Commit Graph

300 Commits

Author SHA1 Message Date
WiggleWizard
90a60e8d87 Initial inspector work to render using reflection 2024-09-15 21:31:06 +01:00
antopilo
ee852f7f3d Prevented abusive resizing when virtual camera is displayed + hide virtual cam in play mode 2024-09-13 18:24:42 -04:00
antopilo
1b89eaa695 Disabled UI rendering in camera previews 2024-09-13 17:26:21 -04:00
Antoine Pilote
9e87dca9ce Set editor viewport dimension for InputManager 2024-09-12 17:01:34 -04:00
Antoine Pilote
40da75eeeb Merge pull request #73 from WiggleWizard/fix/buildoptimizations
Enabled multithreaded compilation and fixed some build warnings
2024-09-11 09:46:12 -04:00
WiggleWizard
7efa69a20d Enabled multithreaded compilation and fixed some build warnings
Enabled MT compilation for all first party TUs and some third party ones too. Disabled specific warnings in third party code, started fixing warnings in first party code as well
2024-09-11 12:03:09 +01:00
Antoine Pilote
ebedefb6a7 Added UI component, resource & system. Now renders on screen and live reloads 2024-09-10 22:27:15 -04:00
WiggleWizard
ffc79ccdf4 Initial reflection for components using the entt reflection API
Currently the only system using reflection is the drop down box when clicking "Add Component" in the entity inspector. The other systems and architecture is still designed around concrete compile time typing
2024-09-10 15:53:32 +01:00
antopilo
219c9a97cd Made project list in welcome window the same style as template list in new project wizard 2024-09-08 12:32:32 -04:00
antopilo
20ade88fd9 Added a cancel button in new project wizard 2024-09-08 12:32:05 -04:00
Antoine Pilote
6005eb51d3 Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-09-05 21:49:27 -04:00
Antoine Pilote
5034adca8e Now exporting entities to TB on build 2024-09-05 21:48:41 -04:00
emerycp
89971b2d77 Added .project properties to Project Settings 2024-09-05 21:37:55 -04:00
Antoine Pilote
422331dec2 Automatically refresh filebrowser on window focus, and preserve path after scanning 2024-09-05 19:44:27 -04:00
Antoine Pilote
5e3472c256 Fixed Coral crash with base type classes, temp fix for logs crash + added light color param to C# api 2024-09-05 00:52:55 -04:00
Antoine Pilote
9c5f05f224 Fixed camera preview wrong translation + made it smaller 2024-09-04 20:45:32 -04:00
Antoine Pilote
e607b99191 Added preview window when selecting a camera in the scene 2024-09-04 20:31:43 -04:00
Antoine Pilote
e1813870a2 Fixedruntime refact 2024-09-04 16:38:52 -04:00
Antoine Pilote
dc3c993962 Refactor pass #3 2024-09-04 00:33:05 -04:00
Antoine Pilote
f650f0485b Forgot to change usage of SetcurrentScene 2024-09-04 00:30:11 -04:00
Antoine Pilote
87f58d890e Moved FileDialog into its own class 2024-09-04 00:14:00 -04:00
Antoine Pilote
c91812c65e Moved FileSystem stuff into seprate files and a FileSystem Folder 2024-09-03 23:49:22 -04:00
Antoine Pilote
1ac0337863 Refactor pass #1 2024-09-03 18:47:45 -04:00
WiggleWizard
5a801e642c Tracy MVP integration 2024-09-02 20:37:47 +01:00
Antoine Pilote
7af703b5fc Now scaling depth in viewport Depth mode and removed debug windows 2024-09-02 11:34:23 -04:00
Antoine Pilote
636736f567 Fixed a bug where bsp wouldnt get serialized properly + displaying brush in darker in scene hierarchy 2024-09-01 23:50:00 -04:00
Antoine Pilote
b7ee13c0eb Fixed crash when live reloading a map and a brush was selected 2024-09-01 23:18:51 -04:00
Antoine Pilote
d289c5431d Added live reloading for quake maps 2024-09-01 23:04:34 -04:00
Antoine Pilote
63712edc6d Added C# Point entities + automatic export of FGD entities 2024-09-01 19:37:05 -04:00
Antoine Pilote
85b41e9ea0 Added C# -> Trenchbrom entity definition with reflection system 2024-08-30 21:44:08 -04:00
Antoine Pilote
d46f74aa24 Added new project wizard window 2024-08-30 21:43:37 -04:00
antopilo
0f808a15f5 Fixed crash when minimizing welcome window 2024-08-28 20:02:22 -04:00
antopilo
f2be766a1f Viewport overlay to change which texture to display in viewport 2024-08-28 20:02:12 -04:00
Antoine Pilote
5d5e3e33d0 1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling 2024-08-28 01:03:49 -04:00
Antoine Pilote
a285fbb61c Disabled debug line when dragging in 3D model 2024-08-28 00:29:10 -04:00
Antoine Pilote
50a0c1e810 Added a way to make mesh external instead of always embedded into the scene 2024-08-28 00:27:59 -04:00
Antoine Pilote
c01d6e960c Turned on snapping by default + fixed opening scene from filebrowser 2024-08-27 22:54:28 -04:00
Antoine Pilote
946cf31340 Added tooltips to overlay controls + snapping control 2024-08-27 22:54:05 -04:00
Antoine Pilote
ddeafd7bfa Added snapping 2024-08-27 14:07:04 -04:00
Antoine Pilote
64ef0b7f94 Moved translation operation to overlay 2024-08-27 13:39:33 -04:00
Antoine Pilote
9a30925b34 Started editor .Net context for undo/redo system 2024-08-25 22:42:07 -04:00
Antoine Pilote
03231e6bf7 Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
2024-08-21 18:05:28 -04:00
Antoine Pilote
26c57d9ad5 Fixed compilation error 2024-08-17 12:32:34 -04:00
Antoine Pilote
2047b3f150 Added basic project property UI 2024-08-17 12:08:37 -04:00
Antoine Pilote
5b53585515 Can now delete entity pressing delete 2024-08-16 18:07:00 -04:00
Antoine Pilote
27488ae5bf Can now rename entities pressing f2 or double clicking and selecting an entity should unfold the tree 2024-08-16 17:59:06 -04:00
Antoine Pilote
9c2a6f9019 Now displaying compilation errors in logger with status bar 2024-08-16 17:58:06 -04:00
Antoine Pilote
1685921a5a Removed audio emitter component settings displaying twice 2024-08-15 23:37:14 -04:00
Antoine Pilote
123149ebc2 Can no longer select folders 2024-08-15 22:58:22 -04:00
Antoine Pilote
3c5990fd07 Added file content preview for csharp files 2024-08-15 22:58:13 -04:00