Fixedruntime refact

This commit is contained in:
Antoine Pilote
2024-09-04 16:38:52 -04:00
parent ec9748ecd7
commit e1813870a2
6 changed files with 14 additions and 3 deletions

View File

@@ -13,6 +13,8 @@
#include <src/Rendering/Textures/Material.h>
#include "../Misc/PopupHelper.h"
#include <src/FileSystem/FileDialog.h>
#include <src/FileSystem/Directory.h>
#include <src/FileSystem/File.h>
#include "src/Scene/Systems/WadConverter.h"
#include "../Misc/ThumbnailManager.h"
@@ -22,7 +24,6 @@ namespace Nuake
{
Ref<Directory> FileSystemUI::m_CurrentDirectory;
// TODO: add filetree in same panel
void FileSystemUI::Draw()
{

View File

@@ -21,6 +21,7 @@
#endif
#include "src/FileSystem/File.h"
#include "src/FileSystem/Directory.h"
#include "GLFW/glfw3.h"
#include "GLFW/glfw3native.h"

View File

@@ -1,11 +1,13 @@
#pragma once
#include "src/Core/Core.h"
#include "Directory.h"
#include "FileTypes.h"
namespace Nuake
{
class Directory;
class File
{
public:

View File

@@ -21,6 +21,7 @@ namespace Nuake
static Ref<Material> LoadMaterial(const std::string& path);
static Ref<Model> LoadModel(const std::string& path);
static Ref<Texture> LoadTexture(const std::string& path);
private:
static UUID ReadUUID(json j);

View File

@@ -491,6 +491,7 @@ namespace Nuake
if (!cam)
cam = m_EditorCamera;
return cam;
}

View File

@@ -1,5 +1,10 @@
#include <Engine.h>
#include "src/Core/FileSystem.h"
#include "src/FileSystem/FileSystem.h"
#include "src/FileSystem/File.h"
#include "src/FileSystem/Directory.h"
#include "src/Core/String.h"
#include "src/Resource/Project.h"
//#include <dependencies/GLEW/include/GL/glew.h>
#include <src/Vendors/imgui/imgui.h>