mirror of
https://github.com/godotengine/godot-cpp.git
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48
.github/workflows/ci.yml
vendored
48
.github/workflows/ci.yml
vendored
@@ -65,7 +65,7 @@ jobs:
|
||||
platform: android
|
||||
artifact-name: godot-cpp-android-arm64-release
|
||||
artifact-path: bin/libgodot-cpp.android.template_release.arm64.a
|
||||
flags: ANDROID_NDK_ROOT=$ANDROID_NDK_LATEST_HOME arch=arm64
|
||||
flags: arch=arm64
|
||||
run-tests: false
|
||||
cache-name: android-arm64
|
||||
|
||||
@@ -78,12 +78,22 @@ jobs:
|
||||
run-tests: false
|
||||
cache-name: ios-arm64
|
||||
|
||||
- name: 🌐 Web (wasm32)
|
||||
os: ubuntu-20.04
|
||||
platform: web
|
||||
artifact-name: godot-cpp-web-wasm32-release
|
||||
artifact-path: bin/libgodot-cpp.web.template_release.wasm32.a
|
||||
run-tests: false
|
||||
cache-name: web-wasm32
|
||||
|
||||
env:
|
||||
SCONS_CACHE: ${{ github.workspace }}/.scons-cache/
|
||||
EM_VERSION: 3.1.39
|
||||
EM_CACHE_FOLDER: "emsdk-cache"
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
@@ -98,19 +108,29 @@ jobs:
|
||||
with:
|
||||
python-version: '3.x'
|
||||
|
||||
- name: Linux dependencies
|
||||
if: ${{ matrix.platform == 'linux' }}
|
||||
run: |
|
||||
sudo apt-get update -qq
|
||||
sudo apt-get install -qqq build-essential pkg-config
|
||||
- name: Android dependencies
|
||||
if: ${{ matrix.platform == 'android' }}
|
||||
uses: nttld/setup-ndk@v1
|
||||
with:
|
||||
ndk-version: r23c
|
||||
link-to-sdk: true
|
||||
|
||||
- name: Install scons
|
||||
run: |
|
||||
python -m pip install scons==4.0.0
|
||||
- name: Web dependencies
|
||||
if: ${{ matrix.platform == 'web' }}
|
||||
uses: mymindstorm/setup-emsdk@v13
|
||||
with:
|
||||
version: ${{env.EM_VERSION}}
|
||||
actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
|
||||
|
||||
- name: Setup MinGW for Windows/MinGW build
|
||||
if: ${{ matrix.platform == 'windows' && matrix.flags == 'use_mingw=yes' }}
|
||||
uses: egor-tensin/setup-mingw@v2
|
||||
with:
|
||||
version: 12.2.0
|
||||
|
||||
- name: Install scons
|
||||
run: |
|
||||
python -m pip install scons==4.0.0
|
||||
|
||||
- name: Generate godot-cpp sources only
|
||||
run: |
|
||||
@@ -153,7 +173,7 @@ jobs:
|
||||
./godot-artifacts/godot.linuxbsd.editor.x86_64.mono --headless --version
|
||||
cd test
|
||||
# Need to run the editor so .godot is generated... but it crashes! Ignore that :-)
|
||||
(cd project && (../../godot-artifacts/godot.linuxbsd.editor.x86_64.mono --editor --headless --quit >/dev/null 2>&1 || true))
|
||||
(cd project && (timeout 10 ../../godot-artifacts/godot.linuxbsd.editor.x86_64.mono --editor --headless --quit >/dev/null 2>&1 || true))
|
||||
GODOT=../godot-artifacts/godot.linuxbsd.editor.x86_64.mono ./run-tests.sh
|
||||
|
||||
- name: Upload artifact
|
||||
@@ -168,7 +188,7 @@ jobs:
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
@@ -192,7 +212,7 @@ jobs:
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
@@ -216,7 +236,7 @@ jobs:
|
||||
runs-on: windows-2019
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
|
||||
2
.github/workflows/static_checks.yml
vendored
2
.github/workflows/static_checks.yml
vendored
@@ -11,7 +11,7 @@ jobs:
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
# Azure repositories are not reliable, we need to prevent Azure giving us packages.
|
||||
- name: Make apt sources.list use the default Ubuntu repositories
|
||||
|
||||
6
.gitignore
vendored
6
.gitignore
vendored
@@ -100,7 +100,7 @@ AppPackages/
|
||||
|
||||
# Others
|
||||
sql/
|
||||
*.Cache
|
||||
*.[Cc]ache
|
||||
ClientBin/
|
||||
[Ss]tyle[Cc]op.*
|
||||
~$*
|
||||
@@ -191,3 +191,7 @@ godot.creator.*
|
||||
|
||||
# compile commands (https://clang.llvm.org/docs/JSONCompilationDatabase.html)
|
||||
compile_commands.json
|
||||
|
||||
# Python development
|
||||
.venv
|
||||
venv
|
||||
|
||||
@@ -72,21 +72,22 @@ endif()
|
||||
# Input from user for GDExtension interface header and the API JSON file
|
||||
set(GODOT_GDEXTENSION_DIR "gdextension" CACHE STRING "")
|
||||
set(GODOT_CUSTOM_API_FILE "" CACHE STRING "")
|
||||
set(FLOAT_PRECISION "single" CACHE STRING "")
|
||||
if ("${FLOAT_PRECISION}" STREQUAL "double")
|
||||
add_definitions(-DREAL_T_IS_DOUBLE)
|
||||
endif()
|
||||
|
||||
set(GODOT_GDEXTENSION_API_FILE "${GODOT_GDEXTENSION_DIR}/extension_api.json")
|
||||
if (NOT "${GODOT_CUSTOM_API_FILE}" STREQUAL "") # User-defined override.
|
||||
set(GODOT_GDEXTENSION_API_FILE "${GODOT_CUSTOM_API_FILE}")
|
||||
endif()
|
||||
|
||||
set(FLOAT_PRECISION "single" CACHE STRING "")
|
||||
if ("${FLOAT_PRECISION}" STREQUAL "double")
|
||||
add_definitions(-DREAL_T_IS_DOUBLE)
|
||||
endif()
|
||||
|
||||
set(GODOT_COMPILE_FLAGS )
|
||||
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
# using Visual Studio C++
|
||||
set(GODOT_COMPILE_FLAGS "/EHsc") # /GF /MP
|
||||
set(GODOT_COMPILE_FLAGS "/utf-8") # /GF /MP
|
||||
|
||||
if(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /MDd") # /Od /RTC1 /Zi
|
||||
@@ -98,15 +99,28 @@ if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
|
||||
add_definitions(-DNOMINMAX)
|
||||
else() # GCC/Clang
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -g")
|
||||
|
||||
if(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0")
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0 -g")
|
||||
else()
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -O3")
|
||||
endif(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
endif()
|
||||
|
||||
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
|
||||
# saves around 20% of binary size and very significant build time (GH-80513).
|
||||
option(GODOT_DISABLE_EXCEPTIONS ON "Force disabling exception handling code")
|
||||
if (GODOT_DISABLE_EXCEPTIONS)
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D_HAS_EXCEPTIONS=0")
|
||||
else()
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-exceptions")
|
||||
endif()
|
||||
else()
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /EHsc")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Generate source from the bindings file
|
||||
find_package(Python3 3.4 REQUIRED) # pathlib should be present
|
||||
if(GENERATE_TEMPLATE_GET_NODE)
|
||||
@@ -118,6 +132,7 @@ endif()
|
||||
execute_process(COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.print_file_list(\"${GODOT_GDEXTENSION_API_FILE}\", \"${CMAKE_CURRENT_BINARY_DIR}\", headers=True, sources=True)"
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GENERATED_FILES_LIST
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
add_custom_command(OUTPUT ${GENERATED_FILES_LIST}
|
||||
|
||||
44
README.md
44
README.md
@@ -2,11 +2,16 @@
|
||||
|
||||
> **Warning**
|
||||
>
|
||||
> This repository's `master` branch is only usable with the latest version of
|
||||
> Godot's ([GDExtension](https://godotengine.org/article/introducing-gd-extensions))
|
||||
> API (Godot 4.1 and later).
|
||||
> This repository's `master` branch is only usable with
|
||||
> [GDExtension](https://godotengine.org/article/introducing-gd-extensions)
|
||||
> from Godot's `master` branch.
|
||||
>
|
||||
> For users of Godot 4.0.x, switch to the [`4.0`](https://github.com/godotengine/godot-cpp/tree/4.0) branch.
|
||||
> For users of stable branches, switch to the branch matching your target Godot version:
|
||||
> - [`4.2`](https://github.com/godotengine/godot-cpp/tree/4.2)
|
||||
> - [`4.1`](https://github.com/godotengine/godot-cpp/tree/4.1)
|
||||
> - [`4.0`](https://github.com/godotengine/godot-cpp/tree/4.0)
|
||||
>
|
||||
> Or check out the Git tag matching your Godot version (e.g. `godot-4.1.1-stable`).
|
||||
>
|
||||
> For GDNative users (Godot 3.x), switch to the [`3.x`](https://github.com/godotengine/godot-cpp/tree/3.x)
|
||||
> or the [`3.5`](https://github.com/godotengine/godot-cpp/tree/3.5) branch.
|
||||
@@ -52,9 +57,10 @@ first-party `godot-cpp` extension.
|
||||
|
||||
Some compatibility breakage is to be expected as GDExtension and `godot-cpp`
|
||||
get more used, documented, and critical issues get resolved. See the
|
||||
[issue tracker](https://github.com/godotengine/godot/issues) for a list of known
|
||||
issues, and be sure to provide feedback on issues and PRs which affect your use
|
||||
of this extension.
|
||||
[Godot issue tracker](https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+label%3Atopic%3Agdextension)
|
||||
and the [godot-cpp issue tracker](https://github.com/godotengine/godot/issues)
|
||||
for a list of known issues, and be sure to provide feedback on issues and PRs
|
||||
which affect your use of this extension.
|
||||
|
||||
## Contributing
|
||||
|
||||
@@ -76,22 +82,22 @@ just like before.
|
||||
|
||||
To use the shared lib in your Godot project you'll need a `.gdextension`
|
||||
file, which replaces what was the `.gdnlib` before.
|
||||
Follow [the example](test/demo/example.gdextension):
|
||||
See [example.gdextension](test/project/example.gdextension) used in the test project:
|
||||
|
||||
```ini
|
||||
[configuration]
|
||||
|
||||
entry_symbol = "example_library_init"
|
||||
compatibility_minimum = 4.1
|
||||
compatibility_minimum = "4.1"
|
||||
|
||||
[libraries]
|
||||
|
||||
macos.debug = "bin/libgdexample.macos.debug.framework"
|
||||
macos.release = "bin/libgdexample.macos.release.framework"
|
||||
windows.debug.x86_64 = "bin/libgdexample.windows.debug.x86_64.dll"
|
||||
windows.release.x86_64 = "bin/libgdexample.windows.release.x86_64.dll"
|
||||
linux.debug.x86_64 = "bin/libgdexample.linux.debug.x86_64.so"
|
||||
linux.release.x86_64 = "bin/libgdexample.linux.release.x86_64.so"
|
||||
macos.debug = "res://bin/libgdexample.macos.debug.framework"
|
||||
macos.release = "res://bin/libgdexample.macos.release.framework"
|
||||
windows.debug.x86_64 = "res://bin/libgdexample.windows.debug.x86_64.dll"
|
||||
windows.release.x86_64 = "res://bin/libgdexample.windows.release.x86_64.dll"
|
||||
linux.debug.x86_64 = "res://bin/libgdexample.linux.debug.x86_64.so"
|
||||
linux.release.x86_64 = "res://bin/libgdexample.linux.release.x86_64.so"
|
||||
# Repeat for other architectures to support arm64, rv64, etc.
|
||||
```
|
||||
|
||||
@@ -129,6 +135,10 @@ void initialize_example_module(ModuleInitializationLevel p_level) {
|
||||
|
||||
Any node and resource you register will be available in the corresponding `Create...` dialog. Any class will be available to scripting as well.
|
||||
|
||||
## Included example
|
||||
## Examples and templates
|
||||
|
||||
Check the project in the `test` folder for an example on how to use and register different things.
|
||||
See the [godot-cpp-template](https://github.com/godotengine/godot-cpp-template) project for a
|
||||
generic reusable template.
|
||||
|
||||
Or checkout the code for the [Summator example](https://github.com/paddy-exe/GDExtensionSummator)
|
||||
as shown in the [official documentation](https://docs.godotengine.org/en/latest/tutorials/scripting/gdextension/gdextension_cpp_example.html).
|
||||
|
||||
238
SConstruct
238
SConstruct
@@ -5,77 +5,26 @@ import platform
|
||||
import sys
|
||||
import subprocess
|
||||
from binding_generator import scons_generate_bindings, scons_emit_files
|
||||
from SCons.Errors import UserError
|
||||
|
||||
|
||||
EnsureSConsVersion(4, 0)
|
||||
|
||||
|
||||
def add_sources(sources, dir, extension):
|
||||
for f in os.listdir(dir):
|
||||
if f.endswith("." + extension):
|
||||
sources.append(dir + "/" + f)
|
||||
try:
|
||||
Import("env")
|
||||
except:
|
||||
# Default tools with no platform defaults to gnu toolchain.
|
||||
# We apply platform specific toolchains via our custom tools.
|
||||
env = Environment(tools=["default"], PLATFORM="")
|
||||
|
||||
|
||||
def normalize_path(val):
|
||||
return val if os.path.isabs(val) else os.path.join(env.Dir("#").abspath, val)
|
||||
|
||||
|
||||
def validate_api_file(key, val, env):
|
||||
if not os.path.isfile(normalize_path(val)):
|
||||
raise UserError("GDExtension API file ('%s') does not exist: %s" % (key, val))
|
||||
|
||||
|
||||
def validate_gdextension_dir(key, val, env):
|
||||
if not os.path.isdir(normalize_path(val)):
|
||||
raise UserError("GDExtension directory ('%s') does not exist: %s" % (key, val))
|
||||
|
||||
|
||||
def get_gdextension_dir(env):
|
||||
return normalize_path(env.get("gdextension_dir", env.Dir("gdextension").abspath))
|
||||
|
||||
|
||||
def get_api_file(env):
|
||||
return normalize_path(env.get("custom_api_file", os.path.join(get_gdextension_dir(env), "extension_api.json")))
|
||||
|
||||
|
||||
# Try to detect the host platform automatically.
|
||||
# This is used if no `platform` argument is passed
|
||||
if sys.platform.startswith("linux"):
|
||||
default_platform = "linux"
|
||||
elif sys.platform == "darwin":
|
||||
default_platform = "macos"
|
||||
elif sys.platform == "win32" or sys.platform == "msys":
|
||||
default_platform = "windows"
|
||||
elif ARGUMENTS.get("platform", ""):
|
||||
default_platform = ARGUMENTS.get("platform")
|
||||
else:
|
||||
raise ValueError("Could not detect platform automatically, please specify with platform=<platform>")
|
||||
|
||||
# Default tools with no platform defaults to gnu toolchain.
|
||||
# We apply platform specific toolchains via our custom tools.
|
||||
env = Environment(tools=["default"], PLATFORM="")
|
||||
env.PrependENVPath("PATH", os.getenv("PATH"))
|
||||
|
||||
# Default num_jobs to local cpu count if not user specified.
|
||||
# SCons has a peculiarity where user-specified options won't be overridden
|
||||
# by SetOption, so we can rely on this to know if we should use our default.
|
||||
initial_num_jobs = env.GetOption("num_jobs")
|
||||
altered_num_jobs = initial_num_jobs + 1
|
||||
env.SetOption("num_jobs", altered_num_jobs)
|
||||
if env.GetOption("num_jobs") == altered_num_jobs:
|
||||
cpu_count = os.cpu_count()
|
||||
if cpu_count is None:
|
||||
print("Couldn't auto-detect CPU count to configure build parallelism. Specify it with the -j argument.")
|
||||
else:
|
||||
safer_cpu_count = cpu_count if cpu_count <= 4 else cpu_count - 1
|
||||
print(
|
||||
"Auto-detected %d CPU cores available for build parallelism. Using %d cores by default. You can override it with the -j argument."
|
||||
% (cpu_count, safer_cpu_count)
|
||||
)
|
||||
env.SetOption("num_jobs", safer_cpu_count)
|
||||
|
||||
# Custom options and profile flags.
|
||||
customs = ["custom.py"]
|
||||
try:
|
||||
customs += Import("customs")
|
||||
except:
|
||||
pass
|
||||
profile = ARGUMENTS.get("profile", "")
|
||||
if profile:
|
||||
if os.path.isfile(profile):
|
||||
@@ -83,113 +32,12 @@ if profile:
|
||||
elif os.path.isfile(profile + ".py"):
|
||||
customs.append(profile + ".py")
|
||||
opts = Variables(customs, ARGUMENTS)
|
||||
|
||||
platforms = ("linux", "macos", "windows", "android", "ios", "javascript")
|
||||
opts.Add(
|
||||
EnumVariable(
|
||||
"platform",
|
||||
"Target platform",
|
||||
default_platform,
|
||||
allowed_values=platforms,
|
||||
ignorecase=2,
|
||||
)
|
||||
)
|
||||
|
||||
# Editor and template_debug are compatible (i.e. you can use the same binary for Godot editor builds and Godot debug templates).
|
||||
# Godot release templates are only compatible with "template_release" builds.
|
||||
# For this reason, we default to template_debug builds, unlike Godot which defaults to editor builds.
|
||||
opts.Add(
|
||||
EnumVariable("target", "Compilation target", "template_debug", ("editor", "template_release", "template_debug"))
|
||||
)
|
||||
opts.Add(
|
||||
PathVariable(
|
||||
"gdextension_dir",
|
||||
"Path to a custom directory containing GDExtension interface header and API JSON file",
|
||||
None,
|
||||
validate_gdextension_dir,
|
||||
)
|
||||
)
|
||||
opts.Add(
|
||||
PathVariable(
|
||||
"custom_api_file",
|
||||
"Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)",
|
||||
None,
|
||||
validate_api_file,
|
||||
)
|
||||
)
|
||||
opts.Add(
|
||||
BoolVariable("generate_bindings", "Force GDExtension API bindings generation. Auto-detected by default.", False)
|
||||
)
|
||||
opts.Add(BoolVariable("generate_template_get_node", "Generate a template version of the Node class's get_node.", True))
|
||||
|
||||
opts.Add(BoolVariable("build_library", "Build the godot-cpp library.", True))
|
||||
opts.Add(EnumVariable("precision", "Set the floating-point precision level", "single", ("single", "double")))
|
||||
|
||||
# Add platform options
|
||||
tools = {}
|
||||
for pl in platforms:
|
||||
tool = Tool(pl, toolpath=["tools"])
|
||||
if hasattr(tool, "options"):
|
||||
tool.options(opts)
|
||||
tools[pl] = tool
|
||||
|
||||
# CPU architecture options.
|
||||
architecture_array = ["", "universal", "x86_32", "x86_64", "arm32", "arm64", "rv64", "ppc32", "ppc64", "wasm32"]
|
||||
architecture_aliases = {
|
||||
"x64": "x86_64",
|
||||
"amd64": "x86_64",
|
||||
"armv7": "arm32",
|
||||
"armv8": "arm64",
|
||||
"arm64v8": "arm64",
|
||||
"aarch64": "arm64",
|
||||
"rv": "rv64",
|
||||
"riscv": "rv64",
|
||||
"riscv64": "rv64",
|
||||
"ppcle": "ppc32",
|
||||
"ppc": "ppc32",
|
||||
"ppc64le": "ppc64",
|
||||
}
|
||||
opts.Add(EnumVariable("arch", "CPU architecture", "", architecture_array, architecture_aliases))
|
||||
|
||||
# Targets flags tool (optimizations, debug symbols)
|
||||
target_tool = Tool("targets", toolpath=["tools"])
|
||||
target_tool.options(opts)
|
||||
|
||||
cpp_tool = Tool("godotcpp", toolpath=["tools"])
|
||||
cpp_tool.options(opts, env)
|
||||
opts.Update(env)
|
||||
|
||||
Help(opts.GenerateHelpText(env))
|
||||
|
||||
# Process CPU architecture argument.
|
||||
if env["arch"] == "":
|
||||
# No architecture specified. Default to arm64 if building for Android,
|
||||
# universal if building for macOS or iOS, wasm32 if building for web,
|
||||
# otherwise default to the host architecture.
|
||||
if env["platform"] in ["macos", "ios"]:
|
||||
env["arch"] = "universal"
|
||||
elif env["platform"] == "android":
|
||||
env["arch"] = "arm64"
|
||||
elif env["platform"] == "javascript":
|
||||
env["arch"] = "wasm32"
|
||||
else:
|
||||
host_machine = platform.machine().lower()
|
||||
if host_machine in architecture_array:
|
||||
env["arch"] = host_machine
|
||||
elif host_machine in architecture_aliases.keys():
|
||||
env["arch"] = architecture_aliases[host_machine]
|
||||
elif "86" in host_machine:
|
||||
# Catches x86, i386, i486, i586, i686, etc.
|
||||
env["arch"] = "x86_32"
|
||||
else:
|
||||
print("Unsupported CPU architecture: " + host_machine)
|
||||
Exit()
|
||||
|
||||
tool = Tool(env["platform"], toolpath=["tools"])
|
||||
|
||||
if tool is None or not tool.exists(env):
|
||||
raise ValueError("Required toolchain not found for platform " + env["platform"])
|
||||
|
||||
tool.generate(env)
|
||||
target_tool.generate(env)
|
||||
|
||||
# Detect and print a warning listing unknown SCons variables to ease troubleshooting.
|
||||
unknown = opts.UnknownVariables()
|
||||
if unknown:
|
||||
@@ -197,66 +45,12 @@ if unknown:
|
||||
for item in unknown.items():
|
||||
print(" " + item[0] + "=" + item[1])
|
||||
|
||||
print("Building for architecture " + env["arch"] + " on platform " + env["platform"])
|
||||
|
||||
# Require C++17
|
||||
if env.get("is_msvc", False):
|
||||
env.Append(CXXFLAGS=["/std:c++17"])
|
||||
else:
|
||||
env.Append(CXXFLAGS=["-std=c++17"])
|
||||
|
||||
if env["precision"] == "double":
|
||||
env.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"])
|
||||
|
||||
# Generate bindings
|
||||
env.Append(BUILDERS={"GenerateBindings": Builder(action=scons_generate_bindings, emitter=scons_emit_files)})
|
||||
|
||||
bindings = env.GenerateBindings(
|
||||
env.Dir("."),
|
||||
[get_api_file(env), os.path.join(get_gdextension_dir(env), "gdextension_interface.h"), "binding_generator.py"],
|
||||
)
|
||||
|
||||
scons_cache_path = os.environ.get("SCONS_CACHE")
|
||||
if scons_cache_path is not None:
|
||||
CacheDir(scons_cache_path)
|
||||
Decider("MD5")
|
||||
|
||||
# Forces bindings regeneration.
|
||||
if env["generate_bindings"]:
|
||||
AlwaysBuild(bindings)
|
||||
NoCache(bindings)
|
||||
cpp_tool.generate(env)
|
||||
library = env.GodotCPP()
|
||||
|
||||
# Includes
|
||||
env.Append(CPPPATH=[[env.Dir(d) for d in [get_gdextension_dir(env), "include", os.path.join("gen", "include")]]])
|
||||
|
||||
# Sources to compile
|
||||
sources = []
|
||||
add_sources(sources, "src", "cpp")
|
||||
add_sources(sources, "src/classes", "cpp")
|
||||
add_sources(sources, "src/core", "cpp")
|
||||
add_sources(sources, "src/variant", "cpp")
|
||||
sources.extend([f for f in bindings if str(f).endswith(".cpp")])
|
||||
|
||||
suffix = ".{}.{}".format(env["platform"], env["target"])
|
||||
if env.dev_build:
|
||||
suffix += ".dev"
|
||||
if env["precision"] == "double":
|
||||
suffix += ".double"
|
||||
suffix += "." + env["arch"]
|
||||
if env["ios_simulator"]:
|
||||
suffix += ".simulator"
|
||||
|
||||
# Expose it when included from another project
|
||||
env["suffix"] = suffix
|
||||
|
||||
library = None
|
||||
env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
|
||||
library_name = "libgodot-cpp{}{}".format(suffix, env["LIBSUFFIX"])
|
||||
|
||||
if env["build_library"]:
|
||||
library = env.StaticLibrary(target=env.File("bin/%s" % library_name), source=sources)
|
||||
Default(library)
|
||||
|
||||
env.Append(LIBPATH=[env.Dir("bin")])
|
||||
env.Append(LIBS=library_name)
|
||||
Return("env")
|
||||
|
||||
@@ -97,9 +97,10 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
|
||||
files.append(str(source_filename.as_posix()))
|
||||
|
||||
for engine_class in api["classes"]:
|
||||
# TODO: Properly setup this singleton since it conflicts with ClassDB in the bindings.
|
||||
# Generate code for the ClassDB singleton under a different name.
|
||||
if engine_class["name"] == "ClassDB":
|
||||
continue
|
||||
engine_class["name"] = "ClassDBSingleton"
|
||||
engine_class["alias_for"] = "ClassDB"
|
||||
header_filename = include_gen_folder / "classes" / (camel_to_snake(engine_class["name"]) + ".hpp")
|
||||
source_filename = source_gen_folder / "classes" / (camel_to_snake(engine_class["name"]) + ".cpp")
|
||||
if headers:
|
||||
@@ -109,6 +110,8 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
|
||||
|
||||
for native_struct in api["native_structures"]:
|
||||
struct_name = native_struct["name"]
|
||||
if struct_name == "ObjectID":
|
||||
continue
|
||||
snake_struct_name = camel_to_snake(struct_name)
|
||||
|
||||
header_filename = include_gen_folder / "classes" / (snake_struct_name + ".hpp")
|
||||
@@ -121,23 +124,21 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
|
||||
include_gen_folder / "variant" / "builtin_binds.hpp",
|
||||
include_gen_folder / "variant" / "utility_functions.hpp",
|
||||
include_gen_folder / "variant" / "variant_size.hpp",
|
||||
include_gen_folder / "variant" / "builtin_vararg_methods.hpp",
|
||||
include_gen_folder / "classes" / "global_constants.hpp",
|
||||
include_gen_folder / "classes" / "global_constants_binds.hpp",
|
||||
include_gen_folder / "core" / "version.hpp",
|
||||
]:
|
||||
files.append(str(path.as_posix()))
|
||||
if sources:
|
||||
utility_functions_source_path = source_gen_folder / "variant" / "utility_functions.cpp"
|
||||
files.append(str(utility_functions_source_path.as_posix()))
|
||||
register_engine_classes_source_path = source_gen_folder / "register_engine_classes.cpp"
|
||||
files.append(str(register_engine_classes_source_path.as_posix()))
|
||||
|
||||
return files
|
||||
|
||||
|
||||
def print_file_list(api_filepath, output_dir, headers=False, sources=False):
|
||||
end = ";"
|
||||
for f in get_file_list(api_filepath, output_dir, headers, sources):
|
||||
print(f, end=end)
|
||||
print(*get_file_list(api_filepath, output_dir, headers, sources), sep=";", end=None)
|
||||
|
||||
|
||||
def scons_emit_files(target, source, env):
|
||||
@@ -173,6 +174,7 @@ def generate_bindings(api_filepath, use_template_get_node, bits="64", precision=
|
||||
print("Built-in type config: " + real_t + "_" + bits)
|
||||
|
||||
generate_global_constants(api, target_dir)
|
||||
generate_version_header(api, target_dir)
|
||||
generate_global_constant_binds(api, target_dir)
|
||||
generate_builtin_bindings(api, target_dir, real_t + "_" + bits)
|
||||
generate_engine_classes_bindings(api, target_dir, use_template_get_node)
|
||||
@@ -344,6 +346,40 @@ def generate_builtin_bindings(api, output_dir, build_config):
|
||||
|
||||
builtin_binds_file.write("\n".join(builtin_binds))
|
||||
|
||||
# Create a header to implement all builtin class vararg methods and be included in "variant.hpp".
|
||||
builtin_vararg_methods_header = include_gen_folder / "builtin_vararg_methods.hpp"
|
||||
builtin_vararg_methods_header.open("w+").write(
|
||||
generate_builtin_class_vararg_method_implements_header(api["builtin_classes"])
|
||||
)
|
||||
|
||||
|
||||
def generate_builtin_class_vararg_method_implements_header(builtin_classes):
|
||||
result = []
|
||||
|
||||
add_header("builtin_vararg_methods.hpp", result)
|
||||
|
||||
header_guard = "GODOT_CPP_BUILTIN_VARARG_METHODS_HPP"
|
||||
result.append(f"#ifndef {header_guard}")
|
||||
result.append(f"#define {header_guard}")
|
||||
result.append("")
|
||||
for builtin_api in builtin_classes:
|
||||
if not "methods" in builtin_api:
|
||||
continue
|
||||
class_name = builtin_api["name"]
|
||||
for method in builtin_api["methods"]:
|
||||
if not method["is_vararg"]:
|
||||
continue
|
||||
|
||||
result += make_varargs_template(
|
||||
method, "is_static" in method and method["is_static"], class_name, False, False, True
|
||||
)
|
||||
result.append("")
|
||||
|
||||
result.append("")
|
||||
result.append(f"#endif // ! {header_guard}")
|
||||
|
||||
return "\n".join(result)
|
||||
|
||||
|
||||
def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_classes):
|
||||
result = []
|
||||
@@ -366,6 +402,7 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
||||
if class_name == "String":
|
||||
result.append("#include <godot_cpp/variant/char_string.hpp>")
|
||||
result.append("#include <godot_cpp/variant/char_utils.hpp>")
|
||||
result.append("#include <godot_cpp/classes/global_constants.hpp>")
|
||||
|
||||
if class_name == "PackedStringArray":
|
||||
result.append("#include <godot_cpp/variant/string.hpp>")
|
||||
@@ -379,6 +416,9 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
||||
if class_name == "Array":
|
||||
result.append("#include <godot_cpp/variant/array_helpers.hpp>")
|
||||
|
||||
if class_name == "Callable":
|
||||
result.append("#include <godot_cpp/variant/callable_custom.hpp>")
|
||||
|
||||
for include in fully_used_classes:
|
||||
if include == "TypedArray":
|
||||
result.append("#include <godot_cpp/variant/typed_array.hpp>")
|
||||
@@ -481,10 +521,16 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
||||
|
||||
# Special cases.
|
||||
if class_name == "String" or class_name == "StringName" or class_name == "NodePath":
|
||||
result.append(f"\t{class_name}(const char *from);")
|
||||
if class_name == "StringName":
|
||||
result.append(f"\t{class_name}(const char *from, bool p_static = false);")
|
||||
else:
|
||||
result.append(f"\t{class_name}(const char *from);")
|
||||
result.append(f"\t{class_name}(const wchar_t *from);")
|
||||
result.append(f"\t{class_name}(const char16_t *from);")
|
||||
result.append(f"\t{class_name}(const char32_t *from);")
|
||||
if class_name == "Callable":
|
||||
result.append("\tCallable(CallableCustom *p_custom);")
|
||||
result.append("\tCallableCustom *get_custom() const;")
|
||||
|
||||
if "constants" in builtin_api:
|
||||
axis_constants_count = 0
|
||||
@@ -552,6 +598,7 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
||||
result.append("\tChar32String utf32() const;")
|
||||
result.append("\tCharWideString wide_string() const;")
|
||||
result.append("\tstatic String num_real(double p_num, bool p_trailing = true);")
|
||||
result.append("\tError resize(int p_size);")
|
||||
|
||||
if "members" in builtin_api:
|
||||
for member in builtin_api["members"]:
|
||||
@@ -1036,21 +1083,25 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
|
||||
|
||||
# First create map of classes and singletons.
|
||||
for class_api in api["classes"]:
|
||||
# TODO: Properly setup this singleton since it conflicts with ClassDB in the bindings.
|
||||
# Generate code for the ClassDB singleton under a different name.
|
||||
if class_api["name"] == "ClassDB":
|
||||
continue
|
||||
class_api["name"] = "ClassDBSingleton"
|
||||
class_api["alias_for"] = "ClassDB"
|
||||
engine_classes[class_api["name"]] = class_api["is_refcounted"]
|
||||
for native_struct in api["native_structures"]:
|
||||
if native_struct["name"] == "ObjectID":
|
||||
continue
|
||||
engine_classes[native_struct["name"]] = False
|
||||
native_structures.append(native_struct["name"])
|
||||
|
||||
for singleton in api["singletons"]:
|
||||
# Generate code for the ClassDB singleton under a different name.
|
||||
if singleton["name"] == "ClassDB":
|
||||
singleton["name"] = "ClassDBSingleton"
|
||||
singleton["alias_for"] = "ClassDB"
|
||||
singletons.append(singleton["name"])
|
||||
|
||||
for class_api in api["classes"]:
|
||||
# TODO: Properly setup this singleton since it conflicts with ClassDB in the bindings.
|
||||
if class_api["name"] == "ClassDB":
|
||||
continue
|
||||
# Check used classes for header include.
|
||||
used_classes = set()
|
||||
fully_used_classes = set()
|
||||
@@ -1140,6 +1191,12 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
|
||||
else:
|
||||
fully_used_classes.add("Wrapped")
