Commit Graph

  • 608bb89e9a Update README.md main celisej567 2023-02-25 12:33:53 +03:00
  • a5f4a84317 Update README.md celisej567 2023-02-25 12:33:18 +03:00
  • 56b7df1ecf Update README.md celisej567 2023-02-25 12:33:01 +03:00
  • 5c242a2b27 Update README.md celisej567 2023-02-25 12:27:01 +03:00
  • cb9399c5e3 added nvtc64.lib EnderZip 2022-07-20 19:09:26 +07:00
  • 09f4355028 added missing lib EnderZip 2022-07-19 10:25:22 +07:00
  • 08011d330a fixed compile 5: its morbin' time Fisual 2022-06-15 19:11:24 +07:00
  • c28002d6e1 fixed compile 4 Fisual 2022-06-15 19:09:05 +07:00
  • f248151331 added tiers, vstdlib Fisual 2022-06-15 19:04:06 +07:00
  • ee744a24c4 fixed compile 3 Fisual 2022-06-15 18:18:18 +07:00
  • 42d03b67ec fixed compile 2 Fisual 2022-06-15 16:08:30 +07:00
  • 2d42fd80c8 fixed compile Fisual 2022-06-15 15:55:02 +07:00
  • 774d46e228 Update README.md EnderZip 2022-02-16 09:43:21 +07:00
  • 0640cebf14 shaderapidxvk Fisual 2022-02-16 09:39:20 +07:00
  • ed43072840 ported datacache, datamodel, dmserializers Fisual 2022-02-16 09:21:31 +07:00
  • 3d577f8101 ported appframework Fisual 2022-02-16 09:18:44 +07:00
  • 9ddd3f1f1a console command feature restored Fisual 2022-02-16 09:15:00 +07:00
  • dc33f31fb2 removed unnecessary if check Fisual 2021-12-19 13:34:10 +07:00
  • 0fe2cfa99f updated the way vpc generating guid Fisual 2021-12-12 16:52:07 +07:00
  • 5008a489ae defaulted vpc.exe to use vs2019 instead of vs2015 Fisual 2021-12-10 21:04:55 +07:00
  • f10f4bbab1 don't call CM_ScalePhysCollide if scale = 1.0 Fisual 2021-12-10 13:06:46 +07:00
  • 6c11dd6732 collision scale for static prop scaling (uniformscale) PiMoNFeeD 2021-12-08 19:04:05 +03:00
  • af90a10c49 fixed bsp 20 compatibility Fisual 2021-12-06 19:06:10 +07:00
  • d18a4d4b1c allow overiding shader Fisual 2021-11-25 12:51:56 +07:00
  • e8580f6155 did an oopsie again Fisual 2021-11-16 10:13:39 +07:00
  • 0bbb1df8cc uncomment some lines in memoverride.cpp Fisual 2021-11-10 15:02:15 +07:00
  • 2619a2f61e vs2022 code support and imgui Fisual 2021-11-10 10:51:41 +07:00
  • 2c6cc45450 vs2022 support Fisual 2021-11-10 09:53:24 +07:00
  • d27f95b766 ported inputsystem.dll EnderZip 2021-10-25 17:44:28 +07:00
  • 292ea75c04 updated thirdparty EnderZip 2021-10-25 17:43:32 +07:00
  • 48f7e4452b Update README.md Fisual 2021-10-25 10:23:58 +07:00
  • b8854727ac Update README.md Fisual 2021-10-25 10:23:13 +07:00
  • 024e2a7628 Create README.md Fisual 2021-10-25 10:22:36 +07:00
  • 6aafd0ce52 added imgui stuff and added change game implementation EnderZip 2021-10-25 09:53:19 +07:00
  • 767c438b25 fully ported gameui.dll EnderZip 2021-10-21 17:04:36 +07:00
  • 9a7ac85064 Revert "update vpc scripts" EnderZip 2021-10-21 16:14:43 +07:00
  • 7aba54263c update vpc scripts EnderZip 2021-10-21 16:11:17 +07:00
