Commit Graph

28 Commits

Author SHA1 Message Date
iProgramInCpp
79ec0e6994 * Improvements in accuracy of the world generator
* Fix a crash.
2023-08-04 18:35:06 +03:00
iProgramInCpp
1386b3d658 * Improve survival mode stuff. 2023-08-04 11:18:28 +03:00
iProgramInCpp
aa027ec549 * Improve the inventory. Prepare for survival mode inventory. 2023-08-04 09:54:39 +03:00
iProgramInCpp
7c83a4d6aa * Add bookshelves and mossy stone. 2023-08-03 23:18:17 +03:00
iProgramInCpp
139062625c * Add sponges. 2023-08-03 23:02:15 +03:00
iProgramInCpp
352626224a * Add Saplings
* Add headers to CreateWorldScreen and SavingWorldScreen
2023-08-03 22:41:02 +03:00
iProgramInCpp
ee38fe137e * CreateWorldScreen: Change the layout of the back and create buttons.
* Fix some errors again
2023-08-03 22:11:43 +03:00
iProgramInCpp
cd36908905 * Fix the same errors as in the decomp repo. 2023-08-03 22:04:48 +03:00
iProgramInCpp
dca2f0b480 * Fix bad name given to the Iron Door. 2023-08-03 21:15:19 +03:00
iProgramInCpp
456981c680 * Add ItemSpriteRenderer 2023-08-03 12:44:43 +03:00
iProgramInCpp
106dbb0656 * Make the model update the sneaking variable properly. 2023-08-02 22:51:51 +03:00
iProgramInCpp
e5f942c194 * SavingWorldScreen: Only save what's necessary 2023-08-02 21:55:46 +03:00
iProgramInCpp
8047ce7e03 * Fix a memory leak + some weirdness. 2023-08-02 14:35:26 +03:00
iProgramInCpp
450cb190b6 * Finish level saving. 2023-08-02 13:15:25 +03:00
iProgramInCpp
16e2b79165 * Finish ExternalFileLevelStorage. 2023-08-02 09:58:26 +03:00
iProgramInCpp
865d688212 * Start work on ExternalFileLevelStorage 2023-08-02 09:07:20 +03:00
iProgramInCpp
858315ce54 * Add RegionFile class. 2023-08-01 16:15:13 +03:00
iProgramInCpp
d8cdbe4913 * Remove some useless LogMsgs 2023-08-01 13:21:10 +03:00
Kleadron
6feff32c51 Add ENH_3D_INVENTORY_TILES
Replaces the functionality of gui_blocks.png by actually 3D rendering inventory item tiles.
2023-08-01 02:01:55 -07:00
Kleadron
c99b23f579 Rotate ENH_SHADE_HELD_TILES shading 2023-08-01 02:01:55 -07:00
iProgramInCpp
adf3dfa54e * Fix bad check in Entity::moveRelative 2023-08-01 09:43:50 +03:00
iProgramInCpp
65406ef97e Fix sky rendering. 2023-07-31 22:25:58 +03:00
iProgramInCpp
5884302836 * Change long to TLong.
This allows a potential linux port to become reality much easier.
2023-07-31 21:08:31 +03:00
iProgramInCpp
cb085a8956 * Add Player::drop 2023-07-31 17:13:10 +03:00
Vruk
cf6d27f123 Create screenshots folder if it doesn't exist
When taking a screenshot the windows implementation will now check for a folder to save to and create it if it does not exist

g_pApp->field_D58 is now g_pApp->m_externalStorageDir
2023-07-31 05:50:26 -07:00
iProgramInCpp
1ecd7cf798 * Uncomment the falling sand code. 2023-07-31 09:57:48 +03:00
iProgramInCpp
fe1997f202 * Add license headers to every file. 2023-07-30 22:41:09 +03:00
iProgramInCpp
9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00