|
||||
|
||||
# In order to ensure that PtrToArg specializations for native structs are
|
||||
# always used, let's move any of them into 'fully_used_classes'.
|
||||
for type_name in used_classes:
|
||||
if is_struct_type(type_name) and not is_included_struct_type(type_name):
|
||||
fully_used_classes.add(type_name)
|
||||
|
||||
for type_name in fully_used_classes:
|
||||
if type_name in used_classes:
|
||||
used_classes.remove(type_name)
|
||||
@@ -1159,12 +1216,10 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
|
||||
generate_engine_class_source(class_api, used_classes, fully_used_classes, use_template_get_node)
|
||||
)
|
||||
|
||||
register_engine_classes_filename = Path(output_dir) / "src" / "register_engine_classes.cpp"
|
||||
with register_engine_classes_filename.open("w+", encoding="utf-8") as source_file:
|
||||
source_file.write(generate_register_engine_classes_source(api))
|
||||
|
||||
for native_struct in api["native_structures"]:
|
||||
struct_name = native_struct["name"]
|
||||
if struct_name == "ObjectID":
|
||||
continue
|
||||
snake_struct_name = camel_to_snake(struct_name)
|
||||
|
||||
header_filename = include_gen_folder / (snake_struct_name + ".hpp")
|
||||
@@ -1237,12 +1292,12 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
result.append(f"#include <godot_cpp/{get_include_path(included)}>")
|
||||
|
||||
if class_name == "EditorPlugin":
|
||||
result.append("#include <godot_cpp/templates/vector.hpp>")
|
||||
result.append("#include <godot_cpp/classes/editor_plugin_registration.hpp>")
|
||||
|
||||
if len(fully_used_classes) > 0:
|
||||
result.append("")
|
||||
|
||||
if class_name != "Object":
|
||||
if class_name != "Object" and class_name != "ClassDBSingleton":
|
||||
result.append("#include <godot_cpp/core/class_db.hpp>")
|
||||
result.append("")
|
||||
result.append("#include <type_traits>")
|
||||
@@ -1263,7 +1318,10 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
inherits = class_api["inherits"] if "inherits" in class_api else "Wrapped"
|
||||
result.append(f"class {class_name} : public {inherits} {{")
|
||||
|
||||
result.append(f"\tGDEXTENSION_CLASS({class_name}, {inherits})")
|
||||
if "alias_for" in class_api:
|
||||
result.append(f"\tGDEXTENSION_CLASS_ALIAS({class_name}, {class_api['alias_for']}, {inherits})")
|
||||
else:
|
||||
result.append(f"\tGDEXTENSION_CLASS({class_name}, {inherits})")
|
||||
result.append("")
|
||||
|
||||
result.append("public:")
|
||||
@@ -1271,7 +1329,11 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
|
||||
if "enums" in class_api:
|
||||
for enum_api in class_api["enums"]:
|
||||
result.append(f'\tenum {enum_api["name"]} {{')
|
||||
if enum_api["is_bitfield"]:
|
||||
result.append(f'\tenum {enum_api["name"]} : uint64_t {{')
|
||||
else:
|
||||
result.append(f'\tenum {enum_api["name"]} {{')
|
||||
|
||||
for value in enum_api["values"]:
|
||||
result.append(f'\t\t{value["name"]} = {value["value"]},')
|
||||
result.append("\t};")
|
||||
@@ -1386,30 +1448,6 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
result.append("};")
|
||||
result.append("")
|
||||
|
||||
if class_name == "EditorPlugin":
|
||||
result.append("class EditorPlugins {")
|
||||
result.append("private:")
|
||||
result.append("\tstatic Vector<StringName> plugin_classes;")
|
||||
result.append("")
|
||||
result.append("public:")
|
||||
result.append("\tstatic void add_plugin_class(const StringName &p_class_name);")
|
||||
result.append("\tstatic void remove_plugin_class(const StringName &p_class_name);")
|
||||
result.append("\tstatic void deinitialize(GDExtensionInitializationLevel p_level);")
|
||||
result.append("")
|
||||
|
||||
result.append("\ttemplate <class T>")
|
||||
result.append("\tstatic void add_by_type() {")
|
||||
result.append("\t\tadd_plugin_class(T::get_class_static());")
|
||||
result.append("\t}")
|
||||
|
||||
result.append("\ttemplate <class T>")
|
||||
result.append("\tstatic void remove_by_type() {")
|
||||
result.append("\t\tremove_plugin_class(T::get_class_static());")
|
||||
result.append("\t}")
|
||||
|
||||
result.append("};")
|
||||
result.append("")
|
||||
|
||||
result.append("} // namespace godot")
|
||||
result.append("")
|
||||
|
||||
@@ -1421,6 +1459,51 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
result.append(f'VARIANT_ENUM_CAST({class_name}::{enum_api["name"]});')
|
||||
result.append("")
|
||||
|
||||
if class_name == "ClassDBSingleton":
|
||||
result.append("#define CLASSDB_SINGLETON_FORWARD_METHODS \\")
|
||||
for method in class_api["methods"]:
|
||||
# ClassDBSingleton shouldn't have any static or vararg methods, but if some appear later, lets skip them.
|
||||
if vararg:
|
||||
continue
|
||||
if "is_static" in method and method["is_static"]:
|
||||
continue
|
||||
|
||||
method_signature = "\tstatic "
|
||||
if "return_type" in method:
|
||||
method_signature += f'{correct_type(method["return_type"])} '
|
||||
elif "return_value" in method:
|
||||
method_signature += (
|
||||
correct_type(method["return_value"]["type"], method["return_value"].get("meta", None)) + " "
|
||||
)
|
||||
else:
|
||||
method_signature += "void "
|
||||
|
||||
method_signature += f'{method["name"]}('
|
||||
|
||||
method_arguments = []
|
||||
if "arguments" in method:
|
||||
method_arguments = method["arguments"]
|
||||
|
||||
method_signature += make_function_parameters(
|
||||
method_arguments, include_default=True, for_builtin=True, is_vararg=False
|
||||
)
|
||||
|
||||
method_signature += ") { \\"
|
||||
|
||||
result.append(method_signature)
|
||||
|
||||
method_body = "\t\t"
|
||||
if "return_type" in method or "return_value" in method:
|
||||
method_body += "return "
|
||||
method_body += f'ClassDBSingleton::get_singleton()->{method["name"]}('
|
||||
method_body += ", ".join(map(lambda x: escape_identifier(x["name"]), method_arguments))
|
||||
method_body += "); \\"
|
||||
|
||||
result.append(method_body)
|
||||
result.append("\t} \\")
|
||||
result.append("\t;")
|
||||
result.append("")
|
||||
|
||||
result.append(f"#endif // ! {header_guard}")
|
||||
|
||||
return "\n".join(result)
|
||||
@@ -1453,16 +1536,22 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
|
||||
|
||||
if is_singleton:
|
||||
result.append(f"{class_name} *{class_name}::get_singleton() {{")
|
||||
result.append(f"\tconst StringName _gde_class_name = {class_name}::get_class_static();")
|
||||
# We assume multi-threaded access is OK because each assignment will assign the same value every time
|
||||
result.append(f"\tstatic {class_name} *singleton = nullptr;")
|
||||
result.append("\tif (unlikely(singleton == nullptr)) {")
|
||||
result.append(
|
||||
"\tstatic GDExtensionObjectPtr singleton_obj = internal::gdextension_interface_global_get_singleton(_gde_class_name._native_ptr());"
|
||||
f"\t\tGDExtensionObjectPtr singleton_obj = internal::gdextension_interface_global_get_singleton({class_name}::get_class_static()._native_ptr());"
|
||||
)
|
||||
result.append("#ifdef DEBUG_ENABLED")
|
||||
result.append("\tERR_FAIL_COND_V(singleton_obj == nullptr, nullptr);")
|
||||
result.append("\t\tERR_FAIL_NULL_V(singleton_obj, nullptr);")
|
||||
result.append("#endif // DEBUG_ENABLED")
|
||||
result.append(
|
||||
f"\tstatic {class_name} *singleton = reinterpret_cast<{class_name} *>(internal::gdextension_interface_object_get_instance_binding(singleton_obj, internal::token, &{class_name}::_gde_binding_callbacks));"
|
||||
f"\t\tsingleton = reinterpret_cast<{class_name} *>(internal::gdextension_interface_object_get_instance_binding(singleton_obj, internal::token, &{class_name}::_gde_binding_callbacks));"
|
||||
)
|
||||
result.append("#ifdef DEBUG_ENABLED")
|
||||
result.append("\t\tERR_FAIL_NULL_V(singleton, nullptr);")
|
||||
result.append("#endif // DEBUG_ENABLED")
|
||||
result.append("\t}")
|
||||
result.append("\treturn singleton;")
|
||||
result.append("}")
|
||||
result.append("")
|
||||
@@ -1480,10 +1569,8 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
|
||||
result.append(method_signature + " {")
|
||||
|
||||
# Method body.
|
||||
result.append(f"\tconst StringName _gde_class_name = {class_name}::get_class_static();")
|
||||
result.append(f'\tconst StringName _gde_method_name = "{method["name"]}";')
|
||||
result.append(
|
||||
f'\tstatic GDExtensionMethodBindPtr _gde_method_bind = internal::gdextension_interface_classdb_get_method_bind(_gde_class_name._native_ptr(), _gde_method_name._native_ptr(), {method["hash"]});'
|
||||
f'\tstatic GDExtensionMethodBindPtr _gde_method_bind = internal::gdextension_interface_classdb_get_method_bind({class_name}::get_class_static()._native_ptr(), StringName("{method["name"]}")._native_ptr(), {method["hash"]});'
|
||||
)
|
||||
method_call = "\t"
|
||||
has_return = "return_value" in method and method["return_value"]["type"] != "void"
|
||||
@@ -1585,38 +1672,6 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
|
||||
return "\n".join(result)
|
||||
|
||||
|
||||
def generate_register_engine_classes_source(api):
|
||||
includes = []
|
||||
registrations = []
|
||||
|
||||
for class_api in api["classes"]:
|
||||
if class_api["name"] == "ClassDB":
|
||||
continue
|
||||
|
||||
class_name = class_api["name"]
|
||||
snake_class_name = camel_to_snake(class_name)
|
||||
|
||||
includes.append(f"#include <godot_cpp/classes/{snake_class_name}.hpp>")
|
||||
registrations.append(f"\tClassDB::register_engine_class<{class_name}>();")
|
||||
|
||||
result = []
|
||||
add_header(f"register_engine_classes.cpp", result)
|
||||
|
||||
result.append("#include <godot_cpp/godot.hpp>")
|
||||
result.append("")
|
||||
result = result + includes
|
||||
result.append("")
|
||||
result.append("namespace godot {")
|
||||
result.append("")
|
||||
result.append("void GDExtensionBinding::register_engine_classes() {")
|
||||
result = result + registrations
|
||||
result.append("}")
|
||||
result.append("")
|
||||
result.append("} // namespace godot ")
|
||||
|
||||
return "\n".join(result)
|
||||
|
||||
|
||||
def generate_global_constants(api, output_dir):
|
||||
include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "classes"
|
||||
source_gen_folder = Path(output_dir) / "src" / "classes"
|
||||
@@ -1635,6 +1690,8 @@ def generate_global_constants(api, output_dir):
|
||||
header.append(f"#ifndef {header_guard}")
|
||||
header.append(f"#define {header_guard}")
|
||||
header.append("")
|
||||
header.append("#include <cstdint>")
|
||||
header.append("")
|
||||
header.append("namespace godot {")
|
||||
header.append("")
|
||||
|
||||
@@ -1647,7 +1704,11 @@ def generate_global_constants(api, output_dir):
|
||||
if enum_def["name"].startswith("Variant."):
|
||||
continue
|
||||
|
||||
header.append(f'\tenum {enum_def["name"]} {{')
|
||||
if enum_def["is_bitfield"]:
|
||||
header.append(f'\tenum {enum_def["name"]} : uint64_t {{')
|
||||
else:
|
||||
header.append(f'\tenum {enum_def["name"]} {{')
|
||||
|
||||
for value in enum_def["values"]:
|
||||
header.append(f'\t\t{value["name"]} = {value["value"]},')
|
||||
header.append("\t};")
|
||||
@@ -1662,6 +1723,35 @@ def generate_global_constants(api, output_dir):
|
||||
header_file.write("\n".join(header))
|
||||
|
||||
|
||||
def generate_version_header(api, output_dir):
|
||||
header = []
|
||||
header_filename = "version.hpp"
|
||||
add_header(header_filename, header)
|
||||
|
||||
include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "core"
|
||||
include_gen_folder.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
header_file_path = include_gen_folder / header_filename
|
||||
|
||||
header_guard = "GODOT_CPP_VERSION_HPP"
|
||||
header.append(f"#ifndef {header_guard}")
|
||||
header.append(f"#define {header_guard}")
|
||||
header.append("")
|
||||
|
||||
header.append(f"#define GODOT_VERSION_MAJOR {api['header']['version_major']}")
|
||||
header.append(f"#define GODOT_VERSION_MINOR {api['header']['version_minor']}")
|
||||
header.append(f"#define GODOT_VERSION_PATCH {api['header']['version_patch']}")
|
||||
header.append(f"#define GODOT_VERSION_STATUS \"{api['header']['version_status']}\"")
|
||||
header.append(f"#define GODOT_VERSION_BUILD \"{api['header']['version_build']}\"")
|
||||
|
||||
header.append("")
|
||||
header.append(f"#endif // {header_guard}")
|
||||
header.append("")
|
||||
|
||||
with header_file_path.open("w+", encoding="utf-8") as header_file:
|
||||
header_file.write("\n".join(header))
|
||||
|
||||
|
||||
def generate_global_constant_binds(api, output_dir):
|
||||
include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "classes"
|
||||
source_gen_folder = Path(output_dir) / "src" / "classes"
|
||||
@@ -1773,9 +1863,8 @@ def generate_utility_functions(api, output_dir):
|
||||
|
||||
# Function body.
|
||||
|
||||
source.append(f'\tconst StringName _gde_function_name = "{function["name"]}";')
|
||||
source.append(
|
||||
f'\tstatic GDExtensionPtrUtilityFunction _gde_function = internal::gdextension_interface_variant_get_ptr_utility_function(_gde_function_name._native_ptr(), {function["hash"]});'
|
||||
f'\tstatic GDExtensionPtrUtilityFunction _gde_function = internal::gdextension_interface_variant_get_ptr_utility_function(StringName("{function["name"]}")._native_ptr(), {function["hash"]});'
|
||||
)
|
||||
has_return = "return_type" in function and function["return_type"] != "void"
|
||||
if has_return:
|
||||
@@ -1969,10 +2058,22 @@ def make_signature(
|
||||
return function_signature
|
||||
|
||||
|
||||
def make_varargs_template(function_data, static=False):
|
||||
def make_varargs_template(
|
||||
function_data,
|
||||
static=False,
|
||||
class_befor_signature="",
|
||||
with_public_declare=True,
|
||||
with_indent=True,
|
||||
for_builtin_classes=False,
|
||||
):
|
||||
result = []
|
||||
|
||||
function_signature = "\tpublic: template<class... Args> "
|
||||
function_signature = ""
|
||||
|
||||
if with_public_declare:
|
||||
function_signature = "public: "
|
||||
|
||||
function_signature += "template<class... Args> "
|
||||
|
||||
if static:
|
||||
function_signature += "static "
|
||||
@@ -1993,6 +2094,8 @@ def make_varargs_template(function_data, static=False):
|
||||
if not function_signature.endswith("*"):
|
||||
function_signature += " "
|
||||
|
||||
if len(class_befor_signature) > 0:
|
||||
function_signature += class_befor_signature + "::"
|
||||
function_signature += f'{escape_identifier(function_data["name"])}'
|
||||
|
||||
method_arguments = []
|
||||
@@ -2013,7 +2116,7 @@ def make_varargs_template(function_data, static=False):
|
||||
function_signature += " {"
|
||||
result.append(function_signature)
|
||||
|
||||
args_array = f"\t\tstd::array<Variant, {len(method_arguments)} + sizeof...(Args)> variant_args {{ "
|
||||
args_array = f"\tstd::array<Variant, {len(method_arguments)} + sizeof...(Args)> variant_args {{ "
|
||||
for argument in method_arguments:
|
||||
if argument["type"] == "Variant":
|
||||
args_array += argument["name"]
|
||||
@@ -2023,20 +2126,43 @@ def make_varargs_template(function_data, static=False):
|
||||
|
||||
args_array += "Variant(args)... };"
|
||||
result.append(args_array)
|
||||
result.append(f"\t\tstd::array<const Variant *, {len(method_arguments)} + sizeof...(Args)> call_args;")
|
||||
result.append("\t\tfor(size_t i = 0; i < variant_args.size(); i++) {")
|
||||
result.append("\t\t\tcall_args[i] = &variant_args[i];")
|
||||
result.append("\t\t}")
|
||||
|
||||
call_line = "\t\t"
|
||||
|
||||
if return_type != "void":
|
||||
call_line += "return "
|
||||
|
||||
call_line += f'{escape_identifier(function_data["name"])}_internal(call_args.data(), variant_args.size());'
|
||||
result.append(call_line)
|
||||
result.append(f"\tstd::array<const Variant *, {len(method_arguments)} + sizeof...(Args)> call_args;")
|
||||
result.append("\tfor(size_t i = 0; i < variant_args.size(); i++) {")
|
||||
result.append("\t\tcall_args[i] = &variant_args[i];")
|
||||
result.append("\t}")
|
||||
|
||||
call_line = "\t"
|
||||
|
||||
if not for_builtin_classes:
|
||||
if return_type != "void":
|
||||
call_line += "return "
|
||||
|
||||
call_line += f'{escape_identifier(function_data["name"])}_internal(call_args.data(), variant_args.size());'
|
||||
result.append(call_line)
|
||||
else:
|
||||
base = "(GDExtensionTypePtr)&opaque"
|
||||
if static:
|
||||
base = "nullptr"
|
||||
|
||||
ret = "nullptr"
|
||||
if return_type != "void":
|
||||
ret = "&ret"
|
||||
result.append(f'\t{correct_type(function_data["return_type"])} ret;')
|
||||
|
||||
function_name = function_data["name"]
|
||||
result.append(
|
||||
f"\t_method_bindings.method_{function_name}({base}, reinterpret_cast<GDExtensionConstTypePtr *>(call_args.data()), {ret}, {len(method_arguments)} + sizeof...(Args));"
|
||||
)
|
||||
|
||||
if return_type != "void":
|
||||
result.append("\treturn ret;")
|
||||
|
||||
result.append("}")
|
||||
|
||||
if with_indent:
|
||||
for i in range(len(result)):
|
||||
result[i] = "\t" + result[i]
|
||||
|
||||
return result
|
||||
|
||||
|
||||
@@ -2285,6 +2411,7 @@ def escape_identifier(id):
|
||||
"operator": "_operator",
|
||||
"typeof": "type_of",
|
||||
"typename": "type_name",
|
||||
"enum": "_enum",
|
||||
}
|
||||
if id in cpp_keywords_map:
|
||||
return cpp_keywords_map[id]
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -258,14 +258,19 @@ typedef const GDExtensionPropertyInfo *(*GDExtensionClassGetPropertyList)(GDExte
|
||||
typedef void (*GDExtensionClassFreePropertyList)(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list);
|
||||
typedef GDExtensionBool (*GDExtensionClassPropertyCanRevert)(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name);
|
||||
typedef GDExtensionBool (*GDExtensionClassPropertyGetRevert)(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
|
||||
typedef void (*GDExtensionClassNotification)(GDExtensionClassInstancePtr p_instance, int32_t p_what);
|
||||
typedef GDExtensionBool (*GDExtensionClassValidateProperty)(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property);
|
||||
typedef void (*GDExtensionClassNotification)(GDExtensionClassInstancePtr p_instance, int32_t p_what); // Deprecated. Use GDExtensionClassNotification2 instead.
|
||||
typedef void (*GDExtensionClassNotification2)(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed);
|
||||
typedef void (*GDExtensionClassToString)(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr p_out);
|
||||
typedef void (*GDExtensionClassReference)(GDExtensionClassInstancePtr p_instance);
|
||||
typedef void (*GDExtensionClassUnreference)(GDExtensionClassInstancePtr p_instance);
|
||||
typedef void (*GDExtensionClassCallVirtual)(GDExtensionClassInstancePtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr r_ret);
|
||||
typedef GDExtensionObjectPtr (*GDExtensionClassCreateInstance)(void *p_userdata);
|
||||
typedef void (*GDExtensionClassFreeInstance)(void *p_userdata, GDExtensionClassInstancePtr p_instance);
|
||||
typedef GDExtensionClassCallVirtual (*GDExtensionClassGetVirtual)(void *p_userdata, GDExtensionConstStringNamePtr p_name);
|
||||
typedef GDExtensionObjectPtr (*GDExtensionClassCreateInstance)(void *p_class_userdata);
|
||||
typedef void (*GDExtensionClassFreeInstance)(void *p_class_userdata, GDExtensionClassInstancePtr p_instance);
|
||||
typedef GDExtensionClassInstancePtr (*GDExtensionClassRecreateInstance)(void *p_class_userdata, GDExtensionObjectPtr p_object);
|
||||
typedef GDExtensionClassCallVirtual (*GDExtensionClassGetVirtual)(void *p_class_userdata, GDExtensionConstStringNamePtr p_name);
|
||||
typedef void *(*GDExtensionClassGetVirtualCallData)(void *p_class_userdata, GDExtensionConstStringNamePtr p_name);
|
||||
typedef void (*GDExtensionClassCallVirtualWithData)(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, void *p_virtual_call_userdata, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr r_ret);
|
||||
|
||||
typedef struct {
|
||||
GDExtensionBool is_virtual;
|
||||
@@ -285,7 +290,40 @@ typedef struct {
|
||||
GDExtensionClassGetVirtual get_virtual_func; // Queries a virtual function by name and returns a callback to invoke the requested virtual function.
|
||||
GDExtensionClassGetRID get_rid_func;
|
||||
void *class_userdata; // Per-class user data, later accessible in instance bindings.
|
||||
} GDExtensionClassCreationInfo;
|
||||
} GDExtensionClassCreationInfo; // Deprecated. Use GDExtensionClassCreationInfo2 instead.
|
||||
|
||||
typedef struct {
|
||||
GDExtensionBool is_virtual;
|
||||
GDExtensionBool is_abstract;
|
||||
GDExtensionBool is_exposed;
|
||||
GDExtensionClassSet set_func;
|
||||
GDExtensionClassGet get_func;
|
||||
GDExtensionClassGetPropertyList get_property_list_func;
|
||||
GDExtensionClassFreePropertyList free_property_list_func;
|
||||
GDExtensionClassPropertyCanRevert property_can_revert_func;
|
||||
GDExtensionClassPropertyGetRevert property_get_revert_func;
|
||||
GDExtensionClassValidateProperty validate_property_func;
|
||||
GDExtensionClassNotification2 notification_func;
|
||||
GDExtensionClassToString to_string_func;
|
||||
GDExtensionClassReference reference_func;
|
||||
GDExtensionClassUnreference unreference_func;
|
||||
GDExtensionClassCreateInstance create_instance_func; // (Default) constructor; mandatory. If the class is not instantiable, consider making it virtual or abstract.
|
||||
GDExtensionClassFreeInstance free_instance_func; // Destructor; mandatory.
|
||||
GDExtensionClassRecreateInstance recreate_instance_func;
|
||||
// Queries a virtual function by name and returns a callback to invoke the requested virtual function.
|
||||
GDExtensionClassGetVirtual get_virtual_func;
|
||||
// Paired with `call_virtual_with_data_func`, this is an alternative to `get_virtual_func` for extensions that
|
||||
// need or benefit from extra data when calling virtual functions.
|
||||
// Returns user data that will be passed to `call_virtual_with_data_func`.
|
||||
// Returning `NULL` from this function signals to Godot that the virtual function is not overridden.
|
||||
// Data returned from this function should be managed by the extension and must be valid until the extension is deinitialized.
|
||||
// You should supply either `get_virtual_func`, or `get_virtual_call_data_func` with `call_virtual_with_data_func`.
|
||||
GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
|
||||
// Used to call virtual functions when `get_virtual_call_data_func` is not null.
|
||||
GDExtensionClassCallVirtualWithData call_virtual_with_data_func;
|
||||
GDExtensionClassGetRID get_rid_func;
|
||||
void *class_userdata; // Per-class user data, later accessible in instance bindings.
|
||||
} GDExtensionClassCreationInfo2;
|
||||
|
||||
typedef void *GDExtensionClassLibraryPtr;
|
||||
|
||||
@@ -343,6 +381,47 @@ typedef struct {
|
||||
GDExtensionVariantPtr *default_arguments;
|
||||
} GDExtensionClassMethodInfo;
|
||||
|
||||
typedef void (*GDExtensionCallableCustomCall)(void *callable_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error);
|
||||
typedef GDExtensionBool (*GDExtensionCallableCustomIsValid)(void *callable_userdata);
|
||||
typedef void (*GDExtensionCallableCustomFree)(void *callable_userdata);
|
||||
|
||||
typedef uint32_t (*GDExtensionCallableCustomHash)(void *callable_userdata);
|
||||
typedef GDExtensionBool (*GDExtensionCallableCustomEqual)(void *callable_userdata_a, void *callable_userdata_b);
|
||||
typedef GDExtensionBool (*GDExtensionCallableCustomLessThan)(void *callable_userdata_a, void *callable_userdata_b);
|
||||
|
||||
typedef void (*GDExtensionCallableCustomToString)(void *callable_userdata, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out);
|
||||
|
||||
typedef struct {
|
||||
/* Only `call_func` and `token` are strictly required, however, `object_id` should be passed if its not a static method.
|
||||
*
|
||||
* `token` should point to an address that uniquely identifies the GDExtension (for example, the
|
||||
* `GDExtensionClassLibraryPtr` passed to the entry symbol function.
|
||||
*
|
||||
* `hash_func`, `equal_func`, and `less_than_func` are optional. If not provided both `call_func` and
|
||||
* `callable_userdata` together are used as the identity of the callable for hashing and comparison purposes.
|
||||
*
|
||||
* The hash returned by `hash_func` is cached, `hash_func` will not be called more than once per callable.
|
||||
*
|
||||
* `is_valid_func` is necessary if the validity of the callable can change before destruction.
|
||||
*
|
||||
* `free_func` is necessary if `callable_userdata` needs to be cleaned up when the callable is freed.
|
||||
*/
|
||||
void *callable_userdata;
|
||||
void *token;
|
||||
|
||||
GDObjectInstanceID object_id;
|
||||
|
||||
GDExtensionCallableCustomCall call_func;
|
||||
GDExtensionCallableCustomIsValid is_valid_func;
|
||||
GDExtensionCallableCustomFree free_func;
|
||||
|
||||
GDExtensionCallableCustomHash hash_func;
|
||||
GDExtensionCallableCustomEqual equal_func;
|
||||
GDExtensionCallableCustomLessThan less_than_func;
|
||||
|
||||
GDExtensionCallableCustomToString to_string_func;
|
||||
} GDExtensionCallableCustomInfo;
|
||||
|
||||
/* SCRIPT INSTANCE EXTENSION */
|
||||
|
||||
typedef void *GDExtensionScriptInstanceDataPtr; // Pointer to custom ScriptInstance native implementation.
|
||||
@@ -351,7 +430,10 @@ typedef GDExtensionBool (*GDExtensionScriptInstanceSet)(GDExtensionScriptInstanc
|
||||
typedef GDExtensionBool (*GDExtensionScriptInstanceGet)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
|
||||
typedef const GDExtensionPropertyInfo *(*GDExtensionScriptInstanceGetPropertyList)(GDExtensionScriptInstanceDataPtr p_instance, uint32_t *r_count);
|
||||
typedef void (*GDExtensionScriptInstanceFreePropertyList)(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionPropertyInfo *p_list);
|
||||
typedef GDExtensionBool (*GDExtensionScriptInstanceGetClassCategory)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionPropertyInfo *p_class_category);
|
||||
|
||||
typedef GDExtensionVariantType (*GDExtensionScriptInstanceGetPropertyType)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionBool *r_is_valid);
|
||||
typedef GDExtensionBool (*GDExtensionScriptInstanceValidateProperty)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionPropertyInfo *p_property);
|
||||
|
||||
typedef GDExtensionBool (*GDExtensionScriptInstancePropertyCanRevert)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name);
|
||||
typedef GDExtensionBool (*GDExtensionScriptInstancePropertyGetRevert)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
|
||||
@@ -366,7 +448,8 @@ typedef void (*GDExtensionScriptInstanceFreeMethodList)(GDExtensionScriptInstanc
|
||||
typedef GDExtensionBool (*GDExtensionScriptInstanceHasMethod)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name);
|
||||
|
||||
typedef void (*GDExtensionScriptInstanceCall)(GDExtensionScriptInstanceDataPtr p_self, GDExtensionConstStringNamePtr p_method, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error);
|
||||
typedef void (*GDExtensionScriptInstanceNotification)(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what);
|
||||
typedef void (*GDExtensionScriptInstanceNotification)(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what); // Deprecated. Use GDExtensionScriptInstanceNotification2 instead.
|
||||
typedef void (*GDExtensionScriptInstanceNotification2)(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what, GDExtensionBool p_reversed);
|
||||
typedef void (*GDExtensionScriptInstanceToString)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out);
|
||||
|
||||
typedef void (*GDExtensionScriptInstanceRefCountIncremented)(GDExtensionScriptInstanceDataPtr p_instance);
|
||||
@@ -420,7 +503,48 @@ typedef struct {
|
||||
|
||||
GDExtensionScriptInstanceFree free_func;
|
||||
|
||||
} GDExtensionScriptInstanceInfo;
|
||||
} GDExtensionScriptInstanceInfo; // Deprecated. Use GDExtensionScriptInstanceInfo2 instead.
|
||||
|
||||
typedef struct {
|
||||
GDExtensionScriptInstanceSet set_func;
|
||||
GDExtensionScriptInstanceGet get_func;
|
||||
GDExtensionScriptInstanceGetPropertyList get_property_list_func;
|
||||
GDExtensionScriptInstanceFreePropertyList free_property_list_func;
|
||||
GDExtensionScriptInstanceGetClassCategory get_class_category_func; // Optional. Set to NULL for the default behavior.
|
||||
|
||||
GDExtensionScriptInstancePropertyCanRevert property_can_revert_func;
|
||||
GDExtensionScriptInstancePropertyGetRevert property_get_revert_func;
|
||||
|
||||
GDExtensionScriptInstanceGetOwner get_owner_func;
|
||||
GDExtensionScriptInstanceGetPropertyState get_property_state_func;
|
||||
|
||||
GDExtensionScriptInstanceGetMethodList get_method_list_func;
|
||||
GDExtensionScriptInstanceFreeMethodList free_method_list_func;
|
||||
GDExtensionScriptInstanceGetPropertyType get_property_type_func;
|
||||
GDExtensionScriptInstanceValidateProperty validate_property_func;
|
||||
|
||||
GDExtensionScriptInstanceHasMethod has_method_func;
|
||||
|
||||
GDExtensionScriptInstanceCall call_func;
|
||||
GDExtensionScriptInstanceNotification2 notification_func;
|
||||
|
||||
GDExtensionScriptInstanceToString to_string_func;
|
||||
|
||||
GDExtensionScriptInstanceRefCountIncremented refcount_incremented_func;
|
||||
GDExtensionScriptInstanceRefCountDecremented refcount_decremented_func;
|
||||
|
||||
GDExtensionScriptInstanceGetScript get_script_func;
|
||||
|
||||
GDExtensionScriptInstanceIsPlaceholder is_placeholder_func;
|
||||
|
||||
GDExtensionScriptInstanceSet set_fallback_func;
|
||||
GDExtensionScriptInstanceGet get_fallback_func;
|
||||
|
||||
GDExtensionScriptInstanceGetLanguage get_language_func;
|
||||
|
||||
GDExtensionScriptInstanceFree free_func;
|
||||
|
||||
} GDExtensionScriptInstanceInfo2;
|
||||
|
||||
/* INITIALIZATION */
|
||||
|
||||
@@ -466,7 +590,10 @@ typedef GDExtensionInterfaceFunctionPtr (*GDExtensionInterfaceGetProcAddress)(co
|
||||
*
|
||||
* For example:
|
||||
*
|
||||
* GDExtensionInterfaceGetGodotVersion *get_godot_version = (GDExtensionInterfaceGetGodotVersion)p_get_proc_address("get_godot_version");
|
||||
* GDExtensionInterfaceGetGodotVersion get_godot_version = (GDExtensionInterfaceGetGodotVersion)p_get_proc_address("get_godot_version");
|
||||
*
|
||||
* (Note that snippet may cause "cast between incompatible function types" on some compilers, you can
|
||||
* silence this by adding an intermediary `void*` cast.)
|
||||
*
|
||||
* You can then call it like a normal function:
|
||||
*
|
||||
@@ -1313,7 +1440,7 @@ typedef void (*GDExtensionInterfaceStringNewWithWideChars)(GDExtensionUninitiali
|
||||
*
|
||||
* @param r_dest A pointer to a Variant to hold the newly created String.
|
||||
* @param p_contents A pointer to a Latin-1 encoded C string.
|
||||
* @param p_size The number of characters.
|
||||
* @param p_size The number of characters (= number of bytes).
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNewWithLatin1CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char *p_contents, GDExtensionInt p_size);
|
||||
|
||||
@@ -1325,7 +1452,7 @@ typedef void (*GDExtensionInterfaceStringNewWithLatin1CharsAndLen)(GDExtensionUn
|
||||
*
|
||||
* @param r_dest A pointer to a Variant to hold the newly created String.
|
||||
* @param p_contents A pointer to a UTF-8 encoded C string.
|
||||
* @param p_size The number of characters.
|
||||
* @param p_size The number of bytes (not code units).
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNewWithUtf8CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char *p_contents, GDExtensionInt p_size);
|
||||
|
||||
@@ -1337,9 +1464,9 @@ typedef void (*GDExtensionInterfaceStringNewWithUtf8CharsAndLen)(GDExtensionUnin
|
||||
*
|
||||
* @param r_dest A pointer to a Variant to hold the newly created String.
|
||||
* @param p_contents A pointer to a UTF-16 encoded C string.
|
||||
* @param p_size The number of characters.
|
||||
* @param p_size The number of characters (not bytes).
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNewWithUtf16CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char16_t *p_contents, GDExtensionInt p_size);
|
||||
typedef void (*GDExtensionInterfaceStringNewWithUtf16CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char16_t *p_contents, GDExtensionInt p_char_count);
|
||||
|
||||
/**
|
||||
* @name string_new_with_utf32_chars_and_len
|
||||
@@ -1349,9 +1476,9 @@ typedef void (*GDExtensionInterfaceStringNewWithUtf16CharsAndLen)(GDExtensionUni
|
||||
*
|
||||
* @param r_dest A pointer to a Variant to hold the newly created String.
|
||||
* @param p_contents A pointer to a UTF-32 encoded C string.
|
||||
* @param p_size The number of characters.
|
||||
* @param p_size The number of characters (not bytes).
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNewWithUtf32CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char32_t *p_contents, GDExtensionInt p_size);
|
||||
typedef void (*GDExtensionInterfaceStringNewWithUtf32CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char32_t *p_contents, GDExtensionInt p_char_count);
|
||||
|
||||
/**
|
||||
* @name string_new_with_wide_chars_and_len
|
||||
@@ -1361,9 +1488,9 @@ typedef void (*GDExtensionInterfaceStringNewWithUtf32CharsAndLen)(GDExtensionUni
|
||||
*
|
||||
* @param r_dest A pointer to a Variant to hold the newly created String.
|
||||
* @param p_contents A pointer to a wide C string.
|
||||
* @param p_size The number of characters.
|
||||
* @param p_size The number of characters (not bytes).
