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26 lines
1.1 KiB
Markdown
26 lines
1.1 KiB
Markdown
# Godot Engine's "Better" Collada exporter for Blender
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Enhanced Collada exporter for [Blender](https://www.blender.org), making the
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format viable for importing meshes into game engines such as
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[Godot Engine](https://godotengine.org) using a libre format.
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## Installation
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1. Copy the `io_scene_dae` directory the location where Blender stores the
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scripts/addons folder on your system (you should see other io_scene_*
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folders there from other addons). Copy the entire dir and not just its
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contents.
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2. Go to the Blender settings and enable the "Better Collada Exporter" plugin.
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3. Enjoy full-featured Collada export.
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4. (optional) Copy the `godot_export_manager.py` script to the scripts/addons folder.
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5. (optional) Enable the "Godot Export Manager" plugin.
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If you find bugs or want to suggest improvements, please open an issue on the
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upstream [GitHub repository](https://github.com/godotengine/collada-exporter).
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## License
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This Better Collada exporter is distributed under the terms of the GNU General
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Public License, version 2 or later. See the [LICENSE.txt](/LICENSE.txt) file
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for details.
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