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4 Commits

Author SHA1 Message Date
Bastiaan Olij
e4ad265339 Update godot_headers after we discovered an upstream issue 2019-05-02 22:55:31 +10:00
Bastiaan Olij
9bebf4feb7 Using godot_headers that is in sync with Godot 3.1.1 2019-05-02 21:43:14 +10:00
Bastiaan Olij
7e8c24f0ac Merge pull request #263 from underdoeg/patch-1
changes to cmake file so it can be used as a subdirectory
2019-04-12 22:25:12 +10:00
Philip Whitfield
468dab8f01 Update CMakeLists.txt
changes so this cmake file can be used as a subdirectory
```
add_subdirectory(godot-cpp)

project(project-name)
add_library(project-name SHARED src/init.cpp)
target_link_libraries(project-name godot-cpp)
```
2019-04-11 11:56:42 +02:00
2 changed files with 3 additions and 3 deletions

View File

@@ -133,7 +133,7 @@ endif()
# Generate source from the bindings file
message(STATUS "Generating Bindings")
execute_process(COMMAND "python" "-c" "import binding_generator; binding_generator.generate_bindings(\"${GODOT_CUSTOM_API_FILE}\")"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GENERATION_RESULT
OUTPUT_VARIABLE GENERATION_OUTPUT)
message(STATUS ${GENERATION_RESULT} ${GENERATION_OUTPUT})
@@ -145,7 +145,7 @@ file(GLOB_RECURSE HEADERS include/*.h**)
# Define our godot-cpp library
add_library(${PROJECT_NAME} ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME}
PRIVATE
PUBLIC
include
include/core
include/gen