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNewWithWideCharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const wchar_t *p_contents, GDExtensionInt p_size);
|
||||
typedef void (*GDExtensionInterfaceStringNewWithWideCharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const wchar_t *p_contents, GDExtensionInt p_char_count);
|
||||
|
||||
/**
|
||||
* @name string_to_latin1_chars
|
||||
@@ -1526,6 +1653,69 @@ typedef void (*GDExtensionInterfaceStringOperatorPlusEqWcstr)(GDExtensionStringP
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringOperatorPlusEqC32str)(GDExtensionStringPtr p_self, const char32_t *p_b);
|
||||
|
||||
/**
|
||||
* @name string_resize
|
||||
* @since 4.2
|
||||
*
|
||||
* Resizes the underlying string data to the given number of characters.
|
||||
*
|
||||
* Space needs to be allocated for the null terminating character ('\0') which
|
||||
* also must be added manually, in order for all string functions to work correctly.
|
||||
*
|
||||
* Warning: This is an error-prone operation - only use it if there's no other
|
||||
* efficient way to accomplish your goal.
|
||||
*
|
||||
* @param p_self A pointer to the String.
|
||||
* @param p_resize The new length for the String.
|
||||
*
|
||||
* @return Error code signifying if the operation successful.
|
||||
*/
|
||||
typedef GDExtensionInt (*GDExtensionInterfaceStringResize)(GDExtensionStringPtr p_self, GDExtensionInt p_resize);
|
||||
|
||||
/* INTERFACE: StringName Utilities */
|
||||
|
||||
/**
|
||||
* @name string_name_new_with_latin1_chars
|
||||
* @since 4.2
|
||||
*
|
||||
* Creates a StringName from a Latin-1 encoded C string.
|
||||
*
|
||||
* If `p_is_static` is true, then:
|
||||
* - The StringName will reuse the `p_contents` buffer instead of copying it.
|
||||
* You must guarantee that the buffer remains valid for the duration of the application (e.g. string literal).
|
||||
* - You must not call a destructor for this StringName. Incrementing the initial reference once should achieve this.
|
||||
*
|
||||
* `p_is_static` is purely an optimization and can easily introduce undefined behavior if used wrong. In case of doubt, set it to false.
|
||||
*
|
||||
* @param r_dest A pointer to uninitialized storage, into which the newly created StringName is constructed.
|
||||
* @param p_contents A pointer to a C string (null terminated and Latin-1 or ASCII encoded).
|
||||
* @param p_is_static Whether the StringName reuses the buffer directly (see above).
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNameNewWithLatin1Chars)(GDExtensionUninitializedStringNamePtr r_dest, const char *p_contents, GDExtensionBool p_is_static);
|
||||
|
||||
/**
|
||||
* @name string_name_new_with_utf8_chars
|
||||
* @since 4.2
|
||||
*
|
||||
* Creates a StringName from a UTF-8 encoded C string.
|
||||
*
|
||||
* @param r_dest A pointer to uninitialized storage, into which the newly created StringName is constructed.
|
||||
* @param p_contents A pointer to a C string (null terminated and UTF-8 encoded).
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNameNewWithUtf8Chars)(GDExtensionUninitializedStringNamePtr r_dest, const char *p_contents);
|
||||
|
||||
/**
|
||||
* @name string_name_new_with_utf8_chars_and_len
|
||||
* @since 4.2
|
||||
*
|
||||
* Creates a StringName from a UTF-8 encoded string with a given number of characters.
|
||||
*
|
||||
* @param r_dest A pointer to uninitialized storage, into which the newly created StringName is constructed.
|
||||
* @param p_contents A pointer to a C string (null terminated and UTF-8 encoded).
|
||||
* @param p_size The number of bytes (not UTF-8 code points).
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNameNewWithUtf8CharsAndLen)(GDExtensionUninitializedStringNamePtr r_dest, const char *p_contents, GDExtensionInt p_size);
|
||||
|
||||
/* INTERFACE: XMLParser Utilities */
|
||||
|
||||
/**
|
||||
@@ -2004,6 +2194,17 @@ typedef void *(*GDExtensionInterfaceObjectGetInstanceBinding)(GDExtensionObjectP
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceObjectSetInstanceBinding)(GDExtensionObjectPtr p_o, void *p_token, void *p_binding, const GDExtensionInstanceBindingCallbacks *p_callbacks);
|
||||
|
||||
/**
|
||||
* @name object_free_instance_binding
|
||||
* @since 4.2
|
||||
*
|
||||
* Free an Object's instance binding.
|
||||
*
|
||||
* @param p_o A pointer to the Object.
|
||||
* @param p_library A token the library received by the GDExtension's entry point function.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceObjectFreeInstanceBinding)(GDExtensionObjectPtr p_o, void *p_token);
|
||||
|
||||
/**
|
||||
* @name object_set_instance
|
||||
* @since 4.1
|
||||
@@ -2097,6 +2298,7 @@ typedef void (*GDExtensionInterfaceRefSetObject)(GDExtensionRefPtr p_ref, GDExte
|
||||
/**
|
||||
* @name script_instance_create
|
||||
* @since 4.1
|
||||
* @deprecated in Godot 4.2. Use `script_instance_create2` instead.
|
||||
*
|
||||
* Creates a script instance that contains the given info and instance data.
|
||||
*
|
||||
@@ -2107,6 +2309,91 @@ typedef void (*GDExtensionInterfaceRefSetObject)(GDExtensionRefPtr p_ref, GDExte
|
||||
*/
|
||||
typedef GDExtensionScriptInstancePtr (*GDExtensionInterfaceScriptInstanceCreate)(const GDExtensionScriptInstanceInfo *p_info, GDExtensionScriptInstanceDataPtr p_instance_data);
|
||||
|
||||
/**
|
||||
* @name script_instance_create2
|
||||
* @since 4.2
|
||||
*
|
||||
* Creates a script instance that contains the given info and instance data.
|
||||
*
|
||||
* @param p_info A pointer to a GDExtensionScriptInstanceInfo2 struct.
|
||||
* @param p_instance_data A pointer to a data representing the script instance in the GDExtension. This will be passed to all the function pointers on p_info.
|
||||
*
|
||||
* @return A pointer to a ScriptInstanceExtension object.
|
||||
*/
|
||||
typedef GDExtensionScriptInstancePtr (*GDExtensionInterfaceScriptInstanceCreate2)(const GDExtensionScriptInstanceInfo2 *p_info, GDExtensionScriptInstanceDataPtr p_instance_data);
|
||||
|
||||
/**
|
||||
* @name placeholder_script_instance_create
|
||||
* @since 4.2
|
||||
*
|
||||
* Creates a placeholder script instance for a given script and instance.
|
||||
*
|
||||
* This interface is optional as a custom placeholder could also be created with script_instance_create().
|
||||
*
|
||||
* @param p_language A pointer to a ScriptLanguage.
|
||||
* @param p_script A pointer to a Script.
|
||||
* @param p_owner A pointer to an Object.
|
||||
*
|
||||
* @return A pointer to a PlaceHolderScriptInstance object.
|
||||
*/
|
||||
typedef GDExtensionScriptInstancePtr (*GDExtensionInterfacePlaceHolderScriptInstanceCreate)(GDExtensionObjectPtr p_language, GDExtensionObjectPtr p_script, GDExtensionObjectPtr p_owner);
|
||||
|
||||
/**
|
||||
* @name placeholder_script_instance_update
|
||||
* @since 4.2
|
||||
*
|
||||
* Updates a placeholder script instance with the given properties and values.
|
||||
*
|
||||
* The passed in placeholder must be an instance of PlaceHolderScriptInstance
|
||||
* such as the one returned by placeholder_script_instance_create().
|
||||
*
|
||||
* @param p_placeholder A pointer to a PlaceHolderScriptInstance.
|
||||
* @param p_properties A pointer to an Array of Dictionary representing PropertyInfo.
|
||||
* @param p_values A pointer to a Dictionary mapping StringName to Variant values.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfacePlaceHolderScriptInstanceUpdate)(GDExtensionScriptInstancePtr p_placeholder, GDExtensionConstTypePtr p_properties, GDExtensionConstTypePtr p_values);
|
||||
|
||||
/**
|
||||
* @name object_get_script_instance
|
||||
* @since 4.2
|
||||
*
|
||||
* Get the script instance data attached to this object.
|
||||
*
|
||||
* @param p_object A pointer to the Object.
|
||||
* @param p_language A pointer to the language expected for this script instance.
|
||||
*
|
||||
* @return A GDExtensionScriptInstanceDataPtr that was attached to this object as part of script_instance_create.
|
||||
*/
|
||||
typedef GDExtensionScriptInstanceDataPtr (*GDExtensionInterfaceObjectGetScriptInstance)(GDExtensionConstObjectPtr p_object, GDExtensionObjectPtr p_language);
|
||||
|
||||
/* INTERFACE: Callable */
|
||||
|
||||
/**
|
||||
* @name callable_custom_create
|
||||
* @since 4.2
|
||||
*
|
||||
* Creates a custom Callable object from a function pointer.
|
||||
*
|
||||
* Provided struct can be safely freed once the function returns.
|
||||
*
|
||||
* @param r_callable A pointer that will receive the new Callable.
|
||||
* @param p_callable_custom_info The info required to construct a Callable.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceCallableCustomCreate)(GDExtensionUninitializedTypePtr r_callable, GDExtensionCallableCustomInfo *p_callable_custom_info);
|
||||
|
||||
/**
|
||||
* @name callable_custom_get_userdata
|
||||
* @since 4.2
|
||||
*
|
||||
* Retrieves the userdata pointer from a custom Callable.
|
||||
*
|
||||
* If the Callable is not a custom Callable or the token does not match the one provided to callable_custom_create() via GDExtensionCallableCustomInfo then NULL will be returned.
|
||||
*
|
||||
* @param p_callable A pointer to a Callable.
|
||||
* @param p_token A pointer to an address that uniquely identifies the GDExtension.
|
||||
*/
|
||||
typedef void *(*GDExtensionInterfaceCallableCustomGetUserData)(GDExtensionConstTypePtr p_callable, void *p_token);
|
||||
|
||||
/* INTERFACE: ClassDB */
|
||||
|
||||
/**
|
||||
@@ -2154,6 +2441,7 @@ typedef void *(*GDExtensionInterfaceClassdbGetClassTag)(GDExtensionConstStringNa
|
||||
/**
|
||||
* @name classdb_register_extension_class
|
||||
* @since 4.1
|
||||
* @deprecated in Godot 4.2. Use `classdb_register_extension_class2` instead.
|
||||
*
|
||||
* Registers an extension class in the ClassDB.
|
||||
*
|
||||
@@ -2166,6 +2454,21 @@ typedef void *(*GDExtensionInterfaceClassdbGetClassTag)(GDExtensionConstStringNa
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClass)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_parent_class_name, const GDExtensionClassCreationInfo *p_extension_funcs);
|
||||
|
||||
/**
|
||||
* @name classdb_register_extension_class2
|
||||
* @since 4.2
|
||||
*
|
||||
* Registers an extension class in the ClassDB.
|
||||
*
|
||||
* Provided struct can be safely freed once the function returns.
|
||||
*
|
||||
* @param p_library A pointer the library received by the GDExtension's entry point function.
|
||||
* @param p_class_name A pointer to a StringName with the class name.
|
||||
* @param p_parent_class_name A pointer to a StringName with the parent class name.
|
||||
* @param p_extension_funcs A pointer to a GDExtensionClassCreationInfo2 struct.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClass2)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_parent_class_name, const GDExtensionClassCreationInfo2 *p_extension_funcs);
|
||||
|
||||
/**
|
||||
* @name classdb_register_extension_class_method
|
||||
* @since 4.1
|
||||
@@ -2211,6 +2514,23 @@ typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant)
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClassProperty)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, const GDExtensionPropertyInfo *p_info, GDExtensionConstStringNamePtr p_setter, GDExtensionConstStringNamePtr p_getter);
|
||||
|
||||
/**
|
||||
* @name classdb_register_extension_class_property_indexed
|
||||
* @since 4.2
|
||||
*
|
||||
* Registers an indexed property on an extension class in the ClassDB.
|
||||
*
|
||||
* Provided struct can be safely freed once the function returns.
|
||||
*
|
||||
* @param p_library A pointer the library received by the GDExtension's entry point function.
|
||||
* @param p_class_name A pointer to a StringName with the class name.
|
||||
* @param p_info A pointer to a GDExtensionPropertyInfo struct.
|
||||
* @param p_setter A pointer to a StringName with the name of the setter method.
|
||||
* @param p_getter A pointer to a StringName with the name of the getter method.
|
||||
* @param p_index The index to pass as the first argument to the getter and setter methods.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, const GDExtensionPropertyInfo *p_info, GDExtensionConstStringNamePtr p_setter, GDExtensionConstStringNamePtr p_getter, GDExtensionInt p_index);
|
||||
|
||||
/**
|
||||
* @name classdb_register_extension_class_property_group
|
||||
* @since 4.1
|
||||
|
||||
62
include/godot_cpp/classes/editor_plugin_registration.hpp
Normal file
62
include/godot_cpp/classes/editor_plugin_registration.hpp
Normal file
@@ -0,0 +1,62 @@
|
||||
/**************************************************************************/
|
||||
/* editor_plugin_registration.hpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef GODOT_EDITOR_PLUGIN_REGISTRATION_HPP
|
||||
#define GODOT_EDITOR_PLUGIN_REGISTRATION_HPP
|
||||
|
||||
#include <godot_cpp/templates/vector.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class EditorPlugin;
|
||||
class StringName;
|
||||
|
||||
class EditorPlugins {
|
||||
private:
|
||||
static Vector<StringName> plugin_classes;
|
||||
|
||||
public:
|
||||
static void add_plugin_class(const StringName &p_class_name);
|
||||
static void remove_plugin_class(const StringName &p_class_name);
|
||||
static void deinitialize(GDExtensionInitializationLevel p_level);
|
||||
|
||||
template <class T>
|
||||
static void add_by_type() {
|
||||
add_plugin_class(T::get_class_static());
|
||||
}
|
||||
template <class T>
|
||||
static void remove_by_type() {
|
||||
remove_plugin_class(T::get_class_static());
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace godot
|
||||
|
||||
#endif // GODOT_EDITOR_PLUGIN_REGISTRATION_HPP
|
||||
@@ -63,7 +63,7 @@ class Ref {
|
||||
}
|
||||
|
||||
void ref_pointer(T *p_ref) {
|
||||
ERR_FAIL_COND(!p_ref);
|
||||
ERR_FAIL_NULL(p_ref);
|
||||
|
||||
if (p_ref->init_ref()) {
|
||||
reference = p_ref;
|
||||
|
||||
@@ -51,6 +51,15 @@ class Wrapped {
|
||||
friend void postinitialize_handler(Wrapped *);
|
||||
|
||||
protected:
|
||||
#ifdef HOT_RELOAD_ENABLED
|
||||
struct RecreateInstance {
|
||||
GDExtensionClassInstancePtr wrapper;
|
||||
GDExtensionObjectPtr owner;
|
||||
RecreateInstance *next;
|
||||
};
|
||||
inline static RecreateInstance *recreate_instance = nullptr;
|
||||
#endif
|
||||
|
||||
virtual const StringName *_get_extension_class_name() const; // This is needed to retrieve the class name before the godot object has its _extension and _extension_instance members assigned.
|
||||
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const = 0;
|
||||
|
||||
@@ -60,20 +69,22 @@ protected:
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const {}
|
||||
bool _property_can_revert(const StringName &p_name) const { return false; }
|
||||
bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }
|
||||
void _validate_property(PropertyInfo &p_property) const {}
|
||||
String _to_string() const { return "[" + String(get_class_static()) + ":" + itos(get_instance_id()) + "]"; }
|
||||
|
||||
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) {}
|
||||
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) {}
|
||||
static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { return false; }
|
||||
static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
|
||||
static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { return nullptr; }
|
||||
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) {}
|
||||
static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { return false; }
|
||||
static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
|
||||
static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { return false; }
|
||||
static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {}
|
||||
|
||||
// The only reason this has to be held here, is when we return results of `_get_property_list` to Godot, we pass
|
||||
// pointers to strings in this list. They have to remain valid to pass the bridge, until the list is freed by Godot...
|
||||
::godot::List<::godot::PropertyInfo> plist_owned;
|
||||
GDExtensionPropertyInfo *plist = nullptr;
|
||||
uint32_t plist_size = 0;
|
||||
|
||||
void _postinitialize();
|
||||
|
||||
@@ -95,9 +106,46 @@ public:
|
||||
GodotObject *_owner = nullptr;
|
||||
};
|
||||
|
||||
namespace internal {
|
||||
|
||||
GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size);
|
||||
void free_c_property_list(GDExtensionPropertyInfo *plist);
|
||||
|
||||
typedef void (*EngineClassRegistrationCallback)();
|
||||
void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback);
|
||||
void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks);
|
||||
void register_engine_classes();
|
||||
|
||||
template <class T>
|
||||
struct EngineClassRegistration {
|
||||
EngineClassRegistration() {
|
||||
add_engine_class_registration_callback(&EngineClassRegistration<T>::callback);
|
||||
}
|
||||
|
||||
static void callback() {
|
||||
register_engine_class(T::get_class_static(), &T::_gde_binding_callbacks);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace internal
|
||||
|
||||
} // namespace godot
|
||||
|
||||
#define GDCLASS(m_class, m_inherits) \
|
||||
#ifdef HOT_RELOAD_ENABLED
|
||||
#define _GDCLASS_RECREATE(m_class, m_inherits) \
|
||||
m_class *new_instance = (m_class *)memalloc(sizeof(m_class)); \
|
||||
Wrapped::RecreateInstance recreate_data = { new_instance, obj, Wrapped::recreate_instance }; \
|
||||
Wrapped::recreate_instance = &recreate_data; \
|
||||
memnew_placement(new_instance, m_class); \
|
||||
return new_instance;
|
||||
#else
|
||||
#define _GDCLASS_RECREATE(m_class, m_inherits) return nullptr;
|
||||
#endif
|
||||
|
||||
// Use this on top of your own classes.
|
||||
// Note: the trail of `***` is to keep sane diffs in PRs, because clang-format otherwise moves every `\` which makes
|
||||
// every line of the macro different
|
||||
#define GDCLASS(m_class, m_inherits) /***********************************************************************************************************************************************/ \
|
||||
private: \
|
||||
void operator=(const m_class &p_rval) {} \
|
||||
friend class ::godot::ClassDB; \
|
||||
@@ -132,16 +180,20 @@ protected:
|
||||
return (void(::godot::Wrapped::*)(::godot::List<::godot::PropertyInfo> * p_list) const) & m_class::_get_property_list; \
|
||||
} \
|
||||
\
|
||||
static bool (::godot::Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) { \
|
||||
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name)) & m_class::_property_can_revert; \
|
||||
static bool (::godot::Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) const { \
|
||||
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name) const) & m_class::_property_can_revert; \
|
||||
} \
|
||||
\
|
||||
static bool (::godot::Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, ::godot::Variant &) { \
|
||||
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &)) & m_class::_property_get_revert; \
|
||||
static bool (::godot::Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, ::godot::Variant &) const { \
|
||||
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &) const) & m_class::_property_get_revert; \
|
||||
} \
|
||||
\
|
||||
static ::godot::String (::godot::Wrapped::*_get_to_string())() { \
|
||||
return (::godot::String(::godot::Wrapped::*)()) & m_class::_to_string; \
|
||||
static void (::godot::Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
|
||||
return (void(::godot::Wrapped::*)(::godot::PropertyInfo & p_property) const) & m_class::_validate_property; \
|
||||
} \
|
||||
\
|
||||
static ::godot::String (::godot::Wrapped::*_get_to_string())() const { \
|
||||
return (::godot::String(::godot::Wrapped::*)() const) & m_class::_to_string; \
|
||||
} \
|
||||
\
|
||||
template <class T, class B> \
|
||||
@@ -150,6 +202,8 @@ protected:
|
||||
} \
|
||||
\
|
||||
public: \
|
||||
typedef m_class self_type; \
|
||||
\
|
||||
static void initialize_class() { \
|
||||
static bool initialized = false; \
|
||||
if (initialized) { \
|
||||
@@ -177,13 +231,17 @@ public:
|
||||
return new_object->_owner; \
|
||||
} \
|
||||
\
|
||||
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) { \
|
||||
static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \
|
||||
_GDCLASS_RECREATE(m_class, m_inherits); \
|
||||
} \
|
||||
\
|
||||
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) { \
|
||||
if (p_instance && m_class::_get_notification()) { \
|
||||
if (m_class::_get_notification() != m_inherits::_get_notification()) { \
|
||||
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
|
||||
return cls->_notification(p_what); \
|
||||
} \
|
||||
m_inherits::notification_bind(p_instance, p_what); \
|
||||
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
|
||||
} \
|
||||
} \
|
||||
\
|
||||
@@ -209,40 +267,29 @@ public:
|
||||
return false; \
|
||||
} \
|
||||
\
|
||||
static inline bool has_get_property_list() { \
|
||||
return m_class::_get_get_property_list() && m_class::_get_get_property_list() != m_inherits::_get_get_property_list(); \
|
||||
} \
|
||||
\
|
||||
static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { \
|
||||
if (p_instance && m_class::_get_get_property_list()) { \
|
||||
if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
|
||||
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
|
||||
ERR_FAIL_COND_V_MSG(!cls->plist_owned.is_empty() || cls->plist != nullptr || cls->plist_size != 0, nullptr, "Internal error, property list was not freed by engine!"); \
|
||||
cls->_get_property_list(&cls->plist_owned); \
|
||||
cls->plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * cls->plist_owned.size())); \
|
||||
cls->plist_size = 0; \
|
||||
for (const ::godot::PropertyInfo &E : cls->plist_owned) { \
|
||||
cls->plist[cls->plist_size].type = static_cast<GDExtensionVariantType>(E.type); \
|
||||
cls->plist[cls->plist_size].name = E.name._native_ptr(); \
|
||||
cls->plist[cls->plist_size].hint = E.hint; \
|
||||
cls->plist[cls->plist_size].hint_string = E.hint_string._native_ptr(); \
|
||||
cls->plist[cls->plist_size].class_name = E.class_name._native_ptr(); \
|
||||
cls->plist[cls->plist_size].usage = E.usage; \
|
||||
cls->plist_size++; \
|
||||
} \
|
||||
if (r_count) \
|
||||
*r_count = cls->plist_size; \
|
||||
return cls->plist; \
|
||||
} \
|
||||
return m_inherits::get_property_list_bind(p_instance, r_count); \
|
||||
if (!p_instance) { \
|
||||
if (r_count) \
|
||||
*r_count = 0; \
|
||||
return nullptr; \
|
||||
} \
|
||||
return nullptr; \
|
||||
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
|
||||
::godot::List<::godot::PropertyInfo> &plist_cpp = cls->plist_owned; \
|
||||
ERR_FAIL_COND_V_MSG(!plist_cpp.is_empty(), nullptr, "Internal error, property list was not freed by engine!"); \
|
||||
cls->_get_property_list(&plist_cpp); \
|
||||
return ::godot::internal::create_c_property_list(plist_cpp, r_count); \
|
||||
} \
|
||||
\
|
||||
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) { \
|
||||
if (p_instance) { \
|
||||
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
|
||||
ERR_FAIL_COND_MSG(cls->plist == nullptr, "Internal error, property list double free!"); \
|
||||
memfree(cls->plist); \
|
||||
cls->plist = nullptr; \
|
||||
cls->plist_size = 0; \
|
||||
cls->plist_owned.clear(); \
|
||||
/* TODO `GDExtensionClassFreePropertyList` is ill-defined, we need a non-const pointer to free this. */ \
|
||||
::godot::internal::free_c_property_list(const_cast<GDExtensionPropertyInfo *>(p_list)); \
|
||||
} \
|
||||
} \
|
||||
\
|
||||
@@ -268,6 +315,21 @@ public:
|
||||
return false; \
|
||||
} \
|
||||
\
|
||||
static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { \
|
||||
bool ret = false; \
|
||||
if (p_instance && m_class::_get_validate_property()) { \
|
||||
ret = m_inherits::validate_property_bind(p_instance, p_property); \
|
||||
if (m_class::_get_validate_property() != m_inherits::_get_validate_property()) { \
|
||||
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
|
||||
::godot::PropertyInfo info(p_property); \
|
||||
cls->_validate_property(info); \
|
||||
info._update(p_property); \
|
||||
return true; \
|
||||
} \
|
||||
} \
|
||||
return ret; \
|
||||
} \
|
||||
\
|
||||
static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) { \
|
||||
if (p_instance && m_class::_get_to_string()) { \
|
||||
if (m_class::_get_to_string() != m_inherits::_get_to_string()) { \
|
||||
@@ -303,82 +365,111 @@ public:
|
||||
_gde_binding_create_callback, \
|
||||
_gde_binding_free_callback, \
|
||||
_gde_binding_reference_callback, \
|
||||
};
|
||||
}; \
|
||||
\
|
||||
private:
|
||||
|
||||
// Don't use this for your classes, use GDCLASS() instead.
|
||||
#define GDEXTENSION_CLASS(m_class, m_inherits) \
|
||||
private: \
|
||||
void operator=(const m_class &p_rval) {} \
|
||||
\
|
||||
protected: \
|
||||
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
|
||||
return &_gde_binding_callbacks; \
|
||||
} \
|
||||
\
|
||||
m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
|
||||
m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
|
||||
\
|
||||
static void (*_get_bind_methods())() { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static void (Wrapped::*_get_notification())(int) { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static String (Wrapped::*_get_to_string())() { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
public: \
|
||||
static void initialize_class() {} \
|
||||
\
|
||||
static ::godot::StringName &get_class_static() { \
|
||||
static ::godot::StringName string_name = ::godot::StringName(#m_class); \
|
||||
return string_name; \
|
||||
} \
|
||||
\
|
||||
static ::godot::StringName &get_parent_class_static() { \
|
||||
return m_inherits::get_class_static(); \
|
||||
} \
|
||||
\
|
||||
static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
|
||||
/* Do not call memnew here, we don't want the post-initializer to be called */ \
|
||||
return new ("") m_class((GodotObject *)p_instance); \
|
||||
} \
|
||||
static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
|
||||
/* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
|
||||
reinterpret_cast<m_class *>(p_binding)->~m_class(); \
|
||||
Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \
|
||||
} \
|
||||
static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
|
||||
return true; \
|
||||
} \
|
||||
static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \
|
||||
_gde_binding_create_callback, \
|
||||
_gde_binding_free_callback, \
|
||||
_gde_binding_reference_callback, \
|
||||
}; \
|
||||
m_class() : m_class(#m_class) {}
|
||||
#define GDEXTENSION_CLASS_ALIAS(m_class, m_alias_for, m_inherits) /******************************************************************************************************************/ \
|
||||
private: \
|
||||
inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \
|
||||
void operator=(const m_class &p_rval) {} \
|
||||
\
|
||||
protected: \
|
||||
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
|
||||
return &_gde_binding_callbacks; \
|
||||
} \
|
||||
\
|
||||
m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
|
||||
m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
|
||||
\
|
||||
static void (*_get_bind_methods())() { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static void (Wrapped::*_get_notification())(int) { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static inline bool has_get_property_list() { \
|
||||
return false; \
|
||||
} \
|
||||
\
|
||||
static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) const { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) const { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static void (Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static String (Wrapped::*_get_to_string())() const { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
public: \
|
||||
typedef m_class self_type; \
|
||||
\
|
||||
static void initialize_class() {} \
|
||||
\
|
||||
static ::godot::StringName &get_class_static() { \
|
||||
static ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \
|
||||
return string_name; \
|
||||
} \
|
||||
\
|
||||
static ::godot::StringName &get_parent_class_static() { \
|
||||
return m_inherits::get_class_static(); \
|
||||
} \
|
||||
\
|
||||
static GDExtensionObjectPtr create(void *data) { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static void free(void *data, GDExtensionClassInstancePtr ptr) { \
|
||||
} \
|
||||
\
|
||||
static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
|
||||
/* Do not call memnew here, we don't want the post-initializer to be called */ \
|
||||
return new ("", "") m_class((GodotObject *)p_instance); \
|
||||
} \
|
||||
static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
|
||||
/* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
|
||||
reinterpret_cast<m_class *>(p_binding)->~m_class(); \
|
||||
Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \
|
||||
} \
|
||||
static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
|
||||
return true; \
|
||||
} \
|
||||
static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \
|
||||
_gde_binding_create_callback, \
|
||||
_gde_binding_free_callback, \
|
||||
_gde_binding_reference_callback, \
|
||||
}; \
|
||||
m_class() : m_class(#m_alias_for) {} \
|
||||
\
|
||||
private:
|
||||
|
||||
// Don't use this for your classes, use GDCLASS() instead.
|
||||
#define GDEXTENSION_CLASS(m_class, m_inherits) GDEXTENSION_CLASS_ALIAS(m_class, m_class, m_inherits)
|
||||
|
||||
#endif // GODOT_WRAPPED_HPP
|
||||
|
||||
@@ -276,6 +276,60 @@ void call_with_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) co
|
||||
(void)p_args;
|
||||
}
|
||||
|
||||
template <class T, class... P>
|
||||
void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, int p_argcount, GDExtensionCallError &r_error) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((size_t)p_argcount < sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
call_with_variant_args_helper<T, P...>(p_instance, p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
|
||||
}
|
||||
|
||||
template <class T, class R, class... P>
|
||||
void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((size_t)p_argcount < sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
call_with_variant_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
|
||||
}
|
||||
|
||||
template <class T, class R, class... P>
|
||||
void call_with_variant_args_retc(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((size_t)p_argcount < sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
call_with_variant_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
|
||||
}
|
||||
|
||||
template <class T, class... P>
|
||||
void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
@@ -538,6 +592,42 @@ void call_with_ptr_args_static_method(void (*p_method)(P...), const GDExtensionC
|
||||
call_with_ptr_args_static_method_helper<P...>(p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
|
||||
}
|
||||
|
||||
template <class R, class... P>
|
||||
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((size_t)p_argcount < sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
call_with_variant_args_static_ret<R, P...>(p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
|
||||
}
|
||||
|
||||
template <class... P>
|
||||
void call_with_variant_args_static_ret(void (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((size_t)p_argcount < sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
call_with_variant_args_static<P...>(p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
|
||||
}
|
||||
|
||||
template <class R, class... P, size_t... Is>
|
||||
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
|
||||
r_error.error = GDEXTENSION_CALL_OK;
|
||||
|
||||
@@ -38,6 +38,12 @@
|
||||
#include <godot_cpp/core/method_bind.hpp>
|
||||
#include <godot_cpp/core/object.hpp>
|
||||
|
||||
#include <godot_cpp/classes/class_db_singleton.hpp>
|
||||
|
||||
// Makes callable_mp readily available in all classes connecting signals.
|
||||
// Needs to come after method_bind and object have been included.
|
||||
#include <godot_cpp/variant/callable_method_pointer.hpp>
|
||||
|
||||
#include <list>
|
||||
#include <set>
|
||||
#include <string>
|
||||
@@ -79,15 +85,6 @@ class ClassDB {
|
||||
friend class godot::GDExtensionBinding;
|
||||
|
||||
public:
|
||||
struct PropertySetGet {
|
||||
int index;
|
||||
StringName setter;
|
||||
StringName getter;
|
||||
MethodBind *_setptr;
|
||||
MethodBind *_getptr;
|
||||
Variant::Type type;
|
||||
};
|
||||
|
||||
struct ClassInfo {
|
||||
StringName name;
|
||||
StringName parent_name;
|
||||
@@ -113,7 +110,7 @@ private:
|
||||
static void bind_method_godot(const StringName &p_class_name, MethodBind *p_method);
|
||||
|
||||
template <class T, bool is_abstract>
|
||||
static void _register_class(bool p_virtual = false);
|
||||
static void _register_class(bool p_virtual = false, bool p_exposed = true);
|
||||
|
||||
public:
|
||||
template <class T>
|
||||
@@ -121,7 +118,11 @@ public:
|
||||
template <class T>
|
||||
static void register_abstract_class();
|
||||
template <class T>
|
||||
static void register_engine_class();
|
||||
static void register_internal_class();
|
||||
|
||||
_FORCE_INLINE_ static void _register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
|
||||
instance_binding_callbacks[p_name] = p_callbacks;
|
||||
}
|
||||
|
||||
template <class N, class M, typename... VarArgs>
|
||||
static MethodBind *bind_method(N p_method_name, M p_method, VarArgs... p_args);
|
||||
@@ -146,6 +147,8 @@ public:
|
||||
|
||||
static void initialize(GDExtensionInitializationLevel p_level);
|
||||
static void deinitialize(GDExtensionInitializationLevel p_level);
|
||||
|
||||
CLASSDB_SINGLETON_FORWARD_METHODS;
|
||||
};
|
||||
|
||||
#define BIND_CONSTANT(m_constant) \
|
||||
@@ -166,7 +169,8 @@ public:
|
||||
}
|
||||
|
||||
template <class T, bool is_abstract>
|
||||
void ClassDB::_register_class(bool p_virtual) {
|
||||
void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
|
||||
static_assert(TypesAreSame<typename T::self_type, T>::value, "Class not declared properly, please use GDCLASS.");
|
||||
instance_binding_callbacks[T::get_class_static()] = &T::_gde_binding_callbacks;
|
||||
|
||||
// Register this class within our plugin
|
||||
@@ -183,27 +187,32 @@ void ClassDB::_register_class(bool p_virtual) {
|
||||
class_register_order.push_back(cl.name);
|
||||
|
||||
// Register this class with Godot
|
||||
GDExtensionClassCreationInfo class_info = {
|
||||
GDExtensionClassCreationInfo2 class_info = {
|
||||
p_virtual, // GDExtensionBool is_virtual;
|
||||
is_abstract, // GDExtensionBool is_abstract;
|
||||
p_exposed, // GDExtensionBool is_exposed;
|
||||
T::set_bind, // GDExtensionClassSet set_func;
|
||||
T::get_bind, // GDExtensionClassGet get_func;
|
||||
T::get_property_list_bind, // GDExtensionClassGetPropertyList get_property_list_func;
|
||||
T::has_get_property_list() ? T::get_property_list_bind : nullptr, // GDExtensionClassGetPropertyList get_property_list_func;
|
||||
T::free_property_list_bind, // GDExtensionClassFreePropertyList free_property_list_func;
|
||||
T::property_can_revert_bind, // GDExtensionClassPropertyCanRevert property_can_revert_func;
|
||||
T::property_get_revert_bind, // GDExtensionClassPropertyGetRevert property_get_revert_func;
|
||||
T::notification_bind, // GDExtensionClassNotification notification_func;
|
||||
T::validate_property_bind, // GDExtensionClassValidateProperty validate_property_func;
|
||||
T::notification_bind, // GDExtensionClassNotification2 notification_func;
|
||||
T::to_string_bind, // GDExtensionClassToString to_string_func;
|
||||
nullptr, // GDExtensionClassReference reference_func;
|
||||
nullptr, // GDExtensionClassUnreference unreference_func;
|
||||
T::create, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
|
||||
T::free, // GDExtensionClassFreeInstance free_instance_func; /* this one is mandatory */
|
||||
T::recreate, // GDExtensionClassRecreateInstance recreate_instance_func;
|
||||
&ClassDB::get_virtual_func, // GDExtensionClassGetVirtual get_virtual_func;
|
||||
nullptr, // GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
|
||||
nullptr, // GDExtensionClassCallVirtualWithData call_virtual_func;
|
||||
nullptr, // GDExtensionClassGetRID get_rid;
|
||||
(void *)&T::get_class_static(), // void *class_userdata;
|
||||
};
|
||||
|
||||
internal::gdextension_interface_classdb_register_extension_class(internal::library, cl.name._native_ptr(), cl.parent_name._native_ptr(), &class_info);
|
||||
internal::gdextension_interface_classdb_register_extension_class2(internal::library, cl.name._native_ptr(), cl.parent_name._native_ptr(), &class_info);
|
||||
|
||||
// call bind_methods etc. to register all members of the class
|
||||
T::initialize_class();
|
||||
@@ -223,8 +232,8 @@ void ClassDB::register_abstract_class() {
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void ClassDB::register_engine_class() {
|
||||
instance_binding_callbacks[T::get_class_static()] = &T::_gde_binding_callbacks;
|
||||
void ClassDB::register_internal_class() {
|
||||
ClassDB::_register_class<T, false>(false, false);
|
||||
}
|
||||
|
||||
template <class N, class M, typename... VarArgs>
|
||||
@@ -253,7 +262,7 @@ MethodBind *ClassDB::bind_static_method(StringName p_class, N p_method_name, M p
|
||||
template <class M>
|
||||
MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p_method, const MethodInfo &p_info, const std::vector<Variant> &p_default_args, bool p_return_nil_is_variant) {
|
||||
MethodBind *bind = create_vararg_method_bind(p_method, p_info, p_return_nil_is_variant);
|
||||
ERR_FAIL_COND_V(!bind, nullptr);
|
||||
ERR_FAIL_NULL_V(bind, nullptr);
|
||||
|
||||
bind->set_name(p_name);
|
||||
bind->set_default_arguments(p_default_args);
|
||||
@@ -285,6 +294,7 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p
|
||||
#define GDREGISTER_CLASS(m_class) ClassDB::register_class<m_class>();
|
||||
#define GDREGISTER_VIRTUAL_CLASS(m_class) ClassDB::register_class<m_class>(true);
|
||||
#define GDREGISTER_ABSTRACT_CLASS(m_class) ClassDB::register_abstract_class<m_class>();
|
||||
#define GDREGISTER_INTERNAL_CLASS(m_class) ClassDB::register_internal_class<m_class>();
|
||||
|
||||
} // namespace godot
|
||||
|
||||
|
||||
@@ -44,20 +44,21 @@
|
||||
#define PAD_ALIGN 16 //must always be greater than this at much
|
||||
#endif
|
||||
|
||||
void *operator new(size_t p_size, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
|
||||
void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
|
||||
void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory
|
||||
// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
|
||||
void *operator new(size_t p_size, const char *p_dummy, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
|
||||
void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
|
||||
void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory
|
||||
|
||||
_ALWAYS_INLINE_ void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description) {
|
||||
_ALWAYS_INLINE_ void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) {
|
||||
return p_pointer;
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
// When compiling with VC++ 2017, the above declarations of placement new generate many irrelevant warnings (C4291).
