Antoine Pilote
27d1af86af
UI for new sprite option
2023-09-30 14:27:38 -04:00
Antoine Pilote
ff4489a466
Now uses embedded resources
2023-09-26 20:43:56 -04:00
Antoine Pilote
d843d54388
Material Thumbnail, PostFX, more
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big commit
+ Depth of field
+ Barrel distortion
+ Vignette
+ Material thumbnail in filebrowser
+ Fullbright wad conversion turns into emissive
2023-09-25 02:21:22 -04:00
Antoine Pilote
513bf6aa0e
WAD Converter now creates .material file in the proper directory
2023-09-24 12:57:14 -04:00
Antoine Pilote
a09fc40469
Added ability to lock rotation axis of a rigidbody
2023-09-24 00:40:37 -04:00
Antoine Pilote
d7f3e0cfb3
Added RandomScale to particle emitters
2023-09-23 22:59:51 -04:00
Antoine Pilote
3124271a62
Reworked material serialization
2023-09-23 21:34:38 -04:00
Antoine Pilote
d93e452db5
Drag & drop of .material files
2023-09-23 20:32:08 -04:00
Antoine Pilote
2cb0ca4f29
Particle system improvements + Emissive materials
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Added option for Global particle positions
Added material property for particles
Added Emissive rendering
2023-09-23 20:31:50 -04:00
Antoine Pilote
a4724e2a91
Upgraded to C++ 20 & better audio voice management
2023-09-23 00:37:42 -04:00
Antoine Pilote
60d6af1341
Audio component now has panning, volume, playback speed and works
2023-09-22 21:30:56 -04:00
Antoine Pilote
1bc3eb7ddb
Added audio emitter editor panel
2023-09-22 20:32:05 -04:00
Antoine Pilote
6a52340e7d
Audio engine can now play sounds
2023-09-20 21:41:34 -04:00
Antoine Pilote
1628214370
Animation serialization progress
2023-09-06 20:05:10 -04:00
Antoine Pilote
8718540ac6
Added animation selection
2023-09-06 18:49:11 -04:00
Antoine Pilote
e125bf5fdb
Added skeleton creation
2023-09-05 20:28:33 -04:00
Antoine Pilote
0caf28943f
Added new component and panel + model loader
2023-08-12 21:47:26 -04:00
Antoine Pilote
e0d8383d00
Code cleanup
2023-08-12 21:46:58 -04:00
Antoine Pilote
691f46e0d6
Added better character auto stepping and component settings
2023-08-12 16:12:39 -04:00
Antoine Pilote
1a8f4bd1aa
Added simple radius gizmo
2023-08-02 15:34:04 -04:00
Antoine Pilote
35c4f3b59e
Merge branch 'main' into feature/NK-146-particle-system
2023-08-02 12:40:46 -04:00
Antoine Pilote
4552b0ee69
Fixed crash with material editor
2023-08-02 12:40:33 -04:00
Antoine Pilote
807e9c9a9f
Added particle emitter component
2023-08-02 12:40:12 -04:00
Antoine Pilote
f54d64c6dd
Added sprite component
2023-08-01 15:15:27 -04:00
Antoine Pilote
acfe261ab5
Fixed breaking changes between imgui upgrade
2023-07-22 22:13:48 -04:00
Antoine Pilote
df69d17305
Fixed build
2023-07-22 00:23:55 -04:00
Émeryc
8a931c768b
NK-126 - Fix Indent
2023-07-21 19:29:50 -04:00
Émeryc
24f9d092c1
NK-126 - Fixed File Browser Refresh
2023-07-21 19:19:29 -04:00
émeryc
55abc9d63a
NK-126 - Click Empty Component Script
2023-07-20 22:13:10 -04:00
Antoine Pilote
f40b760a01
Fix build
2023-07-19 11:31:08 -04:00
Antoine Pilote
4e4d203666
Renamed some glm::vec3 to Vector3
2023-07-19 00:31:22 -04:00
Antoine Pilote
5b8dbf8d94
Removed tabs
2023-07-18 03:28:06 +00:00
émeryc
7baec67bf4
NK-113 - Open Wren Script File with Double Click
2023-07-17 20:21:15 -04:00
Antoine Pilote
13fd69391d
Added limits for sizing to be greater than 0
2023-07-15 19:44:28 -04:00
Antoine Pilote
fa2d8d3ce9
Added Cylinder Collider panel
2023-07-15 19:26:58 -04:00
Antoine Pilote
6d6ac59bb4
Fixed friction minimum in character controller panel
2023-07-07 01:34:56 -04:00
Antoine Pilote
575f12eae5
pp
2023-07-06 04:29:27 -04:00
Antoine Pilote
fc183b4813
Physics system progress
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Added CharacterController creation
Reworked and refactored shape and body system internally
Code cleanup
Brought back Hull serializing for Quake map brushes
Updated Editor panels accordingly
2023-07-03 19:16:02 -04:00
Antoine Pilote
0bf4c2cb18
Code cleanup for capsule panel
2023-04-02 22:34:57 -04:00
Antoine Pilote
80eadc2a5a
Added capsule collider component
2023-04-02 19:01:40 -04:00
Antoine Pilote
d1b2e2379f
Started character controller implementation
2023-04-02 18:36:17 -04:00
antopilo
1c13c7ef2d
Added mesh colliders
2023-03-08 22:37:03 -05:00
antopilo
8c9c6c21df
Added sphere collider
2023-03-08 20:21:50 -05:00
Antoine Pilote
65df50e722
Added panel for box collider and created first rigidbody
2023-03-07 21:40:33 -05:00
antopilo
6cbad0e13b
Reworked editor camera
2023-03-07 17:26:13 -05:00
Antoine Pilote
7982fe151f
Some UI changes
2023-03-05 21:44:23 -05:00
Antoine Pilote
69a2013a0f
Added some serialization and added shader functionallity
2023-03-05 20:09:57 -05:00
Antoine Pilote
b1edeb387f
Fixed scripting engine crash and improved transformation system
2023-03-05 18:19:41 -05:00
Antoine Pilote
dfd8c0c57d
Added material value sliders in material editor.
2023-03-04 17:49:11 -05:00
Antoine Pilote
972caf4163
Fixed mesh panel crashing when no model resource is present
2023-03-01 22:04:17 -05:00