Fisual
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c28002d6e1
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fixed compile 4
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2022-06-15 19:09:05 +07:00 |
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Fisual
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f248151331
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added tiers, vstdlib
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2022-06-15 19:04:06 +07:00 |
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Fisual
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2d42fd80c8
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fixed compile
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2022-06-15 15:55:02 +07:00 |
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Fisual
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0640cebf14
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shaderapidxvk
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2022-02-16 09:39:20 +07:00 |
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Fisual
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af90a10c49
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fixed bsp 20 compatibility
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2021-12-06 19:06:10 +07:00 |
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Fisual
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0bbb1df8cc
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uncomment some lines in memoverride.cpp
did some oopsies
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2021-11-10 15:02:15 +07:00 |
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Fisual
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2619a2f61e
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vs2022 code support and imgui
convert imgui into lib
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2021-11-10 10:51:41 +07:00 |
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EnderZip
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d27f95b766
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ported inputsystem.dll
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2021-10-25 17:44:28 +07:00 |
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EnderZip
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767c438b25
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fully ported gameui.dll
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2021-10-21 17:04:36 +07:00 |
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EnderZip
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94bc4554e3
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bsp 22 support and improved bsp 21 support
|
2021-10-14 10:05:30 +07:00 |
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EnderZip
|
3bdb0ea8f2
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updated bsp 23 support
missed some of them
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2021-10-02 14:28:00 +07:00 |
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EnderZip
|
68abca0453
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partial dota 2's 23 bsp support
uncomment #define BSP23 in bspfile.h to enable it
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2021-10-02 14:25:36 +07:00 |
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EnderZip
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09cb51f1e9
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ported SceneFileCache
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2021-10-02 08:42:32 +07:00 |
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EnderZip
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07f0467707
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added VS2019 support
debug build requires a little bit of work
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2021-09-24 14:52:32 +07:00 |
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Totterynine
|
2773eae4d7
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shaderapidx11
use -dxlevel 110 to use it
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2021-09-22 18:56:56 +05:00 |
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Fisual
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7129c99b5d
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somewhat fixed buildcubemaps, make buildnum better
|
2021-09-15 11:42:10 +07:00 |
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Totterynine
|
4602edae29
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Increase max displacements
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2021-09-13 19:46:52 +05:00 |
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Totterynine
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e45468bdc7
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Fix max static prop limit
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2021-09-13 19:44:40 +05:00 |
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Totterynine
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4b952b0e4e
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init
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2021-09-13 15:31:53 +05:00 |
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