_interface = p_interface;
#define ERR_PRINT_EARLY(m_msg) \
internal::gdextension_interface_print_error(m_msg, FUNCTION_STR, __FILE__, __LINE__, false)
#define LOAD_PROC_ADDRESS(m_name, m_type) \
internal::gdextension_interface_##m_name = (m_type)p_get_proc_address(#m_name); \
if (!internal::gdextension_interface_##m_name) { \
ERR_PRINT_EARLY("Unable to load GDExtension interface function " #m_name "()"); \
return false; \
}
// Partial definition of the legacy interface so we can detect it and show an error.
typedef struct {
uint32_t version_major;
uint32_t version_minor;
uint32_t version_patch;
const char *version_string;
GDExtensionInterfaceFunctionPtr unused1;
GDExtensionInterfaceFunctionPtr unused2;
GDExtensionInterfaceFunctionPtr unused3;
GDExtensionInterfacePrintError print_error;
GDExtensionInterfacePrintErrorWithMessage print_error_with_message;
} LegacyGDExtensionInterface;
GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, InitData *p_init_data, GDExtensionInitialization *r_initialization) {
if (!p_init_data || !p_init_data->init_callback) {
ERR_FAIL_V_MSG(false, "Initialization callback must be defined.");
}
if (api_initialized) {
r_initialization->initialize = initialize_level;
r_initialization->deinitialize = deinitialize_level;
r_initialization->userdata = p_init_data;
r_initialization->minimum_initialization_level = p_init_data->minimum_initialization_level;
return true;
}
// Make sure we weren't passed the legacy struct.
uint32_t *raw_interface = (uint32_t *)(void *)p_get_proc_address;
if (raw_interface[0] == 4 && raw_interface[1] == 0) {
// Use the legacy interface only to give a nice error.
LegacyGDExtensionInterface *legacy_interface = (LegacyGDExtensionInterface *)p_get_proc_address;
internal::gdextension_interface_print_error = (GDExtensionInterfacePrintError)legacy_interface->print_error;
ERR_PRINT_EARLY("Cannot load a GDExtension built for Godot 4.1+ in Godot 4.0.");
return false;
}
// Load the "print_error" function first (needed by the ERR_PRINT_EARLY() macro).
internal::gdextension_interface_print_error = (GDExtensionInterfacePrintError)p_get_proc_address("print_error");
if (!internal::gdextension_interface_print_error) {
printf("ERROR: Unable to load GDExtension interface function print_error().\n");
return false;
}
internal::gdextension_interface_get_proc_address = p_get_proc_address;
internal::library = p_library;
internal::token = p_library;
LOAD_PROC_ADDRESS(get_godot_version, GDExtensionInterfaceGetGodotVersion);
internal::gdextension_interface_get_godot_version(&internal::godot_version);
// Check that godot-cpp was compiled using an extension_api.json older or at the
// same version as the Godot that is loading it.
bool compatible;
if (internal::godot_version.major != GODOT_VERSION_MAJOR) {
compatible = internal::godot_version.major > GODOT_VERSION_MAJOR;
} else if (internal::godot_version.minor != GODOT_VERSION_MINOR) {
compatible = internal::godot_version.minor > GODOT_VERSION_MINOR;
} else {
compatible = internal::godot_version.patch >= GODOT_VERSION_PATCH;
}
if (!compatible) {
// We need to use snprintf() here because vformat() uses Variant, and we haven't loaded
// the GDExtension interface far enough to use Variants yet.
char msg[128];
snprintf(msg, 128, "Cannot load a GDExtension built for Godot %d.%d.%d using an older version of Godot (%d.%d.%d).",
GODOT_VERSION_MAJOR, GODOT_VERSION_MINOR, GODOT_VERSION_PATCH,
internal::godot_version.major, internal::godot_version.minor, internal::godot_version.patch);
ERR_PRINT_EARLY(msg);
return false;
}
LOAD_PROC_ADDRESS(mem_alloc, GDExtensionInterfaceMemAlloc);
LOAD_PROC_ADDRESS(mem_realloc, GDExtensionInterfaceMemRealloc);
LOAD_PROC_ADDRESS(mem_free, GDExtensionInterfaceMemFree);
LOAD_PROC_ADDRESS(print_error_with_message, GDExtensionInterfacePrintErrorWithMessage);
LOAD_PROC_ADDRESS(print_warning, GDExtensionInterfacePrintWarning);
LOAD_PROC_ADDRESS(print_warning_with_message, GDExtensionInterfacePrintWarningWithMessage);
LOAD_PROC_ADDRESS(print_script_error, GDExtensionInterfacePrintScriptError);
LOAD_PROC_ADDRESS(print_script_error_with_message, GDExtensionInterfacePrintScriptErrorWithMessage);
LOAD_PROC_ADDRESS(get_native_struct_size, GDExtensionInterfaceGetNativeStructSize);
LOAD_PROC_ADDRESS(variant_new_copy, GDExtensionInterfaceVariantNewCopy);
LOAD_PROC_ADDRESS(variant_new_nil, GDExtensionInterfaceVariantNewNil);
LOAD_PROC_ADDRESS(variant_destroy, GDExtensionInterfaceVariantDestroy);
LOAD_PROC_ADDRESS(variant_call, GDExtensionInterfaceVariantCall);
LOAD_PROC_ADDRESS(variant_call_static, GDExtensionInterfaceVariantCallStatic);
LOAD_PROC_ADDRESS(variant_evaluate, GDExtensionInterfaceVariantEvaluate);
LOAD_PROC_ADDRESS(variant_set, GDExtensionInterfaceVariantSet);
LOAD_PROC_ADDRESS(variant_set_named, GDExtensionInterfaceVariantSetNamed);
LOAD_PROC_ADDRESS(variant_set_keyed, GDExtensionInterfaceVariantSetKeyed);
LOAD_PROC_ADDRESS(variant_set_indexed, GDExtensionInterfaceVariantSetIndexed);
LOAD_PROC_ADDRESS(variant_get, GDExtensionInterfaceVariantGet);
LOAD_PROC_ADDRESS(variant_get_named, GDExtensionInterfaceVariantGetNamed);
LOAD_PROC_ADDRESS(variant_get_keyed, GDExtensionInterfaceVariantGetKeyed);
LOAD_PROC_ADDRESS(variant_get_indexed, GDExtensionInterfaceVariantGetIndexed);
LOAD_PROC_ADDRESS(variant_iter_init, GDExtensionInterfaceVariantIterInit);
LOAD_PROC_ADDRESS(variant_iter_next, GDExtensionInterfaceVariantIterNext);
LOAD_PROC_ADDRESS(variant_iter_get, GDExtensionInterfaceVariantIterGet);
LOAD_PROC_ADDRESS(variant_hash, GDExtensionInterfaceVariantHash);
LOAD_PROC_ADDRESS(variant_recursive_hash, GDExtensionInterfaceVariantRecursiveHash);
LOAD_PROC_ADDRESS(variant_hash_compare, GDExtensionInterfaceVariantHashCompare);
LOAD_PROC_ADDRESS(variant_booleanize, GDExtensionInterfaceVariantBooleanize);
LOAD_PROC_ADDRESS(variant_duplicate, GDExtensionInterfaceVariantDuplicate);
LOAD_PROC_ADDRESS(variant_stringify, GDExtensionInterfaceVariantStringify);
LOAD_PROC_ADDRESS(variant_get_type, GDExtensionInterfaceVariantGetType);
LOAD_PROC_ADDRESS(variant_has_method, GDExtensionInterfaceVariantHasMethod);
LOAD_PROC_ADDRESS(variant_has_member, GDExtensionInterfaceVariantHasMember);
LOAD_PROC_ADDRESS(variant_has_key, GDExtensionInterfaceVariantHasKey);
LOAD_PROC_ADDRESS(variant_get_type_name, GDExtensionInterfaceVariantGetTypeName);
LOAD_PROC_ADDRESS(variant_can_convert, GDExtensionInterfaceVariantCanConvert);
LOAD_PROC_ADDRESS(variant_can_convert_strict, GDExtensionInterfaceVariantCanConvertStrict);
LOAD_PROC_ADDRESS(get_variant_from_type_constructor, GDExtensionInterfaceGetVariantFromTypeConstructor);
LOAD_PROC_ADDRESS(get_variant_to_type_constructor, GDExtensionInterfaceGetVariantToTypeConstructor);
LOAD_PROC_ADDRESS(variant_get_ptr_operator_evaluator, GDExtensionInterfaceVariantGetPtrOperatorEvaluator);
LOAD_PROC_ADDRESS(variant_get_ptr_builtin_method, GDExtensionInterfaceVariantGetPtrBuiltinMethod);
LOAD_PROC_ADDRESS(variant_get_ptr_constructor, GDExtensionInterfaceVariantGetPtrConstructor);
LOAD_PROC_ADDRESS(variant_get_ptr_destructor, GDExtensionInterfaceVariantGetPtrDestructor);
LOAD_PROC_ADDRESS(variant_construct, GDExtensionInterfaceVariantConstruct);
LOAD_PROC_ADDRESS(variant_get_ptr_setter, GDExtensionInterfaceVariantGetPtrSetter);
LOAD_PROC_ADDRESS(variant_get_ptr_getter, GDExtensionInterfaceVariantGetPtrGetter);
LOAD_PROC_ADDRESS(variant_get_ptr_indexed_setter, GDExtensionInterfaceVariantGetPtrIndexedSetter);
LOAD_PROC_ADDRESS(variant_get_ptr_indexed_getter, GDExtensionInterfaceVariantGetPtrIndexedGetter);
LOAD_PROC_ADDRESS(variant_get_ptr_keyed_setter, GDExtensionInterfaceVariantGetPtrKeyedSetter);
LOAD_PROC_ADDRESS(variant_get_ptr_keyed_getter, GDExtensionInterfaceVariantGetPtrKeyedGetter);
LOAD_PROC_ADDRESS(variant_get_ptr_keyed_checker, GDExtensionInterfaceVariantGetPtrKeyedChecker);
LOAD_PROC_ADDRESS(variant_get_constant_value, GDExtensionInterfaceVariantGetConstantValue);
LOAD_PROC_ADDRESS(variant_get_ptr_utility_function, GDExtensionInterfaceVariantGetPtrUtilityFunction);
LOAD_PROC_ADDRESS(string_new_with_latin1_chars, GDExtensionInterfaceStringNewWithLatin1Chars);
LOAD_PROC_ADDRESS(string_new_with_utf8_chars, GDExtensionInterfaceStringNewWithUtf8Chars);
LOAD_PROC_ADDRESS(string_new_with_utf16_chars, GDExtensionInterfaceStringNewWithUtf16Chars);
LOAD_PROC_ADDRESS(string_new_with_utf32_chars, GDExtensionInterfaceStringNewWithUtf32Chars);
LOAD_PROC_ADDRESS(string_new_with_wide_chars, GDExtensionInterfaceStringNewWithWideChars);
LOAD_PROC_ADDRESS(string_new_with_latin1_chars_and_len, GDExtensionInterfaceStringNewWithLatin1CharsAndLen);
LOAD_PROC_ADDRESS(string_new_with_utf8_chars_and_len, GDExtensionInterfaceStringNewWithUtf8CharsAndLen);
LOAD_PROC_ADDRESS(string_new_with_utf16_chars_and_len, GDExtensionInterfaceStringNewWithUtf16CharsAndLen);
LOAD_PROC_ADDRESS(string_new_with_utf32_chars_and_len, GDExtensionInterfaceStringNewWithUtf32CharsAndLen);
LOAD_PROC_ADDRESS(string_new_with_wide_chars_and_len, GDExtensionInterfaceStringNewWithWideCharsAndLen);
LOAD_PROC_ADDRESS(string_to_latin1_chars, GDExtensionInterfaceStringToLatin1Chars);
LOAD_PROC_ADDRESS(string_to_utf8_chars, GDExtensionInterfaceStringToUtf8Chars);
LOAD_PROC_ADDRESS(string_to_utf16_chars, GDExtensionInterfaceStringToUtf16Chars);
LOAD_PROC_ADDRESS(string_to_utf32_chars, GDExtensionInterfaceStringToUtf32Chars);
LOAD_PROC_ADDRESS(string_to_wide_chars, GDExtensionInterfaceStringToWideChars);
LOAD_PROC_ADDRESS(string_operator_index, GDExtensionInterfaceStringOperatorIndex);
LOAD_PROC_ADDRESS(string_operator_index_const, GDExtensionInterfaceStringOperatorIndexConst);
LOAD_PROC_ADDRESS(string_operator_plus_eq_string, GDExtensionInterfaceStringOperatorPlusEqString);
LOAD_PROC_ADDRESS(string_operator_plus_eq_char, GDExtensionInterfaceStringOperatorPlusEqChar);
LOAD_PROC_ADDRESS(string_operator_plus_eq_cstr, GDExtensionInterfaceStringOperatorPlusEqCstr);
LOAD_PROC_ADDRESS(string_operator_plus_eq_wcstr, GDExtensionInterfaceStringOperatorPlusEqWcstr);
LOAD_PROC_ADDRESS(string_operator_plus_eq_c32str, GDExtensionInterfaceStringOperatorPlusEqC32str);
LOAD_PROC_ADDRESS(string_resize, GDExtensionInterfaceStringResize);
LOAD_PROC_ADDRESS(string_name_new_with_latin1_chars, GDExtensionInterfaceStringNameNewWithLatin1Chars);
LOAD_PROC_ADDRESS(xml_parser_open_buffer, GDExtensionInterfaceXmlParserOpenBuffer);
LOAD_PROC_ADDRESS(file_access_store_buffer, GDExtensionInterfaceFileAccessStoreBuffer);
LOAD_PROC_ADDRESS(file_access_get_buffer, GDExtensionInterfaceFileAccessGetBuffer);
LOAD_PROC_ADDRESS(worker_thread_pool_add_native_group_task, GDExtensionInterfaceWorkerThreadPoolAddNativeGroupTask);
LOAD_PROC_ADDRESS(worker_thread_pool_add_native_task, GDExtensionInterfaceWorkerThreadPoolAddNativeTask);
LOAD_PROC_ADDRESS(packed_byte_array_operator_index, GDExtensionInterfacePackedByteArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_byte_array_operator_index_const, GDExtensionInterfacePackedByteArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_color_array_operator_index, GDExtensionInterfacePackedColorArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_color_array_operator_index_const, GDExtensionInterfacePackedColorArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_float32_array_operator_index, GDExtensionInterfacePackedFloat32ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_float32_array_operator_index_const, GDExtensionInterfacePackedFloat32ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_float64_array_operator_index, GDExtensionInterfacePackedFloat64ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_float64_array_operator_index_const, GDExtensionInterfacePackedFloat64ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_int32_array_operator_index, GDExtensionInterfacePackedInt32ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_int32_array_operator_index_const, GDExtensionInterfacePackedInt32ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_int64_array_operator_index, GDExtensionInterfacePackedInt64ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_int64_array_operator_index_const, GDExtensionInterfacePackedInt64ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_string_array_operator_index, GDExtensionInterfacePackedStringArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_string_array_operator_index_const, GDExtensionInterfacePackedStringArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_vector2_array_operator_index, GDExtensionInterfacePackedVector2ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_vector2_array_operator_index_const, GDExtensionInterfacePackedVector2ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_vector3_array_operator_index, GDExtensionInterfacePackedVector3ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_vector3_array_operator_index_const, GDExtensionInterfacePackedVector3ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(array_operator_index, GDExtensionInterfaceArrayOperatorIndex);
LOAD_PROC_ADDRESS(array_operator_index_const, GDExtensionInterfaceArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(array_ref, GDExtensionInterfaceArrayRef);
LOAD_PROC_ADDRESS(array_set_typed, GDExtensionInterfaceArraySetTyped);
LOAD_PROC_ADDRESS(dictionary_operator_index, GDExtensionInterfaceDictionaryOperatorIndex);
LOAD_PROC_ADDRESS(dictionary_operator_index_const, GDExtensionInterfaceDictionaryOperatorIndexConst);
LOAD_PROC_ADDRESS(object_method_bind_call, GDExtensionInterfaceObjectMethodBindCall);
LOAD_PROC_ADDRESS(object_method_bind_ptrcall, GDExtensionInterfaceObjectMethodBindPtrcall);
LOAD_PROC_ADDRESS(object_destroy, GDExtensionInterfaceObjectDestroy);
LOAD_PROC_ADDRESS(global_get_singleton, GDExtensionInterfaceGlobalGetSingleton);
LOAD_PROC_ADDRESS(object_get_instance_binding, GDExtensionInterfaceObjectGetInstanceBinding);
LOAD_PROC_ADDRESS(object_set_instance_binding, GDExtensionInterfaceObjectSetInstanceBinding);
LOAD_PROC_ADDRESS(object_set_instance, GDExtensionInterfaceObjectSetInstance);
LOAD_PROC_ADDRESS(object_get_class_name, GDExtensionInterfaceObjectGetClassName);
LOAD_PROC_ADDRESS(object_cast_to, GDExtensionInterfaceObjectCastTo);
LOAD_PROC_ADDRESS(object_get_instance_from_id, GDExtensionInterfaceObjectGetInstanceFromId);
LOAD_PROC_ADDRESS(object_get_instance_id, GDExtensionInterfaceObjectGetInstanceId);
LOAD_PROC_ADDRESS(callable_custom_create, GDExtensionInterfaceCallableCustomCreate);
LOAD_PROC_ADDRESS(callable_custom_get_userdata, GDExtensionInterfaceCallableCustomGetUserData);
LOAD_PROC_ADDRESS(ref_get_object, GDExtensionInterfaceRefGetObject);
LOAD_PROC_ADDRESS(ref_set_object, GDExtensionInterfaceRefSetObject);
LOAD_PROC_ADDRESS(script_instance_create2, GDExtensionInterfaceScriptInstanceCreate2);
LOAD_PROC_ADDRESS(placeholder_script_instance_create, GDExtensionInterfacePlaceHolderScriptInstanceCreate);
LOAD_PROC_ADDRESS(placeholder_script_instance_update, GDExtensionInterfacePlaceHolderScriptInstanceUpdate);
LOAD_PROC_ADDRESS(classdb_construct_object, GDExtensionInterfaceClassdbConstructObject);
LOAD_PROC_ADDRESS(classdb_get_method_bind, GDExtensionInterfaceClassdbGetMethodBind);
LOAD_PROC_ADDRESS(classdb_get_class_tag, GDExtensionInterfaceClassdbGetClassTag);
LOAD_PROC_ADDRESS(classdb_register_extension_class2, GDExtensionInterfaceClassdbRegisterExtensionClass2);
LOAD_PROC_ADDRESS(classdb_register_extension_class_method, GDExtensionInterfaceClassdbRegisterExtensionClassMethod);
LOAD_PROC_ADDRESS(classdb_register_extension_class_integer_constant, GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property, GDExtensionInterfaceClassdbRegisterExtensionClassProperty);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_indexed, GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_group, GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_subgroup, GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup);
LOAD_PROC_ADDRESS(classdb_register_extension_class_signal, GDExtensionInterfaceClassdbRegisterExtensionClassSignal);
LOAD_PROC_ADDRESS(classdb_unregister_extension_class, GDExtensionInterfaceClassdbUnregisterExtensionClass);
LOAD_PROC_ADDRESS(get_library_path, GDExtensionInterfaceGetLibraryPath);
LOAD_PROC_ADDRESS(editor_add_plugin, GDExtensionInterfaceEditorAddPlugin);
LOAD_PROC_ADDRESS(editor_remove_plugin, GDExtensionInterfaceEditorRemovePlugin);
r_initialization->initialize = initialize_level;
r_initialization->deinitialize = deinitialize_level;
r_initialization->minimum_initialization_level = minimum_initialization_level;
ERR_FAIL_COND_V_MSG(init_callback == nullptr, false, "Initialization callback must be defined.");
r_initialization->userdata = p_init_data;
r_initialization->minimum_initialization_level = p_init_data->minimum_initialization_level;
Variant::init_bindings();
godot::internal::register_engine_classes();
api_initialized = true;
return true;
}
void GDExtensionBinding::initialize_level(void *userdata, GDExtensionInitializationLevel p_level) {
#undef LOAD_PROC_ADDRESS
#undef ERR_PRINT_EARLY
void GDExtensionBinding::initialize_level(void *p_userdata, GDExtensionInitializationLevel p_level) {
ERR_FAIL_COND(static_cast<ModuleInitializationLevel>(p_level) >= MODULE_INITIALIZATION_LEVEL_MAX);
ClassDB::current_level = p_level;
if (init_callback) {
init_callback(static_cast<ModuleInitializationLevel>(p_level));
InitData *init_data = static_cast<InitData *>(p_userdata);
if (init_data && init_data->init_callback) {
init_data->init_callback(static_cast<ModuleInitializationLevel>(p_level));
}
ClassDB::initialize(p_level);
if (level_initialized[p_level] == 0) {
ClassDB::initialize(p_level);
}
level_initialized[p_level]++;
}
void GDExtensionBinding::deinitialize_level(void *userdata, GDExtensionInitializationLevel p_level) {
void GDExtensionBinding::deinitialize_level(void *p_userdata, GDExtensionInitializationLevel p_level) {
ERR_FAIL_COND(static_cast<ModuleInitializationLevel>(p_level) >= MODULE_INITIALIZATION_LEVEL_MAX);
ClassDB::current_level = p_level;
if (terminate_callback) {
terminate_callback(static_cast<ModuleInitializationLevel>(p_level));
InitData *init_data = static_cast<InitData *>(p_userdata);
if (init_data && init_data->terminate_callback) {
init_data->terminate_callback(static_cast<ModuleInitializationLevel>(p_level));
}
ClassDB::deinitialize(p_level);
level_initialized[p_level]--;
if (level_initialized[p_level] == 0) {
EditorPlugins::deinitialize(p_level);
ClassDB::deinitialize(p_level);
}
}
void GDExtensionBinding::InitDataList::add(InitData *p_data) {
if (data_count == data_capacity) {
void *new_ptr = realloc(data, sizeof(InitData *) * (data_capacity + 32));
if (new_ptr) {
data = (InitData **)(new_ptr);
data_capacity += 32;
} else {
ERR_FAIL_MSG("Unable to allocate memory for extension callbacks.");
}
}
data[data_count++] = p_data;
}
GDExtensionBinding::InitDataList::~InitDataList() {
for (int i = 0; i < data_count; i++) {
if (data[i]) {
delete data[i];
}
}
if (data) {
free(data);
}
}
GDExtensionBinding::InitObject::InitObject(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
get_proc_address = p_get_proc_address;
library = p_library;
initialization = r_initialization;
init_data = new InitData();
GDExtensionBinding::initdata.add(init_data);
}
void GDExtensionBinding::InitObject::register_initializer(Callback p_init) const {
GDExtensionBinding::init_callback = p_init;
init_data->init_callback = p_init;
}
void GDExtensionBinding::InitObject::register_terminator(Callback p_terminate) const {
GDExtensionBinding::terminate_callback = p_terminate;
init_data->terminate_callback = p_terminate;
}
void GDExtensionBinding::InitObject::set_minimum_library_initialization_level(ModuleInitializationLevel p_level) const {
GDExtensionBinding::minimum_initialization_level = static_cast<GDExtensionInitializationLevel>(p_level);
init_data->minimum_initialization_level = static_cast<GDExtensionInitializationLevel>(p_level);
}
GDExtensionBool GDExtensionBinding::InitObject::init() const {
return GDExtensionBinding::init(gde_interface, library, initialization);
return GDExtensionBinding::init(get_proc_address, library, init_data, initialization);
}
} // namespace godot
extern "C" {
void GDE_EXPORT initialize_level(void *userdata, GDExtensionInitializationLevel p_level) {
godot::GDExtensionBinding::initialize_level(userdata, p_level);
}
void GDE_EXPORT deinitialize_level(void *userdata, GDExtensionInitializationLevel p_level) {
godot::GDExtensionBinding::deinitialize_level(userdata, p_level);
}
}

