# Godot Engine's "Better" Collada exporter for Blender Enhanced Collada exporter for [Blender](https://www.blender.org), making the format viable for importing meshes into game engines such as [Godot Engine](https://godotengine.org) using a libre format. ## Installation 1. Copy the `io_scene_dae` directory the location where Blender stores the scripts/addons folder on your system (you should see other io_scene_* folders there from other addons). Copy the entire dir and not just its contents. 2. Go to the Blender settings and enable the "Better Collada Exporter" plugin. 3. Enjoy full-featured Collada export. 4. (optional) Copy the `godot_export_manager.py` script to the scripts/addons folder. 5. (optional) Enable the "Godot Export Manager" plugin. If you find bugs or want to suggest improvements, please open an issue on the upstream [GitHub repository](https://github.com/godotengine/collada-exporter). ## License This Better Collada exporter is distributed under the terms of the GNU General Public License, version 2 or later. See the [LICENSE.txt](/LICENSE.txt) file for details.