iProgramInCpp
f9130ba238
* Add crying obsidian.
2023-08-13 22:01:28 +03:00
iProgramInCpp
2da5c2e2fe
* Add clouds! (optional feature)
2023-08-13 20:38:52 +03:00
iProgramInCpp
42017e14f8
* Small nothing-burger changes in the RandomLevelSource::postProcess function.
2023-08-12 13:26:26 +03:00
iProgramInCpp
936a72b346
* Last fixes to the AABB/Tile code.
2023-08-11 22:45:14 +03:00
iProgramInCpp
203a47a527
* Add getChunkDontCreate. Will be useful for multiplayer.
2023-08-11 20:59:30 +03:00
iProgramInCpp
8430ce5de9
* Fix bad picking logic once again...
2023-08-11 12:39:15 +03:00
Brent
b45cfc1e16
Cleaned up Cube ( #48 )
...
* Cleaned up Cube
* Refactor/cleanup & documentation of Cube
* Renamed Tesselator to Tessellator
* Revert "Tesselator" Spelling Correction
---------
Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com >
2023-08-11 11:53:50 +03:00
iProgramInCpp
ce6c2eb553
* Disable picking for fire.
2023-08-11 11:51:26 +03:00
iProgramInCpp
715c4b6c37
* Clean up Tile::clip
2023-08-11 11:43:04 +03:00
iProgramInCpp
34fc30f08a
* Outline all the Mouse and Keyboard code.
2023-08-11 11:19:26 +03:00
iProgramInCpp
27a0057886
* Split every Tile class into its own header file.
2023-08-10 13:27:30 +03:00
iProgramInCpp
0412fd1bc5
* Fix lapis lazuli block textures being weird when metal_block_sides is true.
2023-08-10 11:52:22 +03:00
iProgramInCpp
df47842c5e
* Add PatchManager - Allows you to patch terrain.png and items.png on the fly.
...
This can be used for modding, since you don't need to share copyrighted Mojang assets alongside your texture patches.
2023-08-09 22:13:04 +03:00
iProgramInCpp
939b2b3711
* Fix grass rendering and add grass blocks to the inventory.
2023-08-09 18:01:48 +03:00
iProgramInCpp
aa34a64fef
* Add LavaTexture.
2023-08-09 10:43:08 +03:00
iProgramInCpp
7a5e39aff0
* Fix survival test build.
2023-08-08 16:15:50 +03:00
Marioiscool246
8921360ecc
Fixed incorrect Entity push velocity direction ( #42 )
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Co-authored-by: Marioiscool246 <marioiscool101@gmail.com >
2023-08-08 15:44:06 +03:00
iProgramInCpp
0ab1aa0a51
* Fix SDL build.
2023-08-08 11:32:51 +03:00
iProgramInCpp
cc2dc9b648
* Rename some fields in Level
2023-08-08 11:12:29 +03:00
iProgramInCpp
c0ef625972
* Revert to the old system, don't remove clashing ID entities, prioritize players over other entities.
2023-08-08 10:52:45 +03:00
iProgramInCpp
1fdd94a43e
Revert "* Improve the entity ID system, and add priority system. We should no longer have clashes."
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This reverts commit 1b97875dd6 .
2023-08-08 10:22:13 +03:00
iProgramInCpp
57c2b339ea
Revert "Fix new entity ID system ( #39 )"
...
This reverts commit ef9df3f9de .
2023-08-08 10:22:05 +03:00
Epix
ef9df3f9de
Fix new entity ID system ( #39 )
2023-08-08 08:34:28 +03:00
iProgramInCpp
1b97875dd6
* Improve the entity ID system, and add priority system. We should no longer have clashes.
2023-08-07 23:05:30 +03:00
Brent
a0f71c7b27
C++03 Support & Partial Xbox 360 Support ( #37 )
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* WIP C++03 + Xbox 360 Support
* math.h & _USE_MATH_DEFINES on Level.hpp
Updated Xenon vcxproj file for new file structure.
* * Fix bad GUI scale setup.
* * Gui: Use ratios instead of hardcoded sub-1 floating point values, to make the mechanism more clear.
* Add Direct Connect Button and Screen (#30 )
* Add Direct Connect Button and Screen
* Remove accidental extra build directories for wasm
* Add DirectConnectScreen.cpp to the CMake
* Use Hungarian coding style notation
* * Fix errors caused by #30
* * Improve the Chat Screen
* * Improve the DirectConnectScreen, among other things.
* * Update the game title once again.
* * Add build-wasm.bat.
* * Add info about compiling for wasm
* * Fix send to specific GUID actually broadcasting to everyone
* * Add command manager.
* * Add writeable configuration.
* * Allow dynamic screen size change on windows
* * Allow the same thing on the emscripten version.
* WIP C++03 + Xbox 360 Support
* Fixed a possible merging issue that broke RakNet?
* Additional Xbox 360 compatability fixes
---------
Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com >
Co-authored-by: iProgramInCpp <iprogramincpp@gmail.com >
Co-authored-by: ts <124226059+uniformization@users.noreply.github.com >
2023-08-07 15:48:52 +03:00
ts
2114a57a4b
Auto Jump Option ( #35 )
2023-08-07 11:30:54 +03:00
iProgramInCpp
0b16b2843a
* Do the same large cave feature changes in the master post change thing.
2023-08-05 22:27:12 +03:00
iProgramInCpp
554c971c05
x
2023-08-05 22:17:24 +03:00
iProgramInCpp
bfdd5beb75
* Fix include paths. Now it builds properly.
2023-08-05 15:34:07 +03:00
iProgramInCpp
71e700a300
* More work getting this shit to compile again
2023-08-05 14:57:18 +03:00
iProgramInCpp
8b92eced31
* Initial cleanup.
...
Will now need to cleanup includes, which will take a while ...
2023-08-05 14:21:40 +03:00
riall
458a857569
big changes to layout
2023-08-05 04:58:13 -04:00
riall
2c08f1fb20
Make a lot of changes to world and source/gui
2023-08-05 04:46:10 -04:00
riall
e8f9207d8e
push repo once again (github.dev unstable)
2023-08-05 04:41:12 -04:00
riall
b2bf22e3fb
github.dev removing files randomly lmfao
2023-08-05 04:38:53 -04:00