View File

@@ -0,0 +1,113 @@
/**************************************************************************/
/* callable_custom.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include <godot_cpp/variant/callable_custom.hpp>
#include <godot_cpp/core/object.hpp>
#include <godot_cpp/variant/callable.hpp>
namespace godot {
static void callable_custom_call(void *p_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
callable_custom->call((const Variant **)p_args, p_argument_count, *(Variant *)r_return, *r_error);
}
static GDExtensionBool callable_custom_is_valid(void *p_userdata) {
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
return callable_custom->is_valid();
}
static void callable_custom_free(void *p_userdata) {
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
memdelete(callable_custom);
}
static uint32_t callable_custom_hash(void *p_userdata) {
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
return callable_custom->hash();
}
static void callable_custom_to_string(void *p_userdata, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
*((String *)r_out) = callable_custom->get_as_text();
*r_is_valid = true;
}
static GDExtensionBool callable_custom_equal_func(void *p_a, void *p_b) {
CallableCustom *a = (CallableCustom *)p_a;
CallableCustom *b = (CallableCustom *)p_b;
CallableCustom::CompareEqualFunc func_a = a->get_compare_equal_func();
CallableCustom::CompareEqualFunc func_b = b->get_compare_equal_func();
if (func_a != func_b) {
return false;
}
return func_a(a, b);
}
static GDExtensionBool callable_custom_less_than_func(void *p_a, void *p_b) {
CallableCustom *a = (CallableCustom *)p_a;
CallableCustom *b = (CallableCustom *)p_b;
CallableCustom::CompareEqualFunc func_a = a->get_compare_less_func();
CallableCustom::CompareEqualFunc func_b = b->get_compare_less_func();
if (func_a != func_b) {
// Just compare the addresses.
return p_a < p_b;
}
return func_a(a, b);
}
bool CallableCustom::is_valid() const {
// The same default implementation as in Godot.
return ObjectDB::get_instance(get_object());
}
Callable::Callable(CallableCustom *p_callable_custom) {
GDExtensionCallableCustomInfo info = {};
info.callable_userdata = p_callable_custom;
info.token = internal::token;
info.object_id = p_callable_custom->get_object();
info.call_func = &callable_custom_call;
info.is_valid_func = &callable_custom_is_valid;
info.free_func = &callable_custom_free;
info.hash_func = &callable_custom_hash;
info.equal_func = &callable_custom_equal_func;
info.less_than_func = &callable_custom_less_than_func;
info.to_string_func = &callable_custom_to_string;
::godot::internal::gdextension_interface_callable_custom_create(_native_ptr(), &info);
}
CallableCustom *Callable::get_custom() const {
CallableCustomBase *callable_custom = (CallableCustomBase *)::godot::internal::gdextension_interface_callable_custom_get_userdata(_native_ptr(), internal::token);
return dynamic_cast<CallableCustom *>(callable_custom);
}
} // namespace godot

View File

@@ -0,0 +1,114 @@
/**************************************************************************/
/* callable_method_pointer.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include <godot_cpp/variant/callable_method_pointer.hpp>
#include <godot_cpp/templates/hashfuncs.hpp>
namespace godot {
static void custom_callable_mp_call(void *p_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
callable_method_pointer->call((const Variant **)p_args, p_argument_count, *(Variant *)r_return, *r_error);
}
static GDExtensionBool custom_callable_mp_is_valid(void *p_userdata) {
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
ObjectID object = callable_method_pointer->get_object();
return object == ObjectID() || ObjectDB::get_instance(object);
}
static void custom_callable_mp_free(void *p_userdata) {
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
memdelete(callable_method_pointer);
}
static uint32_t custom_callable_mp_hash(void *p_userdata) {
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
return callable_method_pointer->get_hash();
}
static GDExtensionBool custom_callable_mp_equal_func(void *p_a, void *p_b) {
CallableCustomMethodPointerBase *a = (CallableCustomMethodPointerBase *)p_a;
CallableCustomMethodPointerBase *b = (CallableCustomMethodPointerBase *)p_b;
if (a->get_comp_size() != b->get_comp_size()) {
return false;
}
return memcmp(a->get_comp_ptr(), b->get_comp_ptr(), a->get_comp_size() * 4) == 0;
}
static GDExtensionBool custom_callable_mp_less_than_func(void *p_a, void *p_b) {
CallableCustomMethodPointerBase *a = (CallableCustomMethodPointerBase *)p_a;
CallableCustomMethodPointerBase *b = (CallableCustomMethodPointerBase *)p_b;
if (a->get_comp_size() != b->get_comp_size()) {
return a->get_comp_size() < b->get_comp_size();
}
return memcmp(a->get_comp_ptr(), b->get_comp_ptr(), a->get_comp_size() * 4) < 0;
}
void CallableCustomMethodPointerBase::_setup(uint32_t *p_base_ptr, uint32_t p_ptr_size) {
comp_ptr = p_base_ptr;
comp_size = p_ptr_size / 4;
for (uint32_t i = 0; i < comp_size; i++) {
if (i == 0) {
h = hash_murmur3_one_32(comp_ptr[i]);
} else {
h = hash_murmur3_one_32(comp_ptr[i], h);
}
}
}
namespace internal {
Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_method_pointer) {
GDExtensionCallableCustomInfo info = {};
info.callable_userdata = p_callable_method_pointer;
info.token = internal::token;
info.object_id = p_callable_method_pointer->get_object();
info.call_func = &custom_callable_mp_call;
info.is_valid_func = &custom_callable_mp_is_valid;
info.free_func = &custom_callable_mp_free;
info.hash_func = &custom_callable_mp_hash;
info.equal_func = &custom_callable_mp_equal_func;
info.less_than_func = &custom_callable_mp_less_than_func;
Callable callable;
::godot::internal::gdextension_interface_callable_custom_create(callable._native_ptr(), &info);
return callable;
}
} // namespace internal
} // namespace godot