|
||||
// The purpose of the following definitions is to muffle these warnings, not to provide a usable implementation of placement delete.
|
||||
void operator delete(void *p_mem, const char *p_description);
|
||||
void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size));
|
||||
void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description);
|
||||
void operator delete(void *p_mem, const char *p_dummy, const char *p_description);
|
||||
void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size));
|
||||
void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description);
|
||||
#endif
|
||||
|
||||
namespace godot {
|
||||
@@ -85,10 +86,10 @@ _ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
|
||||
#define memrealloc(m_mem, m_size) ::godot::Memory::realloc_static(m_mem, m_size)
|
||||
#define memfree(m_mem) ::godot::Memory::free_static(m_mem)
|
||||
|
||||
#define memnew(m_class) ::godot::_post_initialize(new ("") m_class)
|
||||
#define memnew(m_class) ::godot::_post_initialize(new ("", "") m_class)
|
||||
|
||||
#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new (m_allocator::alloc) m_class)
|
||||
#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new (m_placement, sizeof(m_class), "") m_class)
|
||||
#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new ("", m_allocator::alloc) m_class)
|
||||
#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new ("", m_placement, sizeof(m_class), "") m_class)
|
||||
|
||||
// Generic comparator used in Map, List, etc.
|
||||
template <class T>
|
||||
@@ -146,7 +147,7 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
|
||||
size_t len = sizeof(T) * p_elements;
|
||||
uint64_t *mem = (uint64_t *)Memory::alloc_static(len, true);
|
||||
T *failptr = nullptr; // Get rid of a warning.
|
||||
ERR_FAIL_COND_V(!mem, failptr);
|
||||
ERR_FAIL_NULL_V(mem, failptr);
|
||||
*(mem - 1) = p_elements;
|
||||
|
||||
if (!std::is_trivially_destructible<T>::value) {
|
||||
@@ -154,7 +155,7 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
|
||||
|
||||
/* call operator new */
|
||||
for (size_t i = 0; i < p_elements; i++) {
|
||||
new (&elems[i], sizeof(T), p_descr) T;
|
||||
new ("", &elems[i], sizeof(T), p_descr) T;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -168,6 +168,7 @@ MAKE_PTRARG_BY_REFERENCE(Variant);
|
||||
|
||||
template <class T>
|
||||
struct PtrToArg<T *> {
|
||||
static_assert(std::is_base_of<Object, T>::value, "Cannot encode non-Object value as an Object");
|
||||
_FORCE_INLINE_ static T *convert(const void *p_ptr) {
|
||||
return reinterpret_cast<T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr))));
|
||||
}
|
||||
@@ -179,6 +180,7 @@ struct PtrToArg<T *> {
|
||||
|
||||
template <class T>
|
||||
struct PtrToArg<const T *> {
|
||||
static_assert(std::is_base_of<Object, T>::value, "Cannot encode non-Object value as an Object");
|
||||
_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
|
||||
return reinterpret_cast<const T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr))));
|
||||
}
|
||||
|
||||
@@ -33,6 +33,8 @@
|
||||
|
||||
#include <godot_cpp/core/defs.hpp>
|
||||
|
||||
#include <godot_cpp/core/object_id.hpp>
|
||||
|
||||
#include <godot_cpp/core/property_info.hpp>
|
||||
|
||||
#include <godot_cpp/variant/variant.hpp>
|
||||
@@ -49,6 +51,7 @@
|
||||
#define ADD_GROUP(m_name, m_prefix) godot::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
|
||||
#define ADD_SUBGROUP(m_name, m_prefix) godot::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
|
||||
#define ADD_PROPERTY(m_property, m_setter, m_getter) godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter)
|
||||
#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter, m_index)
|
||||
|
||||
namespace godot {
|
||||
|
||||
@@ -105,28 +108,6 @@ MethodInfo::MethodInfo(const PropertyInfo &p_ret, StringName p_name, const Args
|
||||
arguments = { args... };
|
||||
}
|
||||
|
||||
class ObjectID {
|
||||
uint64_t id = 0;
|
||||
|
||||
public:
|
||||
_FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
|
||||
_FORCE_INLINE_ bool is_valid() const { return id != 0; }
|
||||
_FORCE_INLINE_ bool is_null() const { return id == 0; }
|
||||
_FORCE_INLINE_ operator uint64_t() const { return id; }
|
||||
_FORCE_INLINE_ operator int64_t() const { return id; }
|
||||
|
||||
_FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; }
|
||||
_FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; }
|
||||
_FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; }
|
||||
|
||||
_FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; }
|
||||
_FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; }
|
||||
|
||||
_FORCE_INLINE_ ObjectID() {}
|
||||
_FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; }
|
||||
_FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; }
|
||||
};
|
||||
|
||||
class ObjectDB {
|
||||
public:
|
||||
static Object *get_instance(uint64_t p_object_id) {
|
||||
|
||||
62
include/godot_cpp/core/object_id.hpp
Normal file
62
include/godot_cpp/core/object_id.hpp
Normal file
@@ -0,0 +1,62 @@
|
||||
/**************************************************************************/
|
||||
/* object_id.hpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef GODOT_OBJECT_ID_HPP
|
||||
#define GODOT_OBJECT_ID_HPP
|
||||
|
||||
#include <godot_cpp/core/defs.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class ObjectID {
|
||||
uint64_t id = 0;
|
||||
|
||||
public:
|
||||
_FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
|
||||
_FORCE_INLINE_ bool is_valid() const { return id != 0; }
|
||||
_FORCE_INLINE_ bool is_null() const { return id == 0; }
|
||||
_FORCE_INLINE_ operator uint64_t() const { return id; }
|
||||
_FORCE_INLINE_ operator int64_t() const { return id; }
|
||||
|
||||
_FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; }
|
||||
_FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; }
|
||||
_FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; }
|
||||
|
||||
_FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; }
|
||||
_FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; }
|
||||
|
||||
_FORCE_INLINE_ ObjectID() {}
|
||||
_FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; }
|
||||
_FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; }
|
||||
};
|
||||
|
||||
} // namespace godot
|
||||
|
||||
#endif // GODOT_OBJECT_ID_HPP
|
||||
@@ -68,6 +68,18 @@ struct PropertyInfo {
|
||||
|
||||
PropertyInfo(GDExtensionVariantType p_type, const StringName &p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = "") :
|
||||
PropertyInfo((Variant::Type)p_type, p_name, p_hint, p_hint_string, p_usage, p_class_name) {}
|
||||
|
||||
PropertyInfo(const GDExtensionPropertyInfo *p_info) :
|
||||
PropertyInfo(p_info->type, *reinterpret_cast<StringName *>(p_info->name), (PropertyHint)p_info->hint, *reinterpret_cast<String *>(p_info->hint_string), p_info->usage, *reinterpret_cast<StringName *>(p_info->class_name)) {}
|
||||
|
||||
void _update(GDExtensionPropertyInfo *p_info) {
|
||||
p_info->type = (GDExtensionVariantType)type;
|
||||
*(reinterpret_cast<StringName *>(p_info->name)) = name;
|
||||
p_info->hint = hint;
|
||||
*(reinterpret_cast<String *>(p_info->hint_string)) = hint_string;
|
||||
p_info->usage = usage;
|
||||
*(reinterpret_cast<StringName *>(p_info->class_name)) = class_name;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace godot
|
||||
|
||||
@@ -123,6 +123,8 @@ extern "C" GDExtensionInterfaceStringOperatorPlusEqChar gdextension_interface_st
|
||||
extern "C" GDExtensionInterfaceStringOperatorPlusEqCstr gdextension_interface_string_operator_plus_eq_cstr;
|
||||
extern "C" GDExtensionInterfaceStringOperatorPlusEqWcstr gdextension_interface_string_operator_plus_eq_wcstr;
|
||||
extern "C" GDExtensionInterfaceStringOperatorPlusEqC32str gdextension_interface_string_operator_plus_eq_c32str;
|
||||
extern "C" GDExtensionInterfaceStringResize gdextension_interface_string_resize;
|
||||
extern "C" GDExtensionInterfaceStringNameNewWithLatin1Chars gdextension_interface_string_name_new_with_latin1_chars;
|
||||
extern "C" GDExtensionInterfaceXmlParserOpenBuffer gdextension_interface_xml_parser_open_buffer;
|
||||
extern "C" GDExtensionInterfaceFileAccessStoreBuffer gdextension_interface_file_access_store_buffer;
|
||||
extern "C" GDExtensionInterfaceFileAccessGetBuffer gdextension_interface_file_access_get_buffer;
|
||||
@@ -163,16 +165,21 @@ extern "C" GDExtensionInterfaceObjectGetClassName gdextension_interface_object_g
|
||||
extern "C" GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to;
|
||||
extern "C" GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id;
|
||||
extern "C" GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id;
|
||||
extern "C" GDExtensionInterfaceCallableCustomCreate gdextension_interface_callable_custom_create;
|
||||
extern "C" GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata;
|
||||
extern "C" GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object;
|
||||
extern "C" GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object;
|
||||
extern "C" GDExtensionInterfaceScriptInstanceCreate gdextension_interface_script_instance_create;
|
||||
extern "C" GDExtensionInterfaceScriptInstanceCreate2 gdextension_interface_script_instance_create2;
|
||||
extern "C" GDExtensionInterfacePlaceHolderScriptInstanceCreate gdextension_interface_placeholder_script_instance_create;
|
||||
extern "C" GDExtensionInterfacePlaceHolderScriptInstanceUpdate gdextension_interface_placeholder_script_instance_update;
|
||||
extern "C" GDExtensionInterfaceClassdbConstructObject gdextension_interface_classdb_construct_object;
|
||||
extern "C" GDExtensionInterfaceClassdbGetMethodBind gdextension_interface_classdb_get_method_bind;
|
||||
extern "C" GDExtensionInterfaceClassdbGetClassTag gdextension_interface_classdb_get_class_tag;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClass gdextension_interface_classdb_register_extension_class;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClass2 gdextension_interface_classdb_register_extension_class2;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassMethod gdextension_interface_classdb_register_extension_class_method;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant gdextension_interface_classdb_register_extension_class_integer_constant;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassProperty gdextension_interface_classdb_register_extension_class_property;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed gdextension_interface_classdb_register_extension_class_property_indexed;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup gdextension_interface_classdb_register_extension_class_property_group;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup gdextension_interface_classdb_register_extension_class_property_subgroup;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassSignal gdextension_interface_classdb_register_extension_class_signal;
|
||||
@@ -187,29 +194,44 @@ enum ModuleInitializationLevel {
|
||||
MODULE_INITIALIZATION_LEVEL_CORE = GDEXTENSION_INITIALIZATION_CORE,
|
||||
MODULE_INITIALIZATION_LEVEL_SERVERS = GDEXTENSION_INITIALIZATION_SERVERS,
|
||||
MODULE_INITIALIZATION_LEVEL_SCENE = GDEXTENSION_INITIALIZATION_SCENE,
|
||||
MODULE_INITIALIZATION_LEVEL_EDITOR = GDEXTENSION_INITIALIZATION_EDITOR
|
||||
MODULE_INITIALIZATION_LEVEL_EDITOR = GDEXTENSION_INITIALIZATION_EDITOR,
|
||||
MODULE_INITIALIZATION_LEVEL_MAX
|
||||
};
|
||||
|
||||
class GDExtensionBinding {
|
||||
private:
|
||||
static void register_engine_classes();
|
||||
|
||||
public:
|
||||
using Callback = void (*)(ModuleInitializationLevel p_level);
|
||||
|
||||
static Callback init_callback;
|
||||
static Callback terminate_callback;
|
||||
static GDExtensionInitializationLevel minimum_initialization_level;
|
||||
static GDExtensionBool init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization);
|
||||
struct InitData {
|
||||
GDExtensionInitializationLevel minimum_initialization_level = GDEXTENSION_INITIALIZATION_CORE;
|
||||
Callback init_callback = nullptr;
|
||||
Callback terminate_callback = nullptr;
|
||||
};
|
||||
|
||||
class InitDataList {
|
||||
int data_count = 0;
|
||||
int data_capacity = 0;
|
||||
InitData **data = nullptr;
|
||||
|
||||
public:
|
||||
void add(InitData *p_cb);
|
||||
~InitDataList();
|
||||
};
|
||||
|
||||
static bool api_initialized;
|
||||
static int level_initialized[MODULE_INITIALIZATION_LEVEL_MAX];
|
||||
static InitDataList initdata;
|
||||
static GDExtensionBool init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, InitData *p_init_data, GDExtensionInitialization *r_initialization);
|
||||
|
||||
public:
|
||||
static void initialize_level(void *userdata, GDExtensionInitializationLevel p_level);
|
||||
static void deinitialize_level(void *userdata, GDExtensionInitializationLevel p_level);
|
||||
static void initialize_level(void *p_userdata, GDExtensionInitializationLevel p_level);
|
||||
static void deinitialize_level(void *p_userdata, GDExtensionInitializationLevel p_level);
|
||||
|
||||
class InitObject {
|
||||
GDExtensionInterfaceGetProcAddress get_proc_address;
|
||||
GDExtensionClassLibraryPtr library;
|
||||
GDExtensionInitialization *initialization;
|
||||
mutable InitData *init_data = nullptr;
|
||||
|
||||
public:
|
||||
InitObject(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization);
|
||||
|
||||
@@ -32,13 +32,14 @@
|
||||
#define GODOT_COWDATA_HPP
|
||||
|
||||
#include <godot_cpp/classes/global_constants.hpp>
|
||||
#include <godot_cpp/core/class_db.hpp>
|
||||
#include <godot_cpp/core/error_macros.hpp>
|
||||
#include <godot_cpp/core/math.hpp>
|
||||
#include <godot_cpp/core/memory.hpp>
|
||||
#include <godot_cpp/templates/safe_refcount.hpp>
|
||||
|
||||
#include <cstring>
|
||||
#include <new>
|
||||
#include <type_traits>
|
||||
|
||||
namespace godot {
|
||||
|
||||
@@ -48,6 +49,9 @@ class Vector;
|
||||
template <class T, class V>
|
||||
class VMap;
|
||||
|
||||
template <class T>
|
||||
class CharStringT;
|
||||
|
||||
// Silence a false positive warning (see GH-52119).
|
||||
#if defined(__GNUC__) && !defined(__clang__)
|
||||
#pragma GCC diagnostic push
|
||||
@@ -62,6 +66,9 @@ class CowData {
|
||||
template <class TV, class VV>
|
||||
friend class VMap;
|
||||
|
||||
template <class TS>
|
||||
friend class CharStringT;
|
||||
|
||||
private:
|
||||
mutable T *_ptr = nullptr;
|
||||
|
||||
@@ -95,6 +102,10 @@ private:
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const {
|
||||
if (unlikely(p_elements == 0)) {
|
||||
*out = 0;
|
||||
return true;
|
||||
}
|
||||
#if defined(__GNUC__)
|
||||
size_t o;
|
||||
size_t p;
|
||||
@@ -106,13 +117,12 @@ private:
|
||||
if (__builtin_add_overflow(o, static_cast<size_t>(32), &p)) {
|
||||
return false; // No longer allocated here.
|
||||
}
|
||||
return true;
|
||||
#else
|
||||
// Speed is more important than correctness here, do the operations unchecked
|
||||
// and hope for the best.
|
||||
*out = _get_alloc_size(p_elements);
|
||||
return true;
|
||||
#endif
|
||||
return *out;
|
||||
}
|
||||
|
||||
void _unref(void *p_data);
|
||||
@@ -204,9 +214,9 @@ void CowData<T>::_unref(void *p_data) {
|
||||
if (refc->decrement() > 0) {
|
||||
return; // still in use
|
||||
}
|
||||
// clean up
|
||||
|
||||
if (!__has_trivial_destructor(T)) {
|
||||
// clean up
|
||||
if (!std::is_trivially_destructible<T>::value) {
|
||||
uint32_t *count = _get_size();
|
||||
T *data = (T *)(count + 1);
|
||||
|
||||
@@ -241,7 +251,7 @@ uint32_t CowData<T>::_copy_on_write() {
|
||||
T *_data = (T *)(mem_new);
|
||||
|
||||
// initialize new elements
|
||||
if (__has_trivial_copy(T)) {
|
||||
if (std::is_trivially_copyable<T>::value) {
|
||||
memcpy(mem_new, _ptr, current_size * sizeof(T));
|
||||
|
||||
} else {
|
||||
@@ -287,7 +297,7 @@ Error CowData<T>::resize(int p_size) {
|
||||
if (current_size == 0) {
|
||||
// alloc from scratch
|
||||
uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true);
|
||||
ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY);
|
||||
ERR_FAIL_NULL_V(ptr, ERR_OUT_OF_MEMORY);
|
||||
*(ptr - 1) = 0; // size, currently none
|
||||
new (ptr - 2) SafeNumeric<uint32_t>(1); // refcount
|
||||
|
||||
@@ -295,7 +305,7 @@ Error CowData<T>::resize(int p_size) {
|
||||
|
||||
} else {
|
||||
uint32_t *_ptrnew = (uint32_t *)Memory::realloc_static(_ptr, alloc_size, true);
|
||||
ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY);
|
||||
ERR_FAIL_NULL_V(_ptrnew, ERR_OUT_OF_MEMORY);
|
||||
new (_ptrnew - 2) SafeNumeric<uint32_t>(rc); // refcount
|
||||
|
||||
_ptr = (T *)(_ptrnew);
|
||||
@@ -304,7 +314,7 @@ Error CowData<T>::resize(int p_size) {
|
||||
|
||||
// construct the newly created elements
|
||||
|
||||
if (!__has_trivial_constructor(T)) {
|
||||
if (!std::is_trivially_constructible<T>::value) {
|
||||
T *elems = _get_data();
|
||||
|
||||
for (int i = *_get_size(); i < p_size; i++) {
|
||||
@@ -315,7 +325,7 @@ Error CowData<T>::resize(int p_size) {
|
||||
*_get_size() = p_size;
|
||||
|
||||
} else if (p_size < current_size) {
|
||||
if (!__has_trivial_destructor(T)) {
|
||||
if (!std::is_trivially_destructible<T>::value) {
|
||||
// deinitialize no longer needed elements
|
||||
for (uint32_t i = p_size; i < *_get_size(); i++) {
|
||||
T *t = &_get_data()[i];
|
||||
@@ -325,7 +335,7 @@ Error CowData<T>::resize(int p_size) {
|
||||
|
||||
if (alloc_size != current_alloc_size) {
|
||||
uint32_t *_ptrnew = (uint32_t *)Memory::realloc_static(_ptr, alloc_size, true);
|
||||
ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY);
|
||||
ERR_FAIL_NULL_V(_ptrnew, ERR_OUT_OF_MEMORY);
|
||||
new (_ptrnew - 2) SafeNumeric<uint32_t>(rc); // refcount
|
||||
|
||||
_ptr = (T *)(_ptrnew);
|
||||
|
||||
@@ -221,7 +221,7 @@ private:
|
||||
int size_cache = 0;
|
||||
|
||||
bool erase(const Element *p_I) {
|
||||
ERR_FAIL_COND_V(!p_I, false);
|
||||
ERR_FAIL_NULL_V(p_I, false);
|
||||
ERR_FAIL_COND_V(p_I->data != this, false);
|
||||
|
||||
if (first == p_I) {
|
||||
|
||||
@@ -186,12 +186,12 @@ public:
|
||||
}
|
||||
void initialize_rid(RID p_rid) {
|
||||
T *mem = get_or_null(p_rid, true);
|
||||
ERR_FAIL_COND(!mem);
|
||||
ERR_FAIL_NULL(mem);
|
||||
memnew_placement(mem, T);
|
||||
}
|
||||
void initialize_rid(RID p_rid, const T &p_value) {
|
||||
T *mem = get_or_null(p_rid, true);
|
||||
ERR_FAIL_COND(!mem);
|
||||
ERR_FAIL_NULL(mem);
|
||||
memnew_placement(mem, T(p_value));
|
||||
}
|
||||
|
||||
@@ -374,7 +374,7 @@ public:
|
||||
|
||||
_FORCE_INLINE_ void replace(const RID &p_rid, T *p_new_ptr) {
|
||||
T **ptr = alloc.get_or_null(p_rid);
|
||||
ERR_FAIL_COND(!ptr);
|
||||
ERR_FAIL_NULL(ptr);
|
||||
*ptr = p_new_ptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -96,7 +96,7 @@ class ThreadWorkPool {
|
||||
public:
|
||||
template <class C, class M, class U>
|
||||
void begin_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) {
|
||||
ERR_FAIL_COND(!threads); // never initialized
|
||||
ERR_FAIL_NULL(threads); // Never initialized.
|
||||
ERR_FAIL_COND(current_work != nullptr);
|
||||
|
||||
index.store(0, std::memory_order_release);
|
||||
@@ -123,18 +123,18 @@ public:
|
||||
}
|
||||
|
||||
bool is_done_dispatching() const {
|
||||
ERR_FAIL_COND_V(current_work == nullptr, true);
|
||||
ERR_FAIL_NULL_V(current_work, true);
|
||||
return index.load(std::memory_order_acquire) >= current_work->max_elements;
|
||||
}
|
||||
|
||||
uint32_t get_work_index() const {
|
||||
ERR_FAIL_COND_V(current_work == nullptr, 0);
|
||||
ERR_FAIL_NULL_V(current_work, 0);
|
||||
uint32_t idx = index.load(std::memory_order_acquire);
|
||||
return Math::min(idx, current_work->max_elements);
|
||||
}
|
||||
|
||||
void end_work() {
|
||||
ERR_FAIL_COND(current_work == nullptr);
|
||||
ERR_FAIL_NULL(current_work);
|
||||
for (uint32_t i = 0; i < threads_working; i++) {
|
||||
threads[i].completed.wait();
|
||||
threads[i].work = nullptr;
|
||||
|
||||
64
include/godot_cpp/variant/callable_custom.hpp
Normal file
64
include/godot_cpp/variant/callable_custom.hpp
Normal file
@@ -0,0 +1,64 @@
|
||||
/**************************************************************************/
|
||||
/* callable_custom.hpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef GODOT_CALLABLE_CUSTOM_HPP
|
||||
#define GODOT_CALLABLE_CUSTOM_HPP
|
||||
|
||||
#include <godot_cpp/core/object_id.hpp>
|
||||
#include <godot_cpp/variant/string_name.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class Object;
|
||||
|
||||
class CallableCustomBase {
|
||||
public:
|
||||
virtual ObjectID get_object() const = 0;
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
|
||||
virtual ~CallableCustomBase() {}
|
||||
};
|
||||
|
||||
class CallableCustom : public CallableCustomBase {
|
||||
public:
|
||||
typedef bool (*CompareEqualFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
|
||||
typedef bool (*CompareLessFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
|
||||
|
||||
virtual uint32_t hash() const = 0;
|
||||
virtual String get_as_text() const = 0;
|
||||
virtual CompareEqualFunc get_compare_equal_func() const = 0;
|
||||
virtual CompareLessFunc get_compare_less_func() const = 0;
|
||||
virtual bool is_valid() const;
|
||||
virtual ObjectID get_object() const = 0;
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
|
||||
};
|
||||
|
||||
} // namespace godot
|
||||
|
||||
#endif // GODOT_CALLABLE_CUSTOM_HPP
|
||||
248
include/godot_cpp/variant/callable_method_pointer.hpp
Normal file
248
include/godot_cpp/variant/callable_method_pointer.hpp
Normal file
@@ -0,0 +1,248 @@
|
||||
/**************************************************************************/
|
||||
/* callable_method_pointer.hpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef GODOT_CALLABLE_METHOD_POINTER_HPP
|
||||
#define GODOT_CALLABLE_METHOD_POINTER_HPP
|
||||
|
||||
#include <godot_cpp/core/binder_common.hpp>
|
||||
#include <godot_cpp/variant/variant.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class CallableCustomMethodPointerBase : public CallableCustomBase {
|
||||
uint32_t *comp_ptr = nullptr;
|
||||
uint32_t comp_size;
|
||||
uint32_t h;
|
||||
|
||||
protected:
|
||||
void _setup(uint32_t *p_base_ptr, uint32_t p_ptr_size);
|
||||
|
||||
public:
|
||||
_FORCE_INLINE_ const uint32_t *get_comp_ptr() const { return comp_ptr; }
|
||||
_FORCE_INLINE_ uint32_t get_comp_size() const { return comp_size; }
|
||||
_FORCE_INLINE_ uint32_t get_hash() const { return h; }
|
||||
};
|
||||
|
||||
namespace internal {
|
||||
|
||||
Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_method_pointer);
|
||||
|
||||
} // namespace internal
|
||||
|
||||
//
|
||||
// No return value.
|
||||
//
|
||||
|
||||
template <class T, class... P>
|
||||
class CallableCustomMethodPointer : public CallableCustomMethodPointerBase {
|
||||
struct Data {
|
||||
T *instance;
|
||||
void (T::*method)(P...);
|
||||
} data;
|
||||
static_assert(sizeof(Data) % 4 == 0);
|
||||
|
||||
public:
|
||||
virtual ObjectID get_object() const override {
|
||||
return ObjectID(data.instance->get_instance_id());
|
||||
}
|
||||
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
|
||||
call_with_variant_args(data.instance, data.method, p_arguments, p_argcount, r_call_error);
|
||||
}
|
||||
|
||||
CallableCustomMethodPointer(T *p_instance, void (T::*p_method)(P...)) {
|
||||
memset(&data, 0, sizeof(Data));
|
||||
data.instance = p_instance;
|
||||
data.method = p_method;
|
||||
_setup((uint32_t *)&data, sizeof(Data));
|
||||
}
|
||||
};
|
||||
|
||||
template <class T, class... P>
|
||||
Callable create_custom_callable_function_pointer(T *p_instance, void (T::*p_method)(P...)) {
|
||||
typedef CallableCustomMethodPointer<T, P...> CCMP;
|
||||
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
|
||||
return ::godot::internal::create_callable_from_ccmp(ccmp);
|
||||
}
|
||||
|
||||
//
|
||||
// With return value.
|
||||
//
|
||||
|
||||
template <class T, class R, class... P>
|
||||
class CallableCustomMethodPointerRet : public CallableCustomMethodPointerBase {
|
||||
struct Data {
|
||||
T *instance;
|
||||
R(T::*method)
|
||||
(P...);
|
||||
} data;
|
||||
static_assert(sizeof(Data) % 4 == 0);
|
||||
|
||||
public:
|
||||
virtual ObjectID get_object() const override {
|
||||
return ObjectID(data.instance->get_instance_id());
|
||||
}
|
||||
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
|
||||
call_with_variant_args_ret(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
|
||||
}
|
||||
|
||||
CallableCustomMethodPointerRet(T *p_instance, R (T::*p_method)(P...)) {
|
||||
memset(&data, 0, sizeof(Data));
|
||||
data.instance = p_instance;
|
||||
data.method = p_method;
|
||||
_setup((uint32_t *)&data, sizeof(Data));
|
||||
}
|
||||
};
|
||||
|
||||
template <class T, class R, class... P>
|
||||
Callable create_custom_callable_function_pointer(T *p_instance, R (T::*p_method)(P...)) {
|
||||
typedef CallableCustomMethodPointerRet<T, R, P...> CCMP; // Messes with memnew otherwise.
|
||||
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
|
||||
return ::godot::internal::create_callable_from_ccmp(ccmp);
|
||||
}
|
||||
|
||||
//
|
||||
// Const with return value.
|
||||
//
|
||||
|
||||
template <class T, class R, class... P>
|
||||
class CallableCustomMethodPointerRetC : public CallableCustomMethodPointerBase {
|
||||
struct Data {
|
||||
T *instance;
|
||||
R(T::*method)
|
||||
(P...) const;
|
||||
} data;
|
||||
static_assert(sizeof(Data) % 4 == 0);
|
||||
|
||||
public:
|
||||
virtual ObjectID get_object() const override {
|
||||
return ObjectID(data.instance->get_instance_id());
|
||||
}
|
||||
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
|
||||
call_with_variant_args_retc(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
|
||||
}
|
||||
|
||||
CallableCustomMethodPointerRetC(const T *p_instance, R (T::*p_method)(P...) const) {
|
||||
memset(&data, 0, sizeof(Data));
|
||||
data.instance = const_cast<T *>(p_instance);
|
||||
data.method = p_method;
|
||||
_setup((uint32_t *)&data, sizeof(Data));
|
||||
}
|
||||
};
|
||||
|
||||
template <class T, class R, class... P>
|
||||
Callable create_custom_callable_function_pointer(const T *p_instance, R (T::*p_method)(P...) const) {
|
||||
typedef CallableCustomMethodPointerRetC<T, R, P...> CCMP; // Messes with memnew otherwise.
|
||||
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
|
||||
return ::godot::internal::create_callable_from_ccmp(ccmp);
|
||||
}
|
||||
|
||||
//
|
||||
// Static method with no return value.
|
||||
//
|
||||
|
||||
template <class... P>
|
||||
class CallableCustomStaticMethodPointer : public CallableCustomMethodPointerBase {
|
||||
struct Data {
|
||||
void (*method)(P...);
|
||||
} data;
|
||||
static_assert(sizeof(Data) % 4 == 0);
|
||||
|
||||
public:
|
||||
virtual ObjectID get_object() const override {
|
||||
return ObjectID();
|
||||
}
|
||||
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
|
||||
call_with_variant_args_static_ret(data.method, p_arguments, p_argcount, r_return_value, r_call_error);
|
||||
r_return_value = Variant();
|
||||
}
|
||||
|
||||
CallableCustomStaticMethodPointer(void (*p_method)(P...)) {
|
||||
memset(&data, 0, sizeof(Data));
|
||||
data.method = p_method;
|
||||
_setup((uint32_t *)&data, sizeof(Data));
|
||||
}
|
||||
};
|
||||
|
||||
template <class... P>
|
||||
Callable create_custom_callable_static_function_pointer(void (*p_method)(P...)) {
|
||||
typedef CallableCustomStaticMethodPointer<P...> CCMP;
|
||||
CCMP *ccmp = memnew(CCMP(p_method));
|
||||
return ::godot::internal::create_callable_from_ccmp(ccmp);
|
||||
}
|
||||
|
||||
//
|
||||
// Static method with return value.