  • 1fb6a2df11 ported launcher.dll (launcher_main) EnderZip 2021-10-21 15:43:50 +07:00
  • 36f20352dc restore original launcher EnderZip 2021-10-21 15:43:05 +07:00
  • 94bc4554e3 bsp 22 support and improved bsp 21 support EnderZip 2021-10-14 10:05:30 +07:00
  • 75c26eda9f Go back to use GGX normal distribution (PBR) Totterynine 2021-10-11 23:16:19 +05:00
  • 25a1d290e3 Port Redeemer PBR Totterynine 2021-10-10 19:41:28 +05:00
  • 3bdb0ea8f2 updated bsp 23 support EnderZip 2021-10-02 14:28:00 +07:00
  • 68abca0453 partial dota 2's 23 bsp support EnderZip 2021-10-02 14:25:36 +07:00
  • 66b70b0916 support v3 scenes.image and older version EnderZip 2021-10-02 13:47:00 +07:00
  • 09cb51f1e9 ported SceneFileCache EnderZip 2021-10-02 08:42:32 +07:00
  • 99fbd1c279 ported stdshader_* (dx6, dx7, dx8, dx9) EnderZip 2021-10-01 13:28:22 +07:00
  • 669f368e34 updated .gitignore EnderZip 2021-10-01 10:29:55 +07:00
  • 13118971b7 fixed launcher EnderZip 2021-10-01 10:08:24 +07:00
  • 25e0ec15d7 added missing libs cryptlib.lib EnderZip 2021-09-30 09:52:24 +00:00
  • d3d05c488e fixed dworldlight_t for <v21 maps EnderZip 2021-09-30 15:47:08 +07:00
  • 97e56d5b61 hunk alloc size 128mb -> 256mb EnderZip 2021-09-30 15:33:22 +07:00
  • bad77fdf65 Remove DX11 vertex compression (fix mesh render) Totterynine 2021-09-27 00:54:30 +05:00
  • 3c89bc5c33 cleanup EnderZip 2021-09-24 08:27:14 +00:00
  • 07f0467707 added VS2019 support EnderZip 2021-09-24 14:52:32 +07:00
  • d248074290 ported particles.lib EnderZip 2021-09-24 14:49:34 +07:00
  • ce6e00d468 CPC (Cool Project Generator) EnderZip 2021-09-24 14:49:14 +07:00
  • 2773eae4d7 shaderapidx11 Totterynine 2021-09-22 18:56:56 +05:00
  • 3c359ed509 Raised fps_max to 999 EnderZip 2021-09-19 20:12:54 +07:00
  • 0f2710630c added launcher, still need custom launcher to work. oh and changed the buildnum to something better EnderZip 2021-09-19 09:35:10 +07:00
  • d7a981392e fixed skybox culling Fisual 2021-09-15 12:55:33 +07:00
  • 7129c99b5d somewhat fixed buildcubemaps, make buildnum better Fisual 2021-09-15 11:42:10 +07:00
  • f2d2ffb91b increase hunk alloc max memory size 64mb is not big enough for sirroco Fisual 2021-09-14 17:47:33 +07:00
  • 0c0260fa11 Port DispInfo_LoadDisplacements from CS:GO Totterynine 2021-09-13 19:47:10 +05:00
  • 4602edae29 Increase max displacements Totterynine 2021-09-13 19:46:52 +05:00
  • e45468bdc7 Fix max static prop limit Totterynine 2021-09-13 19:44:40 +05:00
  • 579dd0f67c Bump engine hunk alloc max memory size Totterynine 2021-09-13 19:44:11 +05:00
  • ae3b4dc0d8 added shaderapidx9, raised shader constants and updated .gitignore Fisual 2021-09-13 18:32:50 +07:00
  • cb8031fbfb cleanup (may be incomplete) Totterynine 2021-09-13 15:46:09 +05:00
  • 4b952b0e4e init Totterynine 2021-09-13 15:31:53 +05:00