View File

@@ -38,134 +38,138 @@
#include <godot_cpp/godot.hpp>
#include <cmath>
#include <string>
namespace godot {
int CharString::length() const {
return _length;
}
template <typename L, typename R>
_FORCE_INLINE_ bool is_str_less(const L *l_ptr, const R *r_ptr) {
while (true) {
const char32_t l = *l_ptr;
const char32_t r = *r_ptr;
const char *CharString::get_data() const {
return _data;
}
if (l == 0 && r == 0) {
return false;
} else if (l == 0) {
return true;
} else if (r == 0) {
return false;
} else if (l < r) {
return true;
} else if (l > r) {
return false;
}
CharString::CharString(CharString &&p_str) {
SWAP(_length, p_str._length);
SWAP(_data, p_str._data);
}
void CharString::operator=(CharString &&p_str) {
SWAP(_length, p_str._length);
SWAP(_data, p_str._data);
}
CharString::CharString(const char *str, int length) :
_data(str), _length(length) {}
CharString::~CharString() {
if (_data != nullptr) {
memdelete_arr(_data);
l_ptr++;
r_ptr++;
}
}
int Char16String::length() const {
return _length;
template <class T>
bool CharStringT<T>::operator<(const CharStringT<T> &p_right) const {
if (length() == 0) {
return p_right.length() != 0;
}
return is_str_less(get_data(), p_right.get_data());
}
const char16_t *Char16String::get_data() const {
return _data;
template <class T>
CharStringT<T> &CharStringT<T>::operator+=(T p_char) {
const int lhs_len = length();
resize(lhs_len + 2);
T *dst = ptrw();
dst[lhs_len] = p_char;
dst[lhs_len + 1] = 0;
return *this;
}
Char16String::Char16String(Char16String &&p_str) {
SWAP(_length, p_str._length);
SWAP(_data, p_str._data);
template <class T>
void CharStringT<T>::operator=(const T *p_cstr) {
copy_from(p_cstr);
}
void Char16String::operator=(Char16String &&p_str) {
SWAP(_length, p_str._length);
SWAP(_data, p_str._data);
}
Char16String::Char16String(const char16_t *str, int length) :
_data(str), _length(length) {}
Char16String::~Char16String() {
if (_data != nullptr) {
memdelete_arr(_data);
template <>
const char *CharStringT<char>::get_data() const {
if (size()) {
return &operator[](0);
} else {
return "";
}
}
int Char32String::length() const {
return _length;
}
const char32_t *Char32String::get_data() const {
return _data;
}
Char32String::Char32String(Char32String &&p_str) {
SWAP(_length, p_str._length);
SWAP(_data, p_str._data);
}
void Char32String::operator=(Char32String &&p_str) {
SWAP(_length, p_str._length);
SWAP(_data, p_str._data);
}
Char32String::Char32String(const char32_t *str, int length) :
_data(str), _length(length) {}
Char32String::~Char32String() {
if (_data != nullptr) {
memdelete_arr(_data);
template <>
const char16_t *CharStringT<char16_t>::get_data() const {
if (size()) {
return &operator[](0);
} else {
return u"";
}
}
int CharWideString::length() const {
return _length;
}
const wchar_t *CharWideString::get_data() const {
return _data;
}
CharWideString::CharWideString(CharWideString &&p_str) {
SWAP(_length, p_str._length);
SWAP(_data, p_str._data);
}
void CharWideString::operator=(CharWideString &&p_str) {
SWAP(_length, p_str._length);
SWAP(_data, p_str._data);
}
CharWideString::CharWideString(const wchar_t *str, int length) :
_data(str), _length(length) {}
CharWideString::~CharWideString() {
if (_data != nullptr) {
memdelete_arr(_data);
template <>
const char32_t *CharStringT<char32_t>::get_data() const {
if (size()) {
return &operator[](0);
} else {
return U"";
}
}
template <>
const wchar_t *CharStringT<wchar_t>::get_data() const {
if (size()) {
return &operator[](0);
} else {
return L"";
}
}
template <class T>
void CharStringT<T>::copy_from(const T *p_cstr) {
if (!p_cstr) {
resize(0);
return;
}
size_t len = std::char_traits<T>::length(p_cstr);
if (len == 0) {
resize(0);
return;
}
Error err = resize(++len); // include terminating null char
ERR_FAIL_COND_MSG(err != OK, "Failed to copy C-string.");
memcpy(ptrw(), p_cstr, len);
}
template class CharStringT<char>;
template class CharStringT<char16_t>;
template class CharStringT<char32_t>;
template class CharStringT<wchar_t>;
// Custom String functions that are not part of bound API.
// It's easier to have them written in C++ directly than in a Python script that generates them.
String::String(const char *from) {
internal::gde_interface->string_new_with_latin1_chars(_native_ptr(), from);
internal::gdextension_interface_string_new_with_latin1_chars(_native_ptr(), from);
}
String::String(const wchar_t *from) {
internal::gde_interface->string_new_with_wide_chars(_native_ptr(), from);
internal::gdextension_interface_string_new_with_wide_chars(_native_ptr(), from);
}
String::String(const char16_t *from) {
internal::gde_interface->string_new_with_utf16_chars(_native_ptr(), from);
internal::gdextension_interface_string_new_with_utf16_chars(_native_ptr(), from);
}
String::String(const char32_t *from) {
internal::gde_interface->string_new_with_utf32_chars(_native_ptr(), from);
internal::gdextension_interface_string_new_with_utf32_chars(_native_ptr(), from);
}
String String::utf8(const char *from, int len) {
@@ -175,7 +179,7 @@ String String::utf8(const char *from, int len) {
}
void String::parse_utf8(const char *from, int len) {
internal::gde_interface->string_new_with_utf8_chars_and_len(_native_ptr(), from, len);
internal::gdextension_interface_string_new_with_utf8_chars_and_len(_native_ptr(), from, len);
}
String String::utf16(const char16_t *from, int len) {
@@ -185,7 +189,7 @@ String String::utf16(const char16_t *from, int len) {
}
void String::parse_utf16(const char16_t *from, int len) {
internal::gde_interface->string_new_with_utf16_chars_and_len(_native_ptr(), from, len);
internal::gdextension_interface_string_new_with_utf16_chars_and_len(_native_ptr(), from, len);
}
String String::num_real(double p_num, bool p_trailing) {
@@ -226,58 +230,67 @@ String rtoss(double p_val) {
}
CharString String::utf8() const {
int length = internal::gde_interface->string_to_utf8_chars(_native_ptr(), nullptr, 0);
int length = internal::gdextension_interface_string_to_utf8_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
char *cstr = memnew_arr(char, size);
internal::gde_interface->string_to_utf8_chars(_native_ptr(), cstr, length);
CharString str;
str.resize(size);
internal::gdextension_interface_string_to_utf8_chars(_native_ptr(), str.ptrw(), length);
cstr[length] = '\0';
str[length] = '\0';
return CharString(cstr, length);
return str;
}
CharString String::ascii() const {
int length = internal::gde_interface->string_to_latin1_chars(_native_ptr(), nullptr, 0);
int length = internal::gdextension_interface_string_to_latin1_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
char *cstr = memnew_arr(char, size);
internal::gde_interface->string_to_latin1_chars(_native_ptr(), cstr, length);
CharString str;
str.resize(size);
internal::gdextension_interface_string_to_latin1_chars(_native_ptr(), str.ptrw(), length);
cstr[length] = '\0';
str[length] = '\0';
return CharString(cstr, length);
return str;
}
Char16String String::utf16() const {
int length = internal::gde_interface->string_to_utf16_chars(_native_ptr(), nullptr, 0);
int length = internal::gdextension_interface_string_to_utf16_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
char16_t *cstr = memnew_arr(char16_t, size);
internal::gde_interface->string_to_utf16_chars(_native_ptr(), cstr, length);
Char16String str;
str.resize(size);
internal::gdextension_interface_string_to_utf16_chars(_native_ptr(), str.ptrw(), length);
cstr[length] = '\0';
str[length] = '\0';
return Char16String(cstr, length);
return str;
}
Char32String String::utf32() const {
int length = internal::gde_interface->string_to_utf32_chars(_native_ptr(), nullptr, 0);
int length = internal::gdextension_interface_string_to_utf32_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
char32_t *cstr = memnew_arr(char32_t, size);
internal::gde_interface->string_to_utf32_chars(_native_ptr(), cstr, length);
Char32String str;
str.resize(size);
internal::gdextension_interface_string_to_utf32_chars(_native_ptr(), str.ptrw(), length);
cstr[length] = '\0';
str[length] = '\0';
return Char32String(cstr, length);
return str;
}
CharWideString String::wide_string() const {
int length = internal::gde_interface->string_to_wide_chars(_native_ptr(), nullptr, 0);
int length = internal::gdextension_interface_string_to_wide_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
wchar_t *cstr = memnew_arr(wchar_t, size);
internal::gde_interface->string_to_wide_chars(_native_ptr(), cstr, length);
CharWideString str;
str.resize(size);
internal::gdextension_interface_string_to_wide_chars(_native_ptr(), str.ptrw(), length);
cstr[length] = '\0';
str[length] = '\0';
return CharWideString(cstr, length);
return str;
}
Error String::resize(int p_size) {
return (Error)internal::gdextension_interface_string_resize(_native_ptr(), p_size);
}
String &String::operator=(const char *p_str) {
@@ -353,44 +366,44 @@ String String::operator+(const char32_t p_char) {
}
String &String::operator+=(const String &p_str) {
internal::gde_interface->string_operator_plus_eq_string((GDExtensionStringPtr)this, (GDExtensionConstStringPtr)&p_str);
internal::gdextension_interface_string_operator_plus_eq_string((GDExtensionStringPtr)this, (GDExtensionConstStringPtr)&p_str);
return *this;
}
String &String::operator+=(char32_t p_char) {
internal::gde_interface->string_operator_plus_eq_char((GDExtensionStringPtr)this, p_char);
internal::gdextension_interface_string_operator_plus_eq_char((GDExtensionStringPtr)this, p_char);
return *this;
}
String &String::operator+=(const char *p_str) {
internal::gde_interface->string_operator_plus_eq_cstr((GDExtensionStringPtr)this, p_str);
internal::gdextension_interface_string_operator_plus_eq_cstr((GDExtensionStringPtr)this, p_str);
return *this;
}
String &String::operator+=(const wchar_t *p_str) {
internal::gde_interface->string_operator_plus_eq_wcstr((GDExtensionStringPtr)this, p_str);
internal::gdextension_interface_string_operator_plus_eq_wcstr((GDExtensionStringPtr)this, p_str);
return *this;
}
String &String::operator+=(const char32_t *p_str) {
internal::gde_interface->string_operator_plus_eq_c32str((GDExtensionStringPtr)this, p_str);
internal::gdextension_interface_string_operator_plus_eq_c32str((GDExtensionStringPtr)this, p_str);
return *this;
}
const char32_t &String::operator[](int p_index) const {
return *internal::gde_interface->string_operator_index_const((GDExtensionStringPtr)this, p_index);
return *internal::gdextension_interface_string_operator_index_const((GDExtensionStringPtr)this, p_index);
}
char32_t &String::operator[](int p_index) {
return *internal::gde_interface->string_operator_index((GDExtensionStringPtr)this, p_index);
return *internal::gdextension_interface_string_operator_index((GDExtensionStringPtr)this, p_index);
}
const char32_t *String::ptr() const {
return internal::gde_interface->string_operator_index_const((GDExtensionStringPtr)this, 0);
return internal::gdextension_interface_string_operator_index_const((GDExtensionStringPtr)this, 0);
}
char32_t *String::ptrw() {
return internal::gde_interface->string_operator_index((GDExtensionStringPtr)this, 0);
return internal::gdextension_interface_string_operator_index((GDExtensionStringPtr)this, 0);
}
bool operator==(const char *p_chr, const String &p_str) {
@@ -445,8 +458,9 @@ String operator+(char32_t p_char, const String &p_str) {
return String::chr(p_char) + p_str;
}
StringName::StringName(const char *from) :
StringName(String(from)) {}
StringName::StringName(const char *from, bool p_static) {
internal::gdextension_interface_string_name_new_with_latin1_chars(&opaque, from, p_static);
}
StringName::StringName(const wchar_t *from) :
StringName(String(from)) {}

View File

@@ -47,183 +47,183 @@
namespace godot {
const uint8_t &PackedByteArray::operator[](int p_index) const {
return *internal::gde_interface->packed_byte_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *internal::gdextension_interface_packed_byte_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
uint8_t &PackedByteArray::operator[](int p_index) {
return *internal::gde_interface->packed_byte_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *internal::gdextension_interface_packed_byte_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
const uint8_t *PackedByteArray::ptr() const {
return internal::gde_interface->packed_byte_array_operator_index_const((GDExtensionTypePtr *)this, 0);
return internal::gdextension_interface_packed_byte_array_operator_index_const((GDExtensionTypePtr *)this, 0);
}
uint8_t *PackedByteArray::ptrw() {
return internal::gde_interface->packed_byte_array_operator_index((GDExtensionTypePtr *)this, 0);
return internal::gdextension_interface_packed_byte_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Color &PackedColorArray::operator[](int p_index) const {
const Color *color = (const Color *)internal::gde_interface->packed_color_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
const Color *color = (const Color *)internal::gdextension_interface_packed_color_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *color;
}
Color &PackedColorArray::operator[](int p_index) {
Color *color = (Color *)internal::gde_interface->packed_color_array_operator_index((GDExtensionTypePtr *)this, p_index);
Color *color = (Color *)internal::gdextension_interface_packed_color_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *color;
}
const Color *PackedColorArray::ptr() const {
return (const Color *)internal::gde_interface->packed_color_array_operator_index_const((GDExtensionTypePtr *)this, 0);
return (const Color *)internal::gdextension_interface_packed_color_array_operator_index_const((GDExtensionTypePtr *)this, 0);
}
Color *PackedColorArray::ptrw() {
return (Color *)internal::gde_interface->packed_color_array_operator_index((GDExtensionTypePtr *)this, 0);
return (Color *)internal::gdextension_interface_packed_color_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const float &PackedFloat32Array::operator[](int p_index) const {
return *internal::gde_interface->packed_float32_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *internal::gdextension_interface_packed_float32_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
float &PackedFloat32Array::operator[](int p_index) {
return *internal::gde_interface->packed_float32_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *internal::gdextension_interface_packed_float32_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
const float *PackedFloat32Array::ptr() const {
return internal::gde_interface->packed_float32_array_operator_index_const((GDExtensionTypePtr *)this, 0);
return internal::gdextension_interface_packed_float32_array_operator_index_const((GDExtensionTypePtr *)this, 0);
}
float *PackedFloat32Array::ptrw() {
return internal::gde_interface->packed_float32_array_operator_index((GDExtensionTypePtr *)this, 0);
return internal::gdextension_interface_packed_float32_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const double &PackedFloat64Array::operator[](int p_index) const {
return *internal::gde_interface->packed_float64_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *internal::gdextension_interface_packed_float64_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
double &PackedFloat64Array::operator[](int p_index) {
return *internal::gde_interface->packed_float64_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *internal::gdextension_interface_packed_float64_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
const double *PackedFloat64Array::ptr() const {
return internal::gde_interface->packed_float64_array_operator_index_const((GDExtensionTypePtr *)this, 0);
return internal::gdextension_interface_packed_float64_array_operator_index_const((GDExtensionTypePtr *)this, 0);
}
double *PackedFloat64Array::ptrw() {
return internal::gde_interface->packed_float64_array_operator_index((GDExtensionTypePtr *)this, 0);
return internal::gdextension_interface_packed_float64_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const int32_t &PackedInt32Array::operator[](int p_index) const {
return *internal::gde_interface->packed_int32_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *internal::gdextension_interface_packed_int32_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
int32_t &PackedInt32Array::operator[](int p_index) {
return *internal::gde_interface->packed_int32_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *internal::gdextension_interface_packed_int32_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
const int32_t *PackedInt32Array::ptr() const {
return internal::gde_interface->packed_int32_array_operator_index_const((GDExtensionTypePtr *)this, 0);
return internal::gdextension_interface_packed_int32_array_operator_index_const((GDExtensionTypePtr *)this, 0);
}
int32_t *PackedInt32Array::ptrw() {
return internal::gde_interface->packed_int32_array_operator_index((GDExtensionTypePtr *)this, 0);
return internal::gdextension_interface_packed_int32_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const int64_t &PackedInt64Array::operator[](int p_index) const {
return *internal::gde_interface->packed_int64_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *internal::gdextension_interface_packed_int64_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
int64_t &PackedInt64Array::operator[](int p_index) {
return *internal::gde_interface->packed_int64_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *internal::gdextension_interface_packed_int64_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
const int64_t *PackedInt64Array::ptr() const {
return internal::gde_interface->packed_int64_array_operator_index_const((GDExtensionTypePtr *)this, 0);
return internal::gdextension_interface_packed_int64_array_operator_index_const((GDExtensionTypePtr *)this, 0);
}
int64_t *PackedInt64Array::ptrw() {
return internal::gde_interface->packed_int64_array_operator_index((GDExtensionTypePtr *)this, 0);
return internal::gdextension_interface_packed_int64_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const String &PackedStringArray::operator[](int p_index) const {
const String *string = (const String *)internal::gde_interface->packed_string_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
const String *string = (const String *)internal::gdextension_interface_packed_string_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *string;
}
String &PackedStringArray::operator[](int p_index) {
String *string = (String *)internal::gde_interface->packed_string_array_operator_index((GDExtensionTypePtr *)this, p_index);
String *string = (String *)internal::gdextension_interface_packed_string_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *string;
}
const String *PackedStringArray::ptr() const {
return (const String *)internal::gde_interface->packed_string_array_operator_index_const((GDExtensionTypePtr *)this, 0);
return (const String *)internal::gdextension_interface_packed_string_array_operator_index_const((GDExtensionTypePtr *)this, 0);
}
String *PackedStringArray::ptrw() {
return (String *)internal::gde_interface->packed_string_array_operator_index((GDExtensionTypePtr *)this, 0);
return (String *)internal::gdextension_interface_packed_string_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Vector2 &PackedVector2Array::operator[](int p_index) const {
const Vector2 *vec = (const Vector2 *)internal::gde_interface->packed_vector2_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
const Vector2 *vec = (const Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *vec;
}
Vector2 &PackedVector2Array::operator[](int p_index) {
Vector2 *vec = (Vector2 *)internal::gde_interface->packed_vector2_array_operator_index((GDExtensionTypePtr *)this, p_index);
Vector2 *vec = (Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *vec;
}
const Vector2 *PackedVector2Array::ptr() const {
return (const Vector2 *)internal::gde_interface->packed_vector2_array_operator_index_const((GDExtensionTypePtr *)this, 0);
return (const Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index_const((GDExtensionTypePtr *)this, 0);
}
Vector2 *PackedVector2Array::ptrw() {
return (Vector2 *)internal::gde_interface->packed_vector2_array_operator_index((GDExtensionTypePtr *)this, 0);
return (Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Vector3 &PackedVector3Array::operator[](int p_index) const {
const Vector3 *vec = (const Vector3 *)internal::gde_interface->packed_vector3_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
const Vector3 *vec = (const Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *vec;
}
Vector3 &PackedVector3Array::operator[](int p_index) {
Vector3 *vec = (Vector3 *)internal::gde_interface->packed_vector3_array_operator_index((GDExtensionTypePtr *)this, p_index);
Vector3 *vec = (Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *vec;
}
const Vector3 *PackedVector3Array::ptr() const {
return (const Vector3 *)internal::gde_interface->packed_vector3_array_operator_index_const((GDExtensionTypePtr *)this, 0);
return (const Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index_const((GDExtensionTypePtr *)this, 0);
}
Vector3 *PackedVector3Array::ptrw() {
return (Vector3 *)internal::gde_interface->packed_vector3_array_operator_index((GDExtensionTypePtr *)this, 0);
return (Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Variant &Array::operator[](int p_index) const {
const Variant *var = (const Variant *)internal::gde_interface->array_operator_index_const((GDExtensionTypePtr *)this, p_index);
const Variant *var = (const Variant *)internal::gdextension_interface_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *var;
}
Variant &Array::operator[](int p_index) {
Variant *var = (Variant *)internal::gde_interface->array_operator_index((GDExtensionTypePtr *)this, p_index);
Variant *var = (Variant *)internal::gdextension_interface_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *var;
}
void Array::set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script) {
// p_type is not Variant::Type so that header doesn't depend on <variant.hpp>.
internal::gde_interface->array_set_typed((GDExtensionTypePtr *)this, (GDExtensionVariantType)p_type, (GDExtensionConstStringNamePtr)&p_class_name, (GDExtensionConstVariantPtr)&p_script);
internal::gdextension_interface_array_set_typed((GDExtensionTypePtr *)this, (GDExtensionVariantType)p_type, (GDExtensionConstStringNamePtr)&p_class_name, (GDExtensionConstVariantPtr)&p_script);
}
void Array::_ref(const Array &p_from) const {
internal::gde_interface->array_ref((GDExtensionTypePtr *)this, (GDExtensionConstTypePtr *)&p_from);
internal::gdextension_interface_array_ref((GDExtensionTypePtr *)this, (GDExtensionConstTypePtr *)&p_from);
}
const Variant &Dictionary::operator[](const Variant &p_key) const {
const Variant *var = (const Variant *)internal::gde_interface->dictionary_operator_index_const((GDExtensionTypePtr *)this, (GDExtensionVariantPtr)&p_key);
const Variant *var = (const Variant *)internal::gdextension_interface_dictionary_operator_index_const((GDExtensionTypePtr *)this, (GDExtensionVariantPtr)&p_key);
return *var;
}
Variant &Dictionary::operator[](const Variant &p_key) {
Variant *var = (Variant *)internal::gde_interface->dictionary_operator_index((GDExtensionTypePtr *)this, (GDExtensionVariantPtr)&p_key);
Variant *var = (Variant *)internal::gdextension_interface_dictionary_operator_index((GDExtensionTypePtr *)this, (GDExtensionVariantPtr)&p_key);
return *var;
}