|
||||
//
|
||||
|
||||
template <class R, class... P>
|
||||
class CallableCustomStaticMethodPointerRet : public CallableCustomMethodPointerBase {
|
||||
struct Data {
|
||||
R(*method)
|
||||
(P...);
|
||||
} data;
|
||||
static_assert(sizeof(Data) % 4 == 0);
|
||||
|
||||
public:
|
||||
virtual ObjectID get_object() const override {
|
||||
return ObjectID();
|
||||
}
|
||||
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
|
||||
call_with_variant_args_static_ret(data.method, p_arguments, p_argcount, r_return_value, r_call_error);
|
||||
}
|
||||
|
||||
CallableCustomStaticMethodPointerRet(R (*p_method)(P...)) {
|
||||
memset(&data, 0, sizeof(Data));
|
||||
data.method = p_method;
|
||||
_setup((uint32_t *)&data, sizeof(Data));
|
||||
}
|
||||
};
|
||||
|
||||
template <class R, class... P>
|
||||
Callable create_custom_callable_static_function_pointer(R (*p_method)(P...)) {
|
||||
typedef CallableCustomStaticMethodPointerRet<R, P...> CCMP;
|
||||
CCMP *ccmp = memnew(CCMP(p_method));
|
||||
return ::godot::internal::create_callable_from_ccmp(ccmp);
|
||||
}
|
||||
|
||||
//
|
||||
// The API:
|
||||
//
|
||||
|
||||
#define callable_mp(I, M) ::godot::create_custom_callable_function_pointer(I, M)
|
||||
#define callable_mp_static(M) ::godot::create_custom_callable_static_function_pointer(M)
|
||||
|
||||
} // namespace godot
|
||||
|
||||
#endif // GODOT_CALLABLE_METHOD_POINTER_HPP
|
||||
@@ -31,82 +31,111 @@
|
||||
#ifndef GODOT_CHAR_STRING_HPP
|
||||
#define GODOT_CHAR_STRING_HPP
|
||||
|
||||
#include <godot_cpp/templates/cowdata.hpp>
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class CharString {
|
||||
friend class String;
|
||||
template <class T>
|
||||
class CharStringT;
|
||||
|
||||
const char *_data = nullptr;
|
||||
int _length = 0;
|
||||
template <class T>
|
||||
class CharProxy {
|
||||
template <class TS>
|
||||
friend class CharStringT;
|
||||
|
||||
CharString(const char *str, int length);
|
||||
const int _index;
|
||||
CowData<T> &_cowdata;
|
||||
static inline const T _null = 0;
|
||||
|
||||
_FORCE_INLINE_ CharProxy(const int &p_index, CowData<T> &p_cowdata) :
|
||||
_index(p_index),
|
||||
_cowdata(p_cowdata) {}
|
||||
|
||||
public:
|
||||
int length() const;
|
||||
const char *get_data() const;
|
||||
_FORCE_INLINE_ CharProxy(const CharProxy<T> &p_other) :
|
||||
_index(p_other._index),
|
||||
_cowdata(p_other._cowdata) {}
|
||||
|
||||
CharString(CharString &&p_str);
|
||||
void operator=(CharString &&p_str);
|
||||
CharString() {}
|
||||
~CharString();
|
||||
_FORCE_INLINE_ operator T() const {
|
||||
if (unlikely(_index == _cowdata.size())) {
|
||||
return _null;
|
||||
}
|
||||
|
||||
return _cowdata.get(_index);
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ const T *operator&() const {
|
||||
return _cowdata.ptr() + _index;
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ void operator=(const T &p_other) const {
|
||||
_cowdata.set(_index, p_other);
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ void operator=(const CharProxy<T> &p_other) const {
|
||||
_cowdata.set(_index, p_other.operator T());
|
||||
}
|
||||
};
|
||||
|
||||
class Char16String {
|
||||
template <class T>
|
||||
class CharStringT {
|
||||
friend class String;
|
||||
|
||||
const char16_t *_data = nullptr;
|
||||
int _length = 0;
|
||||
|
||||
Char16String(const char16_t *str, int length);
|
||||
CowData<T> _cowdata;
|
||||
static inline const T _null = 0;
|
||||
|
||||
public:
|
||||
int length() const;
|
||||
const char16_t *get_data() const;
|
||||
_FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
|
||||
_FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); }
|
||||
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
|
||||
Error resize(int p_size) { return _cowdata.resize(p_size); }
|
||||
|
||||
Char16String(Char16String &&p_str);
|
||||
void operator=(Char16String &&p_str);
|
||||
Char16String() {}
|
||||
~Char16String();
|
||||
_FORCE_INLINE_ T get(int p_index) const { return _cowdata.get(p_index); }
|
||||
_FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
|
||||
_FORCE_INLINE_ const T &operator[](int p_index) const {
|
||||
if (unlikely(p_index == _cowdata.size())) {
|
||||
return _null;
|
||||
}
|
||||
|
||||
return _cowdata.get(p_index);
|
||||
}
|
||||
_FORCE_INLINE_ CharProxy<T> operator[](int p_index) { return CharProxy<T>(p_index, _cowdata); }
|
||||
|
||||
_FORCE_INLINE_ CharStringT() {}
|
||||
_FORCE_INLINE_ CharStringT(const CharStringT<T> &p_str) { _cowdata._ref(p_str._cowdata); }
|
||||
_FORCE_INLINE_ void operator=(const CharStringT<T> &p_str) { _cowdata._ref(p_str._cowdata); }
|
||||
_FORCE_INLINE_ CharStringT(const T *p_cstr) { copy_from(p_cstr); }
|
||||
|
||||
void operator=(const T *p_cstr);
|
||||
bool operator<(const CharStringT<T> &p_right) const;
|
||||
CharStringT<T> &operator+=(T p_char);
|
||||
int length() const { return size() ? size() - 1 : 0; }
|
||||
const T *get_data() const;
|
||||
operator const T *() const { return get_data(); };
|
||||
|
||||
protected:
|
||||
void copy_from(const T *p_cstr);
|
||||
};
|
||||
|
||||
class Char32String {
|
||||
friend class String;
|
||||
template <>
|
||||
const char *CharStringT<char>::get_data() const;
|
||||
|
||||
const char32_t *_data = nullptr;
|
||||
int _length = 0;
|
||||
template <>
|
||||
const char16_t *CharStringT<char16_t>::get_data() const;
|
||||
|
||||
Char32String(const char32_t *str, int length);
|
||||
template <>
|
||||
const char32_t *CharStringT<char32_t>::get_data() const;
|
||||
|
||||
public:
|
||||
int length() const;
|
||||
const char32_t *get_data() const;
|
||||
template <>
|
||||
const wchar_t *CharStringT<wchar_t>::get_data() const;
|
||||
|
||||
Char32String(Char32String &&p_str);
|
||||
void operator=(Char32String &&p_str);
|
||||
Char32String() {}
|
||||
~Char32String();
|
||||
};
|
||||
|
||||
class CharWideString {
|
||||
friend class String;
|
||||
|
||||
const wchar_t *_data = nullptr;
|
||||
int _length = 0;
|
||||
|
||||
CharWideString(const wchar_t *str, int length);
|
||||
|
||||
public:
|
||||
int length() const;
|
||||
const wchar_t *get_data() const;
|
||||
|
||||
CharWideString(CharWideString &&p_str);
|
||||
void operator=(CharWideString &&p_str);
|
||||
CharWideString() {}
|
||||
~CharWideString();
|
||||
};
|
||||
typedef CharStringT<char> CharString;
|
||||
typedef CharStringT<char16_t> Char16String;
|
||||
typedef CharStringT<char32_t> Char32String;
|
||||
typedef CharStringT<wchar_t> CharWideString;
|
||||
|
||||
} // namespace godot
|
||||
|
||||
|
||||
@@ -154,10 +154,18 @@ public:
|
||||
Variant(int64_t v);
|
||||
Variant(int32_t v) :
|
||||
Variant(static_cast<int64_t>(v)) {}
|
||||
Variant(uint32_t v) :
|
||||
Variant(int16_t v) :
|
||||
Variant(static_cast<int64_t>(v)) {}
|
||||
Variant(int8_t v) :
|
||||
Variant(static_cast<int64_t>(v)) {}
|
||||
Variant(uint64_t v) :
|
||||
Variant(static_cast<int64_t>(v)) {}
|
||||
Variant(uint32_t v) :
|
||||
Variant(static_cast<int64_t>(v)) {}
|
||||
Variant(uint16_t v) :
|
||||
Variant(static_cast<int64_t>(v)) {}
|
||||
Variant(uint8_t v) :
|
||||
Variant(static_cast<int64_t>(v)) {}
|
||||
Variant(double v);
|
||||
Variant(float v) :
|
||||
Variant((double)v) {}
|
||||
@@ -209,8 +217,12 @@ public:
|
||||
operator bool() const;
|
||||
operator int64_t() const;
|
||||
operator int32_t() const;
|
||||
operator int16_t() const;
|
||||
operator int8_t() const;
|
||||
operator uint64_t() const;
|
||||
operator uint32_t() const;
|
||||
operator uint16_t() const;
|
||||
operator uint8_t() const;
|
||||
operator double() const;
|
||||
operator float() const;
|
||||
operator String() const;
|
||||
@@ -255,25 +267,33 @@ public:
|
||||
bool operator!=(const Variant &other) const;
|
||||
bool operator<(const Variant &other) const;
|
||||
|
||||
void call(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
|
||||
void callp(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
|
||||
|
||||
template <class... Args>
|
||||
Variant call(const StringName &method, Args... args) {
|
||||
std::array<Variant, sizeof...(args)> vargs = { args... };
|
||||
std::array<const Variant *, sizeof...(args)> argptrs;
|
||||
for (size_t i = 0; i < vargs.size(); i++) {
|
||||
argptrs[i] = &vargs[i];
|
||||
}
|
||||
Variant result;
|
||||
GDExtensionCallError error;
|
||||
std::array<GDExtensionConstVariantPtr, sizeof...(Args)> call_args = { Variant(args)... };
|
||||
call(method, call_args.data(), call_args.size(), result, error);
|
||||
callp(method, argptrs.data(), argptrs.size(), result, error);
|
||||
return result;
|
||||
}
|
||||
|
||||
static void call_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
|
||||
static void callp_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
|
||||
|
||||
template <class... Args>
|
||||
static Variant call_static(Variant::Type type, const StringName &method, Args... args) {
|
||||
std::array<Variant, sizeof...(args)> vargs = { args... };
|
||||
std::array<const Variant *, sizeof...(args)> argptrs;
|
||||
for (size_t i = 0; i < vargs.size(); i++) {
|
||||
argptrs[i] = &vargs[i];
|
||||
}
|
||||
Variant result;
|
||||
GDExtensionCallError error;
|
||||
std::array<GDExtensionConstVariantPtr, sizeof...(Args)> call_args = { Variant(args)... };
|
||||
call_static(type, method, call_args.data(), call_args.size(), result, error);
|
||||
callp_static(type, method, argptrs.data(), argptrs.size(), sizeof...(args), result, error);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -334,6 +354,8 @@ String vformat(const String &p_text, const VarArgs... p_args) {
|
||||
return p_text % args_array;
|
||||
}
|
||||
|
||||
#include <godot_cpp/variant/builtin_vararg_methods.hpp>
|
||||
|
||||
} // namespace godot
|
||||
|
||||
#endif // GODOT_VARIANT_HPP
|
||||
|
||||
@@ -78,6 +78,14 @@ struct _NO_DISCARD_ Vector3 {
|
||||
return x < y ? (y < z ? Vector3::AXIS_Z : Vector3::AXIS_Y) : (x < z ? Vector3::AXIS_Z : Vector3::AXIS_X);
|
||||
}
|
||||
|
||||
Vector3 min(const Vector3 &p_vector3) const {
|
||||
return Vector3(MIN(x, p_vector3.x), MIN(y, p_vector3.y), MIN(z, p_vector3.z));
|
||||
}
|
||||
|
||||
Vector3 max(const Vector3 &p_vector3) const {
|
||||
return Vector3(MAX(x, p_vector3.x), MAX(y, p_vector3.y), MAX(z, p_vector3.z));
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ real_t length() const;
|
||||
_FORCE_INLINE_ real_t length_squared() const;
|
||||
|
||||
|
||||
@@ -71,6 +71,14 @@ struct _NO_DISCARD_ Vector3i {
|
||||
Vector3i::Axis min_axis_index() const;
|
||||
Vector3i::Axis max_axis_index() const;
|
||||
|
||||
Vector3i min(const Vector3i &p_vector3i) const {
|
||||
return Vector3i(MIN(x, p_vector3i.x), MIN(y, p_vector3i.y), MIN(z, p_vector3i.z));
|
||||
}
|
||||
|
||||
Vector3i max(const Vector3i &p_vector3i) const {
|
||||
return Vector3i(MAX(x, p_vector3i.x), MAX(y, p_vector3i.y), MAX(z, p_vector3i.z));
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ int64_t length_squared() const;
|
||||
_FORCE_INLINE_ double length() const;
|
||||
|
||||
|
||||
@@ -70,6 +70,14 @@ struct _NO_DISCARD_ Vector4 {
|
||||
Vector4::Axis min_axis_index() const;
|
||||
Vector4::Axis max_axis_index() const;
|
||||
|
||||
Vector4 min(const Vector4 &p_vector4) const {
|
||||
return Vector4(MIN(x, p_vector4.x), MIN(y, p_vector4.y), MIN(z, p_vector4.z), MIN(w, p_vector4.w));
|
||||
}
|
||||
|
||||
Vector4 max(const Vector4 &p_vector4) const {
|
||||
return Vector4(MAX(x, p_vector4.x), MAX(y, p_vector4.y), MAX(z, p_vector4.z), MAX(w, p_vector4.w));
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ real_t length_squared() const;
|
||||
bool is_equal_approx(const Vector4 &p_vec4) const;
|
||||
bool is_zero_approx() const;
|
||||
|
||||
@@ -73,6 +73,14 @@ struct _NO_DISCARD_ Vector4i {
|
||||
Vector4i::Axis min_axis_index() const;
|
||||
Vector4i::Axis max_axis_index() const;
|
||||
|
||||
Vector4i min(const Vector4i &p_vector4i) const {
|
||||
return Vector4i(MIN(x, p_vector4i.x), MIN(y, p_vector4i.y), MIN(z, p_vector4i.z), MIN(w, p_vector4i.w));
|
||||
}
|
||||
|
||||
Vector4i max(const Vector4i &p_vector4i) const {
|
||||
return Vector4i(MAX(x, p_vector4i.x), MAX(y, p_vector4i.y), MAX(z, p_vector4i.z), MAX(w, p_vector4i.w));
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ int64_t length_squared() const;
|
||||
_FORCE_INLINE_ double length() const;
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**************************************************************************/
|
||||
/* editor_plugin.cpp */
|
||||
/* editor_plugin_registration.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
@@ -28,9 +28,9 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include <godot_cpp/classes/editor_plugin.hpp>
|
||||
#include <godot_cpp/classes/editor_plugin_registration.hpp>
|
||||
|
||||
#include <godot_cpp/variant/string_name.hpp>
|
||||
#include <godot_cpp/variant/variant.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
@@ -28,12 +28,16 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <godot_cpp/classes/wrapped.hpp>
|
||||
|
||||
#include <godot_cpp/variant/builtin_types.hpp>
|
||||
|
||||
#include <godot_cpp/classes/object.hpp>
|
||||
|
||||
#include <godot_cpp/core/class_db.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
const StringName *Wrapped::_get_extension_class_name() const {
|
||||
@@ -46,9 +50,34 @@ void Wrapped::_postinitialize() {
|
||||
godot::internal::gdextension_interface_object_set_instance(_owner, reinterpret_cast<GDExtensionConstStringNamePtr>(extension_class), this);
|
||||
}
|
||||
godot::internal::gdextension_interface_object_set_instance_binding(_owner, godot::internal::token, this, _get_bindings_callbacks());
|
||||
if (extension_class) {
|
||||
Object *obj = dynamic_cast<Object *>(this);
|
||||
if (obj) {
|
||||
obj->notification(Object::NOTIFICATION_POSTINITIALIZE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Wrapped::Wrapped(const StringName p_godot_class) {
|
||||
#ifdef HOT_RELOAD_ENABLED
|
||||
if (unlikely(Wrapped::recreate_instance)) {
|
||||
RecreateInstance *recreate_data = Wrapped::recreate_instance;
|
||||
RecreateInstance *previous = nullptr;
|
||||
while (recreate_data) {
|
||||
if (recreate_data->wrapper == this) {
|
||||
_owner = recreate_data->owner;
|
||||
if (previous) {
|
||||
previous->next = recreate_data->next;
|
||||
} else {
|
||||
Wrapped::recreate_instance = recreate_data->next;
|
||||
}
|
||||
return;
|
||||
}
|
||||
previous = recreate_data;
|
||||
recreate_data = recreate_data->next;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
_owner = godot::internal::gdextension_interface_classdb_construct_object(reinterpret_cast<GDExtensionConstStringNamePtr>(p_godot_class._native_ptr()));
|
||||
}
|
||||
|
||||
@@ -60,4 +89,54 @@ void postinitialize_handler(Wrapped *p_wrapped) {
|
||||
p_wrapped->_postinitialize();
|
||||
}
|
||||
|
||||
namespace internal {
|
||||
|
||||
std::vector<EngineClassRegistrationCallback> &get_engine_class_registration_callbacks() {
|
||||
static std::vector<EngineClassRegistrationCallback> engine_class_registration_callbacks;
|
||||
return engine_class_registration_callbacks;
|
||||
}
|
||||
|
||||
GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size) {
|
||||
GDExtensionPropertyInfo *plist = nullptr;
|
||||
// Linked list size can be expensive to get so we cache it
|
||||
const uint32_t plist_size = plist_cpp.size();
|
||||
if (r_size != nullptr) {
|
||||
*r_size = plist_size;
|
||||
}
|
||||
plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * plist_size));
|
||||
unsigned int i = 0;
|
||||
for (const ::godot::PropertyInfo &E : plist_cpp) {
|
||||
plist[i].type = static_cast<GDExtensionVariantType>(E.type);
|
||||
plist[i].name = E.name._native_ptr();
|
||||
plist[i].hint = E.hint;
|
||||
plist[i].hint_string = E.hint_string._native_ptr();
|
||||
plist[i].class_name = E.class_name._native_ptr();
|
||||
plist[i].usage = E.usage;
|
||||
++i;
|
||||
}
|
||||
return plist;
|
||||
}
|
||||
|
||||
void free_c_property_list(GDExtensionPropertyInfo *plist) {
|
||||
memfree(plist);
|
||||
}
|
||||
|
||||
void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback) {
|
||||
get_engine_class_registration_callbacks().push_back(p_callback);
|
||||
}
|
||||
|
||||
void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
|
||||
ClassDB::_register_engine_class(p_name, p_callbacks);
|
||||
}
|
||||
|
||||
void register_engine_classes() {
|
||||
std::vector<EngineClassRegistrationCallback> &engine_class_registration_callbacks = get_engine_class_registration_callbacks();
|
||||
for (EngineClassRegistrationCallback cb : engine_class_registration_callbacks) {
|
||||
cb();
|
||||
}
|
||||
engine_class_registration_callbacks.clear();
|
||||
}
|
||||
|
||||
} // namespace internal
|
||||
|
||||
} // namespace godot
|
||||
|
||||
@@ -77,7 +77,7 @@ void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinf
|
||||
if (p_setter != String("")) {
|
||||
setter = get_method(p_class, p_setter);
|
||||
|
||||
ERR_FAIL_COND_MSG(!setter, String("Setter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_setter, p_class, p_pinfo.name)));
|
||||
ERR_FAIL_NULL_MSG(setter, String("Setter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_setter, p_class, p_pinfo.name)));
|
||||
|
||||
size_t exp_args = 1 + (p_index >= 0 ? 1 : 0);
|
||||
ERR_FAIL_COND_MSG((int)exp_args != setter->get_argument_count(), String("Setter method '{0}::{1}()' must take a single argument.").format(Array::make(p_class, p_setter)));
|
||||
@@ -86,7 +86,7 @@ void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinf
|
||||
ERR_FAIL_COND_MSG(p_getter == String(""), String("Getter method must be specified for '{0}::{1}'.").format(Array::make(p_class, p_pinfo.name)));
|
||||
|
||||
MethodBind *getter = get_method(p_class, p_getter);
|
||||
ERR_FAIL_COND_MSG(!getter, String("Getter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_getter, p_class, p_pinfo.name)));
|
||||
ERR_FAIL_NULL_MSG(getter, String("Getter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_getter, p_class, p_pinfo.name)));
|
||||
{
|
||||
size_t exp_args = 0 + (p_index >= 0 ? 1 : 0);
|
||||
ERR_FAIL_COND_MSG((int)exp_args != getter->get_argument_count(), String("Getter method '{0}::{1}()' must not take any argument.").format(Array::make(p_class, p_getter)));
|
||||
@@ -105,15 +105,7 @@ void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinf
|
||||
p_pinfo.usage, // DEFAULT //uint32_t usage;
|
||||
};
|
||||
|
||||
PropertySetGet setget;
|
||||
setget.setter = p_setter;
|
||||
setget.getter = p_getter;
|
||||
setget._setptr = setter;
|
||||
setget._getptr = getter;
|
||||
setget.index = p_index;
|
||||
setget.type = p_pinfo.type;
|
||||
|
||||
internal::gdextension_interface_classdb_register_extension_class_property(internal::library, info.name._native_ptr(), &prop_info, setget.setter._native_ptr(), setget.getter._native_ptr());
|
||||
internal::gdextension_interface_classdb_register_extension_class_property_indexed(internal::library, info.name._native_ptr(), &prop_info, p_setter._native_ptr(), p_getter._native_ptr(), p_index);
|
||||
}
|
||||
|
||||
MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_method) {
|
||||
@@ -318,7 +310,18 @@ GDExtensionClassCallVirtual ClassDB::get_virtual_func(void *p_userdata, GDExtens
|
||||
|
||||
const GDExtensionInstanceBindingCallbacks *ClassDB::get_instance_binding_callbacks(const StringName &p_class) {
|
||||
std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *>::iterator callbacks_it = instance_binding_callbacks.find(p_class);
|
||||
ERR_FAIL_COND_V_MSG(callbacks_it == instance_binding_callbacks.end(), nullptr, String("Cannot find instance binding callbacks for class '{0}'.").format(Array::make(p_class)));
|
||||
if (likely(callbacks_it != instance_binding_callbacks.end())) {
|
||||
return callbacks_it->second;
|
||||
}
|
||||
|
||||
// If we don't have an instance binding callback for the given class, find the closest parent where we do.
|
||||
StringName class_name = p_class;
|
||||
do {
|
||||
class_name = get_parent_class(class_name);
|
||||
ERR_FAIL_COND_V_MSG(class_name == StringName(), nullptr, String("Cannot find instance binding callbacks for class '{0}'.").format(Array::make(p_class)));
|
||||
callbacks_it = instance_binding_callbacks.find(class_name);
|
||||
} while (callbacks_it == instance_binding_callbacks.end());
|
||||
|
||||
return callbacks_it->second;
|
||||
}
|
||||
|
||||
@@ -349,6 +352,7 @@ void ClassDB::initialize(GDExtensionInitializationLevel p_level) {
|
||||
}
|
||||
|
||||
void ClassDB::deinitialize(GDExtensionInitializationLevel p_level) {
|
||||
std::set<StringName> to_erase;
|
||||
for (std::vector<StringName>::reverse_iterator i = class_register_order.rbegin(); i != class_register_order.rend(); ++i) {
|
||||
const StringName &name = *i;
|
||||
const ClassInfo &cl = classes[name];
|
||||
@@ -359,9 +363,20 @@ void ClassDB::deinitialize(GDExtensionInitializationLevel p_level) {
|
||||
|
||||
internal::gdextension_interface_classdb_unregister_extension_class(internal::library, name._native_ptr());
|
||||
|
||||
for (auto method : cl.method_map) {
|
||||
for (const std::pair<const StringName, MethodBind *> &method : cl.method_map) {
|
||||
memdelete(method.second);
|
||||
}
|
||||
|
||||
classes.erase(name);
|
||||
to_erase.insert(name);
|
||||
}
|
||||
|
||||
{
|
||||
// The following is equivalent to c++20 `std::erase_if(class_register_order, [&](const StringName& name){ return to_erase.contains(name); });`
|
||||
std::vector<StringName>::iterator it = std::remove_if(class_register_order.begin(), class_register_order.end(), [&](const StringName &p_name) {
|
||||
return to_erase.count(p_name) > 0;
|
||||
});
|
||||
class_register_order.erase(it, class_register_order.end());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -42,7 +42,7 @@ void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) {
|
||||
#endif
|
||||
|
||||
void *mem = internal::gdextension_interface_mem_alloc(p_bytes + (prepad ? PAD_ALIGN : 0));
|
||||
ERR_FAIL_COND_V(!mem, nullptr);
|
||||
ERR_FAIL_NULL_V(mem, nullptr);
|
||||
|
||||
if (prepad) {
|
||||
uint8_t *s8 = (uint8_t *)mem;
|
||||
@@ -71,7 +71,7 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) {
|
||||
if (prepad) {
|
||||
mem -= PAD_ALIGN;
|
||||
mem = (uint8_t *)internal::gdextension_interface_mem_realloc(mem, p_bytes + PAD_ALIGN);
|
||||
ERR_FAIL_COND_V(!mem, nullptr);
|
||||
ERR_FAIL_NULL_V(mem, nullptr);
|
||||
return mem + PAD_ALIGN;
|
||||
} else {
|
||||
return (uint8_t *)internal::gdextension_interface_mem_realloc(mem, p_bytes);
|
||||
@@ -103,28 +103,29 @@ _GlobalNil _GlobalNilClass::_nil;
|
||||
|
||||
} // namespace godot
|
||||
|
||||
void *operator new(size_t p_size, const char *p_description) {
|
||||
// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
|
||||
void *operator new(size_t p_size, const char *p_dummy, const char *p_description) {
|
||||
return godot::Memory::alloc_static(p_size);
|
||||
}
|
||||
|
||||
void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)) {
|
||||
void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)) {
|
||||
return p_allocfunc(p_size);
|
||||
}
|
||||
|
||||
using namespace godot;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
void operator delete(void *p_mem, const char *p_description) {
|
||||
void operator delete(void *p_mem, const char *p_dummy, const char *p_description) {
|
||||
ERR_PRINT("Call to placement delete should not happen.");
|
||||
CRASH_NOW();
|
||||
}
|
||||
|
||||
void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size)) {
|
||||
void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)) {
|
||||
ERR_PRINT("Call to placement delete should not happen.");
|
||||
CRASH_NOW();
|
||||
}
|
||||
|
||||
void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description) {
|
||||
void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) {
|
||||
ERR_PRINT("Call to placement delete should not happen.");
|
||||
CRASH_NOW();
|
||||
}
|
||||
|
||||
171
src/godot.cpp
171
src/godot.cpp
@@ -30,10 +30,11 @@
|
||||
|
||||
#include <godot_cpp/godot.hpp>
|
||||
|
||||
#include <godot_cpp/classes/editor_plugin.hpp>
|
||||
#include <godot_cpp/classes/editor_plugin_registration.hpp>
|
||||
#include <godot_cpp/classes/wrapped.hpp>
|
||||
#include <godot_cpp/core/class_db.hpp>
|
||||
#include <godot_cpp/core/memory.hpp>
|
||||
#include <godot_cpp/core/version.hpp>
|
||||
#include <godot_cpp/variant/variant.hpp>
|
||||
|
||||
#include <godot_cpp/core/error_macros.hpp>
|
||||
@@ -128,6 +129,8 @@ GDExtensionInterfaceStringOperatorPlusEqChar gdextension_interface_string_operat
|
||||
GDExtensionInterfaceStringOperatorPlusEqCstr gdextension_interface_string_operator_plus_eq_cstr = nullptr;
|
||||
GDExtensionInterfaceStringOperatorPlusEqWcstr gdextension_interface_string_operator_plus_eq_wcstr = nullptr;
|
||||
GDExtensionInterfaceStringOperatorPlusEqC32str gdextension_interface_string_operator_plus_eq_c32str = nullptr;
|
||||
GDExtensionInterfaceStringResize gdextension_interface_string_resize = nullptr;
|
||||
GDExtensionInterfaceStringNameNewWithLatin1Chars gdextension_interface_string_name_new_with_latin1_chars = nullptr;
|
||||
GDExtensionInterfaceXmlParserOpenBuffer gdextension_interface_xml_parser_open_buffer = nullptr;
|
||||
GDExtensionInterfaceFileAccessStoreBuffer gdextension_interface_file_access_store_buffer = nullptr;
|
||||
GDExtensionInterfaceFileAccessGetBuffer gdextension_interface_file_access_get_buffer = nullptr;
|
||||
@@ -168,16 +171,21 @@ GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_na
|
||||
GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to = nullptr;
|
||||
GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id = nullptr;
|
||||
GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id = nullptr;
|
||||
GDExtensionInterfaceCallableCustomCreate gdextension_interface_callable_custom_create = nullptr;
|
||||
GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata = nullptr;
|
||||
GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object = nullptr;
|
||||
GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object = nullptr;
|
||||
GDExtensionInterfaceScriptInstanceCreate gdextension_interface_script_instance_create = nullptr;
|
||||
GDExtensionInterfaceScriptInstanceCreate2 gdextension_interface_script_instance_create2 = nullptr;
|
||||
GDExtensionInterfacePlaceHolderScriptInstanceCreate gdextension_interface_placeholder_script_instance_create = nullptr;
|
||||
GDExtensionInterfacePlaceHolderScriptInstanceUpdate gdextension_interface_placeholder_script_instance_update = nullptr;
|
||||
GDExtensionInterfaceClassdbConstructObject gdextension_interface_classdb_construct_object = nullptr;
|
||||
GDExtensionInterfaceClassdbGetMethodBind gdextension_interface_classdb_get_method_bind = nullptr;
|
||||
GDExtensionInterfaceClassdbGetClassTag gdextension_interface_classdb_get_class_tag = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClass gdextension_interface_classdb_register_extension_class = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClass2 gdextension_interface_classdb_register_extension_class2 = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassMethod gdextension_interface_classdb_register_extension_class_method = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant gdextension_interface_classdb_register_extension_class_integer_constant = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassProperty gdextension_interface_classdb_register_extension_class_property = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed gdextension_interface_classdb_register_extension_class_property_indexed = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup gdextension_interface_classdb_register_extension_class_property_group = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup gdextension_interface_classdb_register_extension_class_property_subgroup = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassSignal gdextension_interface_classdb_register_extension_class_signal = nullptr;
|
||||
@@ -188,13 +196,19 @@ GDExtensionInterfaceEditorRemovePlugin gdextension_interface_editor_remove_plugi
|
||||
|
||||
} // namespace internal
|
||||
|
||||
GDExtensionBinding::Callback GDExtensionBinding::init_callback = nullptr;
|
||||
GDExtensionBinding::Callback GDExtensionBinding::terminate_callback = nullptr;
|
||||
GDExtensionInitializationLevel GDExtensionBinding::minimum_initialization_level = GDEXTENSION_INITIALIZATION_CORE;
|
||||
bool GDExtensionBinding::api_initialized = false;
|
||||
int GDExtensionBinding::level_initialized[MODULE_INITIALIZATION_LEVEL_MAX] = { 0 };
|
||||
GDExtensionBinding::InitDataList GDExtensionBinding::initdata;
|
||||
|
||||
#define LOAD_PROC_ADDRESS(m_name, m_type) \
|
||||
internal::gdextension_interface_##m_name = (m_type)p_get_proc_address(#m_name); \
|
||||
ERR_FAIL_NULL_V_MSG(internal::gdextension_interface_##m_name, false, "Unable to load GDExtension interface function " #m_name "()")
|
||||
#define ERR_PRINT_EARLY(m_msg) \
|
||||
internal::gdextension_interface_print_error(m_msg, FUNCTION_STR, __FILE__, __LINE__, false)
|
||||
|
||||
#define LOAD_PROC_ADDRESS(m_name, m_type) \
|
||||
internal::gdextension_interface_##m_name = (m_type)p_get_proc_address(#m_name); \
|
||||
if (!internal::gdextension_interface_##m_name) { \
|
||||
ERR_PRINT_EARLY("Unable to load GDExtension interface function " #m_name "()"); \
|
||||
return false; \
|
||||
}
|
||||
|
||||
// Partial definition of the legacy interface so we can detect it and show an error.
|
||||
typedef struct {
|
||||
@@ -211,20 +225,34 @@ typedef struct {
|
||||
GDExtensionInterfacePrintErrorWithMessage print_error_with_message;
|
||||
} LegacyGDExtensionInterface;
|
||||
|
||||
GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
|
||||
GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, InitData *p_init_data, GDExtensionInitialization *r_initialization) {
|
||||
if (!p_init_data || !p_init_data->init_callback) {
|
||||
ERR_FAIL_V_MSG(false, "Initialization callback must be defined.");
|
||||
}
|
||||
|
||||
if (api_initialized) {
|
||||
r_initialization->initialize = initialize_level;
|
||||
r_initialization->deinitialize = deinitialize_level;
|
||||
r_initialization->userdata = p_init_data;
|
||||
r_initialization->minimum_initialization_level = p_init_data->minimum_initialization_level;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Make sure we weren't passed the legacy struct.
|
||||
uint32_t *raw_interface = (uint32_t *)(void *)p_get_proc_address;
|
||||
if (raw_interface[0] == 4 && raw_interface[1] == 0) {
|
||||
// Use the legacy interface only to give a nice error.
|
||||
LegacyGDExtensionInterface *legacy_interface = (LegacyGDExtensionInterface *)p_get_proc_address;
|
||||
internal::gdextension_interface_print_error_with_message = (GDExtensionInterfacePrintErrorWithMessage)legacy_interface->print_error_with_message;
|
||||
ERR_FAIL_V_MSG(false, "Cannot load a GDExtension built for Godot 4.1+ in Godot 4.0.");
|
||||
internal::gdextension_interface_print_error = (GDExtensionInterfacePrintError)legacy_interface->print_error;
|
||||
ERR_PRINT_EARLY("Cannot load a GDExtension built for Godot 4.1+ in Godot 4.0.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Load the "print_error_with_message" function first (needed by the ERR_FAIL_NULL_V_MSG() macro).
|
||||
internal::gdextension_interface_print_error_with_message = (GDExtensionInterfacePrintErrorWithMessage)p_get_proc_address("print_error_with_message");
|
||||
if (!internal::gdextension_interface_print_error_with_message) {
|
||||
printf("ERROR: Unable to load GDExtension interface function print_error_with_message().\n");
|
||||
// Load the "print_error" function first (needed by the ERR_PRINT_EARLY() macro).
|
||||
internal::gdextension_interface_print_error = (GDExtensionInterfacePrintError)p_get_proc_address("print_error");
|
||||
if (!internal::gdextension_interface_print_error) {
|
||||
printf("ERROR: Unable to load GDExtension interface function print_error().\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -233,10 +261,33 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
|
||||
internal::token = p_library;
|
||||
|
||||
LOAD_PROC_ADDRESS(get_godot_version, GDExtensionInterfaceGetGodotVersion);
|
||||
internal::gdextension_interface_get_godot_version(&internal::godot_version);
|
||||
|
||||
// Check that godot-cpp was compiled using an extension_api.json older or at the
|
||||
// same version as the Godot that is loading it.
|
||||
bool compatible;
|
||||
if (internal::godot_version.major != GODOT_VERSION_MAJOR) {
|
||||
compatible = internal::godot_version.major > GODOT_VERSION_MAJOR;
|
||||
} else if (internal::godot_version.minor != GODOT_VERSION_MINOR) {
|
||||
compatible = internal::godot_version.minor > GODOT_VERSION_MINOR;
|
||||
} else {
|
||||
compatible = internal::godot_version.patch >= GODOT_VERSION_PATCH;
|
||||
}
|
||||
if (!compatible) {
|
||||
// We need to use snprintf() here because vformat() uses Variant, and we haven't loaded
|
||||
// the GDExtension interface far enough to use Variants yet.
