Update README.md

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celisej567
2023-12-02 15:39:01 +03:00
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@@ -17,3 +17,10 @@ Basically thats it.
## How to use
- Open Options of the hammer. Add this fgd to the `Game Data Files`
- Use `point_blob_container` and `point_blob_element` in hammer.
### Remember
- Do not set Grid size bigger then 20. `CMeshBuilder` cant make more then 32k verticies.
- Its ok to have issues with lighting with this implementation. `CMeshBuild` is peace of shit.
## Why is it an entity?
I wanted to make it work on SDK 2013 as well as on any other source game. SDK 2013 dont have particles source code. I whould like to make it to be a particle, but then wont make it for SDK 2013 and even wont be able to make it opensource.