View File

@@ -33,6 +33,7 @@
#include <godot_cpp/godot.hpp>
#include <godot_cpp/core/binder_common.hpp>
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/defs.hpp>
#include <utility>
@@ -45,8 +46,8 @@ GDExtensionTypeFromVariantConstructorFunc Variant::to_type_constructor[Variant::
void Variant::init_bindings() {
// Start from 1 to skip NIL.
for (int i = 1; i < VARIANT_MAX; i++) {
from_type_constructor[i] = internal::gde_interface->get_variant_from_type_constructor((GDExtensionVariantType)i);
to_type_constructor[i] = internal::gde_interface->get_variant_to_type_constructor((GDExtensionVariantType)i);
from_type_constructor[i] = internal::gdextension_interface_get_variant_from_type_constructor((GDExtensionVariantType)i);
to_type_constructor[i] = internal::gdextension_interface_get_variant_to_type_constructor((GDExtensionVariantType)i);
}
StringName::init_bindings();
@@ -69,15 +70,15 @@ void Variant::init_bindings() {
}
Variant::Variant() {
internal::gde_interface->variant_new_nil(_native_ptr());
internal::gdextension_interface_variant_new_nil(_native_ptr());
}
Variant::Variant(GDExtensionConstVariantPtr native_ptr) {
internal::gde_interface->variant_new_copy(_native_ptr(), native_ptr);
internal::gdextension_interface_variant_new_copy(_native_ptr(), native_ptr);
}
Variant::Variant(const Variant &other) {
internal::gde_interface->variant_new_copy(_native_ptr(), other._native_ptr());
internal::gdextension_interface_variant_new_copy(_native_ptr(), other._native_ptr());
}
Variant::Variant(Variant &&other) {
@@ -248,7 +249,7 @@ Variant::Variant(const PackedColorArray &v) {
}
Variant::~Variant() {
internal::gde_interface->variant_destroy(_native_ptr());
internal::gdextension_interface_variant_destroy(_native_ptr());
}
Variant::operator bool() const {
@@ -267,6 +268,14 @@ Variant::operator int32_t() const {
return static_cast<int32_t>(operator int64_t());
}
Variant::operator int16_t() const {
return static_cast<int16_t>(operator int64_t());
}
Variant::operator int8_t() const {
return static_cast<int8_t>(operator int64_t());
}
Variant::operator uint64_t() const {
return static_cast<uint64_t>(operator int64_t());
}
@@ -275,6 +284,14 @@ Variant::operator uint32_t() const {
return static_cast<uint32_t>(operator int64_t());
}
Variant::operator uint16_t() const {
return static_cast<uint16_t>(operator int64_t());
}
Variant::operator uint8_t() const {
return static_cast<uint8_t>(operator int64_t());
}
Variant::operator double() const {
double result;
to_type_constructor[FLOAT](&result, _native_ptr());
@@ -411,7 +428,7 @@ Variant::operator Object *() const {
if (obj == nullptr) {
return nullptr;
}
return reinterpret_cast<Object *>(internal::gde_interface->object_get_instance_binding(obj, internal::token, &Object::___binding_callbacks));
return internal::get_object_instance_binding(obj);
}
Variant::operator ObjectID() const {
@@ -509,7 +526,7 @@ Variant::operator PackedColorArray() const {
Variant &Variant::operator=(const Variant &other) {
clear();
internal::gde_interface->variant_new_copy(_native_ptr(), other._native_ptr());
internal::gdextension_interface_variant_new_copy(_native_ptr(), other._native_ptr());
return *this;
}
@@ -548,23 +565,23 @@ bool Variant::operator<(const Variant &other) const {
return result.operator bool();
}
void Variant::call(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
internal::gde_interface->variant_call(_native_ptr(), method._native_ptr(), reinterpret_cast<GDExtensionConstVariantPtr *>(args), argcount, r_ret._native_ptr(), &r_error);
void Variant::callp(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
internal::gdextension_interface_variant_call(_native_ptr(), method._native_ptr(), reinterpret_cast<GDExtensionConstVariantPtr *>(args), argcount, r_ret._native_ptr(), &r_error);
}
void Variant::call_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
internal::gde_interface->variant_call_static(static_cast<GDExtensionVariantType>(type), method._native_ptr(), reinterpret_cast<GDExtensionConstVariantPtr *>(args), argcount, r_ret._native_ptr(), &r_error);
void Variant::callp_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
internal::gdextension_interface_variant_call_static(static_cast<GDExtensionVariantType>(type), method._native_ptr(), reinterpret_cast<GDExtensionConstVariantPtr *>(args), argcount, r_ret._native_ptr(), &r_error);
}
void Variant::evaluate(const Operator &op, const Variant &a, const Variant &b, Variant &r_ret, bool &r_valid) {
GDExtensionBool valid;
internal::gde_interface->variant_evaluate(static_cast<GDExtensionVariantOperator>(op), a._native_ptr(), b._native_ptr(), r_ret._native_ptr(), &valid);
internal::gdextension_interface_variant_evaluate(static_cast<GDExtensionVariantOperator>(op), a._native_ptr(), b._native_ptr(), r_ret._native_ptr(), &valid);
r_valid = PtrToArg<bool>::convert(&valid);
}
void Variant::set(const Variant &key, const Variant &value, bool *r_valid) {
GDExtensionBool valid;
internal::gde_interface->variant_set(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid);
internal::gdextension_interface_variant_set(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid);
if (r_valid) {
*r_valid = PtrToArg<bool>::convert(&valid);
}
@@ -572,27 +589,27 @@ void Variant::set(const Variant &key, const Variant &value, bool *r_valid) {
void Variant::set_named(const StringName &name, const Variant &value, bool &r_valid) {
GDExtensionBool valid;
internal::gde_interface->variant_set_named(_native_ptr(), name._native_ptr(), value._native_ptr(), &valid);
internal::gdextension_interface_variant_set_named(_native_ptr(), name._native_ptr(), value._native_ptr(), &valid);
r_valid = PtrToArg<bool>::convert(&valid);
}
void Variant::set_indexed(int64_t index, const Variant &value, bool &r_valid, bool &r_oob) {
GDExtensionBool valid, oob;
internal::gde_interface->variant_set_indexed(_native_ptr(), index, value._native_ptr(), &valid, &oob);
internal::gdextension_interface_variant_set_indexed(_native_ptr(), index, value._native_ptr(), &valid, &oob);
r_valid = PtrToArg<bool>::convert(&valid);
r_oob = PtrToArg<bool>::convert(&oob);
}
void Variant::set_keyed(const Variant &key, const Variant &value, bool &r_valid) {
GDExtensionBool valid;
internal::gde_interface->variant_set_keyed(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid);
internal::gdextension_interface_variant_set_keyed(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid);
r_valid = PtrToArg<bool>::convert(&valid);
}
Variant Variant::get(const Variant &key, bool *r_valid) const {
Variant result;
GDExtensionBool valid;
internal::gde_interface->variant_get(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid);
internal::gdextension_interface_variant_get(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid);
if (r_valid) {
*r_valid = PtrToArg<bool>::convert(&valid);
}
@@ -602,7 +619,7 @@ Variant Variant::get(const Variant &key, bool *r_valid) const {
Variant Variant::get_named(const StringName &name, bool &r_valid) const {
Variant result;
GDExtensionBool valid;
internal::gde_interface->variant_get_named(_native_ptr(), name._native_ptr(), result._native_ptr(), &valid);
internal::gdextension_interface_variant_get_named(_native_ptr(), name._native_ptr(), result._native_ptr(), &valid);
r_valid = PtrToArg<bool>::convert(&valid);
return result;
}
@@ -611,7 +628,7 @@ Variant Variant::get_indexed(int64_t index, bool &r_valid, bool &r_oob) const {
Variant result;
GDExtensionBool valid;
GDExtensionBool oob;
internal::gde_interface->variant_get_indexed(_native_ptr(), index, result._native_ptr(), &valid, &oob);
internal::gdextension_interface_variant_get_indexed(_native_ptr(), index, result._native_ptr(), &valid, &oob);
r_valid = PtrToArg<bool>::convert(&valid);
r_oob = PtrToArg<bool>::convert(&oob);
return result;
@@ -620,7 +637,7 @@ Variant Variant::get_indexed(int64_t index, bool &r_valid, bool &r_oob) const {
Variant Variant::get_keyed(const Variant &key, bool &r_valid) const {
Variant result;
GDExtensionBool valid;
internal::gde_interface->variant_get_keyed(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid);
internal::gdextension_interface_variant_get_keyed(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid);
r_valid = PtrToArg<bool>::convert(&valid);
return result;
}
@@ -637,36 +654,38 @@ bool Variant::in(const Variant &index, bool *r_valid) const {
bool Variant::iter_init(Variant &r_iter, bool &r_valid) const {
GDExtensionBool valid;
internal::gde_interface->variant_iter_init(_native_ptr(), r_iter._native_ptr(), &valid);
return PtrToArg<bool>::convert(&valid);
GDExtensionBool result = internal::gdextension_interface_variant_iter_init(_native_ptr(), r_iter._native_ptr(), &valid);
r_valid = PtrToArg<bool>::convert(&valid);
return PtrToArg<bool>::convert(&result);
}
bool Variant::iter_next(Variant &r_iter, bool &r_valid) const {
GDExtensionBool valid;
internal::gde_interface->variant_iter_next(_native_ptr(), r_iter._native_ptr(), &valid);
return PtrToArg<bool>::convert(&valid);
GDExtensionBool result = internal::gdextension_interface_variant_iter_next(_native_ptr(), r_iter._native_ptr(), &valid);
r_valid = PtrToArg<bool>::convert(&valid);
return PtrToArg<bool>::convert(&result);
}
Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
Variant result;
GDExtensionBool valid;
internal::gde_interface->variant_iter_get(_native_ptr(), r_iter._native_ptr(), result._native_ptr(), &valid);
internal::gdextension_interface_variant_iter_get(_native_ptr(), r_iter._native_ptr(), result._native_ptr(), &valid);
r_valid = PtrToArg<bool>::convert(&valid);
return result;
}
Variant::Type Variant::get_type() const {
return static_cast<Variant::Type>(internal::gde_interface->variant_get_type(_native_ptr()));
return static_cast<Variant::Type>(internal::gdextension_interface_variant_get_type(_native_ptr()));
}
bool Variant::has_method(const StringName &method) const {
GDExtensionBool has = internal::gde_interface->variant_has_method(_native_ptr(), method._native_ptr());
GDExtensionBool has = internal::gdextension_interface_variant_has_method(_native_ptr(), method._native_ptr());
return PtrToArg<bool>::convert(&has);
}
bool Variant::has_key(const Variant &key, bool *r_valid) const {
GDExtensionBool valid;
GDExtensionBool has = internal::gde_interface->variant_has_key(_native_ptr(), key._native_ptr(), &valid);
GDExtensionBool has = internal::gdextension_interface_variant_has_key(_native_ptr(), key._native_ptr(), &valid);
if (r_valid) {
*r_valid = PtrToArg<bool>::convert(&valid);
}
@@ -674,33 +693,33 @@ bool Variant::has_key(const Variant &key, bool *r_valid) const {
}
bool Variant::has_member(Variant::Type type, const StringName &member) {
GDExtensionBool has = internal::gde_interface->variant_has_member(static_cast<GDExtensionVariantType>(type), member._native_ptr());
GDExtensionBool has = internal::gdextension_interface_variant_has_member(static_cast<GDExtensionVariantType>(type), member._native_ptr());
return PtrToArg<bool>::convert(&has);
}
uint32_t Variant::hash() const {
GDExtensionInt hash = internal::gde_interface->variant_hash(_native_ptr());
GDExtensionInt hash = internal::gdextension_interface_variant_hash(_native_ptr());
return PtrToArg<uint32_t>::convert(&hash);
}
uint32_t Variant::recursive_hash(int recursion_count) const {
GDExtensionInt hash = internal::gde_interface->variant_recursive_hash(_native_ptr(), recursion_count);
GDExtensionInt hash = internal::gdextension_interface_variant_recursive_hash(_native_ptr(), recursion_count);
return PtrToArg<uint32_t>::convert(&hash);
}
bool Variant::hash_compare(const Variant &variant) const {
GDExtensionBool compare = internal::gde_interface->variant_hash_compare(_native_ptr(), variant._native_ptr());
GDExtensionBool compare = internal::gdextension_interface_variant_hash_compare(_native_ptr(), variant._native_ptr());
return PtrToArg<bool>::convert(&compare);
}
bool Variant::booleanize() const {
GDExtensionBool booleanized = internal::gde_interface->variant_booleanize(_native_ptr());
GDExtensionBool booleanized = internal::gdextension_interface_variant_booleanize(_native_ptr());
return PtrToArg<bool>::convert(&booleanized);
}
String Variant::stringify() const {
String result;
internal::gde_interface->variant_stringify(_native_ptr(), result._native_ptr());
internal::gdextension_interface_variant_stringify(_native_ptr(), result._native_ptr());
return result;
}
@@ -708,23 +727,23 @@ Variant Variant::duplicate(bool deep) const {
Variant result;
GDExtensionBool _deep;
PtrToArg<bool>::encode(deep, &_deep);
internal::gde_interface->variant_duplicate(_native_ptr(), result._native_ptr(), _deep);
internal::gdextension_interface_variant_duplicate(_native_ptr(), result._native_ptr(), _deep);
return result;
}
String Variant::get_type_name(Variant::Type type) {
String result;
internal::gde_interface->variant_get_type_name(static_cast<GDExtensionVariantType>(type), result._native_ptr());
internal::gdextension_interface_variant_get_type_name(static_cast<GDExtensionVariantType>(type), result._native_ptr());
return result;
}
bool Variant::can_convert(Variant::Type from, Variant::Type to) {
GDExtensionBool can = internal::gde_interface->variant_can_convert(static_cast<GDExtensionVariantType>(from), static_cast<GDExtensionVariantType>(to));
GDExtensionBool can = internal::gdextension_interface_variant_can_convert(static_cast<GDExtensionVariantType>(from), static_cast<GDExtensionVariantType>(to));
return PtrToArg<bool>::convert(&can);
}
bool Variant::can_convert_strict(Variant::Type from, Variant::Type to) {
GDExtensionBool can = internal::gde_interface->variant_can_convert_strict(static_cast<GDExtensionVariantType>(from), static_cast<GDExtensionVariantType>(to));
GDExtensionBool can = internal::gdextension_interface_variant_can_convert_strict(static_cast<GDExtensionVariantType>(from), static_cast<GDExtensionVariantType>(to));
return PtrToArg<bool>::convert(&can);
}
@@ -775,9 +794,9 @@ void Variant::clear() {
};
if (unlikely(needs_deinit[get_type()])) { // Make it fast for types that don't need deinit.
internal::gde_interface->variant_destroy(_native_ptr());
internal::gdextension_interface_variant_destroy(_native_ptr());
}
internal::gde_interface->variant_new_nil(_native_ptr());
internal::gdextension_interface_variant_new_nil(_native_ptr());
}
} // namespace godot

View File

@@ -36,7 +36,7 @@ set(GODOT_LINKER_FLAGS )
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
# using Visual Studio C++
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /EHsc /WX") # /GF /MP
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /WX") # /GF /MP
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /DTYPED_METHOD_BIND")
if(CMAKE_BUILD_TYPE MATCHES Debug)
@@ -92,6 +92,21 @@ else()
endif(CMAKE_BUILD_TYPE MATCHES Debug)
endif()
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
# saves around 20% of binary size and very significant build time (GH-80513).
option(GODOT_DISABLE_EXCEPTIONS ON "Force disabling exception handling code")
if (GODOT_DISABLE_EXCEPTIONS)
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D_HAS_EXCEPTIONS=0")
else()
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-exceptions")
endif()
else()
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /EHsc")
endif()
endif()
# Get Sources
file(GLOB_RECURSE SOURCES src/*.c**)
file(GLOB_RECURSE HEADERS include/*.h**)

View File

@@ -1,11 +1,8 @@
# godot-cpp example / integration test
# godot-cpp integration test
This project is used to perform integration testing of the godot-cpp
extension, to validate PRs and implemented APIs.
It can also be used as a quick example of how to set up a godot-cpp
project, both on the C++ side and in the Godot project itself.
## License
This is free and unencumbered software released into the public domain.