|
||||
char msg[128];
|
||||
snprintf(msg, 128, "Cannot load a GDExtension built for Godot %d.%d.%d using an older version of Godot (%d.%d.%d).",
|
||||
GODOT_VERSION_MAJOR, GODOT_VERSION_MINOR, GODOT_VERSION_PATCH,
|
||||
internal::godot_version.major, internal::godot_version.minor, internal::godot_version.patch);
|
||||
ERR_PRINT_EARLY(msg);
|
||||
return false;
|
||||
}
|
||||
|
||||
LOAD_PROC_ADDRESS(mem_alloc, GDExtensionInterfaceMemAlloc);
|
||||
LOAD_PROC_ADDRESS(mem_realloc, GDExtensionInterfaceMemRealloc);
|
||||
LOAD_PROC_ADDRESS(mem_free, GDExtensionInterfaceMemFree);
|
||||
LOAD_PROC_ADDRESS(print_error, GDExtensionInterfacePrintError);
|
||||
LOAD_PROC_ADDRESS(print_error_with_message, GDExtensionInterfacePrintErrorWithMessage);
|
||||
LOAD_PROC_ADDRESS(print_warning, GDExtensionInterfacePrintWarning);
|
||||
LOAD_PROC_ADDRESS(print_warning_with_message, GDExtensionInterfacePrintWarningWithMessage);
|
||||
LOAD_PROC_ADDRESS(print_script_error, GDExtensionInterfacePrintScriptError);
|
||||
@@ -310,6 +361,8 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
|
||||
LOAD_PROC_ADDRESS(string_operator_plus_eq_cstr, GDExtensionInterfaceStringOperatorPlusEqCstr);
|
||||
LOAD_PROC_ADDRESS(string_operator_plus_eq_wcstr, GDExtensionInterfaceStringOperatorPlusEqWcstr);
|
||||
LOAD_PROC_ADDRESS(string_operator_plus_eq_c32str, GDExtensionInterfaceStringOperatorPlusEqC32str);
|
||||
LOAD_PROC_ADDRESS(string_resize, GDExtensionInterfaceStringResize);
|
||||
LOAD_PROC_ADDRESS(string_name_new_with_latin1_chars, GDExtensionInterfaceStringNameNewWithLatin1Chars);
|
||||
LOAD_PROC_ADDRESS(xml_parser_open_buffer, GDExtensionInterfaceXmlParserOpenBuffer);
|
||||
LOAD_PROC_ADDRESS(file_access_store_buffer, GDExtensionInterfaceFileAccessStoreBuffer);
|
||||
LOAD_PROC_ADDRESS(file_access_get_buffer, GDExtensionInterfaceFileAccessGetBuffer);
|
||||
@@ -350,16 +403,21 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
|
||||
LOAD_PROC_ADDRESS(object_cast_to, GDExtensionInterfaceObjectCastTo);
|
||||
LOAD_PROC_ADDRESS(object_get_instance_from_id, GDExtensionInterfaceObjectGetInstanceFromId);
|
||||
LOAD_PROC_ADDRESS(object_get_instance_id, GDExtensionInterfaceObjectGetInstanceId);
|
||||
LOAD_PROC_ADDRESS(callable_custom_create, GDExtensionInterfaceCallableCustomCreate);
|
||||
LOAD_PROC_ADDRESS(callable_custom_get_userdata, GDExtensionInterfaceCallableCustomGetUserData);
|
||||
LOAD_PROC_ADDRESS(ref_get_object, GDExtensionInterfaceRefGetObject);
|
||||
LOAD_PROC_ADDRESS(ref_set_object, GDExtensionInterfaceRefSetObject);
|
||||
LOAD_PROC_ADDRESS(script_instance_create, GDExtensionInterfaceScriptInstanceCreate);
|
||||
LOAD_PROC_ADDRESS(script_instance_create2, GDExtensionInterfaceScriptInstanceCreate2);
|
||||
LOAD_PROC_ADDRESS(placeholder_script_instance_create, GDExtensionInterfacePlaceHolderScriptInstanceCreate);
|
||||
LOAD_PROC_ADDRESS(placeholder_script_instance_update, GDExtensionInterfacePlaceHolderScriptInstanceUpdate);
|
||||
LOAD_PROC_ADDRESS(classdb_construct_object, GDExtensionInterfaceClassdbConstructObject);
|
||||
LOAD_PROC_ADDRESS(classdb_get_method_bind, GDExtensionInterfaceClassdbGetMethodBind);
|
||||
LOAD_PROC_ADDRESS(classdb_get_class_tag, GDExtensionInterfaceClassdbGetClassTag);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class, GDExtensionInterfaceClassdbRegisterExtensionClass);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class2, GDExtensionInterfaceClassdbRegisterExtensionClass2);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_method, GDExtensionInterfaceClassdbRegisterExtensionClassMethod);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_integer_constant, GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_property, GDExtensionInterfaceClassdbRegisterExtensionClassProperty);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_indexed, GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_group, GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_subgroup, GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_signal, GDExtensionInterfaceClassdbRegisterExtensionClassSignal);
|
||||
@@ -368,63 +426,98 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
|
||||
LOAD_PROC_ADDRESS(editor_add_plugin, GDExtensionInterfaceEditorAddPlugin);
|
||||
LOAD_PROC_ADDRESS(editor_remove_plugin, GDExtensionInterfaceEditorRemovePlugin);
|
||||
|
||||
// Load the Godot version.
|
||||
internal::gdextension_interface_get_godot_version(&internal::godot_version);
|
||||
|
||||
r_initialization->initialize = initialize_level;
|
||||
r_initialization->deinitialize = deinitialize_level;
|
||||
r_initialization->minimum_initialization_level = minimum_initialization_level;
|
||||
|
||||
ERR_FAIL_COND_V_MSG(init_callback == nullptr, false, "Initialization callback must be defined.");
|
||||
r_initialization->userdata = p_init_data;
|
||||
r_initialization->minimum_initialization_level = p_init_data->minimum_initialization_level;
|
||||
|
||||
Variant::init_bindings();
|
||||
register_engine_classes();
|
||||
godot::internal::register_engine_classes();
|
||||
|
||||
api_initialized = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
#undef LOAD_PROC_ADDRESS
|
||||
#undef ERR_PRINT_EARLY
|
||||
|
||||
void GDExtensionBinding::initialize_level(void *userdata, GDExtensionInitializationLevel p_level) {
|
||||
void GDExtensionBinding::initialize_level(void *p_userdata, GDExtensionInitializationLevel p_level) {
|
||||
ERR_FAIL_COND(static_cast<ModuleInitializationLevel>(p_level) >= MODULE_INITIALIZATION_LEVEL_MAX);
|
||||
ClassDB::current_level = p_level;
|
||||
|
||||
if (init_callback) {
|
||||
init_callback(static_cast<ModuleInitializationLevel>(p_level));
|
||||
InitData *init_data = static_cast<InitData *>(p_userdata);
|
||||
if (init_data && init_data->init_callback) {
|
||||
init_data->init_callback(static_cast<ModuleInitializationLevel>(p_level));
|
||||
}
|
||||
|
||||
ClassDB::initialize(p_level);
|
||||
if (level_initialized[p_level] == 0) {
|
||||
ClassDB::initialize(p_level);
|
||||
}
|
||||
level_initialized[p_level]++;
|
||||
}
|
||||
|
||||
void GDExtensionBinding::deinitialize_level(void *userdata, GDExtensionInitializationLevel p_level) {
|
||||
void GDExtensionBinding::deinitialize_level(void *p_userdata, GDExtensionInitializationLevel p_level) {
|
||||
ERR_FAIL_COND(static_cast<ModuleInitializationLevel>(p_level) >= MODULE_INITIALIZATION_LEVEL_MAX);
|
||||
ClassDB::current_level = p_level;
|
||||
|
||||
if (terminate_callback) {
|
||||
terminate_callback(static_cast<ModuleInitializationLevel>(p_level));
|
||||
InitData *init_data = static_cast<InitData *>(p_userdata);
|
||||
if (init_data && init_data->terminate_callback) {
|
||||
init_data->terminate_callback(static_cast<ModuleInitializationLevel>(p_level));
|
||||
}
|
||||
|
||||
EditorPlugins::deinitialize(p_level);
|
||||
ClassDB::deinitialize(p_level);
|
||||
level_initialized[p_level]--;
|
||||
if (level_initialized[p_level] == 0) {
|
||||
EditorPlugins::deinitialize(p_level);
|
||||
ClassDB::deinitialize(p_level);
|
||||
}
|
||||
}
|
||||
|
||||
void GDExtensionBinding::InitDataList::add(InitData *p_data) {
|
||||
if (data_count == data_capacity) {
|
||||
void *new_ptr = realloc(data, sizeof(InitData *) * (data_capacity + 32));
|
||||
if (new_ptr) {
|
||||
data = (InitData **)(new_ptr);
|
||||
data_capacity += 32;
|
||||
} else {
|
||||
ERR_FAIL_MSG("Unable to allocate memory for extension callbacks.");
|
||||
}
|
||||
}
|
||||
data[data_count++] = p_data;
|
||||
}
|
||||
|
||||
GDExtensionBinding::InitDataList::~InitDataList() {
|
||||
for (int i = 0; i < data_count; i++) {
|
||||
if (data[i]) {
|
||||
delete data[i];
|
||||
}
|
||||
}
|
||||
if (data) {
|
||||
free(data);
|
||||
}
|
||||
}
|
||||
|
||||
GDExtensionBinding::InitObject::InitObject(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
|
||||
get_proc_address = p_get_proc_address;
|
||||
library = p_library;
|
||||
initialization = r_initialization;
|
||||
init_data = new InitData();
|
||||
GDExtensionBinding::initdata.add(init_data);
|
||||
}
|
||||
|
||||
void GDExtensionBinding::InitObject::register_initializer(Callback p_init) const {
|
||||
GDExtensionBinding::init_callback = p_init;
|
||||
init_data->init_callback = p_init;
|
||||
}
|
||||
|
||||
void GDExtensionBinding::InitObject::register_terminator(Callback p_terminate) const {
|
||||
GDExtensionBinding::terminate_callback = p_terminate;
|
||||
init_data->terminate_callback = p_terminate;
|
||||
}
|
||||
|
||||
void GDExtensionBinding::InitObject::set_minimum_library_initialization_level(ModuleInitializationLevel p_level) const {
|
||||
GDExtensionBinding::minimum_initialization_level = static_cast<GDExtensionInitializationLevel>(p_level);
|
||||
init_data->minimum_initialization_level = static_cast<GDExtensionInitializationLevel>(p_level);
|
||||
}
|
||||
|
||||
GDExtensionBool GDExtensionBinding::InitObject::init() const {
|
||||
return GDExtensionBinding::init(get_proc_address, library, initialization);
|
||||
return GDExtensionBinding::init(get_proc_address, library, init_data, initialization);
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
|
||||
113
src/variant/callable_custom.cpp
Normal file
113
src/variant/callable_custom.cpp
Normal file
@@ -0,0 +1,113 @@
|
||||
/**************************************************************************/
|
||||
/* callable_custom.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include <godot_cpp/variant/callable_custom.hpp>
|
||||
|
||||
#include <godot_cpp/core/object.hpp>
|
||||
#include <godot_cpp/variant/callable.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
static void callable_custom_call(void *p_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
|
||||
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
||||
callable_custom->call((const Variant **)p_args, p_argument_count, *(Variant *)r_return, *r_error);
|
||||
}
|
||||
|
||||
static GDExtensionBool callable_custom_is_valid(void *p_userdata) {
|
||||
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
||||
return callable_custom->is_valid();
|
||||
}
|
||||
|
||||
static void callable_custom_free(void *p_userdata) {
|
||||
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
||||
memdelete(callable_custom);
|
||||
}
|
||||
|
||||
static uint32_t callable_custom_hash(void *p_userdata) {
|
||||
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
||||
return callable_custom->hash();
|
||||
}
|
||||
|
||||
static void callable_custom_to_string(void *p_userdata, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {
|
||||
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
||||
*((String *)r_out) = callable_custom->get_as_text();
|
||||
*r_is_valid = true;
|
||||
}
|
||||
|
||||
static GDExtensionBool callable_custom_equal_func(void *p_a, void *p_b) {
|
||||
CallableCustom *a = (CallableCustom *)p_a;
|
||||
CallableCustom *b = (CallableCustom *)p_b;
|
||||
CallableCustom::CompareEqualFunc func_a = a->get_compare_equal_func();
|
||||
CallableCustom::CompareEqualFunc func_b = b->get_compare_equal_func();
|
||||
if (func_a != func_b) {
|
||||
return false;
|
||||
}
|
||||
return func_a(a, b);
|
||||
}
|
||||
|
||||
static GDExtensionBool callable_custom_less_than_func(void *p_a, void *p_b) {
|
||||
CallableCustom *a = (CallableCustom *)p_a;
|
||||
CallableCustom *b = (CallableCustom *)p_b;
|
||||
CallableCustom::CompareEqualFunc func_a = a->get_compare_less_func();
|
||||
CallableCustom::CompareEqualFunc func_b = b->get_compare_less_func();
|
||||
if (func_a != func_b) {
|
||||
// Just compare the addresses.
|
||||
return p_a < p_b;
|
||||
}
|
||||
return func_a(a, b);
|
||||
}
|
||||
|
||||
bool CallableCustom::is_valid() const {
|
||||
// The same default implementation as in Godot.
|
||||
return ObjectDB::get_instance(get_object());
|
||||
}
|
||||
|
||||
Callable::Callable(CallableCustom *p_callable_custom) {
|
||||
GDExtensionCallableCustomInfo info = {};
|
||||
info.callable_userdata = p_callable_custom;
|
||||
info.token = internal::token;
|
||||
info.object_id = p_callable_custom->get_object();
|
||||
info.call_func = &callable_custom_call;
|
||||
info.is_valid_func = &callable_custom_is_valid;
|
||||
info.free_func = &callable_custom_free;
|
||||
info.hash_func = &callable_custom_hash;
|
||||
info.equal_func = &callable_custom_equal_func;
|
||||
info.less_than_func = &callable_custom_less_than_func;
|
||||
info.to_string_func = &callable_custom_to_string;
|
||||
|
||||
::godot::internal::gdextension_interface_callable_custom_create(_native_ptr(), &info);
|
||||
}
|
||||
|
||||
CallableCustom *Callable::get_custom() const {
|
||||
CallableCustomBase *callable_custom = (CallableCustomBase *)::godot::internal::gdextension_interface_callable_custom_get_userdata(_native_ptr(), internal::token);
|
||||
return dynamic_cast<CallableCustom *>(callable_custom);
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
114
src/variant/callable_method_pointer.cpp
Normal file
114
src/variant/callable_method_pointer.cpp
Normal file
@@ -0,0 +1,114 @@
|
||||
/**************************************************************************/
|
||||
/* callable_method_pointer.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include <godot_cpp/variant/callable_method_pointer.hpp>
|
||||
|
||||
#include <godot_cpp/templates/hashfuncs.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
static void custom_callable_mp_call(void *p_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
|
||||
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
|
||||
callable_method_pointer->call((const Variant **)p_args, p_argument_count, *(Variant *)r_return, *r_error);
|
||||
}
|
||||
|
||||
static GDExtensionBool custom_callable_mp_is_valid(void *p_userdata) {
|
||||
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
|
||||
ObjectID object = callable_method_pointer->get_object();
|
||||
return object == ObjectID() || ObjectDB::get_instance(object);
|
||||
}
|
||||
|
||||
static void custom_callable_mp_free(void *p_userdata) {
|
||||
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
|
||||
memdelete(callable_method_pointer);
|
||||
}
|
||||
|
||||
static uint32_t custom_callable_mp_hash(void *p_userdata) {
|
||||
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
|
||||
return callable_method_pointer->get_hash();
|
||||
}
|
||||
|
||||
static GDExtensionBool custom_callable_mp_equal_func(void *p_a, void *p_b) {
|
||||
CallableCustomMethodPointerBase *a = (CallableCustomMethodPointerBase *)p_a;
|
||||
CallableCustomMethodPointerBase *b = (CallableCustomMethodPointerBase *)p_b;
|
||||
|
||||
if (a->get_comp_size() != b->get_comp_size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return memcmp(a->get_comp_ptr(), b->get_comp_ptr(), a->get_comp_size() * 4) == 0;
|
||||
}
|
||||
|
||||
static GDExtensionBool custom_callable_mp_less_than_func(void *p_a, void *p_b) {
|
||||
CallableCustomMethodPointerBase *a = (CallableCustomMethodPointerBase *)p_a;
|
||||
CallableCustomMethodPointerBase *b = (CallableCustomMethodPointerBase *)p_b;
|
||||
|
||||
if (a->get_comp_size() != b->get_comp_size()) {
|
||||
return a->get_comp_size() < b->get_comp_size();
|
||||
}
|
||||
|
||||
return memcmp(a->get_comp_ptr(), b->get_comp_ptr(), a->get_comp_size() * 4) < 0;
|
||||
}
|
||||
|
||||
void CallableCustomMethodPointerBase::_setup(uint32_t *p_base_ptr, uint32_t p_ptr_size) {
|
||||
comp_ptr = p_base_ptr;
|
||||
comp_size = p_ptr_size / 4;
|
||||
|
||||
for (uint32_t i = 0; i < comp_size; i++) {
|
||||
if (i == 0) {
|
||||
h = hash_murmur3_one_32(comp_ptr[i]);
|
||||
} else {
|
||||
h = hash_murmur3_one_32(comp_ptr[i], h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
namespace internal {
|
||||
|
||||
Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_method_pointer) {
|
||||
GDExtensionCallableCustomInfo info = {};
|
||||
info.callable_userdata = p_callable_method_pointer;
|
||||
info.token = internal::token;
|
||||
info.object_id = p_callable_method_pointer->get_object();
|
||||
info.call_func = &custom_callable_mp_call;
|
||||
info.is_valid_func = &custom_callable_mp_is_valid;
|
||||
info.free_func = &custom_callable_mp_free;
|
||||
info.hash_func = &custom_callable_mp_hash;
|
||||
info.equal_func = &custom_callable_mp_equal_func;
|
||||
info.less_than_func = &custom_callable_mp_less_than_func;
|
||||
|
||||
Callable callable;
|
||||
::godot::internal::gdextension_interface_callable_custom_create(callable._native_ptr(), &info);
|
||||
return callable;
|
||||
}
|
||||
|
||||
} // namespace internal
|
||||
|
||||
} // namespace godot
|
||||
@@ -38,117 +38,121 @@
|
||||
#include <godot_cpp/godot.hpp>
|
||||
|
||||
#include <cmath>
|
||||
#include <string>
|
||||
|
||||
namespace godot {
|
||||
|
||||
int CharString::length() const {
|
||||
return _length;
|
||||
}
|
||||
template <typename L, typename R>
|
||||
_FORCE_INLINE_ bool is_str_less(const L *l_ptr, const R *r_ptr) {
|
||||
while (true) {
|
||||
const char32_t l = *l_ptr;
|
||||
const char32_t r = *r_ptr;
|
||||
|
||||
const char *CharString::get_data() const {
|
||||
return _data;
|
||||
}
|
||||
if (l == 0 && r == 0) {
|
||||
return false;
|
||||
} else if (l == 0) {
|
||||
return true;
|
||||
} else if (r == 0) {
|
||||
return false;
|
||||
} else if (l < r) {
|
||||
return true;
|
||||
} else if (l > r) {
|
||||
return false;
|
||||
}
|
||||
|
||||
CharString::CharString(CharString &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
void CharString::operator=(CharString &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
CharString::CharString(const char *str, int length) :
|
||||
_data(str), _length(length) {}
|
||||
|
||||
CharString::~CharString() {
|
||||
if (_data != nullptr) {
|
||||
memdelete_arr(_data);
|
||||
l_ptr++;
|
||||
r_ptr++;
|
||||
}
|
||||
}
|
||||
|
||||
int Char16String::length() const {
|
||||
return _length;
|
||||
template <class T>
|
||||
bool CharStringT<T>::operator<(const CharStringT<T> &p_right) const {
|
||||
if (length() == 0) {
|
||||
return p_right.length() != 0;
|
||||
}
|
||||
|
||||
return is_str_less(get_data(), p_right.get_data());
|
||||
}
|
||||
|
||||
const char16_t *Char16String::get_data() const {
|
||||
return _data;
|
||||
template <class T>
|
||||
CharStringT<T> &CharStringT<T>::operator+=(T p_char) {
|
||||
const int lhs_len = length();
|
||||
resize(lhs_len + 2);
|
||||
|
||||
T *dst = ptrw();
|
||||
dst[lhs_len] = p_char;
|
||||
dst[lhs_len + 1] = 0;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Char16String::Char16String(Char16String &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
template <class T>
|
||||
void CharStringT<T>::operator=(const T *p_cstr) {
|
||||
copy_from(p_cstr);
|
||||
}
|
||||
|
||||
void Char16String::operator=(Char16String &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
Char16String::Char16String(const char16_t *str, int length) :
|
||||
_data(str), _length(length) {}
|
||||
|
||||
Char16String::~Char16String() {
|
||||
if (_data != nullptr) {
|
||||
memdelete_arr(_data);
|
||||
template <>
|
||||
const char *CharStringT<char>::get_data() const {
|
||||
if (size()) {
|
||||
return &operator[](0);
|
||||
} else {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
int Char32String::length() const {
|
||||
return _length;
|
||||
}
|
||||
|
||||
const char32_t *Char32String::get_data() const {
|
||||
return _data;
|
||||
}
|
||||
|
||||
Char32String::Char32String(Char32String &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
void Char32String::operator=(Char32String &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
Char32String::Char32String(const char32_t *str, int length) :
|
||||
_data(str), _length(length) {}
|
||||
|
||||
Char32String::~Char32String() {
|
||||
if (_data != nullptr) {
|
||||
memdelete_arr(_data);
|
||||
template <>
|
||||
const char16_t *CharStringT<char16_t>::get_data() const {
|
||||
if (size()) {
|
||||
return &operator[](0);
|
||||
} else {
|
||||
return u"";
|
||||
}
|
||||
}
|
||||
|
||||
int CharWideString::length() const {
|
||||
return _length;
|
||||
}
|
||||
|
||||
const wchar_t *CharWideString::get_data() const {
|
||||
return _data;
|
||||
}
|
||||
|
||||
CharWideString::CharWideString(CharWideString &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
void CharWideString::operator=(CharWideString &&p_str) {
|
||||
SWAP(_length, p_str._length);
|
||||
SWAP(_data, p_str._data);
|
||||
}
|
||||
|
||||
CharWideString::CharWideString(const wchar_t *str, int length) :
|
||||
_data(str), _length(length) {}
|
||||
|
||||
CharWideString::~CharWideString() {
|
||||
if (_data != nullptr) {
|
||||
memdelete_arr(_data);
|
||||
template <>
|
||||
const char32_t *CharStringT<char32_t>::get_data() const {
|
||||
if (size()) {
|
||||
return &operator[](0);
|
||||
} else {
|
||||
return U"";
|
||||
}
|
||||
}
|
||||
|
||||
template <>
|
||||
const wchar_t *CharStringT<wchar_t>::get_data() const {
|
||||
if (size()) {
|
||||
return &operator[](0);
|
||||
} else {
|
||||
return L"";
|
||||
}
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void CharStringT<T>::copy_from(const T *p_cstr) {
|
||||
if (!p_cstr) {
|
||||
resize(0);
|
||||
return;
|
||||
}
|
||||
|
||||
size_t len = std::char_traits<T>::length(p_cstr);
|
||||
|
||||
if (len == 0) {
|
||||
resize(0);
|
||||
return;
|
||||
}
|
||||
|
||||
Error err = resize(++len); // include terminating null char
|
||||
|
||||
ERR_FAIL_COND_MSG(err != OK, "Failed to copy C-string.");
|
||||
|
||||
memcpy(ptrw(), p_cstr, len);
|
||||
}
|
||||
|
||||
template class CharStringT<char>;
|
||||
template class CharStringT<char16_t>;
|
||||
template class CharStringT<char32_t>;
|
||||
template class CharStringT<wchar_t>;
|
||||
|
||||
// Custom String functions that are not part of bound API.
|
||||
// It's easier to have them written in C++ directly than in a Python script that generates them.
|
||||
|
||||
@@ -228,56 +232,65 @@ String rtoss(double p_val) {
|
||||
CharString String::utf8() const {
|
||||
int length = internal::gdextension_interface_string_to_utf8_chars(_native_ptr(), nullptr, 0);
|
||||
int size = length + 1;
|
||||
char *cstr = memnew_arr(char, size);
|
||||
internal::gdextension_interface_string_to_utf8_chars(_native_ptr(), cstr, length);
|
||||
CharString str;
|
||||
str.resize(size);
|
||||
internal::gdextension_interface_string_to_utf8_chars(_native_ptr(), str.ptrw(), length);
|
||||
|
||||
cstr[length] = '\0';
|
||||
str[length] = '\0';
|
||||
|
||||
return CharString(cstr, length);
|
||||
return str;
|
||||
}
|
||||
|
||||
CharString String::ascii() const {
|
||||
int length = internal::gdextension_interface_string_to_latin1_chars(_native_ptr(), nullptr, 0);
|
||||
int size = length + 1;
|
||||
char *cstr = memnew_arr(char, size);
|
||||
internal::gdextension_interface_string_to_latin1_chars(_native_ptr(), cstr, length);
|
||||
CharString str;
|
||||
str.resize(size);
|
||||
internal::gdextension_interface_string_to_latin1_chars(_native_ptr(), str.ptrw(), length);
|
||||
|
||||
cstr[length] = '\0';
|
||||
str[length] = '\0';
|
||||
|
||||
return CharString(cstr, length);
|
||||
return str;
|
||||
}
|
||||
|
||||
Char16String String::utf16() const {
|
||||
int length = internal::gdextension_interface_string_to_utf16_chars(_native_ptr(), nullptr, 0);
|
||||
int size = length + 1;
|
||||
char16_t *cstr = memnew_arr(char16_t, size);
|
||||
internal::gdextension_interface_string_to_utf16_chars(_native_ptr(), cstr, length);
|
||||
Char16String str;
|
||||
str.resize(size);
|
||||
internal::gdextension_interface_string_to_utf16_chars(_native_ptr(), str.ptrw(), length);
|
||||
|
||||
cstr[length] = '\0';
|
||||
str[length] = '\0';
|
||||
|
||||
return Char16String(cstr, length);
|
||||
return str;
|
||||
}
|
||||
|
||||
Char32String String::utf32() const {
|
||||
int length = internal::gdextension_interface_string_to_utf32_chars(_native_ptr(), nullptr, 0);
|
||||
int size = length + 1;
|
||||
char32_t *cstr = memnew_arr(char32_t, size);
|
||||
internal::gdextension_interface_string_to_utf32_chars(_native_ptr(), cstr, length);
|
||||
Char32String str;
|
||||
str.resize(size);
|
||||
internal::gdextension_interface_string_to_utf32_chars(_native_ptr(), str.ptrw(), length);
|
||||
|
||||
cstr[length] = '\0';
|
||||
str[length] = '\0';
|
||||
|
||||
return Char32String(cstr, length);
|
||||
return str;
|
||||
}
|
||||
|
||||
CharWideString String::wide_string() const {
|
||||
int length = internal::gdextension_interface_string_to_wide_chars(_native_ptr(), nullptr, 0);
|
||||
int size = length + 1;
|
||||
wchar_t *cstr = memnew_arr(wchar_t, size);
|
||||
internal::gdextension_interface_string_to_wide_chars(_native_ptr(), cstr, length);
|
||||
CharWideString str;
|
||||
str.resize(size);
|
||||
internal::gdextension_interface_string_to_wide_chars(_native_ptr(), str.ptrw(), length);
|
||||
|
||||
cstr[length] = '\0';
|
||||
str[length] = '\0';
|
||||
|
||||
return CharWideString(cstr, length);
|
||||
return str;
|
||||
}
|
||||
|
||||
Error String::resize(int p_size) {
|
||||
return (Error)internal::gdextension_interface_string_resize(_native_ptr(), p_size);
|
||||
}
|
||||
|
||||
String &String::operator=(const char *p_str) {
|
||||
@@ -445,8 +458,9 @@ String operator+(char32_t p_char, const String &p_str) {
|
||||
return String::chr(p_char) + p_str;
|
||||
}
|
||||
|
||||
StringName::StringName(const char *from) :
|
||||
StringName(String(from)) {}
|
||||
StringName::StringName(const char *from, bool p_static) {
|
||||
internal::gdextension_interface_string_name_new_with_latin1_chars(&opaque, from, p_static);
|
||||
}
|
||||
|
||||
StringName::StringName(const wchar_t *from) :
|
||||
StringName(String(from)) {}
|
||||
|
||||
@@ -268,6 +268,14 @@ Variant::operator int32_t() const {
|
||||
return static_cast<int32_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator int16_t() const {
|
||||
return static_cast<int16_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator int8_t() const {
|
||||
return static_cast<int8_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator uint64_t() const {
|
||||
return static_cast<uint64_t>(operator int64_t());
|
||||
}
|
||||
@@ -276,6 +284,14 @@ Variant::operator uint32_t() const {
|
||||
return static_cast<uint32_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator uint16_t() const {
|
||||
return static_cast<uint16_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator uint8_t() const {
|
||||
return static_cast<uint8_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator double() const {
|
||||
double result;
|
||||
to_type_constructor[FLOAT](&result, _native_ptr());
|
||||
@@ -549,11 +565,11 @@ bool Variant::operator<(const Variant &other) const {
|
||||
return result.operator bool();
|
||||
}
|
||||
|
||||
void Variant::call(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
void Variant::callp(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
internal::gdextension_interface_variant_call(_native_ptr(), method._native_ptr(), reinterpret_cast<GDExtensionConstVariantPtr *>(args), argcount, r_ret._native_ptr(), &r_error);
|
||||
}
|
||||
|
||||
void Variant::call_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
void Variant::callp_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
internal::gdextension_interface_variant_call_static(static_cast<GDExtensionVariantType>(type), method._native_ptr(), reinterpret_cast<GDExtensionConstVariantPtr *>(args), argcount, r_ret._native_ptr(), &r_error);
|
||||
}
|
||||
|
||||
@@ -638,14 +654,16 @@ bool Variant::in(const Variant &index, bool *r_valid) const {
|
||||
|
||||
bool Variant::iter_init(Variant &r_iter, bool &r_valid) const {
|
||||
GDExtensionBool valid;
|
||||
internal::gdextension_interface_variant_iter_init(_native_ptr(), r_iter._native_ptr(), &valid);
|
||||
return PtrToArg<bool>::convert(&valid);
|
||||
GDExtensionBool result = internal::gdextension_interface_variant_iter_init(_native_ptr(), r_iter._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
return PtrToArg<bool>::convert(&result);
|
||||
}
|
||||
|
||||
bool Variant::iter_next(Variant &r_iter, bool &r_valid) const {
|
||||
GDExtensionBool valid;
|
||||
internal::gdextension_interface_variant_iter_next(_native_ptr(), r_iter._native_ptr(), &valid);
|
||||
return PtrToArg<bool>::convert(&valid);
|
||||
GDExtensionBool result = internal::gdextension_interface_variant_iter_next(_native_ptr(), r_iter._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
return PtrToArg<bool>::convert(&result);
|
||||
}
|
||||
|
||||
Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
|
||||
|
||||
@@ -36,7 +36,7 @@ set(GODOT_LINKER_FLAGS )
|
||||
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
# using Visual Studio C++
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /EHsc /WX") # /GF /MP
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /WX") # /GF /MP
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /DTYPED_METHOD_BIND")
|
||||
|
||||
if(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
@@ -92,6 +92,21 @@ else()
|
||||
endif(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
endif()
|
||||
|
||||
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
|
||||
# saves around 20% of binary size and very significant build time (GH-80513).
|
||||
option(GODOT_DISABLE_EXCEPTIONS ON "Force disabling exception handling code")
|
||||
if (GODOT_DISABLE_EXCEPTIONS)
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D_HAS_EXCEPTIONS=0")
|
||||
else()
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-exceptions")
|
||||
endif()
|
||||
else()
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /EHsc")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Get Sources
|
||||
file(GLOB_RECURSE SOURCES src/*.c**)
|
||||
file(GLOB_RECURSE HEADERS include/*.h**)
|
||||
|
||||
@@ -23,6 +23,17 @@ if env["platform"] == "macos":
|
||||
),
|
||||
source=sources,
|
||||
)
|
||||
elif env["platform"] == "ios":
|
||||
if env["ios_simulator"]:
|
||||
library = env.StaticLibrary(
|
||||
"project/bin/libgdexample.{}.{}.simulator.a".format(env["platform"], env["target"]),
|
||||
source=sources,
|
||||
)
|
||||
else:
|
||||
library = env.StaticLibrary(
|
||||
"project/bin/libgdexample.{}.{}.a".format(env["platform"], env["target"]),
|
||||
source=sources,
|
||||
)
|
||||
else:
|
||||
library = env.SharedLibrary(
|
||||
"project/bin/libgdexample{}{}".format(env["suffix"], env["SHLIBSUFFIX"]),
|
||||
|
||||
7
test/generate_xcframework.sh
Executable file
7
test/generate_xcframework.sh
Executable file
@@ -0,0 +1,7 @@
|
||||
#!/bin/sh
|
||||
|
||||
scons arch=universal ios_simulator=yes platform=ios target=$1 $2
|
||||
scons arch=arm64 ios_simulator=no platform=ios target=$1 $2
|
||||
|
||||
xcodebuild -create-xcframework -library ./project/bin/libgdexample.ios.$1.a -library ./project/bin/libgdexample.ios.$1.simulator.a -output ./project/bin/libgdexample.ios.$1.xcframework
|
||||
xcodebuild -create-xcframework -library ../bin/libgodot-cpp.ios.$1.arm64.a -library ../bin/libgodot-cpp.ios.$1.universal.simulator.a -output ./project/bin/libgodot-cpp.ios.$1.xcframework
|
||||
@@ -1,7 +1,7 @@
|
||||
[configuration]
|
||||
|
||||
entry_symbol = "example_library_init"
|
||||
compatibility_minimum = 4.1
|
||||
compatibility_minimum = "4.1"
|
||||
|
||||
[libraries]
|
||||
|
||||
@@ -11,8 +11,14 @@ windows.debug.x86_32 = "res://bin/libgdexample.windows.template_debug.x86_32.dll
|
||||
windows.release.x86_32 = "res://bin/libgdexample.windows.template_release.x86_32.dll"
|
||||
windows.debug.x86_64 = "res://bin/libgdexample.windows.template_debug.x86_64.dll"
|
||||
windows.release.x86_64 = "res://bin/libgdexample.windows.template_release.x86_64.dll"
|
||||
windows.debug.arm64 = "res://bin/libgdexample.windows.template_debug.arm64.dll"
|
||||
windows.release.arm64 = "res://bin/libgdexample.windows.template_release.arm64.dll"
|
||||
linux.debug.x86_32 = "res://bin/libgdexample.linux.template_debug.x86_32.so"
|
||||
linux.release.x86_32 = "res://bin/libgdexample.linux.template_release.x86_32.so"
|
||||
linux.debug.x86_64 = "res://bin/libgdexample.linux.template_debug.x86_64.so"
|
||||
linux.release.x86_64 = "res://bin/libgdexample.linux.template_release.x86_64.so"
|
||||
linux.debug.arm32 = "res://bin/libgdexample.linux.template_debug.arm32.so"
|
||||
linux.release.arm32 = "res://bin/libgdexample.linux.template_release.arm32.so"
|
||||
linux.debug.arm64 = "res://bin/libgdexample.linux.template_debug.arm64.so"
|
||||
linux.release.arm64 = "res://bin/libgdexample.linux.template_release.arm64.so"
|
||||
linux.debug.rv64 = "res://bin/libgdexample.linux.template_debug.rv64.so"
|
||||
@@ -21,3 +27,15 @@ android.debug.x86_64 = "res://bin/libgdexample.android.template_debug.x86_64.so"
|
||||
android.release.x86_64 = "res://bin/libgdexample.android.template_release.x86_64.so"
|
||||
android.debug.arm64 = "res://bin/libgdexample.android.template_debug.arm64.so"
|
||||
android.release.arm64 = "res://bin/libgdexample.android.template_release.arm64.so"
|
||||
ios.debug = "res://bin/libgdexample.ios.template_debug.xcframework"
|
||||
ios.release = "res://bin/libgdexample.ios.template_release.xcframework"
|
||||
web.debug.wasm32 = "res://bin/libgdexample.web.template_debug.wasm32.wasm"
|
||||
web.release.wasm32 = "res://bin/libgdexample.web.template_release.wasm32.wasm"
|
||||
|
||||
[dependencies]
|
||||
ios.debug = {
|
||||
"res://bin/libgodot-cpp.ios.template_debug.xcframework": ""
|
||||
}
|
||||
ios.release = {
|
||||
"res://bin/libgodot-cpp.ios.template_release.xcframework": ""
|
||||
}
|
||||
|
||||
@@ -2,6 +2,9 @@ extends "res://test_base.gd"
|
||||
|
||||
var custom_signal_emitted = null
|
||||
|
||||
class TestClass:
|
||||
func test(p_msg: String) -> String:
|
||||
return p_msg + " world"
|
||||
|
||||
func _ready():
|
||||
var example: Example = $Example
|
||||
@@ -23,6 +26,10 @@ func _ready():
|
||||
# Property list.
|
||||
example.property_from_list = Vector3(100, 200, 300)
|
||||
assert_equal(example.property_from_list, Vector3(100, 200, 300))
|
||||
var prop_list = example.get_property_list()
|
||||
for prop_info in prop_list:
|
||||
if prop_info['name'] == 'mouse_filter':
|
||||
assert_equal(prop_info['usage'], PROPERTY_USAGE_NO_EDITOR)
|
||||
|
||||
# Call simple methods.
|
||||
example.simple_func()
|
||||
@@ -76,12 +83,75 @@ func _ready():
|
||||
var array: Array[int] = [1, 2, 3]
|
||||
assert_equal(example.test_tarray_arg(array), 6)
|
||||
|
||||
example.callable_bind()
|
||||
assert_equal(custom_signal_emitted, ["bound", 11])
|
||||
|
||||
# String += operator
|
||||
assert_equal(example.test_string_ops(), "ABCĎE")
|
||||
|
||||
# UtilityFunctions::str()
|
||||
assert_equal(example.test_str_utility(), "Hello, World! The answer is 42")
|
||||
|
||||
# Test converting string to char* and doing comparison.
|
||||
assert_equal(example.test_string_is_fourty_two("blah"), false)
|
||||
assert_equal(example.test_string_is_fourty_two("fourty two"), true)
|
||||
|
||||
# String::resize().
|
||||
assert_equal(example.test_string_resize("What"), "What!?")
