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# source-engine-metaballs Beta
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metaballs implementation for Source SDK Base 2013.
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Simple source engine metaballs implementation. Its in beta.
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Based on [Paul Baker's project from 2002](https://www.paulsprojects.net/opengl/metaballs/metaballs.html).
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*THIS IS FOR SOURCE CODE!*
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## How to install
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- Copy `src/game` folder to the `src` folder of your mod/game.
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- (OPTIONAL) Copy `game/mod_hl2/materials` in your mod.
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- Copy `game/mod_hl2/fgd/blobs.fgd` in your mod.
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- Go to `src/game/client` of your mod/game, open `client_base.vpc` and add `$include "metaballs\metaballs.vpc"` somewhere.
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- Go to `src/game/server` of your mod/game, open `server_base.vpc` and add `$include "metaballs\metaballs.vpc"` somewhere.
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Basically thats it.
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## How to use
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- Open Options of the hammer. Add this fgd to the `Game Data Files`
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- Use `point_blob_container` and `point_blob_element` in hammer.
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