View File

@@ -18,14 +18,25 @@ sources = Glob("src/*.cpp")
if env["platform"] == "macos":
library = env.SharedLibrary(
"demo/bin/libgdexample.{}.{}.framework/libgdexample.{}.{}".format(
"project/bin/libgdexample.{}.{}.framework/libgdexample.{}.{}".format(
env["platform"], env["target"], env["platform"], env["target"]
),
source=sources,
)
elif env["platform"] == "ios":
if env["ios_simulator"]:
library = env.StaticLibrary(
"project/bin/libgdexample.{}.{}.simulator.a".format(env["platform"], env["target"]),
source=sources,
)
else:
library = env.StaticLibrary(
"project/bin/libgdexample.{}.{}.a".format(env["platform"], env["target"]),
source=sources,
)
else:
library = env.SharedLibrary(
"demo/bin/libgdexample{}{}".format(env["suffix"], env["SHLIBSUFFIX"]),
"project/bin/libgdexample{}{}".format(env["suffix"], env["SHLIBSUFFIX"]),
source=sources,
)

View File

@@ -1,80 +0,0 @@
extends Node
func _ready():
# Bind signals
prints("Signal bind")
$Button.button_up.connect($Example.emit_custom_signal.bind("Button", 42))
prints("")
# To string.
prints("To string")
prints(" Example --> ", $Example.to_string())
prints(" ExampleMin --> ", $Example/ExampleMin.to_string())
# Call static methods.
prints("Static method calls")
prints(" static (109)", Example.test_static(9, 100));
Example.test_static2();
# Property list.
prints("Property list")
$Example.property_from_list = Vector3(100, 200, 300)
prints(" property value ", $Example.property_from_list)
# Call methods.
prints("Instance method calls")
$Example.simple_func()
($Example as Example).simple_const_func() # Force use of ptrcall
prints(" returned", $Example.return_something("some string"))
prints(" returned const", $Example.return_something_const())
var null_ref = $Example.return_empty_ref()
prints(" returned empty ref", null_ref)
var ret_ref = $Example.return_extended_ref()
prints(" returned ref", ret_ref.get_instance_id(), ", id:", ret_ref.get_id())
prints(" returned ", $Example.get_v4())
prints(" test node argument", $Example.test_node_argument($Example))
prints("VarArg method calls")
var ref = ExampleRef.new()
prints(" sending ref: ", ref.get_instance_id(), "returned ref: ", $Example.extended_ref_checks(ref).get_instance_id())
prints(" vararg args", $Example.varargs_func("some", "arguments", "to", "test"))
prints(" vararg_nv ret", $Example.varargs_func_nv("some", "arguments", "to", "test"))
$Example.varargs_func_void("some", "arguments", "to", "test")
prints("Method calls with default values")
prints(" defval (300)", $Example.def_args())
prints(" defval (250)", $Example.def_args(50))
prints(" defval (150)", $Example.def_args(50, 100))
prints("Array and Dictionary")
prints(" test array", $Example.test_array())
prints(" test tarray", $Example.test_tarray())
prints(" test dictionary", $Example.test_dictionary())
var array: Array[int] = [1, 2, 3]
$Example.test_tarray_arg(array)
prints("String += operator")
prints(" test string +=", $Example.test_string_ops())
prints("PackedArray iterators")
prints(" test packed array iterators", $Example.test_vector_ops())
prints("Properties")
prints(" custom position is", $Example.group_subgroup_custom_position)
$Example.group_subgroup_custom_position = Vector2(50, 50)
prints(" custom position now is", $Example.group_subgroup_custom_position)
prints("Constants")
prints(" FIRST", $Example.FIRST)
prints(" ANSWER_TO_EVERYTHING", $Example.ANSWER_TO_EVERYTHING)
prints(" CONSTANT_WITHOUT_ENUM", $Example.CONSTANT_WITHOUT_ENUM)
prints("BitFields")
prints(" FLAG_ONE", Example.FLAG_ONE)
prints(" FLAG_TWO", Example.FLAG_TWO)
prints(" returned BitField", $Example.test_bitfield(0))
prints(" returned BitField", $Example.test_bitfield(Example.FLAG_ONE | Example.FLAG_TWO))
func _on_Example_custom_signal(signal_name, value):
prints("Example emitted:", signal_name, value)

7
test/generate_xcframework.sh Executable file
View File

@@ -0,0 +1,7 @@
#!/bin/sh
scons arch=universal ios_simulator=yes platform=ios target=$1 $2
scons arch=arm64 ios_simulator=no platform=ios target=$1 $2
xcodebuild -create-xcframework -library ./project/bin/libgdexample.ios.$1.a -library ./project/bin/libgdexample.ios.$1.simulator.a -output ./project/bin/libgdexample.ios.$1.xcframework
xcodebuild -create-xcframework -library ../bin/libgodot-cpp.ios.$1.arm64.a -library ../bin/libgodot-cpp.ios.$1.universal.simulator.a -output ./project/bin/libgodot-cpp.ios.$1.xcframework

View File

@@ -4,4 +4,4 @@
[resource]
background_mode = 2
sky = SubResource( "1" )
sky = SubResource("1")

View File

@@ -1,6 +1,7 @@
[configuration]
entry_symbol = "example_library_init"
compatibility_minimum = "4.1"
[libraries]
@@ -10,8 +11,14 @@ windows.debug.x86_32 = "res://bin/libgdexample.windows.template_debug.x86_32.dll
windows.release.x86_32 = "res://bin/libgdexample.windows.template_release.x86_32.dll"
windows.debug.x86_64 = "res://bin/libgdexample.windows.template_debug.x86_64.dll"
windows.release.x86_64 = "res://bin/libgdexample.windows.template_release.x86_64.dll"
windows.debug.arm64 = "res://bin/libgdexample.windows.template_debug.arm64.dll"
windows.release.arm64 = "res://bin/libgdexample.windows.template_release.arm64.dll"
linux.debug.x86_32 = "res://bin/libgdexample.linux.template_debug.x86_32.so"
linux.release.x86_32 = "res://bin/libgdexample.linux.template_release.x86_32.so"
linux.debug.x86_64 = "res://bin/libgdexample.linux.template_debug.x86_64.so"
linux.release.x86_64 = "res://bin/libgdexample.linux.template_release.x86_64.so"
linux.debug.arm32 = "res://bin/libgdexample.linux.template_debug.arm32.so"
linux.release.arm32 = "res://bin/libgdexample.linux.template_release.arm32.so"
linux.debug.arm64 = "res://bin/libgdexample.linux.template_debug.arm64.so"
linux.release.arm64 = "res://bin/libgdexample.linux.template_release.arm64.so"
linux.debug.rv64 = "res://bin/libgdexample.linux.template_debug.rv64.so"
@@ -20,3 +27,15 @@ android.debug.x86_64 = "res://bin/libgdexample.android.template_debug.x86_64.so"
android.release.x86_64 = "res://bin/libgdexample.android.template_release.x86_64.so"
android.debug.arm64 = "res://bin/libgdexample.android.template_debug.arm64.so"
android.release.arm64 = "res://bin/libgdexample.android.template_release.arm64.so"
ios.debug = "res://bin/libgdexample.ios.template_debug.xcframework"
ios.release = "res://bin/libgdexample.ios.template_release.xcframework"
web.debug.wasm32 = "res://bin/libgdexample.web.template_debug.wasm32.wasm"
web.release.wasm32 = "res://bin/libgdexample.web.template_release.wasm32.wasm"
[dependencies]
ios.debug = {
"res://bin/libgodot-cpp.ios.template_debug.xcframework": ""
}
ios.release = {
"res://bin/libgodot-cpp.ios.template_release.xcframework": ""
}

View File

Before

Width:  |  Height:  |  Size: 3.2 KiB

After

Width:  |  Height:  |  Size: 3.2 KiB

View File

@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.cte
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false

247
test/project/main.gd Normal file
View File

@@ -0,0 +1,247 @@
extends "res://test_base.gd"
var custom_signal_emitted = null
class TestClass:
func test(p_msg: String) -> String:
return p_msg + " world"
func _ready():
var example: Example = $Example
# Signal.
example.emit_custom_signal("Button", 42)
assert_equal(custom_signal_emitted, ["Button", 42])
# To string.
assert_equal(example.to_string(),'Example:[ GDExtension::Example <--> Instance ID:%s ]' % example.get_instance_id())
# It appears there's a bug with instance ids :-(
#assert_equal($Example/ExampleMin.to_string(), 'ExampleMin:[Wrapped:%s]' % $Example/ExampleMin.get_instance_id())
# Call static methods.
assert_equal(Example.test_static(9, 100), 109);
# It's void and static, so all we know is that it didn't crash.
Example.test_static2()
# Property list.
example.property_from_list = Vector3(100, 200, 300)
assert_equal(example.property_from_list, Vector3(100, 200, 300))
var prop_list = example.get_property_list()
for prop_info in prop_list:
if prop_info['name'] == 'mouse_filter':
assert_equal(prop_info['usage'], PROPERTY_USAGE_NO_EDITOR)
# Call simple methods.
example.simple_func()
assert_equal(custom_signal_emitted, ['simple_func', 3])
example.simple_const_func()
assert_equal(custom_signal_emitted, ['simple_const_func', 4])
# Pass custom reference.
assert_equal(example.custom_ref_func(null), -1)
var ref1 = ExampleRef.new()
ref1.id = 27
assert_equal(example.custom_ref_func(ref1), 27)
ref1.id += 1;
assert_equal(example.custom_const_ref_func(ref1), 28)
# Pass core reference.
assert_equal(example.image_ref_func(null), "invalid")
assert_equal(example.image_const_ref_func(null), "invalid")
var image = Image.new()
assert_equal(example.image_ref_func(image), "valid")
assert_equal(example.image_const_ref_func(image), "valid")
# Return values.
assert_equal(example.return_something("some string"), "some string42")
assert_equal(example.return_something_const(), get_viewport())
var null_ref = example.return_empty_ref()
assert_equal(null_ref, null)
var ret_ref = example.return_extended_ref()
assert_not_equal(ret_ref.get_instance_id(), 0)
assert_equal(ret_ref.get_id(), 0)
assert_equal(example.get_v4(), Vector4(1.2, 3.4, 5.6, 7.8))
assert_equal(example.test_node_argument(example), example)
# VarArg method calls.
var var_ref = ExampleRef.new()
assert_not_equal(example.extended_ref_checks(var_ref).get_instance_id(), var_ref.get_instance_id())
assert_equal(example.varargs_func("some", "arguments", "to", "test"), 4)
assert_equal(example.varargs_func_nv("some", "arguments", "to", "test"), 46)
example.varargs_func_void("some", "arguments", "to", "test")
assert_equal(custom_signal_emitted, ["varargs_func_void", 5])
# Method calls with default values.
assert_equal(example.def_args(), 300)
assert_equal(example.def_args(50), 250)
assert_equal(example.def_args(50, 100), 150)
# Array and Dictionary
assert_equal(example.test_array(), [1, 2])
assert_equal(example.test_tarray(), [ Vector2(1, 2), Vector2(2, 3) ])
assert_equal(example.test_dictionary(), {"hello": "world", "foo": "bar"})
var array: Array[int] = [1, 2, 3]
assert_equal(example.test_tarray_arg(array), 6)
example.callable_bind()
assert_equal(custom_signal_emitted, ["bound", 11])
# String += operator
assert_equal(example.test_string_ops(), "ABCĎE")
# UtilityFunctions::str()
assert_equal(example.test_str_utility(), "Hello, World! The answer is 42")
# Test converting string to char* and doing comparison.
assert_equal(example.test_string_is_fourty_two("blah"), false)
assert_equal(example.test_string_is_fourty_two("fourty two"), true)
# String::resize().
assert_equal(example.test_string_resize("What"), "What!?")
# mp_callable() with void method.
var mp_callable: Callable = example.test_callable_mp()
assert_equal(mp_callable.is_valid(), true)
mp_callable.call(example, "void", 36)
assert_equal(custom_signal_emitted, ["unbound_method1: Example - void", 36])
# Check that it works with is_connected().
assert_equal(example.renamed.is_connected(mp_callable), false)
example.renamed.connect(mp_callable)
assert_equal(example.renamed.is_connected(mp_callable), true)
# Make sure a new object is still treated as equivalent.
assert_equal(example.renamed.is_connected(example.test_callable_mp()), true)
assert_equal(mp_callable.hash(), example.test_callable_mp().hash())
example.renamed.disconnect(mp_callable)
assert_equal(example.renamed.is_connected(mp_callable), false)
# mp_callable() with return value.
var mp_callable_ret: Callable = example.test_callable_mp_ret()
assert_equal(mp_callable_ret.call(example, "test", 77), "unbound_method2: Example - test - 77")
# mp_callable() with const method and return value.
var mp_callable_retc: Callable = example.test_callable_mp_retc()
assert_equal(mp_callable_retc.call(example, "const", 101), "unbound_method3: Example - const - 101")
# mp_callable_static() with void method.
var mp_callable_static: Callable = example.test_callable_mp_static()
mp_callable_static.call(example, "static", 83)
assert_equal(custom_signal_emitted, ["unbound_static_method1: Example - static", 83])
# Check that it works with is_connected().
assert_equal(example.renamed.is_connected(mp_callable_static), false)
example.renamed.connect(mp_callable_static)
assert_equal(example.renamed.is_connected(mp_callable_static), true)
# Make sure a new object is still treated as equivalent.
assert_equal(example.renamed.is_connected(example.test_callable_mp_static()), true)
assert_equal(mp_callable_static.hash(), example.test_callable_mp_static().hash())
example.renamed.disconnect(mp_callable_static)
assert_equal(example.renamed.is_connected(mp_callable_static), false)
# mp_callable_static() with return value.
var mp_callable_static_ret: Callable = example.test_callable_mp_static_ret()
assert_equal(mp_callable_static_ret.call(example, "static-ret", 84), "unbound_static_method2: Example - static-ret - 84")
# CallableCustom.
var custom_callable: Callable = example.test_custom_callable();
assert_equal(custom_callable.is_custom(), true);
assert_equal(custom_callable.is_valid(), true);
assert_equal(custom_callable.call(), "Hi")
assert_equal(custom_callable.hash(), 27);
assert_equal(custom_callable.get_object(), null);
assert_equal(custom_callable.get_method(), "");
assert_equal(str(custom_callable), "<MyCallableCustom>");
# PackedArray iterators
assert_equal(example.test_vector_ops(), 105)
# Properties.
assert_equal(example.group_subgroup_custom_position, Vector2(0, 0))
example.group_subgroup_custom_position = Vector2(50, 50)
assert_equal(example.group_subgroup_custom_position, Vector2(50, 50))
# Test Object::cast_to<>() and that correct wrappers are being used.
var control = Control.new()
var sprite = Sprite2D.new()
var example_ref = ExampleRef.new()
assert_equal(example.test_object_cast_to_node(control), true)
assert_equal(example.test_object_cast_to_control(control), true)
assert_equal(example.test_object_cast_to_example(control), false)
assert_equal(example.test_object_cast_to_node(example), true)
assert_equal(example.test_object_cast_to_control(example), true)
assert_equal(example.test_object_cast_to_example(example), true)
assert_equal(example.test_object_cast_to_node(sprite), true)
assert_equal(example.test_object_cast_to_control(sprite), false)
assert_equal(example.test_object_cast_to_example(sprite), false)
assert_equal(example.test_object_cast_to_node(example_ref), false)
assert_equal(example.test_object_cast_to_control(example_ref), false)
assert_equal(example.test_object_cast_to_example(example_ref), false)
control.queue_free()
sprite.queue_free()
# Test conversions to and from Variant.
assert_equal(example.test_variant_vector2i_conversion(Vector2i(1, 1)), Vector2i(1, 1))
assert_equal(example.test_variant_vector2i_conversion(Vector2(1.0, 1.0)), Vector2i(1, 1))
assert_equal(example.test_variant_int_conversion(10), 10)
assert_equal(example.test_variant_int_conversion(10.0), 10)
assert_equal(example.test_variant_float_conversion(10.0), 10.0)
assert_equal(example.test_variant_float_conversion(10), 10.0)
# Test that ptrcalls from GDExtension to the engine are correctly encoding Object and RefCounted.
var new_node = Node.new()
example.test_add_child(new_node)
assert_equal(new_node.get_parent(), example)
var new_tileset = TileSet.new()
var new_tilemap = TileMap.new()
example.test_set_tileset(new_tilemap, new_tileset)
assert_equal(new_tilemap.tile_set, new_tileset)
new_tilemap.queue_free()
# Test variant call.
var test_obj = TestClass.new()
assert_equal(example.test_variant_call(test_obj), "hello world")
# Constants.
assert_equal(Example.FIRST, 0)
assert_equal(Example.ANSWER_TO_EVERYTHING, 42)
assert_equal(Example.CONSTANT_WITHOUT_ENUM, 314)
# BitFields.
assert_equal(Example.FLAG_ONE, 1)
assert_equal(Example.FLAG_TWO, 2)
assert_equal(example.test_bitfield(0), 0)
assert_equal(example.test_bitfield(Example.FLAG_ONE | Example.FLAG_TWO), 3)
# Test variant iterator.
assert_equal(example.test_variant_iterator([10, 20, 30]), [15, 25, 35])
assert_equal(example.test_variant_iterator(null), "iter_init: not valid")
# RPCs.
assert_equal(example.return_last_rpc_arg(), 0)
example.test_rpc(42)
assert_equal(example.return_last_rpc_arg(), 42)
example.test_send_rpc(100)
assert_equal(example.return_last_rpc_arg(), 100)
# Virtual method.
var event = InputEventKey.new()
event.key_label = KEY_H
event.unicode = 72
get_viewport().push_input(event)
assert_equal(custom_signal_emitted, ["_input: H", 72])
# Check NOTIFICATION_POST_INITIALIZED, both when created from GDScript and godot-cpp.
var new_example_ref = ExampleRef.new()
assert_equal(new_example_ref.was_post_initialized(), true)
assert_equal(example.test_post_initialize(), true)
exit_with_status()
func _on_Example_custom_signal(signal_name, value):
custom_signal_emitted = [signal_name, value]

View File

@@ -1,9 +1,9 @@
[gd_scene load_steps=2 format=3 uid="uid://dmx2xuigcpvt4"]
[ext_resource type="Script" path="res://main.gd" id="1_c326s"]
[ext_resource type="Script" path="res://main.gd" id="1_qesh5"]
[node name="Node" type="Node"]
script = ExtResource("1_c326s")
script = ExtResource("1_qesh5")
[node name="Example" type="Example" parent="."]