|
||||
|
||||
# mp_callable() with void method.
|
||||
var mp_callable: Callable = example.test_callable_mp()
|
||||
assert_equal(mp_callable.is_valid(), true)
|
||||
mp_callable.call(example, "void", 36)
|
||||
assert_equal(custom_signal_emitted, ["unbound_method1: Example - void", 36])
|
||||
|
||||
# Check that it works with is_connected().
|
||||
assert_equal(example.renamed.is_connected(mp_callable), false)
|
||||
example.renamed.connect(mp_callable)
|
||||
assert_equal(example.renamed.is_connected(mp_callable), true)
|
||||
# Make sure a new object is still treated as equivalent.
|
||||
assert_equal(example.renamed.is_connected(example.test_callable_mp()), true)
|
||||
assert_equal(mp_callable.hash(), example.test_callable_mp().hash())
|
||||
example.renamed.disconnect(mp_callable)
|
||||
assert_equal(example.renamed.is_connected(mp_callable), false)
|
||||
|
||||
# mp_callable() with return value.
|
||||
var mp_callable_ret: Callable = example.test_callable_mp_ret()
|
||||
assert_equal(mp_callable_ret.call(example, "test", 77), "unbound_method2: Example - test - 77")
|
||||
|
||||
# mp_callable() with const method and return value.
|
||||
var mp_callable_retc: Callable = example.test_callable_mp_retc()
|
||||
assert_equal(mp_callable_retc.call(example, "const", 101), "unbound_method3: Example - const - 101")
|
||||
|
||||
# mp_callable_static() with void method.
|
||||
var mp_callable_static: Callable = example.test_callable_mp_static()
|
||||
mp_callable_static.call(example, "static", 83)
|
||||
assert_equal(custom_signal_emitted, ["unbound_static_method1: Example - static", 83])
|
||||
|
||||
# Check that it works with is_connected().
|
||||
assert_equal(example.renamed.is_connected(mp_callable_static), false)
|
||||
example.renamed.connect(mp_callable_static)
|
||||
assert_equal(example.renamed.is_connected(mp_callable_static), true)
|
||||
# Make sure a new object is still treated as equivalent.
|
||||
assert_equal(example.renamed.is_connected(example.test_callable_mp_static()), true)
|
||||
assert_equal(mp_callable_static.hash(), example.test_callable_mp_static().hash())
|
||||
example.renamed.disconnect(mp_callable_static)
|
||||
assert_equal(example.renamed.is_connected(mp_callable_static), false)
|
||||
|
||||
# mp_callable_static() with return value.
|
||||
var mp_callable_static_ret: Callable = example.test_callable_mp_static_ret()
|
||||
assert_equal(mp_callable_static_ret.call(example, "static-ret", 84), "unbound_static_method2: Example - static-ret - 84")
|
||||
|
||||
# CallableCustom.
|
||||
var custom_callable: Callable = example.test_custom_callable();
|
||||
assert_equal(custom_callable.is_custom(), true);
|
||||
assert_equal(custom_callable.is_valid(), true);
|
||||
assert_equal(custom_callable.call(), "Hi")
|
||||
assert_equal(custom_callable.hash(), 27);
|
||||
assert_equal(custom_callable.get_object(), null);
|
||||
assert_equal(custom_callable.get_method(), "");
|
||||
assert_equal(str(custom_callable), "<MyCallableCustom>");
|
||||
|
||||
# PackedArray iterators
|
||||
assert_equal(example.test_vector_ops(), 105)
|
||||
|
||||
@@ -90,6 +160,53 @@ func _ready():
|
||||
example.group_subgroup_custom_position = Vector2(50, 50)
|
||||
assert_equal(example.group_subgroup_custom_position, Vector2(50, 50))
|
||||
|
||||
# Test Object::cast_to<>() and that correct wrappers are being used.
|
||||
var control = Control.new()
|
||||
var sprite = Sprite2D.new()
|
||||
var example_ref = ExampleRef.new()
|
||||
|
||||
assert_equal(example.test_object_cast_to_node(control), true)
|
||||
assert_equal(example.test_object_cast_to_control(control), true)
|
||||
assert_equal(example.test_object_cast_to_example(control), false)
|
||||
|
||||
assert_equal(example.test_object_cast_to_node(example), true)
|
||||
assert_equal(example.test_object_cast_to_control(example), true)
|
||||
assert_equal(example.test_object_cast_to_example(example), true)
|
||||
|
||||
assert_equal(example.test_object_cast_to_node(sprite), true)
|
||||
assert_equal(example.test_object_cast_to_control(sprite), false)
|
||||
assert_equal(example.test_object_cast_to_example(sprite), false)
|
||||
|
||||
assert_equal(example.test_object_cast_to_node(example_ref), false)
|
||||
assert_equal(example.test_object_cast_to_control(example_ref), false)
|
||||
assert_equal(example.test_object_cast_to_example(example_ref), false)
|
||||
|
||||
control.queue_free()
|
||||
sprite.queue_free()
|
||||
|
||||
# Test conversions to and from Variant.
|
||||
assert_equal(example.test_variant_vector2i_conversion(Vector2i(1, 1)), Vector2i(1, 1))
|
||||
assert_equal(example.test_variant_vector2i_conversion(Vector2(1.0, 1.0)), Vector2i(1, 1))
|
||||
assert_equal(example.test_variant_int_conversion(10), 10)
|
||||
assert_equal(example.test_variant_int_conversion(10.0), 10)
|
||||
assert_equal(example.test_variant_float_conversion(10.0), 10.0)
|
||||
assert_equal(example.test_variant_float_conversion(10), 10.0)
|
||||
|
||||
# Test that ptrcalls from GDExtension to the engine are correctly encoding Object and RefCounted.
|
||||
var new_node = Node.new()
|
||||
example.test_add_child(new_node)
|
||||
assert_equal(new_node.get_parent(), example)
|
||||
|
||||
var new_tileset = TileSet.new()
|
||||
var new_tilemap = TileMap.new()
|
||||
example.test_set_tileset(new_tilemap, new_tileset)
|
||||
assert_equal(new_tilemap.tile_set, new_tileset)
|
||||
new_tilemap.queue_free()
|
||||
|
||||
# Test variant call.
|
||||
var test_obj = TestClass.new()
|
||||
assert_equal(example.test_variant_call(test_obj), "hello world")
|
||||
|
||||
# Constants.
|
||||
assert_equal(Example.FIRST, 0)
|
||||
assert_equal(Example.ANSWER_TO_EVERYTHING, 42)
|
||||
@@ -101,6 +218,10 @@ func _ready():
|
||||
assert_equal(example.test_bitfield(0), 0)
|
||||
assert_equal(example.test_bitfield(Example.FLAG_ONE | Example.FLAG_TWO), 3)
|
||||
|
||||
# Test variant iterator.
|
||||
assert_equal(example.test_variant_iterator([10, 20, 30]), [15, 25, 35])
|
||||
assert_equal(example.test_variant_iterator(null), "iter_init: not valid")
|
||||
|
||||
# RPCs.
|
||||
assert_equal(example.return_last_rpc_arg(), 0)
|
||||
example.test_rpc(42)
|
||||
@@ -115,6 +236,11 @@ func _ready():
|
||||
get_viewport().push_input(event)
|
||||
assert_equal(custom_signal_emitted, ["_input: H", 72])
|
||||
|
||||
# Check NOTIFICATION_POST_INITIALIZED, both when created from GDScript and godot-cpp.
|
||||
var new_example_ref = ExampleRef.new()
|
||||
assert_equal(new_example_ref.was_post_initialized(), true)
|
||||
assert_equal(example.test_post_initialize(), true)
|
||||
|
||||
exit_with_status()
|
||||
|
||||
func _on_Example_custom_signal(signal_name, value):
|
||||
|
||||
@@ -12,7 +12,7 @@ config_version=5
|
||||
|
||||
config/name="GDExtension Test Project"
|
||||
run/main_scene="res://main.tscn"
|
||||
config/features=PackedStringArray("4.1")
|
||||
config/features=PackedStringArray("4.2")
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[native_extensions]
|
||||
@@ -21,4 +21,5 @@ paths=["res://example.gdextension"]
|
||||
|
||||
[rendering]
|
||||
|
||||
textures/vram_compression/import_etc2_astc=true
|
||||
environment/defaults/default_environment="res://default_env.tres"
|
||||
|
||||
@@ -15,6 +15,46 @@
|
||||
|
||||
using namespace godot;
|
||||
|
||||
class MyCallableCustom : public CallableCustom {
|
||||
public:
|
||||
virtual uint32_t hash() const {
|
||||
return 27;
|
||||
}
|
||||
|
||||
virtual String get_as_text() const {
|
||||
return "<MyCallableCustom>";
|
||||
}
|
||||
|
||||
static bool compare_equal_func(const CallableCustom *p_a, const CallableCustom *p_b) {
|
||||
return p_a == p_b;
|
||||
}
|
||||
|
||||
virtual CompareEqualFunc get_compare_equal_func() const {
|
||||
return &MyCallableCustom::compare_equal_func;
|
||||
}
|
||||
|
||||
static bool compare_less_func(const CallableCustom *p_a, const CallableCustom *p_b) {
|
||||
return (void *)p_a < (void *)p_b;
|
||||
}
|
||||
|
||||
virtual CompareLessFunc get_compare_less_func() const {
|
||||
return &MyCallableCustom::compare_less_func;
|
||||
}
|
||||
|
||||
bool is_valid() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual ObjectID get_object() const {
|
||||
return ObjectID();
|
||||
}
|
||||
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const {
|
||||
r_return_value = "Hi";
|
||||
r_call_error.error = GDEXTENSION_CALL_OK;
|
||||
}
|
||||
};
|
||||
|
||||
void ExampleRef::set_id(int p_id) {
|
||||
id = p_id;
|
||||
}
|
||||
@@ -23,10 +63,18 @@ int ExampleRef::get_id() const {
|
||||
return id;
|
||||
}
|
||||
|
||||
void ExampleRef::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_POSTINITIALIZE) {
|
||||
post_initialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
void ExampleRef::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_id", "id"), &ExampleRef::set_id);
|
||||
ClassDB::bind_method(D_METHOD("get_id"), &ExampleRef::get_id);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("was_post_initialized"), &ExampleRef::was_post_initialized);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "id"), "set_id", "get_id");
|
||||
}
|
||||
|
||||
@@ -117,6 +165,14 @@ bool Example::_property_get_revert(const StringName &p_name, Variant &r_property
|
||||
}
|
||||
};
|
||||
|
||||
void Example::_validate_property(PropertyInfo &p_property) const {
|
||||
String name = p_property.name;
|
||||
// Test hiding the "mouse_filter" property from the editor.
|
||||
if (name == "mouse_filter") {
|
||||
p_property.usage = PROPERTY_USAGE_NO_EDITOR;
|
||||
}
|
||||
}
|
||||
|
||||
void Example::_bind_methods() {
|
||||
// Methods.
|
||||
ClassDB::bind_method(D_METHOD("simple_func"), &Example::simple_func);
|
||||
@@ -138,15 +194,41 @@ void Example::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("test_node_argument"), &Example::test_node_argument);
|
||||
ClassDB::bind_method(D_METHOD("test_string_ops"), &Example::test_string_ops);
|
||||
ClassDB::bind_method(D_METHOD("test_str_utility"), &Example::test_str_utility);
|
||||
ClassDB::bind_method(D_METHOD("test_string_is_fourty_two"), &Example::test_string_is_fourty_two);
|
||||
ClassDB::bind_method(D_METHOD("test_string_resize"), &Example::test_string_resize);
|
||||
ClassDB::bind_method(D_METHOD("test_vector_ops"), &Example::test_vector_ops);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_object_cast_to_node", "object"), &Example::test_object_cast_to_node);
|
||||
ClassDB::bind_method(D_METHOD("test_object_cast_to_control", "object"), &Example::test_object_cast_to_control);
|
||||
ClassDB::bind_method(D_METHOD("test_object_cast_to_example", "object"), &Example::test_object_cast_to_example);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_variant_vector2i_conversion", "variant"), &Example::test_variant_vector2i_conversion);
|
||||
ClassDB::bind_method(D_METHOD("test_variant_int_conversion", "variant"), &Example::test_variant_int_conversion);
|
||||
ClassDB::bind_method(D_METHOD("test_variant_float_conversion", "variant"), &Example::test_variant_float_conversion);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_add_child", "node"), &Example::test_add_child);
|
||||
ClassDB::bind_method(D_METHOD("test_set_tileset", "tilemap", "tileset"), &Example::test_set_tileset);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_variant_call", "variant"), &Example::test_variant_call);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_callable_mp"), &Example::test_callable_mp);
|
||||
ClassDB::bind_method(D_METHOD("test_callable_mp_ret"), &Example::test_callable_mp_ret);
|
||||
ClassDB::bind_method(D_METHOD("test_callable_mp_retc"), &Example::test_callable_mp_retc);
|
||||
ClassDB::bind_method(D_METHOD("test_callable_mp_static"), &Example::test_callable_mp_static);
|
||||
ClassDB::bind_method(D_METHOD("test_callable_mp_static_ret"), &Example::test_callable_mp_static_ret);
|
||||
ClassDB::bind_method(D_METHOD("test_custom_callable"), &Example::test_custom_callable);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_bitfield", "flags"), &Example::test_bitfield);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_variant_iterator", "input"), &Example::test_variant_iterator);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_rpc", "value"), &Example::test_rpc);
|
||||
ClassDB::bind_method(D_METHOD("test_send_rpc", "value"), &Example::test_send_rpc);
|
||||
ClassDB::bind_method(D_METHOD("return_last_rpc_arg"), &Example::return_last_rpc_arg);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("def_args", "a", "b"), &Example::def_args, DEFVAL(100), DEFVAL(200));
|
||||
ClassDB::bind_method(D_METHOD("callable_bind"), &Example::callable_bind);
|
||||
ClassDB::bind_method(D_METHOD("test_post_initialize"), &Example::test_post_initialize);
|
||||
|
||||
ClassDB::bind_static_method("Example", D_METHOD("test_static", "a", "b"), &Example::test_static);
|
||||
ClassDB::bind_static_method("Example", D_METHOD("test_static2"), &Example::test_static2);
|
||||
@@ -299,6 +381,20 @@ String Example::test_str_utility() const {
|
||||
return UtilityFunctions::str("Hello, ", "World", "! The answer is ", 42);
|
||||
}
|
||||
|
||||
bool Example::test_string_is_fourty_two(const String &p_string) const {
|
||||
return strcmp(p_string.utf8().ptr(), "fourty two") == 0;
|
||||
}
|
||||
|
||||
String Example::test_string_resize(String p_string) const {
|
||||
int orig_len = p_string.length();
|
||||
p_string.resize(orig_len + 3);
|
||||
char32_t *data = p_string.ptrw();
|
||||
data[orig_len + 0] = '!';
|
||||
data[orig_len + 1] = '?';
|
||||
data[orig_len + 2] = '\0';
|
||||
return p_string;
|
||||
}
|
||||
|
||||
int Example::test_vector_ops() const {
|
||||
PackedInt32Array arr;
|
||||
arr.push_back(10);
|
||||
@@ -312,6 +408,68 @@ int Example::test_vector_ops() const {
|
||||
return ret;
|
||||
}
|
||||
|
||||
Callable Example::test_callable_mp() {
|
||||
return callable_mp(this, &Example::unbound_method1);
|
||||
}
|
||||
|
||||
Callable Example::test_callable_mp_ret() {
|
||||
return callable_mp(this, &Example::unbound_method2);
|
||||
}
|
||||
|
||||
Callable Example::test_callable_mp_retc() const {
|
||||
return callable_mp(this, &Example::unbound_method3);
|
||||
}
|
||||
|
||||
Callable Example::test_callable_mp_static() const {
|
||||
return callable_mp_static(&Example::unbound_static_method1);
|
||||
}
|
||||
|
||||
Callable Example::test_callable_mp_static_ret() const {
|
||||
return callable_mp_static(&Example::unbound_static_method2);
|
||||
}
|
||||
|
||||
Callable Example::test_custom_callable() const {
|
||||
return Callable(memnew(MyCallableCustom));
|
||||
}
|
||||
|
||||
void Example::unbound_method1(Object *p_object, String p_string, int p_int) {
|
||||
String test = "unbound_method1: ";
|
||||
test += p_object->get_class();
|
||||
test += " - " + p_string;
|
||||
emit_custom_signal(test, p_int);
|
||||
}
|
||||
|
||||
String Example::unbound_method2(Object *p_object, String p_string, int p_int) {
|
||||
String test = "unbound_method2: ";
|
||||
test += p_object->get_class();
|
||||
test += " - " + p_string;
|
||||
test += " - " + itos(p_int);
|
||||
return test;
|
||||
}
|
||||
|
||||
String Example::unbound_method3(Object *p_object, String p_string, int p_int) const {
|
||||
String test = "unbound_method3: ";
|
||||
test += p_object->get_class();
|
||||
test += " - " + p_string;
|
||||
test += " - " + itos(p_int);
|
||||
return test;
|
||||
}
|
||||
|
||||
void Example::unbound_static_method1(Example *p_object, String p_string, int p_int) {
|
||||
String test = "unbound_static_method1: ";
|
||||
test += p_object->get_class();
|
||||
test += " - " + p_string;
|
||||
p_object->emit_custom_signal(test, p_int);
|
||||
}
|
||||
|
||||
String Example::unbound_static_method2(Object *p_object, String p_string, int p_int) {
|
||||
String test = "unbound_static_method2: ";
|
||||
test += p_object->get_class();
|
||||
test += " - " + p_string;
|
||||
test += " - " + itos(p_int);
|
||||
return test;
|
||||
}
|
||||
|
||||
int Example::test_tarray_arg(const TypedArray<int64_t> &p_array) {
|
||||
int sum = 0;
|
||||
for (int i = 0; i < p_array.size(); i++) {
|
||||
@@ -343,10 +501,81 @@ Example *Example::test_node_argument(Example *p_node) const {
|
||||
return p_node;
|
||||
}
|
||||
|
||||
bool Example::test_object_cast_to_node(Object *p_object) const {
|
||||
return Object::cast_to<Node>(p_object) != nullptr;
|
||||
}
|
||||
|
||||
bool Example::test_object_cast_to_control(Object *p_object) const {
|
||||
return Object::cast_to<Control>(p_object) != nullptr;
|
||||
}
|
||||
|
||||
bool Example::test_object_cast_to_example(Object *p_object) const {
|
||||
return Object::cast_to<Example>(p_object) != nullptr;
|
||||
}
|
||||
|
||||
Vector2i Example::test_variant_vector2i_conversion(const Variant &p_variant) const {
|
||||
return p_variant;
|
||||
}
|
||||
|
||||
int Example::test_variant_int_conversion(const Variant &p_variant) const {
|
||||
return p_variant;
|
||||
}
|
||||
|
||||
float Example::test_variant_float_conversion(const Variant &p_variant) const {
|
||||
return p_variant;
|
||||
}
|
||||
|
||||
void Example::test_add_child(Node *p_node) {
|
||||
add_child(p_node);
|
||||
}
|
||||
|
||||
void Example::test_set_tileset(TileMap *p_tilemap, const Ref<TileSet> &p_tileset) const {
|
||||
p_tilemap->set_tileset(p_tileset);
|
||||
}
|
||||
|
||||
Variant Example::test_variant_call(Variant p_variant) {
|
||||
return p_variant.call("test", "hello");
|
||||
}
|
||||
|
||||
BitField<Example::Flags> Example::test_bitfield(BitField<Flags> flags) {
|
||||
return flags;
|
||||
}
|
||||
|
||||
Variant Example::test_variant_iterator(const Variant &p_input) {
|
||||
Array output;
|
||||
|
||||
Variant iter;
|
||||
|
||||
bool is_init_valid = true;
|
||||
if (!p_input.iter_init(iter, is_init_valid)) {
|
||||
if (!is_init_valid) {
|
||||
return "iter_init: not valid";
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
bool is_iter_next_valid = true;
|
||||
bool is_iter_get_valid = true;
|
||||
do {
|
||||
if (!is_iter_next_valid) {
|
||||
return "iter_next: not valid";
|
||||
}
|
||||
|
||||
Variant value = p_input.iter_get(iter, is_iter_get_valid);
|
||||
if (!is_iter_get_valid) {
|
||||
return "iter_get: not valid";
|
||||
}
|
||||
output.push_back(((int)value) + 5);
|
||||
|
||||
} while (p_input.iter_next(iter, is_iter_next_valid));
|
||||
|
||||
if (!is_iter_next_valid) {
|
||||
return "iter_next: not valid";
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
void Example::test_rpc(int p_value) {
|
||||
last_rpc_arg = p_value;
|
||||
}
|
||||
@@ -359,6 +588,11 @@ int Example::return_last_rpc_arg() {
|
||||
return last_rpc_arg;
|
||||
}
|
||||
|
||||
void Example::callable_bind() {
|
||||
Callable c = Callable(this, "emit_custom_signal").bind("bound", 11);
|
||||
c.call();
|
||||
}
|
||||
|
||||
// Properties.
|
||||
void Example::set_custom_position(const Vector2 &pos) {
|
||||
custom_position = pos;
|
||||
@@ -372,6 +606,12 @@ Vector4 Example::get_v4() const {
|
||||
return Vector4(1.2, 3.4, 5.6, 7.8);
|
||||
}
|
||||
|
||||
bool Example::test_post_initialize() const {
|
||||
Ref<ExampleRef> new_example_ref;
|
||||
new_example_ref.instantiate();
|
||||
return new_example_ref->was_post_initialized();
|
||||
}
|
||||
|
||||
// Virtual function override.
|
||||
bool Example::_has_point(const Vector2 &point) const {
|
||||
Label *label = get_node<Label>("Label");
|
||||
|
||||
@@ -18,7 +18,10 @@
|
||||
#include <godot_cpp/classes/global_constants.hpp>
|
||||
#include <godot_cpp/classes/image.hpp>
|
||||
#include <godot_cpp/classes/input_event_key.hpp>
|
||||
#include <godot_cpp/classes/tile_map.hpp>
|
||||
#include <godot_cpp/classes/tile_set.hpp>
|
||||
#include <godot_cpp/classes/viewport.hpp>
|
||||
#include <godot_cpp/variant/variant.hpp>
|
||||
|
||||
#include <godot_cpp/core/binder_common.hpp>
|
||||
|
||||
@@ -32,16 +35,21 @@ private:
|
||||
static int last_id;
|
||||
|
||||
int id;
|
||||
bool post_initialized = false;
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
void _notification(int p_what);
|
||||
|
||||
public:
|
||||
ExampleRef();
|
||||
~ExampleRef();
|
||||
|
||||
void set_id(int p_id);
|
||||
int get_id() const;
|
||||
|
||||
bool was_post_initialized() const { return post_initialized; }
|
||||
};
|
||||
|
||||
class ExampleMin : public Control {
|
||||
@@ -63,6 +71,7 @@ protected:
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
bool _property_can_revert(const StringName &p_name) const;
|
||||
bool _property_get_revert(const StringName &p_name, Variant &r_property) const;
|
||||
void _validate_property(PropertyInfo &p_property) const;
|
||||
|
||||
String _to_string() const;
|
||||
|
||||
@@ -117,20 +126,54 @@ public:
|
||||
Example *test_node_argument(Example *p_node) const;
|
||||
String test_string_ops() const;
|
||||
String test_str_utility() const;
|
||||
bool test_string_is_fourty_two(const String &p_str) const;
|
||||
String test_string_resize(String p_original) const;
|
||||
int test_vector_ops() const;
|
||||
|
||||
bool test_object_cast_to_node(Object *p_object) const;
|
||||
bool test_object_cast_to_control(Object *p_object) const;
|
||||
bool test_object_cast_to_example(Object *p_object) const;
|
||||
|
||||
Vector2i test_variant_vector2i_conversion(const Variant &p_variant) const;
|
||||
int test_variant_int_conversion(const Variant &p_variant) const;
|
||||
float test_variant_float_conversion(const Variant &p_variant) const;
|
||||
|
||||
void test_add_child(Node *p_node);
|
||||
void test_set_tileset(TileMap *p_tilemap, const Ref<TileSet> &p_tileset) const;
|
||||
|
||||
Variant test_variant_call(Variant p_variant);
|
||||
|
||||
Callable test_callable_mp();
|
||||
Callable test_callable_mp_ret();
|
||||
Callable test_callable_mp_retc() const;
|
||||
Callable test_callable_mp_static() const;
|
||||
Callable test_callable_mp_static_ret() const;
|
||||
Callable test_custom_callable() const;
|
||||
|
||||
void unbound_method1(Object *p_object, String p_string, int p_int);
|
||||
String unbound_method2(Object *p_object, String p_string, int p_int);
|
||||
String unbound_method3(Object *p_object, String p_string, int p_int) const;
|
||||
static void unbound_static_method1(Example *p_object, String p_string, int p_int);
|
||||
static String unbound_static_method2(Object *p_object, String p_string, int p_int);
|
||||
|
||||
BitField<Flags> test_bitfield(BitField<Flags> flags);
|
||||
|
||||
Variant test_variant_iterator(const Variant &p_input);
|
||||
|
||||
// RPC
|
||||
void test_rpc(int p_value);
|
||||
void test_send_rpc(int p_value);
|
||||
int return_last_rpc_arg();
|
||||
|
||||
void callable_bind();
|
||||
|
||||
// Property.
|
||||
void set_custom_position(const Vector2 &pos);
|
||||
Vector2 get_custom_position() const;
|
||||
Vector4 get_v4() const;
|
||||
|
||||
bool test_post_initialize() const;
|
||||
|
||||
// Static method.
|
||||
static int test_static(int p_a, int p_b);
|
||||
static void test_static2();
|
||||
|
||||
@@ -8,41 +8,51 @@ def options(opts):
|
||||
opts.Add(
|
||||
"android_api_level",
|
||||
"Target Android API level",
|
||||
"18" if "32" in ARGUMENTS.get("arch", "arm64") else "21",
|
||||
"21",
|
||||
)
|
||||
opts.Add(
|
||||
"ANDROID_NDK_ROOT",
|
||||
"Path to your Android NDK installation. By default, uses ANDROID_NDK_ROOT from your defined environment variables.",
|
||||
os.environ.get("ANDROID_NDK_ROOT", None),
|
||||
"ANDROID_HOME",
|
||||
"Path to your Android SDK installation. By default, uses ANDROID_HOME from your defined environment variables.",
|
||||
os.environ.get("ANDROID_HOME", os.environ.get("ANDROID_SDK_ROOT")),
|
||||
)
|
||||
|
||||
|
||||
def exists(env):
|
||||
return "ANDROID_NDK_ROOT" in os.environ or "ANDROID_NDK_ROOT" in ARGUMENTS
|
||||
return get_android_ndk_root(env) is not None
|
||||
|
||||
|
||||
# This must be kept in sync with the value in https://github.com/godotengine/godot/blob/master/platform/android/detect.py#L58.
|
||||
def get_ndk_version():
|
||||
return "23.2.8568313"
|
||||
|
||||
|
||||
def get_android_ndk_root(env):
|
||||
if env["ANDROID_HOME"]:
|
||||
return env["ANDROID_HOME"] + "/ndk/" + get_ndk_version()
|
||||
else:
|
||||
return os.environ.get("ANDROID_NDK_ROOT")
|
||||
|
||||
|
||||
def generate(env):
|
||||
if "ANDROID_NDK_ROOT" not in env:
|
||||
if get_android_ndk_root(env) is None:
|
||||
raise ValueError(
|
||||
"To build for Android, ANDROID_NDK_ROOT must be defined. Please set ANDROID_NDK_ROOT to the root folder of your Android NDK installation."
|
||||
"To build for Android, the path to the NDK must be defined. Please set ANDROID_HOME to the root folder of your Android SDK installation."
|
||||
)
|
||||
|
||||
if env["arch"] not in ("arm64", "x86_64", "arm32", "x86_32"):
|
||||
print("Only arm64, x86_64, arm32, and x86_32 are supported on Android. Exiting.")
|
||||
Exit()
|
||||
env.Exit(1)
|
||||
|
||||
if sys.platform == "win32" or sys.platform == "msys":
|
||||
my_spawn.configure(env)
|
||||
|
||||
# Validate API level
|
||||
api_level = int(env["android_api_level"])
|
||||
if "64" in env["arch"] and api_level < 21:
|
||||
print("WARN: 64-bit Android architectures require an API level of at least 21; setting android_api_level=21")
|
||||
if int(env["android_api_level"]) < 21:
|
||||
print("WARNING: minimum supported Android target api is 21. Forcing target api 21.")
|
||||
env["android_api_level"] = "21"
|
||||
api_level = 21
|
||||
|
||||
# Setup toolchain
|
||||
toolchain = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/"
|
||||
toolchain = get_android_ndk_root(env) + "/toolchains/llvm/prebuilt/"
|
||||
if sys.platform == "win32" or sys.platform == "msys":
|
||||
toolchain += "windows"
|
||||
import platform as pltfm
|
||||
@@ -100,3 +110,5 @@ def generate(env):
|
||||
)
|
||||
env.Append(CCFLAGS=arch_info["ccflags"])
|
||||
env.Append(LINKFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"]])
|
||||
|
||||
env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED"])
|
||||
|
||||
361
tools/godotcpp.py
Normal file
361
tools/godotcpp.py
Normal file
@@ -0,0 +1,361 @@
|
||||
import os, sys, platform
|
||||
|
||||
from SCons.Variables import EnumVariable, PathVariable, BoolVariable
|
||||
from SCons.Tool import Tool
|
||||
from SCons.Builder import Builder
|
||||
from SCons.Errors import UserError
|
||||
|
||||
from binding_generator import scons_generate_bindings, scons_emit_files
|
||||
|
||||
|
||||
def add_sources(sources, dir, extension):
|
||||
for f in os.listdir(dir):
|
||||
if f.endswith("." + extension):
|
||||
sources.append(dir + "/" + f)
|
||||
|
||||
|
||||
def normalize_path(val, env):
|
||||
return val if os.path.isabs(val) else os.path.join(env.Dir("#").abspath, val)
|
||||
|
||||
|
||||
def validate_file(key, val, env):
|
||||
if not os.path.isfile(normalize_path(val, env)):
|
||||
raise UserError("'%s' is not a file: %s" % (key, val))
|
||||
|
||||
|
||||
def validate_dir(key, val, env):
|
||||
if not os.path.isdir(normalize_path(val, env)):
|
||||
raise UserError("'%s' is not a directory: %s" % (key, val))
|
||||
|
||||
|
||||
def validate_parent_dir(key, val, env):
|
||||
if not os.path.isdir(normalize_path(os.path.dirname(val), env)):
|
||||
raise UserError("'%s' is not a directory: %s" % (key, os.path.dirname(val)))
|
||||
|
||||
|
||||
platforms = ("linux", "macos", "windows", "android", "ios", "web")
|
||||
|
||||
# CPU architecture options.
|
||||
architecture_array = [
|
||||
"",
|
||||
"universal",
|
||||
"x86_32",
|
||||
"x86_64",
|
||||
"arm32",
|
||||
"arm64",
|
||||
"rv64",
|
||||
"ppc32",
|
||||
"ppc64",
|
||||
"wasm32",
|
||||
]
|
||||
architecture_aliases = {
|
||||
"x64": "x86_64",
|
||||
"amd64": "x86_64",
|
||||
"armv7": "arm32",
|
||||
"armv8": "arm64",
|
||||
"arm64v8": "arm64",
|
||||
"aarch64": "arm64",
|
||||
"rv": "rv64",
|
||||
"riscv": "rv64",
|
||||
"riscv64": "rv64",
|
||||
"ppcle": "ppc32",
|
||||
"ppc": "ppc32",
|
||||
"ppc64le": "ppc64",
|
||||
}
|
||||
|
||||
|
||||
def exists(env):
|
||||
return True
|
||||
|
||||
|
||||
def options(opts, env):
|
||||
# Try to detect the host platform automatically.
|
||||
# This is used if no `platform` argument is passed
|
||||
if sys.platform.startswith("linux"):
|
||||
default_platform = "linux"
|
||||
elif sys.platform == "darwin":
|
||||
default_platform = "macos"
|
||||
elif sys.platform == "win32" or sys.platform == "msys":
|
||||
default_platform = "windows"
|
||||
elif ARGUMENTS.get("platform", ""):
|
||||
default_platform = ARGUMENTS.get("platform")
|
||||
else:
|
||||
raise ValueError("Could not detect platform automatically, please specify with platform=<platform>")
|
||||
|
||||
opts.Add(
|
||||
EnumVariable(
|
||||
key="platform",
|
||||
help="Target platform",
|
||||
default=env.get("platform", default_platform),
|
||||
allowed_values=platforms,
|
||||
ignorecase=2,
|
||||
)
|
||||
)
|
||||
|
||||
# Editor and template_debug are compatible (i.e. you can use the same binary for Godot editor builds and Godot debug templates).
