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Added two lines regarding the "Godot Export Manager" in README.md.
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@@ -10,8 +10,10 @@ format viable for importing meshes into game engines such as
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scripts/addons folder on your system (you should see other io_scene_*
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folders there from other addons). Copy the entire dir and not just its
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contents.
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2. Go to the Blender settings and enable the "Better Collada" plugin.
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2. Go to the Blender settings and enable the "Better Collada Exporter" plugin.
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3. Enjoy full-featured Collada export.
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4. (optional) Copy the `godot_export_manager.py` script to the scripts/addons folder.
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5. (optional) Enable the "Godot Export Manager" plugin.
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If you find bugs or want to suggest improvements, please open an issue on the
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upstream [GitHub repository](https://github.com/godotengine/collada-exporter).
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