View File

@@ -12,7 +12,7 @@ config_version=5
config/name="GDExtension Test Project"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.0")
config/features=PackedStringArray("4.2")
config/icon="res://icon.png"
[native_extensions]
@@ -21,4 +21,5 @@ paths=["res://example.gdextension"]
[rendering]
textures/vram_compression/import_etc2_astc=true
environment/defaults/default_environment="res://default_env.tres"

59
test/project/test_base.gd Normal file
View File

@@ -0,0 +1,59 @@
extends Node
var test_passes := 0
var test_failures := 0
func __get_stack_frame():
var me = get_script()
for s in get_stack():
if s.source == me.resource_path:
return s
return null
func __assert_pass():
test_passes += 1
func __assert_fail():
test_failures += 1
var s = __get_stack_frame()
if s != null:
print_rich ("[color=red] == FAILURE: In function %s() from '%s' on line %s[/color]" % [s.function, s.source, s.line])
else:
print_rich ("[color=red] == FAILURE (run with --debug to get more information!) ==[/color]")
func assert_equal(actual, expected):
if actual == expected:
__assert_pass()
else:
__assert_fail()
print (" |-> Expected '%s' but got '%s'" % [expected, actual])
func assert_true(v):
assert_equal(v, true)
func assert_false(v):
assert_equal(v, false)
func assert_not_equal(actual, expected):
if actual != expected:
__assert_pass()
else:
__assert_fail()
print (" |-> Expected '%s' NOT to equal '%s'" % [expected, actual])
func exit_with_status() -> void:
var success: bool = (test_failures == 0)
print ("")
print_rich ("[color=%s] ==== TESTS FINISHED ==== [/color]" % ("green" if success else "red"))
print ("")
print_rich (" PASSES: [color=green]%s[/color]" % test_passes)
print_rich (" FAILURES: [color=red]%s[/color]" % test_failures)
print ("")
if success:
print_rich("[color=green] ******** PASSED ******** [/color]")
else:
print_rich("[color=red] ******** FAILED ********[/color]")
print("")
get_tree().quit(0 if success else 1)

24
test/run-tests.sh Executable file
View File

@@ -0,0 +1,24 @@
#!/bin/bash
GODOT=${GODOT:-godot}
END_STRING="==== TESTS FINISHED ===="
FAILURE_STRING="******** FAILED ********"
OUTPUT=$($GODOT --path project --debug --headless --quit)
ERRCODE=$?
echo "$OUTPUT"
echo
if ! echo "$OUTPUT" | grep -e "$END_STRING" >/dev/null; then
echo "ERROR: Tests failed to complete"
exit 1
fi
if echo "$OUTPUT" | grep -e "$FAILURE_STRING" >/dev/null; then
exit 1
fi
# Success!
exit 0

View File

@@ -9,31 +9,80 @@
#include <godot_cpp/classes/global_constants.hpp>
#include <godot_cpp/classes/label.hpp>
#include <godot_cpp/classes/multiplayer_api.hpp>
#include <godot_cpp/classes/multiplayer_peer.hpp>
#include <godot_cpp/variant/utility_functions.hpp>
using namespace godot;
int ExampleRef::instance_count = 0;
int ExampleRef::last_id = 0;
class MyCallableCustom : public CallableCustom {
public:
virtual uint32_t hash() const {
return 27;
}
virtual String get_as_text() const {
return "<MyCallableCustom>";
}
static bool compare_equal_func(const CallableCustom *p_a, const CallableCustom *p_b) {
return p_a == p_b;
}
virtual CompareEqualFunc get_compare_equal_func() const {
return &MyCallableCustom::compare_equal_func;
}
static bool compare_less_func(const CallableCustom *p_a, const CallableCustom *p_b) {
return (void *)p_a < (void *)p_b;
}
virtual CompareLessFunc get_compare_less_func() const {
return &MyCallableCustom::compare_less_func;
}
bool is_valid() const {
return true;
}
virtual ObjectID get_object() const {
return ObjectID();
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const {
r_return_value = "Hi";
r_call_error.error = GDEXTENSION_CALL_OK;
}
};
void ExampleRef::set_id(int p_id) {
id = p_id;
}
int ExampleRef::get_id() const {
return id;
}
void ExampleRef::_notification(int p_what) {
if (p_what == NOTIFICATION_POSTINITIALIZE) {
post_initialized = true;
}
}
void ExampleRef::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_id", "id"), &ExampleRef::set_id);
ClassDB::bind_method(D_METHOD("get_id"), &ExampleRef::get_id);
ClassDB::bind_method(D_METHOD("was_post_initialized"), &ExampleRef::was_post_initialized);
ADD_PROPERTY(PropertyInfo(Variant::INT, "id"), "set_id", "get_id");
}
ExampleRef::ExampleRef() {
id = ++last_id;
instance_count++;
UtilityFunctions::print("ExampleRef ", itos(id), " created, current instance count: ", itos(instance_count));
id = 0;
}
ExampleRef::~ExampleRef() {
instance_count--;
UtilityFunctions::print("ExampleRef ", itos(id), " destroyed, current instance count: ", itos(instance_count));
}
int Example::test_static(int p_a, int p_b) {
@@ -41,7 +90,7 @@ int Example::test_static(int p_a, int p_b) {
}
void Example::test_static2() {
UtilityFunctions::print(" void static");
//UtilityFunctions::print(" void static");
}
int Example::def_args(int p_a, int p_b) {
@@ -49,7 +98,15 @@ int Example::def_args(int p_a, int p_b) {
}
void Example::_notification(int p_what) {
UtilityFunctions::print("Notification: ", String::num(p_what));
if (p_what == NOTIFICATION_READY) {
Dictionary opts;
opts["rpc_mode"] = MultiplayerAPI::RPC_MODE_AUTHORITY;
opts["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_RELIABLE;
opts["call_local"] = true;
opts["channel"] = 0;
rpc_config("test_rpc", opts);
}
//UtilityFunctions::print("Notification: ", String::num(p_what));
}
bool Example::_set(const StringName &p_name, const Variant &p_value) {
@@ -108,10 +165,22 @@ bool Example::_property_get_revert(const StringName &p_name, Variant &r_property
}
};
void Example::_validate_property(PropertyInfo &p_property) const {
String name = p_property.name;
// Test hiding the "mouse_filter" property from the editor.
if (name == "mouse_filter") {
p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
void Example::_bind_methods() {
// Methods.
ClassDB::bind_method(D_METHOD("simple_func"), &Example::simple_func);
ClassDB::bind_method(D_METHOD("simple_const_func"), &Example::simple_const_func);
ClassDB::bind_method(D_METHOD("custom_ref_func", "ref"), &Example::custom_ref_func);
ClassDB::bind_method(D_METHOD("custom_const_ref_func", "ref"), &Example::custom_const_ref_func);
ClassDB::bind_method(D_METHOD("image_ref_func", "image"), &Example::image_ref_func);
ClassDB::bind_method(D_METHOD("image_const_ref_func", "image"), &Example::image_const_ref_func);
ClassDB::bind_method(D_METHOD("return_something"), &Example::return_something);
ClassDB::bind_method(D_METHOD("return_something_const"), &Example::return_something_const);
ClassDB::bind_method(D_METHOD("return_empty_ref"), &Example::return_empty_ref);
@@ -124,11 +193,42 @@ void Example::_bind_methods() {
ClassDB::bind_method(D_METHOD("test_dictionary"), &Example::test_dictionary);
ClassDB::bind_method(D_METHOD("test_node_argument"), &Example::test_node_argument);
ClassDB::bind_method(D_METHOD("test_string_ops"), &Example::test_string_ops);
ClassDB::bind_method(D_METHOD("test_str_utility"), &Example::test_str_utility);
ClassDB::bind_method(D_METHOD("test_string_is_fourty_two"), &Example::test_string_is_fourty_two);
ClassDB::bind_method(D_METHOD("test_string_resize"), &Example::test_string_resize);
ClassDB::bind_method(D_METHOD("test_vector_ops"), &Example::test_vector_ops);
ClassDB::bind_method(D_METHOD("test_object_cast_to_node", "object"), &Example::test_object_cast_to_node);
ClassDB::bind_method(D_METHOD("test_object_cast_to_control", "object"), &Example::test_object_cast_to_control);
ClassDB::bind_method(D_METHOD("test_object_cast_to_example", "object"), &Example::test_object_cast_to_example);
ClassDB::bind_method(D_METHOD("test_variant_vector2i_conversion", "variant"), &Example::test_variant_vector2i_conversion);
ClassDB::bind_method(D_METHOD("test_variant_int_conversion", "variant"), &Example::test_variant_int_conversion);
ClassDB::bind_method(D_METHOD("test_variant_float_conversion", "variant"), &Example::test_variant_float_conversion);
ClassDB::bind_method(D_METHOD("test_add_child", "node"), &Example::test_add_child);
ClassDB::bind_method(D_METHOD("test_set_tileset", "tilemap", "tileset"), &Example::test_set_tileset);
ClassDB::bind_method(D_METHOD("test_variant_call", "variant"), &Example::test_variant_call);
ClassDB::bind_method(D_METHOD("test_callable_mp"), &Example::test_callable_mp);
ClassDB::bind_method(D_METHOD("test_callable_mp_ret"), &Example::test_callable_mp_ret);
ClassDB::bind_method(D_METHOD("test_callable_mp_retc"), &Example::test_callable_mp_retc);
ClassDB::bind_method(D_METHOD("test_callable_mp_static"), &Example::test_callable_mp_static);
ClassDB::bind_method(D_METHOD("test_callable_mp_static_ret"), &Example::test_callable_mp_static_ret);
ClassDB::bind_method(D_METHOD("test_custom_callable"), &Example::test_custom_callable);
ClassDB::bind_method(D_METHOD("test_bitfield", "flags"), &Example::test_bitfield);
ClassDB::bind_method(D_METHOD("test_variant_iterator", "input"), &Example::test_variant_iterator);
ClassDB::bind_method(D_METHOD("test_rpc", "value"), &Example::test_rpc);
ClassDB::bind_method(D_METHOD("test_send_rpc", "value"), &Example::test_send_rpc);
ClassDB::bind_method(D_METHOD("return_last_rpc_arg"), &Example::return_last_rpc_arg);
ClassDB::bind_method(D_METHOD("def_args", "a", "b"), &Example::def_args, DEFVAL(100), DEFVAL(200));
ClassDB::bind_method(D_METHOD("callable_bind"), &Example::callable_bind);
ClassDB::bind_method(D_METHOD("test_post_initialize"), &Example::test_post_initialize);
ClassDB::bind_static_method("Example", D_METHOD("test_static", "a", "b"), &Example::test_static);
ClassDB::bind_static_method("Example", D_METHOD("test_static2"), &Example::test_static2);
@@ -179,29 +279,43 @@ void Example::_bind_methods() {
}
Example::Example() {
UtilityFunctions::print("Constructor.");
//UtilityFunctions::print("Constructor.");
}
Example::~Example() {
UtilityFunctions::print("Destructor.");
//UtilityFunctions::print("Destructor.");
}
// Methods.
void Example::simple_func() {
UtilityFunctions::print(" Simple func called.");
emit_custom_signal("simple_func", 3);
}
void Example::simple_const_func() const {
UtilityFunctions::print(" Simple const func called.");
((Example *)this)->emit_custom_signal("simple_const_func", 4);
}
int Example::custom_ref_func(Ref<ExampleRef> p_ref) {
return p_ref.is_valid() ? p_ref->get_id() : -1;
}
int Example::custom_const_ref_func(const Ref<ExampleRef> &p_ref) {
return p_ref.is_valid() ? p_ref->get_id() : -1;
}
String Example::image_ref_func(Ref<Image> p_image) {
return p_image.is_valid() ? String("valid") : String("invalid");
}
String Example::image_const_ref_func(const Ref<Image> &p_image) {
return p_image.is_valid() ? String("valid") : String("invalid");
}
String Example::return_something(const String &base) {
UtilityFunctions::print(" Return something called.");
return base;
return base + String("42");
}
Viewport *Example::return_something_const() const {
UtilityFunctions::print(" Return something const called.");
if (is_inside_tree()) {
Viewport *result = get_viewport();
return result;
@@ -221,32 +335,23 @@ ExampleRef *Example::return_extended_ref() const {
return memnew(ExampleRef());
}
Example *Example::test_node_argument(Example *p_node) const {
UtilityFunctions::print(" Test node argument called with ", p_node ? String::num(p_node->get_instance_id()) : "null");
return p_node;
}
Ref<ExampleRef> Example::extended_ref_checks(Ref<ExampleRef> p_ref) const {
// This is therefor the prefered way of instancing and returning a refcounted object:
Ref<ExampleRef> ref;
ref.instantiate();
UtilityFunctions::print(" Example ref checks called with value: ", p_ref->get_instance_id(), ", returning value: ", ref->get_instance_id());
return ref;
}
Variant Example::varargs_func(const Variant **args, GDExtensionInt arg_count, GDExtensionCallError &error) {
UtilityFunctions::print(" Varargs (Variant return) called with ", String::num((double)arg_count), " arguments");
return arg_count;
}
int Example::varargs_func_nv(const Variant **args, GDExtensionInt arg_count, GDExtensionCallError &error) {
UtilityFunctions::print(" Varargs (int return) called with ", String::num((double)arg_count), " arguments");
return 42;
return 42 + arg_count;
}
void Example::varargs_func_void(const Variant **args, GDExtensionInt arg_count, GDExtensionCallError &error) {
UtilityFunctions::print(" Varargs (no return) called with ", String::num((double)arg_count), " arguments");
emit_custom_signal("varargs_func_void", arg_count + 1);
}
void Example::emit_custom_signal(const String &name, int value) {
@@ -272,6 +377,24 @@ String Example::test_string_ops() const {
return s;
}
String Example::test_str_utility() const {
return UtilityFunctions::str("Hello, ", "World", "! The answer is ", 42);
}
bool Example::test_string_is_fourty_two(const String &p_string) const {
return strcmp(p_string.utf8().ptr(), "fourty two") == 0;
}
String Example::test_string_resize(String p_string) const {
int orig_len = p_string.length();
p_string.resize(orig_len + 3);
char32_t *data = p_string.ptrw();
data[orig_len + 0] = '!';
data[orig_len + 1] = '?';
data[orig_len + 2] = '\0';
return p_string;
}
int Example::test_vector_ops() const {
PackedInt32Array arr;
arr.push_back(10);
@@ -285,10 +408,74 @@ int Example::test_vector_ops() const {
return ret;
}
void Example::test_tarray_arg(const TypedArray<int64_t> &p_array) {
Callable Example::test_callable_mp() {
return callable_mp(this, &Example::unbound_method1);
}
Callable Example::test_callable_mp_ret() {
return callable_mp(this, &Example::unbound_method2);
}
Callable Example::test_callable_mp_retc() const {
return callable_mp(this, &Example::unbound_method3);
}
Callable Example::test_callable_mp_static() const {
return callable_mp_static(&Example::unbound_static_method1);
}
Callable Example::test_callable_mp_static_ret() const {
return callable_mp_static(&Example::unbound_static_method2);
}
Callable Example::test_custom_callable() const {
return Callable(memnew(MyCallableCustom));
}
void Example::unbound_method1(Object *p_object, String p_string, int p_int) {
String test = "unbound_method1: ";
test += p_object->get_class();
test += " - " + p_string;
emit_custom_signal(test, p_int);
}
String Example::unbound_method2(Object *p_object, String p_string, int p_int) {
String test = "unbound_method2: ";
test += p_object->get_class();
test += " - " + p_string;
test += " - " + itos(p_int);
return test;
}
String Example::unbound_method3(Object *p_object, String p_string, int p_int) const {
String test = "unbound_method3: ";
test += p_object->get_class();
test += " - " + p_string;
test += " - " + itos(p_int);
return test;
}
void Example::unbound_static_method1(Example *p_object, String p_string, int p_int) {
String test = "unbound_static_method1: ";
test += p_object->get_class();
test += " - " + p_string;
p_object->emit_custom_signal(test, p_int);
}
String Example::unbound_static_method2(Object *p_object, String p_string, int p_int) {
String test = "unbound_static_method2: ";
test += p_object->get_class();
test += " - " + p_string;
test += " - " + itos(p_int);
return test;
}
int Example::test_tarray_arg(const TypedArray<int64_t> &p_array) {
int sum = 0;
for (int i = 0; i < p_array.size(); i++) {
UtilityFunctions::print(p_array[i]);
sum += (int)p_array[i];
}
return sum;
}
TypedArray<Vector2> Example::test_tarray() const {
@@ -310,11 +497,102 @@ Dictionary Example::test_dictionary() const {
return dict;
}
Example *Example::test_node_argument(Example *p_node) const {
return p_node;
}
bool Example::test_object_cast_to_node(Object *p_object) const {
return Object::cast_to<Node>(p_object) != nullptr;
}
bool Example::test_object_cast_to_control(Object *p_object) const {
return Object::cast_to<Control>(p_object) != nullptr;
}
bool Example::test_object_cast_to_example(Object *p_object) const {
return Object::cast_to<Example>(p_object) != nullptr;
}
Vector2i Example::test_variant_vector2i_conversion(const Variant &p_variant) const {
return p_variant;
}
int Example::test_variant_int_conversion(const Variant &p_variant) const {
return p_variant;
}
float Example::test_variant_float_conversion(const Variant &p_variant) const {
return p_variant;
}
void Example::test_add_child(Node *p_node) {
add_child(p_node);
}
void Example::test_set_tileset(TileMap *p_tilemap, const Ref<TileSet> &p_tileset) const {
p_tilemap->set_tileset(p_tileset);
}
Variant Example::test_variant_call(Variant p_variant) {
return p_variant.call("test", "hello");
}
BitField<Example::Flags> Example::test_bitfield(BitField<Flags> flags) {
UtilityFunctions::print(" Got BitField: ", String::num_int64(flags));
return flags;
}
Variant Example::test_variant_iterator(const Variant &p_input) {
Array output;
Variant iter;
bool is_init_valid = true;
if (!p_input.iter_init(iter, is_init_valid)) {
if (!is_init_valid) {
return "iter_init: not valid";
}
return output;
}
bool is_iter_next_valid = true;
bool is_iter_get_valid = true;
do {
if (!is_iter_next_valid) {
return "iter_next: not valid";
}
Variant value = p_input.iter_get(iter, is_iter_get_valid);
if (!is_iter_get_valid) {
return "iter_get: not valid";
}
output.push_back(((int)value) + 5);
} while (p_input.iter_next(iter, is_iter_next_valid));
if (!is_iter_next_valid) {
return "iter_next: not valid";
}
return output;
}
void Example::test_rpc(int p_value) {
last_rpc_arg = p_value;
}
void Example::test_send_rpc(int p_value) {
rpc("test_rpc", p_value);
}
int Example::return_last_rpc_arg() {
return last_rpc_arg;
}
void Example::callable_bind() {
Callable c = Callable(this, "emit_custom_signal").bind("bound", 11);
c.call();
}
// Properties.
void Example::set_custom_position(const Vector2 &pos) {
custom_position = pos;
@@ -328,6 +606,12 @@ Vector4 Example::get_v4() const {
return Vector4(1.2, 3.4, 5.6, 7.8);
}
bool Example::test_post_initialize() const {
Ref<ExampleRef> new_example_ref;
new_example_ref.instantiate();
return new_example_ref->was_post_initialized();
}
// Virtual function override.
bool Example::_has_point(const Vector2 &point) const {
Label *label = get_node<Label>("Label");
@@ -335,3 +619,10 @@ bool Example::_has_point(const Vector2 &point) const {
return false;
}
void Example::_input(const Ref<InputEvent> &event) {
const InputEventKey *key_event = Object::cast_to<const InputEventKey>(*event);
if (key_event) {
emit_custom_signal(String("_input: ") + key_event->get_key_label(), key_event->get_unicode());
}
}