|
||||
# Godot release templates are only compatible with "template_release" builds.
|
||||
# For this reason, we default to template_debug builds, unlike Godot which defaults to editor builds.
|
||||
opts.Add(
|
||||
EnumVariable(
|
||||
key="target",
|
||||
help="Compilation target",
|
||||
default=env.get("target", "template_debug"),
|
||||
allowed_values=("editor", "template_release", "template_debug"),
|
||||
)
|
||||
)
|
||||
opts.Add(
|
||||
PathVariable(
|
||||
key="gdextension_dir",
|
||||
help="Path to a custom directory containing GDExtension interface header and API JSON file",
|
||||
default=env.get("gdextension_dir", None),
|
||||
validator=validate_dir,
|
||||
)
|
||||
)
|
||||
opts.Add(
|
||||
PathVariable(
|
||||
key="custom_api_file",
|
||||
help="Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)",
|
||||
default=env.get("custom_api_file", None),
|
||||
validator=validate_file,
|
||||
)
|
||||
)
|
||||
opts.Add(
|
||||
BoolVariable(
|
||||
key="generate_bindings",
|
||||
help="Force GDExtension API bindings generation. Auto-detected by default.",
|
||||
default=env.get("generate_bindings", False),
|
||||
)
|
||||
)
|
||||
opts.Add(
|
||||
BoolVariable(
|
||||
key="generate_template_get_node",
|
||||
help="Generate a template version of the Node class's get_node.",
|
||||
default=env.get("generate_template_get_node", True),
|
||||
)
|
||||
)
|
||||
opts.Add(
|
||||
BoolVariable(
|
||||
key="build_library",
|
||||
help="Build the godot-cpp library.",
|
||||
default=env.get("build_library", True),
|
||||
)
|
||||
)
|
||||
opts.Add(
|
||||
EnumVariable(
|
||||
key="precision",
|
||||
help="Set the floating-point precision level",
|
||||
default=env.get("precision", "single"),
|
||||
allowed_values=("single", "double"),
|
||||
)
|
||||
)
|
||||
opts.Add(
|
||||
EnumVariable(
|
||||
key="arch",
|
||||
help="CPU architecture",
|
||||
default=env.get("arch", ""),
|
||||
allowed_values=architecture_array,
|
||||
map=architecture_aliases,
|
||||
)
|
||||
)
|
||||
|
||||
# compiledb
|
||||
opts.Add(
|
||||
BoolVariable(
|
||||
key="compiledb",
|
||||
help="Generate compilation DB (`compile_commands.json`) for external tools",
|
||||
default=env.get("compiledb", False),
|
||||
)
|
||||
)
|
||||
opts.Add(
|
||||
PathVariable(
|
||||
key="compiledb_file",
|
||||
help="Path to a custom `compile_commands.json` file",
|
||||
default=env.get("compiledb_file", "compile_commands.json"),
|
||||
validator=validate_parent_dir,
|
||||
)
|
||||
)
|
||||
|
||||
opts.Add(
|
||||
BoolVariable(
|
||||
key="use_hot_reload",
|
||||
help="Enable the extra accounting required to support hot reload.",
|
||||
default=env.get("use_hot_reload", None),
|
||||
)
|
||||
)
|
||||
|
||||
opts.Add(
|
||||
BoolVariable(
|
||||
"disable_exceptions", "Force disabling exception handling code", default=env.get("disable_exceptions", True)
|
||||
)
|
||||
)
|
||||
|
||||
opts.Add(
|
||||
EnumVariable(
|
||||
key="symbols_visibility",
|
||||
help="Symbols visibility on GNU platforms. Use 'auto' to apply the default value.",
|
||||
default=env.get("symbols_visibility", "hidden"),
|
||||
allowed_values=["auto", "visible", "hidden"],
|
||||
)
|
||||
)
|
||||
|
||||
# Add platform options
|
||||
for pl in platforms:
|
||||
tool = Tool(pl, toolpath=["tools"])
|
||||
if hasattr(tool, "options"):
|
||||
tool.options(opts)
|
||||
|
||||
# Targets flags tool (optimizations, debug symbols)
|
||||
target_tool = Tool("targets", toolpath=["tools"])
|
||||
target_tool.options(opts)
|
||||
|
||||
|
||||
def generate(env):
|
||||
# Default num_jobs to local cpu count if not user specified.
|
||||
# SCons has a peculiarity where user-specified options won't be overridden
|
||||
# by SetOption, so we can rely on this to know if we should use our default.
|
||||
initial_num_jobs = env.GetOption("num_jobs")
|
||||
altered_num_jobs = initial_num_jobs + 1
|
||||
env.SetOption("num_jobs", altered_num_jobs)
|
||||
if env.GetOption("num_jobs") == altered_num_jobs:
|
||||
cpu_count = os.cpu_count()
|
||||
if cpu_count is None:
|
||||
print("Couldn't auto-detect CPU count to configure build parallelism. Specify it with the -j argument.")
|
||||
else:
|
||||
safer_cpu_count = cpu_count if cpu_count <= 4 else cpu_count - 1
|
||||
print(
|
||||
"Auto-detected %d CPU cores available for build parallelism. Using %d cores by default. You can override it with the -j argument."
|
||||
% (cpu_count, safer_cpu_count)
|
||||
)
|
||||
env.SetOption("num_jobs", safer_cpu_count)
|
||||
|
||||
# Process CPU architecture argument.
|
||||
if env["arch"] == "":
|
||||
# No architecture specified. Default to arm64 if building for Android,
|
||||
# universal if building for macOS or iOS, wasm32 if building for web,
|
||||
# otherwise default to the host architecture.
|
||||
if env["platform"] in ["macos", "ios"]:
|
||||
env["arch"] = "universal"
|
||||
elif env["platform"] == "android":
|
||||
env["arch"] = "arm64"
|
||||
elif env["platform"] == "web":
|
||||
env["arch"] = "wasm32"
|
||||
else:
|
||||
host_machine = platform.machine().lower()
|
||||
if host_machine in architecture_array:
|
||||
env["arch"] = host_machine
|
||||
elif host_machine in architecture_aliases.keys():
|
||||
env["arch"] = architecture_aliases[host_machine]
|
||||
elif "86" in host_machine:
|
||||
# Catches x86, i386, i486, i586, i686, etc.
|
||||
env["arch"] = "x86_32"
|
||||
else:
|
||||
print("Unsupported CPU architecture: " + host_machine)
|
||||
env.Exit(1)
|
||||
|
||||
print("Building for architecture " + env["arch"] + " on platform " + env["platform"])
|
||||
|
||||
if env.get("use_hot_reload") is None:
|
||||
env["use_hot_reload"] = env["target"] != "template_release"
|
||||
if env["use_hot_reload"]:
|
||||
env.Append(CPPDEFINES=["HOT_RELOAD_ENABLED"])
|
||||
|
||||
tool = Tool(env["platform"], toolpath=["tools"])
|
||||
|
||||
if tool is None or not tool.exists(env):
|
||||
raise ValueError("Required toolchain not found for platform " + env["platform"])
|
||||
|
||||
tool.generate(env)
|
||||
target_tool = Tool("targets", toolpath=["tools"])
|
||||
target_tool.generate(env)
|
||||
|
||||
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
|
||||
# saves around 20% of binary size and very significant build time.
|
||||
if env["disable_exceptions"]:
|
||||
if env.get("is_msvc", False):
|
||||
env.Append(CPPDEFINES=[("_HAS_EXCEPTIONS", 0)])
|
||||
else:
|
||||
env.Append(CXXFLAGS=["-fno-exceptions"])
|
||||
elif env.get("is_msvc", False):
|
||||
env.Append(CXXFLAGS=["/EHsc"])
|
||||
|
||||
if not env.get("is_msvc", False):
|
||||
if env["symbols_visibility"] == "visible":
|
||||
env.Append(CCFLAGS=["-fvisibility=default"])
|
||||
env.Append(LINKFLAGS=["-fvisibility=default"])
|
||||
elif env["symbols_visibility"] == "hidden":
|
||||
env.Append(CCFLAGS=["-fvisibility=hidden"])
|
||||
env.Append(LINKFLAGS=["-fvisibility=hidden"])
|
||||
|
||||
# Require C++17
|
||||
if env.get("is_msvc", False):
|
||||
env.Append(CXXFLAGS=["/std:c++17"])
|
||||
else:
|
||||
env.Append(CXXFLAGS=["-std=c++17"])
|
||||
|
||||
if env["precision"] == "double":
|
||||
env.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"])
|
||||
|
||||
# Suffix
|
||||
suffix = ".{}.{}".format(env["platform"], env["target"])
|
||||
if env.dev_build:
|
||||
suffix += ".dev"
|
||||
if env["precision"] == "double":
|
||||
suffix += ".double"
|
||||
suffix += "." + env["arch"]
|
||||
if env["ios_simulator"]:
|
||||
suffix += ".simulator"
|
||||
|
||||
env["suffix"] = suffix # Exposed when included from another project
|
||||
env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
|
||||
|
||||
# compile_commands.json
|
||||
env.Tool("compilation_db")
|
||||
env.Alias("compiledb", env.CompilationDatabase(normalize_path(env["compiledb_file"], env)))
|
||||
|
||||
# Builders
|
||||
env.Append(BUILDERS={"GodotCPPBindings": Builder(action=scons_generate_bindings, emitter=scons_emit_files)})
|
||||
env.AddMethod(_godot_cpp, "GodotCPP")
|
||||
|
||||
|
||||
def _godot_cpp(env):
|
||||
extension_dir = normalize_path(env.get("gdextension_dir", env.Dir("gdextension").abspath), env)
|
||||
api_file = normalize_path(env.get("custom_api_file", env.File(extension_dir + "/extension_api.json").abspath), env)
|
||||
bindings = env.GodotCPPBindings(
|
||||
env.Dir("."),
|
||||
[
|
||||
api_file,
|
||||
os.path.join(extension_dir, "gdextension_interface.h"),
|
||||
"binding_generator.py",
|
||||
],
|
||||
)
|
||||
# Forces bindings regeneration.
|
||||
if env["generate_bindings"]:
|
||||
env.AlwaysBuild(bindings)
|
||||
env.NoCache(bindings)
|
||||
|
||||
# Sources to compile
|
||||
sources = []
|
||||
add_sources(sources, "src", "cpp")
|
||||
add_sources(sources, "src/classes", "cpp")
|
||||
add_sources(sources, "src/core", "cpp")
|
||||
add_sources(sources, "src/variant", "cpp")
|
||||
sources.extend([f for f in bindings if str(f).endswith(".cpp")])
|
||||
|
||||
# Includes
|
||||
env.AppendUnique(CPPPATH=[env.Dir(d) for d in [extension_dir, "include", "gen/include"]])
|
||||
|
||||
library = None
|
||||
library_name = "libgodot-cpp" + env["suffix"] + env["LIBSUFFIX"]
|
||||
|
||||
if env["build_library"]:
|
||||
library = env.StaticLibrary(target=env.File("bin/%s" % library_name), source=sources)
|
||||
default_args = [library]
|
||||
|
||||
# Add compiledb if the option is set
|
||||
if env.get("compiledb", False):
|
||||
default_args += ["compiledb"]
|
||||
|
||||
env.Default(*default_args)
|
||||
|
||||
env.AppendUnique(LIBS=[env.File("bin/%s" % library_name)])
|
||||
return library
|
||||
39
tools/ios.py
39
tools/ios.py
@@ -1,7 +1,6 @@
|
||||
import os
|
||||
import sys
|
||||
import subprocess
|
||||
import ios_osxcross
|
||||
from SCons.Variables import *
|
||||
|
||||
if sys.version_info < (3,):
|
||||
@@ -16,26 +15,31 @@ else:
|
||||
return codecs.utf_8_decode(x)[0]
|
||||
|
||||
|
||||
def has_ios_osxcross():
|
||||
return "OSXCROSS_IOS" in os.environ
|
||||
|
||||
|
||||
def options(opts):
|
||||
opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False))
|
||||
opts.Add("ios_min_version", "Target minimum iphoneos/iphonesimulator version", "10.0")
|
||||
opts.Add("ios_min_version", "Target minimum iphoneos/iphonesimulator version", "12.0")
|
||||
opts.Add(
|
||||
"IOS_TOOLCHAIN_PATH",
|
||||
"Path to iOS toolchain",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain",
|
||||
)
|
||||
opts.Add("IOS_SDK_PATH", "Path to the iOS SDK", "")
|
||||
ios_osxcross.options(opts)
|
||||
|
||||
if has_ios_osxcross():
|
||||
opts.Add("ios_triple", "Triple for ios toolchain", "")
|
||||
|
||||
|
||||
def exists(env):
|
||||
return sys.platform == "darwin" or ios_osxcross.exists(env)
|
||||
return sys.platform == "darwin" or has_ios_osxcross()
|
||||
|
||||
|
||||
def generate(env):
|
||||
if env["arch"] not in ("universal", "arm64", "x86_64"):
|
||||
print("Only universal, arm64, and x86_64 are supported on iOS. Exiting.")
|
||||
Exit()
|
||||
raise ValueError("Only universal, arm64, and x86_64 are supported on iOS. Exiting.")
|
||||
|
||||
if env["ios_simulator"]:
|
||||
sdk_name = "iphonesimulator"
|
||||
@@ -64,7 +68,26 @@ def generate(env):
|
||||
env["ENV"]["PATH"] = env["IOS_TOOLCHAIN_PATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"]
|
||||
|
||||
else:
|
||||
ios_osxcross.generate(env)
|
||||
# OSXCross
|
||||
compiler_path = "$IOS_TOOLCHAIN_PATH/usr/bin/${ios_triple}"
|
||||
env["CC"] = compiler_path + "clang"
|
||||
env["CXX"] = compiler_path + "clang++"
|
||||
env["AR"] = compiler_path + "ar"
|
||||
env["RANLIB"] = compiler_path + "ranlib"
|
||||
env["SHLIBSUFFIX"] = ".dylib"
|
||||
|
||||
env.Prepend(
|
||||
CPPPATH=[
|
||||
"$IOS_SDK_PATH/usr/include",
|
||||
"$IOS_SDK_PATH/System/Library/Frameworks/AudioUnit.framework/Headers",
|
||||
]
|
||||
)
|
||||
|
||||
env.Append(CCFLAGS=["-stdlib=libc++"])
|
||||
|
||||
binpath = os.path.join(env["IOS_TOOLCHAIN_PATH"], "usr", "bin")
|
||||
if binpath not in env["ENV"]["PATH"]:
|
||||
env.PrependENVPath("PATH", binpath)
|
||||
|
||||
if env["arch"] == "universal":
|
||||
if env["ios_simulator"]:
|
||||
@@ -79,3 +102,5 @@ def generate(env):
|
||||
|
||||
env.Append(CCFLAGS=["-isysroot", env["IOS_SDK_PATH"]])
|
||||
env.Append(LINKFLAGS=["-isysroot", env["IOS_SDK_PATH"], "-F" + env["IOS_SDK_PATH"]])
|
||||
|
||||
env.Append(CPPDEFINES=["IOS_ENABLED", "UNIX_ENABLED"])
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
import os
|
||||
|
||||
|
||||
def options(opts):
|
||||
opts.Add("ios_triple", "Triple for ios toolchain", "")
|
||||
|
||||
|
||||
def exists(env):
|
||||
return "OSXCROSS_IOS" in os.environ
|
||||
|
||||
|
||||
def generate(env):
|
||||
compiler_path = "$IOS_TOOLCHAIN_PATH/usr/bin/${ios_triple}"
|
||||
env["CC"] = compiler_path + "clang"
|
||||
env["CXX"] = compiler_path + "clang++"
|
||||
env["AR"] = compiler_path + "ar"
|
||||
env["RANLIB"] = compiler_path + "ranlib"
|
||||
env["SHLIBSUFFIX"] = ".dylib"
|
||||
|
||||
env.Prepend(
|
||||
CPPPATH=[
|
||||
"$IOS_SDK_PATH/usr/include",
|
||||
"$IOS_SDK_PATH/System/Library/Frameworks/AudioUnit.framework/Headers",
|
||||
]
|
||||
)
|
||||
env.Append(CCFLAGS=["-stdlib=libc++"])
|
||||
@@ -14,6 +14,9 @@ def generate(env):
|
||||
if env["use_llvm"]:
|
||||
clang.generate(env)
|
||||
clangxx.generate(env)
|
||||
elif env["use_hot_reload"]:
|
||||
# Required for extensions to truly unload.
|
||||
env.Append(CXXFLAGS=["-fno-gnu-unique"])
|
||||
|
||||
env.Append(CCFLAGS=["-fPIC", "-Wwrite-strings"])
|
||||
env.Append(LINKFLAGS=["-Wl,-R,'$$ORIGIN'"])
|
||||
@@ -32,3 +35,5 @@ def generate(env):
|
||||
elif env["arch"] == "rv64":
|
||||
env.Append(CCFLAGS=["-march=rv64gc"])
|
||||
env.Append(LINKFLAGS=["-march=rv64gc"])
|
||||
|
||||
env.Append(CPPDEFINES=["LINUX_ENABLED", "UNIX_ENABLED"])
|
||||
|
||||
@@ -1,31 +1,51 @@
|
||||
import os
|
||||
import sys
|
||||
import macos_osxcross
|
||||
|
||||
|
||||
def has_osxcross():
|
||||
return "OSXCROSS_ROOT" in os.environ
|
||||
|
||||
|
||||
def options(opts):
|
||||
opts.Add("macos_deployment_target", "macOS deployment target", "default")
|
||||
opts.Add("macos_sdk_path", "macOS SDK path", "")
|
||||
macos_osxcross.options(opts)
|
||||
if has_osxcross():
|
||||
opts.Add("osxcross_sdk", "OSXCross SDK version", "darwin16")
|
||||
|
||||
|
||||
def exists(env):
|
||||
return sys.platform == "darwin" or macos_osxcross.exists(env)
|
||||
return sys.platform == "darwin" or has_osxcross()
|
||||
|
||||
|
||||
def generate(env):
|
||||
if env["arch"] not in ("universal", "arm64", "x86_64"):
|
||||
print("Only universal, arm64, and x86_64 are supported on macOS. Exiting.")
|
||||
Exit()
|
||||
env.Exit(1)
|
||||
|
||||
if sys.platform == "darwin":
|
||||
# Use clang on macOS by default
|
||||
env["CXX"] = "clang++"
|
||||
env["CC"] = "clang"
|
||||
else:
|
||||
# Use osxcross
|
||||
macos_osxcross.generate(env)
|
||||
# OSXCross
|
||||
root = os.environ.get("OSXCROSS_ROOT", "")
|
||||
if env["arch"] == "arm64":
|
||||
basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-"
|
||||
else:
|
||||
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
|
||||
|
||||
env["CC"] = basecmd + "clang"
|
||||
env["CXX"] = basecmd + "clang++"
|
||||
env["AR"] = basecmd + "ar"
|
||||
env["RANLIB"] = basecmd + "ranlib"
|
||||
env["AS"] = basecmd + "as"
|
||||
|
||||
binpath = os.path.join(root, "target", "bin")
|
||||
if binpath not in env["ENV"]["PATH"]:
|
||||
# Add OSXCROSS bin folder to PATH (required for linking).
|
||||
env.PrependENVPath("PATH", binpath)
|
||||
|
||||
# Common flags
|
||||
if env["arch"] == "universal":
|
||||
env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
@@ -48,3 +68,5 @@ def generate(env):
|
||||
"-Wl,-undefined,dynamic_lookup",
|
||||
]
|
||||
)
|
||||
|
||||
env.Append(CPPDEFINES=["MACOS_ENABLED", "UNIX_ENABLED"])
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
import os
|
||||
|
||||
|
||||
def options(opts):
|
||||
opts.Add("osxcross_sdk", "OSXCross SDK version", "darwin16")
|
||||
|
||||
|
||||
def exists(env):
|
||||
return "OSXCROSS_ROOT" in os.environ
|
||||
|
||||
|
||||
def generate(env):
|
||||
root = os.environ.get("OSXCROSS_ROOT", "")
|
||||
if env["arch"] == "arm64":
|
||||
basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-"
|
||||
else:
|
||||
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
|
||||
|
||||
env["CC"] = basecmd + "clang"
|
||||
env["CXX"] = basecmd + "clang++"
|
||||
env["AR"] = basecmd + "ar"
|
||||
env["RANLIB"] = basecmd + "ranlib"
|
||||
env["AS"] = basecmd + "as"
|
||||
|
||||
binpath = os.path.join(root, "target", "bin")
|
||||
if binpath not in env["ENV"]["PATH"]:
|
||||
# Add OSXCROSS bin folder to PATH (required for linking).
|
||||
env["ENV"]["PATH"] = "%s:%s" % (binpath, env["ENV"]["PATH"])
|
||||
@@ -1,10 +1,14 @@
|
||||
import os
|
||||
import subprocess
|
||||
import sys
|
||||
from SCons.Script import ARGUMENTS
|
||||
from SCons.Variables import *
|
||||
from SCons.Variables.BoolVariable import _text2bool
|
||||
|
||||
|
||||
# Helper methods
|
||||
|
||||
|
||||
def get_cmdline_bool(option, default):
|
||||
"""We use `ARGUMENTS.get()` to check if options were manually overridden on the command line,
|
||||
and SCons' _text2bool helper to convert them to booleans, otherwise they're handled as strings.
|
||||
@@ -16,6 +20,24 @@ def get_cmdline_bool(option, default):
|
||||
return default
|
||||
|
||||
|
||||
def using_clang(env):
|
||||
return "clang" in os.path.basename(env["CC"])
|
||||
|
||||
|
||||
def is_vanilla_clang(env):
|
||||
if not using_clang(env):
|
||||
return False
|
||||
try:
|
||||
version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
|
||||
except (subprocess.CalledProcessError, OSError):
|
||||
print("Couldn't parse CXX environment variable to infer compiler version.")
|
||||
return False
|
||||
return not version.startswith("Apple")
|
||||
|
||||
|
||||
# Main tool definition
|
||||
|
||||
|
||||
def options(opts):
|
||||
opts.Add(
|
||||
EnumVariable(
|
||||
@@ -34,19 +56,21 @@ def exists(env):
|
||||
|
||||
|
||||
def generate(env):
|
||||
# Configuration of build targets:
|
||||
# - Editor or template
|
||||
# - Debug features (DEBUG_ENABLED code)
|
||||
# - Dev only code (DEV_ENABLED code)
|
||||
# - Optimization level
|
||||
# - Debug symbols for crash traces / debuggers
|
||||
|
||||
# Keep this configuration in sync with SConstruct in upstream Godot.
|
||||
|
||||
env.editor_build = env["target"] == "editor"
|
||||
env.dev_build = env["dev_build"]
|
||||
env.debug_features = env["target"] in ["editor", "template_debug"]
|
||||
env.editor_build = env["target"] == "editor"
|
||||
|
||||
if env.editor_build:
|
||||
env.AppendUnique(CPPDEFINES=["TOOLS_ENABLED"])
|
||||
|
||||
if env.debug_features:
|
||||
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_METHODS_ENABLED"])
|
||||
|
||||
if env.dev_build:
|
||||
opt_level = "none"
|
||||
env.AppendUnique(CPPDEFINES=["DEV_ENABLED"])
|
||||
elif env.debug_features:
|
||||
opt_level = "speed_trace"
|
||||
else: # Release
|
||||
@@ -55,29 +79,57 @@ def generate(env):
|
||||
env["optimize"] = ARGUMENTS.get("optimize", opt_level)
|
||||
env["debug_symbols"] = get_cmdline_bool("debug_symbols", env.dev_build)
|
||||
|
||||
if env.editor_build:
|
||||
env.Append(CPPDEFINES=["TOOLS_ENABLED"])
|
||||
|
||||
if env.debug_features:
|
||||
# DEBUG_ENABLED enables debugging *features* and debug-only code, which is intended
|
||||
# to give *users* extra debugging information for their game development.
|
||||
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
|
||||
# In upstream Godot this is added in typedefs.h when DEBUG_ENABLED is set.
|
||||
env.Append(CPPDEFINES=["DEBUG_METHODS_ENABLED"])
|
||||
|
||||
if env.dev_build:
|
||||
# DEV_ENABLED enables *engine developer* code which should only be compiled for those
|
||||
# working on the engine itself.
|
||||
env.Append(CPPDEFINES=["DEV_ENABLED"])
|
||||
else:
|
||||
# Disable assert() for production targets (only used in thirdparty code).
|
||||
env.Append(CPPDEFINES=["NDEBUG"])
|
||||
|
||||
# Set optimize and debug_symbols flags.
|
||||
# "custom" means do nothing and let users set their own optimization flags.
|
||||
if env.get("is_msvc", False):
|
||||
if env["debug_symbols"]:
|
||||
env.Append(CCFLAGS=["/Zi", "/FS"])
|
||||
env.Append(LINKFLAGS=["/DEBUG:FULL"])
|
||||
|
||||
if env["optimize"] == "speed" or env["optimize"] == "speed_trace":
|
||||
if env["optimize"] == "speed":
|
||||
env.Append(CCFLAGS=["/O2"])
|
||||
env.Append(LINKFLAGS=["/OPT:REF"])
|
||||
elif env["optimize"] == "speed_trace":
|
||||
env.Append(CCFLAGS=["/O2"])
|
||||
env.Append(LINKFLAGS=["/OPT:REF", "/OPT:NOICF"])
|
||||
elif env["optimize"] == "size":
|
||||
env.Append(CCFLAGS=["/O1"])
|
||||
env.Append(LINKFLAGS=["/OPT:REF"])
|
||||
|
||||
if env["optimize"] == "debug" or env["optimize"] == "none":
|
||||
env.Append(CCFLAGS=["/MDd", "/Od"])
|
||||
else:
|
||||
env.Append(CCFLAGS=["/MD"])
|
||||
|
||||
elif env["optimize"] == "debug" or env["optimize"] == "none":
|
||||
env.Append(CCFLAGS=["/Od"])
|
||||
else:
|
||||
if env["debug_symbols"]:
|
||||
# Adding dwarf-4 explicitly makes stacktraces work with clang builds,
|
||||
# otherwise addr2line doesn't understand them.
|
||||
env.Append(CCFLAGS=["-gdwarf-4"])
|
||||
if env.dev_build:
|
||||
env.Append(CCFLAGS=["-g3"])
|
||||
else:
|
||||
env.Append(CCFLAGS=["-g2"])
|
||||
else:
|
||||
if using_clang(env) and not is_vanilla_clang(env):
|
||||
# Apple Clang, its linker doesn't like -s.
|
||||
env.Append(LINKFLAGS=["-Wl,-S", "-Wl,-x", "-Wl,-dead_strip"])
|
||||
else:
|
||||
env.Append(LINKFLAGS=["-s"])
|
||||
|
||||
if env["optimize"] == "speed":
|
||||
env.Append(CCFLAGS=["-O3"])
|
||||
|
||||
@@ -1,45 +1,44 @@
|
||||
import os
|
||||
from SCons.Util import WhereIs
|
||||
|
||||
|
||||
def exists(env):
|
||||
return "EM_CONFIG" in os.environ
|
||||
return WhereIs("emcc") is not None
|
||||
|
||||
|
||||
def generate(env):
|
||||
if env["arch"] not in ("wasm32"):
|
||||
print("Only wasm32 supported on web. Exiting.")
|
||||
Exit()
|
||||
|
||||
if "EM_CONFIG" in os.environ:
|
||||
env["ENV"] = os.environ
|
||||
env.Exit(1)
|
||||
|
||||
# Emscripten toolchain
|
||||
env["CC"] = "emcc"
|
||||
env["CXX"] = "em++"
|
||||
env["AR"] = "emar"
|
||||
env["RANLIB"] = "emranlib"
|
||||
env.Append(CPPFLAGS=["-s", "SIDE_MODULE=1"])
|
||||
env.Append(LINKFLAGS=["-s", "SIDE_MODULE=1"])
|
||||
env["SHOBJSUFFIX"] = ".bc"
|
||||
env["SHLIBSUFFIX"] = ".wasm"
|
||||
|
||||
# Use TempFileMunge since some AR invocations are too long for cmd.exe.
|
||||
# Use POSIX-style paths, required with TempFileMunge.
|
||||
env["ARCOM_POSIX"] = env["ARCOM"].replace("$TARGET", "$TARGET.posix").replace("$SOURCES", "$SOURCES.posix")
|
||||
env["ARCOM"] = "${TEMPFILE(ARCOM_POSIX)}"
|
||||
|
||||
# All intermediate files are just LLVM bitcode.
|
||||
env["OBJPREFIX"] = ""
|
||||
env["OBJSUFFIX"] = ".bc"
|
||||
env["PROGPREFIX"] = ""
|
||||
# Program() output consists of multiple files, so specify suffixes manually at builder.
|
||||
env["PROGSUFFIX"] = ""
|
||||
# All intermediate files are just object files.
|
||||
env["OBJSUFFIX"] = ".o"
|
||||
env["SHOBJSUFFIX"] = ".o"
|
||||
|
||||
# Static libraries clang-style.
|
||||
env["LIBPREFIX"] = "lib"
|
||||
env["LIBSUFFIX"] = ".a"
|
||||
env["LIBPREFIXES"] = ["$LIBPREFIX"]
|
||||
env["LIBSUFFIXES"] = ["$LIBSUFFIX"]
|
||||
env.Replace(SHLINKFLAGS="$LINKFLAGS")
|
||||
env.Replace(SHLINKFLAGS="$LINKFLAGS")
|
||||
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-O0", "-g"])
|
||||
elif env["target"] == "release":
|
||||
env.Append(CCFLAGS=["-O3"])
|
||||
# Shared library as wasm.
|
||||
env["SHLIBSUFFIX"] = ".wasm"
|
||||
|
||||
# Thread support (via SharedArrayBuffer).
|
||||
env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"])
|
||||
env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"])
|
||||
|
||||
# Build as side module (shared library).
|
||||
env.Append(CPPFLAGS=["-s", "SIDE_MODULE=1"])
|
||||
env.Append(LINKFLAGS=["-s", "SIDE_MODULE=1"])
|
||||
|
||||
env.Append(CPPDEFINES=["WEB_ENABLED", "UNIX_ENABLED"])
|
||||
@@ -9,6 +9,7 @@ from SCons.Variables import *
|
||||
def options(opts):
|
||||
opts.Add(BoolVariable("use_mingw", "Use the MinGW compiler instead of MSVC - only effective on Windows", False))
|
||||
opts.Add(BoolVariable("use_clang_cl", "Use the clang driver instead of MSVC - only effective on Windows", False))
|
||||
opts.Add(BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True))
|
||||
|
||||
|
||||
def exists(env):
|
||||
@@ -30,13 +31,18 @@ def generate(env):
|
||||
env.Tool("mslink")
|
||||
|
||||
env.Append(CPPDEFINES=["TYPED_METHOD_BIND", "NOMINMAX"])
|
||||
env.Append(CCFLAGS=["/EHsc"])
|
||||
env.Append(CCFLAGS=["/utf-8"])
|
||||
env.Append(LINKFLAGS=["/WX"])
|
||||
|
||||
if env["use_clang_cl"]:
|
||||
env["CC"] = "clang-cl"
|
||||
env["CXX"] = "clang-cl"
|
||||
|
||||
if env["use_static_cpp"]:
|
||||
env.Append(CCFLAGS=["/MT"])
|
||||
else:
|
||||
env.Append(CCFLAGS=["/MD"])
|
||||
|
||||
elif sys.platform == "win32" or sys.platform == "msys":
|
||||
env["use_mingw"] = True
|
||||
mingw.generate(env)
|
||||
@@ -45,6 +51,18 @@ def generate(env):
|
||||
env["SHLIBPREFIX"] = ""
|
||||
# Want dll suffix
|
||||
env["SHLIBSUFFIX"] = ".dll"
|
||||
|
||||
env.Append(CCFLAGS=["-Wwrite-strings"])
|
||||
env.Append(LINKFLAGS=["-Wl,--no-undefined"])
|
||||
if env["use_static_cpp"]:
|
||||
env.Append(
|
||||
LINKFLAGS=[
|
||||
"-static",
|
||||
"-static-libgcc",
|
||||
"-static-libstdc++",
|
||||
]
|
||||
)
|
||||
|
||||
# Long line hack. Use custom spawn, quick AR append (to avoid files with the same names to override each other).
|
||||
my_spawn.configure(env)
|
||||
|
||||
@@ -60,13 +78,15 @@ def generate(env):
|
||||
# Want dll suffix
|
||||
env["SHLIBSUFFIX"] = ".dll"
|
||||
|
||||
# These options are for a release build even using target=debug
|
||||
env.Append(CCFLAGS=["-O3", "-Wwrite-strings"])
|
||||
env.Append(
|
||||
LINKFLAGS=[
|
||||
"--static",
|
||||
"-Wl,--no-undefined",
|
||||
"-static-libgcc",
|
||||
"-static-libstdc++",
|
||||
]
|
||||
)
|
||||
env.Append(CCFLAGS=["-Wwrite-strings"])
|
||||
env.Append(LINKFLAGS=["-Wl,--no-undefined"])
|
||||
if env["use_static_cpp"]:
|
||||
env.Append(
|
||||
LINKFLAGS=[
|
||||
"-static",
|
||||
"-static-libgcc",
|
||||
"-static-libstdc++",
|
||||
]
|
||||
)
|
||||
|
||||
env.Append(CPPDEFINES=["WINDOWS_ENABLED"])
|
||||
|
||||
Reference in New Issue
Block a user