Antoine Pilote
c960016883
Fixed unselection selecting entity with id 0
2023-07-06 19:11:27 -04:00
Antoine Pilote
57bce04d23
Added mouse picking for selecting entities
...
- Added entity id uniform to the gbuffer
- Added entity id to RenderList
- Added selecting when clicking on an entity
2023-07-06 18:50:29 -04:00
Antoine Pilote
567684d9e4
Merge branch 'main' of https://github.com/antopilo/Nuake
2023-07-06 18:08:28 -04:00
Antoine Pilote
b04625e61d
Improved Logger Editor UI
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- Added default weight for each column of the table
- Added Severity Level labels
2023-07-06 18:07:55 -04:00
Antoine Pilote
701874d1a0
Improved viewport UI
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- Fixed gizmo offset
- Centered FPS and MS labels in their boxes
- Removed padding of the toolbar
- Moved FPS and MS labels to the right of the toolbar
2023-07-06 15:49:47 -04:00
Antoine Pilote
575f12eae5
pp
2023-07-06 04:29:27 -04:00
Antoine Pilote
95ffbdb6a9
Merge branch 'main' of https://github.com/antopilo/Nuake
2023-07-04 00:15:05 -04:00
Antoine Pilote
5d6052f027
Code cleanup
2023-07-04 00:14:35 -04:00
Antoine Pilote
fc183b4813
Physics system progress
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Added CharacterController creation
Reworked and refactored shape and body system internally
Code cleanup
Brought back Hull serializing for Quake map brushes
Updated Editor panels accordingly
2023-07-03 19:16:02 -04:00
Antoine Pilote
dfb81046bf
Improved Env. window
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Separate section per PostFX
2023-07-02 16:34:49 -04:00
Antoine Pilote
0e1c83461b
Fixed crash when clicking cancel on new project dialog
2023-07-01 17:05:49 -04:00
antopilo
076ac59283
Fixed perspective crash and project paths when creating a new project
2023-04-08 21:37:41 -04:00
Antoine Pilote
3519b67a72
Now new projects creates as subfolder with the project inside of it. Also defaulted to procedural skies
2023-04-08 12:52:37 -04:00
Antoine Pilote
0ba492a872
Added icons and fixed audio manger crash
2023-04-04 01:39:23 -04:00
Antoine Pilote
6b018aeb32
Audio mixer window
2023-04-03 00:37:40 -04:00
Antoine Pilote
1532724a5d
Started work on audio manager
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Implemented soloud
2023-04-02 22:35:40 -04:00
Antoine Pilote
0bf4c2cb18
Code cleanup for capsule panel
2023-04-02 22:34:57 -04:00
Antoine Pilote
80eadc2a5a
Added capsule collider component
2023-04-02 19:01:40 -04:00
Antoine Pilote
d1b2e2379f
Started character controller implementation
2023-04-02 18:36:17 -04:00
antopilo
0f59e91bca
Added gizmo drawer header
2023-03-29 17:05:59 -04:00
antopilo
b81530924b
Added capsule gizmo
2023-03-24 09:45:09 -04:00
antopilo
41f6d02de1
Added sphere gizmo
2023-03-15 22:10:54 -04:00
antopilo
58a803a37a
Improved IMguizmo offset
2023-03-15 22:10:30 -04:00
antopilo
3160dd437e
Moved scene snapshot into class
2023-03-15 20:29:37 -04:00
antopilo
31a4ac5e2e
Scene settings panel now has similar header.
2023-03-14 22:37:27 -04:00
antopilo
e78edb7052
Improved SSAO
2023-03-13 22:18:00 -04:00
antopilo
1c13c7ef2d
Added mesh colliders
2023-03-08 22:37:03 -05:00
antopilo
8c9c6c21df
Added sphere collider
2023-03-08 20:21:50 -05:00
antopilo
75cb774caf
Code cleanup
2023-03-08 20:04:06 -05:00
Antoine Pilote
65df50e722
Added panel for box collider and created first rigidbody
2023-03-07 21:40:33 -05:00
antopilo
6cbad0e13b
Reworked editor camera
2023-03-07 17:26:13 -05:00
antopilo
0df434282d
Added a option to disable drawing axis in the view menu
2023-03-06 16:57:07 -05:00
antopilo
a777f37830
Improved editor camera support
2023-03-06 12:13:06 -05:00
Antoine Pilote
7982fe151f
Some UI changes
2023-03-05 21:44:23 -05:00
Antoine Pilote
69a2013a0f
Added some serialization and added shader functionallity
2023-03-05 20:09:57 -05:00
Antoine Pilote
b1edeb387f
Fixed scripting engine crash and improved transformation system
2023-03-05 18:19:41 -05:00
Antoine Pilote
47985f507a
Added SSAO
2023-03-05 13:00:12 -05:00
Antoine Pilote
dfd8c0c57d
Added material value sliders in material editor.
2023-03-04 17:49:11 -05:00
Antoine Pilote
abd5ac2dc8
Fixed volumetric Post FX
2023-03-04 17:44:59 -05:00
Antoine Pilote
972caf4163
Fixed mesh panel crashing when no model resource is present
2023-03-01 22:04:17 -05:00
Antoine Pilote
344e2fb0c8
Added Camera component panel
2023-03-01 22:03:12 -05:00
Antoine Pilote
382802c62a
Rework
...
-Removed bullet
-Removed Soloud
Removed every instances of bullet usage.
Edited some UI stuff
2022-09-24 20:14:51 -04:00
a.pilote
c64771f6a6
Fixed gizmo flipped normals
2022-07-24 17:40:14 -04:00
a.pilote
b41f00c020
Added light and camera gizmo.
2022-07-17 17:26:40 -04:00
a.pilote
5fb1e376c2
added material editing in mesh panel. Renamed mesh component to model component.
2022-07-17 14:15:11 -04:00
a.pilote
dbec248d8a
Fixed math problem and display submeshes in editor panel
2022-07-16 21:49:17 -04:00
a.pilote
7d9e5b07b5
can now load models through model panel
2022-07-16 15:29:03 -04:00
a.pilote
de3434703d
Show ResourceID instead of nothing in component UI panel.
2022-07-15 22:08:54 -04:00
a.pilote
06f4913b45
Added shortcut for transformation modes.
2022-07-14 17:53:02 -04:00
a.pilote
249e26dcd5
Removed euler, only quaternion and dirty flag
2022-07-14 17:45:06 -04:00