View File

@@ -16,7 +16,12 @@
#include <godot_cpp/classes/control.hpp>
#include <godot_cpp/classes/global_constants.hpp>
#include <godot_cpp/classes/image.hpp>
#include <godot_cpp/classes/input_event_key.hpp>
#include <godot_cpp/classes/tile_map.hpp>
#include <godot_cpp/classes/tile_set.hpp>
#include <godot_cpp/classes/viewport.hpp>
#include <godot_cpp/variant/variant.hpp>
#include <godot_cpp/core/binder_common.hpp>
@@ -30,15 +35,21 @@ private:
static int last_id;
int id;
bool post_initialized = false;
protected:
static void _bind_methods();
void _notification(int p_what);
public:
ExampleRef();
~ExampleRef();
void set_id(int p_id);
int get_id() const;
bool was_post_initialized() const { return post_initialized; }
};
class ExampleMin : public Control {
@@ -60,6 +71,7 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
bool _property_can_revert(const StringName &p_name) const;
bool _property_get_revert(const StringName &p_name, Variant &r_property) const;
void _validate_property(PropertyInfo &p_property) const;
String _to_string() const;
@@ -67,6 +79,7 @@ private:
Vector2 custom_position;
Vector3 property_from_list;
Vector2 dprop[3];
int last_rpc_arg = 0;
public:
// Constants.
@@ -90,8 +103,13 @@ public:
// Functions.
void simple_func();
void simple_const_func() const;
int custom_ref_func(Ref<ExampleRef> p_ref);
int custom_const_ref_func(const Ref<ExampleRef> &p_ref);
String image_ref_func(Ref<Image> p_image);
String image_const_ref_func(const Ref<Image> &p_image);
String return_something(const String &base);
Viewport *return_something_const() const;
Ref<ExampleRef> return_ref() const;
Ref<ExampleRef> return_empty_ref() const;
ExampleRef *return_extended_ref() const;
Ref<ExampleRef> extended_ref_checks(Ref<ExampleRef> p_ref) const;
@@ -102,26 +120,67 @@ public:
int def_args(int p_a = 100, int p_b = 200);
Array test_array() const;
void test_tarray_arg(const TypedArray<int64_t> &p_array);
int test_tarray_arg(const TypedArray<int64_t> &p_array);
TypedArray<Vector2> test_tarray() const;
Dictionary test_dictionary() const;
Example *test_node_argument(Example *p_node) const;
String test_string_ops() const;
String test_str_utility() const;
bool test_string_is_fourty_two(const String &p_str) const;
String test_string_resize(String p_original) const;
int test_vector_ops() const;
bool test_object_cast_to_node(Object *p_object) const;
bool test_object_cast_to_control(Object *p_object) const;
bool test_object_cast_to_example(Object *p_object) const;
Vector2i test_variant_vector2i_conversion(const Variant &p_variant) const;
int test_variant_int_conversion(const Variant &p_variant) const;
float test_variant_float_conversion(const Variant &p_variant) const;
void test_add_child(Node *p_node);
void test_set_tileset(TileMap *p_tilemap, const Ref<TileSet> &p_tileset) const;
Variant test_variant_call(Variant p_variant);
Callable test_callable_mp();
Callable test_callable_mp_ret();
Callable test_callable_mp_retc() const;
Callable test_callable_mp_static() const;
Callable test_callable_mp_static_ret() const;
Callable test_custom_callable() const;
void unbound_method1(Object *p_object, String p_string, int p_int);
String unbound_method2(Object *p_object, String p_string, int p_int);
String unbound_method3(Object *p_object, String p_string, int p_int) const;
static void unbound_static_method1(Example *p_object, String p_string, int p_int);
static String unbound_static_method2(Object *p_object, String p_string, int p_int);
BitField<Flags> test_bitfield(BitField<Flags> flags);
Variant test_variant_iterator(const Variant &p_input);
// RPC
void test_rpc(int p_value);
void test_send_rpc(int p_value);
int return_last_rpc_arg();
void callable_bind();
// Property.
void set_custom_position(const Vector2 &pos);
Vector2 get_custom_position() const;
Vector4 get_v4() const;
bool test_post_initialize() const;
// Static method.
static int test_static(int p_a, int p_b);
static void test_static2();
// Virtual function override (no need to bind manually).
virtual bool _has_point(const Vector2 &point) const override;
virtual void _input(const Ref<InputEvent> &event) override;
};
VARIANT_ENUM_CAST(Example::Constants);

View File

@@ -36,8 +36,8 @@ void uninitialize_example_module(ModuleInitializationLevel p_level) {
extern "C" {
// Initialization.
GDExtensionBool GDE_EXPORT example_library_init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
godot::GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
GDExtensionBool GDE_EXPORT example_library_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
godot::GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, r_initialization);
init_obj.register_initializer(initialize_example_module);
init_obj.register_terminator(uninitialize_example_module);

View File

@@ -8,41 +8,51 @@ def options(opts):
opts.Add(
"android_api_level",
"Target Android API level",
"18" if "32" in ARGUMENTS.get("arch", "arm64") else "21",
"21",
)
opts.Add(
"ANDROID_NDK_ROOT",
"Path to your Android NDK installation. By default, uses ANDROID_NDK_ROOT from your defined environment variables.",
os.environ.get("ANDROID_NDK_ROOT", None),
"ANDROID_HOME",
"Path to your Android SDK installation. By default, uses ANDROID_HOME from your defined environment variables.",
os.environ.get("ANDROID_HOME", os.environ.get("ANDROID_SDK_ROOT")),
)
def exists(env):
return "ANDROID_NDK_ROOT" in os.environ or "ANDROID_NDK_ROOT" in ARGUMENTS
return get_android_ndk_root(env) is not None
# This must be kept in sync with the value in https://github.com/godotengine/godot/blob/master/platform/android/detect.py#L58.
def get_ndk_version():
return "23.2.8568313"
def get_android_ndk_root(env):
if env["ANDROID_HOME"]:
return env["ANDROID_HOME"] + "/ndk/" + get_ndk_version()
else:
return os.environ.get("ANDROID_NDK_ROOT")
def generate(env):
if "ANDROID_NDK_ROOT" not in env:
if get_android_ndk_root(env) is None:
raise ValueError(
"To build for Android, ANDROID_NDK_ROOT must be defined. Please set ANDROID_NDK_ROOT to the root folder of your Android NDK installation."
"To build for Android, the path to the NDK must be defined. Please set ANDROID_HOME to the root folder of your Android SDK installation."
)
if env["arch"] not in ("arm64", "x86_64", "arm32", "x86_32"):
print("Only arm64, x86_64, arm32, and x86_32 are supported on Android. Exiting.")
Exit()
env.Exit(1)
if sys.platform == "win32" or sys.platform == "msys":
my_spawn.configure(env)
# Validate API level
api_level = int(env["android_api_level"])
if "64" in env["arch"] and api_level < 21:
print("WARN: 64-bit Android architectures require an API level of at least 21; setting android_api_level=21")
if int(env["android_api_level"]) < 21:
print("WARNING: minimum supported Android target api is 21. Forcing target api 21.")
env["android_api_level"] = "21"
api_level = 21
# Setup toolchain
toolchain = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/"
toolchain = get_android_ndk_root(env) + "/toolchains/llvm/prebuilt/"
if sys.platform == "win32" or sys.platform == "msys":
toolchain += "windows"
import platform as pltfm
@@ -100,3 +110,5 @@ def generate(env):
)
env.Append(CCFLAGS=arch_info["ccflags"])
env.Append(LINKFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"]])
env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED"])

361
tools/godotcpp.py Normal file
View File

@@ -0,0 +1,361 @@
import os, sys, platform
from SCons.Variables import EnumVariable, PathVariable, BoolVariable
from SCons.Tool import Tool
from SCons.Builder import Builder
from SCons.Errors import UserError
from binding_generator import scons_generate_bindings, scons_emit_files
def add_sources(sources, dir, extension):
for f in os.listdir(dir):
if f.endswith("." + extension):
sources.append(dir + "/" + f)
def normalize_path(val, env):
return val if os.path.isabs(val) else os.path.join(env.Dir("#").abspath, val)
def validate_file(key, val, env):
if not os.path.isfile(normalize_path(val, env)):
raise UserError("'%s' is not a file: %s" % (key, val))
def validate_dir(key, val, env):
if not os.path.isdir(normalize_path(val, env)):
raise UserError("'%s' is not a directory: %s" % (key, val))
def validate_parent_dir(key, val, env):
if not os.path.isdir(normalize_path(os.path.dirname(val), env)):
raise UserError("'%s' is not a directory: %s" % (key, os.path.dirname(val)))
platforms = ("linux", "macos", "windows", "android", "ios", "web")
# CPU architecture options.
architecture_array = [
"",
"universal",
"x86_32",
"x86_64",
"arm32",
"arm64",
"rv64",
"ppc32",
"ppc64",
"wasm32",
]
architecture_aliases = {
"x64": "x86_64",
"amd64": "x86_64",
"armv7": "arm32",
"armv8": "arm64",
"arm64v8": "arm64",
"aarch64": "arm64",
"rv": "rv64",
"riscv": "rv64",
"riscv64": "rv64",
"ppcle": "ppc32",
"ppc": "ppc32",
"ppc64le": "ppc64",
}
def exists(env):
return True
def options(opts, env):
# Try to detect the host platform automatically.
# This is used if no `platform` argument is passed
if sys.platform.startswith("linux"):
default_platform = "linux"
elif sys.platform == "darwin":
default_platform = "macos"
elif sys.platform == "win32" or sys.platform == "msys":
default_platform = "windows"
elif ARGUMENTS.get("platform", ""):
default_platform = ARGUMENTS.get("platform")
else:
raise ValueError("Could not detect platform automatically, please specify with platform=<platform>")
opts.Add(
EnumVariable(
key="platform",
help="Target platform",
default=env.get("platform", default_platform),
allowed_values=platforms,
ignorecase=2,
)
)
# Editor and template_debug are compatible (i.e. you can use the same binary for Godot editor builds and Godot debug templates).
# Godot release templates are only compatible with "template_release" builds.
# For this reason, we default to template_debug builds, unlike Godot which defaults to editor builds.
opts.Add(
EnumVariable(
key="target",
help="Compilation target",
default=env.get("target", "template_debug"),
allowed_values=("editor", "template_release", "template_debug"),
)
)
opts.Add(
PathVariable(
key="gdextension_dir",
help="Path to a custom directory containing GDExtension interface header and API JSON file",
default=env.get("gdextension_dir", None),
validator=validate_dir,
)
)
opts.Add(
PathVariable(
key="custom_api_file",
help="Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)",
default=env.get("custom_api_file", None),
validator=validate_file,
)
)
opts.Add(
BoolVariable(
key="generate_bindings",
help="Force GDExtension API bindings generation. Auto-detected by default.",
default=env.get("generate_bindings", False),
)
)
opts.Add(
BoolVariable(
key="generate_template_get_node",
help="Generate a template version of the Node class's get_node.",
default=env.get("generate_template_get_node", True),
)
)
opts.Add(
BoolVariable(
key="build_library",
help="Build the godot-cpp library.",
default=env.get("build_library", True),
)
)
opts.Add(
EnumVariable(
key="precision",
help="Set the floating-point precision level",
default=env.get("precision", "single"),
allowed_values=("single", "double"),
)
)
opts.Add(
EnumVariable(
key="arch",
help="CPU architecture",
default=env.get("arch", ""),
allowed_values=architecture_array,
map=architecture_aliases,
)
)
# compiledb
opts.Add(
BoolVariable(
key="compiledb",
help="Generate compilation DB (`compile_commands.json`) for external tools",
default=env.get("compiledb", False),
)
)
opts.Add(
PathVariable(
key="compiledb_file",
help="Path to a custom `compile_commands.json` file",
default=env.get("compiledb_file", "compile_commands.json"),
validator=validate_parent_dir,
)
)
opts.Add(
BoolVariable(
key="use_hot_reload",
help="Enable the extra accounting required to support hot reload.",
default=env.get("use_hot_reload", None),
)
)
opts.Add(
BoolVariable(
"disable_exceptions", "Force disabling exception handling code", default=env.get("disable_exceptions", True)
)
)
opts.Add(
EnumVariable(
key="symbols_visibility",
help="Symbols visibility on GNU platforms. Use 'auto' to apply the default value.",
default=env.get("symbols_visibility", "hidden"),
allowed_values=["auto", "visible", "hidden"],
)
)
# Add platform options
for pl in platforms:
tool = Tool(pl, toolpath=["tools"])
if hasattr(tool, "options"):
tool.options(opts)
# Targets flags tool (optimizations, debug symbols)
target_tool = Tool("targets", toolpath=["tools"])
target_tool.options(opts)
def generate(env):
# Default num_jobs to local cpu count if not user specified.
# SCons has a peculiarity where user-specified options won't be overridden
# by SetOption, so we can rely on this to know if we should use our default.
initial_num_jobs = env.GetOption("num_jobs")
altered_num_jobs = initial_num_jobs + 1
env.SetOption("num_jobs", altered_num_jobs)
if env.GetOption("num_jobs") == altered_num_jobs:
cpu_count = os.cpu_count()
if cpu_count is None:
print("Couldn't auto-detect CPU count to configure build parallelism. Specify it with the -j argument.")
else:
safer_cpu_count = cpu_count if cpu_count <= 4 else cpu_count - 1
print(
"Auto-detected %d CPU cores available for build parallelism. Using %d cores by default. You can override it with the -j argument."
% (cpu_count, safer_cpu_count)
)
env.SetOption("num_jobs", safer_cpu_count)
# Process CPU architecture argument.
if env["arch"] == "":
# No architecture specified. Default to arm64 if building for Android,
# universal if building for macOS or iOS, wasm32 if building for web,
# otherwise default to the host architecture.
if env["platform"] in ["macos", "ios"]:
env["arch"] = "universal"
elif env["platform"] == "android":
env["arch"] = "arm64"
elif env["platform"] == "web":
env["arch"] = "wasm32"
else:
host_machine = platform.machine().lower()
if host_machine in architecture_array:
env["arch"] = host_machine
elif host_machine in architecture_aliases.keys():
env["arch"] = architecture_aliases[host_machine]
elif "86" in host_machine:
# Catches x86, i386, i486, i586, i686, etc.
env["arch"] = "x86_32"
else:
print("Unsupported CPU architecture: " + host_machine)
env.Exit(1)
print("Building for architecture " + env["arch"] + " on platform " + env["platform"])
if env.get("use_hot_reload") is None:
env["use_hot_reload"] = env["target"] != "template_release"
if env["use_hot_reload"]:
env.Append(CPPDEFINES=["HOT_RELOAD_ENABLED"])
tool = Tool(env["platform"], toolpath=["tools"])
if tool is None or not tool.exists(env):
raise ValueError("Required toolchain not found for platform " + env["platform"])
tool.generate(env)
target_tool = Tool("targets", toolpath=["tools"])
target_tool.generate(env)
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
# saves around 20% of binary size and very significant build time.
if env["disable_exceptions"]:
if env.get("is_msvc", False):
env.Append(CPPDEFINES=[("_HAS_EXCEPTIONS", 0)])
else:
env.Append(CXXFLAGS=["-fno-exceptions"])
elif env.get("is_msvc", False):
env.Append(CXXFLAGS=["/EHsc"])
if not env.get("is_msvc", False):
if env["symbols_visibility"] == "visible":
env.Append(CCFLAGS=["-fvisibility=default"])
env.Append(LINKFLAGS=["-fvisibility=default"])
elif env["symbols_visibility"] == "hidden":
env.Append(CCFLAGS=["-fvisibility=hidden"])
env.Append(LINKFLAGS=["-fvisibility=hidden"])
# Require C++17
if env.get("is_msvc", False):
env.Append(CXXFLAGS=["/std:c++17"])
else:
env.Append(CXXFLAGS=["-std=c++17"])
if env["precision"] == "double":
env.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"])
# Suffix
suffix = ".{}.{}".format(env["platform"], env["target"])
if env.dev_build:
suffix += ".dev"
if env["precision"] == "double":
suffix += ".double"
suffix += "." + env["arch"]
if env["ios_simulator"]:
suffix += ".simulator"
env["suffix"] = suffix # Exposed when included from another project
env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
# compile_commands.json
env.Tool("compilation_db")
env.Alias("compiledb", env.CompilationDatabase(normalize_path(env["compiledb_file"], env)))
# Builders
env.Append(BUILDERS={"GodotCPPBindings": Builder(action=scons_generate_bindings, emitter=scons_emit_files)})
env.AddMethod(_godot_cpp, "GodotCPP")
def _godot_cpp(env):
extension_dir = normalize_path(env.get("gdextension_dir", env.Dir("gdextension").abspath), env)
api_file = normalize_path(env.get("custom_api_file", env.File(extension_dir + "/extension_api.json").abspath), env)
bindings = env.GodotCPPBindings(
env.Dir("."),
[
api_file,
os.path.join(extension_dir, "gdextension_interface.h"),
"binding_generator.py",
],
)
# Forces bindings regeneration.
if env["generate_bindings"]:
env.AlwaysBuild(bindings)
env.NoCache(bindings)
# Sources to compile
sources = []
add_sources(sources, "src", "cpp")
add_sources(sources, "src/classes", "cpp")
add_sources(sources, "src/core", "cpp")
add_sources(sources, "src/variant", "cpp")
sources.extend([f for f in bindings if str(f).endswith(".cpp")])
# Includes
env.AppendUnique(CPPPATH=[env.Dir(d) for d in [extension_dir, "include", "gen/include"]])
library = None
library_name = "libgodot-cpp" + env["suffix"] + env["LIBSUFFIX"]
if env["build_library"]:
library = env.StaticLibrary(target=env.File("bin/%s" % library_name), source=sources)
default_args = [library]
# Add compiledb if the option is set
if env.get("compiledb", False):
default_args += ["compiledb"]
env.Default(*default_args)
env.AppendUnique(LIBS=[env.File("bin/%s" % library_name)])
return library

View File

@@ -1,7 +1,6 @@
import os
import sys
import subprocess
import ios_osxcross
from SCons.Variables import *
if sys.version_info < (3,):
@@ -16,26 +15,31 @@ else:
return codecs.utf_8_decode(x)[0]
def has_ios_osxcross():
return "OSXCROSS_IOS" in os.environ
def options(opts):
opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False))
opts.Add("ios_min_version", "Target minimum iphoneos/iphonesimulator version", "10.0")
opts.Add("ios_min_version", "Target minimum iphoneos/iphonesimulator version", "12.0")
opts.Add(
"IOS_TOOLCHAIN_PATH",
"Path to iOS toolchain",
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain",
)
opts.Add("IOS_SDK_PATH", "Path to the iOS SDK", "")
ios_osxcross.options(opts)
if has_ios_osxcross():
opts.Add("ios_triple", "Triple for ios toolchain", "")
def exists(env):
return sys.platform == "darwin" or ios_osxcross.exists(env)
return sys.platform == "darwin" or has_ios_osxcross()
def generate(env):
if env["arch"] not in ("universal", "arm64", "x86_64"):
print("Only universal, arm64, and x86_64 are supported on iOS. Exiting.")
Exit()
raise ValueError("Only universal, arm64, and x86_64 are supported on iOS. Exiting.")
if env["ios_simulator"]:
sdk_name = "iphonesimulator"
@@ -64,7 +68,26 @@ def generate(env):
env["ENV"]["PATH"] = env["IOS_TOOLCHAIN_PATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"]
else:
ios_osxcross.generate(env)
# OSXCross
compiler_path = "$IOS_TOOLCHAIN_PATH/usr/bin/${ios_triple}"
env["CC"] = compiler_path + "clang"
env["CXX"] = compiler_path + "clang++"
env["AR"] = compiler_path + "ar"
env["RANLIB"] = compiler_path + "ranlib"
env["SHLIBSUFFIX"] = ".dylib"
env.Prepend(
CPPPATH=[
"$IOS_SDK_PATH/usr/include",
"$IOS_SDK_PATH/System/Library/Frameworks/AudioUnit.framework/Headers",
]
)
env.Append(CCFLAGS=["-stdlib=libc++"])
binpath = os.path.join(env["IOS_TOOLCHAIN_PATH"], "usr", "bin")
if binpath not in env["ENV"]["PATH"]:
env.PrependENVPath("PATH", binpath)
if env["arch"] == "universal":
if env["ios_simulator"]:
@@ -79,3 +102,5 @@ def generate(env):
env.Append(CCFLAGS=["-isysroot", env["IOS_SDK_PATH"]])
env.Append(LINKFLAGS=["-isysroot", env["IOS_SDK_PATH"], "-F" + env["IOS_SDK_PATH"]])
env.Append(CPPDEFINES=["IOS_ENABLED", "UNIX_ENABLED"])

View File

@@ -1,26 +0,0 @@
import os
def options(opts):
opts.Add("ios_triple", "Triple for ios toolchain", "")
def exists(env):
return "OSXCROSS_IOS" in os.environ
def generate(env):
compiler_path = "$IOS_TOOLCHAIN_PATH/usr/bin/${ios_triple}"
env["CC"] = compiler_path + "clang"
env["CXX"] = compiler_path + "clang++"
env["AR"] = compiler_path + "ar"
env["RANLIB"] = compiler_path + "ranlib"
env["SHLIBSUFFIX"] = ".dylib"
env.Prepend(
CPPPATH=[
"$IOS_SDK_PATH/usr/include",
"$IOS_SDK_PATH/System/Library/Frameworks/AudioUnit.framework/Headers",
]
)
env.Append(CCFLAGS=["-stdlib=libc++"])

View File

@@ -14,6 +14,9 @@ def generate(env):
if env["use_llvm"]:
clang.generate(env)
clangxx.generate(env)
elif env["use_hot_reload"]:
# Required for extensions to truly unload.
env.Append(CXXFLAGS=["-fno-gnu-unique"])
env.Append(CCFLAGS=["-fPIC", "-Wwrite-strings"])
env.Append(LINKFLAGS=["-Wl,-R,'$$ORIGIN'"])
@@ -32,3 +35,5 @@ def generate(env):
elif env["arch"] == "rv64":
env.Append(CCFLAGS=["-march=rv64gc"])
env.Append(LINKFLAGS=["-march=rv64gc"])
env.Append(CPPDEFINES=["LINUX_ENABLED", "UNIX_ENABLED"])

View File

@@ -1,31 +1,51 @@
import os
import sys
import macos_osxcross
def has_osxcross():
return "OSXCROSS_ROOT" in os.environ
def options(opts):
opts.Add("macos_deployment_target", "macOS deployment target", "default")
opts.Add("macos_sdk_path", "macOS SDK path", "")
macos_osxcross.options(opts)
if has_osxcross():
opts.Add("osxcross_sdk", "OSXCross SDK version", "darwin16")
def exists(env):
return sys.platform == "darwin" or macos_osxcross.exists(env)
return sys.platform == "darwin" or has_osxcross()
def generate(env):
if env["arch"] not in ("universal", "arm64", "x86_64"):
print("Only universal, arm64, and x86_64 are supported on macOS. Exiting.")
Exit()
env.Exit(1)
if sys.platform == "darwin":
# Use clang on macOS by default
env["CXX"] = "clang++"
env["CC"] = "clang"
else:
# Use osxcross
macos_osxcross.generate(env)
# OSXCross
root = os.environ.get("OSXCROSS_ROOT", "")
if env["arch"] == "arm64":
basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-"
else:
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
env["CC"] = basecmd + "clang"
env["CXX"] = basecmd + "clang++"
env["AR"] = basecmd + "ar"
env["RANLIB"] = basecmd + "ranlib"
env["AS"] = basecmd + "as"
binpath = os.path.join(root, "target", "bin")
if binpath not in env["ENV"]["PATH"]:
# Add OSXCROSS bin folder to PATH (required for linking).
env.PrependENVPath("PATH", binpath)
# Common flags
if env["arch"] == "universal":
env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
@@ -48,3 +68,5 @@ def generate(env):
"-Wl,-undefined,dynamic_lookup",
]
)
env.Append(CPPDEFINES=["MACOS_ENABLED", "UNIX_ENABLED"])

View File

@@ -1,28 +0,0 @@
import os
def options(opts):
opts.Add("osxcross_sdk", "OSXCross SDK version", "darwin16")
def exists(env):
return "OSXCROSS_ROOT" in os.environ
def generate(env):
root = os.environ.get("OSXCROSS_ROOT", "")
if env["arch"] == "arm64":
basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-"
else:
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
env["CC"] = basecmd + "clang"
env["CXX"] = basecmd + "clang++"
env["AR"] = basecmd + "ar"
env["RANLIB"] = basecmd + "ranlib"
env["AS"] = basecmd + "as"
binpath = os.path.join(root, "target", "bin")
if binpath not in env["ENV"]["PATH"]:
# Add OSXCROSS bin folder to PATH (required for linking).
env["ENV"]["PATH"] = "%s:%s" % (binpath, env["ENV"]["PATH"])

View File

@@ -1,10 +1,14 @@
import os
import subprocess
import sys
from SCons.Script import ARGUMENTS
from SCons.Variables import *
from SCons.Variables.BoolVariable import _text2bool
# Helper methods
def get_cmdline_bool(option, default):
"""We use `ARGUMENTS.get()` to check if options were manually overridden on the command line,
and SCons' _text2bool helper to convert them to booleans, otherwise they're handled as strings.
@@ -16,6 +20,24 @@ def get_cmdline_bool(option, default):
return default
def using_clang(env):
return "clang" in os.path.basename(env["CC"])
def is_vanilla_clang(env):
if not using_clang(env):
return False
try:
version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
except (subprocess.CalledProcessError, OSError):
print("Couldn't parse CXX environment variable to infer compiler version.")
return False
return not version.startswith("Apple")
# Main tool definition
def options(opts):
opts.Add(
EnumVariable(
@@ -34,19 +56,21 @@ def exists(env):
def generate(env):
# Configuration of build targets:
# - Editor or template
# - Debug features (DEBUG_ENABLED code)
# - Dev only code (DEV_ENABLED code)
# - Optimization level
# - Debug symbols for crash traces / debuggers
# Keep this configuration in sync with SConstruct in upstream Godot.
env.editor_build = env["target"] == "editor"
env.dev_build = env["dev_build"]
env.debug_features = env["target"] in ["editor", "template_debug"]
env.editor_build = env["target"] == "editor"
if env.editor_build:
env.AppendUnique(CPPDEFINES=["TOOLS_ENABLED"])
if env.debug_features:
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_METHODS_ENABLED"])
if env.dev_build:
opt_level = "none"
env.AppendUnique(CPPDEFINES=["DEV_ENABLED"])
elif env.debug_features:
opt_level = "speed_trace"
else: # Release
@@ -55,29 +79,57 @@ def generate(env):
env["optimize"] = ARGUMENTS.get("optimize", opt_level)
env["debug_symbols"] = get_cmdline_bool("debug_symbols", env.dev_build)
if env.editor_build:
env.Append(CPPDEFINES=["TOOLS_ENABLED"])
if env.debug_features:
# DEBUG_ENABLED enables debugging *features* and debug-only code, which is intended
# to give *users* extra debugging information for their game development.
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
# In upstream Godot this is added in typedefs.h when DEBUG_ENABLED is set.
env.Append(CPPDEFINES=["DEBUG_METHODS_ENABLED"])
if env.dev_build:
# DEV_ENABLED enables *engine developer* code which should only be compiled for those
# working on the engine itself.
env.Append(CPPDEFINES=["DEV_ENABLED"])
else:
# Disable assert() for production targets (only used in thirdparty code).
env.Append(CPPDEFINES=["NDEBUG"])
# Set optimize and debug_symbols flags.
# "custom" means do nothing and let users set their own optimization flags.
if env.get("is_msvc", False):
if env["debug_symbols"]:
env.Append(CCFLAGS=["/Zi", "/FS"])
env.Append(LINKFLAGS=["/DEBUG:FULL"])
if env["optimize"] == "speed" or env["optimize"] == "speed_trace":
if env["optimize"] == "speed":
env.Append(CCFLAGS=["/O2"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif env["optimize"] == "speed_trace":
env.Append(CCFLAGS=["/O2"])
env.Append(LINKFLAGS=["/OPT:REF", "/OPT:NOICF"])
elif env["optimize"] == "size":
env.Append(CCFLAGS=["/O1"])
env.Append(LINKFLAGS=["/OPT:REF"])
if env["optimize"] == "debug" or env["optimize"] == "none":
env.Append(CCFLAGS=["/MDd", "/Od"])
else:
env.Append(CCFLAGS=["/MD"])
elif env["optimize"] == "debug" or env["optimize"] == "none":
env.Append(CCFLAGS=["/Od"])
else:
if env["debug_symbols"]:
# Adding dwarf-4 explicitly makes stacktraces work with clang builds,
# otherwise addr2line doesn't understand them.
env.Append(CCFLAGS=["-gdwarf-4"])
if env.dev_build:
env.Append(CCFLAGS=["-g3"])
else:
env.Append(CCFLAGS=["-g2"])
else:
if using_clang(env) and not is_vanilla_clang(env):
# Apple Clang, its linker doesn't like -s.
env.Append(LINKFLAGS=["-Wl,-S", "-Wl,-x", "-Wl,-dead_strip"])
else:
env.Append(LINKFLAGS=["-s"])
if env["optimize"] == "speed":
env.Append(CCFLAGS=["-O3"])

View File

@@ -1,45 +1,44 @@
import os
from SCons.Util import WhereIs
def exists(env):
return "EM_CONFIG" in os.environ
return WhereIs("emcc") is not None
def generate(env):
if env["arch"] not in ("wasm32"):
print("Only wasm32 supported on web. Exiting.")
Exit()
if "EM_CONFIG" in os.environ:
env["ENV"] = os.environ
env.Exit(1)
# Emscripten toolchain
env["CC"] = "emcc"
env["CXX"] = "em++"
env["AR"] = "emar"
env["RANLIB"] = "emranlib"
env.Append(CPPFLAGS=["-s", "SIDE_MODULE=1"])
env.Append(LINKFLAGS=["-s", "SIDE_MODULE=1"])
env["SHOBJSUFFIX"] = ".bc"
env["SHLIBSUFFIX"] = ".wasm"
# Use TempFileMunge since some AR invocations are too long for cmd.exe.
# Use POSIX-style paths, required with TempFileMunge.
env["ARCOM_POSIX"] = env["ARCOM"].replace("$TARGET", "$TARGET.posix").replace("$SOURCES", "$SOURCES.posix")
env["ARCOM"] = "${TEMPFILE(ARCOM_POSIX)}"
# All intermediate files are just LLVM bitcode.
env["OBJPREFIX"] = ""
env["OBJSUFFIX"] = ".bc"
env["PROGPREFIX"] = ""
# Program() output consists of multiple files, so specify suffixes manually at builder.
env["PROGSUFFIX"] = ""
# All intermediate files are just object files.
env["OBJSUFFIX"] = ".o"
env["SHOBJSUFFIX"] = ".o"
# Static libraries clang-style.
env["LIBPREFIX"] = "lib"
env["LIBSUFFIX"] = ".a"
env["LIBPREFIXES"] = ["$LIBPREFIX"]
env["LIBSUFFIXES"] = ["$LIBSUFFIX"]
env.Replace(SHLINKFLAGS="$LINKFLAGS")
env.Replace(SHLINKFLAGS="$LINKFLAGS")
if env["target"] == "debug":
env.Append(CCFLAGS=["-O0", "-g"])
elif env["target"] == "release":
env.Append(CCFLAGS=["-O3"])
# Shared library as wasm.
env["SHLIBSUFFIX"] = ".wasm"
# Thread support (via SharedArrayBuffer).
env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"])
env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"])
# Build as side module (shared library).
env.Append(CPPFLAGS=["-s", "SIDE_MODULE=1"])
env.Append(LINKFLAGS=["-s", "SIDE_MODULE=1"])
env.Append(CPPDEFINES=["WEB_ENABLED", "UNIX_ENABLED"])

View File

@@ -9,6 +9,7 @@ from SCons.Variables import *
def options(opts):
opts.Add(BoolVariable("use_mingw", "Use the MinGW compiler instead of MSVC - only effective on Windows", False))
opts.Add(BoolVariable("use_clang_cl", "Use the clang driver instead of MSVC - only effective on Windows", False))
opts.Add(BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True))
def exists(env):
@@ -30,13 +31,18 @@ def generate(env):
env.Tool("mslink")
env.Append(CPPDEFINES=["TYPED_METHOD_BIND", "NOMINMAX"])
env.Append(CCFLAGS=["/EHsc"])
env.Append(CCFLAGS=["/utf-8"])
env.Append(LINKFLAGS=["/WX"])
if env["use_clang_cl"]:
env["CC"] = "clang-cl"
env["CXX"] = "clang-cl"
if env["use_static_cpp"]:
env.Append(CCFLAGS=["/MT"])
else:
env.Append(CCFLAGS=["/MD"])
elif sys.platform == "win32" or sys.platform == "msys":
env["use_mingw"] = True
mingw.generate(env)
@@ -45,6 +51,18 @@ def generate(env):
env["SHLIBPREFIX"] = ""
# Want dll suffix
env["SHLIBSUFFIX"] = ".dll"
env.Append(CCFLAGS=["-Wwrite-strings"])
env.Append(LINKFLAGS=["-Wl,--no-undefined"])
if env["use_static_cpp"]:
env.Append(
LINKFLAGS=[
"-static",
"-static-libgcc",
"-static-libstdc++",
]
)
# Long line hack. Use custom spawn, quick AR append (to avoid files with the same names to override each other).
my_spawn.configure(env)
@@ -60,13 +78,15 @@ def generate(env):
# Want dll suffix
env["SHLIBSUFFIX"] = ".dll"
# These options are for a release build even using target=debug
env.Append(CCFLAGS=["-O3", "-Wwrite-strings"])
env.Append(
LINKFLAGS=[
"--static",
"-Wl,--no-undefined",
"-static-libgcc",
"-static-libstdc++",
]
)
env.Append(CCFLAGS=["-Wwrite-strings"])
env.Append(LINKFLAGS=["-Wl,--no-undefined"])
if env["use_static_cpp"]:
env.Append(
LINKFLAGS=[
"-static",
"-static-libgcc",
"-static-libstdc++",
]
)
env.Append(CPPDEFINES=["WINDOWS_ENABLED"])